Mission Reward: None
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Terror at Lima II
Bonus 1: Freighter secured
Reward: EMPactor
If you want to do this bonus objective you will need to go south and a
bit east of the start point near an ELF node and kill the pirates attacking
the freighter, you should head there quickly or the pirates may destroy
it before you get there.
Bonus 2: NeoYuppie Bomber destroyed
Reward: ThresherShark X3, Stanley X2
You get this bonus if you kill the bomber before Stoney or
May-Ling.
Tip: If you target the bomber first you can easily kill the bomber before
your crewmates, however the scouts and bomber will all be attacking you
so watch yourself.
Mission Reward: Vendetta Sniper, Buzzer X2, Ceramic Armor, Stanley X2
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Dr. Finch
Bonus 1: ELF-Node protected
Reward: 2000 Credits
When Dr. Finch sends you to check out the second Nav point kill the pirates
rather than leaving them there.
Bonus 2: Paralyze Freighter
Reward: Torpedo Magazine I
When Dr. Finch sends you to check out the last Nav point paralyze the
freighter with EMP.
When Dr. Finch sands you to check out the last Nav point there are 3 crawler
ships attacking the freighter you must kill them to get this bonus.
Bonus 4: All Crawlers destroyed
Reward: Hitman
Just as you reach the harvester more crawlers attack, destroy them all
for the last bonus.
Mission Reward: Plasma Gun, Stanley X2
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Once you arrive in Atacama City you can purchase upgrades for the first
time, I recommend not buying a plasma jet as you get one free in 'The Supply
Line' very soon.
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The Intrepido
No bonus objectives.
Mission Reward: 2000 Credits (from Atahualpa Jones)
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Stoney in a fix
Bonus: Cyngan destroyed
Reward: XT Plasma Gun
Kill the Daggerboard.
Tip: I roecommend you kill the escorts first, and once they are gone you
can easily kill the daggerboard by coming up behind it and shooting it
point blank in the dome shaped part, none of the turrets can hit you if
you are in the right spot.
You will find this freighter shortly after where you encounter the mighty
maggie.
Bonus 2: Freighter located
Reward: BullShark X2
After the first freighter head northwest to find a freighter floating all
by itself in a huge open canyon, you get this reward just by getting close
enough to it.
Mission Reward: Ship: Mighty M., Vendetta, Hitman
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The Supply Line
Kill Chow Lung, he is one of the scouts in the second wave, his ship says
'Chow Lung' when targeted.
Bonus 2: Research Station defended
Reward: Medium Block, 3000 Credits
You must destroy all the pirates attacking the research station before
they destroy the high pressure tanks.
Tip: kill the bombers attacking the harvester first or you may not be able
to save the harvester afterward.
Amitab will send you out to a nav point where you find a freighter, use
EMP to neutralize the pirates attacking the freighter.
Bonus 2: Freighter secured
Reward: Doom Mortar
The second bonus is given whether you kill or EMP the pirates.
Mission Reward: Ship: Lacewing, 5000 Credits, Vendetta Gattling
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This will be your second chance at buying new parts, buying upgrades should
be easy at this point. Afterwards I recommend doing 'Plunder' first if
you want a the Plasma Gattling gun.
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Plunder
Bonus 1: Freighter located
Reward: Vendetta Gattling, Stanley X10, ThresherShark X5
Head directly south of the starting point to find an unmanned freighter.
Bonus 2: Atlanter located
Reward: XT Plasma Jet
Once the mission is 'completed' head south from the dock into the mountains
until you can't go any further and you will see a passage to the west,
on the other side of the passage you will
find a second transport.
Head to the west side of the asylum to find a tall antenna, follow the
line of antennas to a building and head west with your reticle pointing
between the W and the first line to find the freighter.
Mission Reward: FlashShark X4
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This is the last city so buy the best equipment you can.
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The Deimos
Bonus: Shantyman followed
Reward: Torpedo Magazine 2
After the mission head back to the dock you started from, you will see
a small ship in front of the dock, approach it carefully to start the bonus.
Follow shantyman from a fair distance or he will notice you and run away.
Kill all of the other ships that appear before you kill off Redbeard,
otherwise they will run away.
Tip: Stunning Redbeard with EMP before killing his accomplices keeps him
from shooting while you deal with the others.