SHINOBI
                                    FAQ/WALKTHROUGH


                                   By Robert Johnson

                            Created on September 25th, 2010
    For the Nintendo Entertainment System (Not licensed by Nintendo of America)





TABLE OF CONTENTS

1) INTRODUCTION
2) CONTROLS
3) GAMEPLAY BASICS
4) WALKTHROUGH
  4.1) MISSION 1: KEN OH
  4.2) MISSION 2: THE BLACK TURTLE
  4.3) MISSION 3: MANDARA
  4.4) MISSION 4: LOBSTER
  4.5) FINAL MISSION: THE MASKED NINJA
5) THE YE OL STAGE SELECT CHEAT CODE
6) NINJITSU LIST
7) REWARDS FOR SAVING THE DAMSELS IN DISTRESS
8) IN CONCLUSION
9) CONTACT INFORMATION
10) LEGAL INFORMATION




1) INTRODUCTION


Welcome, folks, to my newest guide on GameFAQs. This time, it is on the
unlicensed,but still very good NES version of the classic Sega arcade game
Shinobi.


This guide will provide you with a walkthrough of the game, plus a complete
list of rewards for saving various damsels in distress and a list of
ninjitsu magic.


Without further ado, let's get to the guide....



2) CONTROLS



Control Pad left or right--Moves left or right.


Control Pad down--Goes into crouching position.


Control Pad down + left or right--Allows you to walk while in a
crouching position.


A Button--Jumps


B Button--Throws a shuriken towards the enemy.


B Button (when very close to enemy)--Do a sword attack that is capable
of killing the enemy in 1 hit.


Control Pad up + A button--Jump up very high and getting to the upper
portion of the area.


Control Pad down + A button--Jump down from a high ledge to the ground
level.


A Button + B Button--Execute a Ninjitsu magic spell that is flashing.


Start Button--Starts the game, pauses the game.


Select Button--Toggles through available Ninjitsu, when a certain one is
flashing.




3) GAMEPLAY BASICS



The objective of the game is to get through each area of a mission,
rescusing various kidnapped women for power-ups and fighting the boss,
or target, of the particular mission.


You begin with three lives and you can earn an extra life at every 100K
points. When a certain damsel in distress is rescued, completing
the area will send you to a bonus stage, where you have to kill all of the
ninjas using shurikens. Successful completion of the bonus stage
will reward you with a 5,000 point bonus and a ninjitsu magic, if there's
enough room for it.



The game is over when you have no lives in reserve and you die.




4) WALKTHROUGH


The format of this walkthrough will be the following:


Mission #-#: The current area you are at


Target Name: The boss you'll be fighting at the end of the mission.


Attacks--The types of attacks the boss will have.


Weak spot--The area of the boss where he is the most vulnerable.



Strategy--The strategy used to defeat the boss.





4.1) MISSION 1: KEN OH



Mission 1-1


When you begin, start heading right until you see a machine gun soldier. Kill
him and a little bit further is a damsel in distress. Jump up to the roof and
kill the soldierand rescue her for a Power Up, which boosts the damage
your shuriken can do.

Go a little bit further to the right and you'll see another damsel
beging guardedby a large enemy with a sword that can be used as a boomerrang.
Drop down to rescue her and throw a shuriken while ducking to kill the over-
sizedenemy for a 10K point bonus. Move forward to fight another boomerang enemy.
Kill him and move forward, fighting 3 muscle soldiers until you reach the next
Boomerang enemy guarding a damsel. He is situated to where the crate protects
him.


Attack him when he throws his boomerang to kill him and rescue the damsel for a
Life Up, which boosts your life bar by 2 units and lasts until you lose a life.


Next, drop down and kill the muscle soldier and machine gun enemy and move
forward to another muscle soldier and right to a boomerang enemy guarding
another damsel. Repeat the same strategy on the last one to kill him and
save her for a ticket to the Bonus stage.


Next is 3 machine gun enemies which you can kill. The third one has a damsel
held hostage. Save her to get a 10k point bonus. Jump up to the roof and
kill the boomerang enemy, which doesn't have a crate guarding him, to rescue
the last damsel fora Life Max, with completely refills your life bar. Drop
down, as the building will block your way, and move forward off the
screen to complete the area.



Mission 1-2


Right at the start, you'll fight a boomerang enemy and a muscle soldier.
Kill both of them and move forward to two Machine Gun soldiers and a
red ninja hanging on the wall. The two soldiers you can kill with ease,
but the red ninja can be "sniped" bydoing the jump up to the next floor,
which there isn't an upper floor tojump up to, and throwing a shuriken to
kill the red ninja on the wall.


On the stack of two crates is a damsel, rescue her for a 10K point bonus.
Next to her is another damsel and a machine gun soldier. Drop down to
rescue her and kill the enemy for another 10,000 point bonus. There's another
red ninja on the wall a little bit forward. Repeat the strategy for
the first one to kill this one.


Move forward until you see a boomerang enemy being guarded by a stack of
two wooden crates. Jump on top of the stack, drop down and kill the enemy
with a ducking shuriken. Immediately afterwards, you'll see a machine
gun soldier and a red ninja. Use the same strategies as before to
dispatch them and rescue the damsel in distress for a Life Max power-up.


Next, jump on the stack of crates and kill the 2 muscle soldiers and
the machine gun solider. Upon walking down crates, you'll see 2 more muscle
soldiers. Kill them and get to a stack of two crates with a machine gun
soldier perched on top of it. Kill him and the boomerang enemy to rescue
the nextdamsel for a 10k point bonus.


Move a little bit forward and snipe the Red Ninja on the wall and pick up
the last damsel for the mission for a power, in which if you pick up two
of them without losing a life, you'll be firing bullets from a gun in
place of shurikens. Move forward off the screen to clear the area.



Mission 1-3



Target Name: Ken Oh


Attacks: Dual fireballs. This attack has 1 or 2 fireballs being thrown
and they are homing fireballs to boot.


Weak Spot--The head.


Strategy--The fireballs Ken is throwing come in two patterns and are
randomized. Either jump over the fireballs or crouch walk underneath them
to avoid getting damaged. Then, jump normally and throw a shuriken at the
his head to do damage. You have to be accurate on the head, as his forhead
will block the attack.In general, aim for the face
portion of the head.

After enough damage is done, Ken Oh will drop dead you have completed
your mission.



4.2) MISSION 2: THE BLACK TURTLE


Mission 2-1


At the start of the mission, immediately jump and kill the running soldier,
then move forward and kill another running soldier. Move forward and kill
the boomerang enemy and a third running soldier. Move forward and you'll
see a boomerang enemy one floor above. Kill him and save the damsel
for a 10,000 point bonus. Jump over the wall and there'll be
another boomerang enemy guarding a damsel. Drop down to kill him and rescue
her for a ticket to the bonus stage.


Jump up the next level and kill another boomerang enemy and move forward to
find a damsel on the upper area and a machine gun enemy on the lower area.
Save the damsel for a Power-Up if you lost a life in 2 more machine gun
enemies for you to kill. A little bit forward is another damsel. Rescue
her for a Life Up. Drop down and kill the machine gun soldier, then a
running soldier. Move forward to fignt another running soldier and another
machine gun soldier.


Move forward fight another running soldier and save the damsel for a 10k
point bonus. Move forward until you exit the area.



Mission 2-2


Upon the start, immediately jump up the high ledge and save the damsel for
a 10,000 point bonus. Move forward for another damsel to save her for a
ticket to the bonus stage. Below is a boomerang enemy and a dual-weilding
ninja This particular enemy can only be damaged by attack his legs and it
takes two regular shurikens or a gun bullet to kill him. Drop down to kill
both of them. Move forward to find a another dual-weilding ninja, which
you can kill standing, because he is on a ledge a little bit higher than
where you are.


Jump up and move forward to see a boomerang enemy on the uper floor and
a damsel on the lower floor. Kill the enemy and drop down to rescue her for
a 10,000 point bonus Move forward and kill another dual-weilding ninja and
a boomerang enemy. Above is another dual-weilding ninja, a boomerang enemy
and a damsel. Kill the two enemies and rescue the damsel for a 10k point
bonus.



Stay on the high area and save aother damsel for a Life Max, drop down and
kill the dual-weilding ninja below. A tad bit forward is another damsel you
can rescue for a 10,000 point bonus. Move forward to exit the area and enter
the next one.


Mission 2-3


An interesting note about this area--Due to the hero's weight, he can walk
on water, Jesus-style.


Jump to the narrow area and crouch-move carefully--There will be a
scuba ninja jumping out of the water attacking you. Move carefully enough
to where the ninja will jump out of the water and not damage you. A
carefully timed shuriken will kill him. Jump to the enxt area and kill
another scuba ninja. Jump to the next area and in front are two scuba
ninjas. Kill one of them the way I mentioned and drop onto the water to
draw the other out to kill him.


Jump on the next pier and kill another scuba ninja, then hop to the next
pier and you'll fight a machine gun soldier and two boomerang
enemies. Kill them all and move forward to rescue a damsel to earn a ticket
to the bonus stage. Once you see water, kill the next scuba ninja and jump
onto the pier to kill another one. Jump to the higher pier fight two
scuba ninjas. Jump to the next pier and kill the scuba ninja, then jump to
the next one and kill another one.


Jump to the higher pier and kill the scuba ninja. Jump over the water to
rescue a damsel for a Life Up and exit the area.



Mission 2-4


Target Name: The Black Turtle


Attacks: None directly, but it'll send out endless waves of pogo ninjas to
doit's bidding. Two well-timed shurikens or 1 bullet will kill one of them.



Weak Spot: The engine on the from of the machine (to your left for
reference).


Strategy: To begin, jump up and throw two quick shurikens/bullets
at the engine while it is moving into the area. Once it flies up, it'll
send out the wave of pogo ninjas. Kill whatever you can and get to the
left side of the screen. The Black Turtle will be flying low towards you.
Unleash a furyof shurikens/bullets at it until it either gets close to you
or it is destroyed. If the former happens, immediately duck and move to
avoid getting hit by it's front propeller. If the later happens,
you'll move onto the next mission.




4.3) MISSION 3: MANDARA


Mission 3-1


Immediately upon start, kill two dual-wielding ninjas that are surrounding
you. A little to the right is a damsel guarded by a boomerang enemy. Move
forward and kill a bazooka soldier, then jump up to kill the boomerang
enemy and rescue the damsel for a 10,000 point bonus. Afterwards,
immediately drop down to rescue another damsel for a ticket to the bonus
stage. Move forward to fight another bazooka soldier, then jump up to the
bonus and immediately upper area and snipe a boomerang enemy and rescue the
damsel for a 10k point and kill the bazooka enemy afterwards.


Move forward and drop down to kill a boomerang enemy. Move forward and kill
the dual-wielding ninja and the boomerang enemy. Jump up the high road
and save the damsel for a 10k point bonus, while killing another boomerang
enemy. There will be a bazooka enemy below. Move back and drop down
to kill him and move forward to kill another boomerang enemy. Jump back
up to rescue the damsel for a 10k point bonus, while killing
a pogo ninja come from nowhere.



Move forward to kill two more pogo ninjas and a dual-wielding ninja and
move off screen to exit the area.



Mission 3-2


From the start. Jump to the high ledge and rescue the damsel for a power
up, while killing the machine gun soldier at the same time. Stay on
the top area, as the lower area will have bottomless pits. Fall down to
rescue a damsel for a Life Max, then jump up to kill the machine
gun soldier. Fall into the next crevice to kill a boomerang enemy
and save the damsel for a 10k point bonus.


Move forward to kill another boomerang enemy, then move forward to find
two damsels, one up above guarded by a boomerang enemy and the other below.
Get the oneon bottom for a 10,000 point bonus and kill a bazooka enemy,
then jump up to kill the boomerang enemy to save the other for
another 10,000 point bonus.

Move forward and drop down to kill a boomerang enemy. When you reach a
lowerarea, don't drop down immediately. The bazooka soldier will
pin you to your death. Instead, jump over him into
the lower area and kill him from the left.

Next, rescue the damsel for a ticket to the bonus stage. Move forward to
kill a boomerang enemy and rescue a damsel for a 10,000 point bonus and
walk off-screen to the next area.



Mission 3-3


At the start, immediately kill the two dual-wielding ninjas surrounding
you. Move forward and kill 2 more dual-wielding ninjas. A 5th one
will drop frombelow. Kill him and the boomerang enemy. Carefully traverse
and kill the pogo ninja. Drop down and kill a dual-wielding ninja
and a 2nd pogo ninja.

Move forward and jump up to the high ledge to rescue two damsels--both
for bonuses of 10k points each. Drop below to kill a boomerang enemy
and save the damsel for a third 10k point bonus. Once you fall below,
kill the dual-wielding ninja, move forward, kill the pogo ninja
and save the damsel for apower-up, if needed. Kill the 2 dual-wielding
ninjas and move off screen to exit the area.



Mission 3-4


Target Name: Mandara


Attacks: There will be a wall of statues trying to crush you at the
start ofbattle. Afterwards, the Mandara will spit out two
electicity balls, onehigher than the other.



Weak Spot: The giant face of the boss.


Strategy: to begin, quickly shoot at the wall of statues to destoy them
one-by-one before it pushes you into the electtrical wall and kill you,
regardlessof how much life you have left. Once all of the statues
are destroyed,the giant head will show up. It's electric ball pattern is
one high ball and one low ball. Walk under the high ball then
jump over the low ball, throwing ashuriken while maneuvering the attacks.
Try throwing while jumping over the low ball.
Repeat unti the stage clear music plays.



4.4) MISSION 4


Mission 4-1


At the start, kill the dual-wielding ninja behind you and the pogo ninja.
Jump over the pagoda and kill a 2nd dual-wielding ninja and a pogo ninja.
over the next pagoda to kill a third pogo ninja and a boomerang enemy.
Move forwardand jump to the the damsel behind a pagoda for a 10k point
bonus. Next, move forward to kill another pogo ninja and jump over
the pagoda to kill a pogo ninja and a boomerang enemy. Jump
in-between the two pagodas to rescue the damselfor a 10k point bonus.


Move forward and kill a pogo ninja and jump over the next pagoda. Drop
below to rescue the damsel for a ticket to the bonus stage. Jump onto the
next pagoda to rescue another damsel for a Life Up, if needed. Jump
over theboomerang enemy and kill it from the left. To your right is
a gun-toting ninja. They're like the machine gun soldiers, but are
standing up insteadof crouching. Still the same strategy applies
to this new enemy.


Kill the next gun-toting ninja on the steps and kill a boomerang enemy.
Drop down to kill a 3rd gun-toting ninja and move off-screen to reach
the next area.



Mission 4-2


At the start, kill the pogo ninja and jump up the steps to kill a
boomerang enemy. Move forward and kill two more boomerang enemies.
Next, moveforward and kill two frogmen, who jump around the area, causing
some problems,but can be kill with 1 shuriken. Rescue the damsel for
a power-up, if neccessary, jump over the pit, snipe the boomerang enemy,
then get close to the pit and throw a shuriken at the faraway boomerang
enemy to kill him and jump over the pit.


Rescue the damsel for a 10k point bonus while killing a frogman. The next
pit is tricky. Jump over a good portion of the pit and move back in
the same jump to the ledge to draw a frogman out of his spawn point and
kill it. Drop down below to kill another frogman and rescue two damsels,
one for a ticket tothe bonus stage and the other for a 10k point bonus.


Repeat the same tactic on the next pit to draw the frogman out of his
hiding spotand kill it. Jump over the pit and walk off the screen to
reach the next area.



Mission 4-3


From the start, throw a shuriken to kill the faraway booerang enemy and
jumpover the pit to rescue a damsel with a 10,000 point bonus. Kill
the frogman jumping towards you use the same strategy from the
previous area to drawthe frogman out and kill him. Jump over the pit
and walk towards the edge of the next one to snipe a boomerang enemy.


Rescue the damsel for a 10k point bonus and jump over the next pit and
immediately kill the boomerang enemy and frogman. Move forward and
jump over another pit to see a boomerange enemy safely perched beyond
another pit. The key is to jump to draw the enemy's boomerang and
move left to avoid it and face right and throw a shuriken at his feet
--all while on the same jump.


Afterwards, rescue the 2 damsel for a ticket to the bonus stage and a
10,000 point bonus. Jump the next pit, then jump over the next one
and killa frogman in mid-jump, then kill the next frogman,
jump over the pit walk off-screen to exit the area.



Mission 4-4


Target Name: Lobster



Attacks: Just one attack, but it is very desvastaing if you allow him
to attack. He just slashes his sword.



Weak Spot--The head.


Strategy--This is pretty much an easier version of Ken Oh. Just aim
for theface and don't let hi corner you. He'll be dead soon enough.



4.5) MISSION 5: THE MASKED NINJA


Mission 5-1


From the get-go, kill two dual-wielding ninjas in front of you. Next,
crouch movetowards 3 gun-toting ninjas--One of them inbetween two pits
--and kill them.Next, jump up to the roof to kill a boomerang enemy and
save the damsel for a 10kpoint bonus, while killing a dual-wielding
ninja afterwards.  Move across the pit to kill a boomerang enemy and a gun
toting ninja and drop down inbetween two pits to rescue a damsel for a 10k
point bonus, jumpback up to kill the boomerang enemy, drop below for
a damsel giving outa Life up, then jump back up to save the next damsel
for a 10k point bonus.



Next,  Move forward to kill the boomerang enemy, then a gun toting ninja.
Below is four dual-wielding ninjas. If you succeeded in clearing the bonus
stages to where you have two ninjitsus that kill all enemies onscreen, use
that to clear the ninja convention. Next, drop down to ground leve and exit
off-screen.


Mission 5-2


In this area, you'll be faced with one new enemy--The kamakazi ninjas.
They'll fly out of nowhere to hit you.


From the start, move forward and kill a kamakazi, then another one, then
a dual-wielding ninja, then another kamakazi. Next, jump over the trashcan
and kill yet another kamakazi, jump over the next trash can, kill a gun-
toting ninja, move forward up the steps to kill a boomerang enemy and
rescue a damsel for a power-up.


This next part is tricky. Wait until the dual-wielding ninja is to the
right of the 2nd boomerang enemy and get between the two boomerang enemies
and attack like crazy. Rescue the next damsel for a 10,000 point
bonus, jump over the trashcan while killing a pogo ninja and recuse another
damsel for a life max. Jump the next set of trashcans and kill the
gun-toting ninjas and pogo ninjas. Move offscreen to the next area.



Mission 5-3


From the start, immediately kill the machine gun soldier and move forward
tokill a boomerang enemy. you'll be face with one last new enemy--
The samurai. Two shurikens or a bullet will kill him. Next, jump up
to the top floor to kill adual-wielding ninja. Drop below to kill another
dual-wielding ninja and a boomerang enemy. Move forward to kill another
boomerang enemy and save the  2 damsels for a Life Max and a 10k point
bonus.


Next, jump up to the next floor and kill the 2 machine gun soldiers, then
drop down in-between two boomerang enemies and kill both of them. Move
forward and wait until the samurai drops one floor below before killing him,
thenjump up and kill the machine gun soldier. Move forward and you'll see
a large group of enemies, including a Samurai. Use your ninjitsu magic to
clear the area. next, drop below and move forward then jump up to
snipe 2 boomerang enemies.

Next, rescue the damsel for a 10,000 point bonus, then drop down and kill
the twomachine gun soldiers and rescue the damsel for another 10k
point bonus.From there, move forward, jump up to the high floor
and go off screen to exit.


Mission 5-4


Target Name: The Masked Ninja


Attacks:  1st phase--Alternates between jump over and using a ninjitsu
shield.


2nd phase--Goes slightly invulnerable and charges at you.


3rd phase--Jumps around and summons two clones to overwhelm you.


Final phase--just charges back and forth.



Weak Spot--The entire body, all four phases.


Strategy--For the first phase,crouch walk under his jumps and wait
until he uses hisshield and disables it to attack him. four hits
should get this phase finished.


For the second phase, jump over him when he charges and wait until he
turns fromwhite (his invulnerability form) to his normal form to do
damage.


For the third phase, throw whatever you got at the real boss, who
is green, whileattacking his clones to give yourself some
breathing room.



For the fourth and final phase, quickly jump over him when
he charges and throw a shuriken at him. Repeat this until
the Stage clear music is played to denote he is dead


After the mission if over, the game will show your character in a
grass field with your final score and the words 'THE END" on
the bottom.

Congratualtions on beating a wonderful ninja game!


5) THE YE OL STAGE SELECT CHEAT.


If you're having trouble beating this game, despite reading this guide
throughly, There is a "secret tactic" that you use to get ahead.
It is called the stage select cheat.


When on the title screen, input the following:


Down, Down, Left, Right, Up, Up and start



If the code is entered correctly, you can choose which mission and which
area within a mission you can start on with. This makes it possible
to go straight to the Masked Ninja for some practice.


6) NINJITSTU LIST


There are six different ninjitsus in the game. The format is as follows:



Ninjistu name

Icon: What the icon looks like.


Effect: What it will cause to benefit you.





Scroll of Smoke


Icon: A scroll rolled up.


Effect: When used, it will sent out smoke which will cause the enemies
to suffocate to death. Works for an entire screen full of enemies.





WhirlWind


Icon: A tornado


Effect: When used, it'll unleash a fury of wind, with a whirlwind
surrounding you, blowing all enemies off the screen.



Ninja Shadows


Icon: A ninja wearing white.


Effect: When used, a whole group of ninjas will come and kill all
on-screen enemies


Freezing Ice


Icon: An iceberg


Effect: When used, all on-screen enemies will be frozen in time,
allowing youto kill the enemies, while the next wave of enemies
come unfrozen.


Cloak of Invisibility


Icon: A red kanji character.


Effect: When used, you'll become invisible, float and can pass
through walls.It will also protect from all enemy attacks.
Duration lasts for the remainer of the area.


Shroud of Invulnerability


Icon: A white ball with black lines going through vertically.


Effect: When used, you will be completely immune to all enemy attacks,
allowing for safe passage to the next area. Duration lasts for the
remainer of the area.



7) REWARDS FOR SAVING THE DAMSELS IN DISTRESS


This is a more detailed list of what I mentioned in the walkthough.




10,000 PTS: Does what it exactly does--gives you 10,000 points.


Life Up: Increases your maximum life by two unit. The total max is
10 units.


Power-Up: Increases the speed and power of your shurikens. the first
power up of a life will boost the shuriken's throwing speed,,
while the 2nd will transform it into a gun that fires bullets.
All other Power-Up pickups afterwards for the same life will do nothing.



Life Max: Completely refills your health to it's max.


Bonus Stage--This ticket will entitle you to one go around of the
bonus round, where you have to kill all the ninjas for a ninjistu,



8) IN CONCLUSION

We have reached the end of this guide. I hope you had as much fun
reading this as I did writing it.



9) CONTACT INFORMATION


If you have any questions regarding this guide or any of my other
video game guides on GameFAQs, drop me a line at the following E-mail
address:


[email protected]


Note that I will delete all spam and hate mail at my sole discresion.


10) LEGAL INFORMATION


This document is the copyright (C) 2010 of Robert Johnson. you are free
to post this onyour web site, as long as you do not disribute
it for profit.

Shinobi is the registered trademark of Sega Enterprises. All copyrights for
Tengen are no longer valid. Nintendo and the Nintendo Entertainment system
is the trademarks of Nintendo of America;


This document was not created, endorse nor approved by Sega Enterprises
or Nintendo of America.