_____   _____   _____   ____     _____   _____
             |  _  | |_   _| |  _  | |  _ \   |_   _| |  ___|
             | |_| |   | |   | |_| | | | \ \    | |   | |__
             |  _ <    | |   |    _| | |  | |   | |   |  __|
             | |_| |  _| |_  | |\ \  | |_/ /   _| |_  | |___
             |_____| |_____| |_| \_\ |____/   |_____| |_____|
                       _____   _   _   ____   _   _
                      |  _  | | | | | |  __| | | | |
                      | |_| | | | | | | |__  | |_| |
                      |    _| | | | | |__  | |  _  |
                      | |\ \  | |_| |  __| | | | | |
                      |_| \_\ |_____| |____| |_| |_|

Copyright Data East 1987
Written By Brian P. Sulpher
E-mail: [email protected]
Version 1.0
Dates Written: September 18th to October 5th, 2005

I dedicate this to the NES fans out there, as this one is part of the NES
FAQ completion Project of 2004-2005, courtesy of the FAQ Contributor Board.
We honour the most truly awesome and great system... the Nintendo
Entertainment System!  Never mind about Atari, Commodore 64, Colecovision,
Sega Master System, Super Nintendo Entertainment System, Sega Genesis, or
any of the newer systems, we all know that the good old NES is where true
gaming is at!

Also, for Cougar, Howler, and Koonce.  I miss you, and I hope you are living
it up in the afterlife as you did in this world.  You will always be in my
memories, and you will never be forgotten.

-----------
Version 1.0
-----------

-Submitted guide on October 5th, 2005

----------------------------------------------------------------------------
----------------------------Table Of Contents-------------------------------
----------------------------------------------------------------------------

1) Introduction
2) Controls
3) Play Modes
4) Golf Terms
5) Hole Descriptions
6) Final Word

----------------------------------------------------------------------------
-------------------------------Introduction---------------------------------
----------------------------------------------------------------------------

1) Golf is a game of precision, deep thoughts, and seeing the course
  interact as a whole... so why is it such a rush to get that Birdie if it
  is such a cereberal and robot like game?  How can hitting a white ball
  into a small hole upon a manicured plateau of grass bring such pleasure?
  Well, it does, and that is all you have to worry about!

  Birdie Rush is a solid NES game that appears to have never been fully
  translated, thus it likely only reached North American shores as part of
  a pirate multi-cart.  This is not a strike against it, as it's superb
  quality and easy to play style make it a sure fire winner for amateurs
  and pros alike!

----------------------------------------------------------------------------
---------------------------------Controls-----------------------------------
----------------------------------------------------------------------------

2) This section will take a look at the controls for playing, including the
  order of moves to make to get ready for the upcoming stroke.


UP & DOWN   : Used to select club to use.

LEFT & RIGHT: Used to select the aim of your shot, and also to aim your
             putt.

SELECT      : Allows for free movement around the hole.

START       : Brings up the scorecard for the round.

B Button    : Used to cancel a selection.  Also displays Score and Shot
             number for that hole.

A Button    : Confirms choice of club use, starts the swing meter, picks
             distance on swing meter.


                          o------------------o
                          | Shot Preperation |
                          o------------------o

Starting off, all the player can see is right around the location of the
ball.  So, press SELECT to allow free range movement around the golf course,
then look where the Fairway/Green are in the hole layout, then press SELECT
to return to the golf ball position.

Now adjust the aim of the shot using the LEFT/RIGHT to move the dotted line
to the wanted trajectory, but remember to consider the wind's effect on the
ball for this segment.

Now, the suggested club is a solid choice usually, but again the effect of
wind and how well you can set up a swing meter power position should affect
which club you select as your one for this stroke.

Now all you need to do is press the A Button to start the Swing Meter, then
press the A Button again to set the desired power level for the club
selected.

----------------------------------------------------------------------------
--------------------------------Play Modes----------------------------------
----------------------------------------------------------------------------

3) This section will look at the various play modes, explaining each one.


                            o-------------o
                            | Stroke Play |
                            o-------------o

Players: 1 or 2

IN this mode, the idea is to simply score the lowest amount of strokes over
18 holes.


                            o-------------o
                            | Stroke Play |
                            o-------------o

Players: 2

Two human players go head-to-head, with the scoring system based off of the
hole-by-hole scores, as the one who wins a hole gets a point, while tied
holes do not get assigned a point.  The winner is the one who wins more
holes over 18 holes.


                             o------------o
                             | Tournament |
                             o------------o

Players: 1 or 2

In this mode, the back tees will be used, lengthening the holes and making
it tougher to score well.  After each hole, the scoreboard will pop up,
showing your ranking for all to see!

----------------------------------------------------------------------------
--------------------------------Golf Terms----------------------------------
----------------------------------------------------------------------------

4) This section will give definitions for various terms of golf that should
  be learned to help the new player not only know what is going on in their
  game, but also to allow them a better understanding of the game.


                               o-------o
                               | Terms |
                               o-------o

Albatross...: This is what a -3 on a hole is called.  This means that you
             shot three under par for the hole (ie par 5 hole means you
             shot 2).

Birdie......: This is what a -1 on a hole is called.  This means that you
             shot one under par for the hole (ie par 5 hole means you shot
             4).

Bogey.......: This is what a +1 on a hole is called.  This means that you
             shot one over par for the hole (ie par 5 hole means you shot
             6).

Bunker......: These collection of sand traps are strewn about the course,
             usually concentrated around the greens to try and stop your
             ball from reaching the green.

Double Bogey: This is what a +2 on a hole is called.  This means that you
             shot two over par for the hole (ie par 5 hole means you shot
             7).

Duffed Shot.: This is when a golfer hits a ball that travels a minimal
             distance on a badly screwed up swing.

Eagle.......: This is what a -2 on a hole is called.  This means that you
             shot two under par for the hole (ie par 5 hole means you shot
             3).

Fairway.....: This is the short grass between the tee and the green.  This
             is a friendly surface to hit your ball off of, and it allows
             for maximum control on the ball when hit.

Green.......: This is where every golfer is trying to get to on every hole
             as this is where the hole resides.  Only a putter may be used
             on this surface.

Hole In One.: This is what a -2 score on a par 3 is called.  This means that
             you shot the ball from the tee on your first shot to land it
             in the hole (ie you score one for the hole).

Rough.......: This long grass is placed all around the fairway to penalize
             you for your errant shot, with the longer grass, less control
             of ball, and lessening of the distance your shot will travel.

Tee.........: Every hole starts from this location, and it is the only time
             that the ball is allowed to be elevated using a "tee" (this
             makes the ball fly easier).
Triple Bogey: This is what a +3 on a hole is called.  This means that you
             shot two over par for the hole (ie par 5 hole means you shot
             8).

----------------------------------------------------------------------------
----------------------------Hole Descriptions-------------------------------
----------------------------------------------------------------------------

5) This section will look at each hole on the course, offering up stats,
  layout, and strategies.


                              o---------o
                              | Hole  1 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Drive it stright ahead, running the ball along the fairway.  Do
          not worry about the wind, as it is rarely stronger then 2M on
          this hole.
Back Tee.: Aim the drive straight ahead, landing on the fairway that is off
          to the left of the real fairway.

=============
Approach Shot
=============

Where ever the ball ended up, first adjust your aimer line to put it on a
vector towards the green, then adjust slightly for the wind, and finally
make use of the suggested club (if you are able to hit the ball at the
fullest on the Swing Meter) or go up a club and underswing slightly.

=======
Putting
=======

The green has a break of right to left, so make your stroke with adjustments
in place to fight that slope.  The longer the putt, the more adjustment
needed, unless of course the slope is moving in a direction that the ball
will move towards the hole.


                              o---------o
                              | Hole  2 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Angle the aimer line at a 75 degree angle (using the golfer as
          the degree indicator with the arm of the aimer line), making any
          necessary adjustments for wind.
Back Tee.: No Back Tee on this hole.

=============
Approach Shot
=============

If the tee shot was done correctly, a middle iron shot remains to reach the
green.  So, use SELECT to look to where the aimer line should point to be at
the hole, then adjust for the wind, and finally give the ball a ride to the
green.  Note that a nastily placed tree by the short bunker can block
incoming shots, so make an effort to hit around it if you think your shot
trajectory is online to hit it.

=======
Putting
=======

The same as the first hole, the slope runs right to left, so make
adjustments based on the trajectory of the putt as well as the distance to
the hole, remembering that over hitting the ball is not really dangerous as
the hole is like a vaccuum cleaner in grabbing the ball.


                              o---------o
                              | Hole  3 |
                              o---------o

Par: 3

========
Tee Shot
========

Front Tee: Located on the left side of the hole, it is equal distance to the
          hole as the Tournament Tee, but it has the advantage of more open
          space to hit at the hole.
Back Tee.: Located on the right side of the hole, this Tee has a lot more
          tree cover to worry about, leaving less open area to and a ball
          on the green.

=======
Putting
=======

The green here is sloped from front to back, making it a tough downhill putt
if you are short, or a fine uphill putt to muscle the ball into the cup.
However, it is exceptionally tough to one putt from the side areas of the
hole, as fighting a slope while trying to get a ball towards the hole takes
some practice to get the weight of the ball stroke and the adjustments
right.


                              o---------o
                              | Hole  4 |
                              o---------o

Par: 5

========
Tee Shot
========

Front Tee: Pound that ball straight away, right up the middle, trajectory
          should be on 90 degrees.
Back Tee.: The same rule applies for teeing off here as it does from the
          Front Tee, but forget about making the green in two shots.

=============
Approach Shot
=============

This will be a tough hole to get onto the green in two strokes (as most Par
5's tend to be), but if you ended up in the rough off the tee, you will need
to cut your losses and hit an iron (around a 3-5 range) onto the fairway
further up the hole, followed by a second approach shot to the green.  If
you managed to stick the fairway with the Tee Shot, then pull out whatever
club is suggested, aim at the hole, and give it a full poke to have a shot
at clearing the bunker planted right in front of the green.  However, if it
is a more comfortable appraoch (and I recommend it), go up a club and give
it about 90% power to get the ball over the bunker and onto the green.

=======
Putting
=======

The green is on a front to back slope setting, so the same approach as the
last hole is recommended.  If the putt is from the side, have the aimer line
move slightly into the slope of the green to offset it's effect, increasing
the aim skew with the distance from the hole.


                              o---------o
                              | Hole  5 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Set up the aimer line on a 100 degree angle (using a right to
          left angle span), then hit the ball at full power to send the
          ball down the fairway.
Back Tee.: No Back Tee for this hole.

=============
Approach Shot
=============

If the Tee Shot went well, then the approach shot will be a simple matter of
positioning the aimer line in tune with the hole and the wind, then hit the
suggested club.  However, if the ball landed in the rough, then a club with
a bit more oomph to it will be needed to get the ball onto the green.

=======
Putting
=======

The green runs on a back to front slope, so it is a likely updlope climb on
the putt.  If the putt is from the side though, the usual alighment
correction will be needed to get the ball into the hole without any trouble.


                              o---------o
                              | Hole  6 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: The aimer line will have to go a 100 degree angle, sending the
          ball soaring on a line just apst the lake to land on the fairway.
Back Tee.: Slightly adjust the aimer line to the right, then pound the ball
          as hard as possible to clear the large lake between you and the
          fairway.

=============
Approach Shot
=============

All that is left to do after reaching the fairway is to hit a high iron
(7-PW) to reach the green, so adjust your aimer line to take the wind into
account, and then hit the high ball to the hole.  Since it will be a high
ball, the wind will have more time to affect the trajectory of the ball
somewhat more than a low ball, so keep that in mind.

=======
Putting
=======

A left to right slope is the challenge here, so unless the weight of the
approach shot was perfect, a putt partially against the slope will have to
be made.  This means that the further away,the more adjustment needed to get
the ball to line up with the hole as it rolls along.


                              o---------o
                              | Hole  7 |
                              o---------o

Par: 3

========
Tee Shot
========

Front Tee: A straight forward shot, the distance required to clear the
          front bunker means that the recommended club would have to be hit
          at a highest portion of the swing meter.  It might be advisable
          to put the club up one Iron to help get the ball over the sandy
          obstruction.
Back Tee.: Located to the left of the Front Tee, the angle of the tee box
          sets up the shot to have to carry over more of the bunker, with
          less green to get the ball to stick on.  The same moving up a
          club technique can be used, but it is far easier to overhit the
          green from this area.

=======
Putting
=======

Left to right slope greets you here, and it will likely be able to mess with
your shot as getting a tee shot near the hole or to the direct left/right of
the hole is near impossible.  Try to fight the slope as you putt,
remembering to correct more for the slope per the distance from the hole's
location.


                              o---------o
                              | Hole  8 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Here is a massive lake with a fairway on the left running right
          in a steady progression, but be wary of the wind here as it will
          often blow northwesterly, trying to push the ball into the large
          body of water (so have the aimer line aim left of the fairway by
          a fair degree to counter the effect).  However, if the tee shot
          is too far to the left, the Out of Bounds lies fairly close, so
          this hole is perhaps the toughest one to tee off on in the game.
Back Tee.: No Back Tee for this hole.

=============
Approach Shot
=============

It is likely that a rough shot is up, meaning that the recommended club is
not likely going to be very useful, so move up a club or two up the chain to
get some extra oomph into your swing.  However, if the fairway is where the
ball lies, then the reccommended club will work.  Now, the wind is still
likely to be raging, so aim slightly left of the hole to correct for it,
then the ball at about 80-90% power, as some wind will push the ball further
than it would go normally.

=======
Putting
=======

A back to front slope will greet the golfer upon his setting foot onto the
green, so a straight up or down putt would be the preferred way to go after
this hole.  However, if the putt has some slope to fight, putt against it
slightly, increasing the resistance setting to match the distance that the
ball must traverse.


                              o---------o
                              | Hole  9 |
                              o---------o

Par: 5

========
Tee Shot
========

Front Tee: Whack the ball straight up the fairway, as it is a long and
          narrow target.
Back Tee.: The aimer line will have to be placed on a 75-80 degree angle,
          which will land the ball on the fairway to stay there.

=============
Approach Shot
=============

A 1 Wood shot will be the one used, regardless of lie, but instead of trying
to follow the twisty fairway, aim over the large rough area and get the ball
to try for the green/fairway as it winds back to the right.  If you hit from
the Back Tee, the chances of making the green in two are slim, as it
requires two full 1 Woods (barring a helpful wind direction and power), plus
the luck of clearing the bunker in front of thegreen, but the Front Tee shot
should be followed by making the green on the second shot.

=======
Putting
=======

A left to right break is what the green serves up here, so get it close or
try to place the ball to the left/right of the hole, making the slope a
non-issue for the putt.  The usual slope fighting aimer line use is
recommended, correcting for mroe slope as the distance from the hole
progresses.


                              o---------o
                              | Hole 10 |
                              o---------o

Par: 3

========
Tee Shot
========

Front Tee: Aim on a near straight up (slightly to the right) approach,
          trying to land the ball on the green.  However, the best bet is
          to go up a club or two above the recommended club, then slightly
          underswing, as it will give the distance required while leaving a
          bit more power to clear the water.
Back Tee.: This tee box will require a left listing aimer line, requiring
          a 100-110 degree angle.  Hit the club at full strength to make
          sure the ball clears the water.

=======
Putting
=======

The green is a front to back sloped breen, requiring careful aim below the
hole to get the ball rolling on a line that will correct to get the ball
into it's home (to quote Happy Gilmore).  That said, remember it is best to
overhit a putt in this game, but not in real golf!


                              o---------o
                              | Hole 11 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: The aimer line here can be on a very slight left line, launching
          the ball down the fairway.  Not a wide fairway, so aim very
          carefully before smacking the 1W at full power.
Back Tee.: Position the aimer line with a right slant, blasting the ball at
          full power to send it flying over the large portions of rough to
          land on and roll up the fairway.  If the slant is too thin or
          fat, the ball will be left or right of the fairway respectively.

=============
Approach Shot
=============

If the ball is on the left side of the fairway, an open entry line will be
yours to fly onto the green, so if you leave it short, no worries about the
bunker swallowing up the ball and it can possibly bounce onto the green.  If
the ball is more to the right side of the fairway, a full hit is required to
fly the bunker that will be in the aimer line's path, or else the next shot
will be a chip, not a putt.

=======
Putting
=======

A right to left slope for this putting surface, so more than likely the
slope will have to be countered on the putt.  Remember that the further away
the ball is, the more correction needed, and if the ball is really far away,
it will be near impossible to reach the hole in one putt.


                              o---------o
                              | Hole 12 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Once the aimer line is in control of the golfer, tap RIGHT five
          times to move the aimer line to the tee off position, then cram
          the power meter at max capacity to send out a great tee shot.
Back Tee.: No Back tee for this hole.

=============
Approach Shot
=============

If the tee shot went perfectly, a short Sand Wedge/Pitching Wedge approach
shot will remain, leaving a very good opportunity to get the ball very tight
to the hole.  Simply put, make sure the aimer line is pointed near the hole,
then knock the ball close to the pin to set up an excellent Birdie
opportunity.

=======
Putting
=======

Front to back goes the slope of this green, so an easier putt should be your
reward for your long tee shot, as an accurate approach shot should position
the ball on a good line for putting with the slope, regardless of how close
the ball ends up to the hole.


                              o---------o
                              | Hole 13 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: The aimer line should be placed on a 60 degree angle, then pound
          the ball to land on the fairway with a good approach shot waiting
          for the next stroke.
Back Tee.: No Back Tee for this hole.

=============
Approach Shot
=============

A 5-7 Iron shot will remain to reach the green, so line up the approach shot
carefully, then blast the ball at the full power with the recommended club
(provided the wind does not have a large power over the ball) to land near
the hole.

=======
Putting
=======

The slope of this green is back to front, so if the aimer line on the
approach shot was fairly accruate, the next putt should be a simple matter
of hitting the ball with enough force to reach the hole.  If the aimer line
was not true to the hole, then fight the slope with the putt to get the
Birdie.


                              o---------o
                              | Hole 14 |
                              o---------o

Par: 5

========
Tee Shot
========

Front Tee: Pound the ball straight upwards, rolling the ball up the fairway
          to set up a good second shot.
Back Tee.: Set up the aimer line on a 75 degree angle, then pound the ball
          to fly the rough to reach the fairway.

=============
Approach Shot
=============

Although it is a longer hole, from the Front Tee it is possible to get close
enough to the green on the second shot, provided the suggested club is hit
with near full/full power.  However, if the Back tee was teed off from, it
is not likely that a second shot can quite reach the green, barring help
from a gust from the back of the hole.

=======
Putting
=======

A left to right slant on the green makes putting exceptionally difficult
from most places the ball will end up from the approach shot, so set up the
aimer line to resist the slope, correcting with a greater angle for the
further away the ball rests from the hole.


                              o---------o
                              | Hole 15 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Give the ball a rip straight up the gut of the fairway, but take
          note of the wind conditions to correct the aimer line/power used
          to make sure the ball does not stray into the rough or the water
          hazard.
Back Tee.: No Back Tee for this hole.

=============
Approach Shot
=============

Since this is an easy hole to get onto the fairway, the approach shot should
be simple, right?  Well, the green is fortified with a large body of water,
followed by a narrow patch of rough sandwhiched between two front green
bunkers.  If the tee shot remained on the fairway, making the shot should be
a cinch, but an inaccurate tee shot will make it really tough to get onto
the green on the second shot due to the long flight time required to clear
the water.

=======
Putting
=======

Like the last hole, the green will feed the ball from the left to the right,
so it is fairly likely another tough putt awaits you.  Fight the slope with
the aimer line, increasing the skew of the line from the hole as the
distance the ball rests from the hole increases.


                              o---------o
                              | Hole 16 |
                              o---------o

Par: 4

========
Tee Shot
========

Front Tee: Move the aimer line ever so slightly to the left, putting the
          ball on a perfect line to go for the green.  If a healthy
          backwind is present, the green can be reached from the tee!
Back Tee.: Put the ball on a 75 dehree angle, sending the ball along the
          aimer line to reach the fairway across the pond.

=============
Approach Shot
=============

a fairly easy chip should be all that remains after a monster tee shot, so
even an inaccurate tee shot that landed in the rough will still be short
enough to not really change the shot usage mentality.

=======
Putting
=======

A right to left slope on the green will have the same effects as the
previous two holes, but with an opposite pull.  Correct for the slope
(barring the ball being on a direct slope to the hole), remembering to
factor int he distance from the hole.


                              o---------o
                              | Hole 17 |
                              o---------o

Par: 3

========
Tee Shot
========

Front Tee: Place the aimer line on a 100 degree angle to get the ball
          roaring towards the green, but make sure thw ind will not
          adversely affect the tee shot (make adjustments according to the
          expected change in the shot).
Back Tee.: The aimer line for this tee block should go on a 70 degree angle
          towards the green, then hit the ball at or as close to the full
          power for the suggested club, but factor in the win as it is
          often gusting on this hole.

=======
Putting
=======

Back to the left to right slope on a green, it is another tough green to
get the Birdie on due to the usual slope affecting nearly every possible
position the ball can end up at.  Fight the slope and increase the skew of
the aimer line with the increasing distance from the hole to hole out.


                              o---------o
                              | Hole 18 |
                              o---------o

Par: 5

========
Tee Shot
========

Front Tee: Give the ball a rocket straight ahead, sending it sailing upwards
          to reach the fairway where it can roll a bit to settle into a
          solid position.
Back Tee.: An 80 degree angle launched ball will come to rest on the
          fairway, but due to the narrow angle that can reach the fairway,
          aim carefully, minding the wind and the effects it will put on
          the ball.

=============
Approach Shot
=============

If hitting from the back tee, the only way the ball will ever reach the
green in two shots if the wind is blowing in favourable directions
(otherwise, knock it close and chip on with the third shot).  The front tee
can reach thegreen in two usually, but it is vulnerable to nasty winds that
can make it a double approach shot hole as well.

=======
Putting
=======

The slope runs from front to back on this green, so if the approach shot is
fairly online with the hole (which is likely due to the need for a third
shot to get onto the green), then the putt will be a simple matter of
hitting right at the hole.  If it does have to cross a slope to get to the
hole, the usual rules of slope correction on the aimer line applies.

----------------------------------------------------------------------------
-------------------------------Final Word-----------------------------------
----------------------------------------------------------------------------

6) As is the usual, this walkthrough is copyright property of Brian P.
  Sulpher, 2005.  The only website, group, person, etc. to have access to
  post it is www.gamefaqs.com, www.ign.com, www.retronintendo.com, and
  www.honestgamers.com.  You must ask for permission before posting this,
  as doing so without consent is a violation of international copyright
  law.

  If you liked it, hated it, have anything to add, then please E-mail me at
  [email protected].  You can also contact me through MSN messenger
  through the same E-mail address.