Wai Wai World 2 FAQ
                Version 1.0, 7/28/04
       by Atomic645 <Atomic645 @ verizon.net>

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greatly)


--=|Table of Contents|=---

++ Storyline

++ Gameplay

++ Controls

++ Characters
       +Rikkuru
       +Fuuma
       +Goemon
       +Upa
       +Simon
       +Bill

++  Items

++ Walkthrough
       +World One:    Rikkuru's Stage
       +World Two:    Edo
       +World Three:  Donbun Island
       +World Three:  RPG Isle
       +World Four:   Contra Jungle
       +World Five:    Sweets World
       +World Six:     Puzzle World
       +World Six:     Car Races
       +World Seven: Hell
       +World Eight:  Takeyabu Fort
       +World Eight:  Moai Ruin
       +World Nine:   Dracula's Castle
       +World Ten:    Waruumon's Castle

++ Secrets

++Special Thanks

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==========================================
++Storyline:

Wai Wai World is in trouble, as the evil Waruumon has kidnapped
Princess Herb! Luckily, Dr. Cinnimon has created a hero that can
stop him. Rikkuru! Can he save the princess, by traveling through
all of Wai Wai world??



==========================================
++Gameplay:

   The gameplay of Wai Wai World 2 varies from level to level. In most of
the levels, it's a sidescrolling shooter. You control Rikkuru, who can jump
and shoot enemies. If you collect the (C) item, you can transform into one
of three characters (whom you choose in the beginning of the game).

  To transform into them, you press Up+(A), and you will be that character
for 60 seconds (and longer, if you collect health packs). Also, transformed
characters don't have a health meter, but when you take damage, your
time meter drops.

 Other times, you are in a 2D shooter, like the game Gradius. The rest of
the gameplay varies from racing cars, to puzzles, with tons of mini-games
in between.




==========================================
++Controls:

  (A): Jump

  (B): Shoot

(Start): Pause

(Select): n/a

Advanced:

Up+Jump: Change characters (when you get a C power-up)




==========================================
++Characters:

+Rikkuru: Rikkuru is the main character. You'll probubly have to use him
              alot, so get used to him. His shot is rather weak, and has poor
              range, but he does have a double jump (press jump twice) which
              will help you a lot.

+Fuuma: This guy is pretty good. He has the strongest attack in the game,
             but since he uses a sword, his range is horrible. This does not mean
             he is unusable. He's still a great character. He also has a wonderful
             ability that only Bill does not have.. When you hold the (B) button,
             Fuuma will start to glow, and when you let go, all enemies on the
             screen will be destroyed. This can only be done once per stage,
             however. Also on his home stage (Hell), Fuuma has the ability to
             break skulls on the ground, and break through certain stone walls,
             making his level much easier.

+Goemon: Goemon is a very good character to use. His jump is average.
               His attack involves throwing his pipe, which boomerangs back to
               him, doing damage both ways. The fact that he can throw up to
               two pipes at one time makes him a good character to use. Also,
               when you hold the (B) button, Simon will start to glow, and when
               you let go, all enemies on the screen will be destroyed. This can
               only be done once per stage.

+Upa: Upa is the most under-rated in the game, because hes just a baby
         who attacks with a rattle. One special ability he has, though, will
         make him important to you. When Upa kills an enemy, they turn
         into a cloud, which Upa can then jump onto, and stay safe. When
         you use Upa, your main strategy is to avoid all enemies, and he
         makes this very easy. Upa also has bonuses when you use him on
         his own stage. Also, when you hold the (B) button, Upa will start to
         glow, and when you let go, all enemies on the screen will be
         destroyed. Upa can do this twice per stage, however.

+Simon: Simon Belmont is another decent character to use. His jump is
            average, but his attack, a whip, may seem weak, but the fact
            that it can take out more than one enemy at a time will save your
            life, when you're being smothered by a horde of enemies. Also,
            when you hold the (B) button, Simon will start to glow, and when
            you let go, all enemies on the screen will be destroyed. This can
            only be done once per stage.

+Bill: Bill is probubly the best character in the game to use. He possess the
        ability to shoot in any direction, which will make him a godsend for any
        boss battle, and makes him the scourge of all flying enemies. If you
        choose Bill, you'll probubly find yourself using him all the time.




==========================================
++Items:

------------------------------------------------------------------------------------
Name_________________Description_________________
------------------------------------------------------------------------------------
Angel                        | Collect 9 of these, to get one life
                               |
Super Angel:             |  Gain one life
                               |
Health Pack:             |  Gain more time while being a character
                               |
Character  (C)            | Get this item, to be able to change
                               | characters
                               |
M Star                      | Collect this item, to gain temporary
                               |  invulnurability
________________________________________________




         ++++++++++++++++++++++++++++++++++++++++++++++++
         +++++++++++++++++[Walkthrough]+++++++++++++++++++++
         ++++++++++++++++++++++++++++++++++++++++++++++++

==========================================
+World One: Rikkuru's Stage: Parsley City

        "Rikkuru's Adventure Begins!"

=Act One: Parsley City: You'll start in a futuristic city. you should know
               the controls by now, from reading this FAQ, so now you just
               need to get used to them. You'll encounter Green Devils, Pink
               Tanks, and Pink Frogs. They should be easy to handle. Just
               keep going forward in the stage. You'll go through an elevator,
               and eventually, you'll reach the end of the ground, and you'll
               continue onto Act Two.

=Act Two: Skies over Parsley City: The gameplay changes alittle now.
               Pressing (A) will make you fire right, and pressing (B) will
               make you fire.left. Enemies will be a tad tougher to avoid,
               but it shouldn't be too hard. When you start to see a huge
               red ship in the distance, you know you're near the end of
               this act.

=Act Three: Mothership: This is about the same as Act one, but just
                 some new enemies, such as Pinkbots, Grenadiers, and
                 Yellow Spiders. It shouldn't be much more difficult, really.
                 Just keep going, through 3 or 4 elevators, and more level,
                 through some electric fields and jet boosters (just go
                 under them, when all is clear) and eventually, you'll
                 meet..

BOSS: Battleship: This is the first boss you'll meet, and he's
deffinitly the easiest. Just keep shooting at him, and avoid the
cannon fodder, and eventually, he'll explode. This boss is easier
yet, if you use Bill, since he can shoot upward.



==========================================
+World Two: Goemon's Stage: Ancient Edo

                "Old Edo in Uproar!!!"



=Act One: Edo rooftops.This level is alittle more difficult than the
               first one, with new enemies, harder level layout, and
               moving platforms. This stage is based on Edo, from
               the Ganbare Goemon series. There are there bouncing
               Kabuki enemies here. they can be a pain, especially if
               you're not using a character with a firearm, so stay
               away from Simon, and Fuuma. This level contains
               multi-platforms, so to move down to a platform below you,
               hold down, and press the jump button, and you'll slip down.
               this will save your life in this stage. There is also the
               helicopter-samurai enemies, who fly at the top of the stage,
               and drop swords vertically, but should be easy to
               take down, with Bill. Keep going to the end of the act
               (it's short) and on to...

=Act Two: Edo outskirts. This is alittle tougher. Now, we have
               ballet-sumo wrestlers, who hover-piroette toward you,
               until they fall off the screen, and these strange men in
               red robes, who throw flowers at you (but they don't jump).
               This stage is a tad tougher, because its basicly on stilts,
               abover water, so you have to be careful not to fall off, or
               you'll lose a life. Theres the new addition of jumper-boards,
               which makes things more of a balancing act. don't go too
               fast, or you'll mess up easily here. Navigate through this
               level, and near the end you'll reach...

BOSS: Pogo-Samurai: This little pudgy guy will put up quite a fight.
The arena has three platforms and your enemy is a short little
samurai on a pogo stick. What he does is bounce around on his
pogo-stick, and then slash at you with his sword. His sword,
however, is not the threat. The fat guy himself is the threat, because
his bounces will more than often land right on your face. Your best
chance is to use Bill, and go to a platform below him, and shoot up.
He'll take a while to wear down, but eventually, you'll kill him.


now..you'll have 2 choices. only one can be chosen. First, we'll
cover Donbun Island, and then RPG Isle


==========================================
+World Three: Twinbee's Stage: Donbun Island

                     "The Flying Ricebowl"

This game is based on the Twinbee series. Instead of the
usual side-scroller, this level is completely in the 2D
shooter format, ala Gradius.

=Act One: 2D Shooter. This stage is in the classic 2D shooter
format. (A) shoots bullets, and (B) drops bombs on the ground.
Your ship, Twinbee, shoots bullets at enemies flying toward you.
You'll first encounter Beef Bowls, Chicks, Pork Bowls, Chinese
Cleavers, Chicken Bowls, Eggs, and Fried Prawns.
(see a theme?)  Watch out for the enemies on the ground, who
shoot at you. Kill them with bombs. Anyway toward the end,
you'll encounter...

BOSS: Mystery bowl: This guy is a rascal. He'll kill you in one
hit, so the trick is to get his pattern down. He'll fly in a circle,
and then peek out, and shoot a storm of uzumaki naruto at you,
which is a pain to dodge. You can only shoot him at this time,
so good luck You'll need alot of luck and skill on this one.

=Act Two: 3D Shooter. You can now move in three dimensions.
this is a sad excuse for a level. just keep going, and eventually,
it'll tell you you completed the level. At the end Konami man
will trade you 1 angel for every 2 apple, bell, and cherry.




==========================================
+World Three: Twinbee's Stage: RPG Isle

                     "A Twinbee sidestory?!"

This game is based on the Twinbee series. Instead of the
usual side-scroller, this level is completely in the 2D
shooter format, ala Gradius.

=Act One: 2D Shooter. This stage is in the classic 2D shooter
               format. (A) shoots bullets, and (B) drops bombs on
               the ground. Your ship, Twinbee, shoots bullets at
               enemies flying toward you. You'll first encounter
               little Whisps, Moth Dragons, Skulls,
               Scimitars, Red Dragons, Chicken Bowls, and Fried
               Prawns. Soon, you'll get to..

BOSS: Grand Dragon: This guy is pretty easy. Aim for his
head, and watch out for the fireballs, and his neck lunges.
He'll explode soon, and...

=Act Two: 3D Shooter. You can now move in three dimensions.
               this is a sad excuse for a level. just keep going, and
               eventually, it'll tell you you completed the level. At
               the end Konami man will trade you 1 angel for ever
               2 apple, bell, and cherry.





==========================================
+World Four: Bill's Stage: Jungle

                  "This time, it's Contra!!!"

These levels are nearly ripped right out of the Contra series.
You'll face parodies of the enemies you'd face in that game,
as is the style in this game.

=Act one: Jungle: This is a lot harder than the previous levels.
              Some enemies are both tougher, and can shoot in
              all directions. You'll first face regular soldiers that
              shoot rifles at you. They take about 2 hits, with the
              main character. Of course, Bill is your best bet here,
              since it is his level. You'll also face Roller-Skate
              Soldiers, Gun Emplacements, Aliens, and Robots.
              Manuver your way through, and soon enough, you'll
              reach...

BOSS: Alien Boss: This guy's attack are tough, but you'll
take him down soon. He shoots out bullets, and smaller
aliens, which explode when they hit you. Use your best
judgment.




==========================================
+World Five: Upa's Stage: Sweet World

                "No more diets for me!!"

This world is also exactually like the game its based on.
If you've played "Bio Miracle Boku-tte Upa!" then you'll
deffinitly recognise this,

=Act One: Cakes and Candies: This may look easy, but its
               surprisingly difficult, at times.. The enemies are
               smaller, which means they're harder to hit. Avoid
               the flying pigs, and jumping ice cream cones, and
               dishes. Also, beware of the upturned forks. They
               act as spikes in this level, so don't walk on them.
               Continue on, and you'll end up in a room, with a
               suitcase. Shoot the suitcase, and...

=Act Two: Soda-pop: This part really turns up the difficulty.
               You're now in soda, and the bottom of the stage
               keeps moving, so you need to make your way up
               fast, or you'll perish. The trick is, you can jump
               the same way you can on land, as on soda. What
               you'll need to do it press jump repeatedly, to make
               your way up. Keep going, trying to avoid enemies,
               and near the top, some of the walls will have spikes,
               which makes it even harder. When you get to a door,
               press up to warp up (you don't need to, if you're using
               Upa) and then, soon, another door, and eventually,
               you'll reach another suitcase. shoot it, and.. Congrats.
               No boss fight. End of world 5.

Once again, you'll have two choices. Its up to you.




=========================================
+World Six: Puzzle World

 You have the option of being shown how to play. You
press (A) to select a panel, then select another panel,
and press (A) again, to switch those panels. The goal
is to complete the picture.

=Act 1: To make this even more difficult, there is Konami Girl
holding a balloon on the bottom of the stage, and a train
with a pin, coming toward her. When the train gets close,
you have to move the cursor down to her, and press (A)
to make her switch sides. When the trainreaches the end,
it turns around, and goes the other way.You have three
goals here. Finish the puzzle before time runs out, and
keep Konami Girl's balloon away from the train.
If you fail to do either of these, you fail, so don't lose! Items
also appear, when you move some panels. Select them,
and press (A) to get them. You have to finish 3 puzzles,
to complete this world.




=========================================
+World Six: Car Races!

        "Mach Racer Rikkuru! GO! GO! GO!"

=Act 1: This is also tough. In this level, you play as the
red racecar. You zoom through the highway, and enemy
cars will try to knock you off the road. bumping into
them won't kill you, but they can sometimes knock you
into the wall, which WILL kill you, instantly. Pressing
(A) will make you jump very high, which can help sometimes.
At certain points in the race, the screen will flash "Jump!"
at which point, you should press jump, when there are gorges,
and fences. At one some points, you can get powerups, like
rockets, which you can shoot by pressing (B) to destroy
enemies. A good tip is to try to ram enemies off the road,
so they will die, too. Keep going, and..

BOSS: Dragon Semi: This can be really frusturating, since
you can die so easily. First off, before the boss appears,
you'll hear a siren, and then you'll see a rocket power-up.
grab it, and move to the side of the road. The Dragon Semi
will appear and make its way down the road, spewing
garmage out the back of it. avoid these if you can. Jumping
is your best friend with this guy. Just keep ramming his side,
to damage him, and shoot rockets, when you can. Watch
out for when the road narrows, because the boss will take
advantage of this, and ram you off the road. After enough
damage, the back segment will explode, and after more
damage, the entire semi will explode. Congrats. Area 6
clear.




=======================================
+World Seven: Fuuma's Area: Hell

           "The Ghost Cemetary!"

=Act 1: Hell: This level is back to the usual format, except
           that instead of going from left to right, you're going
           from right to left. No big change, really. Anyway,
           watch out for the gouls, the lava pits, and the pitfalls,
           as well as the skeletons with extending horns, and
           the leaves (which don't look it, but can do tons of
           damage). about halfway through the level, you'll reach a
           blue pillars with one eye. Now, they don't do anything,
           but the spikes above them can fall, so watch out.
           You'll also reach these metal weights falling,
           so be careful. Soon, you'll reach more demons, and
           flying dead fish, which can be annoying. just kill them.
           If you use Fuuma, you can break through certain stone
           walls, and skulls, which will give you power-ups, so its
           good to use him on this level. Avoid the fireballs, and
           continue on, and you'll reach..

BOSS: Anubis: This guy can be easy, if you use Fuuma, and
assuming you dodge his fireballs. He shouldn't be too hard.


Once again, you'll get two choices. choose wisely.

======================================
+World Eight: Takeyabu Fort

        "The Takeyabu Fortress!"

You'll be using Vic Viper in this stage, and it'll be in the style
of Gradius/Salamander, which should be familiar with you,
if you call yourself a Konami fan.(A) fires bullets, and (B)
upgrades (when you get power-ups)

------------------------------------------------
The upgrades are as follows:         \
----------------------------------------------------
S:  Speed: You get power this up 4 times, each time,
                making you move faster.

M: Missile: This allows you to shoot missiles out of the
                bottom of your ship, as well as the regular
                bullets. This can only be upgraded once.

D: Double: This makes you shoot out two streams of
               bullets at the same time, one shooting upward,
               and the other horizontal. upgrades only once.

L: Laser: This replaces your bullets, with a laser beam
             function. You can go back to shooting bullets,
             if you upgrade D.

O: Option: This creates a little red ball, that follows you,
               and mimics your shots (creating more firepower).
               This can be upgraded 2 times, each creating a
               new red ball.

?: Shield: This creates a small shield around your ship. It
              absorbs bullets, and crashes with enemies
              (but not crashes with walls/floor), and it lasts
              4-5 hits.
-----------------------------------------------------

=Act One: Takeyabu Fort: fairly easy. just make your way through.

At the end of the stage, you'll meet..

BOSS: Kani-Mothership: This is a classic Gradius boss style, but a
parody. You need to aim for the middle of the crab, and shoot at the
little bars. They will break, and after you break all of them, the
middle sphere will be vulnurable. Avoid the claws (or destroy them,
if you have to) and keep shooting at the green sphere, until it dies.

=Act Two: This act is really short, but grab as many powerups as
you can because you'll soon meet..

BOSS: Giant Gradius Ship: Here, you're going to fight a GIANT
gradius boss. The screen also moves, so this makes it REALLY
hard. You basicly need to avoid all the different shots that come
out of this boss, and kill the little Vic Vipers that come out, for
easy power-ups. After a trip around the ship, shoot at the barries,
like you did on the last boss, and it should die easily.



======================================
+World Eight: Moai Ruin

        "The remains of Moai!"

You'll be using Vic Viper in this stage, and it'll be in the style of
Gradius/Salamander, which should be familiar with you, if you
call yourself a Konami fan.(A) fires bullets, and (B) upgrades
(when you get power-ups)



------------------------------------------------
The upgrades are as follows:         \
----------------------------------------------------
S:  Speed: You get power this up 4 times, each time,
                making you move faster.

M: Missile: This allows you to shoot missiles out of the
                bottom of your ship, as well as the regular
                bullets. This can only be upgraded once.

D: Double: This makes you shoot out two streams of
               bullets at the same time, one shooting upward,
               and the other horizontal. upgrades only once.

L: Laser: This replaces your bullets, with a laser beam
             function. You can go back to shooting bullets,
             if you upgrade D.

O: Option: This creates a little red ball, that follows you,
               and mimics your shots (creating more firepower).
               This can be upgraded 2 times, each creating a
               new red ball.

?: Shield: This creates a small shield around your ship. It
              absorbs bullets, and crashes with enemies
              (but not crashes with walls/floor), and it lasts
              4-5 hits.
-----------------------------------------------------

=Act One: This stage is another parody of the Gradius series. Just
               go through it, and when you get to the end, you'll meet...

BOSS: Moai Ghosts: These guys are alittle tough. They'll shout in
Chinese at you (yes chinese. These guys are dressed as
chinese spirits) which will damage you, but just keep shooting
them, and they should die easily. You only have to defeat about
4 of them.

=Act Two: This act is really short, but grab as many powerups
               as you can because you'll soon meet..

BOSS: Giant Gradius Ship: Here, you're going to fight a GIANT
gradius boss. The screen also moves, so this makes it REALLY
hard. You basicly need to avoid all the different shots that come
out of this boss, and kill the little Vic Vipers that come out, for
easy power-ups. After a trip around the ship, shoot at the barriers,
like you did on the last boss, and it should die easily.



======================================
+World Nine: Simon's Stage: Dracula's Castle

          A Parallel world?!?


=Act One: Frogger: If you've played frogger before, you'll know you
need to dodge the cars, and get to the other side. easier done, than
said, really. Once you make it to the other side, you'll reach..


=Act Two: Castle Entrance: This is a parody of Dracula's Castle, from
the Castlevania series. Watch out for lightining, and shoot candles for
power-ups. Once you get in, you'll encounter Vampires, Were-wolfs,
and spike-pits. Just make your way down, and on to..


=Act Three: Castle Moat: Kill the Fish-men that jump out of the
water, and the Bats the fly across the screen. Easy enough.
Then, on to..


=Act Four: Chaple: Also east. Watch out for Frankensteins, and
more Bats. Get to the top, and you'll reach...


=Act Five: Courtyard: The enemies get tougher now. Shoot the
Snakes, before they can throw their head at you, and avoid even
more Bats. About midway, the ground will start to fall from under
you, so move fast! You'll soon arrive at...


=Act Six: Hall: Kill more Frankensteins, and head left, until you
reach some coffins, and..


BOSS: Coffin Man: This guy is a push-over. Just keep shooting
at him, and avoid his boxing glove, and eventually, he'll explode.




=================================
+World Ten: Waruumon's Stage


=Act One: Waruumon's Stage: This place is weird. Kill the
floating brains, and the Pig things, and all manner of creatures.
The stage is all flat, so your main concern is killing enemies,
until you reach a hole. Once you get there, jump in!

BOSS: Waruumon: This guy is hard, but only because he's
so hard to hit. If you can manage to use Bill, this boss is cake.
You basicly need to just avoid his shots, and jump up and hit
his head. Once he explodes..

Congradulations! you rescued the princess, and restored
peace to the land!


The End


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++++++++++++++++++++++++++++++++++++++++++++++++++++++

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+Secrets:

Vic Viper: when you are controlling Vic Viper, if you move very
close to the ground, it will sprout legs, and walk along the ground.
It doesnt do anything, but its just cute.




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+Special Thanks:

Kitsune Sniper: who's review cleared up alot about this game,
                      and whom I couldn't have made the guide
                      without.