*****************************************************************************
The Lone Ranger FAQ/Walkthrough
For the NES
Version 1.0 (Created 5/23/2004)
By Devin Morgan
This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved.
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Table of Contents
1. What's New
2. Introduction
3. Story
4. Controls
5. Walkthrough
6. Items
7. Shops
8. Secrets/Tips and Tricks
9. Copyright Notice
10. Contact Information
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-=-=-=-=-=-=-=-=-=-=
-= 1. What's New -=
-=-=-=-=-=-=-=-=-=-=
Version 1.0 (5/23/04): The first and last version of this FAQ.
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-=-=-=-=-=-=-=-=-=-=-=
-= 2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=
The Lone Ranger is a Konami-made title based on the story of Kemosabe and his
companion Tonto. The game takes you through 8 western-themed regions, each
with a different objective, all of which brings you closer to your enemy,
Butch Cavendish. Many of the areas are quite repetitive, but at least there
are different viewpoints you experience during the game. Perhaps the most
interesting one being the first-person view in the maze sequences (it even
gives Zapper support in this view). Even while playing this game, it makes me
wonder what Konami was thinking (ninjas in the wild west?). Either way, it
wasn't a bad game for me to play through and write for. So, if you're looking
for a game that's not too short/long for the NES, this _could_ be one to try,
if you're up to the challenge.
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-=-=-=-=-=-=-=-=
-= 3. Story -=
-=-=-=-=-=-=-=-=
The time is in the early 1880's in Texas. A man has returned to bring to
justice the outlaw who murdered his brother and his former comrades, the
Texas Rangers. His name is "The Lone Ranger". The outlaw, whose name is
"Butch Cavendish", has now kidnapped the President. The time has come for the
masked man to begin his journey of adventure for the purpose of safely
rescuing the President and avenging the deaths of his brother and former
comrades!
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-=-=-=-=-=-=-=-=-=
-= 4. Controls -=
-=-=-=-=-=-=-=-=-=
Control Pad: Move character
Start: Pause game
Select: Switch weapons (punch, bullets, silver bullets)
A: Talk to people, jump (in side view)
B: Use gun (connect Zapper and use to shoot only in first-person views)
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-=-=-=-=-=-=-=-=-=-=-=
-= 5. Walkthrough -=
-=-=-=-=-=-=-=-=-=-=-=
======
Area 1
======
Overworld
---------
Starting off, you will be told to look for your horse, Silver. You are then
instructed to check in the town of Tucson, so head left into town.
Tucson
------
In town, you may want to spend some time wandering around. First, go to the
Gun Shop and buy the Short Barrelled gun for all your $100. Now that you have
a weapon, go around town and you'll find some guys will attack you. Defeat
them for some extra cash, trying not to get hit yourself. If you end up low
on health, visit the Doctor and recover for a cost of $50. Buy some bullets,
and some silver ones too, when you have enough money. Also, be sure to talk
to EVERYONE in town. There is a woman in one of the south buildings who will
mention Silver being found across a river; be sure you talk to her! Once you
do that, leave town.
Overworld
---------
From Tucson, head south along the dirt road. You'll eventually come to the
river, with Silver at the far side of it. For now, enter the nearby area.
Tombstone
---------
In this area with a single building, talk to the guy inside. He will tell you
that he keeps the bridge up to keep outlaws from entering. The man will let
you pass though, if you can get a letter from the Dodge City sheriff. So,
leave here.
Overworld
---------
From this place, go north to a path split leading westward. Go west into
Dodge City from there.
Dodge City
----------
Upon arriving in this city, go forward and enter the Sheriff's office. Talk
to him and he will ask you to take care of the outlaws in the western hills
before he gives up a letter. Heal at the Doctor's office, and buy some
bullets if you need (you probably won't), then head out of town.
Overworld
---------
Head southward again, then west along the bottom path. You'll encounter an
outlaw on the road, and you'll have to do battle. Simply move southward,
while shooting at the outlaws around you for some money. This is unavoidable,
but it's easier in the desert shoot-out on this south road, than the 2
vertical roads above (where it's more rugged terrain). Anyway, continue west
and north to the mountain, and walk up in front of the sheriff symbol.
Outlaw Cliffs
-------------
In this region, simply head to the right while shooting down the enemies on
the way. It'd be wise to jump up the first set of platforms, so you can hit
the guy who throws barrels below, from the side. At the far right, jump up
the ledges and go back left on the upper ledge. Jump up some more ledges and
make your way right at the top, and you'll end up in the final area. You'll
face the last outlaw in there, so make good use of your Silver Bullets now.
It should only take 3-4 good shots to kill him if you use the silver ones;
just be careful not to get hit by his shots, too. After you beat him, you'll
be back on the map, with no more outlaws roaming around either!
Overworld
---------
From here, simply head back east and around into Dodge City.
Dodge City
----------
Your first priority here should be another visit to the Doctor. After that,
go to the Sheriff's building. He will thank you this time, and gives you the
letter as thanks. Now, leave town and head back south to the lone building in
Tombstone.
Tombstone
---------
Back here, go into the building and talk to the man there. He will now let
you cross the bridge, so leave the area and you'll be on your way.
======
Area 2
======
Overworld
---------
In this new area, you'll find your next objective is to find some Spanish
treasure by collecting 3 pieces of a plate. Talking to the man in your path
will help you further, since he'll give you the first piece, but the other
two are being sought out by outlaws in the western cave and mountain. He does
mention a man in the town you should visit, though. So, head into the small
town of Clearwater on the corner.
Clearwater
----------
In town, walk to the far end of the village, gunning down the men in ponchos
wandering around. In the far right house, talk to the man inside and he will
tell you again where to find the other 2 pieces of the plate. Now, leave
town.
Overworld
---------
Heading west from the village, you'll pass the cave first. Since we're here
already, you might as well go in there first.
West Cave
---------
In here, you'll be faced with a first-person-view maze. Go forward, then
right and forward to the wall. At the intersection, head to the right to the
end. You'll meet your first enemy encounter here. You'll have to shoot the
enemies as they appear by moving the cursor around (you can shoot away the
knives they throw, too). Note that if someone appears behind/to the side of
you (the corresponding panel on your compass will flash), press A + that
direction to face them.
After this encounter, go around the corner and turn right at the end. Go
forward to initiate another encounter along this long corridor. Going
further, you'll have another round of battling. After these battles, simply
follow the path as it twists and turns, until you reach the very end (it's
straightforward at this point, so no need to waste time giving directionals).
When you make it to the end, you'll find the second piece of the plate.
Overworld
---------
Back outside, you can continue westward. I do recommend revisiting Clearwater
and recovering at the Doctor's office, though. Anyway, whenever you're ready,
go west to the mountain.
Craggy Mountain
---------------
In this area, head right and jump up the ledges right from the start. There
are many enemies, most of which are simple, so shoot them all on the way up.
At the top area, go right and jump across some more platforms. Be careful
when jumping though, since it's quite easy to miss the ledge and fall to a
lower area. Make it to the far right, then go down the ledges. At the bottom-
right area, go right into the next area.
Here, go right and you'll face the head guy. If you shoot at him, he'll jump,
so try and jump to shoot, so you end up hitting him. Avoid his knives and use
Silver Bullets to quickly end this shoot-out. Pick up the piece of the plate,
and you'll be on your way out.
Overworld
---------
At this point, there's not much else to do, so head back to Clearwater.
Clearwater
----------
Back here, go to the rightmost house and talk to the man inside. He will
direct you to a cave to the east, where you'll find the Spanish treasure. So,
buy some more Bullets, and recover at the Doctor's, then exit town.
Overworld
---------
From here, simply go right and up at the star symbol to enter the East Cave.
East Cave
---------
In this cave, head to the left and upward. So you know, there will be a lot
of enemies wandering around, so be prepared to shoot from a distance and
protect yourself from damage. There will be a couple enemies that will drop a
heart you can collect to restore energy, but they are scarce. Continue to the
right, then up and along the upper-left path. Then, simply navigate around to
the end of the cave. At the end, you'll find a large chest; it contains the
Spanish treasure you've been looking for. Now that you have it, you'll be
outside again, so head back to Clearwater.
Clearwater
----------
Back in town, pay a visit to the Doctor, then restock on Bullets (both kinds
will do). Then, visit the man in the building at the far right. He will thank
you for your help. You will then learn that the President has been kidnapped,
and it is up to the Lone Ranger (you, of course) to rescue him! And now
you'll be on your way again.
======
Area 3
======
Overworld
---------
After your briefing in this area, head west and have a shoot-out with the
outlaws in the way. There are only two non-ruined towns on the map; go visit
the distant one first.
Albuquerque
-----------
Here, talk to the ladies outside, and the people inside. They will all tell
you to talk with the Sheriff, who is in El Paso. So, head out of here and
visit the other town to the east.
El Paso
-------
Arriving in this town, pay a visit to the Bank first. Talk to the man there
and he will direct you to Walnut Grove, to the south of here. Then, go to the
Sheriff's building, which is by the town entrance. He'll tell you that 3
outlaws are wandering around, and happened to injure him. So, he wants you to
go get them for him. If you want, buy a Medium Barrelled gun at the Gun Shop
(in fact I recommend you do so). There is also a western building where you
can bet money and play games of poker, your choice though. Anyway, head out
of here when you're done.
Overworld
---------
From this town, head south and to the west along the path. Then, enter the
southmost town of Walnut Grove.
Walnut Grove
------------
In here, make your way to the center of town, and enter the abandoned old
church (the one where the outlaws are hanging out the windows). Inside, head
right while defeating the plentiful enemies. Jump up the ledges and shoot the
guy with the barrel, then move onward. Be sure to kill the guy in blue to get
some energy recovery. Up ahead, jump to an upper ledge, then go upstairs. Up
there, head left by jumping along ledges and such. On the third level, do the
same thing.
At the top floor, you get to face the head outlaw again. This guy will jump
when you shoot, so keep your distance and duck down before shooting. If timed
right, the Silver Bullets you should be using will hit him as he lands. Do
this about 5 times to win. Now you have to find the other 2 main outlaws.
Back outside of the church, leave this town.
Overworld
---------
From here, make your way back northeast to El Paso. Heal/restock on ammo if
you need to, then head northwest from there to Albuquerque.
Albuquerque
-----------
In this town, make your way to the northeast area. Enter the building to the
right of the Hotel first. Talk to the guy in there to hear that another
outlaw is staying in the Hotel. Then, go to the Hotel and you'll be allowed
to go upstairs. You'll be faced with another first-person-view maze to get
through. Go right and straight down the hall until you reach your first
encounter. Defeat the enemies, then go east to the corner. After that
encounter, go north into your third enemy ambush. From there, go east and
follow the path around, then all the way south through a long hallway. At the
very end, go right and enter the room at the end.
In this final room, defeat all the regular enemies that come out from all
sides. For the last guy in the poncho, he'll hide behind a wall of crates,
coming out to throw TNT at you. Shoot those down quickly, then hit him with
several bullets. Do this enough and you'll win. Once you're back outside,
head out of town.
Overworld
---------
At this point, you only have one more outlaw to bag, and he is in Laredo. So,
head northwest to the town next to the train tracks; that's Laredo.
Laredo
------
In town, stop by the Doctor, obviously. Then, restock on your bullets since
you'll probably need more by now. Head to the north end of town, and you'll
spot the Station. Instead of rushing right in, go to the building left of it.
Talk to the man inside and he'll tell you the railroad is in danger. Now, go
to the Station. He will let you onto the train this time, so choose to ride
to Silver City.
On the train, make your way right through all the cars, dodging bullets
behind the crates as you progress. You may need to use the Silver Bullets
this time, since some of the enemies have stronger guns and will take more
than one hit to dispatch. They'll especially help in the empty middle area
where you may be greatly outnumbered. Either way, when you make it to the
final car, you'll find the final outlaw. However, he's surrounded by ladies,
whom you can't risk hitting. Just stay where you are and he'll come to you;
he can't make it through the passages you're in, so stay there and shoot at
him when he stops shooting back for a moment. After several shots of damage,
you'll win (I recommend not using Silver Bullets, since they go right through
and may hit the ladies).
Following the fight, you'll be on your way out of the area, as the train has
arrived at its destination.
======
Area 4
======
Overworld
---------
From where you're dropped off, you'll be told that something is the matter in
this region. So, head into Silver City since you're right next to it anyway.
Silver City
-----------
Upon entering here, two men will come out and arrest you, then throw you in
the Fire Creek jail.
Fire Creek
----------
And so, the Lone Ranger ends up in jail. Lucky for you, your Indian friend
will come by and release you soon. He mentions something about an imposter
going around, pillaging the towns. You will then both go outside. There's
nothing of interest in town, since noone will sell anything until you defeat
that imposter! So, you might as well exit.
Overworld
---------
From here, make your way northward along the path. There will be enemies on
horses charging at you (can't avoid them), so you'll be in a few shooting
scenes. Those are pretty easy; just shoot the guys on horses all around you,
and collect the dropped items when you're going head-on with them. At the
path split, go all the way east and into the town at the end.
Amarillo
--------
As soon as you step into town, you'll come face to face with your imposter.
He'll run off, leaving you alone here. I don't recommend buying anything
here, since you'll be doubly charged until you kill the imposter. So, you'd
best wait until later to buy stuff. Anyway, head out of town.
Overworld
---------
You will spot the imposter riding off to Brownsville in the north. You are
warned to give chase at night; luckily it becomes night instantly. So, make
your way northward to Brownsville (you'll have to do a couple more horseback
shoot-outs, so be prepared).
Brownsville
-----------
In this town, you'll have to seek out the imposter in his well-secured
hideout. Heal at the Doctor and buy bullets at the Gun Shop if you need to
(even though the prices are doubled for now, you might just need them). Then,
make your way to the northmost area of town, and into the hideout.
Inside, make your way up the stairs to the third floor, then go all the way
right. At the far end, go down the steps and right to a door. Be careful
though, as there are PLENTY of enemies for you to deal with inside. In the
last room, you'll get the overhead view as you go after the imposter. He's
alot tougher than other head guys you're used to, so evade his massive bullet
barrages and hit with Silver Bullets from a distance. After you unload an
entire clip of those on him, the battle should be over and you'll be outside.
======
Area 5
======
Overworld
---------
Back on the trail, your companion will mention how the Indian tribes here
should be friendly. As you go north though, be careful, since Indians will
jump from the cliffs and attack you in a side-scrolling scene. Just jump
between the ledges and shoot the Indians in your way, being careful of the
axes they throw. Once you get through both scenes, that's it; you can pass
back and forth without worry. You are suggested to visit the Chief now,
though. So, head northeast past the first village, and into the far northeast
one.
Indian Chief's Village
----------------------
In town, you'll be in another warzone of sorts. The Indians are rampant, and
they have a variety of projectiles to toss/shoot at you. They even come out
of the ground to attack! Shoot down as many as possible as you make your way
northward through the village. At the northmost point, go see the Chief. Talk
to him and he will explain that the attack was because of Butch Cavendish's
bad words earlier. However, to gain the Indians' trust, he suggests going to
a southern mountain and collecting a rainbow egg from the nest of a giant
eagle. Agree to this, and you'll be outside again.
Overworld
---------
Before heading to the marked mountain to the south, you'll probably need to
heal severely. So, head back west and south to Brownsville and recover at the
Doctor. After you're healed and well-stocked with bullets, go to the cliff.
Eagle Cliffs
------------
In this treacherous landscape, you'll have to jump your way up many small
ledges, making many close jumps between them. You'll have to be careful of
the boulders that fall down on the first stretch. At the top, jump to the
left onto a falling log, and use it to reach the far ledges. Repeat that
above so you can continue right. Go all the way right, shooting down the
eagles as you make your way onward. Be careful of the platforms that fall out
when you step on them, though.
When you make your way to the last area, you'll face the giant flying eagle.
It basically swoops around trying to hit you; shooting it will temporarily
stun it. You don't need to kill it, just get the egg at the very top. So,
make your way to the right side and jump up the ledges along the right side
of the area. Then, make your way back left and up to the middle. Then, touch
the rainbow egg and it's yours.
Overworld
---------
Now that you have the egg, go back north to the second village.
Indian Chief's Village
----------------------
Upon your return here, you'll find there are no more Indians coming out to
attack you. That's a good sign. So, continue up to the Chief himself and talk
to him. He will thank you for your bravery and so forth, and you'll get to
move on to the next region.
======
Area 6
======
Overworld
---------
In this new area, you'll be told of a girl named Clara. Head across the
bridge and enter the town on the left side of the road.
Abilene
-------
Upon entering this town, head to the northwest part of it. Enter a house with
trees surrounding it; it's the one directly north of the Doctor. Check the
empty bed, then as you leave, your comrade will deliver a message from Butch,
saying to stop chasing him if you want to see Clara again. So, leave the
house and exit town.
Overworld
---------
From this point, head north and east on the trail to the next town.
Pike's Peak
-----------
Here, head northward through town, defeating some enemies on the way. At the
northmost building, go inside and talk to the guy at the rightmost table. He
will tell you to visit the mine office in Abilene if you want to visit the
mine. With that, leave this area and make a return to Abilene.
Abilene
-------
Back here, make your way to the southeast region of town. You'll spot the
mining office here; head inside and talk to the man for directions to the
mine. Now, exit Abilene.
Overworld
---------
This time, head north and east past Pike's Peak. You'll find a star marking a
nearby mountain; go up at that point into the Mine.
Mine
----
In the first area, head right and defeat a couple ninjas (don't ask me why),
jumping to avoid their shuriken. Also, watch out for falling rocks from the
ceiling. When you come to them, go down the steps to the next room. Beat the
shuriken-thrower ahead of you, as well as the guy behind you charging towards
you with a sword. Head left while being cautious of the ceiling, then defeat
some more enemies below/to the left. Go down the steps here if you want, and
defeat the napalm-thrower to recover some health. Otherwise, jump onto the
fast moving platform to the right, cross the pit, then go down more steps.
Continuing through the mine, defeat the ninjas you come across as you wade
through the watery room. After going up a couple rooms, you'll eventually
head to the left. In there, have Silver Bullets loaded right away, as you
shoot the head guy hanging from the ceiling. Do that and evade his napalm,
and he will fall to really attack. Damage him a few times while avoiding the
shuriken he rapidly throws, and you'll beat him. The guy you just beat will
tell you Clara is being held in their hideout, which will now be marked on
your map.
Overworld
---------
Before you head to the new spot, you might want to revisit Abilene first.
That way you can heal with the Doctor, and visit the Gunshop to reload your
ammo. When you're ready, go to the Hideout.
Hideout
-------
In this ninja-infested place, head to the right through this large room. When
on the first moving platform, ride it back and forth a few times, then jump
to the next one when it's close enough. After that, continue onward while
defeating the hordes of enemies you'll face. Should you fall into a pit, go
up the nearby steps and try again. Also, the napalm-throwing guys will give
you health if you defeat them, so keep that in mind. At the very end, go into
the door and you'll meet the boss.
There is a purple ninja in here who will spawn 2 blue sword-wielding ninjas
to charge after you. The main guy will also throw shuriken at you. The best
way to deal with this is to get somewhat close, load up Silver Bullets, and
let out a shot when the blue guys are fully formed. Then, quickly jump to
avoid the shuriken, and you'll have killed the blue guys and damaged the
purple one. Repeat this 5 times total and you will win.
Overworld
---------
As soon as you're back out here, you'll see Clara being taken away in a
covered wagon. Head east to follow her, as you're chased by a horseman who
will end up sending you into a battle scene if he touches you (and he will).
Get through the shootout, then enter the town at the end of the path.
San Jacinto
-----------
In town, you might want to restock on bullets and heal at the Doctor's
office. Then, make your way south and west to a large building where cowboys
are shooting at you from all around. Inside here, head through the rooms,
including a brief underground segment. At the end, you'll fight a guy who
spits fire. Use Silver Bullets and keep your distance to beat him. Now that
you've won, Clara will be freed and you'll hear about what your character
said to her. You will then get to move on to the seventh area.
======
Area 7
======
Overworld
---------
You will now be told to ask the U.S. Cavalry up ahead if they know Butch's
whereabouts. Talk to the soldier on the ground and he will explain how they
were ambushed by Butch's group. There are now 3 keys you need to collect in
order to enter Butch's fort and save the President. Moving on, approach the
guy blocking entrance to the camp, and you'll have to run through an overhead
scene. Go up and defeat everyone (watch out for land mines), then continue
onward onto the camp. Start by entering the first camp.
Camp 1
------
In this first camp area, make your way to the right and downward. There are
lots of enemies in this area, so be ready for a grand shootout as you make
your way through. Follow the path while avoiding land mines and gunfire, then
enter the building at the very end. Inside, go to the back and load your
Silver Bullets, and shoot at the sword-wielding enemy there. Several hits
will kill him; take the Key he drops and you'll be outside again.
Overworld
---------
With 1 of 3 Keys down, head to the upper-right camp this time. If you're low
on health/bullets, feel free to return to San Jacinto to restock/recover.
Camp 2
------
Here, you will deal with more enemies, as well as cannon fire this time.
Watch out for the cannonballs as you make your way through this rather short
area. Be careful of the turret fire halfway through, too. In the building at
the end, use Silver Bullets to defeat the head guy while shooting the endless
onslaught coming your way. When he's defeated, grab the second Key and leave.
Overworld
---------
From here, you only need to visit 1 more camp, which is to the left.
Camp 3
------
Over in this camp, you will face the most deadly of attacks. Going up, shoot
out the turret guy right away, and continue onward to another turret. Make
your way through this whole camp, avoiding cannon and gun fire as you
progress. In the last area, be careful of the 2 cannons being shot from right
to left. Get into the building to the southeast of them, and defeat the boss
inside for the final Key.
Overworld
---------
Now that you have all 3 Keys, you can now continue to the last camp to the
north. Before you go there, return to San Jacinto to replenish your bullets
and your health. When you're ready, go to the last camp's gate. As you
approach, your partner will warn you of the dangers ahead. Either way, you
have to continue onward.
Camp 4
------
In this final camp region, head to the right. When the path splits, make your
way all the way south, then to the east. When you reach the building at the
end, go inside. Stay by the left wall as you go up, with Silver Bullets
loaded. When you see the big boss, shoot at him to cause damage. Be careful
if he gets some shots off though. After 8 Silver Bullets, he should fall and
you'll be the victor.
======
Area 8
======
Overworld
---------
Back on the map, there's only one way you can really go to continue. Before
you head eastward however, you may wish to return to San Jacinto to buy more
bullets; you will need them! Anyway, continue along the trail and you'll see
a gray man on the map; go into him to enter a cliff scene.
Cliff
-----
In this side-view region, make your way up the many ledges to the top area.
Then, continue right and down, then right and upward once again. There are
MANY enemies shooting at you/throwing objects at you, as well as platforms
that drop when you step on them. There are also bridges you'll bounce on in
the lower area; be careful not to jump into enemy fire there. If you have
enough bullets and health, you should be able to make it to the top-right
area and past this area.
Overworld
---------
Moving on, continue northward to the final area of the game: Butch's Hideout.
Butch's Hideout
---------------
In this outside area, head northward and to the east while defeating the
fast-moving enemies. There are also guys in carts moving along the train
tracks; watch out for them. When you come to the hideout building itself, go
inside. Go forward and head down the steps, and you'll begin in a maze in
first-person view.
Start by going forward, then right. Go straight down the hall (eastward),
battling some enemies on the way. When you get to the second to last
intersection, turn right and you'll immediately enter into another battle. Go
forward after that (south) into a second battle. Following this, continue to
the end and turn left. Go straight to the end, then go left again. Follow the
path from here and you'll exit this maze.
Back in a side-view, head right onto a cart. You'll plow through several
enemies on the track. At the end, continue to the right for a while. Watch
out for the collapsing sections of floor, the spikes falling from the
ceiling, as well as the many enemies shooting at you. When you make it to the
far right, shoot the guy in blue to get some health recovery, then go
upstairs to the next room. There, go right, jumping over the spears after
they go back down. Head across some conveyors and defeat some enemies/avoid
the spikes above. At the end of all this, go up to a warehouse-like room.
In this room, go right and watch out for the pistons that will come down to
crush you. Defeat the blue enemies ahead to get some health/money back. From
here, simply continue through the next several side-view areas while fighting
the baddies and avoiding the various traps in the area. When you eventually
come to an area with 3 doorways, go into the middle room to progress. In this
new area, go up and right across the moving floor sections. Continue upward
to the next area, where you'll have to avoid some flame walls moving around a
center point. Go left in there and defeat the enemies, including the napalm-
thrower to recover some health.
Going into the room ahead, head to the right and fight some more enemies, as
well as avoiding the fire walls. Kill the napalm guy at the far end to get
some more health back, then head into the north room. In here, be very
careful, since shots reflect off the walls and can hit you unexpectedly. Go
through these rooms, defeating the blue guys for health on the way. In a
large room ahead, be careful of the flames that come shooting out of the
walls. Go north into a battle room against two tough shooters. Be ready with
Silver Bullets and move quickly to defeat them. A good plan would be to go
after the blue guy first: move up, shoot a Silver Bullet to the left, then
retreat to the entrance. Repeat this until he's beat, then do the same for
the red guy.
After you beat the two bosses, the final door will open, so head inside.
Here, you'll be in a side-view area where you'll face off with Butch
Cavendish himself! Butch is standing atop a moving death train of sorts,
which shoots at you, and extends spikes at you. Jump onto the train while
avoiding these things, and you'll catch a glimpse of Butch up above behind a
turret. Jump up the ledges to the top, then duck and shoot the turret until
it explodes. This will cause Butch to actually battle you. He moves VERY
quickly and shoots in your direction, so be ready to move quickly. The best
method is to drop down to the larger platform below, where Butch will
eventually drop down to. Get close to him, then shoot a shot to cause damage.
He'll jump to the opposite end of the platform and the cycle will continue.
Repeat this method of attacking (it worked well for me), and you'll beat him
after a while.
When you finally defeat Butch, here's a well-earned congratulations for
completing this game!
*****************************************************************************
-=-=-=-=-=-=-=-=
-= 6. Items -=
-=-=-=-=-=-=-=-=
Long Barrelled: The third and final upgrade to your gun. It will let you
shoot the farthest distance allowed in the game.
Medium Barrelled: The second barrel you can buy. It allows you to shoot a
little bit farther than the Short Barrelled gun.
Short Barrelled: The original size barrel that comes with your gun. You shoot
a minimal distance with it.
Silver Bullets: Stronger than the Standard ones, cause 2x damage to enemies.
Standard Bullets: The normal ammunition shot from your gun.
TNT: Acts as napalm; throw it ahead of you and it'll explode after a moment.
*****************************************************************************
-=-=-=-=-=-=-=-=
-= 7. Shops -=
-=-=-=-=-=-=-=-=
========
Gun Shop
========
Name Price
---- -----
Standard Bullets $10
Silver Bullets $20
TNT $30
Short Barrelled $100
Medium Barrelled $200 (buy in El Paso and later towns)
Long Barrelled $400 (buy in Amarillo and later towns)
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 8. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=========
Passwords
=========
Area 2: JLBG TNLY QNBY GZHK
Area 3: QYBG TYQY QJBY HZJZ
Area 4: MNYK JNHB JXYB TDVR
Area 5: THYJ HBHB LPYB VGXJ
Area 6: DQBG VYJY LQBZ LZNL
Area 7: WXBJ DYBY BYBZ MZPX
Area 8: XXYG YDYB QRYD YGHT
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 9. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=
This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved. Please
view the following URL to see the list of sites that are allowed to post my
work:
http://www.freewebs.com/dbmfaqs/allowlist.html
This list is comprised of sites I know and trust well. If your site is not on
the aforementioned list, you are not currently not allowed to post any of my
files on your site. If you wish to acquire permission, feel free to email me
(see the section below); permission may or may not granted at my discretion.
Please respect my work and do not steal it or post it without my permission.
I only want my most recent work to be available and I do not feel that can be
achieved if others take from me without my knowledge or permission.
If you are writing a FAQ for this game as well, and would like to use some
information, contact me and we'll talk. Please do not rip me off, as that is
blatant plagiarism and such will not be tolerated.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 10. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
As of this version, the file contains all the information I know to date. If
it is a work in progress, give me time before bombarding me with emails about
things being missing. All I ask is that you READ THE FAQ before emailing me,
since that's what it's here for! Don't waste my time (and yours) by asking me
for information obviously covered in the guide. If it's in reference to a
side quest or item, chances are they can be found in another section besides
the walkthrough, so check the appendices as well.
If you have any questions, comments, or things to add that are not already in
this FAQ, feel free to email me. I usually do post submissions, credit given
of course, so long as I feel they are relevant to the game in question. My
email address is: dbmfaqs(at)gmail.com. Thanks for reading, and be sure to
check out the rest of my work at this URL:
http://www.gamefaqs.com/features/recognition/3579.html
=- End of File -=