*****************************************************************************

                        The World of Card Games FAQ
                            For the NES/Famicom
                      Version 1.0 (Created 2/24/2010)
                              By Devin Morgan

     This file is Copyright (c)2010 Devin Morgan. All rights reserved.

*****************************************************************************


Table of Contents

1. What's New
2. Introduction
3. Controls
4. Game Modes
5. Copyright Notice

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.0 (2/24/10): The first version.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

The World of Card Games is a game released by Sachen, where you can play four
different types of card games. As you would expect, these are card games you
don't normally see, such as Clock Solitaire or Fan Tan. They are simple in
nature, and relatively easy to learn how to play, so it is a fun break from
the more complex games out there. In any event, there are only card games
here, so if that is not your thing, move on, otherwise check this out.

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
-=-=-=-=-=-=-=-=-=

Control Pad: Move cursor

Start: Select game/option

Select: Move cursor (on title screen)

A: Select the currently highlighted card

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  4. Game Modes -=
-=-=-=-=-=-=-=-=-=-=

==============
Omnibus Hearts
==============

This game starts off with each player being dealt 13 cards. You are the South
player. The player who has the 2 of Clubs must send out that card first,
otherwise any card can start the game off. The first player begins by placing
one of their cards face up in the middle area (this is called the trick).
Each player, going counter-clockwise, must send out a card in that same suit.
After four cards are in the middle, the person who threw the highest valued
card in the suit "wins" those cards. If you don't have a card for the
currently-played suit, you can throw out a card from another suit. The suit
of the first card sent out is the lead card, and the highest card from that
suit wins those cards. This can come in handy as the game progresses.

As the name suggests, the Hearts (cards in the suit of hearts) are the ones
you want to avoid winning. They are the penalty cards, which will lower your
score in the end. You can strategize what to put out based on what other
players have in the middle area currently, or if you are the first one to put
out a card in that round, you can take a guess as to what other players might
have. The Queen of Spades is also a bad card to have, so forcing someone to
end up with it can be helpful to you.

After all players have no cards remaining, the penalties are assessed, losing
points for each Heart card in your possession (if you have a 2 and 3 of
Hearts, you will lose 5 points from just that). If you end up with all 13
Heart cards, you will win a lot of points, but that is a rarity of course.
However, if you have the 10 of Diamonds, you will gain 10 points, so you will
want to win the trick where it is being played.

The person with the highest point value wins.


=======
Fan Tan
=======

This card game bears a great resemblance to the game of Dominos. Starting
off, there are no cards in the middle area. Gameplay begins from the number
7, so the first card of the game placed in the middle area must be a 7. From
there, you can advance the suit in either direction from the 7, by placing a
6 or 8, or by placing a 7 for a different suit. Each player can only throw
out one card per turn.

If you don't have something to continue the line currently in the middle
area, you can still throw out a card in an attempt to block the others. If
you throw out a card that won't continue a line in the middle, it will be
placed on the side of the board (the other players' cards will be face down
so you won't see what they are trying to block). For example, if there are
four 7's on the board and nothing else, and you don't have a 6 or 8 to add to
them, you will have to throw out any card.

The best approach is to look at what you have in your hand and compare it to
what is currently on the table. If for instance you only have one diamond
greater than 7 in your hand, it can not be put into play right at that
moment, and it is a "controlling card" (8 or 9), you should hold onto it for
a while since it will force the other players to discard their high-valued
cards, adversely affecting their scores later on. Then, you can put those
cards into play at your own leisure with no consequence.

Essentially, you are trying to get as many of your own cards into play as
possible while limiting the amount of cards your opponents can play. Just be
careful not to corner yourself, making you stuck with all sorts of cards on
the side in the end! The Ace is the low card, and the King is the highest
card.


=============
Chinese Rummy
=============

The game begins with each player being dealt 6 cards, with four placed face
up in the center area (the discard pile). Each player takes a turn where they
need to match one of their cards to one of the face up cards in the middle.
If no match can be made, you add one of your cards face up to the middle. To
make a match, the sum of the two cards must equal 10 (for example, if a 4 is
in the middle area, you need a 6 to match with it; if a face card is there,
you need another of the same card to match with it). After you make a match
(or don't make a match), you draw a card from the deck which will either be
placed face up in the middle, or will make another match that will be added
to your side as well.

If you make a match, it will be moved to the side of the board facing your
player. If a second match is made with the card you draw from the deck, as
described above, that will go to your side of the board too. The game ends
when all players are out of cards. When you make a match, you gain points
based on the face value of the card being displayed on the side of the board
(J, Q, K, A count as 10 points). Generally, the more matches you make, the
higher your score will be in the end. Only hearts and diamonds are displayed
on the sides of the board when you make a match, or the Ace of Spades. Only
those cards will contribute to your score.


=========
The Clock
=========

In this game, also known as Clock Solitaire, cards are dealt to 12 spaces,
arranged in a circular pattern (like a clock, of course), with one card
placed in the middle. All of the cards are dealt face down. Each position
corresponds to a certain value (A = 1, 2-10 = 2-10, J = 11, Q = 12, K =
middle). The idea of this game is to move each card from where you find it,
to the appropriate stack. So for instance, if you find a 6 in the 9 stack,
you move the 6 to the 6 stack, and then take the top card from that stack and
move it to its proper location.

The game continues onward until all cards are in their proper positions, or
until all four King cards are uncovered and returned to the center area. If
you find all four Kings first, that is considered losing. The game is very
straightforward, so there is no real thinking involved. You simply press A
repeatedly and watch the game play itself pretty much, until you win or lose.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  5. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=

This file is Copyright (c)2010 Devin Morgan. All rights reserved. Please view
the following URL to see the list of sites that are allowed to post my work:

http://www.freewebs.com/dbmfaqs/allowlist.html

This list is comprised of sites I know and trust well. If your site is not on
the aforementioned list, you are currently not allowed to post any of my
files on your site. Please respect my work and do not steal it or post it
without my permission. I only want my most recent work to be available and I
do not feel that can be achieved if others take from me without my knowledge
or permission.

If you are writing a FAQ for this game as well, and would like to use some
information, credit me for what you use. Please do not rip me off, as that is
blatant plagiarism and such will not be tolerated.

If you wish to contact me, do so at dbmfaqs(at)gmail(dot)com. Please only
contact me if there are corrections to be made to information that's
currently included. Thanks!

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=