*****************************************************************************
Wagyan Land 3 FAQ/Walkthrough
Viewable in Shift-JIS Format
For the NES/Famicom
Version 1.0 (Created 2/10/2008)
By Devin Morgan
This file is Copyright (c)2008 Devin Morgan. All rights reserved.
*****************************************************************************
Table of Contents
1. What's New
2. Introduction
3. Controls
4. Gameplay Modes
5. Walkthrough
6. Items
7. Secrets/Tips and Tricks
8. Copyright Notice
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=
-= 1. What's New -=
-=-=-=-=-=-=-=-=-=-=
Version 1.0 (2/10/08): The first version of this FAQ.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=
-= 2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=
Wagyan Land 3 is the last in the series of Wagyan Land games for the Famicom.
It is a platformer with its own unique quirks, namely your attack consisting
of a scream which only stuns your foes. Also, there are no boss fights per se
but challenges in the form of word chain, memory, or numbers games. It is a
rather lengthy adventure, hence the password feature, but it is quite fun to
play, so I would recommend trying this as well as its predecessors.
*****************************************************************************
-=-=-=-=-=-=-=-=-=
-= 3. Controls -=
-=-=-=-=-=-=-=-=-=
Control Pad: Move your character
Start: Pause/resume game
A: Jump
B: Attack
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=
-= 4. Gameplay Modes -=
-=-=-=-=-=-=-=-=-=-=-=-=
In this game, there are 3 options to choose from at the initial start menu:
スタート (Start)
パスワード (Password)
たいせん (Battle)
When you pick Start to begin your game, you can pick the difficulty at either
Normal (ひとなみコース) or Hard/God (かみさまコース).
In Battle mode, you can pick from the following options (2 players can battle
in this mode also):
しんけいすいじゃく (Memory)
しりとり (Word Chain)
すうじさがし (Numbers)
やめる (Exit)
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=
-= 5. Walkthrough -=
-=-=-=-=-=-=-=-=-=-=-=
===============
Space Station 1
===============
Begin by heading right and jumping to collect a star in midair. Grab the
power icon on the ground, then continue onward. Jump from platform to
platform, stunning the enemies you meet, and grab the next power icon. Grab
the stars in the air as you progress, and be careful of the brown enemy that
jumps toward you. Up ahead, you will meet the boss, which is an Elephant.
In this boss battle, you will have to play a word chain game. There will be a
grid of picture cards, with some of them already facing up. The boss will
select a card and you will have to select the card that continues the word
chain. For instance, if the boss selects a dolphin (いるか) card, you will
have to pick the card whose name starts with the (か) symbol, like the crab
(かに). The cards that will be used in this game are totally random, so you
will not experience the same results every time. If you pick a wrong card,
you lose 5 seconds off your time; pick the right card and you will gain 10
seconds and a point. If you successfully clear the board, or the boss picks a
card that cannot be chained, you win. Run out of time and you will lose, and
be forced to repeat the level.
=========
Spacewalk
=========
Start by jumping to collect the stars and a power icon. Then, jump onto the
moving platform to progress. Because of the low gravity in this space-themed
stage, your jump will be much higher/longer, so keep that in mind as you head
through this level. Continue jumping to the right, stunning the flying
enemies you encounter. When you reach the part with 3 crater plateaus on a
long platform, continue to the right edge and do your attack facing right.
You will see a hidden diamond shape flicker in midair; hit it enough times to
open up a portal.
Jump in and you will play a number matching game where you have to select the
number that was displayed below before the boss (Kangaroo) gets to it. After
you fill your meter on the left with correct answers, you win. When you
return to the actual level, continue jumping to the right and collecting the
power icons as you stun the enemies above. Grab a bunch of stars and hop over
a bunch of moving platforms, then continue to the end of the level.
===============
Space Station 2
===============
Inside a space station of sorts, you will be riding along on a conveyor belt.
Stun the enemies you see and jump to collect stars, as well as a couple of
power icons. After the second power icon, you will see a block that falls
from above onto the belt before retreating upward. Be careful as you pass
underneath it. Then, just continue to the right while grabbing the power
icons and stars and stunning enemies, and you will soon reach the end.
========
Mountain
========
Out here, you will have to deal with some bumpy terrain in the form of high
platforms to jump over/across. Head to the right while grabbing stars and
stunning the enemies. Between two of the high wall platforms, drop down to
grab a power icon after stunning the enemy there as well. Continue going all
the way to the right by jumping along, collecting power icons/stars and using
your attack to stun enemies. After a short enough while, you will be at the
end. There, you will be confronted by the Kangaroo boss.
For this battle, you will have to play a picture card matching game against
the Kangaroo. There is a grid of 24 cards, which means there are 12 pairs of
pictures. You each take turns picking two cards to try and match them. At the
end of the game, if you matched more correct pairs, you win the game and the
level.
===============
Space Station 3
===============
This level sports another unique gameplay aspect: the ability to walk on the
ceiling. In the background you will see a gray horizontal wall with the top
half pointing upward and the bottom pointing downward. If you jump above the
center line, you will switch your orientation to the ceiling or the floor.
With this in mind, head to the left. If you tap A, you will do a shorter hop
so you don't end up switching unintentionally. As you progress, jump between
the ceiling and floor to make your way through the level, collecting three
power icons, dodging enemies, and making it past wide pits on both the
ceiling and the floor. After you pass the spiked balls, grab the fourth power
icon and run/jump your way to the end of the stage shortly thereafter.
=======
Pyramid
=======
Here, head to the left and jump across two high pillars, being cautious of
the fast-moving enemies below. Collect the power icon and some stars in the
air as you jump your way to the left. Stun the larger enemy atop one of the
platforms so you can pass it safely, then continue onward. Grab a power icon
in a lower alcove, then jump from the elevated platform over the tall pillar.
Stun the next couple of enemies, then when you reach the edge of the level,
jump up the ledges to continue vertically.
As you jump up the ledges, be careful of the ladybug enemies that will try to
fall on you from above. Stun the enemies you encounter as you jump your way
to the top area. Once you reach the very top platform, the stage will end.
=======
Railway
=======
For this stage, the screen will scroll to the left as you ride on a spaceship
of sorts. As your ride moves along, you can jump onto the neon platforms on
the way to collect stars and get around an obstruction. Make sure you don't
get trapped/crushed by the screen though! Fortunately, your jump will be high
in this stage due to the lower gravity, so you shouldn't have much trouble
jumping your way through here. The only advice would be to stun any flying
enemies in your way, and to not worry so much about collecting every single
star if you don't feel that you can make it to the next part safely without
ending up trapped.
When you finally reach the end of this lengthy scrolling stage, you will be
confronted by a boss, the White Horse. Your "battle" will consist of a number
matching game, where you will have a grid of numbers with only numbers 1-25
showing. You will then have to pick each one from the grid, one number at a
time. For each correct selection, you will get a point on your meter. Fill
your meter and clear the board before the boss does to win!
======
Slides
======
As the name implies, you will deal with plenty of slides and slopes in this
level. You will be able to alternate between red and blue slides as you make
your way through the stage. Collect the power icons and stars, and stun/jump
over the enemies you reach along the way. The trick to getting across some
wide gaps is to gain momentum on the slide and jumping at the right moment.
When you reach the pink ledges in midair, be quick when jumping across them
as they will sink into the abyss. Try not to move too quickly so you don't
end up falling into a pit or running right into an enemy.
Along the way, you will also find pink platforms that look like ducks that
you can jump on. As you ride them to the left, they will sink, so be ready to
jump to the next one quickly. Continue along the slides and jumping between
platforms, until you reach the end. Once you get there, you will face the
Beaver boss.
For the boss encounter here, you will play a card matching memory game of
sorts. You each will take turns flipping two cards to see if they match. If
they do, you get a point and will be able to pick again; if you don't match
up two cards, your turn is over and the boss will go. You need to make at
least 8 successful pairs in order to win the game. Once all cards have been
flipped and you have made enough pairs, you will win.
============
Space Flight
============
Here, you will have to deal with another scrolling level. It is a relatively
short stage, but you need to constantly be on the move in order to make it
through. There are no enemies; all you have to do is jump from platform to
platform as you head all the way left. When you reach the final platform, you
will be met by a Spaceship, which happens to be the boss here.
The battle here will be played out in a number matching game similar to the
one with the White Horse a couple levels earlier. This time, the grid will
display numbers 1-30, and you will have to select them one at a time in order
to gain points. If you are not quick, the boss will try to pick them too,
taking away points from you. Successfully pick 20 numbers and complete the
grid to win the fight and the level.
====
Farm
====
Here, you will get to play in a more brightly-colored level for a change. Get
through this level by heading all the way left, jumping between giant-sized
vegetation and stunning the smaller versions which act as your enemies.
Collect the power icons and stars as you progress through this short and
simple stage.
At the end, you will face off against a Mantis in another word chain game.
This is just like the game you played at the end of the very first level of
the game. Basically, there will be 16 picture cards visible, and after
selecting one, you will have to pick the next card that continues the chain.
For example, say you get the beetle (かぶとむし), you will have to pick the
picture which starts with (し), like the crab (しおまねき). For each wrong
guess, you lose 5 seconds; for a correct one, you gain 10 seconds. You need
to make at least 5 correct pairs and clear the board before time runs out to
win the battle.
============
Spiral Tower
============
In this stage, as soon as you jump onto the first platform, the screen will
start scrolling upward. You will then have to jump from platform to platform
in order to reach the top of the level. There will be regular ledges, as well
as horizontally-moving ones. Use the stars as a guide to show where to jump
onto the horizontal ones. As soon as you land on one, quickly jump to the
next platform before you move too far away to reach it safely. Once you reach
the final ledge, the screen will stop scrolling and the stage will be over.
====
Pods
====
Here, you will play a simple and straightforward level with a backdrop of pod
cities. There isn't really anything here to worry about aside from the
occasional jumping brown enemies. Make your way all the way to the right by
jumping and running, while collecting the stars and power icons along the
way. At the end, you will be confronted by a Robot which acts as the level's
boss.
You will have to play yet another number matching game here, where you have
to pick the designated number as shown below. They will be randomly selected,
but luckily there are only numbers 1-30 on here, so it's a slight break from
the usual 40. If you don't move quickly enough, the boss will select it,
which is one less point you can grab. Successfully pick at least 15 numbers,
and complete the board to win the game and finish this stage.
======
Forest
======
Over in this stage, you will have to deal with another situation where you
can switch your orientation to standing on the ceiling or floor. The way to
do this is to attack the red creatures along your path. The entire level is
straightforward since you will have to switch orientation in order to make it
further through the level. Stun the enemies and collect the stars/power icons
as you navigate this maze of sorts. At the end, you will face a Rooster as
the level's boss.
For the boss challenge here, you will have to play another word chain game,
but this time with all 24 cards visible. You should know how this works by
now: pick a card, then pick the next card whose picture starts with the last
symbol of the first word. For example, if you pick the trumpet (ラッパ), you
will need a word which starts with (パ or ぱ), like parasol (パラソル). If
you make enough correct pairs, or the boss picks a card that cannot be paired
to anything at all before time runs out, you win.
===
Gym
===
For this level, you will have to make your way through a gym setting complete
with various equipment to jump over. There is only one hazard in this stage,
and that is the fact that gravity is particularly strong. That means your
jump won't be so high, and even your vocal attack will have a downward slant
to it. Anyway, head to the left, jumping across pieces of equipment and
stunning the enemies as you collect stars. When you reach a particular ledge
you cannot reach by yourself, you can stun an enemy and jump atop it to reach
the ledge safely; just jump quickly so the enemy doesn't become unstunned and
kill you! You can do this to reach some of the power icons as well.
When you reach the far end of the level, you will face a giant Slime as the
boss in a memory game. You each take turns picking two face-down cards to try
and make a pair. If you don't make a pair, the other side goes. You will have
to make 9 successful pairs (out of 12 total) and clear the board in order to
win this battle. At the end of the level, you will also receive a spacesuit
complete with jet pack for the next stage.
=======
Chasm 1
=======
For this stage, you will have to travel across a giant chasm using your
spacesuit and jet pack. Hold A to fly with the jet pack. To descend, let go
of A and you will slowly fall. You won't be able to attack enemies in this
level either, so you must fly around them. As the screen scrolls towards the
right, fly above and below the spiky walls and evade the enemies you come
across. There will be a platform you can rest on briefly in the middle of the
stage. After another round of flying, you will reach another platform which
will signify the level's end.
=============
Mountain Side
=============
Here, simply head all the way right jumping from ledge to ledge. There will
be numerous pink ledges that will sink as soon as you step on them; if you
move quickly you should be in no danger here. Stun the enemies you come
across and grab the power icons as you come across them. If you power up as a
result of collecting four of them, you can basically run/jump through the
rest of the level with no problem. When you get to the end, you will be up
against another Robot boss.
You will play yet another word chain against this boss. If you don't know
already how to do this, you pick a card and then you pick the second card
whose picture starts with the last symbol of the first card. You need to make
at least 8 pairs and clear the board before time runs out in order to win.
=========
Asteroids
=========
In this stage, jump onto the first platform and the screen will start to
scroll vertically upward with giant rocks in the background. Jump your way
upward by using the platforms. Be careful since this time, some of them will
move up and down, so jump when they are at their high point in order to reach
the next platform with no problem. Collect the stars as you make your way to
the top area. Once you reach the end, you will face the Flying Saucer boss.
For this battle, you will play a memory game where you flip two cards in the
hope of making a pair. Take turns doing this, but you will need to make at
least 7 of the pairs in order to win. Once the board is cleared, if you made
enough successful pairs, you will win this stage and get to move on.
========
Aquarium
========
Starting off here, you will have the effects of low gravity, so you will be
able to make wider/higher jumps again. Head to the right, stunning enemies
and jumping to collect power icons/stars as you progress along the platforms.
When you reach a platform with two blue enemies jumping up and down, get
between them and attack to the right while standing on the elevated part of
the platform to reveal a hidden diamond. Shoot it enough to open the portal
for a bonus room where you will get an extra life.
Continuing onward, jump to collect some stars while stunning the flying
enemies you encounter as they can be a little bit tricky to get past. Hop
across some more ledges and you will soon reach the end of the stage, where
you will meet the Elephant boss. You will have to pick each number from 1-40
in order. You need to pick 15 correct numbers to fulfill your quota, then
finish the board to win. Remember, if you take long, the boss will pick the
numbers for you, taking away points you could have earned!
===========
Bounce Room
===========
This stage is fairly annoying since if you touch any surface other than the
ground you walk on, you will bounce off it. You will also only be able to
jump diagonally, so you will need to plan your jumps wisely so you can bounce
to the next part without falling into a pit or an enemy. Make your way to the
right as safely as you can, while avoiding the spiked balls and blocks that
fall from above in certain areas. When you make it to the end of this bouncy
maze, the stage will be cleared.
==============
Gravity Room 1
==============
In this level, as you would guess, your orientation can be changed from the
floor to the ceiling if you jump high enough. Stay in the blue area and you
will land on the ground; jump into the pink area and you will be on the
ceiling. For the most part, staying in the blue area will be easiest for you,
as long as you take small jumps (tap A), but some parts will require you to
reach the ceiling to safely progress. Stun the enemies as you reach them, and
continue to the end where you will meet a Dog boss.
Here, you will have to play yet another memory game with the cards. This time
you will need to make 11 of 12 successful pairs in order to win here (the
cards with your character on them count as 2 points luckily). Once the board
is clear, the game will end and hopefully you'll have won it. Before you go
to the next level, you will get the Jet Pack back again for use ahead.
=======
Chasm 2
=======
For this level, you will have to once again fly along using the Jet Pack.
Maneuver yourself around the spiky walls and dodge the enemies along the way
as you collect stars. In the middle area, there will be a ledge you can stand
on briefly. The screen will be scrolling for the entire level, so you will
need to keep moving anyway. When you reach the end, you will face a Beetle as
the level's boss.
You will have to play a number matching game, where you must select the
displayed number below on the grid before the boss does. Fill your meter with
each successful pick as the numbers are randomly drawn. After all numbers
have been selected, you will win, as long as you filled your meter high
enough.
=========
Ice World
=========
In this unique stage, when you use your vocal attack, it will freeze in the
air, allowing you to jump onto it to cross the gaps and reach higher ledges.
In the low-lying areas of this stage, there is also water; fall into it and
you will die. Anyway, make your way through this stage by jumping up the
ledges and using your icy attack to jump to points further upward/ahead. Once
you make it through this level, you will face a Penguin boss.
Against the Penguin, you will get to play another word chain game. You should
probably be used to this by now, so go ahead and play it through. When there
are no more cards left, or the boss picks an unpairable card, you will win.
==============
Gravity Room 2
==============
Here, you will have to deal with a similar situation as you did in the Forest
stage. That is, there are red enemies that will change your orientation if
you hit them. Progress through the stage by going back and forth and hitting
these creatures while making your way upward and along the path. Once you
reach the top of the level, you will move on to the following stage.
==========
Laboratory
==========
From the start, head to the left and jump across the platforms while stunning
the flying enemies you encounter. The flying ones that move up and down can
be annoying especially when you're trying to make it over the gaps safely.
At the far left, ride the blue platform to the left, then jump up the ledges
to reach the area above. Jump from platform to platform as you make your way
to the far right now, being careful to avoid the blue rocks that fly through
the air (you cannot stun them).
At the right side, go upward and continue to the left. When you reach the end
of the level, the room will go dark and you will fall into a trap it seems.
You will then meet the evil Professor boss, and will have to play a word
chain game against him. It is a very long and tricky game, but once you beat
it, the game is done. Congratulations!
*****************************************************************************
-=-=-=-=-=-=-=-=
-= 6. Items -=
-=-=-=-=-=-=-=-=
Power Icon: These are smaller versions of your character. If you collect one,
your power meter at the bottom will increase, causing your stun
attack to become more effective. If you get four of them, you
become invincible and speed up for a limited time.
Star: Gives you 500 points.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 7. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=========
Passwords
=========
Level Password
----- --------
Spacewalk CD9 55405 5559
Space Station 2 660 FFF8F FF71
Mountain 2A0 333D3 33B6
Space Station 3 658 77547 7577
Pyramid 57D 33293 373B
Railway 0FA 55545 565D
Slides 17E 33293 323B
Space Flight B24 99829 9999
Farm 45D 11111 1B19
Spiral Tower 360 33313 34BD
Pods 275 000E0 0206
Forest 375 00000 0208
Gym 260 33343 34B0
Chasm 1 5B4 88888 8A84
Mountain Side B5C 11081 1019
Asteroids 656 88888 8B88
Aquarium 656 888A8 8B8A
Bounce Room 0F9 555D5 5A6D
Gravity Room 1 4DE 11121 1B39
Chasm 2 657 08868 8890
Ice World 15F 11121 1039
Gravity Room 2 886 198E9 9885
Laboratory 96A 44454 4650
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 8. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=
This file is Copyright (c)2008 Devin Morgan. All rights reserved. Please view
the following URL to see the list of sites that are allowed to post my work:
http://www.freewebs.com/dbmfaqs/allowlist.html
This list is comprised of sites I know and trust well. If your site is not on
the aforementioned list, you are currently not allowed to post any of my
files on your site. Please respect my work and do not steal it or post it
without my permission. I only want my most recent work to be available and I
do not feel that can be achieved if others take from me without my knowledge
or permission.
If you are writing a FAQ for this game as well, and would like to use some
information, credit me for what you use. Please do not rip me off, as that is
blatant plagiarism and such will not be tolerated.
I no longer accept emails regarding this FAQ. Thanks for reading!
http://www.gamefaqs.com/features/recognition/3579.html
=- End of File -=