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Nigel Mansell's World Championship Racing
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This FAQ was made for the NES FAQ Completion Project. You could contribute to
this yourself! Just check out Devin Morgan's web site about it:
http://faqs.retronintendo.com
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T A B L E O F C O N T E N T S
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1. - Controls
2. - Strategies
3. - Cars
4. - Tracks
5. - Disclaimer
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1. - C O N T R O L S
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D-Pad:
Up - Shift Up
Down - Shift Down
Left - Steer Left
Right - Steer Right
A - Accelerate
B - Brake
Start - Pause
Select - Give Up (This will end the race)
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2. - S T R A T E G I E S
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Transmission
You have to shift up and down yourself if you choose a 6Speed. This
requires you to pay attention to your speedometer and the track. Once the
RPMs hit the red zone in the meter, you should shift up. If you are slowing
down, you should also shift down when the meter hits the bottom. You also
need to shift up before you start racing. Below I will list at what speeds
you should generally shift up.
1st Gear - 0MPH
2nd Gear - 40MPH
3rd Gear - 96MPH
4th Gear - 136MPH
5th Gear - 164MPH
6th Gear - 200MPH
Turning
Turning is fairly difficult in this game and requires a bit of practice.
For the most efficient turning, you should practice racing "the line." What
this is, is the fastest line around a turn. This requires you to start on
the outside of a turn, for example start on the left hand side for a right
turn. While in the middle of the turn, you should be on the inside. While
exiting the turn, you should be on the outside again. That line will allow
you to take the turn at a faster speed which will also give you a greater
corner exit speed.
Passing
Be careful for those other cars on the tracks. Don't do something stupid
such as hit them when they are easily avoidable. If you hit them, you will
slow down and feel shame for your mistake as everybody else speeds off. I
suggest passing them on straightaways where you have time and don't have to
worry about turning while passing other cars.
Learning the Tracks
This isn't too difficult considering the fact that the map of the track is
always on the screen. They also give you a warning when you are approaching
a turn. However, learning the track is one key strategy to winning any
race. This will help you prepare for each turn and learn the key passing
points for each track. Also pay attention to each of Michael Andretti's
tips before each track.
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3. - T U N I N G
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There isn't much to tuning in this game, but I will list all of it anyways.
Gears - Automatic will automatically shift for you. A 6Speed will make you
shift yourself. Check out the strategies section for more information
about shifting.
Tires - There are three different types of tires. Hard doesn't give you as good
traction but they will last longest. Soft will give you better
traction but won't last as long. Wet will give you better traction in
rain.
Wings - You get a choice between three wings. The smallest angle (ten degrees)
will make your car lighter and faster, however you won't be able to
turn as well. Twenty degrees will be a split between speed and turning
and thirty degrees will give you more turning ability than speed.
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4. - T R A C K S
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5. - D I S C L A I M E R
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This FAQ/Walkthrough is copyrighted © 2007 to Frank Grochowski. International
Copyright laws protect this FAQ/Walkthrough. You cannot sell this
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
web site as long as you give me full credit, don't change it in any way, and it
is free. The latest version will always be found at:
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