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-------------------------- [ Emoyan no 10-bai Pro Yakyuu ] --------------------
---------------------------------[by Ice Queen Zero]---------------------------
--------------------------[ Nintendo Entertainment System ]--------------------
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INTRODUCTION
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I have no idea what the programmer was thinking when they designed this game.
The whole gameplay mechanism is beyond stupid like they expect the people who
play this game to be mind readers. I might just right a review for this game
too.
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DISCLAIMER
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Emoyan no 10-bai Pro Yakyuu and its characters are trademarks of Hect and all of
its copyrights belong to them.
This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka
Ice Queen Zero (or the Zophar Queen if you prefer) and cannot be put on other
sites or posted without my given permission nor can it be reproduced w/o proper
consent.
For more guides by myself visit this link:
http://www.gamefaqs.com/features/recognition/74803.html
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CONTROLS
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Offense:
Press A to declare where you are going to swing the bat. When the ball gets near
the plate, press A again to swing it. If you press A prior to the pitch then you
will lay the bat out to attempt a bunt.
If you are on base, press B to attempt a steal while the pitch is in play.
Defense:
Press A to determine which area you want to pitch to then press A again and any
direction to throw certain pitches: Curveball, fastball, slider, sinker, and
slowball. Depending on the pitcher, the arrows will show.
Hold a button and press A to play to a desired base in correspondance with a
direction. Right for first base, up for second base, left for third base and
down for home plate.
Press Start to call timeout. Use this if yo want to send in a pitch hitter or a
pinch runner or change pitches if on defense.
Press Select while on offense to determine the type of swing you want to use.
Free, Regular, or Heavy.
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GAMEPLAY
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-At the start of the game, you can choose to start a fresh new game or you can
continue the game where you left off if you have a game saved on your cart.
-There are six different teams to choose from: Daikons, G-Jans, Gappores, Waves,
Smiles, and Tires.
-Once you choose your team, you can actually change the name of certain players
as you feel like it. The menu choices are: Shinai (Accept) and Suru (Change).
Most names are in Hirigana and some are in Katakana.
-Choose which game you want to play. There is the month and day. It will tell
you which games are scheduled for that day including yours.
-After you chose a date, manuever to the lower right to choose start. The two
options to the left of "Start" are "Next month" and "Previous month" between
April and August. If you choose a later date, you will simulate all games up to
that date. Also noticable is the day of the week highlighted. Next, choose your
pitcher.
-When it comes time to start the game you can choose to start outright, or you
can choose to switch out a starter for someone on the bench, change players'
positions or change batting order.
-The home team always start on defense and the opposing team always starts on
offense.
-As the game progresses, you will see the batters hitting average for the day
and how many pitches have been thrown by the current teacher.
-Be prepared for severe frustration as the gameplay mechanism is guaranteed to
piss you off. For starters, on offense you will be batting in first person view
and it's hectic. You have to predict where the ball is going to be thrown and
hope you get a hit. If you get a hit, you will see stars. If you miss or decide
to take a ball, you will see where the pitch went.
-As I played a little further, I notice a secret behind scoring hits. Notice the
box where you set in the strike zone to get ready to take on the pitch. The key
is to hopefully have the pitch ball strike within that zone which I'll refer to
as the bat zone. Notice how some are small and narrow while others are wider.
If you chose wisely, you will get a hit on the ball. Bear in mind that the one
who bats ninth (pitcher) has an extremely small hit box. The opposing pitcher
is most likely to throw balls against this guy.
-Once you get a hit, the frustration continues but it is moreso on defense than
it is for offense as there is this weird isometric camera angle that is slanted
severely. Luckily, your defense will attempt to field fly balls automatically.
-Throw three strikes and the batter is out. Four balls and the batter will go to
first base automatically. The runners on base will advance automatically as
well if the previous base at someone on it. So if first base is empty, there is
no advancement. Get three outs to change sides.
-Getting hit by a pitches advances the batter to first base and any occupied
bases will advance the runner to the next available empty base including a run
if it includes touching home plate.
-If the game is tied at the end of regulation, extra innings are played. The
home team must take the lead to win the game or they will lose if they were
behind at the start of the extra or last inning. However, since this game goes
by Japanese rules, you will play up to three extra innings whereas a tied game
after twelve innings results in a tie. Ties will not count against your win
percentage.
-At the end of each game, the reporter will give the final words about the game
and display the number of games each team played followed by how many wins they
have, how many losses they have,winning percentage, and game out of first place
the team is.
-There are a total of 144 games in the season but you can only simulate up to
August 31st.
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ROSTERS
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Daikons
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Kono Kaaku Ooniya George
Komachi Saitoma Tonimura Taihon
Nijimoto Nakashima Ochiae Kamawata
Suzamochi Yoshinobi Unyo Animura
Yonemuri Takamasa Yasutomo Komatsuza
Yamamote Kabawata Katahoka Roto
Ueharu Nakamuru Tachinami Fuchioo
Kashimashi Ooushi Hikeno Saitoko
G-Jans
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Kuata Ketori Sugura Kuromachi
Saikou Masura Shinojika Haratatsu
Makiharu Mizono Okazake Kouono
Douda Motomiya Tsukue Komanda
Katoo Nakaho Kawaai Ruumin
Keda Yamakora Kufuou Minuda
Garrison Ariyata Ogatta Unoie
Hiruta Natahaka Uida Shirohata
Gappores
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Kitabepo Kiyakawa Akashiro Osanui
Ounou Uni Nomuru Nagashiya
Kawauchi Kaabata Chouda Yamazaka
Nagatome Dongou Bayakawa Ogaa
Shirotake Kameishi Masutaa Nishira
Kawahima Tatsukuwa Koushin Honmura
Kito Uheda London Alele
Chida Takahoshi Harashin Yaamada
Waves
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Saitoa Okamoru Takigi Ponta
Niiura Ochimoto Takamashi Yashuki
Keppata Ishikowa Onono Kattou
Nonmura Aikowa Tashira Yamazake
Endoru Shimezu Chorushi Bishibashi
Doimon Tanishigi Hiino Katehira
Tanabi Ichikowa Murahoka Miazato
Nakiyama Hareba Parcho
Smiles
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Mebana Oke Yaogashi Tamashino
Tania Nakumoto Nakanushi Suguura
Miyamato Kawasake Sakurae Ogara
Kattoo Sakei Yukeyama Kuruyama
Ikel Areki Parrish Hirosao
Ittoo Davy Nagashime Araya
Takana Yuno Shibii Wakamachi
Naiton Hate Sume Takanin
Tires
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Nakatto Fukuna Yosuda Too
Itau Sumitome Shamada Mayami
Ikida Tooyami Wade Onno
Enomata Watanabi Hirate Kanamoru
Shimoo Okabi Frider Sanu
Ode Kupo Okade Nakuno
Cow Mikosebu Yage Kaniko
Nakanushi Kiddo Yamaaki Tomaru
o---------------------o
CREDITS
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God almighty for he created everything you see before us.
Hector Playing Interface for making the game.
You for reading.
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CONTACT ME
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azulfria[at]hotmail[dot]com
[at] = @ and [dot] = .
Don't want any email bots.
You can also find me at Zophar.net updating the emus on console so you can buzz
me there if you have an account.
http://www.zophar.net/forums/member.php?u=2683
Here is my Youtube account I share with my sisters.
http://www.youtube.com/user/PurrfectTrio
http://www.youtube.com/user/PurrfectTunes
Thank you for reading. Stay tuned for Somari, Famicom Yakyuuban and Kouishen
-Ice Queen Zero