===============================================================================
               _____ _                  ____  _
              |_   _(_)_ __ ___   ___  |  _ \(_)_   _____ _ __
                | | | | '_ ` _ \ / _ \ | | | | \ \ / / _ \ '__|
                | | | | | | | | |  __/ | |_| | |\ V /  __/ |
                |_| |_|_| |_| |_|\___| |____/|_| \_/ \___|_|
                    _____              __  __
                   | ____|___  _ __   |  \/  | __ _ _ __
                   |  _| / _ \| '_ \  | |\/| |/ _` | '_ \
                   | |__| (_) | | | | | |  | | (_| | | | |
                   |_____\___/|_| |_| |_|  |_|\__,_|_| |_|

===============================================================================

This FAQ was made for the NES FAQ Completion Project. You could contribute to
this yourself! Just check out Devin Morgan's web site about it:
http://faqs.retronintendo.com

Thanks to The Admiral for letting me use his format.

===============================================================================
T A B L E   O F   C O N T E N T S
===============================================================================

    1. - Controls....................................................TD01
    2. - Walkthrough.................................................TD02
    3. - Items.......................................................TD03
    4. - Enemies.....................................................TD04
    5. - Art Attacks.................................................TD05
    6. - Disclaimer..................................................TD06

  This whole FAQ/Walkthrough is designed for easy access! What does that
  mean? You could easily locate any section to your liking. Just click the
  edit button in the tool bar and click find, or press ctrl+f. A search box
  will appear and you could type in the name of the section or code and you
  will be brought right to the section. The code is the code to the right
  that looks like this: TD##. If you want a specific level, just search for
  "stage #". That's right, it's that easy!

===============================================================================
1. - C O N T R O L S                                                       TD01
===============================================================================

D-Pad    Using the directional pad on your controller, Eon Man will move around
        the screen. You could also hold up and attack (B) to perform one of
        your "art" attacks. For more information on those attacks, go to the
        weapons section.

A        Pressing A will allow Eon Man to jump. Just like any other platformer,
        you will need to jump. You could also kick with the A button. All you
        have to do is press A again while in the air and Eon Man will kick
        whoever you're in front of. It's kind of a pointless feature though
        since you could still punch while jumping.

B        Pressing B will make Eon Man attack whoever is in front of you. The
        attack you will perform will be a simple punch. You could still punch
        while jumping and crouching too. There is also "art" attacks if you
        hold up and press B at the same time. More information about the "art"
        attacks can be found in the weapons section.

Start    This simply pauses the game, nothing special. You don't even get a
        "Paused" message or anything, everything in the game just freezes in
        place.

Select   The Select button allows you to switch in between your "art" weapons.
        For more information about those attacks, just check out the weapons
        section.

===============================================================================
2. - W A L K T H R O U G H                                                 TD02
===============================================================================

====================
Stage 1
====================

Start out by going to the right. After you reach the first building with the
sign "Beef" on the front, a jet pack enemy will appear. From here on out, a
steady stream of jet pack enemies will appear from ahead of you. The next
building will have a sign that says "Elle" on it. There are two windows at the
top of that building. A goon will smash through the glass and fall down from
both windows once you get close enough to them. Keep moving to the right after
those and when you reach the end of the building, another goon will run towards
you. Keep going into the garage door to enter the factory part of this stage.

Simply move to the right and you will enter a furnace area. You will see fire
along the lower part of the level and a moving platform. The fire will
obviously hurt you. To avoid it, jump onto the moving platform. Let it move to
the right and stay crouched. A jet pack enemy will appear from the left. Stay
crouched on this platform and the enemy will eventually fly off the screen to
the left. As you reach the end of this platform's path, you will meet up with a
turret. Destroy it and fall onto the conveyor belt.

This conveyor belt will move slowly to the left so keep moving to the right.
Another jet pack enemy should appear fairly low so crouch and kill him that
way. After you have made the jet pack enemy reach its unfortunate demise, move
to the right. The middle of the next conveyor belt will spit fire every now and
then. Jump there right after the fire dies down. This and the next conveyor
belt will also move to the left. Jump to the third conveyor belt and jump onto
the high moving platform. Stay crouched while moving along this to avoid the
turret.

Another jet pack should appear from the left and float up in front of you. Just
stay crouched and punch him when he gets in front of you. At the end of this
platform's path is another turret. Kill that turret and that goop at the end
will fall. A zombie will walk around on the platform he lands on. Another jet
pack will also appear from the left. Once you kill the turret, you could jump
through the wall. You do have to jump though to make it through the wall.
                                                            _________________
Continue to the right. Pay attention to these pipes because | |  |  /\        |
they will spit fire out at you. At first nothing will       | |  | /  \       |
appear from the pipe, then a small flame, and then a large  | |  |<    \      |
flame. It will repeat that pattern. Only the large flame    | |  | \    \_____|
can hurt you so you could jump through the small flames.    | |  |  \  |      |
You will eventually reach a taller platform. You could      | |__|   \ |      |
actually jump off of walls to get up there. To jump off a   |         >|      |
wall just hold the D-Pad in the direction of the wall and   |        / |      |
press the jump button again. I will draw out a path you     |       /  |      |
should make while jumping just since this is the first      |      /   |      |
difficult jump to make so you will know what to do in the   |     /    |      |
future.                                                     |____/_____|______|

Once at the top of this platform, move to the right. Two more zombies will fall
in this area. Kill those two and you will approach more fire spitting pipes. As
you approach them, another jet pack enemy will appear. Kill him and jump over
the pipes when you get a chance. At the top of the pipes will be another zombie
so quickly kill him. This part can be a little tricky. Fall down onto the
conveyor belt. The conveyor belt will keep moving to the left, which will lead
you into a wall of spikes. Move under the pipe when fire isn't being shot
through it.

Jump to the next conveyor belt and kill the zombie that falls down. This
conveyor belt will also move to the left. Be careful because on the right half
of the conveyor belt will have some fire shooting up. Jump to the next conveyor
belt before you get burned. This next conveyor belt will be the first that you
see that will move to the right. Again, it will move into a wall of spikes and
again, another zombie will fall onto this conveyor belt. Kill the zombie and
jump onto the next platform. Another jet pack will appear, quickly kill him.

Go under the pipe while it's not shooting out fire. Jump to the next conveyor
belt. This conveyor belt will push you to the left. Watch out for this area
because it's a little tricky. You have to jump past the pipe that spits out
fire from the ceiling. You will land on a small conveyor belt which will move
you to the right. Right under that conveyor belt is fire spitting upwards
towards you. You will have to quickly jump to the conveyor belt to the right.
This conveyor belt will move you to the left. Jump up and jump along the edges
to get to the highest platform. Kill the zombie up there and enter the door.

Now you will be back in the streetside setting. Move to the right and you could
jump onto some boxes. From here you could take two paths, I highly recommend
the higher path. To get onto the higher path, you need to jump on top of the
boxes, then make some wall jumps to get on top of the canopy. Kill the goon
running around up there. As you continue on your way to the right, a ninja will
hop out of the fifth window and throw a shuriken at you. Quickly kill him and
continue to the right. Kill the goon on the next canopy and fall off when you
reach the end to land on the ground.

As you approach the boxes, a ninja with shurikens will appear on top of them.
Kill him quickly and jump over the boxes. When you get over them, pay attention
to the windows. A goon will break through the third window and fall all the way
to the ground instead of onto the canopy. Quickly kill him and continue to the
right for another goon. Once you have killed him, jump up to the top of the
Bill building by wall jumping. Kill the ninja on top of it and fall off to the
right. Kill that ninja and go through the garage door for the next area of this
level.

In this factory setting, there's a few paths you could take at different times.
I will list what I personally believe to be the easiest path to take. Start out
by going to the right. Wall jump your way all the way to the top of this area
and you will reach a platform with two gunners. You will be below them but you
could still jump and kill them from underneath them. When they are both killed,
you could jump in between the two higher platforms above you and land on the
one to the left.

Jump to the right and a jet pack enemy will appear to you right. Kill him and
climb along the higher platforms starting from the right. Kill the two zombies
along these platforms and get on the highest possible platform you can reach
from this area. From there, you could wall jump all the way to the top of this
area. Destroy the turret to the right and fall down that small pit area. A jet
pack will come down in the middle of the screen when you fall down there.

Climb to the top of this area and kill the two gunners along the way. The last
platform will have a zombie on it. Kill the turret and zombie to your left and
jump along those platforms to gain access to the higher platforms. You will
approach another gunner and jet pack enemy to kill. After you have disposed of
them, move to the right and jump onto the boxes. Jump onto the moving platform
when it starts moving to the left again. Kill the gunner to the left and jump
where he was standing when you get a chance.

Jump onto the next moving platform and kill the zombie and gunner to your
right. Jump up there once you get a chance to. Jump on the boxes and kill the
gunner to your left. Now start jumping along those platforms to continue on
your quest to the top. Go all the way to the left where the turret is and
destroy it. Wall jump your way to the top of this area and kill the jet pack
enemy up there. Move to the right once you reach the top and go through the
doorway for the final area of this stage.

Move to the right and jump over the boxes. Fall to the right of them and get
under the gunner. After he finishes shooting, jump and punch him. Let the hawks
fly by and then jump over this box and continue to the right. Kill the next
gunner and let the hawk fly by. Once the path is clear, wall jump up to the
higher platform. Fall off to the right and kill the gunner and hawk at the
bottom. Another hawk will adjust its height for you so kill him too.

You will see a gunner at the top of this platform. He won't shoot until he sees
you which means you are safe to wall jump up there at any time. Once you get up
there though, it's a different story. You will need to quickly jump over his
shots and punch him before he can hurt you. Once you have killed him, kill the
two hawks that will appear, one from both sides. Watch the gunner on the bottom
and wait until he is all the way to the left. Jump over him and walk into the
door.

This boss is fairly tough considering it's the first boss of the game. The only
thing he will do is run from side to side. He will charge into the walls and
shake the room. When the rooms shake, you will fall down from the higher
platforms and for some reason, stop in the middle of your jumps. Just as he
turns around, he will throw a grenade at you. Those are his two only attacks
but you could punch the grenade too. Just punch him whenever you can but don't
get too close. Always punch and run away as he gets stunned. If you just keep
punching in one spot, you won't last very long. Just do that and wall jump over
him to avoid his charge and you'll be fine. After you defeat him, just run to
save the hostage.

====================
Stage 2
====================

Just to note, the enemies have the same patterns as the previous stage, they
just have different models. Start moving to the right. Once you reach the
horse, two hawks will appear from the right. Quickly kill them and continue.
Kill the next goon and continue. You will run into a gray barrel. This barrel
will drop and roll towards you. You could destroy it or you could just jump
over it, do whatver you feel more comfortable with. There will be another goon
waiting for you as you jump the barrel so kill him quickly.

Keep moving to the right and you will see some barrels on the roof of one of
the salons. The three barrels will drop and roll towards you. Avoid them and
kill the next goon you see. You will run into two more barrels. Avoid them one
way or another and kill the goon. Wall jump up these boxes and get onto the
roof of the next building. Kill the goon on the top of this building and
continue to the right. Kill the hawks and goons along the roof and jump onto
the next roof. Fall onto the wagon at the end and let the barrel roll under
you. Kill the goon and hawk to your right and then enter the building.

Go to the right and fall down in between the floor boards. Go to the left side
of the screen and go as low as you possibly could. Kill the two bats and the
dog here and grab the power items that they will drop. Move all the way to the
right and switch to the digger art attack. Use it to go down and kill the
gunner and bat down there. Wall jump to the higher platform on the left and
kill that gunner. Use the digger art again and fall below to the lower
platform.

Immediately kill the gunner once you land and move to the right. Kill the next
gunner and continue on your journey downward. You will fall down a pit and see
a path to the left. Immediately take that path and kill the gunner and bat.
Jump over the small gap and make sure you are on the far left. Use the digger
art to fall below and kill that gunner. Use the digger art one more time and go
through the sand here. Quickly kill the gunner when you land and move to the
left. Kill the two gunners here and move to the far right.

Again, use the digger art to go through the sand to get to the lower platform.
Kill the gunner where you land and move to the left. Fall down one more time to
the last platform and kill the gunner and dog here. Now all you have to do is
move to the right. This section can be as hard as you make it. There will
constantly be carts rolling in from the left with spinning blades in front of
them, touch them once and you're dead.

Immediately move to the right and kill the bats. The first cart should approach
you just as you see a higher platform. Jump upon the cart and let it bring you
towards the platform. Jump up and wall jump to get on top of that platform and
start moving to the right. Kill the bats and the gunner. Fall down when you
reach the next platform. Just then, another cart should be coming by. Jump onto
it and get onto the next platform. Move to the right and kill the gunners and
bats here. You should be able to jump to the next few platforms. Kill the
gunners and bats as you approach them and stick to the high path on your
journey to the end of this cave.

This section isn't too difficult at all. It does however take a little bit of
patience. You will see numerous black squares along the background. There will
be three types of blocks that will appear in sequential order, green, yellow,
and then red. You can jump onto the bricks as they flash without falling
through. Just keep jumping and wall jumping until you reach the top. When you
reach the top, just move to the right and you will enter the boss area of this
stage.

The boss of this stage is fairly tough. One thing you need to keep in mind is
he is invincible when he is curled up into his little ball. He will only move
while in his ball form too so be very careful since he can hurt you but you
can't hurt him when he moves. He will just jump onto random platforms and
scream at you. If you are caught in his shockwaves you will be hurt. The only
time you could attack him is before and after he screams while he isn't in his
ball form. The best way to kill him is to wait until he jumps on a platform and
avoid him at on the ground. When he turns human for a moment, jump and hit him.
Then you could get under his shockwaves. Another great strategy is to get
behind him and keep punching him before he morphs into the ball again. Just
keep avoiding his attacks and hitting him until he dies. Just move to the right
to free the hostage for the next stage.

====================
Stage 3
====================

Move to the right and jump over the first wall. There will be two lasers above
you, the one to the left will shoot down at you. Quickly avoid it and continue
to the right. Kill the gunner below and you will see some debris fly up. It
will land on the ground again, it will be the top half of the robot gunner.
Quickly kill him again and kill the laser on the next wall. Jump over it and
continue to the right.

Watch the lasers on the ceiling because if you stay in one space for too long,
they will shoot down at you. Kill the two cogs and you will later approach a
robot. You need to kill all three parts of it as it disassembles. Keep moving
for more gunners. Wall jump up the next walls and kill the next robot. Jump
onto the next wall. You couldjump this gap to avoid all of the lasers and the
gunner. Kill the laser on the next wall and wall jump over that wall.

Kill the next gunner and keep moving to the right. Kill the gunner and the next
laser. Jump the wall and kill another gunner. Keep moving and you will approach
one last robot. Kill that robot and enter the next door for the second area of
this stage. Let the first train roll by overheard and then jump up there.
Follow the path the train takes to the right and you will reach a pit. Let the
sentry shoot first and then jump down there. Kill the sentry and robot and let
the next train roll by.

Jump up there and wait at the next train when you see the higher platform. Wall
jump off of it and onto the roof of the train as it approaches. Use the art
attack to kill the sentry ahead and move to the right along the platform. Kill
the robots and fall downthe next pit when you reach it. Let the train fly by
overhead and you could quickly jump behind it. If you jump up there really
quickly you could just run along this path until you reach the next pit. Kill
the sentry and robot in here and let the next train go over you. Jump up behind
the next train and pass the first platform. Wall jump up the next and kill that
sentry. Move to the top right for the next area.

Fall down to the right and land on the platform right below you. Move all the
way to the left and use the digger art. Go down and fall at the end. Land on
the platform in between the two paths and go to the right. Fall down and land
on the platform next to the laser on the left wall. Fall down the pit to the
left and avoid the flames. Watch out and make sure you don't fall all the way
and get hurt. Avoid the lowest flame and jump onto the platform as it's moving
to the right. Kill the robot in front of the door and jump to it while avoiding
the flames.

This area really is not too complicated at all. Jump just along the moving
platforms will killing all of the robots in your way. Be very careful and make
sure not to fall into the electric current along the bottom of the screen. Take
your time and take a break on every stationary platform that you pass along the
way. It shouldn't be too difficult if you just keep using your art attack to
shoot down all of the enemies ahead of you before you reach them.

The boss of this stage is difficult, he's just a little tough to reach. Let the
spiked ball go by you and wall jump to the upper right platform. Climb to the
top left area here while avoiding the ball and you will approach two hands, one
coming in from each side at a time. Move to the right up here and climb to the
top of this area and then move to the left. Climb to the top of the head and
attack it. It will shoot out and make a figure eight around the screen. Just
keep attacking the head while avoiding it and the hands until it explodes. Move
to the right to free the hostage for the end of this stage.

====================
Stage 4
====================

There aren't any new enemies in the beginning of this stage so it won't be
anything new to keep an eye out for. There are a lot of jet pack enemies in
this stage flying around all over the streets. They will always appear so long
as you move. I would advise you to try to avoid them all at all costs. If you
have to, you could kill them. However, don't stay in one spot for too long or
they will eventually shoot you.

Move to the right. You do not have to jump over the cracks in the sidewalks
since you can't fall down them. However, you should still keep an eye out for
them. Some will shoot flames out of them so make sure not to get burned. The
only other enemy you need to keep an eye out for in the beginning of this stage
is zombies. Most will appear on the ground by a few will drop from the ceiling
so keep an eye out for when you see them crawling around up there. Just keep
moving to the right jumping over the obstacles until you reach the next area of
this stage.

In this new area of the stage, you will see a moving platform moving downward.
Jump onto it until it reaches the bottom. Jump towards the platform on the left
and land on it. Fall off the platform to the left and land on the next lower
platform. Fall down to the left again and skip the next platform. Pay careful
attention because you will eventually land in fire. Before you hit the fire,
wall jump to the upper right platform of that area.

Kill the gunner on the platform here and fall down to the right. As you fall,
move to the left. Land on the next platform to your left and you'll see a
moving platform moving to the right and left. Land on it and duck to avoid the
lasers. Fall off along the left wall before the spikesn and land on the second
platform to the right. Kill the gunner and there and dig down below for another
gunner. Kill him and fall onto the moving platform below this platform. Move to
the right side of the screen killing the two gunners and zombie in your path
for the next area.

The current over hre will slowly push you to the left. If you want to move
quicker in this area, just jump to the left instead of walking. Keep moving to
the right and after you pass the second support beam on the top, two sharks
will appear. Kill them and jump onto the platform when you reach it. Kill the
gunner there and advance to the right. Kill the shark and use an art attack to
kill the gunner to the right. Wall jump to the higher platform here and kill
the gunners up there while moving to the right.

Jump to the next platform and kill the gunner sitting there. Jump into the
water to the right and kill the two sharks. Wall jump to the top of the next
platform you reach and kill the gunner walking around at the top. Fall into the
water to the right and there will be three sharks that approach you. Kill all
three of them and get on the platform at the end. Kill the gunner and advance
to the right for the next section. This section is just like one from the
previous level. Just jump onto the platforms as they flash there and climb your
way to the top.

Right away in this factory, you will see a conveyor belt to your right. Hop
onto that conveyor belt and keep moving to the right. Kill the jet pack enemies
at the end and use the moving platform that will move up and down to get to the
higher platform. Hop onto the next moving platform when it is as high as it can
go to avoid the flames and immediately jump to the next platform. Keep moving
and kill the two jet pack enemies and one zombie as you approach them.

Wait for the fires to die down before you wall jump up the next platform. Kill
the jet pack enemies and use the moving platform when the fire is down to get
to the higher platform. Jump across the conveyor belts while killing the jet
pack enemies. Kill the zombie when you reach it and wall jump up the walls when
the fire is down. Move to the bottom right of this section while you kill the
four zombies. Go through the exit for the boss of the stage.

This boss is actually really simple. He only has three real attacks, and that's
if you consider him running an attack. He will kneel and shoot flames across
the ground. Once you see him kneel, jump to the platforms opposite of him. He
will then run to the other side. Jump down behind him and keep punching him. He
will jump. You need to jump as he jumps and make sure you aren't on the ground
when he lands. Then the process will repeat. Keep fighting him until he dies.

====================
Stage 5
====================

*Please note - Before you start this level, remember to horde up art attack
points. The last boss is a lot easier when you have the full sixty art attack
points and my strategy for it will only include a way to beat the boss with
those points.

Move to the right and go over the wall. Land on the conveyor belt and start to
kill all of the robots in this area. There should be a total of four. When you
have killed all of them, jump over the next wall and continue to the right.
Just move along the ground and you will run across four simple robots. No
serious threats at all. Kill all of them and wall jump over the next wall. Jump
up and land on the platform just under the windows above you. Kill the flying
dog robot and continue to the right.

Land in between the next two small walls and kill the little bug robot on the
ground. Jump and kill the sentry robot that shoots wind which will push you
back. After that robot is dead, continue to the right. Kill the small bug robot
and you will approach another wall. You will see an orb floating down towards
you. Let it come down to you and kill it. After it's dead, wall jump up this
wall and continue to the right. Just keep jumping over the rest of the walls
and kill the small bug robots until you reach the next section.

The toxic sludge level will keep rising in this section. It looks like it rises
quickly but don't worry because it's easy to keep moving upwards at a steady
rate. You will need to wall jump up the first platform. Wall jump again to the
next and kill the robot on that platform. Wall jump up to the left and kill
these two small robots. Now keep going up by wall jumping and you will notice a
split in paths. Take the path on the left and keep wall jumping to the top.
Just keep climbing to the top and you will run across a lot of gunners. Kill
them and the flying orbs on your way to the top and exit when you reach the
top.

This area is on a rocket ship flying through space. There will be a force
pushing you to the left while you are on the higher platforms. Start moving to
the right and jump and duck to avoid the asteroids that fly towards you. You
will reach a lower platform. Kill the robots on this lower platform and move to
the right. Jump onto the higher platform again and you will notice the force
pushing you to the left. Continue to the right on this platform and avoid the
asteroids as they approach you. Approach the cock pit for the next area.

Move to the right and kill the flying dog as it approaches you. Jump onto the
small platform above the spikes after the dog is dead. Jump to the right and
kill the sentry shooting wind towards you. Jump over two higher platforms and
turn around. The sentry shooting wind will shoot back to the right. Jump and
let it push you all the way to the right. Punch the orbs as you approach them
and you will drop at the end. Move to the right and get onto the higher
platforms. Make your way to the sentry in the upper left corner of this
section. Let it push you to the right and land on the next platform. Hop onto
the moving platform and wall jump to the upper right when you get a chance.

You will start the next section falling to the bottom. Keep trying to move to
the right and land in the first break in the wall. Jump onto the platform to
the right and make your way to the top by using the moving platforms. Work your
way all the way to the top and kill the robot at the top. Move to the right of
this new section and jump onto the higher platform. Move to the right and use
the digger art attack to get on the other side of the wall. Staying on the
higher platforms will help you avoid enemies. Move all the way to the right and
fall down the hole when you reach it.

Move to the right and wall jump to the top of these platforms. Move across
these platforms and you will reach a wall. Fall down in front of it and kill
the robot there. Use the digger art to go under it. Wall jump to the top of the
next platform and you will reach another wall you will have to dig under. Get
to the right of the sentry shooting wind. You will need to jump just before it
shoots so you could get on the top of the wind cyclone. Move to the right and
jump out of it to fall down the whole where there's a platform that won't hurt
you.

Kill the two gunners to the right and jump to the top of this platform. Kill
the robot at the top and continue to the right. You will see an exit sign
below, do not go that way since it's a trap. Continue along the higher
platforms. Go across the conveyor belt to the right and onto the next platform.
Kill the sentry and move to the right along the moving platforms. Get to the
top right of this platform and kill the sentry. Go to the exit and free the
hostage. You will have to fight the boss after the hostage this time.

If you had saved up your art points for the full sixty like I noted at the
beginning of this stage, this is a very simple fight. Jump onto the higher
platform and move towards the boss. The boss will jump straight up and then
land. It will jump again and to the other side of the screen. That is the only
thing it will do. Just attack it when it jumps straight up and avoid it when it
jumps from side to side. After you destroy it, you will fight the same boss as
the boss of the future stage. Just use the flash art attack three times and it
will be destroyed, it's that easy!

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3. - I T E M S                                                             TD03
===============================================================================

HEALTH        The Health icons will appear as a small box with a large heart
             sticking out of the top. These actually don't show up too often
             so make sure to grab them when you spot them. They will only fill
             up four bars of your health bar.

EXTRA LIVES   Extra Life icons appear as the same icon in the lower left hand
             corner of the HUD (Heads Up Display). These come very rarely so
             definately make sure to grab them when you can. An easy way to
             obtain these is by having a score of 10,000.

POWER         The Power icons will appear as a circle with a P in the upper
             left and a W in the lower right. You will get six power points.
             These power points will go towards your art attacks. Those art
             attacks are you special abilities. You will gain a new attack
             after each level. For more information about the art attacks,
             check out the weapons section.

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4. - E N E M I E S                                                         TD04
===============================================================================

This section briefly describes the different enemies throughout the game. I
will just list them under the same name even though the models may appear
differently for the sake of saving time. So for example, the bats in the second
level are the same as the hawks. This will just save time so I don't have the
same enemy listed multiple tiems with just different names.

GOONS         These enemies are the common enemies you will run across. All
             they do is run along on the ground and try to attack you either
             with a weapon or by sliding into you and kicking you. You could
             just stand in one place and punch them when they come to you or
             you could run straight after them and attack. Both strategies are
             simple and effective.

JET PACK      The jet pack enemies fly around in a pretty much random pattern
             based on where you are in relation to these enemies. You could
             just go right under them and never slow down and they will fly
             right off the screen and disappear from harm. Whenever he gets
             low enough he will shoot at you a few times and then fly straight
             up and disappear.

ZOMBIE        Zombies will drop down from the ceiling. You will see what
             appears to be a goop of sludge moving on the ceiling. As you
             approach it, it will fall. Once it hits the ground, it will take
             the form of a zombie and start walking around aimlessly on
             whatever platform it lands on.

NINJA         There are two types of ninjas that you will encounter, The first
             ninja will walk around swinging his trusty katana. The other type
             of ninja will appear from his stealthy position and duck to throw
             shurikens.

GUNNER        Gunners will just sit in one stationary position and shoot at
             you. They will appear as random models but all they really do is
             crouch, stand, then shoot. They repeat that process until they
             either die or go off the screen.

HAWK          Hawks will simply fly across the screen. They will sort of sway
             up and down as they move from right to left. Most of the time
             they will just start off kind of high on the screen and fly at
             whatever height they're at. Some will actually stop and adjust
             their height based on your position and then they will fly
             towards you.

DOG           The dogs will just slowly walk around and occasionally jump up
             and down. Them jumping will make it slightly more difficult for
             you to successfully jump over them so your best bet is to just
             quickly kill them right away.

CROSS         These look like small X's and will spin around on the ground.
             All they really do is roll from side to side and they will
             occasionally jump. If you see them approaching you, try to kill
             them or get onto a higher wall. Chase them and kill them because
             they're a lot easier to kill from behind than in front of them.

ROBOT         Some robots are a bit strange. They move fairly slowly as they
             approach you. When they are relatively close, they will stop. You
             will see them disassemble. You will have to kill all three
             individual parts. If you don't kill all of them, they will slowly
             mold back into shape and fly straight at you even faster than
             they used to move.

SENTRY        Sentries will just stay in one spot. They will shoot in your
             general direction but they won't adjust their height. They shoot
             once and take a break to cool down, then they will shoot again.
             Kill them as they cool down.

SHARK         You will spot these enemies in the sewers. You will see rippling
             waves as they approach you. Some of them will jump out at you
             while others will just swim into and through you. All you have to
             do is hit them once, even if they are under the water.

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5. - A R T   A T T A C K S                                                 TD05
===============================================================================

One thing that makes this game unique are the art attacks. There are a few art
attacks that will be necessary to beat the game while there are others that
will just aid you in your quest through time. All arts will take a certain
amount of power from you so use them wisely. You can, however, regain your
power through dropped items by killing enemies. To use them, just hold up and
press the attack button.

BEAM          You start off with this ability. Each shot will take away two art
             points from you. Towards the end of the game, you could use this
             a lot without worrying about running out of power.

DIGGER        This comes in use in the second stage and comes in handy in prior
             stages. It will use four art points every time you activate it.
             All it does is allows you to dig through certain soft sands to
             reach lower platforms.

STOP WATCH    The stop watch will give you a small advantage over some enemies.
             It costs a hefty eight points to use though so use it wisely.
             What it does is freezes all of the enemies in place. It will
             however keep platforms moving.

EARTHQUAKE    The earthquake attack can really help get you out of some jams.
             It costs ten art points to use but it can be worth it at times.
             What it will do is freeze the screen and kill every enemy on the
             screen. Just keep in mind that it won't kill bosses.

FLASH         This art attacks is similar to the earthquake art attack except
             it is a lot more powerful. It costs twenty art points to use but
             it is definately worth it again the boss. It will freeze the
             screen and kill all of the enemies on it except for the bosses
             just like the earthquake attack.

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6. - D I S C L A I M E R                                                   TD06
===============================================================================

This FAQ/Walkthrough is copyrighted © 2007 to Frank Grochowski. International
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