Donkey Kong Jr. Math for Nintendo Entertainment System
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By Secef ([email protected])
Version 1.0
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Sections
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Intro
1. Updates
2. Characters
  --Donkey Kong Jr.
  --Donkey Kong Jr. the II
  --Donkey Kong
3. Basics
  --The Stage
  --Gameplay
  --Controls
4. Modes
  --Calculate A
  --Calculate B
  --"+-×÷" Exercise
5. Strategy
  --Tips
  --Cheats
6. Credits
7. Legal Info

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:::Introduction:::

I remember this old game from way back in the day.  It was
one of the few NES titles to feature the Scholar's Cap and
green symbol that said that the game was educational. Now,
I figured that this game would be pretty cool back then,
but now that I've played it myself, I've realized it's just
sort of a game with no real value. It's just a cute little
novelty game that's sort of rare and it features the pre-SNES
Kong Family. Plus it'll help all you struggling kids with
your arithmatic skills! *snicker* Well, anyways, I figured
I'd just make an FAQ for this game so that anyone who
played this game would have little to no trouble understanding
it. Enjoy. ^_^

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1. Updates

12-9-00: I've began work on this game's FAQ, and I've
pretty well finished it, except for maybe a few parts
that have some loose ends, like the Calculate B mode.

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2. Characters

:Donkey Kong Jr.:
The infamous spawn of Donkey Kong. Star of Donkey Kong Jr.
and well... this game, naturally. He's sort of a smaller
version of Donkey Kong with a white muscle shirt on... and
don't hold me to this but I'm pretty sure he's in a diaper
too.

:Donkey Kong Jr. II:
This is one of the game's exclusive characters. As a matter
of fact, it IS the game's exclusive character! This person
is supposed to be the 2 player character, but other that,
there's no real info about him/her.  It's just a purple
version of Donkey Kong Jr.'s sprite.

:Donkey Kong:
Of course, the big and almighty one had to make his cameo
in his son's game somehow... him being the star of the series
and all. Donkey Kong doesn't really do a whole lot action
wise, but he does move the game along by flipping up the
handheld signs with the numbers upon them so you can figure
it up and then play, so I guess he does have a use.

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3. Basics

The game itself seems pretty simple in theory... swing from
vine to vine, getting a number, a sign, and another number,
and doing that until you come at the number Donkey Kong is
holding in the air. Simple huh? Yeah, you'd think so, but
think again. This game is TOUGH!

::The Stage::

The game starts off with you on one side, the 2-up on the
other.  You have four islands between you, each the keeper
of one mathematical sign.  Above each player will be three
vines, each one bearing 3 numbers. Unlike a normal old
calculator, though, these 3 numbers are RANDOM! This can
kill you when you half to all the way across to the opponent's
side just to get the number 4. Also, between the sets of vines
are two floating islands. They don't serve much purpose, but
that's alright. And finally, above the two floating mid-isles
is none other than Donkey Kong, weilding a big transparent
sign on which your number is scribbled.

::Gameplay::

The gameplay goes something like this... once you choose
your mode, you start off in the normal stage. Donkey Kong
heaves his sign off of the ground and upon, the number you
must figure up using the numbers on the screen and the math
symbols at the bottom. This goes on until either you or your
opponent have succeeded in reaching that number, upon which
reaching the winning player is rewarded with an apple and
game continues on.

::Controls::

There isn't a whole lot to the controls and movement in this
game. All that you have to do is press A to jump and press
the Directional Pad to navigate DK Jr. left and right and
up and down the vines. You can also press select at anytime
to escape to the title screen.

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4. Modes

In the game, there are actually 3 different ways you can play it, each more
challenging and semi-educational than the last.

::Calculate A::

This is the normal mode of playing. You start out at zero on your number total
and when Donkey Kong's gigantic billboard is raised, you figure out how to get
to that normal by using the numbers and mathmatical symbols lying around the
stage.

::Calculate B::

This mode really isn't all that different. The only thing I've noticed different
so far is the fact that you start off at a certain number rather than 0 everytime
like in Calculate A. Sure, it's a minor difference, but it puts some more
difficulty into the game.

::"+-×÷" Exercise::

Unlike the previous two modes, this mode is COMPLETELY different. Rather than
being a sort of action game, as it were... this is more of a puzzle mode. When
you first enter, you are presented to a screen in which 9 rows are shown to
the right of a hanging chain. Here are the 9 selections in order from top to
bottom...


\/--Vine
[]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ <--- Ceiling
\/  [][] + [][]
{}  [][][] - [][][]
{}  [][][][] + [][][][]
{}  [][][][]  - [][][][]
{}  [] x []
{}  [][][][][][] + [][][][][][]
{}  [][][][][][] - [][][][][][]
{}  [][][] x [][]
{}  [][] ÷ []

__________________________________________ <--- Floor


Yeah, I know... really vivid huh?  Well that's not the point anyhow. As you can
plainly see, there're 9 different types of problem setups you can do, each
featuring 10 levels.

Playing under this mode is a little difficult to understand at first, however.
During gameplay, there are 7 main chains to your right, one chain above you
with a [?] box on it, and a row of numbers indicating your current level
to the right. Also notice at the top the current problem. Now try to follow
me on this. In the center of the screen, on the girders, you can see two
different birds flying. The pink one is floating above your level chart,
being useless. The big, black other one, though, is helping you. Note in the
problem that out of the boxes, a certain one is white. The white one is the
current digit you are try to find. You can find that number by going to the
chain the big fat bird is floating over and climbing up and down on it.
This will change the white box into a number 0-9. Once you fill in all the
boxes, drop down off the chain and DK Jr. will either be in shock because
you screwed up, or he'll be happy and flex his muscles because you are one
smart cookie. Once that is done, this egg thing is dropped by the pink bird
to the left and it indicates that you are on level 2. That's about it...

And oh yes... one more item. When you first start out on a problem, note the
chain above you with the "?" symbol on it. Press it all the way up to the
top of the chain to get the problem's solution instantly.

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5. Strategy

This game seems simple enough... but hey, it only SEEMS that way. Here're some
strategies to help you become a "Donkey Kong Jr. Math"-matician

::Tips::

**When trying to get UP to a number, try multiplying the two largest numbers
that have a product under the target number, then add numbers to that product
until you have it.

**Not really a tip, but more of a suggestion... I found that having prior
experience with "addition" and "subtraction" and the other forms of math
found in this game will help you in gameplay. Who says math is useless?

::Cheats::

Ok, so maybe math is useless.  Oh well.  If you're too lazy to figure up some
numbers in your head, here're the 3 basic answer charts for x + - (division
is too huge...)

-Addition-
1+1=2  2+1=3  3+1=4  4+1=5  5+1=6  6+1=7  7+1=8  8+1=9  9+1=10
1+2=3  2+2=4  3+2=5  4+2=6  5+2=7  6+2=8  7+2=9  8+2=10 9+2=11
1+3=4  2+3=5  3+3=6  4+3=7  5+3=8  6+3=9  7+3=10 8+3=11 9+3=12
1+4=5  2+4=6  3+4=7  4+4=8  5+4=9  6+4=10 7+4=11 8+4=12 9+4=13
1+5=6  2+5=7  3+5=8  4+5=9  5+5=10 6+5=11 7+5=12 8+5=13 9+5=14
1+6=7  2+6=8  3+6=9  4+6=10 5+6=11 6+6=12 7+6=13 8+6=14 9+6=15
1+7=8  2+7=9  3+7=10 4+7=11 5+7=12 6+7=13 7+7=14 8+7=15 9+7=16
1+8=9  2+8=10 3+8=11 4+8=12 5+8=13 6+8=14 7+8=15 8+8=16 9+8=17
1+9=10 2+9=11 3+9=12 4+9=13 5+9=14 6+9=15 7+9=16 8+9=17 9+9=18

-Subtraction-
1-1=0  2-1=1  3-1=2  4-1=3  5-1=4  6-1=5  7-1=6  8-1=7  9-1=8
1-2=-1 2-2=0  3-2=1  4-2=2  5-2=3  6-2=4  7-2=5  8-2=6  9-2=7
1-3=-2 2-3=-1 3-3=0  4-3=1  5-3=2  6-3=3  7-3=4  8-3=5  9-3=6
1-4=-3 2-4=-2 3-4=-1 4-4=0  5-4=1  6-4=2  7-4=3  8-4=4  9-4=5
1-5=-4 2-5=-3 3-5=-2 4-5=-1 5-5=0  6-5=1  7-5=2  8-5=3  9-5=4
1-6=-5 2-6=-4 3-6=-3 4-6=-2 5-6=-1 6-6=0  7-6=1  8-6=2  9-6=3
1-7=-6 2-7=-5 3-7=-4 4-7=-3 5-7=-2 6-7=-1 7-7=0  8-7=1  9-7=2
1-8=-7 2-8=-6 3-8=-5 4-8=-4 5-8=-3 6-8=-2 7-8=-1 8-8=0  9-8=1
1-9=-8 2-9=-7 3-9=-6 4-9=-5 5-9=-4 6-9=-3 7-9=-2 8-9=-1 9-9=0

-Multiplication-
1×1=1 2×1=2  3×1=3  4×1=4  5×1=5  6×1=6  7×1=7  8×1=8  9×1=9
1×2=2 2×2=4  3×2=6  4×2=8  5×2=10 6×2=12 7×2=14 8×2=16 9×2=18
1×3=3 2×3=6  3×3=9  4×3=12 5×3=15 6×3=18 7×3=21 8×3=24 9×3=27
1×4=4 2×4=8  3×4=12 4×4=16 5×4=20 6×4=24 7×4=28 8×4=32 9×4=36
1×5=5 2×5=10 3×5=15 4×5=20 5×5=25 6×5=30 7×5=35 8×5=40 9×5=45
1×6=6 2×6=12 3×6=18 4×6=24 5×6=30 6×6=36 7×6=42 8×6=48 9×6=54
1×7=7 2×7=14 3×7=21 4×7=28 5×7=35 6×7=42 7×7=49 8×7=56 9×7=63
1×8=8 2×8=16 3×8=24 4×8=32 5×8=40 6×8=48 7×8=56 8×8=64 9×8=72
1×9=9 2×9=18 3×9=27 4×9=36 5×9=45 6×9=54 7×9=63 8×9=72 9×9=81

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6. Credits

I'd like to thank the following...

fei_603 - For reminding me of this long lost classic.
GameFAQs - For hosting this FAQ.
Nintendo - For creating a game that warped childrens' minds of math with apes.

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7. Legal Info

I really don't want this used anywhere but GameFAQs. I don't think that'll be
a problem, however. Who'd want this pathetic game's FAQ on their page? Oh yes,
NES, Donkey Kong, Donkey Kong Jr., GameFAQs, mathematics, and whatever else I
mentioned that is owned by someone else, I DO NOT CLAIM OWNERSHIP THEREOF.

Secef © 2000-2001