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Quattro Adventure
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This FAQ/Walkthrough was made for The NES Faq Completion Project. If you'd
like to contribute to this completion project than go to Devin Morgan's site:
http://web.njit.edu/~dbm7/
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Table of Contents
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| 1. Controls......................0001 |
| 2. Walkthrough...................0002 |
| 2.1 Linus Spacehead.............LSSH |
| 2.2 Super Robin Hood............SRHD |
| 2.3 Boomerang Kid...............BGKD |
| 2.4 Treasure Island Dizzy.......TIDY |
| 3. Game Genie....................0003 |
| 4. Disclaimer....................0004 |
+---------------------------------------+
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1. C O N T R O L S
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Linus Spacehead
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A - Jump
B - Not Used
D-Pad - Move
Start - Pause
Select - Not Used
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Super Robin Hood
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A - Jump
B - Ready Arrow, Let Go Of B To Fire
D-Pad - Move
Start - Pause
Select - Not Used
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Boomerang Kid
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A - Jump
B - Not Used
D-Pad - Move
Start - Pause
Select - Speeds Up Timer
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Treasure Island Dizzy
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A - Jump
B - Pick Up Items, Read Notes, Scroll Through Items
D-Pad - Move
Start - Pause Game
Select - Not Used
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2. W A L K T H R O U G H
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Linus Spacehead
----------LSSH----------
This is not an easy game. The controls are very slippery and you have no
weapons to kill enemies. Collect 5 canisters to gain an extra life. You must
collect 8 parts to your radio to complete the game.
_______________________
(Level 1: Bubble Trouble)
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For this level you will need to ride the bubbles up all the way to the top of
the screen while avoiding fishies. On the rock above your crashed space ship
is a canister. Make your way over to it and grab it. Keep riding the bubbles
on the right side of the screen up.
From the large rock on the right ride bubbles over to the middle rock above
where you got the canister. While doing so remember not to jump on the bubbles
as they will pop. Ride any bubble that comes straight up the middle to reach
a rock higher up to the right.
Now wait for some bubbles to reach another higher rock to the left. From this
small outlet ride the bubbles over to a rock platform on the right then while
avoiding the eel ride them over to the left rock. Now float straight up and
grab the canister from the rock at the top.
After landing on the rock with the canister make your way towards the beach
on the right. There are a lot of bubbles in this spot so you shouldn't have
any problem worrying about getting a bubble to ride across. Once across you
will automatically run up the beach.
______________________
(Level 2: Lifes A Beach)
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Run to the right and grab the canister. For this level you will need to avoid
the the coconuts that drop from the palm trees. Run to the right and wait for
the first coconut to be in the air and then run underneath it. When the
second one drops let it slow down until it rolls then jump over it.
Now run straight and do not stop moving until you reach a rock. The coconuts
will drop in a manner that can be avoided by simply continuosly running. When
you reach the rock get close enough to the palm tree so that the coconuts drop
then back up a little to avoid being hit.
Drop down and avoid the other coconut by letting it bounce over you. Jump onto
the rock formation. Then let the coconut on the palm tree across the water
drop into the water. From the rock formation jump across the water. When the
second cocnut drops from the palm tree wait for it to slow down then jump it.
Jump up while standing in front of the palm tree to get an extra life. Go all
the way to the left of the island then run to the right and jump the water. Do
the same thing on the next island. As soon as you reach the island with the
rock formation jump over the crab.
Quickly climb the rock formation run to the right and grab the canister. Wait
for the pelican to get close and then drop down onto the land below. If the
pelican gets you he will fly you far back near the start of the level. Jump
the crab and another pelican comes by. This time you can duck to avoid.
Jump to the small island then jump to the smaller island. Wait here for the
cocnut to drop into the water. Now jump to the island and then quickly jump to
the smaller island and then to the slightly bigger island. Now with both
coconuts out of the way return to the island with the palm tree.
Jump onto the tiny island and then turn around and jump back to the palm tree
island and then the tiny island to avoid a coconut. Then jump to the second
palm tree island and then run back to the first palm tree island to avoid the
other coconut.
Grab the radio piece to get your first part of Radio Linus. Jump onto the rock
formation then jump across to the other rock. Run until a pelican flies on
screen and then run to the left. Drop down when the pelican gets close. Jump
the crab and grab the canister.
Return to the previous island and climb on top of the rock. Jump to the rock
on the island you were just on with the pelican and then climb to the highest
rock. Run and jump to the island all the way to the right. As soon as you
reach it you will automatically run off screen.
________________________
(Level 3: Clifftop Capers)
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For starters run and jump your way towards the far right side of the screen.
Once here climb up as far as you can go. At the top go to the block to the
left and jump the gap. From this block jump as far left as you can to land on
a ledge.
On this side climb up as far as you can go then jump along the ledges to the
middle of the screen. Here you will recieve another part of the radio. Jump
onto the small ledge and make your way back to the left along the small
ledges.
At the end of the path climb up the diagonal path of small ledges. When you
reach a dead end jump to the left and climb some more ledges while avoiding
rocks. Climb up the the set of ledges below where the rocks fall out and run
and jump to the right.
At another end jump and climb up. When you reach another dead end jump as far
to the left as you can to land on a ledge near where a rock drops down.
Climb up the ledges going to the top right. Avoid two more holes where rocks
drop from and climb the rest of to the top to finish the level.
_____________________
(Level 4: Swamp Stress)
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This is a fairly straight foward level. Jump onto the log floating in the
water and then to the tree. Grab the canister then jump to the next tree.
From the next tree drop into the trunk floating in the water to find a hidden
area. Collect all the canisters and run off screen to the right.
You will start on a branch of a tree. From here jump onto the alligator in
the water. Be cautious of its tail which will raise frequently and send you
flying in the opposite direction. Wait for it to drop then jump onto the log
floating in the water.
From the log jump to the tree, then from the tree to the next tree. Jump to
the top of the tree while avoiding the bat. At the top grab another canister.
Run and jump to the log floating to the far right. After landing on the log
jump to the tree.
Jump to another tree and then an alligator. Run along its back and then hop
onto the tree. Climb to the top and run along the branch to the right and
jump to land behind a bat and on the back of another alligator. Quickly jump
onto the log and then onto yet another alligator.
You know what to do, jump the tail and land on the log. Jump from the tree
and then along the logs to reach another component for your radio. Continue
to jump from log to log and then to a tree. Drop onto the solid ground to
have completed the level.
_______________________
(Level 5: Treetop Tangle)
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Time for another climbing level like Clifftop Capers. Run to the right and
jump onto the circle branch on tree. Climb up until you are on the branch to
the right. Run to the right and jump onto the higher branch. Climb up and
then jump to the long branch to the right.
Climb the branches on the right to the top where there is an ant. Watch out
for the monkey who throws food at you and will knock you off the tree. Get
onto the branch and jump the ant while running to the left. Jump the gap to
land on the branch to the left.
Hop to the highest branch on the far right while avoiding the monkey's
attacks. Jump to the branch and then the cut off branch and then the long
branch. Climb the two branches and then jump to another circular cut off
branch.
Run to the branches on the left and climb up. Jump to the branch to the left
and then jump the gap to land on a branch to the far right. Climb up the
small branches to reach another part of the radio. Climb up the branches to
the left till you can't go any higher then cross over to the right side.
Climb all the way up untill you can jump from cut off branch to cut off
branch. At the top you will automatically run off the branch to the right to
what seems like the death of the horrendous Linus Spacehead. But no the
little P.O.S. lands on a balloon. To the next dreadful level.
_______________________
(Level 6: Balloon Bother)
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This is a very straight foward level. Just ride the balloons up towards the
top of the screen. Theres no radio parts to collect so just enjoy the ride up.
Jump from balloon to balloon as they pop. Near the end of the level there
will be denser clouds. At the top jump onto the tower to the right.
__________________________
(Level 7: Rope Bridge Risks)
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The bees in this level make this a very agrivating level. Jump the gap and run
along the bridge to where theres a hole in the bridge. Jump as far as you can
to avoid the large segment of the bridge that collapses. Jump the gap and run
along the bridge and jump as soon as the bridge starts to drop.
Run off the edge of the platform and drop onto the small ledge. Jump to solid
ground and then jump completely over the bridge as it will drop. Jump onto
the higher ledge and run and jump along the bridge. The best way through this
section is to run a long the lower bridge.
Once out of the bridge section jump across the gap to land on a platform with
a part of a radio. Jump across another gap. When you reach the bridge run a
long it and jump the section in the middle that drops. At the end jump off
the cliff...only to land on a cloud. Last level time.
_____________________
(Level 8: Cloud Climax)
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The last level of this evil game is not so easy. If you stand for too long
on a cloud you will fall through, as we know this is the rules of physics in
work. Make your way to the right then use the cloud to get up to the higher
section leading to the left.
Now head to the left. Time your jump so that you are right behind the path of
the whirlwind. Jump to safe ground err cloud when you are in the open. Use
the clouds to reach higher sky. Once up to the higher section make your way
to the right. Jump up to another higher section.
Jump onto the higher up cloud to the left to get the remaining component for
your radio. Lets finish this level. Jump the gap from the higher cloud above
the radio part. Climb up using clouds. Now run and jump to the set of clouds
to the left.
Climb up these clouds then run and jump the gap to the right to land on the
last set of clouds. This is it, climb up the clouds and then jump into the
darkness. Linus will float up to the moon and call home. A spaceship will
swoop in and take him away.
The End
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Super Robin Hood
----------SRHD----------
First, run to the left and jump onto the table to get a key. Shoot at the
archerer to the left. Hop off the table and run to the right to climb up a
ladder. Wait for the moving platform to come all the way to the right then
step onto it and ride it over to a key.
Drop down and run to the ladder and climb up once again. Head to the right
and drop to the right and then move to the left to get some treasure. Run
back to the right and drop down and kill an archer. It will take two shots
this time. With him gone climb up the ladder.
Avoid the fire from the statue. Jump onto the altar and continue to the right.
At the other end is a bat, wait for it to enter your range of sight then fire.
Drop down and avoid the mini demon as you can not kill it. Run to the right
and avoid the spiked ball that drops from the ceiling.
Grab the treasure from the table then climb up the ladder at the end of the
hall for a key. Run past the spiked ball and jump on the silver trampoline
and land on the platform to the right. Hop onto the moving platform and when
it reaches the wall on the right jump onto it and drop down the other side.
Kill the archer across the gap and then jump it to land on the other high
platform. Kill the another archer at the end and grab the key. Be careful on
the way back because a spike will pop out of the ground now. Also, to reach
the key you will need to be running fast and then jump.
Return to the gap and drop down it. Run to the right to get some treasure and
then climb up the ladder. Kill the archer and grab the final key. Run all the
way back to the silver trampoline. Run through the hole where there was once
a wall and climb down the ladder.
Back up a little from the the low and then run and duck to slide through the
small hole to get a key. Now slide back under the hole. Run to the left and
grab a treasure chest. Jump from chain to chain to the other side to get a
heart.
Keep going to the right until you reach another hole, slide under it and head
into the next room. Kill the lone archer in here then slide through the hole
that was behind him to land on a key. It will break the wall out next to you.
Enter the room with the lava and climb the chains to reach a chess.
Enter into the room on the right and time your jumps to each platform while
avoiding the flames out of the statues' mouthes. On solid ground grab another
chess and continue down the hall to the left. Grab the key at the end then
return to the room with the archer and the key.
Climb to the top and slide under the hole at the top right corner of the room.
A little after where the large silver balls drop down from is a ladder leading
down. Climb down it and grab the treasure chest. Climb all the way down and
time the platforms appearance to drop onto it.
Next jump onto the moving platform. Grab the heart upon reaching solid ground.
Jump onto the altar where the spiked ball drops and then jump onto the chain.
Climb up and kill the archer to the right, then grab the key. Drop back down
and grab the treasure chest.
Go into the small hole to the right and jump for the ladder to lower. Climb
up it to be in the room with the ladder you first climbed down. Run and slide
under the hole to the right. Grab the crown and then climb the chain. Use the
platform to the right to kill the archer.
Climb all the way to the top and then hop onto solid ground to the right and
grab the key. Climb back down the chain and head down the hall to the right.
Climb down the ladder in the next room. Kill the archer and then drop all the
way to the bottom and grab the key.
Return to the previous room and there will now be a moving platform. Climb
onto the ledge on the right and then jump onto the lowered platform. Kill the
archer and jump to the hallway to the right, with the spiked ball. Run past it
and go down the lower hall to get another crown.
Continue down the hall and use the rolling barrel to reach the heart on the
higher ledge. Avoid the spike the comes up from the ground and grab the key.
Return to where you dropped into the hall from and use the rolling barrel to
reach the higher ledge to the right with the ladder.
Climb up the ladder and kill the archer to the right. Then go into the room on
the right and stand on the barrel ontop of the table and kill the archer. Use
the longest chain on the left to reach a platform and then climb up a rope to
grab a key.
Use the chains to get to where the archer whom you killed while standing on
the barrel on the table was and go down the hall to the left. Theres a heart
if you climb the ladder and go to the right. At the end of the hall climb
down the ladder.
Run all the way to the left and slide to get the crown. With crown in hand
release the down button and you should slide backwards. Climb down the ladder.
Drop down and grab the crown while avoiding the cannon fire and statue fire.
Jump to the extending platform and then climb down the ladder.
Grab the key and head back up the ladder. Run to the right and past where you
had gotten the crown. Wait for the moving platform to stop on your end then
ride it over to the other side. Kill the archer and climb down the ladder.
Grab another crown and keep dropping down.
Climb down the ladder and run to the right ot avoid the cannon fire. Climb
down the ladder and then run to the left. Kill the archer on the left and
then jump into the hole he was standing in. A ladder will appear above you so
climb up it.
With key in hand climb back down and then run and jump onto the disappearing
platform and then onto solid ground. Get the heart and then the crown all the
way to the right. Climb up the ladder and get the key. Head to the left and
drop down to the lowest section.
Run to the right and avoid the spiked ball and the statue's fire. Jump onto
the ledge then run and slide through the hole to get a crown. Ride the
platform over to an archer and kill him. Climb down the small ladder and grab
the key. Return all the way back to where you got the last key.
Once back to the highest hall run to the right and grab another crown then
climb up yet another ladder. In the next room grab the key to the right and
then climb up the rope. Grab the diamond and key then kill the archer. Drop
down and kill another archer.
Keep dropping down and hop across the pit of lava and then climb up and grab
the key. Climb back down and grab the diamond. Kill the archer in this room
and then jump onto the platform when it appears the lowest. This will also
allow you to grab the heart.
Jump to solid ground and then to the platform when it appears at its highest.
Jump towards the ladder and climb up it. Kill the archer and jump onto the
platform. At the top run to the right and grab another diamond. Move through
the water to grab another key.
Head to the left and drop down and then head to the right. In the room
farthest to the right climb up the ladder and ride the platform over to grab
another diamond. Jump to the chain and then the platform. Climb up the chain
to the left.
In the next room climb up the chain and grab the diamond and then run to the
right and slide through the hole to get a key. Return to the chain you used
to climb into the room and climb back down it. Jump to the chain on the right
and climb up it.
In the other side of the room grab the heart and kil the archer. Grab the
diamond thats directly behind him. Get on the moving platform and ride it up.
Run along the the hall and jump as soon as you are above the pillar in the
room below so you won't fall into a hole.
On the other side grab a key and drop into the room. Grab the diamond and
then jump onto the altar and then drop into the next room. Grab the diamond
and key. Kill the archer to the left and drop down and grab the heart. Head
all the way to the right and slide through the hole.
Climb down the chain into the previous room and then climb up the chain to the
right. Run all the way back to the room with the altar and stand on the wall
and wait for the moving platform to reach you. On the other side climb up the
ladder.
Run all the way to the right to get a heart. From the heart go to the left
and either run and jump to the platform or use the barrel to jump to it. From
the platform get the shield and then jump and climb the rope. Jump to the
hall to the right and grab the key.
Return to the platform where you go the shield and jump from platform to
platform to reach an archer. Dispose of him then climb the rope to reach
another shield. Return to where you got the heart and the moving platform
will now be activated.
Ride it up to the ladder and then climb up into the next room. In the next
room will be a shield from the ladder to the left. Grab it and then continue
all the way to the left while avoiding a spike that rises out of the floor to
get a key.
Return to the trampoline you passed on the way to the key and jump up to a
higher ledge and climb up the ladder. Kill the archer than keep climbing up.
Grab the key and then head back to the previous room. Head to the starting
ladder and jump to the ledge above it.
Jump from the platform to the vanishing platform to solid ground with a heart.
After getting a heart jump to the ladder and climb up. Grab the shield and
then climb up the set of vanishing platforms then jump to solid ground. Grab
the key and kill the archer. Drop down and head into the previous room.
Use the trampoline to reach the ladder and climb all the way to the top. Head
through the hole where a wall once was. Avoid the cannon fire and climb down
the ladder. Wait for the platform to be directly below you then drop down
onto it.
Jump to solid ground and then drop down and grab the shield. Use the
trampoline to reach the ladder. Grab the heart on the higher platform and
then climb up the ladder. In the next room kill the archer and grab the
shield. Run and jump for the key to the left.
Climb up the platform to the right and grab the heart to the right of the
ladder. Then climb the ladder into the next room. Kill the archer and bat
then climb the ladder onto the roof. Jump onto the platform and grab the
shield to the right.
Run to the left and grab the heart. Run to the left jump to grab the key and
then drop down to grab the shield. Climb down the ladder and go through the
hole in the wall to the left. Climb down the ladder into the previous room.
Wait for the platform then get on it.
Avoid the cannon fire and duck to avoid the low walls. Jump onto the low wall
and grab the cup. In the next room drop down and go down the ladder. Grab the
cup to the left then run and jump to the right to grab the ladder. Climb into
the next room for a cup and key.
Head back down the ladder you came up and run and jump to a platform to get a
key. Then drop down for a cup. Run along the lower level to the right and kill
an archer and get another key. Return to the first room right after the moving
platform with the two low walls and the cannon.
Use the moving platform and the disapperaing platform to get to the top and
then go to the right and climb the ladder. Grab the cup and key then head to
the left again. Drop to the bottom of the room and run left to reach a cup.
Jump the low wall and kill the archer.
Go down the ladder to get a goblet. Run and slide all the way to the left and
kill the archer. Climb up the ladder and use the ropes to get to the other
side of the room. Slide through the hole for the last cup. Climb down the
ladder and grab the key.
Get past the room with the ropes and go through the hole to find a moving
platform. Ride it to an archer and ladder. Climb up the ladder and run to the
right for a heart and relic. Jump from the drawer to the top of the bed to
reach a key.
Next run all the way to the left to get onto a platform and climb to the top
for another relic. Climb the ladder and kill the archer in the next room.
Climb the ladder to the left and grab the heart at the top and then run to
the left for a key.
Climb the ladder to the left above the barrel. Collect the two relics and key.
The key at the top of the tower can be gotten by using the clouds in the
middle of the room to reach the middle tower then run and jump to the tower
on the right.
Now go down the ladder the furthest to the right. Grab the relic on the right
and the key at the bottom. Jump on the table to the left of the key for a
platform to appear. Climb to the roof and use the ladder to the left. Go back
two rooms.
Use the platforms and moving platforms along the top of the room to reach a
relic. Kill the archer and jump on the trampoline to reach a ladder. Grab the
relic and then climb the ladder and use the trampoline to jump the wall to
the left. Grab the key and climb the rope to jump th wall.
Kill the archer and climb the ladder. Kill the archer to the left then climb
the ladder to the right. Congratulations you have just completed Super Robin
Hood!
The End. Congratulations! After exploring and fighting you way heroically
through the deadly Nothingham Castle you have eventually rescued your true
love Maid Marion! You have also recovered all the stolen treasures. King
Richard will return soon. Long live the king!
------------------------
Boomerang Kid
----------BGKD----------
For the purpose of beating the game I continued to go to the right whenever
the stage select screen appeared.
_______________________
(Level 1: Starting Stage)
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Run to the right and jump up the three ledges. At the top jump onto the tree
and run along the limb and jump to the solid ground on the left. Jump over
the snake and onto the ledge and grab the boomerang. This opens the exit to
the level. Jump the snake and run across the tree to the exit.
_______________________
(Level 2: Platypus Place)
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Jump the snake and run to the ledge. Climb the dirt mound and at the top jump
to the limb on the left. Grab the boomerang then climb the tree by jumping
from limb to limb. At the top jump to the right to land on a ledge. Wait for
the snake to move then jump up and grab the boomerang. Head for the exit.
__________________________
(Level 3: Cliff Edge Corner)
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Climb the four ledges at the starting point and at the top jump over the
kangaroo and grab the boomerang. then jump to the mini platform. Drop down and
jump to the tree. Climb to the top for a boomerang. Make your way to the
bottom of the tree for the exit.
________________________
(Level 4: Shark Fin Creek)
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Jump over the kangaroo and land on the step directly behind him. Jump to the
platform but don't stand to long because the platform crumbles. Jump to solid
ground. Climb the crumbling platforms to grab a boomerang then jump to the
exit.
________________________
(Level 5: Kangaroo Corner)
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Climg the first two mini platforms and jump from the long platform to the
right of the mini platforms to reach a boomerang. Return to the long platform
and go to the right and jump the gap. On the other side climb up the platforms
for a boomerang.
Jump over the kangaroo and land on the small platform. Jump to the top and
then jump over the gap to the left. On the other side jump over the kangaroo
and grab the last boomerang. Jump the gap and then jump to the platform below
where you just were. Make your way to the bottom right corner to the exit.
_________________________________
(Level 6: One Way Ticket To Bridge)
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You will automatically go to this level. Hop over the crumbling platfrom so
that it doesn't completely get destroyed and then jump onto the mini platform
again making sure not to destroy it. Avoid the snake and grab the boomerang to
the right.
Hop over the snake and then onto the small limb on the tree. Use this to get
to the highest limb on the right. Grab the boomerang then head to the left.
Get over the snake and then jump the gap to grab another boomerang. Jump back
to the branch.
Go to the small branch that you used to get the boomerang in the top right
corner. Jump from this branch to the solid ground on the left. Drop down and
avoid the koala again. Drop down to the right again and grab the last
boomernag then go through the exit.
_______________________________
(Level 7: Lord Grimdown's Castle)
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Run up the stairs all the way to the top right corner of the screen. At the
top jump onto the two crumbling platforms then jump tot hte solid ground. Run
and jump over the gargoyle to get a boomerang. On the next platform jump
another gargoyle and grab the boomerang.
Drop onto the vanishing platforms and then grab another boomerang. Drop down
from this ledge and go through the hole in the stairs. Go to the right and
climb up the platforms to grab the last boomerang. Drop down from the platform
and go through the exit.
_______________________________________
(Level 8: Tower of the Forgotten Knights)
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Jump onto the platform to the left of the starting point. Go to the right and
drop through the hole and grab the boomerang. Run along the crumbling floor to
the left and jump onto the platform again. Jump the hole and avoid the knight
that will occasionally move.
Go up the stairs to the right and jump onto the crumbling platform to the
left. Jump to the solid ground and go all the way to the left and grab the
boomerang. Return to the stairs and and jump to solid ground then to the
crumbling platform for another boomerang.
Avoid the knights on the highest platform by using the vanishing platform to
jump over them and then run along the crumbling platform. As soon as you grab
the last boomerang for this level you will automatically go to a level warp
and the level will be complete.
_________________________
(Level 9: Dr. Jekyll's Lab)
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Walk up the stairs to the right and then jump to the platform to the left.
Jump onto the crumbling platforms and climb up till you reach a moving
platform. Jump onto it and hit the switch on the ceiling. Then jump to the
platform moving up and down in the middle of the room.
While the moving platform is at its highest jump to the ledge to the right and
grab the boomerang. Drop onto the moving platform and then wait for the
vanishing platform to appear. Jump onto it and drop down to the ground. Jump
onto the moving platform all the way to the right and ride it up.
Hit the switch and then ride the platform back down. Once down jump over the
trap door to the left. Go down throught the hole but wait till the platform
on the ground is up. When it is drop down onto it so you won't die. Once down
head through the exit on the right.
_____________________________
(Level 10: The Tower of London)
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Climb the stairs at the starting point. At the top jump onto the moving
platform along the top of the screen and once it is above the solid platform
drop on it. Then move onto the fast moving platform and ride it over to a
boomerang and switch.
Ride the fast platform back to the once stationary platform and jump to the
now moving one. Jump off of it once it reaches the stairs. Go all the way to
the bottom and grab the boomerang. Go back up the stairs and jump to the once
stationary platform and then to the fast one.
Drop down the conveyor belt while avoiding the gargoyle. Drop down to the
other conveyor belt and then run to the left. Jump onto the moving platform to
and ride it over to the solid ground. Jump onto the ground and go through the
exit.
___________________________________
(Level 11: The House That Came Alive)
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Run to the right and jump over the chair that moves. Run pu the stairs and
then jump to the trampoline to the right. Bounce up and to the left. Jump
over the gargoyle and run to the left of the solid ground. Jump to the
crumbling platform and jump to the solid ground to the left.
Walk up the stairs and then jump to the converyor belt. Jump the gap while
hitting the switch on the ceiling. On the other conveyor belt grab the
boomerang then jump to the crumbling floor and hit the switch. Jump to the
platform with the gargoyle.
Run to the right and and jump to one of the crumbling platform. Run along the
long crumbling platform to get a boomerang then drop down from moving
platform to moving platform. Run to the right and go up the stairs. Jump onto
the platform and ride it to a boomerang. Go through the exit next to the
stairs.
____________________________
(Level 12: Chamber of Horrors)
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This is another level where you just warp automatically to it. Run and jump
over the trap door to the right and on the right wall hit the switch. Wait for
the knight on the other side of the trap door to stop moving then jump over
it.
Hit the switch on the left wall then jump over the trap door again and hit the
switch while using the platform that appeared from the switch. Jump over the
trap door and climb the platforms on the left to reach the conveyor belt. Run
along the belt to the right.
Climb the platforms to reach a small area with a switch. Hit it and then jump
to the platform to the left of the switch and across a gap. Then jump to the
top to reach a switch and a boomerang. With both taken care of drop onto the
platform that is rising and dropping.
Get all the way to the bottom and hit the switch. Climb back up to the top
right corner of the area to get to the exit. The exit is right above where the
switch is. Use the platforms to get up high enough to be able to jump onto
the platform with the exit.
___________________
(Level 13: Home Base)
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Run to the right and jump the lava and land on the ledge. The jump to the left
and then run all the way to the ledge on the left. Make sure you avoid the
falling water droplets. Jump to the higher ledge and avoid the frog. Jump the
gap while avoiding the bat to land on a platform. Climb up to the top.
Wait for the invisible monster to go completely invisible and then run past
it and jump the gap. Grab the boomerang and then make your way to the bottom
left corner of the area. This is where the exit is located. Just drop onto
the ledge with the frog and go from there.
________________________
(Level 14: Backstab Alley)
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Jump from platform to platform collecting boomerangs as they appear until the
exit opens. You will only need four. They are all along the top area. While
collecting them you need to avoid a bat that travels in a circle formation.
Reaching the level exit is impossible.
Instead, return to the starting point. Jump onto the lowest platform and you
will enter a level warp. The visible exit is impossible to reach because the
lowest platform above it is still too high to be safe to drop from and the
lava is too large to jump.
_________________________
(Level 15: Stalactite City)
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Jump onto the trampoline to land on a green moving platform. Jump onto the
slender rock platform and make your way over to a vanishing green platform.
When it appears and the invisble monster is out of the way jump up to the
platform.
Time your movements to avoid the water droplets and invisible monster in order
to reach another green moving platform. Ride the platform over to a crumbling
platform. Use it to reach a higher up moving platform. Ride this platform to
a boomerang.
Drop down the moving platforms to reach the second boomerang. With both
boomerangs the exit opens up. Jump along the narrow rock towers from the pit
to reach the exit. Land on the crumbling platfrom and you will automatically
drop down to the exit.
______________________________
(Level 16: The Corrosive Cavern)
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Immeditaley jump onto the conveyor belt above to get the first boomerang. Jump
over the frog. Jump onto the trampoline above the lave and land on the higher
ledge to the left. Qucikly get to higher ground on the left to avoid a bat
that flies around the area.
Grab the boomerang and then jump along the small ledges to the right side of
the room and for another boomerang. Jump along the top ledges to get another
boomerang. Get to the bottom of the screen and use the trampoline to reach a
vanishing green platform then jump to the exit.
_____________________________
(Level 17: Triple Trouble Cave)
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Jump up the column of platforms and at the top run along the crumbling ledge
and onto the conveyor belt. Time your movements so that when you land on the
conveyor belt the invible monster had just vanished. Jump and grab the
boomerang then allow yourself to drop to the bottom.
At the lest ledge jump to the platform in the lava. Avoid the droplets and
jump across the platforms to the starting point. Grab the boomerang here then
climb to the top once more and get the last boomerang. Return to the bottom
and jump across the platforms to the exit.
___________________________________
(Level 18: The Cave of Ultimate Evil)
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+NOTE+ Make sure you don't completely destroy the crumbling platform the the
right of the starting point!
Jump onto the vanishing green platform and follow the frog to the edge of the
platform to the right. When the frog moves again jump over it. Jump to the
crumbling path and jump to solid ground. From the exit jump to the left. Wait
for the water droplet to drop then jump to the left platform.
Grab the boomerang and then quickly jump back to the platform you were just
on. Return to the platfrom with the frog, make sure not to completely destroy
the crumbling path to the right of the frog, and grab the boomerang above the
starting point.
Now climb to the point above the starting point to grab another boomerang.
Now return to the starting point. Grab another boomerang. A new boomerang will
appear where the bat is so climb up and grab it. This causes one to appear
next to the frog once more.
Upon getting the boomerang next to the frog another boomerang will appear
above the exit. Grab this one and then the last one will appear at the
starting point. Grab it and head for that sweet sweet exit. With that the game
is complete.
Well Done!
You hvae collected all of the boomerangs!
------------------------
Treasure Island Dizzy
----------TIDY----------
From the starting point head to the leftt and pick up the rock. Go to the left
one screen and go up to the ledge. Drop the rock by scrolling up to it with B.
Jump onto it and then onto the ledge. Jump up one more screen until a tree and
bee are on screen.
Get the coin from the rock and jump into the bee for a coin to shoot off into
the next screen to the left. Stand in front of the tree and press B for
another coin to appear. Head into the next screen to the left. Pick up the
coin from the bridge and enter into the next screen.
Pass through Hookjaw's Grave site until you reach a screen with a hut and two
bees. Keep going to the left along the ground until you reach a dead end with
a coin. Head back to the screen with the two bees and the cabin. Now jump onto
the high platform with the cabin on it.
Stand in front of the cabin door and press B to get a coin. Stay on the middle
path for now and head left into the next screen. In this screen when you get
all the way to the left of the screen jump to the left to land on a higher
walkway. This will allow you to avoid a deadly cage.
For now head left two screens and then jump onto a platform with a coin. From
the platform jump up and to the right to land on another walkway. Get on the
walkway leading to the left. Go to the cabin door and press B for another
coin.
Head up the walkway to the right. Get the rubber snorkel from the platform
with the cabin. Go to the right to get a weight. Return all the way to the are
a with the cage at the lowest level. Stand above the cage and then jump to the
left and up to land on a walkway in the next screen above.
From the walkway jump across the gap to the right to land infront of a cabin.
Grab the coin infront of it and head to the right. Jump to the platform and
grab another coin. Head to the left now and jump the gap back to the walkway
you first stood on.
Head into the next screen to the left. Follow the walkway all the way to the
left to find another coin. About now you should have ten. Go back one screen,
to the screen with the weird rope. Walk up to it and scroll through items
list until the weight you picked up earlier is placed on it.
This will lower the platform. Move up the walkway then jump onto the lowered
portion of the walkway. In the next screen jump up and to the right to land on
another walkway and go all the way along it to the right to get a gravedigging
spade.
Now jump to the right off the solid ground. You will land on some clouds. Jump
to the right and offscreen then up and to the left to reach a pogo stick. Now
go back to the first cloud you stood on and drop down to land on a bee. Go to
the left one screen and get the coin.
Return to the starting point and drop off the spade here for safe keeping head
into the water for a coin. Head to the right until you reach a sunken ship.
Use the ledges on it to reach a coin on the back part of the ship and head to
the right for a crowbar.
With crowbar in hand drop down from the ship, we will be back here shortly,
and head to the right. When you spot a rock over a hole use your crowbar on it
to release a fish, stand on the fish to enter into a fish's mouth. Grab the
coin then exit to the left.
You will drop into the air pocket, do not go into the water! you will get
stuck. Grab the coin and jump out of here. Return to the spot where you got
the crowbar on the ship. Jump right infront of the sign that says Offical Pogo
Place to land on the Island in the Sky.
Grab the the fire resistant suit then jump off the island to the left. You
will land on a platform with a coin. Grab the coin then head to the starting
point and drop the fire resistant suit off here and the pogo stick. Return to
the rock you pried off the hole with a crowbar.
Jump onto the green fish here and ride it up to jump onto the ledge. Go to the
right and grab the coin then make your way to the beach to the right. Go all
the way to the right and collect the two coins, bible, and axe. Head past the
totem poll to find the Trader.
You have nothing to trade just yet so grab the coin and head to the next
screen. Press B in front of the first cabin to get a coin. Go over one more
screen and press B at the cabin for a coin. Return to the starting spot and
trade out the axe and snorkel for just the gravedigging spade.
Return to the beach on the right and dig a hole in the grave on the first
screen to the right. You will be in a cave. Head to the left and pick up the
dynamite. Return to the starting point. Drop everything but the dynamite. Head
all the way to the left till you reach the blasting zone.
Leave the dynamite at a large rock in the mine. Now go to where you got the
grave digging spade up in the sky. On the walkway to the cabin with the spade
jump to the higher platform to the left with the detonator. Use the detonator
behind the small wall back at the mine.
Go to the other side of the rock for a bag of gold. Grab the magic pebble on
leaving the mine. Time to get the coin from the roof of the mine. The first
walkway you come to climb onto it and then the platform above it. Jump to
the right and up to reach another walkway.
Run right then left to reach a cabin. Jump to the left to reach the coin on
the mine roof. Return to the starting point and grab the snorkel. Return to
the trader and give him the bag of gold. In exchange you get a boat. Bring
it to the pier all the way to the right.
Next head one screen to the left of the trader to reach a totem pole. Use the
magic pebble to transport to the top of the pole. Jump from cloud to cloud to
get the flippers. Return to the starting point and drop off the flippers for
the fire resistant suit.
Return to the cave where you went to get the dynamite. Instead of going left
go right this time. Make your way over the barrels to reach a diamond. Along
the way grab the coin. As soon as you get the diamond run begin the place will
begin to collapse and a rock will roll towards you.
Return to the trader and give him the diamond. Bring the motor to your ship
and then return to the starting point. Drop off the fire resistant suit and
grab the flippers. Return to the air pocket, located under the rock you moved
with the crowbar.
Drop down into the hole and then into the water. Grab the coin at the very
bottom and then return to the starting point. Drop off the flippers and grab
the axe and bible. Go to the bridge on the left and use the axe on it.Use it
on the grey section and you will drop into the water.
Go to the right for a coin and cursed treasure. Now head into the left screen
for a coin. Use the platforms to climb out of the grave. Now head to the
trader. Give him the treasure in exchange for some petrol. Drop it off at
your ship then grab the brass key.
Return to smugglers cave, where you got the diamond. After the first screen
with barrels use the key on the trap door in the next screen. This will open
the door. Grab the brandy and coin. You should now be at twenty eight coins.
If you want the last coin go to the third screen from the rock you blew up.
Press B on the second tree from the left to get the coin. Now return to the
trader and give him the brandy in exchange for a key. Ride the ship over to
the other land and grab the coin. Read the sign for a congratulations scene.
______________________________________________________________________________
3. G A M E G E N I E
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------------------------
Linus Spacehead
------------------------
PEKGGLLE Start with 9 lives
AZKKPNAP Increase oxygen
AEULZIPA Never lose oxygen
SXEGLYVG Never lose life in the water
SZXIILVG Never lose life in the land
------------------------
Super Robin Hood
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PAVGILLA Start with 1 life
TAVGILLA Start with 6 lives
PAVGILLE Start with 9 lives
SXNKZIVG Infinite lives
AVONISPG Become invincible
PAEGLTLE 9 energy hearts-you may lose some of the hearts you have when
you pick up new ones
------------------------
Boomerang Kid
------------------------
TAOGPTLA Start with 6 lives
SZOGXVVK Infinite lives
------------------------
Treasure Island Dizzy
------------------------
With the first code you will start in the island in the sky, so just keep
walking left and you will arrive at the original starting point
PEXSZYAA Invincible Dizzy
OZNTKASX Walk backwards
PEUSYYAA Start with snorkel
PEUSYYAA +
PEKNIZZP Start with axe
PEUSYYAA +
ZEKNIZZP Start with dynamite
PEUSYYAA +
IEKNIZZP Start with heavy weight
______________________________________________________________________________
4. D I S C L A I M E R
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Copyright (c) 2006 to merc for hire. This is the work of merc for hire
and International Copyright law protects this FAQ/Walkthrough. You can not
sell, change, post on a website as your own. You can post it on your website
as long as I receive full credit for it. If you do post it on a website I want
an e-mail from you first so I can give you the go ahead. Unless I don't tell
you to then you are not allowed to post it on your website. I will only update
the FAQ/Walkthroughs I have on
http://www.GameFAQs.com