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Magic Darts FAQ/Guide
v 1.0
(c) 2006 Michael Deloach (Dark Lord Onix on GameFAQS, Sammy Liimex elsewhere)
All rights reserved
This is my first guide. Please excuse any small mistakes in it.
This guide is for and follows the American release of Magic Darts for the
Nintendo Entertainment Center. Thusly, any information I use is taken from the
American release.
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TABLE OF CONTENTS
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I. Legalities
II. Version History
III. Introduction
IV. Controls
V. Game Basics
VI. Game Types
VII. Tips
VIII. Credits
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I. Legalities
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This document is copywrite Michael Deloach, and is not subject to be copied,
stolen from, or used wholly or partially in any other online guide without my
permission. This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide
on any other web site or as a part of any public display is strictly
prohibited, and a violation of copyright.
Written by: Michael Deloach
E-Mail:
[email protected]
As of this writing, the only website with permission to house this writing is
www.gamefaqs.com . If you wish to use it on your site, send me your request at
the above e-mail address, and I will get back to you as soon as I can. If I do
give you permisison to use my FAQ, I expect proper credit where it is due.
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II. Version History
-------------------
Check here for any revisions, additions, or updates.
v. 1.0 - June 6th, 2006
=======================
First Complete Version of the FAQ. May have minor updates in the future if need
be.
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III. Introduction
-----------------
Magic Darts is a simple game with a few game types. It can be fun for up to
four players, and has a pick up and play style. It portrays the game of darts,
which should be a gimme. The game is not well known, but should be experienced
at least once in a gamer's career.
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IV. Controls
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The controls for this game are overly simple. Even with the NES's very limited
button configuration, it doesn't even use all of the buttons for the game's
capabilities.
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"A" Button
==========
The do everything button. In this game it could be considered the action button
or the trigger.
This little button does almost every single command in the game.
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"B" Button
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Same as the "A" button.
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Select
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No function.
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Start
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Can be used to select a few option, and is used to get past the menu at the
opening of the game.
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D-pad
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Moves the selecter up and down on the game selection and player selection
screens. Changes characters in the character selection screen.
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V. Game Basics
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This game is about darts. It sports six playable game types. Some games types
have game subtypes. Those will be covered later on in the guide.
As you start the game up, you will be greeted by the colourful MAGIC DARTS :D
screen, and a flashing command instructing you to press start to play. Happy
music fills the air.
After a quick stroke of the START button, one is taken to the game selection
screen, where he or she can choose between one of six game types. One may also
turn the background music on or off (But why would you do that? It's so happy!)
When a selection is made, you will be taken to (if available) a screen to
select your chosen subtype. Then you can choose from zero (watch only) to four
players.
Then the characters may be selected. The characters range from normal men and
women, to ninjas, monkeys, and aliens. Two users may not be the same character,
so don't even try to pick the ninja twice! The only real difference between the
characters is that the alien may use a special throw. If all the extremes are
selected(explained further down), then his throw will zip zround using his
weird alien magic. The shot is random, so it is not generally good. Your
character may be givin a three character name, consisting of letters.
Your dart is now chosen. You have three varieties. Light, Medium, and Heavy.
Like their names suggest, they affect their throw by their given weight.
Light is more affected by the throw, where heavy is least effected. Middle is
the fence straddler, not being affected too much or too less.
You may now start the game or add players.
The play scren is mostly the large dart board. It is a standard black and red
board, and has the numbers, doubles, triples, and bull's eye. On the right is
the scoreboard, with the current player's score on it. You throw sets of three
darts and it displays each dart in the set in a seperate box from your total
score. The bottom consists of the play field from a portrait (side) view of the
field, from the dart board to the player.
To throw, first it shows the dart with a meter and five red bars in the meter.
The bars flash back and forth, and you hit "A" or "B" to try and line up your
shot. This meter represents the darts yaw in acordance to the dar board.
Next, a second meter comes up in from of the characters hand. Instead of
five blinking xylophone keys, it have a 90 degree gradiant and a line that
travels back and forth on it like a meter in a car. This represents the darts
pitch in accordance to the dart board.
Third, a tall meter to the right of the character that fills and decreases.
represents the darts power. the more power, the faster and straighter it will
travel.
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VI. Game Types
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vi.a 301 - 501 - 701
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The first three game types are basically the same. One is 301, then 501, then
701. In these game types, the object is to get your score to zero. You start
off with an ammount of points equal to the name of the game type. After each
triplet of dart throws, the points are added up and your score is reduced by
the respective number. Though, the trick is at the end, the person must hit
EXACTLY zero. Any more will result in a bust and he must try again next turn.
The first to get to zero gets first palce and so on.
There are three sub-game types in this catagory:
Open In, Open Out
Double In, Open Out
Double In, Double Out
In "Open In, Open Out", the score may be reduced immediatly by any throw, and
closed off by any throw reducing the point total to exactly zero.
In "Double In, Open Out", the score may not be reduced unless the first dart
thrown hit's a double score bar. Double score bars are the top bands of the
sections. And as in "Open In, Open Out", one may end the game by getting
exactly zero.
In "Double In, Double Out", One must acheive a double on the First shot of the
first triplet to start reducing score. Then, to end the game and claim your
spot in the winner's chair, one must make the last shot of his last triplet a
double. This can get trickey.
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vi.b - Count Up -
=========================
Count up is probably the simplest game type for darts. The players compete to
see who can acheive the highest score. Each thrown dart adds to the players
final scoring, so the only real strategy is to try and get the triples and
the bull's eye.
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vi.c - Around the Clock -
=================================
This game type is more difficult than that of Count Up. On the scoreboard to
right is each number of the clock(1-12). Players must hit one first. When one
is hit, then it disappears from the board to the right. Then the players must
hit number two, then number three and so on until he or she connects with the
number twelve.
The first player to delete all twelve numbers from the board gets first place
and so on.
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VII. Tips
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In the modes 301, 501 and 701, it is best to wittle your score down as much as
possible, making you get a bunch of 1's and 2's. Although this may seem more
difficult to do, one can get accustomed to hitting the same spot through ample
practice, so you can get the upperhand.
In Count Up, try to learn how to always hit the y-axis. That is, line the shot
up with the bull's eye and the 20 Row. This way, you will always get at least
20 points if you aim up and control your power.
The Medium weight dart is my personal favorite. That way, I can rely more on
the meters than luck.
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VIII. Credits
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Once again, here is my legal information:
Writer: Michael Deloach, AKA Dark Lord Onix and Sammy Liimex
E-Mail:
[email protected]
(c) 2006 Michael Deloach
All rights reserved
This FAQ may not be copied or stolen from in any way, or hosted somewhere else
without my permission.
The only site that may use this writing as of the writing of the first version
is www.gamefaqs.com .
Thank you.