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                         Pachinko Daisakusen 1 FAQ
                       Viewable in Shift-JIS Format
                            For the NES/Famicom
                      Version 1.0 (Created 3/26/2010)
                              By Devin Morgan

     This file is Copyright (c)2010 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Controls
4. Overview
5. Secrets/Tips and Tricks
6. Credits
7. Copyright Notice

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.0 (3/26/10): The first version.

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Pachinko Daisakusen is a pachinko-themed game for the Famicom, but with a fun
twist of sorts. The premise is that you are Agent #008 and must destroy the
enemy bases by buying weapons, which you buy using points earned by playing
pachinko (go figure)! Despite the neat theme, it is a very short game, with
only three stages to complete. It really isn't that short of a game, since
you have to play a lot of pachinko to meet this goal. Either way, if you are
a pachinko fan, this game is fun enough to warrant a try at the least!

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-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
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Control Pad: Move character, move lever (in pachinko game)

A: Talk, shoot balls (in pachinko game)

Select: Access options (in pachinko game)

Start: Access menu (in parlor)

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-=-=-=-=-=-=-=-=-=
-=  4. Overview -=
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===================
General Information
===================

Before you reach the title screen, you will be asked if you want to use the
special Pachinko Controller (パチンコ コントローラー) to play, or use the
regular Controller (コントローラー). This only affects how you control the
pachinko machines when you play. After you make your selection, you will go
to the title screen.

When you start off, you can either start a New Game, or Continue a previous
game by entering a 10-character password. When you start a new game, you will
be asked if you want there to be a timer, so select Yes/No. If you use the
timer, it means you will have a 10-minute time limit to clear a given
machine.

When you go to a machine initially, you will have 100 balls (even if your
total tally is more than that). If you run out of balls at the machine, you
will lose a life and go back to the shop counter in an injured state. Lose
three times and the game is over. Somewhere in the parlor, you will find a
woman behind a counter; she runs the shop where you buy the weapons. In later
stages, there is a second, more hidden shop, where special game-altering
items can be bought.

The main premise of the game is to gain enough points so you can buy the best
weapons at the shop. After you buy a weapon and you are done at the shop, you
will go to a screen where you can use your weapons against the enemy base. To
do so, you select the weapon from a list and it will be used against the
base. The objective is to get the base's break rate ("BREAK LATE") to 100%,
thus destroying the base and clearing the stage. If you don't destroy the
base and you run out of weapons, you go back to the parlor and must buy more
weapons to continue the attack.

There are only three stages in the game, so once you complete them all, you
are done. Congratulations!


==========
Game Menus
==========

Pachinko Machine
----------------

Balls Remaining in Machine (打止在)
Your Balls Remaining (もち玉)


Pause Menu (in parlor)
----------------------

Score (スコア)
Your Balls Remaining (モチダム)
Machines Cleared (ウチドメスウ)
Items (アイテム)


=====
Items
=====

In this game, the main objective is to score points by clearing the pachinko
machines, so you can buy weapons at the main shop. After you buy a weapon,
you will automatically go to the screen where you can select/use them to
attack the enemy base. If you don't destroy the base, you go back to the
parlor room so you can buy more weapons or win more points first. Below is a
listing of how much each weapon costs, as well as their power levels in each
stage.

Stage 1
-------

Name                   Price     Power
----                   -----     -----
Hand Grenade           3500      ~20%
(しゅりゅうだん)
Rocket Launcher        6500      ~40%
(ロケット ランチャー)
Missile                15000     100%
(ミサウル)


Stage 2
-------

Name                   Price     Power
----                   -----     -----
Hand Grenade           3500      ~7%
(しゅりゅうだん)
Rocket Launcher        10000     ~25%
(ロケット ランチャー)
Missile                30000     ~85%
(ミサウル)


Stage 3
-------

Name                   Price     Power
----                   -----     -----
Hand Grenade           3500      ~4%
(しゅりゅうだん)
Rocket Launcher        6500      ~20%
(ロケット ランチャー)
Missile                15000     ~80%
(ミサウル)


In the later stages, there is a second shop you can find by using the
elevators found in the parlor. That shop sells special items that can be used
to aid you in your pachinko playing. Below is that information:

Special Items
-------------

Name              Price
----              -----
Fixed Batting     10000
(コテイダホウ)
Reach             10000
(リーチメ)
Spring Regulator  10000
(バネチョウセイ)


====================
How to Play Pachinko
====================

Pachinko is basically a vertical pinball machine which players use tiny metal
balls to play. It is also a heavily popular form of gambling in Japan, which
explains why there are so many of these games on this and other systems!
Anyway, the game board has a layout with nails sticking out, which the metal
balls bounce off of or fall in between, in order to traverse the board. Also
on the board are certain compartments where if a metal ball falls into it,
you will receive points. If a ball makes it to the bottom of the board
without landing in anything, you lose that ball (and a point). Initially, you
start off with 100 balls (points).

In this game, on the bottom-right area is a ring-shaped button with a smaller
circle inside of it. This is the pressure control for launching the pachinko
balls into the game board above. Use the Left/Right buttons to turn the knob,
increasing or decreasing the pressure, allowing the metal balls to go
shorter/farther with each shot.

It is a good idea to continually fire balls while adjusting the pressure so
you can have the best idea of what settings you like the most. Personally, I
find that the best approach is to subtly move the pressure knob in the
bottom-right corner until you start winning, then move it back and forth a
couple of notches in that same area to keep the streak going. If you lose the
streak, just keep moving the knob around until you hit it again.

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  5. Secrets/Tips and Tricks  -=
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=========
Passwords
=========

NOTE: The passwords are all in Katakana.

Effect    Password
------    --------
Stage 2   ゾパサレ パイトダ
         マヤ

Stage 3   ピサハヘ ビヤセゲ
         カア

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-=-=-=-=-=-=-=-=-=
-=  6. Credits  -=
-=-=-=-=-=-=-=-=-=

ReyVGM: For his help in playing through this game!

http://www25.atwiki.jp/famicomall/pages/1222.html: For some information on
                                                  the weapons.

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-=  7. Copyright Notice -=
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This file is Copyright (c)2010 Devin Morgan. All rights reserved. Please view
the following URL to see the list of sites that are allowed to post my work:

http://www.freewebs.com/dbmfaqs/allowlist.html

This list is comprised of sites I know and trust well. If your site is not on
the aforementioned list, you are currently not allowed to post any of my
files on your site. Please respect my work and do not steal it or post it
without my permission. I only want my most recent work to be available and I
do not feel that can be achieved if others take from me without my knowledge
or permission.

If you are writing a FAQ for this game as well, and would like to use some
information, credit me for what you use. Please do not rip me off, as that is
blatant plagiarism and such will not be tolerated.

If you wish to contact me, do so at dbmfaqs(at)gmail(dot)com. Please only
contact me if there are corrections to be made to information that's
currently included. Thanks!

http://www.gamefaqs.com/features/recognition/3579.html

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