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===============================================================================
MICHAEL ANDRETTI'S WORLD GRAND PRIX
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This FAQ was made for the NES FAQ Completion Project. You could contribute to
this yourself! Just check out Devin Morgan's web site about it:
http://faqs.retronintendo.com
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T A B L E O F C O N T E N T S
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1. - Controls
2. - Strategies
3. - Cars
4. - Tracks
5. - Disclaimer
===============================================================================
1. - C O N T R O L S
===============================================================================
D-Pad:
Up - Shift Up
Down - Shift Down
Left - Steer Left
Right - Steer Right
A - Accelerate
B - Brake
Start - Pause
Select - Give Up (This will end the race)
===============================================================================
2. - S T R A T E G I E S
===============================================================================
Transmission
You have to shift up and down yourself in this game. This requires you to
pay attention to your speedometer and the track. Once the RPMs hit the red
zone in the meter, you should shift up. If you are slowing down, you should
also shift down when the meter hits the bottom. You also need to shift up
before you start racing. Below I will list at what speeds you should
generally shift up.
1st Gear - 0Kph
2nd Gear - 95Kph
3rd Gear - 175Kph
4th Gear - 230Kph
Turning
Turning is fairly difficult in this game and requires a bit of practice.
For the most efficient turning, you should practice racing "the line." What
this is, is the fastest line around a turn. This requires you to start on
the outside of a turn, for example start on the left hand side for a right
turn. While in the middle of the turn, you should be on the inside. While
exiting the turn, you should be on the outside again. That line will allow
you to take the turn at a faster speed which will also give you a greater
corner exit speed.
Passing
Be careful for those other cars on the tracks. Don't do something stupid
such as hit them when they are easily avoidable. If you hit them, you will
slow down and feel shame for your mistake as everybody else speeds off. I
suggest passing them on straightaways where you have time and don't have to
worry about turning while passing other cars.
Learning the Tracks
This isn't too difficult considering the fact that the map of the track is
always on the screen. They also give you a warning when you are approaching
a turn. However, learning the track is one key strategy to winning any
race. This will help you prepare for each turn and learn the key passing
points for each track. Also pay attention to each of Michael Andretti's
tips before each track.
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3. - C A R S
===============================================================================
There aren't too many diffeent cars in this game, and there is also only a
small difference between each car. In this section, I will list each car and
their specs. I suggest always using the Chevy since it's the best car, and
it's an American car!
Chevy Lola
-V8 Turbo
-630HP
-4 Speed
Honda V10
-Non-Turbo
-622HP
-Automatic
Ferrari V12
-Non-Turbo
-617HP
-4 Speed
Mugen V8
-Non-Turbo
-605HP
-4 Speed
===============================================================================
4. - T R A C K S
===============================================================================
In this section, I will map out each track. The arrow will point which
direction you are driving in. The numbers will explain how you should take the
turn according to Michael Andretti himself. This information could be found in
the game but if you're playing the Japanese version of the game, you probably
won't be able to read it. This will also give you the chance to read up on the
game while you do not have access to it.
--------------------
Brazil
--------------------
rMMMMMM
@M iMM
M MMX
M2 MM
iMMMMMMMMM M2 MM
MM M8 M2 WM
MM M M2 MM
BM@ M M2 M
MM M M2 M
MM aM M2 M
MM2 MM M2 M
;MM MM M2 M
MM MM8 M2 M
XM .MM M2 8M
M7 MM Ma aMB
Mi MM; M MM;
Mi 7MM 3 MM MM
Mi MM XMMMM0. iMM
Mi .M aMMMMM MMZ
Mi MZ XMMMMM. MM
Mi M SMMMMM MM
1 Mi Mr <--- XMMM M
MS MM M M
ZMMMMMMMMMMMM 7MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMS M
M M.
0MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM 2
Distance - 5.031Km
1. - This is a sharp curve into a straightaway. Enter at 160kph but prepare to
slow to 100kph.
2. - Your car will swing out while running along the curb. Don't steer, just
shift down.
3. - After you clear the corner, reduce your speed to prepare for the next
sharp bend.
--------------------
San Marino
--------------------
<---
.MMMMMMMMMMMMMM@X
SMM BMMMM8
8M aMMMM@ 7MM 3
MM 7MMMM MMMM
MM SMMMMMMMMMMMMMMM:
MM M
MM MMMMMM2
M2 MM
.M 2 MMMM MM
.M M MMS MM7
rMM M ZMMMMMWr aMMM
1 MM M ,8MMMMM MMMMMMMMMZ
MMX M 2@2
MMMMM M
M0 M
MMMMMMMMMMMMMMMZ7 Ma
,S0MMMMMZ M
0MMMM
Distance - 5.040Km
1. - At this curve, you should slow from 280kph to 100kph. One way to slow the
car is to downshift into the lower gears.
2. - Handle the curves by steering while shifting down.
3. - Here, accelerate to 100kph. Slow down for the next chicane.
--------------------
Monaco
--------------------
WMMMW
__ 8MS SM8
/| MM MM
/ MM MM
/ MM, MMM7 :MM
;MM 7M0 MM MM;
MM MM MM MM
MM M XMa MM
SMZ M MM ZMS MMMMMMMMMMMMMMMM
MM M 3 MM MM 1 rM M
MM 7MS iMMM MM ;M :M
MM MM :MM rM8 MX aM i
MM ZWMM MMi MM M M ,MMM.
MM ,MMM: MM MM Mr M M M@
MM M MM :MMM: MMX M M M
M2 M ZM7 iMMM2 MMM 2 @M
M .M MM iMMMW
M .M MM iMMMMMr
MM M :MMMMr rrMMMMMMZ,
MM M: .BMMMMMM0
8MX M
WM7M
Distance - 3.328Km
1. - After clearing the right curve, steer to the right. Do not hesitate or
your car will spin out!
2. - Here you can relax a little. Slow down to clear the hair-pin turn.
3. - You will be reaching your highestspeed at the point, but be ready to
brake!
--------------------
Mexico
--------------------
--->
8MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM8
MM@; MM
M MMMX
M .MMM
M M
M M.
MM 2 MW
MM MM
8MMM@@@@@@@@@@@@@@@@@@@@@@@@@@WB MM
S2222222222222222222222222SMMMM MM
MM ZM
MM8 .BMMMMMMMX :M
MMMMMM MM M
MM. MX
2MMMMMM MW
M7 MM
MS MM
MM MM
MM M2
M@ M,
2M MM
,MMX M
Ma ,M
MX .MM
M MM
@MM 1
Distance - 4.421Km
1. - The sharpest curve in this course is here. Make this one, and you'll be
able to manage the rest of the curves easily!
2. - Don't slow down from here to the next cuve. Accelerate out of the turn to
200kph!
--------------------
Canada
--------------------
2 XM
ZMMMM
MMM7MM
;MMMMMMMMMMMMMMMMMMM ;WMMMMZ ZMM
MMMMM8; .MMMMMMMMMMMMMMMZX MMM
MM2 ZMM
aM MMZ /
MM @M: | /
MMMMM@ ,M@ |/__
MMM, SMMM
BM, 7WMMMMMMM8
MW MMMS
M; MMM
MM ,MMM7
MMMW ZMMM
iM ;;i MMMW
M MMMWZMMMMMMMM:
M7 XMMM
M MMM@
M MMM7
M ZM7
M 1 7MM
MMMMMS
Distance - 4.410Km
1. - It's easy to speed through this course, but you need to slw at this turn
and the previous one.
2. - You can clear the curves if you watch your car's position. Don't spin out
at that last tough turn!
--------------------
U.S.A.
--------------------
BWMMMMMMMMMMM
M MMM2
M MMMMMMMMMM
M MM
.MMMM M
:MMMMMMMMi 2 M
MMMMMMMi M
aMMMMMMM2 MM
MMr; MMMX
M @MMW
MM MMMMMMMM@
3 rMMMMMMMa M
MMMMMMMM M
M M
0M M
MMMM 1 MMMMMMMMMMMMMMMMMMMMMMM@
M@ 0M
MW rXMMMM M
M .i;MMMMMMMMMZZ Mr ---> 8M
M7WMMMMMMMXS MBMMMMMMMM@MMMMM@MMMMM@SBBWMMMMMMMMMMMMMMMMMMa
Distance - 4.023Km
1. - After the first curve, use the short straight for a quick dash into the
second.
2. - A long Detroit straightaway will help you gain speed. Do so by shifting
correctly!
3. - The curves here are tough. Take them in first gear, but keep the
accelerator full-throttle!
--------------------
France
--------------------
1 2
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM@.
7M8 MMa
M MM
MM M7
aM M,
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;MMMMr .MMMM. M
MMMMMa XMM M SM
8MMMMM ,MM M M
MMMMMW XMMMMMMB 2MM, M M.
SMMMMMi M ZMMMMM7MMM MZ M
__ 8MMMMM M ;B; 7M M
|\ i0MMMMM. M M2 M
\ XMMMM0: M 3 M M
\ SMMM M@ ZM
BM M
MM MM
.MMMMMB
Distance - 3.813Km
1. - This straight, the Mistral, is the longest in the F1 circuit.
2. - This long curve turns inward, so watch your speed or you'll soon lose
control and time.
3. - The goal is just past this sharp curve. Be careful, a bad turn could cost
you a race!
--------------------
England
--------------------
MM
MM MM
ZMa iMM
.MM 1 MMr
MM MM
MM7 MMX
:MM MMMMM7
MM :MMMMMMB:.
.MMMMM, WWMMMMMMMMMM
iMMMMMr ,:WMMMMMMMMMM,
MMMMMMMWS M
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MM MM
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MZ @M
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|\ .M @MMMM .M
\ 8M 0MMMMMM WMMMMB M
\ MM .XMMMMMMM2X MMMM M;
MM0MMM 2 0MMMMMW 7MMMM7 M@
. MMMMMMMa. ZMMMWiMM
Distance - 4.778Km
1, - On this course, you can reach speeds of up to 300kph. But at times you
must brake to a slow 100Kph.
2. - Enter the course and head for the right side. You shuold be able to clear
this part at high speed and not spin-out.
--------------------
West Germany
--------------------
7MMMS WMMMMMM2
@MMMMX @MMMM iMMMMZ
MMMMM7 BMMM
.MMMMMr 1 iMMMr
,MMMMMi MMM@
iMMMMM: 2MMM
iMMMMM, MMM2
MMMMM @MM
M M:
M M
@2 M
M ,M
M M
Mi MM, 3 SW
:M M. MW 2 M
M M M, MMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
^ M 2M M ZWMM MMMMMi
| 2M MM M MMMMMMZr
| 7M M 2M@;MMMMMMM7
M: Mr 7Z2
MMBMW
Distance - 6.797Km
1. - The chicanes here between straightaway can slow you to 100kph!
2. - Before these chicanes, floor it to reach speeds of over 300kph!
3. - When entering the "S" use a lower gear. You may find accelerating to be
difficult, and a spin-out can easily occur.
--------------------
Hungary
--------------------
MMMMMMMMi.
Ma iMMMMMMMMMMr
MM XMMMM
MM MM
MM MB
WM MM BMMMMMi
SM, MM aMM, BMM
,Ma XM :Mr MM
MMM. MM MW M
MMMB M Mr M
0MMM MM 8M MM
MMM; MW @M MM
8M MM MM MM
MM 3 MM M M
iM MMMMM XM
MM M;
M: M:
Mi MM
M@ WM
MMM M |
MM M |
rMM MM V
MMMBMMM :MMMM Mi
MM ,MM MM MM Mi
MM M@ MM BM
M. MM MM MM
MM MMMM MM rM M
M BMMMMMMM MMM MM iM M
MM MMMM :ii@MMMMMMMMMZ08S MMMM MZ MM
M; 7MM MMMMMMMM. M M8
7M MM. @M MW
WM MMB MM XM
MM XMM MM 2M
MX 2 MM M MX 1
MM MMa MM MM
iMM@MM8 MMMMMMM@
Distance - 4.014Km
1. - Before reaching this curve, use a higher gear, such as third. Down -
shifting techniques will help you to accelerate throughout the entire
turn.
2. - After the peak of the curve, put the pedal to the metal!
3. - You will arrive here at speeds of over 300kph, so use some extra caution
when braking and steering!
--------------------
Belgium
--------------------
:2 2a
MMMM0MMM iMMa2MM
:MMMa BMM. MM
WMMM: ZM0
MMMM MM
rMMM7 .MMB MM
MMMM 7MM WM0 BM
,MMM0 ;MMM MM M
2MMMi iMMMM. MM: MM
MMM ZMMMX ZMMM
WM2 MMM 2
MM M
2MMM M
XMMMMMM M
MM M
M :MMMM
MMr WMMMMMMMMX7
rMM i@MMMM7
MM MMMMMM iM
MM: 2MM MMMMMMMM. MX
Ma MM ;MMr M
@Mi MMMM, MM MM
XM 7MMMMMW MM ;MMM;
M rWWMMMMMMMM, MM ZMMMMMa
M2 WMMMMSSX MM .XM
MM iMM MM M
8M MM / 7MM M
M MM| / MM7 MB
M 1 MM |/__ MMM7 3 MM
MMMMM 7MMMMWB0MMM
Distance - 6.940Km
1. - Be careful in this dangerous hairpinturn. You will spin out if you
accelerate when entering it. Remember, drive defensively!
2. - This curve is sharper than the first. After turning, straighte the car
out.
3. - Accelerate from here to the last curve. Avoid losing control by memorizing
the course layout.
--------------------
Italy
--------------------
--->
iMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMa@MMM2MMMMMMMMMM8
MMM7 .a, MM
@M MS
M M
M M
Mr M;
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM8 XM
3 WMM 2 M
aMMMMM MB
SM8 iM
MM. M
MM MZ
.MM M
8MS M 1
MM MM
MM MMMi
,MM M
8M XM
iM M:
ZM M
MM M
MM iM
M@ M
MaiiWMM@MMMMMM
Distance - 5.800Km
1. - From here the course curves to the left. If the car veers left, it will
be harder to control.
2. - This is an easy chicane. Start from the left. Kep up your speed. Don't
over-steer.
3. - This curve is pretty sharp, so go slow. From here you can race full
throttle all the way!
--------------------
Portugal
--------------------
SMM@M2
7MMM @M7
MMM MM
MMM MM
XMM7 SM8
MMM MM
1 ZM XM
SMMMMMMMMMMMMMMMMMMM Ma M
MM M MM M
MB SM :MMMMMMr. MX
M MMMMM .@MMMMMM7 MMMMMMMMMMMZ
M ;MMMMMr MMMMMM@a MMM
M MM iMMMMMMMMai :MMMMMM BM
M M iMMMMM 2MMMMMM2: :M. iM
M MM rMMMMM; @MMMMMM8 M M
M 0MMM MMMMMMM8 2 M 3M
M :MMMMMMMBMM M
M8 SS MB
MW MMM
0MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMX
<----
Distance - 4.350Km
1. - The first two turns can be taken at speeds of over 230kph. Brake hard on
turns three and four because of their sharpness and close proximity.
2. - The straightaway here is quite long, but it runs into a dangerous turn!
3. - Shift up and accelerate in this turn in order to reach nearly 330kph by
the stretch!
--------------------
Spain
--------------------
BMMMM@a
MMMZ MM MMMMMM
iMM0 ,MMMM @M8 0MMMMMr
MM 0MMMM MM ;MMMMM0
MMZ .0MMM :MMM0
aMM Ma
MM M
XM aMMM 3 SM
MZ 8MM MM :XSSSSSSSSSSSSXMM
2M MM M8 MMMMMMMMMMMMMMMMMMW
WM MM MM MM
MM MM MM MM
MM @M8 MM MM
MM / . 8M. MM BM
MM / 7MW iMM iM.
MM |/_ 0M; ZM8 Mi
1 MM rMM MM MM
aMMM 2Ma MM MM
MMMMMM MMM MM MM MM
XM MM7 ZMMX ZM MM MM
MM MM 7MMM MM MM @M
MM rMM0 MMMM rMi aM XM
MZ MM@ MM: M: MM
.M. MM WM M
SM MM M MM MMMMMMMMr 2
MM iM7 MM MM MMMMMMM M
MM MM M MMMMMMMMMM:, M
MM .MM MB ri M
MM MM. MM M
MZ MM M M
MX MMS MM :M
SMS @MM .M ZMS
MMMM7 WMMMMMMMMMMMMMMMMMMMMMMMMMMr
Distance - 4.218Km
1. - Here is one of the low speed curves. The maximum speed possible is only
130kph,
2. - This is one of the few areas where you can gain speed. Smooth shifting is
the key.
3. - The toughest section of the course is coming up. It requires constant
shifting and maneuvering. Good luck!
--------------------
Japan
--------------------
--->
rMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM7
MM MX
M M
3 MZMZ 1 ;W
MM rWMMMMB ZMMMMMMi SM;
M; XMM BM :MMMMMMM BMM MMMZ
MX M ,MM ,MM X@2
MX M XMMM
MX M
MMM MX M
M M; MX M,
MS M M7 SM
M M Mr M
M ,M M M
M; BM .MM. M
M MMMM MM
2 SMM .MMMi MMMMM;
MMMMMMMMMM 0MMMM7 rMMM ;7
M. ;rri BMM0
08 MMMi
M MMMM
M0 .MMM2
BMMMMMMZ
Distance - 5.859Km
1. - Stay on the inside of the curves. On the second half, shift quickly to
reach maximum speeds.
2. - Two similar curves will slow you down here, but push your car to high
speeds on the straightaway.
3. - A chicane will appear just after the straightaway. Slow down yo handle
it!
--------------------
Australia
--------------------
1
ZMMM MMMZ
;MM .MM MM. MMX
MM 8M;;MB MM
rX ---> MM: MM ,MM
MrMMMMMM@ ;M@ @M7
MX .WWMMMMM: .;MMM MMW
MMX 2WMMMMM@i ;MMMMMMMB, MMMMMMM
3 MMZ ,iMMMMMM ,MM
MMM2 ;M
;MMMMMMMMMM@ 8M
MMMM 7MM
7MM MM
M; MM:
MM ;M@
MM MM
MM. MM.
MM 7MW
2 MBXBMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
Distance - 3.778Km
1. - Handle these three curves almost like you would chicanes, but go slow!
2. - Timing is important. If you brake too early, your time will suffer, if
too late, you will skid off the course.
3. - This is the last cuve in Formula One car racing. The goal is ahead! Will
the trophy be yours?
===============================================================================
5. - D I S C L A I M E R
===============================================================================
This FAQ/Walkthrough is copyrighted © 2007 to Frank Grochowski. International
Copyright laws protect this FAQ/Walkthrough. You cannot sell this
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
web site as long as you give me full credit, don't change it in any way, and it
is free. The latest version will always be found at:
http://www.GameFAQs.com