Date faq was started 1999-12-01
Date faq was finished 1999-12-08
UPDATED! 2001-03-19
YOU WANT TO SEE THE CHANGES? CHECK THE UPDATING CHANGES SECTION.
My faq (Yakuza's) to the Nes-game Power Blade!!!!!!!!!
~¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤~
| ___ _ _ _ ___ __ __ _ _ ___ ___ |
| | \ / \ | | | | \ | \ | / \ | \ | |
| |__/ / \ | | |__ |_/ |__/ | /___\ | \ |__ |
| | \ / | || | | | \ | \ | / \ | / | |
| | \_/ \/\/ |___ | \ |__/ |___ | | |___/ |___ |
| |
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Version 1.1 (Updated once)
This document Copyright Yakuza
1. Introduction
#: Info
o0o0o0o0o0o0o0o0o0o
TABLE OF CONTENTS:
o0o0o0o0o0o0o0o0o0o
()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
|A: Story |
|B: Controls |
|C: My own review of the game(could be found at www.gamefaqs.com) |
|D: Enemies |
|E: Bossez |
|F: Walkthrough |
|G: Items |
|H: Credits |
|I: Legal things and so on |
()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()
,.-,.-,.-,.-,.-
1.Introduction
,.-,.-,.-,.-,.-
Yeah, here I am with another Nes-faq. You maybe think I'm crazy, but I
think that Nes-games also deserve faqs. This is a faq to the Nes-game POWER
BLADE. Exscuse me for all grammar/spelling errors. I know there're some,
and I guess you'll see them. I know it's disturbing, but forgive me. I
mean, hopefully you can use it anyway. I made it the best I could. If you
got any questions, corrections, tips, help, anything; just mail me at
[email protected]
EVERYTHING in this faq is made by me, on my own. No help from other people,
companies, nothing. So the names and things are based on what I think.
Anyway, let's get started.
Thanks to Djellybean for informing me about putting the credit-text high up
also. It's the same as the one lower down.
___________________________________________________________________________
Credits
___________________________________________________________________________
* Taito for this nice game, and many more nice games. I mean, Powerblade is
a great game.
* To CLS, a superb reviewer, I haven't read everything he has done, but
what I've read was awesome. Check out his ff3-review for SNES. It's the
ultimate one ever. I've never seen a better review in my life...
* To Daladiesman for his nice reviews, faqs, and great work.
* DingoJellybean(Djellybean) for his awesome work, it's really
incredible!!!!
* Marshmallow for a super-zelda faq(that faq makes me laugh!!!)
* Sefirstein for info about submitting stuff
* Of course credit to CjayC, webmaster of the best site(www.gamefaqs.com)
* Square for the best games(you RPG fans know what I'm talking about)
* Konami for great games
* Nintendo for very good games/consoles(I hope the Dolphin will be good)
* Sony for playstation2
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
#: Info
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
///////////////
ABOUT THE GAME
\\\\\\\\\\\\\\\
As you figured, all this stuff is about the NES-game POWER BLADE. The game
is made by Taito. There's not so much to say, just that the game has superb
music, and it is quite good. But that requires you like the music. I can
recommend you to by it for say 8$ U.S. dollars or less. For more info about
the game, read the review I've done.
[[[[[[[[[[[[[[
ABOUT THE FAQ
]]]]]]]]]]]]]]
I take absolutely no responsibility if this faq ruin your fun, or if it
make anything bad to you! I warn you, it's more fun to play a game without
knowing everything from beginning. So I suggest you use this faq when
your'e stuck somewhere, or if you've already beaten it before. Once again,
it's not my fault if it ruins your fun!
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
A: Story
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
(Introtext, the same as in the game)
"In 2191, Earth's blissful existence was governed by a powerful master
computer. Then one day, something went wrong ith the master control
program! Chaos ensued as people paniced! Nova was summoned. - Nova, you
must contact six agents, that are hiding in the six sectors protecting the
master computer. Your contacts are:
John Gordon, Robert Williams, David Strader, Lynda Baker, Martin Douglas,
Daniel Leeds.
Each contact will give you an ID card used to access the security room
located in a different sector. Defeat the guards within the security rooms
and grap the secret tape units. After you obtain all the six security
units, you will gain access to the control center. At the control center,
you must defeat the guards to destroy the computer and restore the society.
Be careful Nova....and watch your backside!"
(Sounds complicated? Nah, I tell you, it's much easier than it seems to
be).
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
B: Controls
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
There're several buttons to press to move/make combinations. All ways are
listed down here.
,,,,,,,,,,
B-button:
,,,,,,,,,,
Throw your boomerang. If you have an item that makes it available to throw
more boomerangs, press many times to fire more.
,,,,,,,,,,
A-button:
,,,,,,,,,,
You jump. Useful to get over gaps, and more things.
,,,,,,,,,,,,,,
Start-button:
,,,,,,,,,,,,,,
Pauses the game. You'll also see the screen that shows how many sectors
you've already cleared. When you press start, you have the opportunity to
change special weopon(more info? see item section).
,,,,,,,,,,,,,,,
Select-button:
,,,,,,,,,,,,,,,
Using your special weopon.
,,,,,,,,,,,,
Moving-pad:
,,,,,,,,,,,,
The black big button on the left wing of the control-pad. With this one,
you move your hero.
,,,
Up: Climb ladders.
,,,,,
Left: Go left.
,,,,,
Right: Go right.
,,,,,
Down: Go down from ladders.
,,,,,
As I said, this is just the basic movements. Sometimes you must jump and
fire boomerangs, and situations like that.
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
C: My own review of the game(can also be found at www.gamefaqs.com)
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
2001-03-19
Yakuza's review to the Nes-game Power Blade. The game is made by Taito, and
I think is based on the movie with Arnold Schwarzenegger (Hope I spelled
right now). I saw a review for Power Blade at gamefaqs that described it as
a Mega Man clone. Ok, it has a few similar things(like facing all the
bosses and so) but there are many other games that are much more looking
like clones for other games than Power Blade does. It's not at all a clone
of Mega man, play it for yourself and you'll see what I mean.
Anyway, P.B's a decent game, if you still got your NES left, you should buy
this one. Here's the review.
-Story:-
(The intro text)
"In 2191, Earth's blissful existence was governed by a powerful master
computer. Then one day, something went wrong ith the master control
program! Chaos ensued as people paniced! Nova was summoned. - Nova, you
must contact six agents, that are hiding in the six sectors protecting the
master computer. Your contacts are John Gordon, Robert Williams, David
Strader, Lynda Baker, Martin Douglas, Daniel Leeds. Each contact will give
you an ID card used to access the security room located in a different
sector. Defeat the guards within the security rooms and grap the secret
tape units. After you obtain all the six security units, you will gain
access to the control center. At the control center, you must defeat the
guards to destroy the computer and restore the society.
Be careful Nova....and watch your backside!"
If you want me to summary that, it's all about a computer that controls the
city in the future, but then one day it got crazy and you're Nova(Arnold
Scwartzenegger) that's the only one that can save world from destruction.
I guess the story's okay.
Score storyline: 7.8/10
@Graphics:@
So, what would you guess? Yeah you're right, the graphics are not amazing.
The only special effects you'll see is a glimmering light when using the
hand grenades, and maybe you count the breakdown of the bosses as special
effects(but it doesn't look like special effects). The backgrounds are not
so detailed either(even if it's skyscrapers and other cool stuff) and the
character+enemies are not so well animated either. It's obvious that Taito
focused on music, gameplay and controls and not the graphics.
Score graphic: 6.3/10
=Music/sound:=
Music is good and fitting, I like it. Okay, some tunes are a bit false, but
all over, it's nice. If they would update this music with a pop version and
some remixes, plus mixed and changed some things, this could become a
soundtrack! Honestly! You better hear it, it's fine! The sound is best
described as the regular NES-clicking noises but ah well, it's what you can
expect. Good music, avarage sound.
Score music/sound(audio): 9.0/10
¤Control:¤
In P.B, you use two kinds of weopons; handgrenades and a powerful
boomerang. The handgrenades are rare and you should save these ones. When
using a handgrenade, a dazzling light comes and devastates every enemy on
the screen(not killing everything but it hurts). Use these against bosses
and enemies that are hard to reach! The other weopon(the boomerang) is your
main weopon. As you figure, the boomerang gets back to you after you threw
it. You can throw up to three boomerangs at the same time, if you collect
powerups. Also, the boomerangs get stronger if you find the right item. You
can throw boomerangs to up, diagonal, down, straight etc, as you want. Then
there is also the "Power Blade", a strong armor you can find. When you get
it, the character gets dressed in an armor suit, which protects and
increases the strength. The main moves you can do is running right or left,
jump, shoot, climb up/down etc. The control's just fine, it's like most
games.
Score control: 8.4/10
+Challenge:+
There are six levels to beat, and after the first ones, you have to go
through a last stage with an ending boss(plus facing all the bosses in the
game, like in the mega man series). You can choose among the stages in any
order, which is a +. Then you can play the easier ones first and along your
skill reach higher grounds, you can play the harder ones. Or if you played
the game before, you can go immediately from the start to any place you
like(except the last one). What's different with Power Blade than from any
other 2D platform games is that in this game, you don't go from left to
right all the time. In P.B., you have to climb stairs and ladders,
investigate down in sewers, up in the sky, to get to the right place. Like
finding the contacts. First you must find them, then they'll give you the
code, but then you're on your own again. You have the code, but now the
portal can be anywhere. So look around, search and figure out where to go.
That's the only reason why P.B.'s not that easy. If you played the game
before, or you just know where to go, it's much easier and shorter.
Score challenge: 6.8/10
*Gameplay:*
At all the 6 stages, your mission is to find a contact, somewhere. That one
will give you a code, without this one you can't enter the portals and
fight the bosses. So first you must find these ones, then go look for the
portals. I kinda like this, it's fine to look around for the contacts.
Score gameplay: 7.8/10
+Replaying the game+
P.B. is has the perfect length, if you didn't know where to go. After
you've beaten it and know where to go, you can beat it pretty easily. So
the replay value drops a bit, but thanks to the fine music and gameplay,
you won't get tired of it that soon. Holds for about 5-15 hours, and I
guess that's enough for paying 4$ U.S. or less(I guess you won't find it
for more).
score replay: 7.2/10
%Summary:%
Power Blade is a normal platform to Nes without any super-sequences or
super-bad sequences. The music's great, the gameplay fine, and the controls
are avarage. Maybe the graphics could've been better, but oh well. Buy it
for 4-8$ U.S., if you still got your NES left.
Overall score: 8.5/10
TOTAL SCORE(Score on a line between 1,2,3,4,5,6,7,8,9,10): 8/10
Last wicked line(one line synopsis): "Great music, fine controls, nice
gameplay but a little too short."
Controls 8.4/10
Gameplay 7.8/10
Challenge 6.8/10
Graphics 6.3/10
Story 7.8/10
Audio 9.0/10
Overall 8.5/10
Total 8./10
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D: Enemies
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Whoa! The enemy-section! Here all enemies are located, with info, weak
points, names, description, diffcultness and everything. There're quite
many enemies in this game, and many of them look the same, so sometimes
it's hard to describe them. I did NOT listed the bosses down here, they
have an own section. Look for info, help anything about the bosses there.
The degrees of diffcultness are VERY EASY, EASY, QUITE EASY, NORMAL, QUITE
HARD, HARD, QUITE DANGEROUS, DANGEROUS, VERY DANGEROUS. VERY EASY is so
easy I can beat them without using my hands(!), and VERY DANGEROUS is
something super-hard(too good it doesn't exist in this game!)
I must say that the enemies in this game is soooo easy. I never got any
troubles with them.
But here it is anyway!
All enemies in the game:
--------------------------------------------------------
|Red flowers------Enemies Needles----------Traps |
|Blue droids------Enemies Blue small ships--Enemies |
|Ghosts-----------Enemies Blue ships--------Enemies |
|Green soldiers---Enemies Small green ships-Enemies |
|Green chopters---Enemies Green producer----Enemies |
|Mechanic weopons-Enemies Bats--------------Enemies |
|Blue fishes------Enemies A2-D2-------------Enemies |
|Purple octupus---Enemy Brown droids------Enemies |
|Frogs------------Enemies Blue faces--------Enemies |
|Fires------------Traps Fire-slings-------Traps |
|Blue slimes------Enemies White droids------Enemies |
|Zombies----------Enemies |
-------------------------------------------------------
--------------
Red flowers:
--------------
ENEMIES
They exist a lot on the first stage. Red flowers that open and splash some
red balls out. They're very easy, just hit them and they should break down.
VERY EASY.
""""""""""""""""""""
Blue/white Droids:
""""""""""""""""""""
ENEMIES
Like them in the mega man games, something's sliding along the floor, and
when you're near, it's quicker. You must jump and move to make it open. You
can't kill it while it's closed. This is not a hard enemy, but a disturbing
one!
NORMAL.
-------
Ghosts:
-------
ENEMIES
Small white ghosts that fly around. One single hit and they die.
Should be no problem.
VERY EASY.
"""""""""""""""""
Green soldier:
"""""""""""""""""
ENEMY
A green soldier that runs around, shooting bullets from a rifle. Watch out
for him, cause the damage is 2 dots. But the good news is that one single
hit should be enough to kill it.
NORMAL.
""""""""""""""""
Green chopter:
""""""""""""""""
ENEMY
A green chopter that circles around up in the air. Shoots rockets that seek
to you. It's possible to destroy the rockets. Sometimes you must jump up
and fire or else you won't reach it.
NORMAL.
""""""""""
Needles:
""""""""""
TRAPS
Black ordinary needles that kill you immediately if you touch them. Avoid
them!
NORMAL.
""""""""""""""""""
Blue small ship:
""""""""""""""""""
ENEMY
The same as the blue ship, but smaller. It flies around up in the air,
shooting balls.
QUITE NORMAL.
""""""""""""
Blue ship:
""""""""""""
ENEMY
A kinda robot, that flies around up in the air. I thought it was hard to
describe this one. Jumps around, and shoots balls. The same as the small
one, but bigger. Hit it a few times and it will break down.
NORMAL.
""""""""""""""""""""
Small green ship:
""""""""""""""""""""
ENEMY
Tiny ships that fly around, just moving around. They are robots, so they
break down in one hit.
VERY EASY.
"""""""""""""""""
Green producer:
"""""""""""""""""
ENEMY
The one that produces the small green ships. You must hit it when it's
open, or it won't be damaged.
""""""""""""""""""
Mechanic weopons:
""""""""""""""""""
TRAPS
Some sort of defensive formation. Some canons will drop down from the
ceiling, and shoot bullets. You can't damage it, so just avoid it. But it
doesn't matter, they are no real threat.
EASY.
""""""
Bats:
""""""
ENEMIES
Black bats that like the sewers. They sit there, waiting for the prey(you)
to appear. Too bad they can't really hurt you. One single hit and they are
dead.
VERY EASY.
-------------
Blue fishes:
-------------
ENEMIES
They also like the sewers. They jump up from the water, stand still a few
seconds, and shoot bullets. Destroy them, cause otherwise they just come
back.
NORMAL.
""""""""
A2-D2's:
""""""""
ENEMIES
Defending robots that look exactly as those in the star wars series. They
walk along the floor, shooting bullets. Destroy them, the attacks are
difficult to avoid.
QUITE EASY.
--------------------
Purple(!) Octopus:
--------------------
ENEMY
Yeah, you guessed right. It's not living, it's a robot. It moves along the
floor, shooting balls. Destroy it quickly, cause the attacks are not so
easy to avoid.
QUITE EASY.
"""""""""""""""
Brown droids:
"""""""""""""""
ENEMIES
They sit along the floor, shooting balls. Just hit it, and the outcome will
be one less enemy.
EASY.
--------
Frogs:
--------
ENEMIES
Frogs jumping around. No real enemy, but can hurt you. Touch it with your
boomerang and it should die.
VERY EASY.
"""""""""""""
Blue face:
"""""""""""""
ENEMY
Some kinda face that is glued to the walls. It shoots balls. Hit it several
times, and it will stop.
NORMAL.
"""""""
Fire:
"""""""
TRAP
A trap. If you fall down, you'll die a life.
NORMAL.
"""""""""""""
Blue slime:
"""""""""""""
ENEMY
Some slime that moves around. Another wicked enemy to destroy.
EASY.
""""""""""""""
Fire-slings:
""""""""""""""
TRAPS
Also a trap. Gas-tubes that fires fire. Can't be destroyed.
NORMAL.
---------------
White droids:
---------------
ENEMIES
Small compact droids that jump around crazily. But they're no real threat.
EASY.
----------
Zombies:
----------
ENEMIES
Like the ones in Castlevania, these ones also wake up a short time after
you killed them. They can't be killed, so hit them and run away while they
are disarmed.
QUITE EASY.
That's all the enemies. I think so anyway. If I missed any, mail and tell
me!
(Over to boss section)
{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{
E: Bossez
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
You got any problems with the bosses?!? Then this is the place to check
out. Everything about the bosses are listed here. I also rated them how
hard they are. 1 is very easy, 10 is hard to beat.
These are the bosses you must defeat:
---------------------------
|STAGE 1-UNIT DROID |
|STAGE 2-THE DRAGON |
|STAGE 3-KILLER BEES |
|STAGE 4-GREEN ALIEN |
|STAGE 5-BLUE MEGA-ROBOT |
|STAGE 6-THE TALL ROBOT |
|STAGE 7-THE SCIENTIST |
---------------------------
-------------------------------
BOSS 1: STAGE 1 THE UNIT DROID
-------------------------------
The unit droid flies around. Just avoid it and use your hand grenades, or
just shoot him with your boomerang. No real tactic is needed, it's so easy
anyway.
RATED: 2.1/10
-------------------------------
BOSS 2: STAGE 2 THE DRAGON
-------------------------------
A little harder than the other one. This one spins around from side to
side. I usually use all my handgrenades here. It's the easiest way to hit
it. No real tactic can be used here, but when it comes spinning, try to
jump over it.
RATED: 6.7/10
-------------------------------
BOSS 3: STAGE 3 KILLER BEES
-------------------------------
You're in a large room, with some kinda beehive, that produces bees. So
what to do? Just stand at one side, wait for the hive to open, and fire
your boomerangs. You can only damage it when it's open. You must destroy
all the hives to destroy the whole boss. No real strategy is needed, just
move around and destroy everything.
RATED: 4.3/10
----------------------------------
BOSS 4: STAGE 4 THE GREEN ALIEN
----------------------------------
This is a boss that appears and vanish all the time. You must strike when
it appears. The only problem is that when it appears, it shoots some
lazerbeams. But be quick, and shoot the alien when it appears, and then run
away. It should be no real problem. Don't stand in the middle, because
there does he show up mostly.
RATED: 5.2/10
---------------------------------
BOSS 5: STAGE 5: THE MEGA-ROBOT
---------------------------------
This boss swings from one side to the other. The easiest way to destroy the
boss is this one:
Just choose a wing, and stand there. Wait cooly for him to arrive, then
strike it. Don't move around, because then you're more vulnerable. Use your
handgrenades if you encounter any problems.
RATED: 5.7/10
---------------------------------
BOSS 6: STAGE 6: THE TALL ROBOT
---------------------------------
A tall robot that walks along the floor, from side to side. To your help to
get over him, you have some pillars that appear, and disappears.
STRATEGY:
My strategy is to totally forget the pillars; they just create problems
with their disappearings and stuff. Just concentrate on the robot's head.
Use your handgrenades and shoot your boomerangs at his head. Ok, let the
droid hit you when it comes, but then walk to the other side. But wait for
it to come all the way to the other side first, otherwise you must avoid it
one more time when it turn around. Don't let the robot hit you too many
times though, because the damage is pretty high. Hopefully if you do right,
the tall robot will break down before you do.
RATED: 6.2/10
---------------------------------
BOSS 7: STAGE 7: THE SCIENTIST
---------------------------------
This boss are in two parts; first the scientist and then the space-ship.
MAIN TACTIC: The scientist
The scientist will move around up in the air. Just go around and hit it.
Don't use your handgrenades here, I bet you won't need them here anyway.
Save them for the other boss. It's better to use the recover-energytanks
than the handgrenades yet. But just make sure to kill the scientist.
When you did that, he comes again with a new space ship.
This time it's harder to hit him, because some kinda acid rain comes down
from the sky. Now it is time to use your handgrenades. They will deal great
damage. But he won't be dead, so attack him again. But after a while it
should break down. There're no real strategy, but it shouldn't be needed.
If you are short of energy, use your tanks you hopefully saved before
encountered this boss.
RATED: 7.0/10
Ok, that was all the bosses.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
F: Walkthrough
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
As you know, this is all the game from start to end. But the enemies and
the bosses are listed somewhere else in this faq. This is the place to
check out if you need help to know where to go, if you're stuck, or just
need help. As always, I did it myself. Sometimes I don't go too deep into
details, I don't think that would be neccessary anyway.
The first stages may be easy without the walkthrough, but a few levels
later it's harder to find the contact because the stages get bigger. And
then maybe it can be handy.
The nice thing with this game is that you can choose from start which level
you want to start from(except the absolute last). Of course the levels with
higher number are harder, but if you want to beat them before the others,
go ahead. (The real good thing about this, is that we can choose the
favorite stage immediately.)
%%%%%%%%%%%%%%%%%%%%%%%%%%%%
How to open up the sectors
%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Basically, there're 7 rooms, one on each level with a boss inside. You must
defeat all the bosses to deactivate the computers. But to open up a door,
you must achieve an ID card. You find the ID-cards when you meet an agent,
a person somewhere on the stage. If you come to the door without meeting
the agent first, the door won't open. So naturally, you need to meet the
agents first, and then go for the door.
""""""""""
SECTOR 1
""""""""""
First stage in the game!! Yeah!! What do you think about the music? I told
ya it was good!! Oh sorry....
Go up the ladder that is to the left, and climb up to next room. Jump over
to the next ladder and climb that one also. Jump over to the right wing. Go
right and kill the enemies. Continue to the right, jump over the gap, and
go down the ladder. Head right and jump up at the ladder. Here you'll see
some needles, and a pillar to the right. But how do I get there?!? You fall
down! Don't worry, if you press right while you fall down from the ladder,
you'll land on the pillar. To the right is the powerblade. But if you think
it's too risky, forget it. After you achieved the powerblade, head up to
next room. Go left. Go up. Go right and talk to the contact person, you'll
gain the ID card. Go down(or in my case, jump over to the other ladder) and
go right to the other ladder. Go up. Climb right. Go left. Go right, go
down, go down again, and go right. Go up if you want to gain the powerblade
and then go down and left. Go down. Jump from platfrom to platform to left.
Watch our for the needles. Climb the ladder and after that, go right. Go
down, go left and go in the sector door you'll see.
(You'll face the first boss)
""""""""""
SECTOR 2
""""""""""
Go right. Jump up. Go right all the way. .Go left, and up the ladder to
next room. Go right and climb next ladder. Jump left using the pillars.
Here's some fire underneath. Go in the water-place, and go all the way
right. You meet the agent, and gain the ID-card for sector 2. Go back left.
Go down the ladder. Go left by the walls. Go down and left into the sector
door.
(You'll face the second boss)
""""""""""
SECTOR 3
""""""""""
Go right and climb up the ladder. Go left. Go right. Climb the ladder. Go
left. Climb the ladder. Go right. Climb up the next ladder and talk to the
contact. You'll gain the ID-card for Sector 3. Go right and go down. Climb
the ladder and go down. And again. And repeat that step again. And go down
the last ladder. Go right. Go down. You'll gain the powerblade! Go up and
jump right. Go up. Go on. Go down. Blue sea in the backgrounds. Go left. Go
down. Go right and enter the door.
(The third battle is ahead)
""""""""""
SECTOR 4
""""""""""
Go up the ladder. Go up the next the ladder into next room and continue up
to next room again. Go up this ladder also. Go right. Go down. Go right. Go
down the first ladder you cans see, not past the droids.Take the
powerblade, head right past the balls and go down the ladder. Turn left and
down the ladder without any end.vYou're in an icy place now. Go right.
After a while, you'll see the contact. You'll gain the ID card. Go down the
ladder. Since there's no way back now, go right. Climb the ladder. You
can't jump up on the pillar, it's too high, so go left. (hard huh!) Go up
the two laddersand go left. Go up the ladder, and go up. Destroy the droids
and go right. Go up the ladder, and go right.Powerblade! Go down, and down
the ladder. Go down where you can see many soldiers. Go left and then go
right. Go down the ladder. To recognize, you can now see an octopus. Go
right where you don't can jump up. Jump up and climb the ladder. Go right
and go up next ladder(did I say that word before?). Head left and go up
next ladder(again!). Then go up and after that right, climb next ladder, go
left and climb next ladder. To recognize, you can see some blue ships
passing by. Go right, up the ladder, left and climb next ladder. You're in
the next room. An octopus should be here. A lot of platforms are here too.
Go left. Jump from platform to platform to platform "--" "--" and go left
and up the ladder. Climb the rest and enter the door.
(Face the fourth boss, before next stage)
""""""""""
SECTOR 5
""""""""""
Go right. Go up the ladder. Go up next ladder. Go right. Go down the
ladder, and go right. Now you should be on a pirate ship. Now there're two
ways to choose among:
1.-go down the first ladder you see-
Then you are in a tunnel with many droids that leads the same way, but
it's harder. I suggest you take the other one, the way on the ship.
2. -go right on the ship-
Better and safer way. On this way, you can also gain powerblade.
Anyway, I listed the both ways here:
1.(go down the ladder)
Go down, go right. Go down the ladder, go left and right. Ladder up, and
there's powerblade. Go down and right.
2. (Go up on the ship)
Keep right. Go down the first ladder after the one you saw first, and gain
the powerblade. Go back up again and right. Go down the ladder, left, then
right. Up to the right is just a tricky ladder that leads nowhere. If you
want, check it out, but it doesn't lead anywhere. Go up the first ladder
and go up next. Now you're on the platform where you couldn't reach before.
Go right. Go right again, don't mention the first ladder, instead go down.
You'll gain powerblade. Go right. Climb up, climb up(the ladder!), and
climb up. Go right. Climb the next ladder. Go left. Climb the first ladder.
Don't try to jump to the middle, it's not possible, not even for me!
Go up, and go up next ladder. Finally you meet the contact and you gain the
ID card. Go down and go down. Jump down, go down the ladder and go down the
next ladder. Go left(beware! Some fishes try to stop you). Go left and up
the ladder. For recognizing, an octopus should be lurking around. Go left.
Climb the ladder and go right. Go left, go right. Go up the first
ladder(the other is no entry) and into the next room. Here climb the next
ladder and and go right on the pillar. Go up the first ladder you can see,
go left and up next ladder. Go right and up the ladder(almost there) go up
and go right. And finally you reach the door.
(You face the fifth boss)
""""""""""
SECTOR 6
""""""""""
(Oh, this music is wonderful!)
Go right. Go down the first ladder into the sewers. You see the contact
now. Go right. Go all the way, down and then turn left. Go left all the way
to the contact. Talk to him and get the ID card. Watch out for all gaps. Go
back. Use the green pillars to get over to the other side. Go left. Time
the pillar-stuff. Go up and right. Climb the next ladder and go right.
Climb ladder and go left and right. Here's a zombie. Climb down the first
ladder you'll see, then down the other and go right. Climb down and go
left. (we're looking for the powerblade). Use the pillar to take powerblade
at the right wing. But now the pillar fell down! How do I get over? Well,
go to right and outside the screen, and then go back. Vips! A new pillar.
Then jump to the left and then up the ladder. You recognize yourself?
Go right again and climb the ladder.Go left and then right. Go right and
take the life-recover. Go back left and down the ladder. Go right a long
way. Ladder down. Here is powerblade again. Go down. Go right and up the
ladder. Take the powerblade and jump to the ladder. Go up, it doesn't
matter which of the ladders, both of them lead up. Blue place. Go left. GO
up the ladder, go right(it doesn't matter up or down) and go down. Go right
and up the ladder. Can you see the door?!? Enter it and fight the boss.
(you'll fight the sixth boss)
""""""""""
SECTOR 7
""""""""""
"Intruder alert! Peripheral security forces have been breached! Main
defensives activated. Attention intruder! You are informed to cease current
action!"
Go right all the way, and take the powerblade. Go back and up the ladder.
Go left and right and up next ladder. Go right and up to the left. Go up
the ladder, and then go right. Take the life-recover, and go down. Take the
second life-recover and go down. Take the powerblade. Go down and go back.
Go up the ladder in the same place as the life-recoverer was. Go left and
up the ladder. Go right and up the ladder. Go right and down. Go down next
ladder. Fall down right, and climb up the next ladder. Go right and down
the ladder. Fall right again. Go right and up the ladder. Go left and up
the ladder. Go left and use the pillars. GO up the ladder. Continue up and
go up the the ladder. Now, finally you'll face the last boss!!
(Fight the last boss)
"Good job Nova! Thanks to you, the threat is over! You will recieve our
highest command.Now we must rebuild, but this time will be more careful and
not surrender to a so powerful machine!"
Game over
(<Thank you>)
(Awesome view over the city!)
---------------------------------------------------------------------------
G: Items
---------------------------------------------------------------------------
There're a few items that may help you on your journey. I'm sorry but I
can't show you a picture how they look, but I did my best to describe them.
It shouldn't be too hard. Here they are!
££££££££££££
Powerblade:
££££££££££££
Looks like a helmet. When you touch it, Nova turns to a robot. Now he have
a more powerful weopon, and three energy-dots more. Is very handy.
£££££££££££££££££
Blue boomerangs:
£££££££££££££££££
Blue boomerangs. Turns your boomerangs blue.
££££££££££££££££
Red boomerangs:
££££££££££££££££
Red boomerangs. Turns your boomerangs red. I think the red ones are
stronger than the blue.
£££££££££££££££££££££
Multiple boomerangs:
£££££££££££££££££££££
Three boomerangs in a block. Makes it possible to throw more than one
boomerang in a moment.
££££££
Star:
££££££
A star. More force, that makes your range longer.
££££££££££££££
Hand-grenades:
££££££££££££££
They look like hand-grenades. A weopon that hit everything on the screen 1
hit, except you. Very handy at bosses, and at difficult situations.
£££££££££££££££
Life-recovery:
£££££££££££££££
Looks like a compass. It recovers all energy that is lost. Very handy at
hard bosses, and when you have short of energy, use this one and you'll
regain it. Choose among the life-recover and the hand-grenade by pressing
start/select.
___________________________________________________________________________
H: Credits
___________________________________________________________________________
* Taito for this nice game
* To CLR, a superb reviewer
* To Daladiesman for his nice reviews, faqs, and great work
* DingoJellybean(Djellybean) for his awesome work, it's really amazing!!!!
* Marshmallow for a super-zelda faq(makes me laugh!!!)
* Sefirstein for info about submitting stuff
* Of course credit to CjayC, author of the best site(www.gamefaqs.com)
* Square for the best games
* Konami for great games
* Nintendo for very good games/consoles
* Sony for playstation2
* Jimi Hendrix for fine music
££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££
I: Passwords
££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££
Some passwords:
Sector 4, SECTOR 1,2,3 are disarmed
3D8J66BK
Sector 5: SECTOR 1,2,3,4 are disarmed
9BG19FK5
Sector 6: SECTOR 1,2,3,4,5, are disarmed
623GGBBK
Sector 7: SECTOR 1,2,3,4,5,6 are disarmed(the best password)
B67K2258
///////////////////////////////////////////////////////////////////////////
I: Legal things and so on
///////////////////////////////////////////////////////////////////////////
* Don't bring it out in too many copies, it's not neccessary to waste trees
* Don't put it on your website without my permission
* Don't change anything in it, in any kinda way without my permission
* Don't sell it for money
* Don't plagirize it
* Don't do anything with it without asking me
*Get my permission by mailing me at
[email protected]
This document copyright 1999, 2001 Yakuza