.......................................................................



               **
              ****
             ******
            ********
           **********
          ************
         **************
        ****************
       ******************
      ********************
___________________________________
      * FIGHTING HERO III *
 * MOVE * LIST * & FAQ * GUIDE *
        By: Fire_Pro_Fan
___________________________________
      ********************
       ******************
        ****************
         **************
          ************
           **********
            ********
             ******
              ****
               **






Version 1.00
Version 2.00 - Updated "THE FIGHTERS" section with
Versus dialogues, move corrections and each of the
10 endings with commentary.
-SECRETS, TIPS, AND TRICKS section also added.



========================================================

******INTRODUCTION******

========================================================

Released on Japan's Famicom Entertainment System in 1993,
Fighting Hero III attempted to cash in on the success of the
fighting game craze of the early 1990's with a 1 on 1 tournament
styled fighting game.


In this FAQ, I'll cover:

*All 10 fighters and their special moves.
*All 10 endings with commentary
*Secrets, tips, and tricks
*Frequently asked questions

Now, on with the FAQ!


========================================================

******THE CONTROLS******

========================================================

Standard inputs:

Back: move back
Forward: move forward
Down: crouch down
Up: jump

A: Punch
B: Kick

Half circle: slide motion from back to forward or forward
to back) on the d-pad.

Quarter circle: slide motion from down to back or down
to forward on the d-pad.



=========================================================

******THE MODES******

==========================================================


- GAME START:
The tournament mode of the game. Fight against 10 opponents
(the 10 main fighters in the game excluding their duplicates)
to become world champion. Can you defeat the mysterious
tournament creator Rasha?

- V.S. BATTLE:

The standard 1P VS 2P versus mode. In this mode, all 30
(10 standard characters plus 2 extra sets of pallette
swaps) fighters are selectable.




========================================================

******THE FIGHTERS******

========================================================



 -------------------------------------------------------------


1. DUKE/TIM/FRANK

  "YOU LOST!
   WE HAD A DEAL,
   YOU HAVE TO PAY."

  Weight: 80 kg
  Height: 185 cm
  From: America

  An american fighter with a moveset similar to Street Fighter's
  Ryu/Ken. Interestingly enough, this fighter's projectile attack
  closely resembles Guile's "Sonic Boom" over Ryu/Ken's "Hadouken".


  Hurricane Kick - half circle back, + kick

  Fireball  - back (hold for a few seconds), forward + Punch

  Rising Uppercut - forward, down, down-foward + punch


  Stage: parking Lot

  A grimy parking lot complete with
  fast rides and two motorcycles sets the stage for a fight.


   Ending:

  "THIS BATTLE IS NOTHING
   BUT AN INTERLUDE, TO GO
   ON ENDLESSLY IS MY DE-
   STINY."

   The generic "the battle is never over" type ending (Ryu,
   Mizoguchi, Hanzo, etc...). Sitting atop his Motorcycle,
   Duke rides through the desert in search of his next battle.

 -------------------------------------------------------------


2. TERISA/ERICA/GINA

  Weight: 68 kg
  Height: 178 cm
  From: America

  "DON'T GET UPSET.
   SOMETIMES YOU
   WIN, SOMETIMES
   YOU LOSE."


  A leather clad female fighter with a moveset based off of
  Chun-Li. Her "Uppercut Thrust" seems inspired by Street
  Fighter's Balrog.

  Helicopter Kick - half circle back + kick

  Kick fury - Kick (keep tapping repeatedly)

  Uppercut Thrust - half circle forward + Punch


  Stage: Barn stable

  An unusual place for a fight, wouldn't you think?
  Terisa's stage features an assortment of saddles
  and horses.


   Ending:

  "THIS IS MY BAR, COME
   AROUND WHENEVER YOU
   CAN."

  Using her championship winnings from the tournament, Terisa
  opens up her own bar (named after herself, of course). As
  she puffs away at a cigarette, Terisa sits behind the counter
  mingling with her new bar patrons.

 -------------------------------------------------------------


3. LEE/JING/TIGER

  Weight: 70 kg
  Height: 180 cm
  From: China

  "THIS IS CHINESE
   KUNG-FU, I CAN
   TEACH YOU A FEW
   TRICKS IF YOU
   WANT TO LEARN."


  The unabashed Bruce Lee clone that borrows moves from
  Mortal Kombat's Liu Kang and Street Fighter's E.Honda.
  Interesting enough, the fighter "Dragon" in the "World
  Heroes" series also uses a similar fury attack as Lee.


  Fists of fury - Punch (keep tapping repeatedly)

  Flying Bicycle kicks - back (hold for a few seconds), forward + Kick

  Fireball - half circle forward + punch


  Stage: Temple Courtyard


  The Temple Courtyard, surrounded by brick walls and sturdy,
  steel doors sets the tone for a battle against the Chinese
  Kung Fu Master.


   Ending:

  "REMEMBER, THE PURPOSE OF
   LEARNING KUNG-FU IS NOT
   TO DEFEAT YOUR ENEMY,
   BUT TO ADVOCATE THE
   SPIRIT AND VIRTUE OF
   FORCE."

   Lee returns home to China to continue teaching his students
   the importance of learning Kung-Fu.

 -------------------------------------------------------------


4. K.SATO/ZEN/KANADA
  Weight: 72 kg
  Height: 176 cm
  From: Japan

  "HOW DOES IT FEEL
   LOOKING FOR YOUR
   TEETH ON THE
   GROUND!"


  A Japanese Samurai fighter with an assortment of
  flying kick attacks. One of the most unique character
  designs in the game seemingly inspired by Street
  Fighter's E. Honda.

  Axe Kick - half circle back + Kick

  Flying Kick - back (hold for a few seconds), forward + punch

  Flying kick (low) - back (hold back for a few seconds), forward + kick

  Stage: Samurai Headquarters

  In the background, the soldiers of Sato's clan watch attentively
  as the fight commences.


   Ending:

  "HA! HA! DON'T SAY A WORD, I TOLD YOU GIRLS I WOULD COME
   BACK AND KEEP YOU COMPANY."

   Sato chooses to celebrate his victory in the company of two
   Geishas, fine food and plenty of sake.

 -------------------------------------------------------------


5. BAYEFU/IVAN/ISAAC
  Weight: 124 kg
  Height: 199 cm
  From: Russia

  "FEEL SAD?
   CRY THEN YOU'LL
   FEEL BETTER."

  A professional wrestler modeled after both Street Fighter's
  Zangief and Marvel's Incredible Hulk. This fighter's rolling
  attack was also unquestionably lifted from Street Fighter's Blanka
  and his Tornado Lariat was lifted from Street Fighter's Zangief.


  Tornado Lariat - half circle back + punch

  Super Tornado Lariat - (during Tornado Lariat) (tap repeatedly) punch

  Rolling Attack - back (hold for a few seconds), forward + Punch


  Stage: Army base

  The fight is set on a Russian army base (most likely, a soviet Army
  base at that) lined with camouflage tanks and chained fences.


  Ending:

  "OUR BIGGEST DREAM, "
  BAYEFU SAID " IS TO HAVE
  A PROSPEROUS SOCIETY,
  NOT A MILITARY STATE
  COUNTRY."

  Clearly inspired by Zangief's Street Fighter II ending,
  Bayefu stands in front of the Russian flag in full soviet
  soldier uniform and addresses the media about his plans
  to turn Soviet Russia into a more peaceful Country.

 -------------------------------------------------------------


6. TANAM/MAGAT/YUGA

  "DON'T BE SAD,
  IT'S AN HONOR TO
  LOSE IN THE HAND
  OF A FAMOUS
  KICKING FIGHTER."

  Weight: 74 kg
  Height: 187 cm
  From: Thailand

  A Muai-Thai Kickboxer with a moveset loosely based off of Street
  Fighter's Sagat. His special attacks work best when distanced
  from the opponent.

  Axe kick - half circle back  + punch

  Diving Tackle - (While jumping)  down + punch

  Diving Dropkick - (While jumping) down + kick

  Knee Thrust - back (hold for a few seconds), forward + Kick



  Stage: Muai-Thai ring

  The locals gather to watch challengers take on the Muai
  Thai champion in a makeshift wooden ring.


  Ending:

  TANAM CONTINUES HIS
  MARTIAL ARTS SKILL
  TRAINING, HE SAID "THE
  BIGGEST ENEMY IS NO
  ONE BUT YOURSELF."

  Very wise words; yet, just another variation of Duke's
  "the battle is never over" ending dialogue. Tanam continues
  to train by striking a punching bag.

 -------------------------------------------------------------


7. HOOK/NOAH/PEDRO

  Weight: 95 kg
  Height: 196 cm
  From: The seven seas

  "MAY BE YOU CAN
   BE MY OPPONENT
   AFTER 5 YEARS
   PRACTICE,BUT NOT
   NOW."

  Another interesting design that stands out instantly.
  A traditional pirate that uses a detachable hook and
  pegged leg loosely inspired by World Heroes' M. Brocken
  and Street Fighter's Vega.


  Hook Shot - back (hold for a few seconds), forward + Punch

  Hook fury - punch (keep tapping repeatedly)

  Hook uppercut - forward, down, down-forward + punch


  Stage: Pirate ship.

  Held captive aboard an old fashioned pirate ship in the middle
  of the ocean, your next fight is set against a pirate captain
  and his dreaded crew.


  Ending:

  "MEN SHOULD GO HIGH
   AND LOW TO BE STRONG,
   THE SEVEN SEAS ARE
   MY TRUE HOMELAND."

  Hook is seen looking off towards the horizon as a flock of
  seagulls are seen hovering over Hook in the distance.
  Yet another  variation of the wandering hero's never-ending
  search for new challengers. Very catchy music, though.

 -------------------------------------------------------------


8. TOZA/ARKUN/GALULA

  Weight: 62 kg
  Height: 160 cm
  From: Unknown

  "HA!HA!........
   HO!HO!........
   HEE!HEE!......
   HA!HA!........"


  A tribal warrior loosely based off of Street Fighter's Blanka.
  His spinning tackle closely resembles  M.Bison's (Street Fighter)
  "Psycho Crusher" and his shock attack was clearly lifted from
  Street Fighter's Blanka. In tournament mode, Toza serves as
  Fighting Hero III's sub boss before facing Rasha.


  Spinning tackle - back (hold for a few seconds), forward + punch

  Shock attack - punch (keep tapping repeatedly)

  Toxic breath - half circle forward + punch


  Stage: Sacred battleground

  On sacred ground Toza's tribe leader and fellow warriors
  watch from afar as battle is about to commence.


  Ending:

  "HA!HA!....
   IT'S NO MISTAKE,
   I AM THE CHAMPION OF
   MARTIAL ARTS,
   I AM YOUR KING."

 A little too confident, wouldn't you say? Toza sits atop his
 throne as the newly christened king of his tribe. At his side,
 a servant kneels and presents Toza with a plate of food.

 -------------------------------------------------------------


9. SAMA/RITA/SYLVIA

  Weight: 68 kg
  Height: 179 cm
  From: Eastern Europe

  "IT'S A CLOSE
   MATCH. I'M TOO
   LUCKY, THANK YOU
   VERY MUCH."

  Fighting Hero 3's main female fighter and heroine that
  features moves lifted from Street Fighter's Chun-Li and Cammy.


  Fireball - back (hold for a few seconds), forward + punch

  Pigtail spin - back. down-back, down, down-forward, forward + punch

  Rising drill kick - forward, down-forward, forward + kick


  Stage: House

  A peaceful setting outside Sama's home as her son watches from
  the window.


  Ending:

  "HONEY,
  I'LL TRY MY BEST TO
  BE A FAITHFUL WIFE."

  After winning the Fighting Hero III tournament, Sama returns
  home and marries. With this marriage Sama tells her husband
  that she will try her best to be faithful (most likely
  implying that Sama will try to avoid entering future tournaments).

 -------------------------------------------------------------


10. RASHA/MUNZER/ADEL


  "HEY,
   STILL WANNA FIGHT!
   COME ON!"

   Weight: 110 kg
   Height: 202 cm
   From: Unknown (presumably Middle Eastern)

   The mysterious final boss and creator of the Fighting Hero
   Tournament. His Diamond spin attack not only deals a large
   amount of damage, it also blocks incoming projectile attacks.

   Though, to compensate for Rasha's incredible range, priority
   and attack power, his special moves are some of the most
   difficult to execute and, as such, makes Rasha unsuitable
   for novices.

   Rasha's design is a direct reference to Street Fighter's
   Dhalsim and Karnov.

   Diamond Spin - half circle forward + Punch

   Diamond Arrow - half circle back, forward + punch


   Stage: Battle chamber

   The final battle takes place in Rasha's headquarters.
   The walls of this battle chamber are adorned with swords,
   an icon of an all-seeing eye and a crystal ball
   (perhaps Rasha could be a Genie?).


    Ending:

   "Only Allah knows the meaning of life."

    After emerging victorious from the Fighting Hero
    tournament, Rasha has come to realize through a
    revelation that the meaning of life is beyond
    the grasp of mere mortals.



========================================================

******SECRETS, TIPS AND TRICKS******

========================================================



- The corner trick:

It is possible to trick the Computer opponent into
being trapped in the corner. To do this, allow the
computer to reach the very edge of the stage on
either the left or right side and continue to
use punches, kicks, or special attacks continuously.
If done correctly, the computer will constantly block
your attacks until the timer runs out. This trick;
though hard to pull off; can come in handy when
facing a difficult opponent.

-Easier special moves:

Lose exactly 4 matches and presses Start when the
continue timer is at 6. If done correctly, special
moves will now become much easier to pull off.
The new button inputs under this specifc condition
are as follows:
*Special 1 - Select button
*Special 2 - A + Select
*Special 3 - B + Select


========================================================

******FREQUENTLY ASKED QUESTIONS******

========================================================

Q) I heard that Fighting Hero III was a pirated game.
  is this true?

A) Yes. Fighting Hero III was not officially licensed
  by Nintendo and, as such, was released on a typical,
  pirated game cartridge without Nintendo's seal of
  approval making Fighting Hero III a pirated game.


Q) Some of the characters in this game look like they
  were ripped from other fighting games. What gives?

A) As with the case of most (if not, all) pirated games,
  I would assume the character sprites from Fighting
  Hero III were remodeled sprites lifted from Gameboy
  ports of Mortal Kombat and Street Fighter. Though,
  this is just a guess.

Q) Why wasn't there a Fighting Hero 2?

A) I have two theories for this question.
  The first, to trick consumers into thinking
  that Fighting Hero 3 was a sequel to Street
  Fighter 2. The second theory is that there
  actually is a Fighting Hero 2, though, it
  may have been scrapped and thus, never
  released; allowing Fighting Hero 3 to
  take it's place.


Q) Why is this game so hard?!! It's unplayable!!!

A) A simple lack of fine tuning in the testing department.

  Another possible theory; like other games at the time
  ( and due to the fact that Fighting Hero 3 had only
  10 unique characters to fight before completing the
  game) was to keep the difficulty high in order for
  Fighting Hero III to retain some form of challenge/
  shelf life.

  Personally speaking, my vote is for the first choice.


Q) Why are there so many clone characters in this game?
  Do the duplicates fight differently?

A) To answer the first half of this question: this is
  a common practice in pirated games; more characters
  = more appeal to a customer thinking of buying the
  product.

  To answer the second half of this question: no.
  besides the difference in name, there is no
  difference to the duplicate characters. All 3
  versions of each fighter fight exactly the same.



========================================================

******SPECIAL THANKS******

========================================================


I would personally like to thank:

{NTDEC} for releasing Fighting Hero III.

{Bootleg Games Wiki} for assisting in pointing out a number
 of special attacks.

{GameFAQS} for creating and continuing to host the greatest FAQ
website of all time.

{PuroGeek} for inspiring me to write and contribute my own FAQ.

And ...{you}! Thank you for reading my FAQ!

========================================================

******CONTACT******

========================================================


Questions, comments, or corrections, email me at:

[email protected]


_____________________________________________________________________