MM aM iMMMMM MMMW M M M8 MMM
.iMMM ; M aMMMMM0 MM SMM MM M @MM MMMM .M: M M M M M
WMMMMMMMi MMM rM0 WM MMi .MX XMM8 MM MM 2MiM Ma M M @MMM Ma iM
SMMM8BMX; MWM MM MS MM MM M MZ MMM M M BM MM .M M M M M :M
M7 W8M2 ;M8M iMM MM MZ MZ MW M M,MMW MMiMX MM MZ2MZ S M MM MM
MBM MW8M MM .M@ iM MM BMa M MM MM MBi2M aMZ SMM
M@MM WM88@WMM MM: MM MZ MMM@MXM MXMM SM MM
:M0M MM8MBZMB MM MM aM MM MMr ,Z MM8
M@WM @MM 2W8M SM@WMM2 M8MM MMMMMM
M0MS M@M 0M0M MW@MM MMMM
SM8M XMMZ MMZ iMMM:
MB0M MWM rMM
MZW@ ,MWM
2MZMZ @MMM
M0ZM a, AND THE
MZZW8M
8MZZ8@M
MMM8ZBMMM _ ____ ____ ___ ____ ____ _ _ ____ ____ ___ ____
MWMMMM0r | |__| [__ | | |__/ | | [__ |__| | \ |___
:MMZ |___ | | ___] | |___ | \ |__| ___] | | |__/ |___
*Thanks to ColdNRG for the use of his Indiana Jones ASCII
==============================================================================
This FAQ/Walkthrough was made for The NES Faq Completion Project. If you'd
like to contribute to this completion project than go to Devin Morgan's site:
http://web.njit.edu/~dbm7/
==============================================================================
______________________________________________________________________________
Table of Contents
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
+-----------------------------------------------+
| 1. Controls..............................0001 |
| 2. Walkthrough...........................0002 |
| 2.1 Level 1.............................LVL1 |
| 2.2 Level 2.............................LVL2 |
| 2.3 Level 3.............................LVL3 |
| 2.4 Level 4.............................LVL4 |
| 2.5 Level 5.............................LVL5 |
| 2.6 Level 6.............................LVL6 |
| 3. Cheats................................0003 |
| 4. Disclaimer............................0004 |
+-----------------------------------------------+
______________________________________________________________________________
1. C O N T R O L S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯0001¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
D-Pad - Move
A - Jump
B - Attack
Start - Pause
Select - Equip Weapons
______________________________________________________________________________
2. W A L K T H R O U G H
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯0002¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
+----------------------+
| Exploring the Caves |
| |
+---------LVL1---------+
Time Limit- 1:59
Run to the edge of the starting platform so that the spike will drop and
avoid hitting you. Drop onto the platform below and grab the torch. This will
light up the whole area for awhile. Drop onto the next ledge to the right and
climb to the bottom while avoiding a knife thrower.
At the bottom go to the right and jump onto the first rope you come to avoid
a bullet. Wait for an armed guard to come close to you and as soon as he turns
around drop off the rope and kill him. Climb the rope and run to the right for
health if you need it.
If not continue along the bottom of the screen. Kill anythings along the away
and avoid spikes from the roof. Halfway along the way will be a time pick up.
This will add some more time to the clock. When you reach some water jump from
the bottom of the rope to the next rope to get across the water.
On the other side grab the torch and then climb the rope. Keep climbing the
rope until you have two paths. The one to the right will lead to a dead end
with health along the way. Go here if you need health. If not then jump from
rope to rope to the left.
Avoid the falling spike in the top hallway and head to the left. When daggers
come flying onto the screen avoid them to the best of your ability and then
drop down the hole at the end of the hall. Grab the torch at the bottom and
head to the right.
Drop down just one floor and then continue to the left. Along the way will be
a time pickup. In the next large room climb to the top if you want some extra
pick ups. From the top jump into the next room. If you didn't want them follow
the hall into the next room. Along the way is a health pickup.
Climb all the way to the very top hallway. Go down it to the right to find the
boss. You will need to keep punching him inorder to defeat him. He has a huge
piece of wood that he swings every few seconds. When he swings it spikes will
fall from the ceiling. Punch him and run all the way to the left.
Repeat this tactic inorder to avoid being hit by the plank when he swings it
and also by the spikes that fall when he swings it. He will be stunned for a
few seconds when you hit him so use this to your advantage. With him defeated
you will continue down the hall to the next level.
+----------------------+
|Escaping On The Train |
| 37H4GR46 |
+---------LVL2---------+
Time Limit- 1:59
This level doesn't require much explaining. Jump from car to car fighting any
enemies on each car or picking up items. On the xars that say Zoo sometimes
animal heads will poke up through the roof of the car. Wait for the head to
go down and then jump over it.
You will also be able to pick up your whip on this level. Continue to the last
car to reach the boss. You will have to fight an indian whom is armed with
a bow and arrows. Use the small walls made of logs to get close and then
attack. When the indian aims low jump onto the wall.
+----------------------+
|Entering The Catacombs|
| 4FQ49RSR |
+---------LVL3---------+
Time Limit- 1:59
Run along the top hall jumping over each gap. At the last rope climb down it
and go into the small room on the right down one floor. Climb up each stair
to reach the first of four tablets you will need to locate through the
catacomb.
Diary February 1936
The tablet was broken
into four and scattered across the catacombs.
3 Pieces Left
Climb down the rope and grab the health on the right if you need it. Climb
down each rope towards the bottom right hall. Don't step on the bone pits. It
will do damage. Jump over the rat and then the gap. Climb down the rope at the
end of the hall.
In the next hall go all the way to the left and jump from the rope to the
small room with another tablet. When ready climb down the rope into the next
hall. Kill the armed grunt and continue down the hall to the right. At the
end of the hall climb down the rope.
Diary February 1936
The tablet was broken
into four and scattered across the catacombs.
2 Pieces Left
Jump from the rope to the small platform in the bottom left corner for the
third tablet. Now jump back to the rope and then to the hall to the right.
Go all the way to the right while avoiding the water holes. Then climb up the
rope at the end.
Diary February 1936
The tablet was broken
into four and scattered across the catacombs.
1 Piece Left
From the rope jump to the next and then to the platform. Jump to another rope
and then to the ledge with the remaining tablet. With all four tablets climb
up the rope you had previously jumped past and on the next floor run past the
altar to the right into the boss fight room.
Diary February 1936
The tablet was broken
into four and scattered across the catacombs.
0 Pieces Left
This is an easy boss fight. The fire blower on the altar will drink from the
canister and then use the torch to send out a fire ball. As soon as the fire
ball is made move away to avoid being hit. Keep hitting him until he dies
while avoiding his attacks.
+--------------------------+
|Assault On Castle Brunwald|
| FFSDDRDO |
+-----------LVL4-----------+
Time Limit- 1:59
Hop onto the right platform if you need a whip. When ready from the starting
platform jump onto the wooden plank on the wall and climb up. At the top grab
the part of the note. Its part of a diary. The rest of the pieces are
scattered throughout the level.
Diary
5th of Jan 1938
I have found that
a man can only
Jump over the gap and kill the Nazi. Climb the rope and at the top jump from
a platform to another rope. From the rope jump to a platform with another
piece of the diary and another Nazi. Kill the Nazi first and then go and
collect the next part of the diary.
Diary
5th of Jan 1938
I have found that
a man can only
collect the cup
if he can prove
his belief by
Return to the rope you were on before the platform with the note and the Nazi
and climb up. Grab the whip from the platform on the left and then whip a
small piece of wood coming out of the wall next to the rope you climbed to
swing to over a gap to another platform.
Climb the wooden plank on the right side and kill another Nazi on the next
platform. Climb the wooden plank and grab the note on the right platform.
After reading it use the wooden plank to reach a platform on the left and
climb the plank above it.
Diary
5th of Jan 1938
I have found that
a man can only
collect the cup
if he can prove
his belief by
performing a
Leap of Faith
Grab the gun and climb yet another wooden plank to grab the last note. Return
to the platform where you killed the Nazi. Hit the wood on the wall in the
middle of a gap to the left to reach another platform. Climb the wooden
platform to find a Nazi. Kill him and climb another wooden platform.
Diary
5th of Jan 1938
I have found that
a man can only
collect the cup
if he can prove
his belief by
performing a
Leap of Faith
But what can this mean
At the top climb the rope and then from the top platform swing across a gap
and continue off the screen to the right. This is a simple boss fight. Get
close to the Nazi General by dodging his bullets. When he aims high duck and
when low jump. Get close and just keep hitting him.
+----------------------+
| Escape The Airship |
| 6DZN9R29 |
+---------LVL5---------+
Time Limit- 1:59
Climb each ladder until you come to two to pick from. Go up the ladder on the
left first. Climb to the top to find a key. Now return to the second ladder
and climb the one on the right. From here on it is a very linear level where
you only need to go to one hall then down or up a ladder. Follow the path
until you reach the boss.
This guy is very tough. He is armed with a pistol do dodge is high shots by
ducking and his low shots by jumping. If you have any pistol ammo left use it
all now. It will do the most damage to him. If not move in and just keep
hitting him.
+----------------------+
| The Three Trials |
| HX39GRBQ |
+---------LVL6---------+
Time Limit- 0:00
Whoo the last level. Just jump from each platform while avoidng any blades
until you reach what seems to be a huge gap. There is actually a bridge here
so walk across it. You must now choose the correct cup. Choose the plain
looking cup and you have beaten the game.
Choose Wisely
All but one of the
cups is poisoned
Well done Indiana, you chose wisely go home in peace.
______________________________________________________________________________
3. C H E A T S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯0003¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------------------
Official Game Genie Codes
-------------------------
PAVKGALA - Start with 1 life
IAVKGALA - Start with 5 lives
YAVKGALA - Start with 7 lives
PAVKGALE - Start with 9 lives
PEUZPALA - Continue with 1 life
IEUZPALA - Continue with 5 lives
YEUZPALA - Continue with 7 lives
PEUZPALE - Continue with 9 lives
KYSTEGGE - Infinite lives
SZUEEIVG - Infinite lives on bike section
PAVAGYIE - More lives on ship section
PAVAGYIA - Fewer lives on ship section
PAEPIITE - More lives on tank section
PAEPIITA - Fewer lives on tank section
PEXPTALE - More lives on castle section
PEXPTALA - Fewer lives on castle section
VYONKZGE - Infinite energy, you can get trapped in certain areas
AEKPXLPA - Heart does nothing--May goof up energy bar
SXXXIEVK - Infinite credits
AEEOYTPA - Infinite time
IAVTKAPA - Super jump
PAVTKAPE - Mega-jump
PANGPAAA - Play level 2
ZANGPAAA - Play level 3
LANGPAAA - Play level 4
GANGPAAA - Play level 5
IANGPAAA - Play level 6
-------------------------
Level Passwords
-------------------------
37H4GR46 - Level 2
4FQ49RSR - Level 3
FFSDDRDO - Level 4
6DZN9R29 - Level 5
HX39GRBQ - Level 6
______________________________________________________________________________
4. D I S C L A I M E R
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯0004¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Copyright (c) 2005 to merc for hire. This is the work of merc for hire
and International Copyright law protects this FAQ/Walkthrough. You can not
sell, change, post on a website as your own. You can post it on your website
as long as I receive full credit for it. If you do post it on a website I want
an e-mail from you first so I can give you the go ahead. Unless I don't tell
you to then you are not allowed to post it on your website. I will only update
the FAQ/Walkthroughs I have on
http://www.GameFAQs.com