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                       WIZARDS & WARRIORS III

                       Treasure Completion FAQ

                       by Slartifer
                       (GameFAQs handle: Slartifer)

                       v 1.2
                       September 7, 2012
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This FAQ catalogues the treasure available in Wizards & Warriors III, and plots
the path to the end game involving the fewest and cheapest keys.  There is a
bewildering amount of treasure available.  You can use this guide as a
checklist to make sure you have found everything in an area before you move on.


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                             TABLE OF CONTENTS
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[1] Treasure Listing
[2] Acknowledgements & History


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                                     [1]

                              TREASURE LISTING
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Amnt.  Total  Location
-----  -----  -----------------------------------------------------------
 420    420  Town -- lower area
 110    530  Town -- lower area -- hidden room at east edge scaffolding
-450     80  Town -- lower area -- inn (buy 5 keys)
  --     80  Town -- lower area -- 1st Thief's Statue (use key)
1000   1080  Town -- lower area -- 1st Thief's Guild (use key)

             (use 1st Thief outfit to access part of dungeon -- use key)

  30   1110  Dungeon -- upper level -- east area
  --   1110  Dungeon -- upper level -- 1st Wizard's Statue (use key)
1000   2110  Dungeon -- upper level -- 1st Wizard's Guild (use key)

             (use 1st Wizard outfit to access upper half of town)

 320   2430  Town -- upper area
 220   2650  Castle -- exterior -- gray area
-170   2480  Castle -- main hall -- lower area -- inn (buy 2 keys)
 420   2900  Castle -- main hall -- lower area
  --   2900  Castle -- main hall -- lower area -- 1st Knight's Statue(use key)
1000   3900  Castle -- main hall -- lower area -- 1st Knight's Guild (use key)

             (use 1st Knight outfit to access main part of dungeon)

 110   4010  Dungeon -- upper level
 110   4120  Dungeon -- middle level (including pink zone)
  80   4200  Dungeon -- middle level -- two rooms in connecting open caves
  70   4270  Dungeon -- middle level -- hidden room near connecting caves
 290   4560  Dungeon -- lower level (including blue zone)
-490   4070  Dungeon -- lower level -- inn (buy 7 keys)
 170   4240  Dungeon -- middle level -- 2nd Wizard's Statue (use key)
1000   5240  Dungeon -- middle level -- 2nd Wizard's Guild (use key)

             (use 2nd Wizard outfit to access far left areas)

 790   5930  Castle -- main hall -- upper area
 160   6090  Castle -- exterior -- brown area
  --   6090  Castle -- exterior -- brown area -- 2nd Knight's Statue (use key)
 100   6190  Castle -- exterior -- gray area -- upper left
  --   6190  Town -- upper area -- 2nd Thief's Statue (use key)
 130   6320  Town/Castle -- far left area
1000   7320  Town/Castle -- far left area -- 2nd Knight's Guild (use key)
  10   7330  Castle -- exterior -- gray area -- upper right
  20   7350  Town/Castle -- far right area
1000   8350  Town -- upper area -- 2nd Thief's Guild (use key)

             (use 2nd Thief outfit to access window to 3rd Thief's Statue)
             (use 2nd Knight outfit to access 3rd Thief's Guild)

  --   8350  Town -- upper area -- 3rd Thief's Statue
1000   9350  Town -- upper area -- 3rd Thief's Guild (use key)

             (use 3rd Thief outfit to open doors & chests everywhere!)

4090  13440  Town -- all areas -- treasure inside doors/windows/chests
 150  13590  Town -- upper area -- hidden room in NW of house with 2 beehives

             (deliver 2 treasures to wise man before leaving)

1520  15110  Dungeon -- middle level -- treasure inside rooms/chests/etc.
1810  16920  Dungeon -- lower level -- treasure inside rooms/chests/etc.
 300  17220  Dungeon -- lower level -- secret room inside middle passage
 170  17390  Dungeon -- lower level -- 3rd Wizard's Statue
1000  18390  Dungeon -- lower level -- 3rd Wizard's Guild

             (use 3rd Wizard outfit to access various out-of-reach spots)

  70  18460  Dungeon -- lower level -- far west vertical shaft
 210  18670  Dungeon -- upper level -- far left area

             (deliver 2 treasures to wise man before leaving)

  30  18700  Town -- two buildings -- previously unreachable treasures
  30  18730  Castle -- exterior -- far right -- door
 810  19540  Castle -- exterior -- gray area -- previously unreachable spots
  --  19540  Castle -- exterior -- gray area -- 3rd Knight's Statue
1000  20540  Castle -- main hall -- lower area -- door in NE
  60  20600  Castle -- exterior -- brown area -- right tower
  40  20640  Castle -- exterior -- blue area -- hidden room by center tower
 360  21000  Castle -- exterior -- blue area -- left tower
1000  22000  Castle -- exterior -- blue area -- left tower -- 3rd Knight's G.
1570  23570  Castle -- exterior -- blue area -- center tower
 200  23770  Castle -- exterior -- blue area -- right tower -- free princess
 590  24360  Castle -- exterior -- blue area -- right tower
  40  24400  Castle -- exterior -- blue area -- right tower -- SE hidden room
 130  24530  Castle -- main hall -- center left -- hidden doors at far left

             (deliver 2 treasures to wise man before leaving)

 400  24930  Free 2 remaining princesses (in town and dungeon)
2000  26930  Defeat three-headed dragon
1430  28360  Passage to Malkil
5000  33360  Defeat Malkil


This guide lists all known treasure.  As far as I know, 33,360 points is the
maximum treasure score you can reach.  However, it is possible that there is
some very obscure treasure that has escaped detection by myself and others.
If you encounter any such situation (especially if you push your treasure score
past 33,360) please contact me (via GameFAQs) and let me know -- you will be
credited with the information.


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                                    [2]

                         ACKNOWLEDGEMENTS & HISTORY
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Acknowledgements:

MI4 REAL and toritoritori247 contributed 2 secret areas in the dungeon.
Thanks guys!

Thanks to KingKuros for his maps on the Video Game Atlas, which were very
useful -- a highly recommended resource.

Thanks to JMLee for his walkthrough, which was a useful reference as well.


History:
1.0 - September 2012 - Initial release
1.1 - September 2012 - Added more secret areas, made all secret areas explicit
1.2 - September 2012 - Added more secret areas