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* FIGHTING HERO III *
* MOVE * LIST * & FAQ * GUIDE *
By: Fire_Pro_Fan
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Version 1.00
Version 2.00 - Updated "THE FIGHTERS" section with
Versus dialogues, move corrections and each of the
10 endings with commentary.
-SECRETS, TIPS, AND TRICKS section also added.
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******INTRODUCTION******
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Released on Japan's Famicom Entertainment System in 1993,
Fighting Hero III attempted to cash in on the success of the
fighting game craze of the early 1990's with a 1 on 1 tournament
styled fighting game.
In this FAQ, I'll cover:
*All 10 fighters and their special moves.
*All 10 endings with commentary
*Secrets, tips, and tricks
*Frequently asked questions
Now, on with the FAQ!
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******THE CONTROLS******
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Standard inputs:
Back: move back
Forward: move forward
Down: crouch down
Up: jump
A: Punch
B: Kick
Half circle: slide motion from back to forward or forward
to back) on the d-pad.
Quarter circle: slide motion from down to back or down
to forward on the d-pad.
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******THE MODES******
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- GAME START:
The tournament mode of the game. Fight against 10 opponents
(the 10 main fighters in the game excluding their duplicates)
to become world champion. Can you defeat the mysterious
tournament creator Rasha?
- V.S. BATTLE:
The standard 1P VS 2P versus mode. In this mode, all 30
(10 standard characters plus 2 extra sets of pallette
swaps) fighters are selectable.
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******THE FIGHTERS******
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1. DUKE/TIM/FRANK
"YOU LOST!
WE HAD A DEAL,
YOU HAVE TO PAY."
Weight: 80 kg
Height: 185 cm
From: America
An american fighter with a moveset similar to Street Fighter's
Ryu/Ken. Interestingly enough, this fighter's projectile attack
closely resembles Guile's "Sonic Boom" over Ryu/Ken's "Hadouken".
Hurricane Kick - half circle back, + kick
Fireball - back (hold for a few seconds), forward + Punch
Rising Uppercut - forward, down, down-foward + punch
Stage: parking Lot
A grimy parking lot complete with
fast rides and two motorcycles sets the stage for a fight.
Ending:
"THIS BATTLE IS NOTHING
BUT AN INTERLUDE, TO GO
ON ENDLESSLY IS MY DE-
STINY."
The generic "the battle is never over" type ending (Ryu,
Mizoguchi, Hanzo, etc...). Sitting atop his Motorcycle,
Duke rides through the desert in search of his next battle.
-------------------------------------------------------------
2. TERISA/ERICA/GINA
Weight: 68 kg
Height: 178 cm
From: America
"DON'T GET UPSET.
SOMETIMES YOU
WIN, SOMETIMES
YOU LOSE."
A leather clad female fighter with a moveset based off of
Chun-Li. Her "Uppercut Thrust" seems inspired by Street
Fighter's Balrog.
Helicopter Kick - half circle back + kick
Kick fury - Kick (keep tapping repeatedly)
Uppercut Thrust - half circle forward + Punch
Stage: Barn stable
An unusual place for a fight, wouldn't you think?
Terisa's stage features an assortment of saddles
and horses.
Ending:
"THIS IS MY BAR, COME
AROUND WHENEVER YOU
CAN."
Using her championship winnings from the tournament, Terisa
opens up her own bar (named after herself, of course). As
she puffs away at a cigarette, Terisa sits behind the counter
mingling with her new bar patrons.
-------------------------------------------------------------
3. LEE/JING/TIGER
Weight: 70 kg
Height: 180 cm
From: China
"THIS IS CHINESE
KUNG-FU, I CAN
TEACH YOU A FEW
TRICKS IF YOU
WANT TO LEARN."
The unabashed Bruce Lee clone that borrows moves from
Mortal Kombat's Liu Kang and Street Fighter's E.Honda.
Interesting enough, the fighter "Dragon" in the "World
Heroes" series also uses a similar fury attack as Lee.
Fists of fury - Punch (keep tapping repeatedly)
Flying Bicycle kicks - back (hold for a few seconds), forward + Kick
Fireball - half circle forward + punch
Stage: Temple Courtyard
The Temple Courtyard, surrounded by brick walls and sturdy,
steel doors sets the tone for a battle against the Chinese
Kung Fu Master.
Ending:
"REMEMBER, THE PURPOSE OF
LEARNING KUNG-FU IS NOT
TO DEFEAT YOUR ENEMY,
BUT TO ADVOCATE THE
SPIRIT AND VIRTUE OF
FORCE."
Lee returns home to China to continue teaching his students
the importance of learning Kung-Fu.
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4. K.SATO/ZEN/KANADA
Weight: 72 kg
Height: 176 cm
From: Japan
"HOW DOES IT FEEL
LOOKING FOR YOUR
TEETH ON THE
GROUND!"
A Japanese Samurai fighter with an assortment of
flying kick attacks. One of the most unique character
designs in the game seemingly inspired by Street
Fighter's E. Honda.
Axe Kick - half circle back + Kick
Flying Kick - back (hold for a few seconds), forward + punch
Flying kick (low) - back (hold back for a few seconds), forward + kick
Stage: Samurai Headquarters
In the background, the soldiers of Sato's clan watch attentively
as the fight commences.
Ending:
"HA! HA! DON'T SAY A WORD, I TOLD YOU GIRLS I WOULD COME
BACK AND KEEP YOU COMPANY."
Sato chooses to celebrate his victory in the company of two
Geishas, fine food and plenty of sake.
-------------------------------------------------------------
5. BAYEFU/IVAN/ISAAC
Weight: 124 kg
Height: 199 cm
From: Russia
"FEEL SAD?
CRY THEN YOU'LL
FEEL BETTER."
A professional wrestler modeled after both Street Fighter's
Zangief and Marvel's Incredible Hulk. This fighter's rolling
attack was also unquestionably lifted from Street Fighter's Blanka
and his Tornado Lariat was lifted from Street Fighter's Zangief.
Tornado Lariat - half circle back + punch
Super Tornado Lariat - (during Tornado Lariat) (tap repeatedly) punch
Rolling Attack - back (hold for a few seconds), forward + Punch
Stage: Army base
The fight is set on a Russian army base (most likely, a soviet Army
base at that) lined with camouflage tanks and chained fences.
Ending:
"OUR BIGGEST DREAM, "
BAYEFU SAID " IS TO HAVE
A PROSPEROUS SOCIETY,
NOT A MILITARY STATE
COUNTRY."
Clearly inspired by Zangief's Street Fighter II ending,
Bayefu stands in front of the Russian flag in full soviet
soldier uniform and addresses the media about his plans
to turn Soviet Russia into a more peaceful Country.
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6. TANAM/MAGAT/YUGA
"DON'T BE SAD,
IT'S AN HONOR TO
LOSE IN THE HAND
OF A FAMOUS
KICKING FIGHTER."
Weight: 74 kg
Height: 187 cm
From: Thailand
A Muai-Thai Kickboxer with a moveset loosely based off of Street
Fighter's Sagat. His special attacks work best when distanced
from the opponent.
Axe kick - half circle back + punch
Diving Tackle - (While jumping) down + punch
Diving Dropkick - (While jumping) down + kick
Knee Thrust - back (hold for a few seconds), forward + Kick
Stage: Muai-Thai ring
The locals gather to watch challengers take on the Muai
Thai champion in a makeshift wooden ring.
Ending:
TANAM CONTINUES HIS
MARTIAL ARTS SKILL
TRAINING, HE SAID "THE
BIGGEST ENEMY IS NO
ONE BUT YOURSELF."
Very wise words; yet, just another variation of Duke's
"the battle is never over" ending dialogue. Tanam continues
to train by striking a punching bag.
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7. HOOK/NOAH/PEDRO
Weight: 95 kg
Height: 196 cm
From: The seven seas
"MAY BE YOU CAN
BE MY OPPONENT
AFTER 5 YEARS
PRACTICE,BUT NOT
NOW."
Another interesting design that stands out instantly.
A traditional pirate that uses a detachable hook and
pegged leg loosely inspired by World Heroes' M. Brocken
and Street Fighter's Vega.
Hook Shot - back (hold for a few seconds), forward + Punch
Hook fury - punch (keep tapping repeatedly)
Hook uppercut - forward, down, down-forward + punch
Stage: Pirate ship.
Held captive aboard an old fashioned pirate ship in the middle
of the ocean, your next fight is set against a pirate captain
and his dreaded crew.
Ending:
"MEN SHOULD GO HIGH
AND LOW TO BE STRONG,
THE SEVEN SEAS ARE
MY TRUE HOMELAND."
Hook is seen looking off towards the horizon as a flock of
seagulls are seen hovering over Hook in the distance.
Yet another variation of the wandering hero's never-ending
search for new challengers. Very catchy music, though.
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8. TOZA/ARKUN/GALULA
Weight: 62 kg
Height: 160 cm
From: Unknown
"HA!HA!........
HO!HO!........
HEE!HEE!......
HA!HA!........"
A tribal warrior loosely based off of Street Fighter's Blanka.
His spinning tackle closely resembles M.Bison's (Street Fighter)
"Psycho Crusher" and his shock attack was clearly lifted from
Street Fighter's Blanka. In tournament mode, Toza serves as
Fighting Hero III's sub boss before facing Rasha.
Spinning tackle - back (hold for a few seconds), forward + punch
Shock attack - punch (keep tapping repeatedly)
Toxic breath - half circle forward + punch
Stage: Sacred battleground
On sacred ground Toza's tribe leader and fellow warriors
watch from afar as battle is about to commence.
Ending:
"HA!HA!....
IT'S NO MISTAKE,
I AM THE CHAMPION OF
MARTIAL ARTS,
I AM YOUR KING."
A little too confident, wouldn't you say? Toza sits atop his
throne as the newly christened king of his tribe. At his side,
a servant kneels and presents Toza with a plate of food.
-------------------------------------------------------------
9. SAMA/RITA/SYLVIA
Weight: 68 kg
Height: 179 cm
From: Eastern Europe
"IT'S A CLOSE
MATCH. I'M TOO
LUCKY, THANK YOU
VERY MUCH."
Fighting Hero 3's main female fighter and heroine that
features moves lifted from Street Fighter's Chun-Li and Cammy.
Fireball - back (hold for a few seconds), forward + punch
Pigtail spin - back. down-back, down, down-forward, forward + punch
Rising drill kick - forward, down-forward, forward + kick
Stage: House
A peaceful setting outside Sama's home as her son watches from
the window.
Ending:
"HONEY,
I'LL TRY MY BEST TO
BE A FAITHFUL WIFE."
After winning the Fighting Hero III tournament, Sama returns
home and marries. With this marriage Sama tells her husband
that she will try her best to be faithful (most likely
implying that Sama will try to avoid entering future tournaments).
-------------------------------------------------------------
10. RASHA/MUNZER/ADEL
"HEY,
STILL WANNA FIGHT!
COME ON!"
Weight: 110 kg
Height: 202 cm
From: Unknown (presumably Middle Eastern)
The mysterious final boss and creator of the Fighting Hero
Tournament. His Diamond spin attack not only deals a large
amount of damage, it also blocks incoming projectile attacks.
Though, to compensate for Rasha's incredible range, priority
and attack power, his special moves are some of the most
difficult to execute and, as such, makes Rasha unsuitable
for novices.
Rasha's design is a direct reference to Street Fighter's
Dhalsim and Karnov.
Diamond Spin - half circle forward + Punch
Diamond Arrow - half circle back, forward + punch
Stage: Battle chamber
The final battle takes place in Rasha's headquarters.
The walls of this battle chamber are adorned with swords,
an icon of an all-seeing eye and a crystal ball
(perhaps Rasha could be a Genie?).
Ending:
"Only Allah knows the meaning of life."
After emerging victorious from the Fighting Hero
tournament, Rasha has come to realize through a
revelation that the meaning of life is beyond
the grasp of mere mortals.
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******SECRETS, TIPS AND TRICKS******
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- The corner trick:
It is possible to trick the Computer opponent into
being trapped in the corner. To do this, allow the
computer to reach the very edge of the stage on
either the left or right side and continue to
use punches, kicks, or special attacks continuously.
If done correctly, the computer will constantly block
your attacks until the timer runs out. This trick;
though hard to pull off; can come in handy when
facing a difficult opponent.
-Easier special moves:
Lose exactly 4 matches and presses Start when the
continue timer is at 6. If done correctly, special
moves will now become much easier to pull off.
The new button inputs under this specifc condition
are as follows:
*Special 1 - Select button
*Special 2 - A + Select
*Special 3 - B + Select
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******FREQUENTLY ASKED QUESTIONS******
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Q) I heard that Fighting Hero III was a pirated game.
is this true?
A) Yes. Fighting Hero III was not officially licensed
by Nintendo and, as such, was released on a typical,
pirated game cartridge without Nintendo's seal of
approval making Fighting Hero III a pirated game.
Q) Some of the characters in this game look like they
were ripped from other fighting games. What gives?
A) As with the case of most (if not, all) pirated games,
I would assume the character sprites from Fighting
Hero III were remodeled sprites lifted from Gameboy
ports of Mortal Kombat and Street Fighter. Though,
this is just a guess.
Q) Why wasn't there a Fighting Hero 2?
A) I have two theories for this question.
The first, to trick consumers into thinking
that Fighting Hero 3 was a sequel to Street
Fighter 2. The second theory is that there
actually is a Fighting Hero 2, though, it
may have been scrapped and thus, never
released; allowing Fighting Hero 3 to
take it's place.
Q) Why is this game so hard?!! It's unplayable!!!
A) A simple lack of fine tuning in the testing department.
Another possible theory; like other games at the time
( and due to the fact that Fighting Hero 3 had only
10 unique characters to fight before completing the
game) was to keep the difficulty high in order for
Fighting Hero III to retain some form of challenge/
shelf life.
Personally speaking, my vote is for the first choice.
Q) Why are there so many clone characters in this game?
Do the duplicates fight differently?
A) To answer the first half of this question: this is
a common practice in pirated games; more characters
= more appeal to a customer thinking of buying the
product.
To answer the second half of this question: no.
besides the difference in name, there is no
difference to the duplicate characters. All 3
versions of each fighter fight exactly the same.
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******SPECIAL THANKS******
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I would personally like to thank:
{NTDEC} for releasing Fighting Hero III.
{Bootleg Games Wiki} for assisting in pointing out a number
of special attacks.
{GameFAQS} for creating and continuing to host the greatest FAQ
website of all time.
{PuroGeek} for inspiring me to write and contribute my own FAQ.
And ...{you}! Thank you for reading my FAQ!
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******CONTACT******
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Questions, comments, or corrections, email me at:
[email protected]
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