Biomotor Unitron FAQ
Version 1.0
By Doug Silvey AKA Charlatan The Grey Soldier
October 9, 1999

Prologue.
This s my first FAQ so I've already donned my asbestos suit in
preparation for the upcoming inferno.?  Please be nice.  Any who whish
to contibute or offer constuctive critism by all mean contact me at
[email protected].  Thank you for reading my FAQ.


Contents

I.      Legal Stuff
II.     What is Biomotor Unitron?
III.    The races of Tardiss
IV.     Affinities and How to use them
V.      Useable Items
VI.     Tools
VII.    Materials
VIII.   Accessories
IX.     Cores
X.      Legs
XI.     Backpacks
XII.    Arms
XIII.   Special Skills
XIV.    The Arena
XV.     The Dungeons
XVI.    Cast
XVII.   Development
XVIII.  Thanks and credits


I. Legal Stuff

       Biomotor Unitron and all related characters and mecha are
copyright Yumekobo 1999.  This FAQ is copyright Doug Silvey 1999.  This
FAQ may be distributed only FREE and UNCHANGED.  Only Doug Silvey is
authorized to make changes in this document. Please request permission
before placing it on your web page.   BTW the Game Cave is specifically
NOT allowed to use this FAQ in any way shape or form.



II. What is Biomotor Unitron?

       Biomotor Unitron is a game on the Neo Geo Pocket in which the
player builds and modifies a robot and battle it in the arena to win
the coveted title of Master of Masters.  The true depth of the game
lies in the development of the Arms.  Arms development starts simply
and grows in complexity as more materials and advanced Arms become
available.  Along the way the player explores dungeons, learns new
skills, and finds hidden treasures.

III. The Races of Tardiss

I.      Humans
Appearance: Hey! Go look in the mirror!
Default name            (Male): Rod
                       (Female): Rena
Default Affinity:       Fire
Default Equipment:
       Right Arm:              BtFist
       Left Arm:               Lancer
       Unitron Core:   Core1
       Legs:                   Human
       Backpack:               Thrst1

       II      Forester
Appearance:     An Elf with green hair.  They live in the
forests.
               Default Names           (Male): Chris
                                               (Female): Leaf
               Default Affinity:               Wood
               Default Equipment:
                       Right Arm:              SlkHnd
                       Left Arm:               Disc
                       Unitron Core:   Core1
                       Legs:                   Forest
                       Backpack:               Thrst1


       III     Mariner
Appearance:     People with spiky ears, greenish skin and blue
hair.  They live in oceans.
Default Names           (Male): Zappa
                       (Female): Shera
Default Affinity:               Water
Default Equipment:
                       Right Arm:              H-Gun
                       Left Arm:               HkClaw
                       Unitron Core:   Core1
                       Legs:                   Marinr
                       Backpack:               Thrst1

       IV      Birdian
               Appearance:     An Elf with wings.  They live in Flying Cities.
               Default Names           (Male): Fezar
                                               (Female): Shilfe
               Default Affinity:               Wind
               Default Equipment:
                       Right Arm:              Hawk
                       Left Arm:               Whip
                       Unitron Core:   Core1
                       Legs:                   Birdan
                       Backpack:               Thrst1

V       Lizardman
Appearance:     A cross between a reptile and a human.  They
have red skin.  They live underground.
Default Names           (Male): Carl
                       (Female): Pinky (Narf!)
Default Affinity:               Earth
Default Equipment:
                       Right Arm:              Ogre
                       Left Arm:               HndAxe
                       Unitron Core:   Core1
                       Legs:                   Lizard
                       Backpack:               Thrst1


IV. Affinities and how to use them.

       There are eight affinities.  They are Fire, Wind, Wood, Water,
Earth, Light, Dark, and Mirror.  All of the affinities have strengths
and weakness.  The Mirror affinity copies whatever affinity your enemy
has.  The chart below shows the strengths and weaknesses of the
affinities.

       Affinity                Strength                Weakness

       Fire                    Wood                    Water
       Wind                    Water                   Earth
       Wood                    Earth                   Fire
       Water                   Fire                    Wind
       Earth                   Wind                    Wood
       Light                   None                    None
       Dark                    All                     Light

       Any damage your machine takes or deals are modified by the
affinities of your machine and your Arm Weapons respectively.  For
example, Your machine has a Wind affinity and your weapons have Fire
and Earth affinities respectively.  You will take less damage from an
opponent with a Water affinity but, take more damage from an opponent
with and Earth affinity.  You will deal more damage to opponents with
Wood and Wind affinities depending on what weapon you are using.  You
can use this to your advantage when you are exploring the dungeons
below Tardiss.  Also there are accessories that can change the affinity
of your machine.  Only equip one of these items at a time otherwise you
will lose the effects of both of them.  Do not bother to purchase the
item that has the default affinity of your race.  Your machine
automatically has that affinity unless you use an accessory.


V. Useable Items

All of these items can be purchased in the shop eventually.  Only
the FixIt items can be used outside of combat.

Item                    Function                        Cost
FixIt1          Restores 30 HP          100
FixIt2          Restores 50 HP          200
FixIt3          Restores 100 HP         420
FixIt4          Restores 150 HP         750
FullFX          Restores All HP         1500
Clear                   Cures All Status                160
PowDrv          AP +15% (temp)          360
Efield          SP +15% (temp)          250
SitClr          RP +15% (temp)          180
Turbo                   MP +15% (temp)          120
Absorb          Enemy AP –15%         280
AcidBm          Enemy SP –15%         250
Jammer          Enemy RP –15%         210
MagFlr          Enemy MP –15%         110

VI. Tools

       Tools are used in developing new Arms.  They increase the chance
of a successful creation of new weapon. Most of the tools can be
purchased in the shop.

Tool            Description and Function                        Cost

Tool1           Cheap dev. Tool +5%                             300
Tool2           Basic dev. Tool +10%                            500
Tool3           Quality dev. Tool +15%                          800
Tool4           Pro's dev. Tool +20%                            1500
Myster  Best quality Tool +100%                         not for sale

VII. Materials

       Materials are used in developing new Arms.  Different materials
make for different weapons.  Some weapons have multiple development
paths so be sure to experiment with different materials. Materials can
be purchased in the shop or from the boy in the forest (Colla). Colla
prices vary so I didn't list them.

Material                Description                                     Cost

Steel                   Basic iron ore                          1000
Silver          Silver ore                                      1500
Gold                    Gold ore                                        5000
Tngstn          Rare, strong metal                      10000
Platnm          Expensive metal                         18000
Mithrl          Faerie-made metal                               25000
Slmndr          Gem w/ fire soul                                See Colla
Dryad                   Gem w/ wood soul                                See Colla
Undine          Gem w/ water soul                               See Colla
Sylph                   Gem w/ wind soul                                See Colla
Gnome                   Gem w/ earth soul                               See Colla
Hirokn          Strongest metal                         See Colla
Oricon          Flying Gem                                      See Colla
Zeus                    Gem w/ light soul                               See Colla
Hades                   Gem w/ dark soul                                See Colla


IV. Accessories (under construction)

       Accessories are used to augment the abilities of your machine.
Some change the affinity of your machine.  Most accessories can be
purchased in the shop. Though some items can only be found in the
dungeons or as prizes in the arena.

Material                Description                                     Cost

FlrCt                   Body>Fire affin                         4800
RefCt                   Body>Wood affin                         4800
IceCt                   Body>Water affin                                4800
WindCt          Body>Wind affin                         4800
ErthCt          Body>Earth affin                                4800
LghtCt          Body>Light affin                                not for sale
------          ----------------                                not for sale
MirrCt          Copies enemy affin                      not for sale
Radar5          +5% to Critical                         5000
Radar8          +8% to Critical                         12000
Radar10         +10% to Critical                                not for sale
Cycl10          -10% EP loss                            4000
Cycl20          -20% EP loss                            10000
Cycl30          -30% EP loss                            not for sale
Panl15          EP Recovery +15%                                3000
Panl30          EP Recovery +30%                                5000
Panl50          EP Recovery +50%                                not for sale
Armr25          Armor; +25 HP                           3600
Armr50          Armor; +50 HP                           7500
Armr80          Armor; +80 HP                           14000
Tank15          Subtank; +15 EP                         3000
Tank30          Subtank; +30 EP                         6200
Tank60          Subtank; +60 EP                         13000
Bst10                   Motor; +10 AP                           5000
Bst20                   Motor; +20 AP                           10000
Bst30                   Motor; +30 AP                           20000
Plt10                   Plating; +10 SP                         4000
Plt20                   Plating; +20 SP                         8000
Plt30                   Plating; +30 SP                         16000
Axel10          Transponder; +10 RP                     2500
Axel20          Transponder; +20 RP                     4000
Axel30          Transponder; +30 RP                     8000
Burn10          Subunit; +10 MP                         2000
Burn20          Subunit; +20 MP                         3500
Burn30          Subunit; +30 MP                         7000
AutoRp          Cures Paralysis                         not for sale
Proplr          Cures EP shortage                               not for sale

IX. Cores (under construction)

       Cores are the power source for your machine.  They give your
machine the EP needed for using weapons.  If you find yourself running
out of EP in a fight it may be time for a more powerful Core.  All but
six of the Cores are available in the shop.  You'll have to find the
rest.

Core Type               Description/Rating                      Cost

Core1                   Old, used core/EP 30                    2000
Core2                   Cheap Core/EP 40                                3000
Core3                   Standard core/EP 50                     5000
Core4                   Core for Arena-use/EP 60                8000
Core5                   Quality core/EP 70                      12000
Core6                   Expensive core/EP 80                    23000
Core7                   High-quality/EP 90                      36000
Core8                   Nearly pure core/EP 100                 60000
Core9                   Hyper-quality core/EP 120               98000
CoreX                   Original core part/EP 150               not for sale
-----                   -------------------------               not for sale
-----                   -------------------------               not for sale
-----                   -------------------------               not for sale
WindB                   Roc's symbol/EP 200 AP 10 MP 10 not for sale
-----                   -------------------------               not for sale

X. Legs

       Legs are exactly what they sound like.  They are the propulsion
system of you machine. They effect HP and RP the most but some effect
other stats.  They all can be bought in the shop.

Type            Description/stat bonuses                        Cost

Human           Human leg set/HP 5 RP 15                        1500
Birdan  Birdian leg set/HP 5 RP 10 MP 5         1500
Knight  Warrior leg set/ HP 20 RP 80                    36000
Paladn  Hero leg set/HP 100 RP 200                      112000
Forest  Forester leg set/HP 5 RP 15                     1500
Marble  Marble leg set/HP 15 RP 85                      38000
Obsedn  Onyx leg set/HP 25 RP 75                        42000
Jester  Jest-pattern leg/HP 60 SP 20 RP 220             108000
Kalon           Reaper-pattern leg/HP 70 AP 20 RP 210   124000
Marinr  Mariner leg set/HP 10 RP 10                     1500
Siren           Kraken-pattern leg/HP 20 RP 80          37500
Dolphn  Orca-pattern leg/HP 110 RP 190          104000
Serpnt  Ocean-pattern leg/HP 130 RP 170         114000
Lizard  Lizardman leg/HP 10 RP 10                       1500
Turtle  Armored leg/HP 50 RP 50                         43000
Fightr  Battle-use leg/HP 40 RP 60                      38500
Dragon  Dragon-scale leg/HP 150 RP 150          110000
Hero            Leg for speed/HP 135 RP 165                     122000
Dino1           Dinosaur leg/HP 40 RP 10                        4800
Dino2           Clawed leg/HP 150 RP 50                         52000
Wyrm1           Snake-style leg/HP 35 RP 15                     4200
Wyrm2           Snake-scale leg/HP 140 RP 60                    48000
Flier1  Flier leg/HP 5 RP 45                            5200
Flier2  Jet-engine leg/HP 20 RP 180                     58000
Scout1  Special leg/HP 15 RP 25                         4500
Scout2  High-quality leg/HP 70 RP 130                   42500
Worm1           Leg with treads/HP 30 RP 20                     3800
Worm2           2-treaded leg/HP 135 RP 65                      43000
Boost1  High-speed jet leg/HP 15 RP 35          4650
Boost2  Fastest jet leg/HP 15 RP 185                    48500
Craftr  Controls gravity/HP 20 RP 60                    8600
Wing            High-jump leg/HP 35 RP 35 MP 10         12500
Tiger           Tiger-pattern leg/HP 20 AP 15 RP 40 MP 5        21500
Insect  Mantis-style leg/HP 40 AP 10 RP 30              16500
Manta           A-shaped leg/HP 50 SP 5 RP 25                   12400
MultiL  High-stability leg/HP 40 RP 40          9800
Wheel           Large wheeled leg/HP 30 RP 50                   10200
Rivet           Regal-looking leg/HP 60 RP 20                   11500
Centar  Horse-style leg/HP 40 RP 40                     10500
Saurus  Armored leg/HP 50 AP 10 SP 10 RP 10             20000
Tntacl  Octopus-style leg/HP 60 SP 10 RP 10             10450
Crab            Crab-style leg/HP 40 SP 20 RP 20                15200
Wasp            bee-style leg/HP 30 RP 30 MP 20         9600
Magic           Magical leg/HP 40 RP 20 MP 20                   11500

XI. Backpacks (under construction)

       Backpacks are the supplementary propulsion system for your
machine.  Some can be bought at the shop but others must be found.
They effect HP and MP.

Backpack Type   Description/Stat Bonuses                Cost

Thrst1          Backpack w/ engine/HP 5 MP 10           750
Thrst2          Turbine engine/HP 15 MP 25              3100
Thrst3          Pack w/ engine/HP 30 MP 50              6000
Thrst4          Enhanced engine/HP 60 MP 80             13000
Thrst5          Hi-quality engine/HP 80 MP 100  29000
Bird                    Hawk-style wings/HP 25 MP 75            9000
Seraph          Angel-style wings/HP 70 MP 150  62000
Fin                     Bladed wings/HP 45 MP 55                8000
Bardos          Devil's wings/HP 110 MP 110             60000
Bug                     Beetle-style wings/HP 30 MP 70  8750
Seed                    Faerie's wings/HP 80 MP 140             57000
Robe                    Pure white cape/HP 35 MP 65             8500
Cape                    Ebon-dark cape/HP 90 MP 130             57500
SJW                     Wing w/ 4 engines/ HP 40 MP 60  8250
-------         ------------------------------  not for sale
-------         ------------------------------  not for sale
-------         ------------------------------  not for sale
-------         ------------------------------  not for sale
-------         ------------------------------  not for sale


XI.     Arms (under construction)

       Arms house the weapons on your machine.  There are a total of 133
Arms.  You begin the game with two arms and the option to buy 26 other
arms at the shop.  Eight additional arms become available later in the
game.  I am only listing the cost of the Arms purchasable in the shop.

Arm Type        Description/Stat Bonuses                        Attribute       Cost

BtFist  Punching arm/HP 15 AP 15 SP 15          Fire            1000
PwrHnd  Striking arm/HP 30 AP 30 SP 30          Fire
ArmHnd  Armored arm/HP 60 AP 60 SP 60                   Fire
Slkhnd  Silk gloved arm/HP 15 AP 15 SP 15               Wood            1000
OakHnd  Oak arm/HP 30 AP 30 SP 30                       Wood
Crssbw  Arm with bow/HP 60 AP 60 SP 60          Wood
H-Gun           Water bomb arm/HP 15 AP 15 SP 15                Water           1000
IceBlw  Arm w/ ice fist/HP 30 AP 30 SP 30               Water
Hydro           Arm w/ water blade/HP 60 AP 60 SP 60    Water
Hawk            Clawed arm/HP 15 AP 15 SP 15                    Wind            1000
AirHnd  Arm w/ wind affin/HP 30 AP 30 SP 30             Wind
Killer  Bladed Arm/HP 60 AP 60 SP 60                    Wind
Ogre            Giant arm/HP 15 AP 15 SP 15                     Earth           1000
Golem           Arm made of stone/HP 30 AP 30 SP 30             Earth
Giant           Alloyed Arm/HP 60 AP 60 SP 60                   Earth
Magma           Magnetic arm/HP 40 AP 2 SP 3                    Fire            1500
Binder  Basic Hammer/HP 10 AP 40 SP 40          Fire
Hammer  Alloyed Hammer/HP 40 AP 10 SP 40                Fire
Pliers  Metal pliers/HP 80 AP 40 SP 60          Fire
Blade           Metal scissors/HP 40 AP 70 SP 70                Fire
-
-
-
Cutter  Special scissors/HP 60 AP 120 SP 120    Dark
-
Rapier  Arm-mounted cutter/HP 15 AP 20 SP 10    Wind            1750
Sabre           Thin-bladed sword/HP 30 AP 40 SP 20             Wind
Dirk            Bowie knife/HP 30 AP 20 SP 40                   Wind
Sabre+  Thin-bladed sabre/HP 60 AP 40 SP 80             Wind
Gradus  Short battle blade/HP 60 AP 80 SP 40    Wind
-
Lavatn  Fire Blade/HP 100 AP 140 SP 60          Fire
-
-
-
Hndaxe  Light axe/HP 25 AP 15 SP 5                      Fire            1000
-
Tomhwk  Single edged ace/HP 30 AP 45 SP 15              Fire
-
-
BllArm  Metal ball/HP 25 AP 10 SP 10                    Earth           750
MgaBll  Ball-and-chain/HP 50 AP 20 SP 20                Earth
-
Crushr  Large metal ball/HP 120 AP 60 SP 60             Earth
-
Lancer  Metal Spear/HP 5 AP 25 SP 15                    Earth           750
DrlArm  Metal drill/HP 10 AP 50 SP 30                   Earth
-
Trnado  Drill; wind affin/HP 30 AP 90 SP 60             Wind
-
Hook            Clawed Arm/HP 20 AP 15 SP 10                    Wood            1250
LogHk           Cargo hook/HP 40 AP 30 SP 20                    Wood
BtlHk           Battle hook/HP 80 AP 60 SP 40                   Wood
IceClw  Ice claws/HP 150 AP 90 SP 60                    Water
DvlClw  Magic claws/HP 150 AP 90 SP 60          Dark
Whip            Wire whip/HP 5 AP 20 SP 20                      Wind            750
Whip+           Double whip/HP 10 AP 40 SP 40                   Wind
FBoot           Fire whip/HP 20 AP 80 SP 80                     Fire
9Tail           Whip o' 9 tails/HP 20 AP 80 SP 80               Wind
Eboot           Lightning whip/HP 20 AP 80 SP 80                Wood
Fork            3-pronged spear/HP 21 AP 12 SP 12               Water           750
HkClaw  Triple Claws/HP 20 AP 20 SP 5                   Water           1000
Tridnt  Spear; water affin/HP 40 AP 25 SP 25    Water
WlfClw  Wolf claws/HP 40 AP 40 AP 10                    Wood
TgrClw  White tiger claws/HP 80 AP 80 SP 20             Wind
Disc            Circular arm/HP 20 AP 5 SP 20                   Wind            750
SpikeD  Bladed disc arm/HP 30 AP 20 SP 40               Wind
RingD           Sharp disc arm/HP 40 AP 10 SP 40                Wind
Disc+           Crossblade arm/HP 60 AP 40 SP 80                Wind
AirD            Disc arm; wind-aff/HP 80 AP 20 SP 80    Wind
Ewire           Electric arm/HP 20 AP 20 SP 5                   Wood            1000
-
Tangle  Electric cord/HP 40 AP 40 SP 10         Wood
-
-
Mage            Belonged to wizard/HP 10 AP 5 SP,RP,MP 10       Wood            1500
Wizard  Wizard's arm/HP 20 AP 10 SP, RP, MP 20  Wood
Warlok  Mage's arm/HP 40 AP 20 SP, RP, MP, 40   Wood
ArchMg  Archmage's arm/HP,SP,EP 50 AP 30 MP,RP 60       Wood
GodHnd  Holy warrior's arm/HP,SP 75 RP,MP 90 EP 80 AP 40        Light
Skull           Demon's arm/HP 10 AP 15 SP 20                   Dark            1000
-
DrkClw  Devil's arm/HP 20 AP 30 SP 40                   Dark
-
-
Spring  Spring arm/HP 5 AP 35 SP 5                      Water           1000
Curler  Strong spring arm/HP 20 AP 60 SP 10             Water
-
Zoomer  Bone-breaking fist/HP 30 AP 120 SP 30   Water
-
Claw            3-clawed arm/HP 5 AP 20 SP 20                   Earth           1250
Triger  Arm w/ 3 daggers/HP 10 AP 40 SP 40              Earth
Qatar           Defensive knife/HP 20 AP 80 SP 80               Earth
-
-
Maxi            Utility arm/HP 15 AP 15 SP 15                   Water           1000
Twin            2-pair set/HP 30 AP 30 SP 30                    Water
FPlse           Arm with torch/HP 60 AP 60 SP 60                Fire
IcePls  Arm with freezer/HP 60 AP 60 SP 60              Water
-
Bazoka  Circular saw/HP 5 AP 25 SP 15                   Fire            1000
Sdisc           Hi-speed buzzsaw/HP 10 AP 50 SP 30              Fire
-
-
-
Knukle  Arm w/ gauntlet/HP 11 AP 17 SP 17               Water           1000
-
Rocket  Arm w/ booster/ HP 22 AP 34 SP 34               Water
-
-
Troopr  Army ant arm/HP 5 AP 30 SP 10                   Wood            1000
Scorp           Scorpion arm/HP 10 AP 60 SP 20          Wood
Spider  Beetle arm/HP 20 AP 100 SP 60                   Wood
-
-
HndGun  Revolver/HP 15 AP 30                            Water           1000
Vulcan  Machine gun/HP 30 AP 60                         Water
-
-
-
Cannon  Single missle/HP 5 AP 40                        Fire            1250
LineGn  Artillery/HP 20 AP 70                           Fire
Xgun            Double cannon/HP 20 AP 160                      Fire
-
-
Flint           Castanets/HP 80 SP 40                           Wood            10000
Sword           Throwing Stars/AP 60 SP 60                      Fire            10000
Kama            Legendary Weapon/AP 50 SP 50 MP 20              Wind            10000
TgrHnd  Soft flesh pads/HP 20 AP 50 SP 50               Wood            10000
MoleHd  Used for digging/ HP 50 AP 50 SP 20             Earth           10000
Stunr           Strange crystal/HP 60 AP 60                     Water           10000
Needle  Used for poking/HP 60 SP 60                     Wind            10000
Pole            Spiked weapon/ AP 120                           Earth           10000

XIII. Special Skills (under construction)

       At certain points in the game if you go talk to Helmut he will
offer you the opportunity to learn one of two special skills.  He does
this twice.  You get two of the four skills he offers.  These skills
are either powerful attacks or great defenses.  The skills have very
high EP cost so be prepared.  I believe that he offers different skills
to different races based on affinity.

Wind skills
Slice                   Wind attack
-
-
Vapor                   Halves damage

Water skills
-
-
-
-

Wood Skills
-
-
-
-

Earth Skills
-
-
-
-

Fire Skills
-
-
-
-

XIV.    The Arena

       The Arena is where you go to battle to gain ranks.  In addition
to the title you get a prize and prize money. The Appears to be random
I have gotten two different prizes for the same level before.

Arena Ranks             Cost to enter           Prize money
Rookie          500                             1000
Viscount                1250                            2500
Marquis         2500                            5000
Duke                    5000                            10000
Lord                    12500                           25000
High Master             25000                           50000
Master of Masters       50000                           100000

XV.     The Dungeons

There are five dungeons in the game.  They are all located on the
world map except for the last one, which is below the arena.  You
can only access the last one after you have obtained the title of
Master of Masters.  All of the dungeons except the final one have
random layouts.  There are about 10 or so floor plans for each of
the first four dungeons but, you will only explore seven of them
on any one expedition.  Also the treasure chests reset themselves
in all but the final dungeon.  At the bottom of each of the world
map dungeons and near the staircase down on each floor of the
final dungeon are large enemies you can see on the map.  Each of
them has over 1000 HP and EP so you must use caution when
fighting them.  Use high-powered weapons and special skills of
the appropriate affinities if you wish to succeed.  If you can
defeat the boss you will get an elemental badge.  Try to collect
the whole set.

Dungeon                 Affinity
Forest of Verdure               Wood
Corridor of Blue                Water
Ruins of Wind           Wind
Maze of Stone           Earth
Final Dungeon           All

XVI.    Cast of Thousands...Ok maybe ten or so

You will run into several characters in your travels.  Some are
helpful, some are funny, and some have secrets for you to
discover.  All you have to do is be sociable and talk to them.

Jon-    Chief Engineer of the Arena.  He looks to be a cyborg.  He
runs the arena and offers advice and encouragement.

Lana-   The Shopowner.  She sells you items and part in the shop.
She gives some items at the beginning of the game to get you
started.  She a cute looking elf with purple hair.

Galb-   The Shopowner.  He is Lana's husband and sometimes is
running the shop while Lana is out.  He is an elf with tiger
stripes on his face.

Camil-The serving girl at the pub.  She nice but won't serve you
a drink because you're under age.  But every time you go up a
rank she makes you a cake that raises your stats. Yum!  She is a
human with blonde hair.

Wyse-   The Drunkard.  He always hangs around the pub whining about
his gambling losses and getting drunk.  He always says he'll bet
on you next.

Ziggy-The Master Engineer.  Ziggy hangs out in the pub and likes
to talk about developing arms.  He offers you a couple of hints
and encourages you.

Ceus-The Fortuneteller.  She wanders around town giving bogus
fortunes.  She's kinda funny but offers nothing of value but
encouragement.  She is a purple-skinned mariner.

Meese-The Kid.  He hangs out downtown and asks you to tell him
stories about your adventures.  He is an Elf.

Lily-The Flower girl.  She hangs out downtown for a while then
mysteriously vanishes.  What becomes of her, only time will tell.
Lily is a human girl.

Tetis-The Autograph Hound.  Tetis is your biggest fan.  Whenever
you gain an Arena Rank he wants your autograph.  He is a Forester
with green hair.

Cyrius-The Bard.  He sings on the streets of downtown and can
tell fortunes a lot better than Ceus.  He has traveled all over
Tardiss and knows many secrets.  Perhaps he'll share one with
you.

Colla-The Exploring Kid.  Colla hangs out in the forest in the
city.  He sometimes has rare and exotic materials to sell.  If
you can afford his price you get great materials.  Colla looks
like an elf.

Alda-The Grouchy Explorer.  Alda is always in a bad mood.  She
hates machines and those who use them.  An all around Bitch.  She
is a Mariner.

Helmut-The Former Champ.  Helmut is a Birdian that lost his wings
during a fight.  He is old and knows many secret techniques.  He
just might share them with you if you show progress in your own
training.


XVII.   Development (under construction)

You can build most of the 133 arms through development.  All you
need are an arm, some material, and a tool.  Mix them together
and if you have a good engineer you'll get a new more powerful
arm.  You can then use that arm in more development until you
have reached the maximum capability of that arm.  If you want to
build advanced arms you have to practice on lower arms.  Your
engineer has an experience level as well.  They'll only level up
after making new arms.

Base Arm                Material                New Arm
BtFist                                  PwrHnd
PwrHnd                                  ArmHnd
Slkhnd                                  OakHnd
OakHnd                                  Crssbw
H-Gun                                           IceBlw
IceBlw                                  Hydro
Hawk                                            AirHnd
AirHnd                                  Killer
Ogre                                            Golem
Golem                                           Giant
Magma                                           Binder
Magma                                           Hammer
Binder                                  Blade
Hammer                                  Pliers
Rapier                                  Sabre
Rapier                                  Dirk
Sabre                                           Sabre+
Dirk                                            Gradus
Gradus          Slmndr          Lavatn
HndAxe                                  Tomhwk
BllArm                                  MgaBll
MgaBll                                  Crushr
Lancer                                  DrlArm
DrlArm          Sylph                   Trnado
Hook                                            LogHk
LogHk                                           BtlHk
BtlHk                   Undine          IceClw
BtlHk                   Hades                   DvlClw
Whip                                            Whip+
Whip+                   Slmndr          FBoot
Whip+                   Dryad                   Eboot
Whip+                                           9Tail
Fork                                            Tridnt
HkClaw                                  WlfClw
WlfClw                                  TgrClw
Disc                                            SpikeD
Disc                                            RingD
SpikeD                                  Disc+
RingD                                           AirD
Ewire                                           Tangle
Mage                                            Wizard
Wizard                                  Warlok
Warlok                                  ArchMg
ArchMg                                  GodHnd
Skull                                           DrkClw
Spring                                  Curler
Curler                                  Zoomer
Claw                                            Triger
Triger                                  Qatar
Maxi                                            Twin
Twin                    Slmndr          FPlse
Twin                    Undine          IcePls
Bazoka                                  Sdisc
Knukle                                  Rocket
Troopr                                  Scorp
Scorp                                           Spider
HndGun                                  Vulcan
Cannon                                  LineGn
LineGn                                  XGun



XVIII.  Credits and Thanks

In no particular order these are the people whom without them all
or parts of this FAQ would have never came to be.

SNK- For putting the neatest little portable system I've seen.

Yumekobo-       for making the game.

CjayC-  for putting Gamefaqs.com on the net.  The idea would
have never crossed my mind otherwise.