Kaijuu Monogatari (Shell Monster Story)
Version 1.0
Copyright (c) 2006-2012 by Cory Stahlbaum
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TABLE OF CONTENTS
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This walkthrough is for Kaijuu Monogatari (Shell Monster Story) for the NES,
and is based on the patch released by King Mike. This is a very unique game in
which the player can do things in any order that they wish as there is no set
order to do things in. Besides being a very non linear game, this game also
has a unique system in which the four main characters can meet up, join, and
depart at any time during the game. Obviously four characters are stronger
than one, but if you only wish to take one character into a cave with you, you
have that option.
The battle system is turned based just like Dragon Quest, but offers a twist.
Characters will appear on screen and you can move them to target an enemy when
multiple enemies appear on screen. In certain tunnels, the battle system will
turn grid like and you will have to move the characters one step at a time on
the grid. Battles will be in a one on one nature while on the grid.
Now as for the quality of the translation, I'll be honest, the patch could use
some work. There are constant spelling and grammar errors throughout the game.
Nothing too serious though that you cannot understand the basic storyline and
whatnot.
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VERSION HISTORY: (VERS)
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I started work on this guide January 21, 2007 and completed it by May 23, 2007.
There probably won't be any detailed updates except for possibly some detailed
monster information as well as a couple of item and spell descriptions.
Updated with monster statistics (finally) and reformatted a bit (Thanks to
Odino a few years ago who provided the information).
This document is Copyright 2007 by Cory Stahlbaum. This guide is designed for
personal use only and may not be sold or used for any commercial purpose. This
document cannot be altered in any way without the authors permission. The only
website that this document may be posted on is www.gamefaqs.com,
www.neoseeker.com and www.honestgamers.com. Please email me if you would like
to host my guide on your site.
There are four main characters in Kaijuu Monogatari and character development
is pretty non existent. Here is a list of the characters as well as a chart to
show their experience levels, stat gains and spell gains when you level them
up.
Hero:
The hero is the "main" character in the game and bears the shell of fire. He
is a physical character with good strength and high vitality.
Kupikupi is a magic user pure and simple. He's a very physically weak
character and learns quite a few spells along the way. Kupikupi bears the
shell of air.
Right after naming your character (4 letters), the introduction will appear.
Many years ago in this world, lived animals called Shell Monsters who wore
small shells on their backs. These Shell Monsters cared the world and
protected it's peace, and lived happily on Shell Monster Island. Shell Monster
Island's protective charm was enshrined along with three shells. Years before,
there were four. These shells had fought the Great Dark Demon Lord, and lost
one of their own to the other side. On Shell Monster Island there is a legend.
"Some day the Great Demon King shall be resurrected from the darkness, and a
hero wearing a Shell of fire shall come from the sky. At that time, gather the
four shells of earth, air, fire and water together, and stop the Great Demon
King from returning from the darkness!"
And so now 1000 years have passed since the Demon King was sealed in the
darkness. The Great Demon King, Fat Badger has broken that seal, bearing an
ancient grudge. He is destroying the villages of the continent one by one,
enveloping them in the darkness. The elders of the island knew the day would
come when Fat Badger would come again, and have found three of the children
within the island.
"Immediately, join your strength with the hero who wears the shell of fire, who
comes from the sky, and defeat the Great Dark Demon King!"
And so, the small heroes set out on a journey to defeat Fat Badger, but were
scattered by his evil power. And so, four small heroes begin their adventure.
This is the king's chambers of the castle of Maiyo. One young boy has made it
here.
The game will begin with the character you named (the hero of fire) speaking to
the king of Maiyo. The king will explain that since you wear the shell of
fire, you are the legendary warrior. Rumors state that somewhere in the world
lie three others with shells on their backs. The Demon King has brought
destruction since his resurrection and to join power with the three other
warriors to defeat Fat Badger and bring peace back to the land. Somewhere in
the world lies four treasures required to defeat Fat Badger, but they are
hidden. Maps exist which reveal their location, but they are in the possession
of old gypsy women in shrines. Apparently there is a way to obtain these maps
from the women. You are then given 50 Pearls (currency) and a Heart Stone to
begin your journey.
Exit the room and take the time to explore the city before venturing outside.
Speak to the various villagers to learn that it's wise to bring a tent on long
journeys. The castle of Roche lies north of a little pond. Apparently you
will meet the shell of Earth (Babubabu) on a shortcut... You must meet with
traveling monks and Gypsy women to defeat Fat Badger. To the north west lies
a pond (probably the pond that is south of Roche) and a monk resides in a
temple near by. You will need a map to find a treasure that is lost at sea.
Finally, a gypsy woman lives near the west coast. That's quite a bit of clues
with no real direction.
Note that the Waking room lies in the south west corner of town. Here is where
you can save your game, Revive a fallen party member and remove poison. Also
note that if you die during battle, you will resume your quest from the Waking
room while losing half of your Pearls. Very much like Dragon Quest games.
Saving tends to be very glitchy in this game so make frequent use of save
states.
Now you will probably notice a man who is blocking a set of stairs on the east
side of town. He will be thirsty so you should purchase a Canteen from the
Pharmacy at the northern part of town and let him have a drink. Also purchase
a Silver Key from the Tool shop for 25 Pearls. After drinking, the man will
disappear giving you access to the stairs. Take them and you will be in the
room with five treasure chests. Use the Silver Key on the chest just north of
the stairs to receive a Holy. This item lets you warp back to the last town
you visited so it's useful if you are low on life and far from safety. Search
to open the chest above to receive another Holy. The second chest below the
top left contains a Lucky Bell. The other two chests cannot be opened by a
Silver Key.
Exit town now and stay close to Maiyo while engaging in a few random battles to
get a feel for the battle system. It's your standard turn base system and the
enemies will be tough at first. Move the character with the arrow keys to
select the enemy you wish to attack. The hotel in Maiyo only costs 5 Pearls so
replenish your health as often as needed. Upgrade your equipment a few times
and head due north of Maiyo, and west a bit. Once you see a couple of
mountains you should notice a cave.
Enter it and speak to the mysterious person there. This person will take your
Heart Stone and hand over a Treasure Map. You are then told to see a monk.
Check the First Map from your inventory and it will display where a small
location where a item is hidden.
North of the cave you should come upon a set of mountains that look like a
reverse "c". Northeast of this mountain structure is a cave that leads you
north to another continent. A Goblin blocks the way though and will most
likely destroy you in battle. You can give him Sake which will kill him
instantly. Either way, you won't be going this way. Instead, head west from
the "reverse c" mountain structure and you should eventually come upon a small
body of water. This is probably the pond that is south of Roche. North of
this pond is a shrine that literally looks like a log of pooh....
Enter the pooh and use a Silver Key to open the door. This shrine will have
four rooms. Three of them will be empty and the fourth will contain a man who
is really thirsty. If you don't have one already, go get a Canteen from Maiyo
and return. After giving him his drink, he will ask if you have received the
map from the gypsy woman. He will then tell you that the map shows the
location of the Space-Time Ring which is sunk in the coral reef north west of
Reharetta. Without this item, you will be unable to reach the "Floating
Castle".
Anyways, leave this place and head west to eventually come upon a cave. Ignore
it for now and continue west and then south to find the small village of
Toinon.
This is a very small village with many small huts. You should learn that a
town south west of the village called Marina Del Nan sells boats. You can also
purchase a Sand Rat in this village which enables a character to hold up to 8
items in their inventory. You should learn that if you toss an Axe into a lake
to the north west, the Goddess should give you a treasure. To the south west
lie the ruins of a castle. A dead priest who lives there sells strong weapons.
A pixie that used to live in a northern shrine happened to get lost in this
town. The hut to the north west of town will contain a person who has been
apparently waiting for you. He will give to you a Calming Drum which you can
use in battle to cause enemies to miss their turns. Make sure you don't leave
without purchasing a Sand Rat from the vendor for 150 Pearls. This item takes
up one inventory slot, but lets you store four more items for a total carrying
capacity of eight. Now you can loot and carry all the items from the chests in
the village. Pick up the Godly Treat and Holy before leaving town.
If you head due south from Toinon, you will eventually come to a cave which
contains another Goblin. Don't speak to him unless you have Sake to offer or
he will destroy you. A Silver Key will work on the door. Now here is where
the game gets interesting. You pretty much have the option to continue on
west, or go north through the other cave with the Goblin. This game is very
nonlinear in that regards and you don't have to follow the path that I take,
but of course it might be hard to reference stuff from this guide if you don't.
With all that being said, it's time to hold steady and switch to another
character. Open the menu and select the "Pass" command. You will now switch
to Kupikupi's introduction in Rolan.
Kupikupi's (yes, really stupid name) scene will start out in front of the king
of Rolan. He will give the same story regarding the journey to defeat Fat
Badger before giving you 50 Pearls and a Heart Stone. Kupikupi has the element
of Air. Speak to princess Banana if you want before leaving the room. Enter
the room to the east to learn that the Gypsy woman's shrine is far to the north
east. Head south and enter the western door. A woman will foreshadow that
Kupikupi will grow into a magic user. Enter the town area and speak to the
folks to learn a few things. An aboriginal village lies to the east, and there
is a boat for sale in an eastern port. That must be the village of Marina Del
Nan that the Hero learned about. That means we must have left the Hero off on
the eastern continent. The town of Yatoma is to the east. A man will offer a
tip for 15 Pearls.. don't bother paying him as he just tells you that Goblins
are weak towards Sake. The waking room is in the north eastern part of this
town. Purchase a Headband from the southern tool shop and perhaps an item or
two from the pharmacy. Exit town and wander around for a bit to gain some
levels. The hotel in Rolan is really cheap at 3 Pearls, so heal up often.
Anyways, once you are ready to travel north to find the gypsy's shrine.. If
you head all the way north and around the mountain, you will find a cave with a
Goblin waiting. Don't bother with him. Instead, go east and enter the cave to
meet the gypsy. Speak to her to exchange the Heart Stone for the Second Map.
Now head west and pass the cave. Make your way to the pooh like structure and
like with the Hero, open the door with a Silver Key and give the monk some
water from a Canteen. You will learn that the map shows a scroll suck in the
ocean north of Bandel Belday. If you combine two scrolls and take them to
Yodada of a shrine, you can trade them for the "Key of Light" which is needed
to enter the ruins of the "Floating Castle".
Now lets head towards all those eastern places as foreshadowed by the folks of
Rolan. Following the eastern coast of Rolan, you should eventually find the
small village of Yatoma. Enter it.
Speak to the villagers to learn stronger monsters live near Marina Del Nan to
the southeast, and that you will need two people to pilot a boat. It costs 20
Pearls to sleep at the inn, and hopefully you have enough money for the
Soldier's Armor at the store.
Exit town and head east past the mountains, and instead of traveling south to
Marina Del Nan, continue east until you find a small village. Enter it.
===============================================================================
MASSA (WK05)
Items: None
This village will be similar to Toinon, except there will be no treasure chests
in the huts. Definitely purchase a Sand Rat from the peddler. Speak to people
to also learn that Hampsten castle lies far to the north of Rolen Castle. You
are also warned not to go there alone... Finally, you will be told by one
person to throw the Iron Axe from Roche castle into a lake along the cape and a
beautiful nymph will appear and give you the Staff of Earth. Exit Massa and
head south west to find Marina Del Nan.
===============================================================================
MARINA DEL NAN (WK06)
Items: None
Do not speak to the Goblin near the town entrance or he will kill you. This
place is fairly small. You should learn that if you sail to the east, you will
find a shrine. You can purchase a boat from the dock and treasure sunk in the
western ocean. The hotel here only costs 25 Pearls and there is some new
pieces of armor for sale. Make sure you have a Silver Key and Sake from Rolen.
Head south east from Massa and you should come upon the cave that leads to the
island the Hero started off on.
Enter the cave and feed the Goblin some Sake. Open the door and head right.
Note that if you get a random battle in some of the caves, you will fight on a
grid like surface and all fights will be individual (if you have a party) so
you will have to control individual characters on this grid. Defeating the
leader (who is indicated) will end the random battle regardless of how many
other baddies might be left.
Exit the cave and head towards wherever you left off the Hero. Speak to him
and select "Meet" to have him join. Since these two have combined, you now
have the use of the spell "Magma".
Now that these two characters have joined up, there are three possible places
to go:
- You could go through the cave north of Maiyo and continue on that way.
- You could purchase a boat from the man at the dock in Marino Del Nan for
2600 Pearls and set sail.... but I doubt you have that kind of money right now.
- The last option, which is what I ended up doing is investigate this Hampsten
castle area that lies to the north of Rolen. Hopefully during this adventure,
funds for a boat will be acquired.
Return to Rolen castle which is the place that Kupikupi started out in and head
north. Enter the cave that leads to the northern continent and dispose of the
Goblin with Sake. Open the door with a Silver Key to go north.
After exiting the cave, head north and then east to wrap around the mountain.
If you go west, you will find a cave that leads to Hampsten castle, but Silver
Keys will not open the door. We need to find a different kind of key.... Head
east from this cave and you should find a ruined town. Enter it.
There will be a lone man near the entrance who doesn't have anything to say.
There are three doors in the town but only one can be opened by a Silver Key.
Inside a man will mention one of the doors cannot be opened and then asks if
you have anything to offer. Strange...
Leave this place and travel north west and then north until you find a small
town with a cave near by.
One man will mention riches in a near by building. One problem... the Silver
Keys don't work on the door. Kiwi, the lone woman in town mentions that her
grandfather, Zeze-pet rode on this thing called the Puka Ship. Don't bother
upgrading any equipment yet until we have purchased a boat.
Exit town and head west and then north, while crossing the bridge. Keep going
north while ignoring the cave to the east. Enter the small town to the west if
you'd like. There is a medicine peddler in town as well as a bitter villager.
You will also learn that Kiwi's grandfather, Zeze-pet was swallowed by a whale
in the southern ocean called Moby Bick.... cute. Exit this place and head east
to make your way to the town to the north.
Information from this town mainly applies for when you switch to controlling
Poyan. You do get confirmation that you need the Gold Key to get to Hampsten
castle. Apparently an old man in town has the key. If you approach the waking
room, you should notice some land far to the east that you can't reach due to
the water... interesting. Don't forget to help the man wipe his ass at the
north part of town ;) You can't speak to the fellow in the south west part of
town due to the water.
Exit town, but not before purchasing some Poison Poppy's and make your way
north. Follow the long path, crossing a few bridges along the way until you
reach a new town.
===============================================================================
MARINA DEL PEI (WK09)
Items: Gold Key
One man mentions that he saw treasure in the coral reef far to the south. A
sailors inn called Nozan lies far to the west which contains a treasure. A
transport crashed into the trees of a forest to the south. This forest used to
have a castle, but it seems to have flown away. Don't speak to the Goblin,
unless you feel lucky. The man at the dock will offer you a boat for 2600
Pearls just like in the other Marina town. At this point in time, purchase it
or do battle for a while until you have the funds.
After acquiring the boat, leave town. Walk or sail (could be dangerous..) back
to Fidan and purchase a Canteen from the tool shop. Use the boat to speak to
the man in the south west part of town to learn that when you get the four
ocean treasures, to go meet with Yodada, who lives south of Gobi. Use the boat
on the water at the east part of town to sail to an old man. Give him some
water and he will give you a Gold Key! Finally.
Now things can get interesting. You can go to many places now that you have
the key and boat, but only two people can use the boat at a time. You could
meet up with other characters, or continue with the two that you have.
Anyways, sail west of Fidan and then go north until you find another town.
Don't enter it though. Open your menu and select "Pass" to start the
introduction to Poyan.
Poyan's intro starts with the king making fun of his appearance before giving
him 50 Pearls and the Heart Stone. Explore the town to learn about a treasure
that sunk in the northern ocean. The Tear of the Earthworm which grants great
strength is guarded by a Pixie in a small shrine. Anyways, exit town and join
with your companions. And then there was three... You now have the magic of
Bowa-Bowa. Head south of Bendal Belday and east, past the town and enter the
cave near the mountains. Speak to the gypsy to receive the Third Map. Exit
the cave and go south west a few steps to find another pooh shrine. Open the
door with the Silver Key and give the monk some water from a Canteen and he
will tell you that the Third Map treasure is the Queen Sword. It has sunk in
the ocean far south east of Rolan Castle. You need to find the King Sword to
make the Queen Sword complete.
Anyways, head south now and make your way to Patanta. Enter the town and do
some equipment upgrading if you'd like. You can open the locked door with the
Gold Key and follow the path until you warp. You will warp to a place called
Tangu which is on an isolated island south of Maiyo. Don't bother with this
now though. Instead, head south and west to do what we have been meaning to do
a while ago. Explore Hampsten castle.
Enter the cave and open the door with the Gold Key. Be careful as you make
your way south towards the castle. You may run into some really powerful foes.
Enter the castle and press against the top of the eastern wall to find the
hidden entrance. This place is really odd. There is a dead man in the waking
room yet his feet are still moving... You can pay someone 15 Pearls to learn
of a tent shop on the northern edge of the island. You are also told about the
forest in the middle of the world, and not to go there alone. Speak to the
king after opening his door with the Gold Key and he will give you his.....
encouragement. Okay, that was pretty stupid. This whole place was kind of a
big waste of time and a letdown. Purchase something from the weapon shop if
you'd like before leaving.
Make your way back to the cave and when you exit it, keep going right until you
reach the ruined town. Open the door with the Gold Key. You should find and
take the Dynamite from the chest. Notice how the door at the eastern part of
town won't open with any key? Use the newly acquired Dynamite on the door to
blow it open. Inside will be a "Dead Priest". He sells Calico Fruit which can
revive fallen party members as well as two pieces of Demon Equipment (Demon
Armor and Demon Sickle) for 2000 Pearls. They are well worth the price.
Now make your way back to Maiya by foot (yes it will be quite the walk).
Purchase a Sand Rat for Poyan along the way. Upon entering Maiya, take the
steps in the eastern part of town and claim the Poison Poppy and Soldier's
Friend from the two remaining chests.
Exit town and head north west, past the pooh like shrine and enter the cave.
Use the Gold Key on the door and continue on to exit the cave. Head north to
enter Roche Castle.
Give the person near the hotel a Canteen and follow the path to reach a chest.
Inside lies the Iron Axe. This must be the axe that's needed to toss to the
mermaids. Pay someone 15 Pearls and he will tell you that north west of Roche
lies a lake where mermaids live. You need the assistance of the mermaids to
get into Fat Badgers castle. Remember near the beginning of the game a clue
regarding throwing an axe from Roche castle into a body of water to receive
something nice? This must be foreshadowing. You will need Fire-Protection
clothing in order to walk on the magma filled land to the north. Fat Badger's
castle lies to the north apparently. Open the kings room with a Silver Key to
learn that he sent a transport that stocks Fire-Protection clothing but it was
attacked by monsters and crashed in a forest to the north.
Exit the castle now and take the cave back to the continent. Select "pass"
from the menu as it's time to play as the final character, Babubabu.
You will now control the fourth and final character, Babubabu. You will be in
the kings chambers in Reharetta castle. You get the same story regarding Fat
Badger and having to save the world. After receiving 50 Pearls and a Heart
Stone, you will take control of the character. Speak to princess Melon if
you'd like before exiting the room.
Speak to the villagers to find out that the trading monk went to the town of
Renal which lies to the south. A small community called Possara lies on a
western island. Give the thirsty man at the southern part of town some water
from a Canteen to receive a Silver Key. You should notice that you will need
the boat to reach some of the stairwells in town. Take the stairs in the north
east part of town to find three chests. Ransack to find a Poison Poppy, Holy
and Soldier's Friend. You will need to use the Silver Key on the top chest.
Purchase a Headband from the one Tool shop and exit the town.
Don't wander to far and make use of the hotel as it is only 4 Pearls to stay
the night. Once you gain a couple of levels, head west to enter the near by
cave.
When you exit the cave, you will be on the other continent just to the west of
the cave. Head south and enter another cave to find a gypsy woman. Speak to
her and exchange the Heart Stone for the Fourth Map. Exit the cave and head
due south, past the cave while making sure not to set foot on the magma filled
land. If you do step on the magma, each step will reduce your VP by 14.
Eventually you will find the town of Renal, enter it.
Upon speaking with the locals, you will learn that Fat Badger is weak against
the strength of love..... and that the King and Queen Swords are the origin of
this strength. Both swords lie somewhere in the ocean. The traveling monk
lies to the north west and the town of Baltarie lies to the south. Purchase a
Silver Key from the tool shop and open the door to the building. Keep speaking
to this person and eventually you will receive a T. Twister Medal. Make sure
you have a Canteen and Silver Key before leaving town.
Once you do exit town, head northwest to find the last pooh shrine. Open the
door and give the man a drink and he will say that the Fourth Map shows the
location of a scroll that sunk south of Maiyo castle. Combine both scrolls and
take them to Yodada to receive the Key of Light.
Try to save up and purchase Esper Clothes from Renal before going back north
and entering the cave just south of the gypsy woman cave.
Use a Silver Key on the door and make your way west. Upon exiting the cave,
make your way south while ignoring the bridge that leads north, and you will
eventually come to a town. Enter it.
This is more of a bar then a town. You learn that Dagon lives in the mermaid
shrine which a special key is needed to enter. The key should be found in the
town of Possara. One person will also request a washbasin.....
Exit and head south east to cross a bridge. From here go east to enter the
town of Baltarie.
Speak to people to learn of a hidden treasure box on an island in the south
east sea. You are warned not to step into the western magma desert without the
Fire-Protection clothing. Enter the north building to learn that Espers can
lift a castle into the sky. You will learn more regarding the Key of Light and
that Yodada lives in a shrine far to the west. You are also told to use the
Space-Time Ring at the castle site at the middle of the forest to materialize
the floating castle. The two scrolls needed to trade Yodada for the Key of
Light both sunk separately into the ocean. The Space-Time ring lies in a coral
reef in the northern ocean.
Now after gathering all of this information, purchase some Sake and head south
after exiting town. Eventually you will come to a cave, enter it. Give the
Goblin some Sake and open the door with a Silver Key. After making it through
the cave, you will be on the continent with your companions. Travel west to
meet them outside of the cave to Roche castle. Once the four shells join
forces, you will unlock the Rainbow magic. Head west to Toinon so that you can
purchase a Sand Rat for Babubabu. If you ever want to re-order your party,
just select "Pass" from the menu to rotate between the four characters.
===============================================================================
TOGETHER AT LAST (WK16)
Items: Lucky Bell
Space-Time Ring
Now that you have all four of the characters together, you are at maximum
strength. Your boat can only hold two characters at a time though and it's
time to collect those four treasures from the treasure maps. Just to refresh:
Hero - First Map - Space-Time Ring
- Coral reef north west of Reharetta
Kupikupi - Second Map - First Scroll needed to make Key of Light
- Ocean north of Bendel Belday
Poyan - Third Map - Queen Sword
- Ocean south of Rolan Castle
Babubabu - Fourth Map - Second Scroll needed to make Key of Light
- South of Maiyo castle
Now there are many places to go but seemingly no real direction. With that
being said, here are some of the random clues that have been presented so far:
- Toss an Axe into a lake in which a goddess will give you a Staff of Earth.
- A Dead Priest sells strong weapons.
- Zeze-put rode on the Puka ship (holds four) but was swallowed by a whale in
the southern ocean called Moby Bick.
- The sailors inn, Nozan, lies far west of Marina Del Pei and contains a
treasure.
- The Tear of the Earthworm is guarded by a Pixie in a shrine.
- A tent shop lies on the northern tip of the island that Hampsten rests on.
- The Fire-Protection Clothing is needed to walk on magma filled land and lies
in a forest where a transport crashed.
- A key which can be found in Possara is needed to enter the mermaid shrine.
- Hidden treasure lies on an island south east of Baltarie
- The Space-Time Ring needs to be used at a castle site in the middle of the
forest.
Now based on these rumors, the ship that can hold the whole party is tied to
Zeze-put who has swallowed in the ocean by a whale. The Whale Whiskers will be
needed to advance the story.
Select two strong people that you want to travel the ocean with. Make sure to
transfer items such as the boat (obviously) and Gold Key. Head to Maiyo and
sail south. You should find a cave on a small island, as well as a small town
on a small island. If you enter the town (Tangu), you can actually take a warp
to Patanta provided you have the Gold Key.
Enter the cave though and after following the wells, you will end up in
Reharetta. Head to the east part of town and use the boat to take the stairs
on the small island. Use a Silver Key on the chest to receive a Lucky Bell.
Take the well to the south and then take the stairs that lead to a small green
island. Sail east of this island to find a coral reef. Check the Heroes First
Map and "X" should mark the spot. Search this area to find the Space-Time
Ring! Return back to the cave and don't take the northern most well. We
aren't ready to tackle that area yet with only two people. Instead, make your
way back to Reharetta and return to the cave south of Maiyo. From here sail
south and enter Tangu. Take the well that leads to Patanta and exit the town.
Head north east of Patanta and use the boat when you reach the water. Sail
north and you will eventually come to a town on the northern tip called Banaya.
Enter it.
You will learn more about the Puka ship and you are told to use the Whale
Whiskers in the reef south of Yatoma. You are then told that Chibi of Nozan
should have the whiskers. Remember that Nozan is the sailors inn that lies
west of Marina Del Pei. Lets head there now.
Exit town and sail north west until you hit land. Go all the way north and
then sail west. You should find the small inn on an island.
Speak to the man and he will tell you that a treasure lies right next to the
island. The other person will claim to know nothing of Whale Whiskers before
telling you that they are hidden on an island to the east.
Exit the inn and check Kupikupi's Second Map. That "X" is right next to the
shore. Search to find the Heaven Scroll. Only one more scroll to go.
Sail east of Nozan and a bit north around the mountains and you should find a
very small island. Search the eastern most square to find the Whale Whiskers.
Sail east for a while, past the cave north east of Marina Del Pei and you will
eventually back to the cave on the small green island. Enter it and make your
way back to Reharetta before going back to the cave south of Maiyo.
Rest at the inn in Maiyo and definitely switch to your two strongest
characters. Sail west of Maiyo and then south, passing the two caves that
connect the east and west continents. Continue sailing west past Marina Del
Nan until you find a lone green island. From here sail north west until you
find a shiny object just south of Rolan.
Approach the object from the north and use the Whale Whiskers to start a battle
with Moby Bick.
Boss Battle - Moby Bick
Use defensive magic if you can as Moby hits really hard. Just stick to
physical attacks and he should go down after a few rounds. You will then enter
the whale. Speak to the delusional Zeze-put and he will babble until he
notices that you have a tongue twisters license (I have no idea what would
happen had you not acquired the license. He then gives you the Puka Ship.
Exit the whale and return to your other party members. Now everyone can travel
together. Check Poyan's Third Map and remember the item is south east of Rolan
Castle. That spot looks exactly like the small green island south east of Moby
Bick. Return to this island and search the area which contains the "X" to find
the Queen Sword.
Return to Maiyo castle and check the Fourth Map. Sail south west of Maiyo to
find the area indicated by the map. Search to find the Earth Scroll. Now you
have found all four of the map items.
Now you should be able to enter the mermaid shrine west of Roche castle but a
special key is required that is located in Possara. Possara is located just
west of Reharetta.
Sail the Puka ship south of Maiyo and enter the cave. Make your way to
Reharetta and exit town.
Head west and go through the cave. When you get to the other side, sail north
west a few spaces to reach the land and head west to enter the cave. Note that
you can sail across if you want, but that wouldn't be as much fun...
This cave is linear and contains two chests. Open them to receive two Godly
Treats. Use a Silver Key on the door to exit the cave. Head west to find and
then enter Possara.
Items: Key of Dagon
Soldier's Friend
Calico Fruit
Gold Key
This is one of those small villages. Speak to the people to learn clues about
things that have already been discovered. The man in the northern most hut
will give you the Key of Dagon which allows entry into the mermaids shrine.
You can also purchase a Sand Rat from the vendor here but all of your
characters should have one by now. Make your way back towards Maiyo by sailing
all the way east, and then south on the world map. Just south east of Baltarie
is a cave on a small island. A check containing a Soldier's Friend will be
inside.
From this island sail south while hugging the coast. Follow the coast west,
between the two caves and head north west to find a small island with two caves
side by side. Be careful as the monsters on the island are tough. Enter
either cave and use the Gold Key on the eastern chest for a Calico Fruit. Use
the Silver Key on the western chest to find another Gold Key.
Head west from here and avoid the magma near Roche. Continue west of Roche
castle and stay in the water due to the strong monsters on land. Go north at
the river bend to find the mermaid shrine. Enter it.
Use the Key of Dagon and make your way to the mermaid in the center of the
room. Upon reaching her, you will be attacked.
Boss Battle - Dagon
Dagon has really good defense and the Hero was the only character who could do
any real damage based on physical attacks. Aura Shield everyone starting with
the weakest characters while having the weak characters use healing items for
support. After a while, Dagon will go down.
Speak to the mermaid to free her. Apparently Dagon had tried to force her into
marriage. She thanks you and wants to give you something but has no power
since she lost the "Tear of the Earthworm". Remember that the Tear of the
Earthworm is guarded by a Pixie in a shrine. So now we have to find that along
the way... Exit the shrine and return to Maiyo. Heal up.
Now would be a good time to find the Fire-Protection clothing so that you can
travel across the magma to access new places. Head to Patanta (which is north
east of Hampsten castle) via the warp south of Maiyo. Exit Patanta and go east
across the water via boat or the cave. From here if you go east, you will see
a cave surrounded by magma. Just north of here is Gobi.
Speak to the woman to learn that Yodada lives in the cave to the south. You
will also learn that the transport crashed into the northern lake... You are
also warned of a "Bat Man".
Leave town and go north east. Either cross the water via boat or enter the
cave to reach the western cave on the island. Enter it and use the Gold Key to
open the door. Head north and you will find two chests. As you approach you
will be attacked.
Boss Battle - Bat Man
I hope you have been upgrading your equipment along the way. Bat Man has a
strong bolt attack but is pretty weak overall. You may not even encounter him
if you are lucky...
Open the chests to find a Tent and the Fireproof Clothes. Exit here and go
south past Gobi and use the Fire-proof clothes as an item. Enter Yodada's
shrine. He will not speak to you if you only have one or zero scroll spells.
If you have all the scrolls, speak to him and he will say that you have
arranged the volume of the sky and the volume of the earth, and then gives you
the Key of Light which allows you to enter the ruins of the floating castle.
Now there is not many places left to explore in the game. You can now walk on
the magma filled land but you also have yet to explore the big forest area
north east of Gobi.
Anyways, from Yodada's shrine, go east and cross the river to find the small
town of Pongo
Not much to note here except the man tells you to throw something into the
southern lake... He must be referring to the place you are to throw the Axe
which was found in Roche castle.
Head back towards Gobi and continue north until you reach Banaya. From here go
east and travel along the coastline, while passing the cave along the way.
When you reach the end, you can enter a cave to reach the other side of the
ocean. Use your boat and sail west, following the river until you reach a
secluded town.
Items: King Sword
Pearl Coin
Earthworm's Tear
Staff of Earth
Speak to the few people in town to learn of a well to the west of town, and
that the ruins of the floating castle lie to the south west... awesome. Leave
town and head west to reach that well.
This well actually ties into the warps to Reharetta and the island north of
Possara. After entering the well, take the well directly to the right and
follow the path to reach the stairs. You will now be on the world map about
twenty steps south of the original well.... great.
Head south and around the mountain to enter the cave. You will have to use the
Key of Light to open the door. Continue on and speak to the man who tells you
to locate your companions immediately... Carry on and when you get to the
world map, walk on the square that is orange and use the Space-Time Ring as an
item. Make sure all characters are alive. You will be warped to a floating
castle in the sky. Make your way to the top of the castle area and speak to
the mysterious fellow. He has been waiting for someone to defeat Fat Badger,
and in order to protect the King Sword, the castle was raised into the sky.
You are then told that when the King and Queen Swords combine, they make the
strongest weapon.... the Blade of Love. Now for something interesting, the
only person who can use the Blade of Love is a blacksmith called Rabin. Rabin
is currently being held by Fat Badger though and lies a prisoner somewhere in
his castle. You need to find Rabin in order to make the Blade of Love. You
also need the help of the mermaids to get into Fat Badgers castle. You are
told of the Key of Dagon which you've already found and used before receiving
the King Sword.
Leave this place now and head south east to find a ruined town. Find and open
the chest with a Silver Key to receive a Pearl Coin.
Head south east of this place to find a cave. Inside will be the Dead Priest
(he is also in the ruined town east of Hampsten castle). He sells Calico Fruit
as well as Demon Armor and the Demon Sickle.
After this it's time to head south towards the magma. Make your way south east
and then west. Use the Fireproof Clothes before stepping on the magma.
**One thing to note is the monsters are going to be exceptionally strong. Do
make the strongest weapons are armor are equipped.**
Head west towards the mountain area and search for a cave. Enter it and speak
to the pixie to learn that you need the King and Queen Sword to continue. Sail
north and speak to the pixie. She will tell you to assist the mermaids by
giving them the Tear of the Earthworm. You are then given the Earthworm's
Tear.
Exit the cave and make your way south and around the mountain to return to the
Mermaid Shrine. You will have to defeat Dagon again before speaking to the
mermaid. Speak to her and she will request that you get into the Turban Shell
Tank that will magically appear.
Enter the tank and it will automatically pilot you to a shrine in the sea which
lies north of Yatoma. Speak to the person in the shrine who will warn you that
the upcoming monsters will be incredibly strong.
Exit the shrine and sail east until you reach land. From here travel north and
you will find that the person in the shrine wasn't lying. Even Dagon appears
as a random encounter...
As you continue north, you should see a small path that breaks to the west and
leads into a lake. Stand of the western edge and throw the Iron Axe into the
lake by selecting it as an item. After doing so, the water will apparently
burst into flames and a maiden will appear. She will ask you if you threw a
Golden Axe into the lake. Answer no. She will then ask if you threw a Silver
Axe into the lake. Answer no again. Finally, she will ask if you tossed a
Copper Axe into the lake. Say no for the final time and she will admire your
honesty and give you a Staff of Earth in exchange for the Iron Axe. You are
then told to put the staff into the navel of earth somewhere around Fat Badgers
castle to gain entry.
**Note that if you lied during any of the questions that you would have been
attacked by a Pink Dagon before having the option to try again**
Head north and east a bit to find a cave near the mountains. Inside is a hotel
where you can rest for free. The man inside will tell you to use the Staff of
Earth at the dead end...
Exit the cave and go north and around the eastern part of the mountain until
you are westward while facing a lone mountain. Use the Staff of Earth to clear
a path. Approach the castle near by and you will be attacked by minions.
This battle will be extremely difficult and you may be required to level up
quite a bit, even if you do have the strongest weapons and armor. There won't
be any easy monsters as all will be boss like. It's a very good idea to make
sure the physically weaker characters have Lucky Bells on them so that they can
get the instant kill.
Items: Salt Jar x 4
Soldier's Friend x 5
Godly Treat x 3
Flame Sword x 2
Bread
Dynamite x 3
Wax Key
Platinum Key
Silver Mirror
Drop of Life
Power Hammer
Golden Mirror
French Bread
Blade of Love
Devil Key
Aura Ball
There is a hidden tile in this room that you must fall into. To get to it,
simply walk straight until you are in between the last two crosses and your
party will fall and separate.
Now the game becomes very interesting and extremely difficult. You will once
again be separated from all your companions as all four characters will be
scattered to the four corners of Fat Badgers castle. The monsters here will be
extremely difficult and you will probably find yourself running from monsters
more often then naught. Random encounters will happen everywhere and there
will be many people you can talk to as well as many treasure chests that can be
opened. The only good news is each character conveniently lands in front of an
inn where you can heal as needed. All Pearls will be divided evenly among the
four characters.
First thing's first, you must get your party together as soon as possible.
Playing as the hero, stay at the inn to fully recover and exit the room. If
you happen to die while controlling the hero, you will be revived north west
from where you started in the waking room. Simply head east and then south
to get back on track.
From here, you should notice three chests and a set of stairs near by. Open
the closest treasure chest outside of the room with the other two chests to
find a Salt Jar. Enter the room with the two chests now and open them. The
bottom one required the Gold Key. Inside lies two Soldier's Friends. Now face
up and search the wall two steps left of the chest in the small room and the
wall will collapse hiding some rooms. This will happen a lot in Fat Badgers
castle. Follow the path and you will find Saga Kenshi. This person tells you
that you should hold the Sword of Flames in both hands as it grants great
strength. Leave here and don't bother with the stairs as they lead no where.
Head east near where the inn lies and head north. The east path leads to a
strange man who asks how you defeated his body. Say no and he will mention to
use the supplies in his room when you are ready to defeat Fat Badger. He
doesn't mention where his room is located though. Continue north past the two
people trapped by the water. Speak with them if you have a boat. The girl
will tell you it's forbidden to go into the room next door alone while the guy
tells you not to travel this maze alone. Better find a companion soon! Head
north and you should see a chest to your left. Stop what you are doing and
select "Pass" from the menu. You will now control Kupikupi. Save at the inn
and select "Pass" from the menu. Do the exact same thing when you switch to
Poyan to take control of Babubabu.
Save at the inn if required and exit the room. If you head all the way west,
you will find a guy who will laugh at the fact that you are trapped with no way
to return home. Head south to meet with the Shell of Fire. Two people are
better than one. Open the near by chest and you will find another Salt Jar.
Enter the room above and search the left wall to find another opening. Use the
Gold Key on the door to enter a room containing a chest. Take the Godly Treat,
return, and this time search the right wall to find yet another opening. Open
the door with the Gold Key and inside will lie a man. As you approach him you
may get attacked by a Swarm of Slugs. Most of your attacks will miss, as will
most of theirs. Simply use a Salt Jar on them to get rid of them and continue
on. Speak to the man to receive the Flame Sword. You will automatically
equip it. Leave here now and travel west towards the small river and go south.
Don't go west and continue south, passing a small lake to the right and turn
left one step before you hit the river. Search the wall to find another secret
passage. The girl inside will warn you of traps and you will likely be
attacked by a Twin Snake. Exit the room and go north a few steps and then east
a bit to stand before a small lake.
Select "Pass" from the menu to now take control of Kupikupi. Exit the room and
speak to the fellow near by who mentions that an assassin stole the Aura Ball
from Fat Badger's place and is the weakest of the Dragon King's possessions.
Open the chests near by for a Soldier's Friend and Salt Jar. If you come into
contact with any monsters..... run. Otherwise use Aura Shield every three
rounds while chipping away at the monster. Go north while taking note of the
prisoners and use the Gold Key to open the door to the room with a chest.
Claim the Bread and then head west, over the room to your left and then head
north up the narrow path.
If you were to die, exiting the waking room will have you situated at the
bottom of this narrow path. Continue north until you see a man standing by two
treasure chests. Now select "Pass" from the menu to take control of Poyan.
Exit the room and you will be right beside the room with the two chests. Meet
up with Kupikupi and speak to the guy who will laugh at you since you cannot go
home and are stuck in this place. Open the chests for a Soldier's Friend and
use the Gold Key to acquire the Salt Jar. Now go south, east and then south to
reach the door to the room with the treasure chest. Open both with the Gold
Key to receive the Godly Treat.
Now go back down the narrow path you came from earlier to the very bottom, past
the Waking room. Go east and search the wall to the right to find a secret
passage. Open the chest with the Gold Key to claim the Dynamite from the
treasure chest. Now go east of the Waking room, past the room with the chest
from earlier and go south a few steps to find a small pond in the shape of a
cross. Don't bother entering the room to the north east. Instead, take five
steps to the east from right below the cross shaped pond and face up. Search
the wall to find another opening. Take the path to claim the Wax Key from the
chest. This key lets you open the doors to the prison cells. If you speak to
the guy to the south, you can battle a Gorgon which isn't that strong and is a
good way to build experience. Go east and then north to enter a shop.
Purchase an Air Cane for Kupikupi. Note that you can buy Dynamite from this
shop.
Exit the store and take six steps south. Face west and search to find a hole
in the wall. Use the Dynamite to open the way. Inside is Raban the
Blacksmith. He tells you that you need the King Sword, Queen Sword and Power
Hammer that is found somewhere in this maze to make the Blade of Love.
Exit here and head north to the shop, and then east until you hit the wall. If
you have a boat, enter the room below with the tiles that are more blue then
the others. This is another shop but be careful as there are invisible holes
in the ground. To speak with him, walk along the north part of the room, Now
you will probably notice that he sells an extremely expensive Glacier Spear for
5000 Pearls. It's important you buy this as soon as you can because during
your travels, and it's probably already happened.... Poyan loses VP every time
he attacks and enemy. Once you purchase the Glacier Spear for him, he is fine.
Anyways, you should notice your travel buddies on the other side of the big
room to the right. Meet up with them to once again reach full power,
Sail north in the lake, west of the people you spoke with earlier and as you
reach the top, you will be attacked by a Dagon As you enter the next rooms you
will probably be attacked by a Hyper Hole and a Hyper Hong. Both monsters are
very strong physically.
Defeat them and open the chest to find the Platinum Key. Now you can open
almost every door in this dungeon maze. Enter the room south east of the room
where the Glacier Spear is available for sale (you need to use the Puka Ship)
and there will be a Godly Treat inside the chest, as well as a clue regarding
Bread and the Aura Ball. Exit here and head back to the inn that the Hero
started at to the south east. After healing, exit the inn and go due west,
across the water and open the door with the Gold Key. Claim the Dynamite from
the chest before turning back. Now head north past the inn and when you pass
the two people standing by the water, you should notice a small stream sailing
east. Travel your boat down this stream and you will find someone who tries to
warn you the dangers of taking the stairs. Take the stairs anyways and if you
speak to the lone person in the graveyard, they will mention that this is where
the last people who confronted Fat Badger died. He will then summon a Bone
King. Search the chest to find the Silver Mirror.
Now make your way back to where Kupikupi started, basically, the prison cells.
Lets try speaking to the prisoners for information. The cells can be opened
using the Wax Key. You will learn that three Dragons protect Fat Badger's
room. Saga Kenshi teaches those to use the Flame Sword. The Gold Dragon is
weak towards the Silver Mirror while the Silver Dragon is weak towards the Gold
Mirror.
**Just note that this is incorrect. Both Dragons are weak towards their
respective colored Mirror.
The woman in the room to the right of the cells mentions the Blade of Love.
Head north from the prison cells and take the path between the two dark rooms
just north of the room you previously acquired the Bread from. Search the left
side of the dark walls, third from the bottom, and you will be attacked by an
Elemental. After defeating it, a path will open. Enter the room and use the
Gold Key on the door. Defeat the Cursed Bat in the next room and search the
western wall to find an opening. Carry on and defeat the tough Gold Mole and
speak to the person inside who will give you a Flame Sword. Since this is your
second sword, you will have to dump your armor for it. The Hero's attack will
increase by thirty but his defense will decrease by fifty.
Return now and continue north and claim the Dynamite from the chest. Enter the
room to the east and use the Platinum Key on the door. Enter and speak to the
man who warns you about the three dragons that protect Fat Badger's chambers.
The Aura Ball is what can defeat the strongest dragon, the Dragon King. The
power of the Aura Ball will diminish unless a Drop of Life is offered. You are
then given a Drop of Life.
Make your way south from here and open the chest for a Soldier's Friend.
Search the spot to the right of the chest to hit the wall and an Elemental will
attack. After the battle, enter the opening and Dynamite your way into the
western room. Make your way to the chest and search it to find the Power
Hammer.
Now you are able to make the Blade of Love. Return to Raban, the blacksmith,
who lies in the room south of the tool shop. He will tell you to come back in
a little while after collecting the Power Hammer and King and Queen Swords.
All you have to do is save your game in one of the Waking rooms and reload the
saved game. Speak to him again to receive the Blade of Love, the strongest
weapon in the game.
Now there's just a few loose ends to tie up before heading to Fat Badgers lair.
Head to the room with the man inside, just west of the eastern waking room,
which has a river wrapping around most of it. He will state that "This is
Block 1 of Hell". Basically there are false floors in this room and you need
to stick to the eastern wall to avoid them. Use the Gold Key on the door and
sail to reach another door requiring a Gold Key. Head all the way west to find
a set of stairs and an entrance to another room. Enter the room and continue
on to find a chest. You will have to battle two Death Kentaurous before
opening the chest for the Golden Mirror. Now return and take the stairs to
enter the bread shop. Speak to the man to receive the French Bread.
Now return to the room with the false floors and note the Waking room to the
east. A river runs north of this room. Head that way and use the Platinum Key
to open the door. When you get to the room with the two monsters, speak with
Bob the Goblin, who will mention that he made the Key of the Devil, the key
used to enter Fat Badgers chambers. You will then be attacked as he realizes
you are here to defeat Fat Badger. After beating him, search the north east
part of the wall and the eastern side will crumble. Heal your characters
before proceeding. This room will contain a chest. As you proceed, you will be
attacked by a Dragon Snake and perhaps a Gold Kong. Open the chest to find the
Devil Key.
Now return to the prison cell where Kupikupi started in this castle. Near the
western cells you should see a door to the west slightly under the waking room.
Head to the top left corner just north west of a 2x2 body of water to tap the
wall. Defeat the Elemental and search the western wall in the next room to
find a small hole. Dynamite the wall and use the Platinum Key to advance.
Enter the room to find a fellow who mentions you need a Wet Sand to enter Fat
Badgers room. He also mentions that the Wet Sand should be near by. Continue
on and open the chest to retrieve the......... Wet Sand.
Exit here and make your way back to where the Hero started in this castle.
Just west of the inn is a river. Sail on it and head north, around, and then
south of the tool shop in the water. When you reach land, head east. Search
the north east wall to find a hidden passage. Enter the door with the Platinum
Key and take the east path when you have to option to go east or south. You
will possibly run into the Death Kentaurou along the way. A lone man will lie
at the dead end. Speak to him to learn that he has the Aura Ball in his
possession. He offers to trade the Aura Ball straight up for some bread. Say
yes and you will give him the normal bread. He will not like the taste of that
as it is too stale. Speak to him again and he will try the French Bread. He
will love it and gives to you then Aura Ball. If you were to say no to him all
he would do is mention that a bread shop lies somewhere in this maze.
Make your way back now but when you reach the screen for the main part of the
maze (just south of the tool shop), get off the boat and face the western part
of the wall to the south west to find an opening. Blow it up with Dynamite and
search the southern wall in the next room to continue on. A Goblin will be
blocking your path. Defeat him to carry on. You will also have to defeat a
Gold Kong. The last room will be an apparent dead end with a well in the top
left corner. Stand on the well and use the Wet Sand as an item and you will
warp to a small room with a set of stairs. You will constantly be attacked by
strong creatures as you try to progress forward. Eventually you will make it
to the middle of the main floor in Fat Badgers castle, just north of the Weapon
Shop where you can purchase the Dynamite. Head south and take the stairs.
As soon as you appear in the next room, you will be attacked by one of Fat
Badgers three guardians, the Silver Dragon.
Boss Battle - Silver Dragon
This battle will be very hard if you don't use the Silver Mirror. The Silver
Dragon has great physical strength and a Bit by Bit attack which can hit for
over 100 points of damage. Using the Silver Mirror can stun the dragon for a
turn. Give one of the physically weak characters this mirror so you don't
dilute your physical attacks every turn.
After the battle, continue to the next set of stairs after healing up and also
beware that you can be randomly attacked by another Silver Dragon. As soon as
you take the stairs, you will be attacked by the second of Fat Badgers
guardians, the Gold Dragon.
Boss Battle - Gold Dragon
Pretty much the exact same fight as the Silver Dragon except this guy's defense
is slighter higher and he is slightly stronger. Use the Golden Mirror every
turn to win this battle.
Continue to the next set of stairs and be careful not to get into a random
battle with another Gold Dragon. As you probably can guess, taking the stairs
will lead to the final battle with the third of Fat Badgers three guardians,
the Dragon King.
Boss Battle - Dragon King
This green guy can use a magical Blue Magma attack which will hit a character
for over 100 points of damage, as well as physical attacks which can also hit
that high. The key to winning this battle is the use of the Aura Ball. Cast
Barrier and once the Aura Ball has been used, all characters physical attacks
will hit for much more damage then normal.
After the battle, head north to the stairs while hoping to not encounter
another Dragon King.
Finally, you will now be in Fat Badgers chambers. Open the door with the Devil
Key and step on the red tiles and use a Tent to heal all of your VP. Approach
Fat Badger and he will congratulate you for making it. He states that he is
the one who drew the Hero into this world, but now the four have become a
nuisance. He goes on explaining that even though you are strong, he will draw
his power from the evil hearts from the people in the world, and that not even
a heart filled with love and peace can defeat him. You are then attacked.
Boss Battle - Last Dragon
Not so easy, you must defeat another non mentioned guardian before you have a
chance against Fat Badger. This battle can be very hard, or very easy. If you
have any Lucky Bells, use them for an easy win. Otherwise cast Barrier, keep
your parties VP high and use physical attacks. This dragon has incredible
strength and is very tough. With time, he will fall.
After the battle, Fat Badger gets upset and attacks you himself.
Boss Battle - Fat Badger
Use Barrier and the Aura Ball in this battle or you won't stand much of a
chance. Fat Badger has a variety of skills and only the Heroes Blade of Love
will really damage him. Use the other three characters in mainly a supporting
roll while the Hero continues to strike him down.
After the battle, Fat Badger will get trapped in the Aura Ball which will fall
into the "deep dark depths". A magical light will appear and the whole party
will be warped to the mysterious fellow in the floating castle in the sky. He
will congratulate you and state that peace has been restored. The Hero is then
restored to his world while the other three are warned that some day in the
future, another catastrophe will occur, and four heroes will gather once again.
He then says farewell for now and the credits begin to roll.
You have beat Kaijuu Monogatari.
*******************************************************************************
SHOPPING LIST (SHPL)
*******************************************************************************
Here is a list of all the items and weapons sold in all the Shops in Shell
Monster Story (Kaijuu Monogatari).
Aura Ball - Used to trap Fat Badger, also used to strengthen party
Bread - Very stale, dummy item
Calico Fruit - Used to resurrect a fallen party member
Calming Drum - Causes enemies to miss a turn
Canteen - Give to those that are thirsty
Devil Key - Used to access Fat Badgers chambers
Drop of Life - Unknown
Dynamite - Use to blast through walls
Earth Scroll - Needed to acquire the Key of Light
Earthworms Tear - Give to the Mermaids for help
Fireproof Clothes - Use to be able to walk on magma filled land
First Map - Points to the location of a secret item
Fourth Map - Points to the location of a secret item
French Bread - Used to acquire Aura Ball
Godly Treat - recovers 25VP
God's Token - Unknown
Golden Mirror - Use to weaken the Gold Dragon
Gold Key - Opens locked doors and chests
Heart Stone - Give to gypsies to acquire maps
Heaven Scroll - Needed to acquire the Key of Light
Holy - Warps back to last town visited
Iron Axe - Toss into a lake to acquire the Staff of Earth
Key of Dagon - Opens door in the mermaid shrine
Key of Light - Use to access the floating castle
King Sword - One item needed to make the Blade of Love
Lucky Bell - Instantly kills an enemy
Pearl Coin - Buy and sell for 1000 Pearls
Platinum Key - Opens certain doors in Fat Badgers castle
Poison Poppy - Use to cure poison
Power Hammer - One item needed to make the Blade of Love
Puka Ship - A ship that can carry four party members
Queen Sword - One item needed to make the Blade of Love
Sake - Give to Goblins to instantly kill
Salt Jar - Use to scatter the Swarm of Slugs
Second Map - Points to the location of a secret item
Ship - A ship that can carry two party members
Silver Key - Opens locked doors and chests
Silver Mirror - Use to weaken the Silver Dragon
Soldier's Friend - Recovers all VP
Space-Time Ring - Use to warp to the floating castle
Staff of Earth - Use to destroy barrier to Fat Badgers castle
T. Twister Medal - Used to acquire the Puka Ship
Tent - Whole party recovers VP when used
Third Map - Points to the location of a secret item
Wax Key - Used to open prison cells in Fat Badgers castle
Whale Whiskers - Needed to acquire the Puka Ship
Here is a list of all the magical spells in Kaijuu Monogatari. Note that most
magic in this game is pretty useless while other spells are absolutely needed
in order to survive. Also listed is all the magical spells you learn based on
all the combinations of characters joining together to form a party. There are
a couple of spells that I am not sure exactly what they do so if anyone knows,
feel free to email me and I will add the contribution with credit.
MP = Magic Points
EFFECT = The effect the spell has
|MP|EFFECT
Again.............................| ?|Revives fallen member
All Gain..........................| ?|Recovers all VP
Aura Shield.......................|16|Increases defense for 3 turns
Barrier...........................|20|Increases defense for party for 3 turns
Cross.............................| 5|Prevents enemy from casting spell
Earth.............................| ?|Earth damage
Fire..............................| 4|Fire damage
Fuuma.............................| ?|Unsure
Hospi.............................| 5|Recovers 25VP
Hospi Peace.......................| 8|Recovers 40VP
Icer..............................| 2|Small Ice damage to 1 foe
Invisible.........................| ?|Unsure
Knock.............................| ?|Unsure
Levitate..........................| 3|Warps to last town visited
Magic Arrow.......................| 3|Small damage to 1 foe
Maquin............................| ?|Unsure
Miracle Wrap......................| ?|Unsure
Ocarina...........................| 7|Puts enemy to sleep
Part..............................| 3|Prevents weak enemies from attacking
Poison Poppy......................| 4|Removes poison
Re-magic..........................| 5|Reflects enemy spells
Squall............................| 8|Medium damage
Here is a list of spells gained when two or more characters join forces to
create a party:
Shell of Fire (Hero)
Shell of Air (Kupikupi)
Shell of Water (Poyan)
Shell of Earth (Babubabu)
-------------------------------------------------------------------------------
Fire & Air = Magma......................10MP: small Damage to all enemies
Fire & Water = Born.....................5MP (all): Lowers enemy hit accuracy
Fire & Earth = Mag-Magu.................10MP (all): Medium lightning damage
Air & Water = Relax.....................AllMP (all): Party recovers all VP
Air & Earth = Quickly...................15MP: Medium lightning damage to all
Water & Earth = Omashii.................10MP: Medium lightning damage
-------------------------------------------------------------------------------
Fire & Air & Water = Bowa-Bowa..........10MP: Medium lightning damage to all
Fire & Air & Earth = Blue Magma.........10MP: Medium lightning damage to all
Air & Water & Earth = X.................8MP: Medium lightning damage
-------------------------------------------------------------------------------
Fire & Air & Water & Earth = Rainbow....AllMP (all): Large lightning damage
-------------------------------------------------------------------------------
Here is a listing of all the monsters I encountered during my play through of
Kaijuu Monogatari. I haven't collected any stats, just monster names. If
anyone can help me finish this section I would appreciate it and full credit
would be given of course. I'm also sure a few monsters slipped by and I forgot
to include them.
===============================================================================
A
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===============================================================================
B
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| VP|STR|DEF|Special
Bad Assassin...........................| 60| 83| 72|
Barking Mad............................| 8| 7| 2|
Basilisk...............................| 8| 6| 2|
Bat Man................................| 74|102| 70|HospiPeace,Bolt,AuraShield
Big Mouth..............................| 18| 15| 17|Hospi Peace,Cross
Billow.................................| 7| 5| 1|
Biting Centipede.......................| 50| 55| 30|
Biting Shark...........................| 61| 69| 35|
Block Devil............................| 14| 10| 4|Hospi
Blood Fly..............................| 6| 5| 1|
Blue Devil.............................| 47| 84| 66|
Bobugoblin.............................|159|161| 97|Bit by bit
Bone Dog...............................| 56| 62| 60|
Bone King..............................|106|170| 97|
Bone Man...............................| 38| 30| 40|Ocarina
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C
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D
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E
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F
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G
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H
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I
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K
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L
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| VP|STR|DEF|Special
Last Dragon............................|212|243|218|Hospi Peace
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M
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N
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O
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P
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R
===============================================================================
| VP|STR|DEF|Special
Rattlesnake............................| 8| 5| 2|Poison
Red Brain..............................| 53| 65| 48|Hospi Peace, Cross
Red Dragon.............................|160|125| 84|
Ribbit Flower..........................| 50| 33| 28|Hospi Peace
Rock Gunter............................| 63| 89| 85|Ocarina
Rock man...............................| 60| 72| 55|
===============================================================================
S
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T
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V
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W
===============================================================================
| VP|STR|DEF|Special
Water Dragon...........................| 63| 95| 80|
Water Worm.............................| 8| 6| 1|
Werewolf...............................| 56| 60| 50|Bit by Bit
===============================================================================
Z
===============================================================================
There aren't really any secrets in this game at all. Everything is either
alluded to or completely optional. You don't even have to visit all the towns
or places in the game to get what you need.
*******************************************************************************
CONTACT AND ACKNOWLEDGEMENTS (CONT)
*******************************************************************************
This is my fifth walkthrough that I have written and if you have any questions
regarding this game that are not answered in the FAQ, or you would like to
contribute, feel free to email me at corystahlbaum"@"yahoo.com (remove quotes)
and put "Kaijuu Monogatari" or "Shell Monster Story" in the subject line.
Please note that I check my email very infrequently so it may be a while before
I get back to you if at all. If your question is in this guide it will probably
be ignored. Feel free to contact me if you see any errors or wish to make any
contributions to this FAQ. Credit will be given of course. I don't view
emails that have any attachments and whatnot so send text only. In regards to
updating this guide, it is fairly complete so I don't see a need for any
significant updates except for any errors, monster statistics, and any
contributions as there are a couple of spells and items that need details.
I've played through this game only once so I probably have missed or overlooked
something. This game is extremely non linear and thus, can be hard to follow
at times especially with vague references as to what to do next or where to go.
I'd like to thank King Mike, who released the patch for this game, as he
provided me with some character statistics, a world map which was extremely
helpful when making this guide as well as a map of Fat Badger's castle which
detailed where all of the key items and goodies were located.