===================================DISCLAIMER==================================
I have decided not to allow websites other than Gamefaqs (www.gamefaqs.com),
IGN (faqs.ign.com) & Gamespot (www.gamespot.com) to host my FAQs from now on.
Please don't ask, because I will not grant permission. It's just that too many
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So if anyone sees this FAQ on any site other than those mentioned above, please
let me know and I will take care of the situation, thanks.
Just to make things crystal clear for some people, this FAQ is not to appear
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This document Copyright 2005,2017 Daniel Engel
===============================================================================
Pictionary FAQ [Version: Riv]
November 30, 2017
Daniel (DEngel) Engel
dan.engel.2017 [AT] gmail [DOT] com
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(A) TABLE OF CONTENTS
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Table of Contents
(A) This Table of Contents
(B) Controls
(C) The Game
(D) Minigames
(E) Answer List
(F) Thanks
(G) Experimental
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(B) CONTROLS
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The controls for this game are very simple, and are as follows:
D-Pad - Moves the cursor.
A - Enter letters.
B - Erase letters.
Start - Start the game, confirm menu choices.
Select - Change menu options.
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(C) THE GAME
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There isn't really much to say, the game is based on the Pictionary board game.
Both players start on the same square on the board and the first team attempts
to draw a picture based on a clue. If his team correctly guesses the clue,
then this team gets to roll the dice and advance along the board. If the team
fails to guess correctly, then the other team gets a chance to draw and guess.
The game plays much in this way until a team reaches the final square on the
board and successfully guesses the clue to win the game.
The squares on the board have different colours, and the colour decides which
minigame you will play.
Otherwise there are 3 possible modes that you can play, which are described
below.
-------
Regular
-------
In this mode you get to play a minigame against a timer on each turn. Each
time you do something correct in these minigames you will reveal one piece of a
drawing [each drawing is a 6x8 size and has 48 pieces to it] If you do
something wrong in the minigame, then you will lose a chunk off of your timer.
Once you fully reveal the drawing, run out of time, or press start to abort the
minigame you will reach the next screen.
At this point you are given the number of letters for the clue and you must
correctly guess the clue within 45 seconds, based on how much of the drawing
you revealed from the minigame. After all of this has taken place, the game
resumes like normal.
-----------
Alternative
-----------
In this mode the game doesn't give you ANY clues and there are no minigames.
Each team makes up their own clues and starts to draw them manually [be sure to
try the drawing practice mode before playing this mode]. The drawing team
guesses the drawing until they get the clue correct or run out of time. You
then choose the winning team [if any] with 'select' and the game continues in
the usual way.
----------------
Drawing Practice
----------------
Here you get to try your hand at drawing without the pressures of a timer or
another team.
Simply use 'A' to start drawing in a straight line, while you turn your drawing
tool with left/right on the dpad. If you use 'B' you will move the drawing
tool forward without drawing. Finally, you can use 'select' to erase the last
line that you made and press 'start' to exit back to the main screen.
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(D) MINIGAMES
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There are 4 minigames in Pictionary, and each one is described with some
strategies below.
--------------
Paint Invaders
--------------
This minigame is like a slightly altered version of the game Space Invaders.
The difference is that you fire downwards at the aliens and you can have a
maximum of 2 shots on the screen at any given time. Fire rapidly and move
constantly while keeping an eye on the enemies' green shots.
------------
Box Delivery
------------
This is one of the easiest minigames to win and basically involves moving boxes
from the left side of the screen to the right side.
There are 2 green enemies that bounce around the room diagonally, and they are
the hazards that you want to avoid. They can't hurt your player directly, but
if they touch one of your boxes, then you will lose that box AND a chunk from
your timer.
For this reason you should NEVER stack your boxes to the highest, which is 5
boxes tall. The more boxes that you stack, the slower your player moves and
the more likely it is that his stack will get hit by the enemies.
A stack that is 4 boxes tall is rarely useable but sometimes you'll see that
the enemies are bouncing just right to let you sneak it across. I recommend
sticking with stacks of 1-2 boxes when you first start out. Otherwise you
should be just fine with stacks 3 boxes high most of the time.
As far as controls go, you use the dpad to move the player across the screen.
You use up/down on the dpad at the left side of the screen to build your stack.
-------------
Space Mission
-------------
In this game you're moving and jumping to collect blue spheres.
The sphere only appears in one of 6 possible locations
1. Left end on the ground.
2. Middle of the ground.
3. Right end on the ground.
4. On the left pillar.
5. On the middle pillar.
6. On the right pillar.
Collect the spheres while avoiding the aliens that bounce out of the two pipes
between the pillars.
-----------
Fire Rescue
-----------
This is the only minigame where it's IMPOSSIBLE to avoid every hazard, which
tends to make it harder than the others at times. This also means that you get
to play god and decide which people's lives are worth more and who is worth
saving and who will be left painting the pavement. If it's any consolation,
the game treats people that you miss from the second floor the same as those
you miss from the first floor.
Basically you control a pair of firemen on the ground with a net. You need to
move back and forth and catch the jumping people above on the net to reveal a
piece of the drawing.
You will see people appear in a window before they climb out and jump, so you
have a bit of warning. Sometimes more than one person will come out of the
same window, one right after the other, so watch for it. Otherwise you want to
keep moving and watch the windows so you know where you need to be next.
Some people WILL hit the ground and there's nothing that you can do about it,
but try to move so that there's as few of these misses as possible.
eg: If there's 3 people about to fall on the left side of the screen but one
has appeared on the far right, you shouldn't go right to get that single person
as the other three fall. Instead, you should save the three people on the left
and ignore the single person on the right.
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(E) ANSWER LIST
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Below is a list of the answers to all the drawings in the game. Unfortunately,
it's not possible to reproduce all the drawings here in text art, but I do have
an image solution with all of these drawings at
http://www.gamefaqs.com and
http://faqs.ign.com .
----------------
One Word Answers
----------------
NO
UP
ARM
ASK
AXE
BAT
BIG
BOW
BOX
CAT
CUP
DOG
EAT
EGG
EYE
FAN
FIN
FLY
GAP
GUN
HAT
JUG
KEY
LIP
MUG
ODD
JAR
JET
PEG
PEN
PIG
PIN
SAD
SAW
SEE
SUN
TON
VAN
BALD
BEAK
BELL
BELT
BITE
BLOW
BOLT
BOMB
BONE
BOOK
BOOT
CANE
CARD
CHIN
CLAM
CORK
CRAB
CUBE
DART
DEEP
DICE
DOOR
DOWN
DRIP
DUCK
EDGE
FACE
FANG
FISH
FIST
FLAG
FOLD
FORK
FULL
GOLF
GONG
GRIN
HEEL
HOOK
IDEA
INCH
IRON
JUMP
KICK
KITE
KNEE
LAVA
LEFT
LENS
LOOP
MAIL
MALE
MAST
MAZE
MOON
NAIL
NECK
NOSE
OVAL
PALM
PATH
PIPE
PLUG
ROOF
ROOT
ROPE
SAFE
SAIL
SCAR
SHIP
SHIN
SIGN
SING
SKIS
SOCK
SOFA
SPOT
STOP
SWAN
TALK
TALL
TENT
THIN
TREE
WELL
WEST
WIDE
WING
WINK
WOLF
ANGLE
ANKLE
ANVIL
APPLE
ARROW
BEARD
BLANK
BROOM
CABIN
CHAIN
CHAIR
CHEEK
CLOWN
COLON
CRACK
CROSS
CROWN
DREAM
DRESS
DRINK
EAGLE
ELBOW
EMPTY
FENCE
GHOST
GLOBE
HAPPY
HEART
HOUSE
IGLOO
JAPAN
JOKER
KNIFE
LABEL
LAPEL
LARGE
LAUGH
MEDAL
MONEY
MOUTH
MUSIC
NOOSE
NORTH
PANDA
PATCH
PEACE
PETAL
PIANO
PIVOT
POINT
POUND
PRISM
PUNCH
QUACK
RIFLE
RIGHT
ROBOT
ROUND
RULER
SCALE
SHARK
SHOUT
SKULL
SMALL
SMELL
SMILE
SMOKE
SNAIL
SOUTH
SPOON
SPRAY
STRAW
SWORD
TEPEE
THICK
THINK
THUMB
TRUNK
TWINS
UNZIP
WHALE
WHEEL
WITCH
ANCHOR
APACHE
BANANA
BARREL
BOTTLE
BUCKLE
BULLET
CACTUS
CAMERA
CANDLE
CANNON
CASTLE
CENTER
CHEESE
CHURCH
COLLAR
COMEDY
CONVEX
COOKIE
CORNER
DIVIDE
DOLLAR
ERASER
ESKIMO
FAUCET
FEMALE
FINGER
FLOWER
FUNNEL
GRAPES
HAMMER
HELMET
ICICLE
KITTEN
LADDER
LAUNCH
LISTEN
LOCKET
MAGNET
MEDIUM
MIDDLE
MUSCLE
ONEWAY
PENCIL
PERIOD
PILLAR
PIRATE
PLANET
POISON
PROFIT
PUZZLE
RABBIT
RECORD
ROCKET
SADDLE
SALUTE
SHIELD
SHOVEL
SHOWER
SICKLE
SQUARE
STAIRS
STEREO
STILTS
STRIPE
SWITCH
TARGET
TENNIS
TOILET
TONGUE
TROPHY
TURTLE
ZIPPER
ANTENNA
BALLOON
BARBELL
BIGFOOT
CHIMNEY
CONCAVE
CUPCAKE
CYCLOPS
EARMUFF
EARRING
EYEBALL
FEATHER
GONDOLA
GRENADE
ICEBERG
KEYHOLE
KEYRING
KNUCKLE
LADYBUG
LIGHTER
MAILBOX
MISSILE
MONSTER
NECKTIE
OVERLAP
PADLOCK
PELICAN
PERCENT
PULLTAB
PUMPKIN
PYRAMID
QUARTER
SAUSAGE
SHALLOW
SHERIFF
SNORKEL
SNOWMAN
STINGER
VAMPIRE
VOLCANO
WHISPER
WHISTLE
CASSETTE
CEMETERY
CHAINSAW
CUFFLINK
DIAGONAL
DIAMETER
DINOSAUR
DOGHOUSE
DOMINOES
DOORBELL
DOORSTEP
DYNAMITE
ELEPHANT
ELEVATOR
ENVELOPE
FLAGPOLE
FOOTBALL
GOLDFISH
HANDBALL
HEADBAND
INFINITY
LOLLIPOP
MOUNTAIN
MULTIPLY
MUSHROOM
NECKLACE
NEGATIVE
OVERBITE
POSITIVE
POSTCARD
QUESTION
RICOCHET
SCISSORS
SHOELACE
SHOULDER
STARFISH
SUITCASE
SURROUND
TEARDROP
TIMEBOMB
TRIPLETS
TROMBONE
UMBRELLA
UNICYCLE
UPSTAIRS
VERTICAL
WINDMILL
BLOCKHEAD
BOOMERANG
BUMBLEBEE
BUTTERFLY
CHECKMARK
CIGARETTE
DIFFERENT
DIRECTION
HAMBURGER
HONEYCOMB
HORSESHOE
HOURGLASS
LAMPSHADE
LAUNCHPAD
LIGHTBULB
MEGAPHONE
NORTHEAST
NORTHSTAR
NORTHWEST
PARACHUTE
PERISCOPE
RECTANGLE
SCARECROW
SIDEBURNS
SOUTHEAST
SOUTHWEST
STOPLIGHT
SUBMARINE
SWORDFISH
TELEPHONE
BINOCULARS
CLOVERLEAF
DOWNSTAIRS
DRAWBRIDGE
FINGERNAIL
FLASHLIGHT
FOOTPRINTS
HELICOPTER
HORIZONTAL
PAINTBRUSH
SKATEBOARD
SUNGLASSES
TABLESPOON
TOOTHBRUSH
CATERPILLAR
LOUDSPEAKER
SCREWDRIVER
THERMOMETER
WHEELBARROW
CHEESEBURGER
PERPENDICULAR
----------------
Two Word Answers
----------------
T SHIRT
YO YO
BIG BEN
BIG HAND
BOW TIE
CUE BALL
EYE PATCH
FIG LEAF
FLY SWATTER
FOR SALE
ICE SKATE
PEG LEG
SIX OCLOCK
SKI JUMP
TEA KETTLE
TOP HAT
COAT HANGER
DEAD BOLT
FIRE HYDRANT
FOUR EYES
HALF HOUR
KNEE PAD
LEFT HAND
PING PONG
PUNK ROCKER
SHOE BOX
SLOT MACHINE
TAPE MEASURE
WINE GLASS
BRICK WALL
BULLS EYE
CANDY CANE
CROSS EYED
EIGHT BALL
FIRST FLOOR
GREAT BRITAIN
LASER BEAM
MORSE CODE
NORTH POLE
PAINT CAN
PAPER CLIP
RIGHT HAND
SHORT JUICE
SOUTH POLE
STICK FIGURE
TEDDY BEAR
THIRD FLOOR
WRIST WATCH
BOTTLE CAP
BROKEN HEART
BUBBLE GUM
CREDIT CARD
FLOPPY DISK
LITTLE HAND
RABBIT EARS
ROLLER SKATE
SAFTEY PIN (must be spelled this way to be correct)
SECOND FLOOR
SPIDER WEB
SPIKED HEEL
SQUARE INCH
TOILET PAPER
TUNING FORK
UPSIDE DOWN
DIAMOND RING
EYEBROW PENCIL
FISHING POLE
PICTURE FRAME
ELECTRIC GUITAR
ICECREAM CONE
SHOOTING STAR
CHRISTMAS TREE
LIGHTNING ROD
QUOTATION MARKS
TELEPHONE POLE
------------------
Three Word Answers
------------------
HOT AIR BALLOON
TIC TAC TOE
TWO LEFT FEET
BALL AND CHAIN
FOUR O CLOCK
-----------------
Four Word Answers
-----------------
JACK IN THE BOX
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(F) THANKS
###############################################################################
Huge thanks go out to the following contributors.
Bernie O
Blah
Burmart
Dran
Fallom
Mento
Monkey v3.0
Noid
Outrider
Pjalne
Riv
Scott B
selmiak
Seven
Wakarimasen
WeirdPat
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(G) EXPERIMENTAL
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For a little while now I've had a paypal link in all my FAQs at the very bottom
here. Mainly as a small experiment since a few other FAQ authors have also had
the same idea.
I had a few people email me before I put this link in because they wanted to
send money, so it's here for those people.
For the record I've received about $87 (which works out to a bit more in
Canadian lol) last I checked, so I've been getting cases of pop and making some
excellent progress on a few FAQs.
If you don't want to send money or can't then send me an email, it's nice to
hear what people thought about my work and there's always room for improvement.
My email address and paypal address for those that want to contribute are both
dan.engel.2017 (AT) gmail (DOT) com
Many thanks, and I hope you continue to use my work!
~Dan