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mini-faq v0.50 for the NES from HAL licensed to Nintendo(c)
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the game - what is it?
and how much ($8.99? at funcoland)
joust is a translation of the williams arcade classic, it
retains all the basic elements of the arcade game, and has two
difficulty levels for 1 or 2 players, the animation is
pretty decent and the sound effects are pretty good also,
another good addition to the arcade classics collector
ratings
gameplay - 10/10 - intuitive, but challenging
sounds - 9.5/10 - close enough,pterodactyl needs work
graphics - 10/10 - animations are well done
music - N/A - doesn't even matter
overall 29.5 /30 or 9.8 / 10
verdict - if you liked joust, this is exactly what you want
(until the jag version comes out w/defender 2000)
anyway of course the mac version will blow this
away, but for $8.99 you can't beat it.
[there are versions for the pc (shareware ,uggh)
atari 2600,5200, and 7800 i think along with
the atari 400/800/1200/XL series which are
better in some ways]
important note - defender/joust is coming out for
the gameboy/supergboy but JOUST is made into
a scrolling game, since it would be too small
to fit it all on the screen at once (this is
from the demo i saw of it )
HOW DISSAPOINTING !!!!!!!!!!!!!
WHAT ARE YOU STILL READING THIS?!!!!! HURRY UP AND FIND IT AND
BUY IT!!!!!!!!! THE TWO PLAYER MODE IS AWESOME !!! IF THIS ISN'T
ONE OF THE BEST GAMES FOR THE NES, ALONG WITH DEFENDER 2 WHAT IS??!!
anyway
gameplay - 2 choices A and B, B is harder, A is easier
1 player or 2 player simultaneous
compatibility - new mini nes controller - yes
classic controller - yes
nintendo joystick - yes
gameplay - several stages ( i haven't gotten far enough to see
if they repeat)
- pterodactyls still in game (not sure if there are
multiple ones)
- you can't stay on a platform where the enemies come out,
you get hit and die
- you start with 5 lives , i don't know if you get any more
- one control B, to flap, you can hold it down to flap
continuously
- the hand over the lava is still there, but i don't think
you can trap the bounders (see enemies) and sit in the
middle and kill pterodactyls all day
- egg waves are still there
- pterodactyls come out incredibly fast, you barely have time
to clear the stages
- left - left right - right on the controls
- once you kill an enemy they leave an egg, it goes from
red to silver to blue and it stays blue (i think?)
enemies - bounders - the red guys that get picked up, and are easy to
kill, fly straight in a predictable pattern
hunters? - the silver guys that are slightly harder to kill,
sometimes are a little more unpredictable
shadow lords- the bad blue guys that are very hard to kill,
fly right at you , and are very fast
pterodactyl - very hard to kill, comes out if you take too long
(lava beast)- a hand that grabs anything that comes out on both
sides of the lava
man waiting to be picked up
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~~~~-`_~`~~~ '|` ````~~~--------
-------'-`----- ````--~~
``~~~`~`~~~~`
grabbing hand o (man and bird) flames
/ \ ` |' /~
\|/ --{}/_ ~|~\
/ -------------------------+++--/\-------------- ~/`~
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differences - you cannot eat away at the pixels under the bases
- no infinite pterodactyl trick
- sound effects are different
- no extra men(?)
- don't know how many levels it goes to