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                  =         Galaxian FAQ for the NES        -
                  -        Written By Raging_DemonTEN       =
                  =      Copyright Namco Ltd. 1979,1984     -
                  -            FAQ Copyright 2002           =
                  =  E-Mail Address: [email protected]  -
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This FAQ is protected underneath copyright law, and is not to be copied
or   reproduced for sale without permission of the author. If you would
please  ask first, I will consider giving you my permission.
                  E-mail me at: [email protected]

Version History
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Version 1.0 - FAQ Completed


Table Of Contents
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1. Introduction
2. Overview And Controls
3. Point Values
4. Enemy Formation And Strategy
5. Tips and Hints
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1. Introduction
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    Galaxian is one of the overlooked classics of video-game history.
Sure, people remember Space Invaders and Galaga, but they often overlook
the game that game in between, Galaxian. Galaxian was the first game to
have multiple colors, and the third game ever made by Namco. One of the
enemies in the game, the Flagship, has crossovered to many other games
made by Namco. Galaxian can be found as a minigame in one of the first
Playstation games, Ridge Racer. Its best aspect, though, was that it was
fun, and very difficult to beat since you could only fire one shot at a
time and the enemy kept on moving. I hope this FAQ helps you have a
better time with a lost classic.

2. Overview And Controls
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   Your race, the Galaxians, are under threat from an alien menace. You
and your ship, the Galaxip, must face the enemy fleet alone and save
your race from complete annihilation. Hey, it's 1979, video games didn't
need great stories back then. Basically, you face wave after wave of
enemies until you die, and receive your score. The controls are:

Start - Pause
Select - No use
D-Pad Left and Right - Move your ship left and right
A Button - Fire laser
B Button - Fire laser


3. Point Values
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  As there is no real way to "beat" the game, your goal is to get the
high score, and shove it in your friend/enemy's faces. Here is a list of
the point values for each ship. "Convoy" is when the ships are lined up
at the top of the screen, and "Charging" is when the ships are charging
down towards your Galaxip.

                    Convoy                Charging

Flagship   -           60               200,300,150,800

Red        -           50                     100

Purple     -           40                      80

Blue       -           30                      60

- You get an extra ship every 7000 points


4. Enemy Formation And Strategy
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    In every stage of Galaxian, the enemy formation is this:

                           F  F  F             B = Blue ships
                         R R R R R R           P = Purple ships
                       P P P P P P P P         R = Red ships
                     B B B B B B B B B B       F = Flagships
                     B B B B B B B B B B
                     B B B B B B B B B B

    The blue ships on the outside will be the first to swoop down, and
after you destroy them the ships attack in order from the outside in.
After all blue ships are destroyed, purple ones will then attack,
accompinied sometimes by a Flagship escorted by two red ships. Red ships
do not attack on their own unless they are the last ships on the screen,
and neither do Flagships unless they have no escorts.
    Since you can only have one shot from your laser onscreen at a
time, it can be frustrating missing due to the long recovery time.
Always aim a bit to the left or right of the ship you're aiming for,
according to the way the formation is moving. Aiming head on will almost
always result in a miss of your target.


5. Tips And Hints
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- All enemies are worth a great deal more points once they are charging,
especially Flagships. A good strategy to rack up a lot of points is to
eliminate the blue ships while they are still in convoy position, and
wait for the rest to swoop down

- After you defeat an entire formation of enemies, keep on firing, as
the shots will hit the new appearing formation of enemies, even though
they aren't on-screen yet

- Try to work from the outside in. When outside ships swoop in, they
tend to box your ship in and give it less room to maunever. Getting all
the enemies directly in front of you will greatly increase your dodging
room, and give you more time to line up your shots.

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    This is my 21st FAQ I've written so far, and all 21 have been
posted thankfully. Thanks to CJayC for continually posting my FAQs. If
you have any questions or comments about this FAQ or any other I have
written, please feel free to e-mail me at [email protected].