_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____ _ ____ _ _
|_ _| |__ ___ | _ \ ___ ___| | _____| |_ ___ ___ _ __
| | | '_ \ / _ \ | |_) / _ \ / __| |/ / _ \ __/ _ \/ _ \ '__|
| | | | | | __/ | _ < (_) | (__| < __/ || __/ __/ |
|_| |_| |_|\___| |_| \_\___/ \___|_|\_\___|\__\___|\___|_|
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This FAQ was made for the NES FAQ Completion Project. You could contribute to
this yourself! Just check out Devin Morgan's web site about it:
http://faqs.retronintendo.com
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
T A B L E O F C O N T E N T S
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1. - Controls...........R01 This whole FAQ/Walkthrough is designed for
2. - Walkthrough........R02 easy access. That means that you can press
3. - Weapons............R03 ctrl+f and a search box will appear. In that
4. - Bosses.............R04 search box, type the code to that section,
5. - Enemies............R05 it is to the right of the name in the Table
6. - Strategies.........R06 of Contents and hit search until your
7. - Items..............R08 browser brings you straight to your desired
8. - Passwords..........R08 section.
9. - Disclaimer.........R09
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1. - C O N T R O L S R01
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
D-Pad - Move
A - Jump
B - Attack
Start - Pause
Select - Switch Weapons
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
2. - W A L K T H R O U G H R02
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________
Chapter One
_________________________
Start off by moving to the right. You will see a small pink crate, behind it is
an enemy aiming a gun at you. Once he appears on the screen, slowly approach
him while crouching under his shots. You can walk in front of the crate so you
don't have to jump over it. When you get close enough, punch him a few times to
kill him and he will drop some ammo for you. Jump on the yellow crate behind
him and onto the higher platform to the right. Wait right before the door and a
quick enemy will hop out of the door. Just hit him once to kill him. Quickly
continue to the right and collect the ammo.
Keep moving to the right until you see another pink crate. Again, behind this
crate is an enemy with a gun that will attempt to shoot you. Just keep
crouching as you get close to them or you can shoot them since you will have
some ammo by now. Keep moving to the right and don't slow down until the first
door you pass goes off the screen to the left. There will be a few quick
enemies here which will go down with one hit. Grab the ammo in the bottom right
corner of this area and then hop on the crate. Use these crates to climb up to
the top of these platforms.
When you reach the top, start moving to the left. You will reach another pink
crate, and again, you will see an enemy with a gun trying to shoot you. Crouch
as you approach them and fight him off when you get close. Keep moving to the
left and you will see an enemy constantly shooting on the lower platform.
Timing is important here if you don't want to get hurt. Try to drop in front of
him just as he is shooting. When you get down there, hit him a few times until
he dies and continue to the left.
Jump over the large gap and again, behind the pink crate is another enemy with
a gun. Crouch as you approach them to punch them or simply shoot him a couple
of times. At around the same time, you should see an enemy running towards you,
hit them once to kill them. Go to the left a little more to jump over another
gap. Jump onto the crate at the end to jump onto the higher platforms. Keep
climbing to another platform and start running to the right.
Kill the quick enemies that come out of the first door and approach the next
gunner behind the pink crate. Kill him and continue to to the right. You will
see a higher platform, don't bother jumping onto it. Kill the enemy on the
lower platform that is hiding behind the pink crate. Be careful because when
the quick enemies from the higher platform will turn towards you when you are
below them. Anyways, when you kill the gunner, fall down the large gap to the
right. Try to stay on the left side as you fall. Behind the next pink crate is
another gunner. You will reach another pink crate which for some reason doesn't
have a gunner behind it. Just run into the door to the right.
Move to the right and as you approach the crate, you will see a quick enemy
fall from a higher platform towards you. Quickly kill him. Go to the right only
if you need health. You will approach a bomb that as you walk towards it, it
will shoot into the air and then will shoot bullets out in both directions. If
you duck, it will shoot the bullets right away. The trick is to duck just as it
is around your head so you will still duck under the shots. When you are ready,
advance by climbing up the platforms. When you reach the platform that is on
fire, a quick enemy will run towards you. There will be another quick enemy two
platforms higher than that one. Another two platforms will have a gunner. Once
you reach the top, advance to the right.
Avoid the higher platforms here and continue to the right. As you reach the
first part that is on fire, a quick enemy will charge you. After you kill him,
jump over the fire and to the right. Jump onto the next crate and onto the
higher platform when you reach it. Kill the gunner and jump over the next patch
of flames. Stay on the lower platform and kill the quick enemy that comes from
the door before you jump over the fire. Jump over it and keep your eyes on the
doors for more quick enemies, kill them before they hurt you. Carefully
approach the pink crate and kill the gunner behind it.
Fall down the gap to the right of him but stay to the left. If you fall on the
right side, you will land in flames so stay to the left. Kill the quick enemy
that comes out of the door to the left and continue to the left. Duck under the
next land mine that shoots high shots. Go to the left, if you don't mind losing
some health, fall down and kill them. If you don't want to lose health, I
suggest throwing grenades at them. Stay on these higher platforms here as you
move to the left. Keep jumping across these until you have to fall at the wall.
Kill the quick enemies here and use the crates to climb up a couple of
platforms.
Duck under the mine again just before it goes off to avoid it. Fall down the
next gap and hug the left wall. Land on the crate and jump over the flames to
the right. Kill the quick enemy that will come out of the door. Continue to the
right and grab the item just before the wall. This is fuel for your jet pack.
Stick around here and keep killing a few quick enemies that come out of the
door until they drop a few more jet pack fuel pick ups for you. Once you have a
few so you have a lot of fuel, use it by jumping and then pressing up. Fly to
the ceiling and then move to the right. Fall down the gap and hug the left
wall. Kill the gunner just after the pink crate and run to the right to get out
of the hangar.
This part of the chapter is very straight forward. Just keep moving to the
right until you reach the boss. A few things to look out for is that there are
a couple of gunners sitting on the wings of the planes. Every now and then you
will also see an enemy appear on the screen with a jet pack. Kill these quickly
because they can be pretty dangerous. On the roof of the buildings and on the
ground as well is some small missile pods that will shoot missiles straight up.
Time your jump to avoid the missiles. The last thing to look out for are bombs
that are floating in the air. Just avoid these the best as you can.
Now you will face the boss here. You should have plenty of ammo and jet pack
fuel saved up from earlier in this chapter to make quick work of this boss. You
will notice that the front of the helicopter has an open cockpit so the pilot
is exposed. That's some brilliant military engineering right there. Obviously,
you have to use your jet pack to fly in front of him and to shoot the pilot a
few times. If you are ever short on ammo or jet pack fuel, avoid the bullets
and kill the quick enemies that hop out of the helicopter to collect the items.
_________________________
Chapter Two
_________________________
Start off by collecting the ammunition to the right and enter the house. As you
enter the doorway, you will notice a gunner shooting at you. Get close enough
to kill him however you'd like whether it's with a handgun or your fist. After
a couple of seconds with him on screen, a quick enemy will start to run towards
you, make quick work of him as well. Move a little further to the right and you
will notice a small tank. He is too low to hit with anything other than a
grenade, but you are better off jumping over it. Once you jump over it, you
will have to quickly kill a quick enemy.
At the end of the kitchen you will notice a couple of enemies right away. There
will be a gunner shooting at you, a quick enemy running at you, and a small
remote control tank slowly moving towards you. What I suggest is as you
approach this room, move very slowly. The quick enemy will come out first and
the gunner and tank will remain off screen. After you kill the quick enemy take
out your grenade and get closer until they both appear. Crouch under the gunner
shots and throw the grenade when the tank is in front of the gunner. Stay
crouching and just switch to the pistol to kill the gunner that is still
shooting at you.
As you continue to the right a little further, another quick enemy will start
to run to you. Kill him quickly and pay attention to the background. You will
run into a crouching gunner just a little after the fire place. Kill him
quickly and exit the house via the back door. Run along the path and you will
notice two remote control tanks. Jump over them and immediately after the
second one, another quick enemy will charge you. Kill him and continue to the
right where you will see another quick enemy charging at you. From here, just
run down the path until you enter the next area of this chapter.
A quick enemy will immediately start to charge at you, kill him quickly. At the
second house, you will see a quick enemy running towards you with a gunner
right behind him. Kill the quick enemy and then you can focus on the gunner.
Move further to the right and kill the next quick enemy. Slightly after that
enemy is a gunner, as you approach him, a quick enemy will charge you. Kill
both of them with ease. As you reach the end of this house, a quick enemy will
pop out from right behind the house and basically right in front of your face
so think quickly. Run directly in front of the fire hydrant and crouch, the
bombs being thrown from the window will bounce right over you here.
If you wait in this spot for too long because the quick enemies will keep
coming from the left. When you get a chance, run under the window with the
bomber. When you see a fire escape on the next window, a quick enemy will come
down from it and charge at you. There will be another quick enemy charging off
the next fire escape. At the end of this building, another quick enemy will
appear and charge you. Quickly kill him and move to the right. At the top
window of the next building is, you guessed it, another bomber. Avoid them and
another quick enemy will charge off the next fire escape. Continue to the right
and under the next fire escape is a gunner, but no quick enemy. Kill the gunner
and continue to the right.
When you reach the cars, some quick enemies will appear. You should only run
into three total here. Also note that in the windows that is above the rearend
of the third car is a bomber throwing bombs from the window. However, he is so
high, these are incredibly simple to avoid. After this building, you will
notice another gunner you will have to kill. At the end of the next building is
another quick enemy. Right above where he spawns is a bomber in the window,
again his height makes it easy to avoid his attacks. There will be a bomber in
a lower window in the first half of the next building and a quick enemy shortly
after him. At the end of the building is another quick enemy and a bomber in a
higher window. After the building is a gunner that is pretty simple to kill.
Run to the right to enter the next area.
Just like when you enterred the previous area, a quick enemy will run towards
you at the start of this one. Kill him and just keep running to the right. At
the first building you will notice bombers in really low windows, two quick
enemies, and a new sentry gun floating in the air. If you move to the right and
stop only to quickly kill the quick enemies, you will be able to avoid all of
the chaos in this area. You will see another sentry gun. The way they work is
the white line, or the barrel of the gun, will move from the 6 o'clock position
to the 9 o'clock position. When it hits the 9, it will shoot a couple shots
while it aims to the ground again.
Kill the quick enemies and avoid the sentry guns and make sure you have your
pistol out for when you reach the fence. When you reach it, jump to the right
and shoot the bomber that is on top of the fence. Once you land, you will have
to quickly kill a quick enemy as well. Continue to the right and in the higher
windows is another bomber and shortly after him is a bomber on top of the
fence. Avoid the higher bomber and kill the lower bomber quickly. In front of
the next building is another gunner and right behind him is a quick enemy. Kill
both of them and continue to the right. You will notice another fire escape,
this time there will be two quick enemies that charge down from it.
You will reach a few more quick enemies that will come out of the next door you
run across. Before that door is a bomber throwing bombs from the low window.
Kill him with your hand gun and continue to the right being careful around the
door. The rest of this level gets hectic. All of the doors will have quick
enemies running out of them and a few will also come from the right as well.
There will also be bombers in every couple of windows as well as sentry guns.
The best way to finish this area is the same way you started it. Simply keep
running and only stop to quickly kill the quick enemies. Don't jump or turn
back for any reason. Once you reach the end, you will finish this chapter,
that's right, there's no boss here.
_________________________
Chapter Three
_________________________
You will start in front of a building with quick enemies coming out of the door
to the right. Kill a couple of them to collect the jet pack fuel from them.
Once you have some, use the jet pack fuel to go onto the roof of this building.
When you reach the roof, a jet pack gunner will come down and start to shoot at
you, kill him quickly. Jump over the obstacle to the right that spits bombs
straight upwards. On the next roof is a crouching gunner. Kill him and you will
see another jetpack gunner appear, kill him as well. When you reach the end of
this roof, use your jet pack fuel to reach the next roof. If you don't have any
fuel, fall to the right and kill some quick enemies for more fuel.
Immediately kill the crouching gunner to the right and avoid the floating mine.
Just avoid the obstacles on this rooftop until you reach the next roof. Kill
the jet pack gunner that will appear and avoid the floating mines. Use your jet
pack to reach the next rooftop, again if you are low on fuel fall down to the
right and kill some quick enemies for some fuel. Avoid these obstacles and jump
to the next rooftop. Kill the quick enemy that will appear from the door on
this roof and continue to the right while avoiding the obstacles. At the end of
the next rooftop a jet pack gunner will appear from the left. Just keep moving
and quickly jump onto the next, lower rooftop, he will go off the screen and
disappear when he stops to shoot.
Use your jet pack to reach the next high rooftop you come across. If you need
fuel, fall down to the right and kill a few quick enemies for some extra fuel.
Once you reach the next rooftop, a jet pack gunner will appear from the left.
Kill him and avoid the obstacles to the right. As you fall down to the much
lower rooftop, a jet pack gunner will appear from the left. As you land, a
quick enemy will come out of the door to the right. Kill them both quickly and
any other quick enemies that may come out of the door. Avoid the floating mine
and use your jet pack to fly to the top of this awkward rooftop here. From
here, just fall down to the right as you avoid the obstacles and another jet
pack gunner from the left, until you enter the next area of this stage.
Fill up your jet pack fuel tank by killing several quick enemies here. Use your
jet pack to fly up to the top of the building. Wait to the left of the building
for the small rocket launcher to shoot and then get close to it. Quickly
destroy it before it hurts you. Jump over the floating mine to the right and
kill the next stationary rocket launcher. Move to the right and kill the next
stationary rocket launcher. Fall down to the right and land on the lower
rooftop, kill the stationary rocket launcher here. Avoid the floating mine and
a jet pack gunner will appear in front of you, quickly kill him. Use your jet
pack to reach the next high roof. If you need fuel, fall to the right and kill
some quick enemies.
Kill the rocket launchers and mines up here and fall to the lower roof. Move to
the right as you avoid more floating mines and destroy the stationary rocket
launchers. Use the jet pack to climb over this next awkward rooftop. Avoid some
more mines while destroying another rocket launcher. As you reach the rocket
launcher on the other side of the awkward triangular roof, a jet pack enemy
will approach you from behind. Just avoid that last obstacle that spits bombs
straight up and move to the right to reach the boss.
This boss is incredibly easy. It may seem difficult since they take your
weapons away for the fight for some strange reason but you only have to punch
him five times before he finally falls and gives up. You can do this without
getting hit if you do it properly. It takes a little longer for him to punch so
if you just move right to him and punch him just when he enters your range,
you'll hit him and he will get pushed back. Just do this five times until he
falls and you will finish this chapter.
_________________________
Chapter Four
_________________________
Move to the right and jump onto the crate. Avoid the gunner that is above the
start of this chapter. Jump onto the higher platform to the right and shoot the
gunner behind the fire. Be careful because unlike the gunners in the previous
chapters, this one will shoot two shots at a time. Kill him and jump over the
fire to continue to the right. Only go on the next platform if you need health.
If not, just stay on the low path and go to the right. If you do, jump over the
fire and make it to the end of this platform. Kill the crouching gunner on the
next platform and grab the health pick up right behind him. Fall off and you'll
end up where you would be if you didn't take the high path.
As you climb up the stairs, a quick enemy will start to charge at you. More
quick enemies will come out of the door at the top of the stairs if you stick
around so pay attention for them. Continue to the right and there will be a
gunner on a crate at the bottom of the stairs. Kill him quickly and continue to
the right. Kill the first quick enemy that comes down the next flight of
stairs. When he is dead, kill the gunner in the middle of the stairs. As you
climb up the stairs, another quick enemy will charge down towards you.
Use the crate to the right to reach the higher platform. Use the crate on this
platform to climb one more platform. Once on this one, move to the left and
avoid the mine that will shoot up by ducking right before it explodes. Go to
the left and a quick enemy will run towards you as you approach the stairs.
Kill him and more quick enemies will run towards you from the door on the
higher platform. Kill them and climb the crate to reach that platform. Go up
the next set of stairs to the right and kill the quick enemy that will run down
it. Continue to the right.
Quick enemies will run towards you out of the first door you come across. Be
careful with them because there will be a gunner slightly after that door. It
can get a bit hectic dealing with the quick enemies and the gunner at the same
time so I highly suggest using a hand gun here. More quick enemies will come
out of the third door and again, there will be another gunner shortly after.
Take care of this gunner and the quick enemies the same way you took care of
the last ones. Climb the crate at the end of this path so you can reach the
next higher platform.
On this platform, start to move to the left. Take the stairs slowly. You will
see those mines that float and then explode but if you keep your distance, you
won't even have to crouch since they will explode over your head. A quick enemy
will appear just behind you as you continue to the left after you reach the top
of the stairs. At the same time a remote control tank will be patrolling this
area so jump over the tank and then kill the quick enemy. Another quick enemy
will appear out of the second and third door you pass. After the third door is
another remote control tank. Keep moving and jump over the next remote control
tank until you reach the end of this platform.
Jump onto the crate so you can reach the next platform above. Climb the
platform on this narrow platform to reach the next platform. Slowly go up the
stairs to avoid the mines just like the last set of stairs. There is another
mine shortly after the stairs. Quick enemies will charge at you from the door
right behind it. Continue and avoid the same mine shortly after. Avoid a couple
more mines and more quick enemies will appear at the third door. There will
also be a gunner right after that door so be careful. There will be another
gunner right behind him and quick enemies that will charge at you from the door
right behind that gunner. After this area is clear, run to the right to enter
the next zone of this chapter.
Once you enter this zone, you will notice two doors. Quick enemies will come
out of the door on the right. Get past them when you get a chance. At the base
of the stairs to the right is a crouching gunner. Kill him and climb the
stairs. As you climb up the stairs, you will see two doors. One door will be at
the top of the stairs and the other will be on the platform above you. Both
will spew quick enemies out towards you. Jump on the crate at the top of the
stairs to reach the higher platform while you are either killing or avoiding
the quick enemies.
Climb up the next flight of stairs to the left. The door at the top of those
stairs will also have quick enemies in them. Avoid the mine that shoots up and
explodes at the top. Jump onto the crate to reach the higher platform and avoid
the same mine at the beginning of that platform. Start to move to the right
once you are on this platform. Jump over the fire to the right and kill the
gunner that is shortly after it. Jump over the remote control tank when you
reach it. You will cross three doors on this platform, quick enemies will come
out of the first and third. At the end of the platform, fall down and go down
the stairs to the left.
Move past the door and quick enemies will start to charge you once you are to
the left of it. Kill one and just keep moving to the left to reach a gunner.
Kill him and fall down at the end of this platform. Be careful and fall down
towards the right side of the whole to avoid the fire on the ground. Go down
the stairs to the right and kill the standing gunner. Keep movingto the right
and you will enter the freezer. There will be another standing gunner in front
of the second door that says "MEAT" on it. Keep moving to the right after you
kill him and quick enemies will run out of the open door. Jump onto the ice
cubes before the mine to go on the platform above it to avoid the mine all
together.
Jump on the next set of ice cubes to jump onto the higher platform. Move to the
right and jump onto the next set of ice cubes. Jump onto the higher platform to
the left. Again, use the ice cubes to reach the next higher platform. Jump over
the fire to the right and then onto the slightly lower platform to the right.
Climb up the next few platforms via the ice cubes as you approach the top left
of this area. There will be a standing gunner on the platform in the top left
along with quick enemies coming out of the door you pass as you make your way
to the exit of this room.
Use the ice cubes to reach the next higher platform to the right. Jump on the
next higher platform via the ice cubes and continue to the right. Kill the
standing gunner along the way and jump to the next platform. Once you land on
it, a quick enemy will run towards you and a standing gunner will shoot at you.
Jump to the last platform to the right and just run straight into the door and
you will enter the next area of Chapter Four. Move to the right and shortly
after the stairs in the background, you will have to kill a crouching gunner.
Keep your distance when you kill this one because there will be two quick
enemies immediately after the gunner. If you are too close you will have to
deal with the quick enemies and the gunner.
When you deal with those three enemies, continue to the right. Kill the quick
enemy and a jet pack gunner will appear. You will reach a door that quick
enemies will come out of. Kill those and also the next three quick enemies that
is on the next flight of stairs. Shortly after the top of the stairs is a
crouching gunner. Kill him and any quick enemies that may have spawned at the
top of the stairs. Quick enemies will also spawn from the door to the right. As
you reach that door, a jet pack gunner will appear from the right. When all is
clear, run down the stairs. As you get close to the bottom, a jet pack gunner
will appear from the right.
Shortly after there will be a quick enemy. Right after that enemy it gets a bit
tough, if you have jet pack fuel I suggest flying over this part. There will be
a crouching gunner, a quick enemy, and a jet pack gunner that will appear from
the right pretty much all simultaneously. Kill them or avoid them with your jet
pack. After that small squad of enemies, there's a door that emits more quick
enemies. Right as you approach that door, a jet pack gunner will come down from
the top right corner of the screen, kill him and continue to the right. As you
climb teh stairs you will run into a Jet Pack Bomber. Be careful since he may
be a bit more difficult to kill, just use your jet pack and shoot him.
Quick enemies will hop out of the door at the top of these stairs. Continue to
the next flight of stairs where another quick enemy will charge at you. There
will be three quick enemies on these stairs and a jet pack gunner near the top.
Kill them all and continue to the right for a crouching gunner. Once you reach
him, another jet pack gunner will appear behind you. Kill him first then focus
on the gunner. Right behind the gunner is a quick enemy so be careful since
there are a lot of enemies in this tight area. Grab the flashing jet pack fuel
to blow out of this dining room and finish this chapter.
_________________________
Chapter Five
_________________________
Right away, quick enemies will run at you from the door pretty much right in
front of your face. Quickly kill the first one and run to the right. More quick
enemies will run from the next door. Right after the door is a standing gunner.
Kill him and avoid the mine that shoots up and then explodes right behind him.
Just keep a close eye out for the door that the quick enemies run from. Jump on
the crate to reach the higher platform. Kill the quick enemies that come out of
the door on this platform and move to the right. Jump onto the next crate and
onto the platform right next to that crate. Jump to the next platform. Behind
the small crate up ahead is a standing gunner, kill him and move on.
Run all the way down this empty hall and you will see a quick enemy at the
crates. Kill him and use the crates to climb up two platforms. Continue to the
left and you can get some ammunition on the crate up ahead. Right behind that
crate is another standing enemy, kill him. Climb the crate behind the gunner to
reach the next platform. Climb the next crate to reach the highest platform
here and run to the right. After the second small crate is a quick enemy. Grab
the jet pack fuel to the right and use the jet pack to reach the next platform
to the left.
Move to the left and behind the second small crate is another quick enemy. Jump
across the platforms and kill the crouching gunner on the second platform. If
you fall, just kill the quick enemies down there for some jet pack fuel. When
ready, go to the top left corner of this area and up to the highest platform. A
quick enemy will drop at the health pick up to the left and another will drop
as you continue to the right. Keep running to the right and at the next mine
will be another quick enemy. Kill that enemy and avoid the mine. Shortly after
will be another quick enemy and mine combo. Get past that part and you will
reach a series of platforms.
This part looks a bit more complicated than it really is. Just stick to the
left side and fall down the platforms. Most of the enemies are on the right but
they can easily be avoided. At the bottom, jump over the fire and move to the
right. Just stick to the low path here. Kill the quick enemy and jump over the
fire. There will be another door with quick enemies shortly after, kill them
and continue. Near the end of the hangar is one last standing gunner to kill.
If you have no ammo and lots of jet pack fuel, you can fly to the very top
right corner of the hangar for some ammunition pick ups but it's hardly worth
it. Continue to the right to exit the hangar when ready.
A quick enemy will run at you from the right. A bat will also appear above your
head, fly to the right and then turn around to fly straight at you. The bats
are easy to kill since they fly at the same level as your weapons. Keep moving
to the right and kill the bats and quick enemies that get in your way. At the
end of the forest, a crouching gunner will be waiting for you at the bottom of
a small cliff. Kill him and the quick enemy behind him. You can jump on the
patches of grass that are on the side of this cliff. Climb up those patches of
grass until you reach the next platform to the left at the top of the cliff.
Start to move to the left on this platform and you will encounter another
series of bats and quick enemies as you approach the next cliff. There will be
two crouching gunners on the next cliff. Kill them or avoid them if you want
and climb to the top. If you have jet pack fuel and need health and ammo you
can use it to fly to the top of the trees up here for some nice item pick ups.
When ready, go below the tree tops and continue to the right. There will be a
couple more bats and quick enemies here as well as a crouching gunner this time
as you approach the next cliff to climb. Kill the quick enemies, crouching
gunners, and also a jet pack bomber as you climb to the top of this cliff. Move
to the upper right corner of the cliff to enter the next zone.
Move to the right and collect the ammunition. Kill the quick enemies in your
way but be careful. If you look at the trees, some branches will start to shake
as you go under them. Shortly after shaking, they will drop straight down.
Avoid these while you kill the quick enemies. Climb the top of the next cliff
while killing the crouching gunner and quick enemies and move to the left when
you reach the top. Kill the quick enemies and crouching gunner while avoiding
the branches as you reach the next cliff. Climb this cliff and start to move to
the right.
When you reach the top, continue to the right and avoid the falling branches
while you kill the quick enemies. Keep moving until for some reason you reach a
parking lot. Kill the crouching gunner at the beginning of the parking lot.
Continue to the right for another quick enemy and jet pack bomber. Go through
the next forest to the right and kill the quick enemies while avoiding the
falling branches. At the next parking lot is another jet pack bomber. Kill him
quickly and then deal with the crouching gunner that will be waiting for you
shortly after the bomber. Go through the forest and at the cliff is a jet pack
bomber, crouching gunner, and quick enemy all the the same time so be careful.
Climb this small cliff and kill the gunner at the top. Move to the right and
avoid the falling branches as you enter the parking lot. Kill the crouching
gunner that is in front of the empty parking space. Move to the right and a jet
pack gunner will appear from the left. Kill him quickly and a jet pack bomber
will appear from the right. Kill him and continue to the right to kill another
crouching gunner. After this gunner is yet another jet pack gunner. After that,
just run to the right to enter the roof of the observatory which is the next
part of this chapter.
This part is sort of like a boss. You will notice that instead of a telescope
on the roof of the observatory. They have three sentry guns, three rather weak
sentry guns that can't even shoot without the bullets falling after a couple of
feet. Anyways, you need jet pack fuel and ammo so kill the quick enemies for it
if you need to. When you have plenty, use your jet pack and shoot the sentry
guns on the roof of the observatory. They each take three shots to kill. Just
hit each one three times and they will blow up and you will finish this
chapter.
_________________________
Chapter Six
_________________________
Collect the ammunition to the right. Avoid the sentry gun floating there as you
fall down further to the right. Fall down the hole and to the right to fall
past the force field. Fall down the next hole and move to the left. Kill the
standing gunner and continue to the left. Avoid the sentry gun and fall all the
way down this hole. Jump to the left when you are at the bottom and fall down
the next hole. Start to move to the right when you fall down here and kill the
standing gunner. Shortly after that gunner is another standing gunner. Behind
him is a quick enemy, kill him.
Jump onto the crate and move to the right on the next higher platform. Kill the
quick enemy that will charge at you from here. Behind the next crate is anothe
standing gunner. Kill him and use the crate to reach the higher platform. Kill
the next few quick enemies as you climb to the top right corner of this area.
When you reach the sentry gun, jump to the left and start climbing these
platforms by using the crates. There is a standing gunner behind every crate on
your way up these series of platforms.
Once you reach the top, jump across the platforms to the left. Kill the
standing gunner after the second gap. Move all the way to the left and avoid
the sentry gun. Grab the Mega Ammo pick up which gives you twenty shots but DO
NOT jump off. Turn back to move back to the right. Fall down the first hole and
move to the bottom right corner here. Kill the gunners here and you will see a
satellite on a series of pipes in the bottom right corner. Blow it up with a
couple of rockets and you will see it disables the force fields. Go back to
that Mega Ammo in the top left and fall down, you will notice this is the
beginning of the stage. Go back to the right and fall all the way down the
holes in the middle. Move to the right at the bottom. You will notice you are
in the very bottom of the level where you were before. Move all the way along
the lowest edge until you enter the doorway into the next area of this chapter.
Jump onto the crate to the right and kill the crouching gunner on the higher
platform. Once he is dead, hop up there. Jump over the grinding gears and along
the platforms. Just keep moving to the right and jump over the gears as you
jump from platform to platform. At the end is a mine that will shoot up and
then explode, avoid that as best as you can. Behind the next crate is a
standing gunner and a quick enemy. Kill them and use the crate to climb up the
next platform. Climb the crates at the end to reach the higher platform and
start to move to the left. Keep moving to the left as you climb these platforms
and kill the quick enemies.
Jump across the platforms to the left. Kill the quick enemy on the first
platform and jump to the second. Avoid the mine there and jump to the third.
Avoid the remote control tank and jump to the last. Continue to move to the
left on this platform. Jump over the fire and kill the quick enemy at the end
of this platform. Use the crate to jump onto the higher platform and move to
the right. Climb these platforms at the end and each one will have a quick
enemy. Start to move to the left when you reach the top and kill the standing
gunner. At the end of this path, climb up and start to move to the right.
Fall down to the right and kill the standing gunner. Quick enemies will fall
onto the next platform to the right. Jump onto it when ready and avoid the
mine. Jump over these gaps and avoid the remote control tank at the last
platform. Avoid the next remote control at the next platform and kill the quick
enemy that lands there. Kill the crouching gunner to the right and quick
enemies will fall right in front of him. When it's clear, just run to the right
and you will enter the next area of this chapter.
You will see two doors on the screen as you enter this area. The right one will
have quick enemies that keep coming after you from it. Kill them and continue
to the right. Avoid the remote control tank here. The next door that doesn't
have a door and is just a door frame will also have quick enemies running out
of it. Kill the standing gunner on the other side of the fire. Jump to where he
was standing and kill the standing gunner at the other side of the gap. Jump
over there and over the fire to kill two more quick enemies. Fall down the gap
here and kill the crouching gunner on the crate and avoid the remote control
tank. Move to the right and fall down this gap.
Start to move to the left and kill the crouching gunner. Directly behind him is
a standing gunner. Jump over the first fire and wait for a quick enemy to
approach you from the left. Kill him and then jump over the next fire patch.
Keep jumping over the fire and kill the quick enemies. Avoid the remote control
tank when you reach it and kill one last quick enemy behind the next fire
patch. At the end of this platform is a mine that will float up and then
explode. When you reach the end, fall down to the lower platform.
Kill the standing gunner to the right when you land behind the fire. Jump over
two fires and kill the next standing gunner behind the third fire. Keep moving
to the right and there will be another standing gunner behind the next fire.
Keep moving to the right while you avoid the fires. Fall down the gap here and
you will reach the final battle, you will have to take down Sinclair yourself.
This fight can be incredibly easy if you have health and ammo, and really
difficult if you don't. Immediately try to get to the center of the control
center and crouch. If you need health and ammo, focus on killing the quick
enemies that fall from the higher platforms to collect ammo and health. When
ready, just get close and stand and keep shooting him. Forget about the quick
enemies at this point and just keep shooting as fast as you can. You'll only
get hurt about three or four times but you'll still kill him easily.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
3. - W E A P O N S R03
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Throughout the game, you will notice small ammo clips scattered throughout each
level and dropped by all of the enemies in the game. They are not guarenteed to
drop from enemies, but they have a possibility of dropping from all of them.
The ammunition you pick up can be used for more powerful weapons instead of
your fists. This section will describe the pros and cons of each of the weapons
that you have in your arsenal.
Fist You will start out with just being able to use your fist. The
reason this weapon is so useful, is because it doesn't take
any bullets to use. It is weak and has basically no range
being attached to your arm so it can be a pain to use
efficiently. However, for your regular enemies, especially
the ones that don't shoot, just punch him.
Pistol The pistol is excellent for when you don't want to get your
hands dirty. It isn't very powerful but it has a decent
range. It is just as powerful as your fists, but the fact
that you can do just as much damage from several feet away
gives you a great reason to select this weapon. It also does
not hurt your ammunition count since they only take one
bullet for each shot.
Tommy Gun The Tommy Gun seems kind of pointless. It takes two bullets
for one shot. The main difference for this gun is that the
bullets travel at a much higher rate of speed. If for some
reason, you have to kill an enemy that's far away quickly,
you should use this but otherwise, I suggest simply using the
pistol.
Triple Gun The Triple Gun obviously uses three bullets for each shot you
take. What it does is simply shoot three shots in different
directions in front of you. The first one will go up at about
a thirty degree angle, the second will go straight, and the
third will go down at about a thirty degree angle.
Grenade The Grenades take five bullets to use. You will throw them at
about a thirty degree angle and then the trajectory of it
will force it to the ground. These can do a lot of damage and
are ideal for enemies that are above or below you.
Bazooka Bazookas use a lot of ammunition but they do a lot of damage.
They take fifteen bullets to shoot one rocket but they are
incredibly powerful. They are good when you are low on health
and you do not want to take any chances. They are also great
for when you have a lot of ammo and you are facing strong
enemies.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
4. - B O S S E S R04
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Helicopter
Chapter 1 Boss
This boss isn't very difficult, especially if you have a lot of ammo and
jet pack fuel. If you don't have them, kill the quick enemies that fall out
of the helicopter and pick those items up, they also drop health for you.
Anyways, as they move to the left, they will shoot bullets down towards you
so avoid those the best as you possibly can. When you have some ammo and
jet pack fuel, start to fly to the left of it. You have to shoot the pilot
of the helicopter in the head several times. If you have 30 shots, you
should just shoot him twice with the bazooka and you get to watch him
explode.
Mobster
Chapter 3 Boss
The Mobster may seem fairly difficult at first given the circumstances,
especially if you have low health. The main challenge here is that it is a
fist fight so your weapons mysteriously disappear for this duel. However,
you should still easily be able to defeat this boss and actually remain
unscathed. You will start at opposite ends of the platform and he will just
keep charging you. His attacks are slower than your's, so you just have to
be fast. The best way to do it is to simply charge at him as he charges
you. Once he enters your punching range, quickly punch him before he hits
you. When you punch him, it will knock him back to give him a distance and
to let you ready yourself for the next attack. Just do this five times and
he will fall and won't get back up.
Observatory Sentry Guns
Chapter 5 Boss
I'm not sure if this is exactly supposed to be a boss just being a big
sentry gun and all, but you only fight this thing in this area at the end
of Chapter 5 so I'm going to add it to the bosses section. You will notice
that instead of a telescope is three sentry guns. Just shoot each sentry
gun three times to kill each one. You can kill the quick enemies for jet
pack fuel and ammunition if you need it. If you have plenty of ammo, I
suggest using the bazooka for this just to make it go by quicker and safer.
Sinclair
Chapter 6 Boss
This boss can be difficult but he really isn't. Start off by running to the
center of the room and crouch to avoid his shots. If you don't have about
three fourths to full health and around 25 shots, then kill the quick
enemies until you reach that. To be safe, you might want to kill them until
you have full health. When ready, get close and stand and just keep
shooting him. Forget about the quick enemies and don't even try to save
ammo or avoid his shots. Just stand and keep shooting at him until he
eventually gets blown out of the zeppelin for a rather simple final boss
battle.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
5. - E N E M I E S R05
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
In this section I will list where you can find each type of enemy, how much
health they have, and some general information about each one. The way I
calculated how much health they have is by how many hits it takes to kill them.
One bullet or one punch will equal one hit point (HP).
Gunner
Chapter(s) - 1,2,4,5,6
Health - 3HP
Description - There are two types of gunners in the game, one that stands
and one that crouches. You can crouch under the shots from the
ones that stand and move in between shots to kill them. The
ones that crouch are a bit more challenging. You will have to
jump over the first shot, quickly shoot and jump over the
second. When you shoot them, it will delay their next shot so
after you avoid the second shot, you should just need to shoot
them two more times to kill them.
Quick Enemy
Chapter(s) - 1,2,3,4,5,6
Health - 1HP
Description - These enemies are quick and just run from side to side. They
can only turn around after they fall from a higher platform.
You only need one hit to kill them so they shouldn't be a
serious problem. Most will come from open doorways so always
be careful around doors to make sure they won't pop out right
in front of you.
Jet Pack Gunner
Chapter(s) - 1,3
Health - 3HP
Description - The Jet Pack Gunners can be pretty difficult. They also have a
jet pack and can fly wherever they'd like to in each chapter.
They will at first fly towards you so they can hurt you, then
they stop to shoot. After every shot, they'll back away a
little so you don't get too close.
Bomber
Chapter(s) - 2
Health - 1HP
Description - These pesky enemies are either on the top of a fence or in a
window, something that is higher than you. They will throw
grenades in your direction and they will bounce and then
explode. Some will be too high so you have to just avoid the
bombs, but others will be low for you to shoot.
Remote Control Tank
Chapter(s) - 2,4,5
Health - 1HP
Description - The RC Tanks are really low so you can't shoot them, you can't
even punch them. The only way to destroy these are by throwing
a grenade at them. However, that is a waste of a grenade since
they are incredibly simple to avoid. Just avoid the first shot
or two and let them get close to you, jump over them when you
can.
Sentry Gun
Chapter(s) - 2,6
Health - 8HP
Description - Sentry guns can be sort of tricky. They will float in the air
relatively high in the sky. You will see a white line start
from the 6 o'clock position to the 9 o'clock position. When it
hits the 9 o'clock, it will shoot several shots as the line
moves back to the ground and then it will stop when it shoots
straight down. They can be relatively difficult to avoid but
if you just keep moving once they come on the screen you'll
get away relatively easily.
Stationary Rocket Launcher
Chapter(s) - 3
Health - 2HP
Description - These are kind of like the sentry guns in the previous chapter
except they are on the ground and are tall enough to kill
with your fist, your guns will shoot above it though. They
will simply shoot in all directions except for downward. They
shoot one shot in a horizontal line, then two shots at a
fourty five degree angle, and then stop. Once the barrel aims
horizontally again, it will shoot again.
Jet Pack Bomber
Chapter(s) - 4,5
Health - 2HP
Description - These pesky enemies can be a pain, especially since they like
to hang above you. You're best off with a jet pack for these
guys so I suggest saving your fuel. They are the same as the
Jet Pack Gunner except instead of guns, they drop grenades on
you.
Bat
Chapter(s) - 5
Health - 1HP
Description - Bats are pretty simple. They will fly in from the corner of
the screen and fly in front of you. After they fly fairly far
in front of you and then they will turn around and dive right
into you. They fly right at the level of your fists and guns
so they are easy to avoid or kill.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
6. - S T R A T E G I E S R06
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Saving Ammo
One thing you don't want to do is run empty on ammo. You can easily find a
lot of ammunition by killing any enemies that get in your path or even
lying around but you don't want to be caught without any, especially as
you approach a boss at the end of a chapter.
- Jet Pack Fuel
In all honesty, you very rarely need to use the jet pack. You can get it
whenever you need it but you will have to risk losing health and will
definitely waste time trying to gather enough jet pack fuel to reach where
you are trying to get to. I suggest saving your jet pack fuel only for
when you actually need to use it.
- Surviving with Low Health
The gunners in the game can only shoot a limited range. So if you have low
health, just move slowly and you shouldn't be surprised by gunners. The
only enemies you need to be careful around are quick enemies, especially
from the doors. If you approach a door, wait for an enemy to pop out and
quickly kill them. Once he's dead, quickly run past the door so you won't
have to deal with those enemies again.
- Dealing with Quick Enemies
The quick enemies are weak but they can sneak up on you. Most will come
from doors so be careful around them. I suggest waiting before the door
for one to come out, quickly kill them and quickly advance. If they fall
from a high platform, I suggest backing off a bit and then shooting them
when they land.
- Grenades
The grenades take five shots but can be worth it. If you are low on health
and have to kill an enemy on a higher or lower platform without risking
injury, use a grenade. There are also a few enemies that are too small to
kill with a traditional weapon, so you can use a grenade if you please.
However, in most cases, I suggest just avoiding small enemies.
- Need Jet Pack Fuel?
There may be times where you need jet pack fuel but you have already
picked it all up. If that's the case, look for where the quick enemies are
coming from. Stand by the door or whatever their spawn point may be and
keep killing them until you get plenty of jet pack fuel. I suggest killing
them until your fuel tank is full and then to continue.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
7. - I T E M S R07
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There may only be five item pick ups scattered throughout the entire game and
they may be incredibly straightforward, but I think this guide wouldn't be
complete without an Items section so here it is.
Health The health pick ups are very obvious. They are the items that
are in the shape of a heart. They are scattered throughout
every level and can drop from enemies. When you pick them up,
they will only give you one bar on your health at the top
left corner of your screen.
Ammunition Ammunition is always welcome, especially considering how much
you need for the bigger weapons. They are scattered
throughout every level and can drop from enemies. They
obviously look like three bullets binded together in a
magazine or clip. Each clip of ammunition you pick up will
give you ten bullets.
Jet Pack Fuel The Jet Pack Fuel looks sort of like a watering can or an
oil pan. Every one you pick up will give you three bars of
jet pack fuel in the upper left corner of the screen. They
are not available in all chapters but will drop from any
enemy.
Full Health The Full Health pick ups are incredibly rare and are hidden
as well. The only way you'll pick these up are if you go out
of your way into some hidden niches of a stage. They are
purple hearts and will fill your health all the way up.
Mega Ammo These Mega Ammo pick ups are just as rare as the Full Health
pick ups. They are generally placed out of the way. These
aren't as enticing as the full health though since they only
give you twenty shots. The difference here is they are silver
instead of bronze like the other pick ups.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
8. - P A S S W O R D S R08
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
At the main menu with the plane, you can see two options along the bottom of
the screen. The two options are Start and Continue. To Continue, you need a
password for the chapter you are going to continue from. Below is the password
to each of the chapters so you can continue from them.
Chapter 2 - 490-629-312
Chapter 3 - 435-765-818
Chapter 4 - 775-454-215
Chapter 5 - 318-469-417
Chapter 6 - 040-473-312
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
9. - D I S C L A I M E R R09
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This FAQ/Walkthrough is copyrighted © 2008 to Frank Grochowski. International
Copyright laws protect this FAQ/Walkthrough. You cannot sell this
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
web site as long as you give me full credit, don't change it in any way, and it
is free. The latest version will always be found at:
http://www.GameFAQs.com