Chip n Dale Rescue Rangers Walkthrough (NES)
By Justin Ridenour aka Rolent X
9/16/00
Version 0.1
E-mail: [email protected]
Copyright 2000 by Justin Ridenour. This walkthrough may not be reprinted
elsewhere without the permission of the author.

Table of Contents:
1) Characters
2) Items
3) Bonus Stage
4) Enemies
5) Walkthrough

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1) Characters
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Chip: Leader of the group. Playable.
Dale: Comedy relief of the group. Playable.
Gadget: Inventor of the group and love interest of Chip and Dale. Gets kidnapped
by Fat Cat.
Monterey Jack: Brute strength of the group. Loves cheese and opens doors for
you.
Zipper: Monterey Jack's little buddy. Makes you invincible.

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2) Items
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Flowers              Collect 50 of these to make a 1-up appear.
Stars                   Collect 10 of these to make a 1-up appear.
1-up Star            Collect to get an extra life.
Acorn                 Restores one heart.
Flashing Acorn  Restores all hearts.
Crate:                 May be use to hide in or as a weapon.
Silver box:          Stack several to climb or to hide in.
Bomb:                Use as a weapon, but throw it quickly.
Bottle (Potion)    ????? (e-mail me if you know it's use)

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3)Bonus Stage
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After each stage, you get the chance in a bonus stage. There are three levels to
jump to with three crates on the top, three on the bottom, and two in the
middle. The bottom and middle contain flowers, the top left and right contain
stars, while the top middle contains a 1-up.

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4)Enemies
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First Stage:
Mechanical Bulldog: Charges at you. Knock out with a crate.
Robotic Rat: Charges and jumps at you. Knock out with a crate.
Buzzer (bee): Dive-bombs you. Either avoid or knock out with a crate.

Zone A:
Worm: Crawls back and forth. Just jump over, isn't dangerous enough to defeat.
But if you do, just throw a crate (duh).
Flying Squirrel: Stops at the top of the screen, and then drops diagonally at
you. Just avoid or knock out.

Zone B:
Robotic Rat: Same as before.
Fly: Drops from off screen and flies at you. Just jump over it.
Ditz (Alien): The aliens shape shift into the character you are using. Just
knock it out with a crate.

Zone C:
Racquet Roo (Kangaroo): Lobs tennis balls at you. Hit it two times to defeat it.
Hawk Bomber (Bird): Lowers from off screen and drops bombs. Hit it or wait till
in drops its bomb and flies away.

Zone D:
Spring Boxes: When you get close, they jump up and down. Just throw a crate at
them.
Wobblers: Spins around when you hit it and wobbles back and forth. Just dodge
it.
Rabbit: Tosses carpets that move across the floor. Hit them with a crate or jump
over them.
Hawks: Super strong. They punch crates up in the air at you. Takes multiple hits
to dispose of.

Zone E:
Cocoons: Move up and down. Hit them once with a crate.
Ladybug: Hides in bushes and jumps out when you get close. Hit once.
Ant: Hides at the bottom of the quicksand. Just jump over it.
Fly: Same as before.

Zone F:
Hawks: Same as before.

Zone G:
Wart (Lizards): Run and jump at you. One hit wonders.
Rhinos: Charges at you and launches crates when it hits them. One crate will be
the end of them.
Fly: Same as before.
Ant: Same as before.

Zone H:
Crab: Walks back and forth and shoots bubbles in three directions. Kill it if
you can because it will cause you problems.
Bears: Same as before.
Ditz: Same as before.

Zone I:
Ladybug: Same as before
Pelican: Shoots your crates back at you. Hit it in the feet to defeat it.
Buzzer: Same as before.
Robotic Rat: Same as before.

Zone J:
Fly: Same as before.
Rhino: Same as before.
Weasel: Walks at you and shoots plungers. Hit with one crate to knock it out.
Wart (Lizard): Same as before.

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5)Walkthrough
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First Stage
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From the start, jump to the top of the screen and collect the flowers. Continue
on the top and only drop to collect the flowers on top of the trash can. Knock
out the two robot bulldogs, drop to collect the flowers and avoid the bulldogs
on the ground. At the end, jump up on the plants and collect the flowers, and
then begin climbing the platforms to the right. At the top, knock out the
bulldog and open the crate to get Zipper. Run left as far as possible while
you're invincible and Zipper will knock out the enemies. When it wears off, jump
over the robot rat on the top, drop to collect the flowers, knock out the
bulldog, and start climbing again. Knock out the rat, and then you can use the
metal boxes to knock out the enemies. Carry it, and when an enemy gets near,
duck into it and the enemy will get knocked out the second it touches it. Head
across the top wire while jumping over the exposed wires. Use the box when
enemies get near, drop to collect the flowers at the end, then jump back up and
head right to enter the laboratory. Knock out the rat, and then knock out the
one above. To your right will be a platform you can't reach and three metal
boxes. Stack two, grab the other one, and then jump up to the platform. On the
other side, defeat the rat and jump from one set of test tubes to the other to
get the flowers. Then defeat the rat below and get the flowers. Enter the room
to your right; open the crate to find cheese. Monterey Jack will enter the
screen and open up the boss room.

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Boss: Armed Machine
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This machine will shoot two lightning bolts at you every few seconds. Use the
ball in the middle of the room to throw at the green ball at the top of the
machine. Run back and forth to avoid the bolts and hit the boss five times to
win.

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Zone A
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Collect the flowers to your right, then open the large chests to get two acorns
and knock out the worm. Drop down and knock out another worm, and then begin
your climb to the right. Knock out the worm to your left and climb further up.
Defeat three more worms, and jump around the second group of leaves to get some
goodies. Watch out for the flying squirrels in this area. Continue your way up
and keep an eye out for the squirrels and worms. Keep jumping in the trees to
get goodies and watch out for squirrels that try to ambush you by coming from
left and right at the same time. Collect the flowers at the top and enter the
boss room.

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Boss: Owl
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The owl flies around the top of the screen dropping leaves. After three leaves.
He quickly drops straight down and then continues with the leaves. Use the ball
to hit him when he lowers to the ground. If you're quick, throw it at him when
he's overhead, but quickly move out of the way or it will land on your head and
stun you. Five times will do the trick.

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Zone B
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From the start, jump up to the stool, and quickly jump up to the crate on the
left to avoid the rats. Get the acorn from the crate, and then jump up to the
higher level. There are a lot of flowers and only two rats on the top. At the
end, jump down and hit the rat. Enter the next room. In the next room, watch out
for the bear. To the right, jump on top of the faucets a few times to shut off
the water. Then drop down and collect the flowers. At the end of the faucets are
two pots. Jump across on the switches above them while watching out for the fly.
Don't fall in, you'll die if you do. Enter the door to the next room. Open the
crate to get an acorn. Jump across more pots while watching out for more flies.
Drop to the edges of the pots to collect flowers. You will find a new weapon in
this area, bombs. Use them the same as crates. After the pots, you will have to
deal with shape shifting aliens. They will turn into your character. Keep
heading to the right while dealing with the aliens. Open the large crate to get
a potion. Collect the large lot of flowers towards the end.  Enter the boss room
to the far right.

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Boss: Spaceship
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The spaceship will fly across the top and then the middle of the screen while
dropping aliens on you. Grab the ball, jump the aliens and toss the ball at the
ship when it is overhead. Hit it five times to defeat it.

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Zone C
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From the start, head right and take care of the kangaroos if they get in your
way. Collect all of the flowers and at the far right start climbing. Jump the
first kangaroo and hit the one on the top. When you head right on the top, jump
carefully or the kangaroo will knock you into the pit. Continue right and watch
out for the bomber birds. At the end, a kangaroo is guarding the door to the
next area. Hit it with crates and continue. In the next room, hit the kangaroo
and head across the fans. Dodge the kangaroos and the birds and about halfway
through, you will find a crate with Zipper inside. Run as fast as you can across
the level while you are invincible. After the fans will be a pile of books and
some birds overhead. Dodge them, then cross the lights afterward to get to end
of the level. No boss here.

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Zone D
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From the start, jump up and collect the flowers. Head right and watch out for
the different colored boxes, for they are really spring loaded and will start
jumping up and down. Try to keep on the top level to avoid most of the spring
boxes and jack-in-the -boxes. After this area, there are a bunch of wobblers.
When you hit them with a crate, they quickly spin around. Try to take the low
road below them and enter the next area. Jump up to the train and over to the
next platform to dodge the rabbit. Jump over the rabbit and onto the multi-
platform area. There are multiple rabbits in this area so jump up and down to
dodge them. Towards the end of this area are hawks that punch crates at you. Try
to stay on the second platform to avoid them. Next will be pipes that drop iron
balls. To their left will be switches that turn them on and off. Hit them with
crates to switch them. Hit the first two to turn them off and fall below the
third one since it's already off. The forth one is off too, but you need to jump
on it and ride it down the narrow area. When you get down below it, turn it back
off and enter the next room. In the next room, jump over the jack-in-the-box.
When you head right, run and jump over the holes in the floor. You need to move
quick because the pink boxes will fall on you. At the end, start climbing and
watch out for the spring boxes. At the top, try to stay on the low path to get
all of the flowers. Dodge the spring boxes, and at the end, climb up to the boss
room.

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Boss: Robot
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The boss will move on and off screen on the right. When it comes on, it will
shoot a barrage of balls in the air. Run back and forth and look for a hole to
dodge them when they rain from the ceiling. To hurt it, you need to hit it with
the ball by aiming at the blinking lights on its chest. Five hits will do it in.

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Zone E
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At the start, there will be three levels to move on. Take out the cocoons and
watch out for the broken pieces of the fence because they will fall if you get
close. Collect flowers while heading right and then after the fence, watch for
the ladybugs that hide in the bushes. Jump over them when they appear and head
for the high level to get flowers. At the right is the door to the next level.
Take the low road to avoid the spring boxes. To the right is a large crate
containing a boat. Enter it empty handed to use it. Take it to the next area and
open the next crate to get a hammer. Use the hammer to bash your way through the
stone wall. Head right and use the hammer to bash enemies. Collect flowers and
enter the next area. In this area, the landscape slopes down into quicksand with
an ant in the middle. Jump over them while watching out for flies that fly
overhead when you jump. The big crate contains a 1-up. After the crate is the
boss room.

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Boss: Electric Flounder
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After mostly easy bosses, the difficulty starts to pick up. The flounder flies
around the screen shooting lots of bolts at you and never lets down. Grab the
ball and when he's low enough either jump and throw it at him from below or from
the side. It should hit him once, and then bounce back and hit him a second
time. Five times will do him in.

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Zone F
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From the start, jump across all of the pits while avoiding the iron balls. On
the other side, there will be two higher roads that you can travel. Take the low
road so the iron balls won't hit you, but be careful for the last one because it
might fall on you. Watch out for the hawks on the other side and begin your
climb. Take the high road here to collect flowers and dodge the hawks. Enter the
door on the right to enter the next room. This part is a little tricky. There
are platforms going in and out of the wall. On the left, jump up two platforms,
jump right and up three platforms, then left to the one lower than you, and then
jump up two more and up to the pipes. At the top of the pipes is the exit to the
level. No boss here.

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Zone G
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Take the low road from the start. There are a lot of lizards in this area and
the low road has more crates. When you get the chance, jump to a stool later on
and up to the higher level. Continue right while collecting flowers. You will
soon see two circles moving back and forth. Jump over them and the two sets of
them after that. There are lots more flowers on top. Then drop to the floor and
enter the door to the next area. Take the low road to avoid most of the enemies.
Rapidly throw crates ahead of you to knock out the rhinos and the flies that
drop down. Eventually you will get to three metal boxes. Stack two of them and
jump up to the next level. Just jump over all of the ants, cross the stools, and
enter the door to the next part of the level. Take the high road and deal with
the rhinos. Later, you will see a large crate high on a light. Stack the metal
boxes to your right and jump to it to open it. Inside is a 1-up. Jump the pit to
your right to enter the boss room.

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Boss: Casino Cat
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This boss sits on top of a casino machine and throws change at you. On the
bottom of the screen are two spikes. Jump between the two spikes and grab the
ball. Get to where the boss will throw change straight down. Stand to the left
of it and quickly move a little to the left. He will start throwing the change
at an angle to the left. Quickly move under him and throw the ball up at him.
Five hits is all it takes.

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Zone H
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From the start, head to the far right and kill all of crabs you can while moving
through the pipes. At the far right, begin climbing and watch out for the crabs
and flying squirrels. At the top, head right and across the platforms while
watching out for the flying squirrels. Enter the door to go to the next part of
the level. Take the high road if possible. You will have to deal with the shape
shifting aliens in this area. Knock them out if need be until you reach an area
with three levels. Take the high road to avoid the bears. Drop down and collect
the flowers if you like. Jump off the far edge over the alien and collect the
large group of flowers. Enter the door to exit the level. No boss.

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Zone I
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Watch out for the ladybugs hiding in the cups in the beginning. Deal with the
pelicans and then the fans show up. The fans try to blow you away. Walk at them
and jump on top. Be careful because they try to blow you onto tacks. There are
usually pelicans on top, so either jump over them or throw crates at their feet.
Enter the door at the end. Open the crate and Monterey Jack will open the next
door. Head right while watching out for the rats. The first big crate has Zipper
in it Haul butt across the level and open up the next big crate for a super
acorn. Jump across the phones to your right while watching out for bees. Jump up
the boss room.

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Boss: Centipede
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The centipede will march back and forth at the top of the screen. After it
reaches the middle after you hit it, its parts will jump to the floor and bounce
back up. Try to stand between where two parts hit on the left or right. Five
hits will take this bug out.

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Zone J
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Dodge the flies at the start. Take the top conveyer belts to avoid most of the
enemies. Just try to jump over the rhinos and collect the acorns they drop. Drop
to the belt at the end and enter the next room. Head left in this room and take
the high road to avoid the weasels. Drop to the conveyor belt and then jump to
the higher one. There are axes on this one. When the axes are down to the left,
jump on top of them and over. At the end of the belt, jump over to the next
platform, but watch out for the lizards. At the far left, climb as high as
possible and then head right. You will see an axe rising up and down and a
switch, hit the switch with a crate and continue past where the axe was. Do this
to all of the axes and then jump to the conveyer belt. Deal with the weasels and
lizards. Jump to the other side and deal with more lizards and weasels. Collect
the flowers at the top if you like and enter the boss room.

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Boss: Fat Cat
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Fat Cat will shoot ashes from his cigar down at you. One will go straight down
and the others at angles. Grab the ball and stand to the right of the one that
goes straight down. Time it right where you can throw it up at Fat Cat and run
to the left of the ash. Run back to get the ball and do it again. Hit him five
times and victory is yours. Good job Rescue Rangers!!