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FAQ/Walkthrough
NES 1987
Version: 1.0 released on the 25th of May 2007
Author: odino
http://www.gamefaqs.com/features/recognition/47976.html
This guide is EXCLUSIVELY available at GameFAQs.
============================================================================.
| .========================================================================. |
| | TABLE OF CONTENTS | |
| '========================================================================' |
|============================================================================|
| 01.) Introduction | G0100 |
| 02.) Basics | G0200 |
|----------------------------------------------------------------+-----------|
| 03.) Walkthrough | G0300 |
| Stage 1 | G0310 |
| Stage 2 | G0320 |
| Stage 3 | G0330 |
| Stage 4 | G0340 |
| Stage 5 | G0350 |
| Stage 6 | G0360 |
|----------------------------------------------------------------+-----------|
| 04.) Equipment | G0400 |
| 05.) Items | G0500 |
| 06.) Enemies | G0600 |
| 07.) Experience Chart | G0700 |
|----------------------------------------------------------------+-----------|
| YY.) Version History | GYY00 |
| ZZ.) Credits & Thanks | GZZ00 |
'=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-'
===============================================================================
01.) INTRODUCTION G0100
===============================================================================
Welcome to 'Zombie Hunter' for the NES, released by Hi-Score in 1987. It was
almost released in the US by Activision as 'Zombie Master'.
The game, originally in Japanese only, has been translated by KingMike. It is
generally well done and I have used most enemy names from his version. You can
still play the Famicom game and follow this guide, most enemy names are in
katakana characters anyway.
Suggestions, comments or errors - tell me about it. Enjoy!
===============================================================================
02.) BASICS G0200
===============================================================================
The game is very basic. You are a knight and wander right through an area until
you encounter an enemy. When it is defeated you get experience points as well
as a chest that contains gold and possibly an item. If the last on-screen foes
escapes by leaving the screen, the chest won't appear. You still get experience
for the enemies you have defeated though. The chest will also disappear if you
don't pick it up within five seconds.
The drop rate of the items varies between each one. Food, for example, is very
easy to get. On the other hand, rare equipment would require lots of luck and
re-fighting to get it. As you level up from the experience it may be worth
trying to get the good weapons and equipment early on to get the upper hand on
the foes ahead.
Between battles you have time to take a break until continuing right for the
next fight. Even during fights you may equip and use items. Going left during a
fight may push you back down the landscape, and the next encounter you face is
a previous fight all over again.
If you wish to fight some more for experience or items, you can backtrack at
any time. To get a fight to end quicker you could also try to force a foe out
of the screen. You may run back left as far as you want, and going back too far
means that enemies re-spawn. You cannot proceed further right until you have
taken care of the enemies.
Falling down anywhere means you have to win a fight to get back up. You still
get gold and experience for that fight and automatically return to where you
fell down.
The inventory can only hold up to 10 items at the same time, including the
weapon you are holding. This does not include items you are wearing such as
armor or a ring.
Each stage has a shop where you can buy and sell items or equipment. To find
the shop, jump out of the screen at the top and you may enter it. This is
harder to describe for each area so just try jumping around by your own will.
There are more than one entrance.
GAME A vs Game B:
`````````````````
At the main menu, change the game from A to B with the SELECT button. Game A is
the easy one. In Game B the items dropped are random levels, level gains are
not as beneficiary. This is very challenging so beware before you start this
mode you may want to have played Game A a few times as it is quite tough for
ordinary players. For a difference in the experience gains, check the chart in
section 7.
Controls:
`````````
______| |____________________________
| ............. |
| ............. Nintendo |
| _ ............. |
| _| |_ SELECT..START |
| |_ O _| ..__.....__.. _ _ |
| |_| (__) (__) (_) (_) |
| ............. B A |
|_____________________________________|
D-Pad Move, Duck
A Jump, Confirm
B Attack, Cancel
START Menu
SELECT Cycles through weapons
You can only equip one item as main weapon. Use an item to recover power or
wear it. For example, wearing Armor will upgrade your stats and remove itself
from your inventory screen. You can wear several things at once. Wearing a
different level item such as Armor will replace the old one as well as lose it
forever. Ergo you can not sell your old equipment once worn. You may also not
remove that item from your body, but there is also no real point in making
yourself weaker.
Display:
````````
The top part of the screen is the action area where you walk around and
battle enemies. The lower parts is all about stats and inventory. The top
bar is your Power (HP), where the red bar is what you have left. The Lx on the
right is your current Level, you start out at 0. The left side has two more
stats, the top is Experience earned to level up and the one underneath is the
amount of gold you have collected from treasure chests. At the bottom is your
inventory. The area on the right is used for your inventory menu but while you
have an enemy on screen it will display its name and HP, including a small
power bar. If an enemy is dead or has fled, the display will change so
accordingly.
Cheats: [from GSHI]
```````
Infinite Energy 0000C2 25
Infinite Money 0000CA FF
Max Exp [*] 0000D2 63
0000D3 63
0000D4 63
Max Power 0000C4 63
Max Strength 0000CD 63
Max Energy 0000BA 63
Max Defence 0000B9 63
Max Magic 0000D0 63
[*] only raises 1 level each time
===============================================================================
03.) WALKTHROUGH G0300
===============================================================================
Due to the fact that the entire game consists of walking to the right and
fighting more enemies, the walkthrough is more of a list of enemies you
encounter in order and which item they may drop. If you feel moving on is a
struggle, backtrack and gain some levels and find more equipment. Encounters
in ()s appear only if you have no key for the boss door.
Stage 1: G0310
````````
Do not forget to wear your starting equipment! If you do not have a good weapon
upgrade by the time you fight the 3 Gyon, you will have a hard time. Backtrack
and fight some more until you get the 2 Sword or the 1 Steel Sword, perhaps
even level up once or twice.
1 Gargo 2 Food
1 Daruken 1 Steel Sword
2 Gargo 1 Armor
1 Daruken 3 Food
1 Gargo
1 Golem 1 Medicine
2 Gargo 1 Ring
1 Daruken 2 Dagger
1 Gargo
1 Golem 2 Food
2 Golem 2 Sword
2 Gargo 2 Dagger
3 Gyon 2 Medicine
4 Daruken 3 Food
4 Gargo 3 Candle
2 Gargo 1 Medicine
1 Golem
2 Golem 3 Ring
2 Gyon 1 Key
2 Gargo 3 Poison
2 Golem
4 Daruken 2 Shuriken
2 Gargo 3 Food
4 Gyon 2 Gauntlet
1 Baru 3 Flame Magic
2 Baru 2 Food
1 Gargo 3 Sword
1 Mirack 2 Mace
1 Gyon 2 Shield
1 Mirack
2 Mirack 2 Food
2 Baru 2 Helmet
2 Gyon 1 Key
2 Marick
2 Baru 1 Candle
(4 Gyon MagiBracelet)
KAISER (1) <Random>
Go left to the 'Old Underpass' or right to the 'Tunnel Of Ice'.
Stage 2: G0320
````````
OLD UNDERPASS
This passage requires a candle, which you can only get restocked half-way
through.
1 Bariba 2 Food
2 Bariba 2 Steel Sword
3 Balbo 2 Armor
2 Jyan 3 Food
3 Jyan 2 Medicine
4 Jyan 2 Ring
2 Zabu 2 Bomb
4 Gargo 2 Magic Book
1 Gizmo 2 Sword
2 Gargo 3 Bomb
3 Bariba 3 Dagger
2 Gizmo 3 Food
2 Baru
2 Gyon 3 Candle
4 Gyon 1 Medicine
2 Gyon 4 Ring
4 Bariba 2 Key
2 Jyan 2 Magic Clock
2 Bariba 2 Dagger
2 Jyan
2 Zabu 3 Food
2 Gizmo 2 Magic Rod
2 Zabu
3 Baru 3 Flame Magic
4 Gizmo 2 Food
4 Gizmo 3 Sword
2 Mirack 3 Mace
3 Gyon 2 Shield
1 Mirack
1 Baru 2 Food
3 Gizmo
2 Baru 2 Helmet
2 Bariba
4 Gizmo 2 Key
4 Gizmo 1 Candle
(4 Bariba 3 Dagger)
KAISER (2) <Random>
Go left to the 'Corridor of Disorder' or right to the 'Path of the Crystal'.
TUNNEL OF ICE
4 Balbo 2 Food
2 Bariba 2 Steel Sword
4 Bariba 2 Armor
2 Jyan 2 Candle
3 Jyan 2 Medicine
4 Gargo 2 Ring
4 Bariba 4 Candle
2 Bariba 2 Magic Book
2 Jyan
2 Daruken 2 Sword
2 Zabu 3 Bomb
3 Daruken 3 Dagger
2 Baru 3 Food
2 Gizmo
3 Gizmo 3 Candle
2 Bariba 1 Medicine
2 Jyan
3 Zabu 4 Ring
4 Bariba 2 Key
4 Jyan 2 Magic Clock
2 Bariba 3 Candle
2 Jyan
2 Zabu 3 Food
2 Gizmo 2 Magic Rod
2 Zabu
3 Zabu 3 Flame Magic
4 Gizmo 2 Food
4 Gizmo 3 Sword
2 Mirack 3 Maze
3 Gyon 2 Shield
1 Mirack
4 Gizmo 2 Food
2 Bariba 2 Helmet
2 Baru
4 Gizmo 2 Key
4 Gizmo 4 Candle
(4 Bariba 2 Key)
KAISER (2) <Random>
Go left to the 'Corridor of Disorder' or right to the 'Path of the Crystal'.
Stage 3: G0340
````````
CORRIDOR OF DISORDER
Requires regular candle supply. Be careful of the spikes at the ceiling.
1 Skulla 3 Candle
2 Skulla 2 Necklace
4 Bariba 2 Gauntlet
1 Unita 5 Steel Sword
2 Golam 4 Medicine
2 Golam 5 Ring
2 Unita
1 Golam 4 Dagger
1 Golam 5 Candle
2 Unita
1 Glady 5 Crystal Rod
4 Skulla 4 Flame Magic
2 Glady 5 Dagger
2 Skulla
2 Skulla 4 Sword
3 Glady 5 Candle
4 Glady 1 Siliva
1 Chimera 2 Magic Bracelet
2 Bariba 3 Key
1 Chimera
2 Chimera 3 Poison
4 Bariba 3 Dagger
4 Glady 3 Medicine
1 Chimera 3 Katana
2 Glady
3 Bariba 5 Flame Magic
1 Chimera
2 Chimera 4 Magic Book
2 Glady
1 Potom 4 Magic Rod
2 Potom 2 Mace
4 Potom 1 Boots
1 Gundora 8 Medicine
2 Potom
4 Potom 3 Helmet
2 Chimera 3 Key
2 Bariba 4 Candle
2 Chimera
(4 Chimera 3 Key)
CARAMITH (1) <Random>
Go left to the 'Underground Stream' or right to the 'Ruins'.
PATH OF THE CRYSTAL
1 Skulla 2 Life Water
2 Skulla 2 Gauntlet
4 Bariba 2 Armor
1 Unita 3 Crystal
2 Unita 3 Magic Clock
2 Golam 2 Bomb
2 Unita
2 Golam 2 Crystal Rod
1 Golam 2 Medicine
2 Unita
1 Glady 3 Steel Sword
1 Glady 5 Mace
3 Skulla
2 Glady 4 Flame Magic
2 Skulla
3 Skulla 3 Shuriken
3 Glady 4 Candle
4 Glady 3 Big Thunder
1 Chimera 2 MagiBracelet
2 Bariba 3 Key
1 Chimera
2 Chimera 1 Boots
4 Bariba 6 Candle
4 Glady 3 Medicine
3 Glady 3 Magic Rod
3 Bariba 5 Flame Magic
1 Chimera
2 Chimera 3 Magic Book
2 Glady
1 Potom 3 Katana
3 Potom 4 Mace
4 Potom 3 Shield
4 Potom 2 Food
2 Chimera 3 Helmet
2 Potom
2 Chimera 3 Key
2 Bariba 4 Candle
2 Chimera
(4 Chimera 3 Key)
CARAMITH (1) <Random>
Go left to the 'Underground Stream' or right to the 'Ruins'.
Stage 4:
````````
UNDERGROUND STREAM
4 Gizmo 3 Explosion
2 Gizmo 3 Katana
2 Gizmo 3 Magic Bracelet
2 Gundora
2 Pom 3 Food
2 Gundora 6 Candle
2 Pom
3 Gizmo 3 Boots
1 Gundora
3 Gundora 3 Dagger
2 Balbo 3 Shield
4 Pom 3 Armor
4 Gizmo 4 Mace
2 Gizmo 5 Dagger
2 Gundora 4 Bomb
2 Pom
2 Gyon 6 Candle
2 Balbo 5 Thunder
2 Balbo 8 Ring
2 Gyon
4 Gyon 4 Key
1 Pom 4 Magic Bracelet
1 Pom 6 Shuriken
1 Skulla
2 Pom 7 Magic Rod
2 Skulla
2 Gyon 7 Magic Rod
2 Skulla
1 Minago 3 Crystal
2 Boombo 3 Magic Book
1 Minago 5 Katana
2 Pom
2 Minago 3 Crystal Rod
2 Pom
3 Skulla 6 Shield
2 Boombo 8 Medicine
2 Minago
2 Boombo 4 Gauntlet
4 Boombo 4 Key
3 Minago 5 Candle
(4 Minago 2 Bag)
KAISER (3) <Random>
Go left to the 'The Graves (1)' or right to the 'The Graves (2)'.
RUINS
3 Gizmo 7 Candle
1 Gundora
4 Gundora 5 Magic Rod
2 Gizmo 5 Shield
2 Pom 3 Bag
2 Gundora 3 Medicine
2 Pom
3 Gizmo 4 Magic Bracelet
1 Gundora
1 Gizmo 5 Dagger
1 Balbo 6 Medicine
4 Pom 3 Crystal
2 Balbo 3 Katana
2 Balbo 6 Magic Clock
2 Pom
4 Pom 2 Gyon
2 Balbo 3 Medicine
2 Balbo 8 Candle
2 Gyon
4 Gyon 4 Key
1 Skulla 3 Magic Book
1 Pom 5 Ring
1 Skulla
2 Pom 4 Candle
2 Skulla
2 Gyon 3 Bomb
2 Skulla
1 Minago 4 Explosion
2 Boombo 4 Flame Magic
1 Minago 5 Sword
2 Pom
2 Minago 4 Mace
2 Pom
2 Boombo 3 Gauntlet
2 Boombo 3 Medicine
2 Minago
2 Skulla 3 Helmet
4 Boombo 4 Key
2 Minago 4 Castle
(4 Minago 2 Bag)
KAISER (3) <Random>
Go left to the 'The Graves (1)' or right to the 'The Graves (2)'.
Stage 5: G0350
````````
THE GRAVES (1)
2 Glady 4 Medicine
4 Zabu 5 Katana
2 Baru 6 Armor
1 Glady
3 Glady 5 Shuriken
1 Gundora
2 Baru 4 Life Water
4 Pom 6 Ring
3 Baru 7 Dagger
3 Baru 4 Boots
2 Pom 6 Sword
2 Zabu
4 Gundora 8 Explosion
2 Jyango 8 Candle
3 Gondura 4 Crystal
2 Glady 5 Magic Book
2 Zabu
3 Gondura 1 Medicine
2 Jyango 6 Magic Bracelet
1 Haruku 5 Key
1 Haruko 4 Poison
1 Jyango
2 Haruko 7 Dagger
1 Jyango
2 Gundora 4 Medicine
4 Baru 8 Magic Rod
2 Haruku 5 Thunder
4 Jyango 2 Life Water
2 Haruku 5 Steel Sword
2 Jyango
1 Unita 7 Bomb
4 Haruku 5 Shield
3 Unita 2 Siliva
1 Gundora 6 MagiBracelet
4 Unita 5 Key
4 Baru 7 Candle
(4 Haruku 1 Bag)
CARAMITH (2) <Random>
THE GRAVES (2)
2 Glady 6 Candle
4 Zabu 5 Steel Sword
1 Glady 4 Helmet
3 Glady 2 Shield
2 Baru 3 Katana
4 Pom 4 Ring
3 Baru 5 Mace
1 Baru 6 Bag
2 Pom 4 Sword
2 Zabu
2 Gundora 5 Shield
2 Gundora 5 Dagger
2 Glady 3 Bomb
2 Zabu
2 Jyango 6 Candle
3 Gundora 1 Medicine
2 Jyango 5 Helmet
1 Haruku 5 Key
1 Haruku 7 Candle
1 Jyango
1 Haruku 3 Boots
1 Jyango
2 Gundora 5 Magic Book
4 Baru 8 Magic Rod
2 Haruku 7 Flame Magic
4 Jyango 2 Food
2 Haruku 8 Sword
2 Jyango
1 Unita 6 Mace
4 Haruku 5 Shield
3 Unita 4 MagiBracelet
1 Gundora 6 Helmet
4 Unita 5 Key
2 Baru 7 Candle
(4 Haruku 1 Bag)
CARAMITH (2) <Random>
Stage 6: G0360
````````
2 Minago 7 Crystal Rod
3 Minago 6 Steel Sword
1 Pom
2 Mushoo 7 Armor
4 Gargo 4 Gauntlet
4 Mushoo 1 Life Water
4 Mushoo 8 Ring
4 Haruko 8 Dagger
2 Gargo 5 Explosion
1 Haruko 8 Katana
3 Pom
2 Gargo 5 Big Thunder
2 Minago
3 Gargo 3 Dagger
4 Unita 6 Crystal
2 Chimera 8 Candle
4 Mushoo 2 Life Water
1 Haruko 8 Ring
3 Pom
2 Minago 6 Key
2 Potom
2 Minago 8 Poison
2 Potom
3 Boombo 6 Dagger
4 Pom 1 Life Water
2 Chimera 7 Magic Rod
2 Potom
4 Chimera 8 Flame Magic
1 Chimera 2 Siliva
3 Potom
4 Gargo 8 Sword
4 Jyan 6 Mace
4 Jyan 6 Shield
2 Jyan 2 Food
2 Potom
4 Mushoo 8 Helmet
4 Mushoo 6 Key
2 Kaiser (4) 3 Candle
(2 Kaiser (4) 6 Key)
DOLGO Life Seeker
THE END
===============================================================================
04.) EQUIPMENT G0400
===============================================================================
The following list shows how much an item adds to your stats at the item's
level. If you equip a high level defense item that you currently have, the
old one will be dropped automatically, in other words 'upgraded'.
Type: S = Strength, M = Magic, D = Defense, MD = Magic Defense
DET: Some weapons deteriorate when using a certain amount of times. At that
point the level of this weapon is reduced by 1 until it disappears. Level
8 weapons do not deteriorate unless you 'use' them by mistake.
o--------------------------------------------------------------------o
| Attack: | Type | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | DET |
|---------------+------+----+----+----+----+----+----+----+----+-----|
| Sword | S | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
| Steel Sword | S | 8 | 12 | 18 | 24 | 32 | 40 | 50 | 60 | 8 |
| Katana | S | 1 | 2 | 4 | 8 | 12 | 20 | 30 | 50 | 22 |
| Dagger | S | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | 16 |
| Mace | S | 4 | 5 | 6 | 8 | 10 | 12 | 14 | 16 | 11 |
| Thunder | S | 2 | 3 | 4 | 5 | 8 | 14 | 20 | 40 | 22 |
| Big Thunder | M | 3 | 4 | 8 | 12 | 15 | 30 | 40 | 80 | |
| | S | 3 | 4 | 8 | 12 | 20 | 40 | 70 | 80 | |
| Magic Rod | M | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 |
| Magic Book | M | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 20 | |
| Shuriken | S | 4 | 6 | 10 | 15 | 20 | 28 | 40 | 50 | 22 |
| Flame Magic | S | 2 | 4 | 6 | 8 | 10 | 14 | 18 | 25 | 16 |
| Crystal Rod | S | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | 8 |
| Bomb | S | 10 | 15 | 20 | 28 | 35 | 48 | 60 | 70 | 8 |
| Explosion | M | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 |
| | S | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 |
| Crystal | M | 4 | 8 | 12 | 16 | 20 | 40 | 60 | 80 | 4 |
| Candle | S | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Key | S | 0 | 0 | 0 | 0 | 0 | 60 | 70 | 80 | |
|---------------+------+----+----+----+----+----+----+----+----+-----o
| Defense: | Type | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---------------+------+----+----+----+----+----+----+----+----|
| Helmet | D | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 10 |
| Armor | D | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 30 |
| Gauntlet | D | 1 | 2 | 3 | 4 | 8 | 12 | 16 | 20 |
| Boots | D | 2 | 4 | 6 | 8 | 9 | 10 | 11 | 12 |
| Shield | D | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 10 |
| Ring* | MD | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
| MagiBracelet* | MD | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
| Necklace* | MD | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
o---------------+------+---------------------------------------o
*Can also be used as a weapon for +1 Magic at any level.
===============================================================================
05.) ITEMS G0500
===============================================================================
Food:
Recovers small amounts of Power.
Medicine:
Recovers medium amounts of Power.
Siliva:
Recovers large amounts of Power.
Life Water:
Recovers all Power.
Armor:
Defense.
Shield:
Defense.
Helmet:
Defense.
Gauntlet:
Defense.
Boots:
Defense.
MagiBracelet:
Magic Defense.
Necklace:
Magic Defense.
Ring:
Magic Defense.
Sword:
The basic sword, still weak when at max level but at least it never
disappears.
Steel Sword:
Stronger than the normal sword, but deteriorates rather quickly.
Katana:
Mainly strong when on high levels, deteriorates slowly too.
Dagger:
Shoots a fireball, deteriorates moderately. Not too strong though and takes
some practice to get on target.
Mace:
Spawns a fireball that zooms along the ground and around obstacles. Originally
stronger than the Magical Ball but gets weaker later and deteriorates faster.
Crystal:
Great magic weapon, especially when it gets a into the high levels. It might
deteriorate pretty fast but it can still be used for a few more levels going
downwards.
Magic Book:
Does not deteriorate, yet only really powerful at the highest level.
Magic Rod:
Very weak weapon and deteriorates too. Close to useless.
Crystal Rod:
Average strength for a weapon, too bad it deteriorate rather quickly.
Thunder:
Can be very strong at higher levels, and deterioration is slow. Unfortunately
once it does it is not too strong any longer.
Big Thunder:
Great magic weapon, no deterioration either. The downside is, it's nearly
impossible to find.
Flame Magic:
Spawns a flame that zooms along the ground, goes around obstacles with ease.
Better than the Mace after a few levels.
Shuriken:
Extremely fast projectile, but a little hard to aim.
Explosion:
Nice area attack, but weak and deteriorates fast.
Bomb:
Sets down a bomb which explodes in half a second and has a huge range.
Poison:
Slows down the enemy for a short period of time.
Magic Clock:
Stops the enemies for a short period of time.
Candle:
Required to see the entire underground areas, as well as detailed enemy info.
If not available, all enemy stats are shown as "Zombie".
Key:
Quest item, opens the door at the end of a stage. Very powerful weapon at the
three highest levels though, it's a shame you'll most likely lose it once you
open a door.
Bag:
Used to escape from boss battles. Mainly useful if you think you can't handle
him at this point and you want to return for some level grinding / equipment
hunting.
Life Seeker:
Quest Item, you will find this in good time without having to really look for
it.
===============================================================================
06.) ENEMIES G0600
===============================================================================
Nearly all enemies re-appear later on as harder versions.
Key: HP = Health Points (Power)
ATK = Attack Power
DEF = Defense
MDEF = Magic Defense
EXP = Experience earned
GOLD = Gold dropped
o----------------------------------------------------o
| | HP | ATK | DEF | MDEF | EXP | GOLD |
|--------------+-----+-----+-----+------+-----+------|
| Gargo (1) | 5 | 7 | 10 | 13 | 3 | 3 |
| Gargo (2) | 23 | 37 | 64 | 81 | 18 | 22 |
| Daruken (1) | 7 | 10 | 12 | 8 | 4 | 3 |
| Daruken (2) | 13 | 19 | 26 | 17 | 9 | 6 |
| Golem (1) | 4 | 7 | 16 | 16 | 3 | 3 |
| Golem (2) | 10 | 18 | 41 | 41 | 8 | 8 |
| Gyon (1) | 7 | 11 | 18 | 23 | 5 | 6 |
| Gyon (2) | 15 | 26 | 44 | 54 | 12 | 15 |
| Baru (1) | 6 | 10 | 19 | 17 | 4 | 4 |
| Baru (2) | 19 | 29 | 59 | 50 | 13 | 14 |
| Mirack (1) | 5 | 9 | 16 | 15 | 4 | 5 |
| Mirack (2) | 9 | 17 | 33 | 30 | 8 | 10 |
| Bariba (1) | 13 | 12 | 18 | 21 | 5 | 6 |
| Bariba (2) | 20 | 19 | 28 | 33 | 9 | 10 |
| Balbo (1) | 23 | 15 | 18 | 7 | 6 | 7 |
| Balbo (2) | 37 | 24 | 30 | 12 | 9 | 10 |
| Jyan (1) | 19 | 12 | 15 | 6 | 5 | 5 |
| Jyan (2) | 63 | 40 | 51 | 31 | 16 | 19 |
| Zabu (1) | 8 | 15 | 22 | 22 | 6 | 7 |
| Zabu (2) | 19 | 33 | 50 | 50 | 13 | 16 |
| Gizmo (1) | 9 | 17 | 26 | 26 | 7 | 8 |
| Gizmo (2) | 15 | 26 | 40 | 40 | 10 | 12 |
| Skulla (1) | 15 | 18 | 31 | 31 | 8 | 8 |
| Skulla (2) | 23 | 27 | 47 | 47 | 13 | 13 |
| Unita (1) | 11 | 17 | 33 | 28 | 7 | 8 |
| Unita (2) | 20 | 34 | 67 | 59 | 15 | 16 |
| Glady (1) | 12 | 21 | 42 | 38 | 10 | 13 |
| Glady (2) | 15 | 26 | 50 | 50 | 13 | 16 |
| Chimera (1) | 19 | 28 | 38 | 25 | 13 | 9 |
| Chimera (2) | 39 | 55 | 77 | 49 | 27 | 18 |
| Potom (1) | 25 | 24 | 36 | 42 | 11 | 12 |
| Potom (2) | 43 | 41 | 64 | 75 | 20 | 22 |
| Gundora (1) | 27 | 27 | 40 | 50 | 16 | 12 |
| Gondura (2) | 37 | 36 | 54 | 68 | 22 | 17 |
| Pom (1) | 13 | 24 | 55 | 55 | 11 | 11 |
| Pom (2) | 17 | 34 | 78 | 78 | 16 | 16 |
| Minago (1) | 23 | 27 | 47 | 47 | 13 | 13 |
| Minago (2) | 33 | 38 | 67 | 67 | 18 | 18 |
| Boombo (1) | 20 | 27 | 53 | 43 | 12 | 13 |
| Boombo (2) | 23 | 32 | 61 | 50 | 16 | 19 |
| Jyango | 27 | 34 | 47 | 64 | 16 | 19 |
| Haruko (1) | 45 | 35 | 57 | 66 | 22 | 16 |
| Haruko (2) | 55 | 35 | 68 | 79 | 27 | 19 |
| Mushoo (1) | 63 | 40 | 62 | 62 | 18 | 19 |
| Mushoo (2) | 69 | 44 | 68 | 68 | 21 | 20 |
| Kaiser (4) | 60 | 32 | 42 | 42 | 0 | 0 |
|--------------+-----+-----+-----+------+-----+------|
| KAISER (1) | 35 | 17 | 21 | 21 | 0 | 0 |
| KAISER (2) | 53 | 25 | 33 | 33 | 0 | 0 |
| KAISER (3) | 84 | 40 | 53 | 53 | 0 | 0 |
| CARAMITH (1) | 35 | 17 | 21 | 21 | 0 | 0 |
| CARAMITH (2) | 105 | 49 | 65 | 65 | 0 | 0 |
| DOLGO | 208 | 58 | 65 | 65 | 0 | 0 |
o----------------------------------------------------o
===============================================================================
07.) EXPERIENCE CHART G0700
===============================================================================
Key: Str = Strength
Def = Defense
M.Def = Magic Defense (Energy)
A = Game A
B = Game B
o--------------------------------------------------------o
| Level | Experience | Power | Str/Magic | Def/M.Def |
|-------+------------+-----------+-----+-----+-----------|
| | A | B | A | B | A | B |
|-------+------------+-----+-----+-----+-----+-----+-----|
| 0 | 0 | 37 | 31 | 14 | 11 | 5 | 3 |
| 1 | 50 | 43 | 37 | 17 | 12 | 6 | 4 |
| 2 | 120 | 48 | 41 | 19 | 14 | 7 | 4 |
| 3 | 200 | 55 | 45 | 22 | 16 | 8 | 5 |
| 4 | 300 | 61 | 50 | 24 | 18 | 9 | 5 |
| 5 | 400 | 66 | 55 | 26 | 19 | 10 | 6 |
| 6 | 500 | 72 | 61 | 29 | 21 | 11 | 6 |
| 7 | 700 | 78 | 66 | 31 | 23 | 12 | 7 |
| 8 | 900 | 84 | 72 | 34 | 25 | 13 | 7 |
| 9 | 1100 | 91 | 75 | 36 | 26 | 14 | 8 |
| 10 | 1400 | 97 | 81 | 38 | 28 | 14 | 8 |
| 11 | 1800 | 105 | 87 | 41 | 30 | 15 | 9 |
| 12 | 2200 | 108 | 91 | 43 | 32 | 16 | 9 |
| 13 | 2700 | 115 | 97 | 46 | 33 | 17 | 10 |
| 14 | 3200 | 119 | 101 | 48 | 35 | 18 | 10 |
| 15 | 3600 | 127 | 105 | 50 | 37 | 19 | 11 |
| 16 | 4000 | 131 | 112 | 53 | 39 | 20 | 11 |
| 17 | 4400 | 139 | 115 | 55 | 40 | 21 | 12 |
| 18 | 5000 | 143 | 119 | 58 | 42 | 22 | 12 |
| 19 | 5400 | 152 | 127 | 60 | 44 | 23 | 13 |
| 20 | 5800 | 156 | 131 | 62 | 46 | 23 | 13 |
| 21 | 6300 | 165 | 135 | 65 | 47 | 24 | 14 |
| 22 | 6600 | 169 | 139 | 67 | 49 | 25 | 14 |
| 23 | 7000 | 174 | 147 | 70 | 51 | 26 | 15 |
| 24 | 7500 | 179 | 152 | 72 | 53 | 27 | 15 |
| 25 | 8000 | 188 | 156 | 74 | 54 | 28 | 16 |
| 26 | 8500 | 193 | 161 | 77 | 56 | 29 | 16 |
| 27 | 9000 | 198 | 165 | 79 | 58 | 30 | 17 |
| 28 | 9500 | 203 | 169 | 82 | 60 | 31 | 17 |
| 29 | 10000 | 213 | 174 | 84 | 61 | 32 | 18 |
| 30 | 11000 | 218 | 179 | 86 | 63 | 32 | 18 |
| 31 | 12000 | 223 | 188 | 89 | 65 | 33 | 19 |
o--------------------------------------------------------o
===============================================================================
YY.) VERSION HISTORY GYY00
===============================================================================
v1.0 First release, complete (25th of May 2007)
===============================================================================
ZZ.) CREDITS & THANKS GZZ00
===============================================================================
GameFAQs for hosting this file.
Hi-Score for this game.
KingMike for releasing a translation patch.
Skrybe for his Inventory Hacking Guide.
GSHI for the codes,
http://www.gshi.org (viewed May 2007)
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright. ,,,
(o o)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=