__
                                ___|__|___
                               |          |
                               |          |
                               |   ____   |
                                \ /    \ /
                                 |      |
                                 |      |
                            ____ |      | ____
                            \   \|  __  |/   /
                             \   | /  \ |   /
                     /\_______\__|/ /\ \|__/_______/\
                    //\__________/ /  \ \__________/\\
                   //___________ \ \  / / ___________\\
                  /____________ \ \ \/ / / ____________\
                               \ \/\__/\/ /
                               /\  /  \  /\
                              / /\/|  |\/\ \
                              \/ | |  | | \/
                                 | |C | |
                                 | |  | |
                                 | |R | |
                                 | |  | |
                                 | |Y | |
                                 | |  | |
                                 | |S | |
                                 | |  | |
                                 | |T | |
                                 | |  | |
                                 | |A | |
                                 | |  | |
                                 | |L | |
                                 | |  | |
                                 | |I | |
                                 | |  | |
                                 | |S | |
                                 |  \/  |
                                  \    /
                                   \  /
                                  | ||
                                  | ||
                                  |\||
                                  |  |
                                   \ |
                                    \|

                             Crystalis Walkthrough & Maps
                                       by: Tom Brennan
                                       [email protected]

       --> Check out my Crystalis website, Tom's Crystalis World, for more
           Crystalis stuff at http://tpb68.tripod.com


       This walkthrough and these maps are copyright Tom Brennan, please do
       not use/distribute them without due credit.  It'd be cool if you told
       me you were posting it somewhere, but that's not necessary.

=====================================INDEX======================================

                  I.  Intro
                 II.  Walkthrough
                     A.  Area 1: Wind Valley
                     B.  Area 2: Cordel Plain
                     C.  Area 3. Mt. Sabre
                     D.  Area 4: Capital of Water
                     E.  Area 5: The Angry Sea
                     F.  Area 6: A Port Town
                     G.  Area 7: Mt. Hydra
                     H.  Area 8: A Fortress City
                     I.  Area 9: Death Desert
                     J.  Area 10: Tower in the Sky
                III.  Tips
                 IV.  Swords
                  V.  Armor
                 VI.  Shields
                VII.  Items
                     A.  Tool Items
                     B.  Worn Items
                     C.  Event Items
               VIII.  Magic
                 IX.  Towns
                  X.  Experience Levels
                 XI.  Monsters
                XII.  Wild Warp Code/Cheap Apparel Glitch
               XIII.  Version History
                XIV.  Thanks
                 XV.  Further Questions?

         N.B.: To jump quickly to any of these sections just put "Section #"
         in the find box (Ctrl & f)

================================================================================


=============================Section I.  Intro

WARNING: This walkthrough contains some spoilers
NOTE:  If this whole thing looks oddly formatted, try maximizing it in your
       browser or notepad

Crystalis was released by SNK for the Nintendo Entertainment System (NES) in
1990.  The game is of the adventure/RPG  genre, and has a similar gameplay
to Zelda 1.  Crystalis was re-released for Game Boy Color in June, 2000, and
included an updated story, new music, and a few other new gameplay elements.
This Walkthrough is based solely on the NES  version, but could easily be
applied to the GBC version as well.  I attempted to make this walkthrough as
simple as possible, and you will probably notice its brevity in relation to
other FAQs and walkthroughs.  In each section I created an outline that tells
you all encessary steps, the more detailed bullets contain how to achieve these
objectives.  The maps, however, provide basically all necessary instruction
for the game, as dungeon exploring is the primary objective of the game.
Furthermore, I want to provide as much freedom to the gamer in regards to
purchasing, leveling up, etc., although leveling up is often necessary to
defeat certain bosses and enemies.

My reason for making this FAQ/Walkthrough/etc.: I have had a very large and
fairly popular Crystalis web site for almost 5 years now, and I had
previously posted others' FAQs because of convenience and practical reasons,
but I recently decided, although the present FAQs are more than adequate, to
write a very simple walkthrough: one that  would concisely contain all
necessary info and a good, but not too wordy, walkthrough.  Also I felt sorta
lazy not making my own seeing as many of my web site visitors view me as an
authority on the subject.  Furthermore, this  is my first Gamefaq's faq; I
did write a Faxanadu faq as well but that was for an RPGClassics shrine and
was not easily transferable to text.  Although much of the information is
probably repeated in other FAQ's, I researched it all myself unless noted
otherwise (biggest exception minimum levels for bosses and such, which I
obtained from a very cool Nintendo Power two-issue walkthrough on
Crystalis... I still remember one of the parts was the issue with Ken
Griffey Jr. on the cover)).

If you find anything missing, incorrect, or something that should be added,
please email me at [email protected].


=============================Section II.  Walkthrough

====================Area 1: Wind Valley

           Outline:  I.  Get Sword of Wind and $100 in town, buy Alarm Flute
                    II.  Wake windmill guard and ge Windmill Key
                   III.  Start Windmill, complete Sealed Cave

       -After awakening from the cave, go to the house in the NE area of
        town of receive $100
       -Go to the elder in the NW building to receive the Sword of Wind
        and some info
       -Go to the item shop and purchase the Alarm Flute for $50, or if you
        prefer, buy some Herbs and Antidote or the Carapace Shield or Tanned
        Hide, and then fight enemies to buy the Alarm Flute later; regardless,
        the Alarm Flute is necessary
       -MAKE SURE ALL WEAPONS/ARMOR ARE EQUIPPED
       -Visit Zebu, a wise man, in the Western cave for some information, after
        you talk to him, the Windmill guard will appear as discussed next
       -Go to the cave in the Northeast and use the Alarm Flute on
        the sleeping guy
       -Use the Windmill Key on the keyhole in the windmill, thereby opening up
        the Sealed Cave
       -Enter the Sealed Cave, and receive Refresh Magic from Zebu
       -Note: you must be at level 2 to kill the monsters in here
       -Using the Map, get all the treasures, especially the Ball of Wind,
        which is necessary to break the Rock Walls and progress
        through the cave
       -The Vampire stands in the way of the cave exit, so in order to
        defeat him, I recommend simple jabs when he is on the screen,
        and projectile shots when you can't get close to him.  He should die
        fairly easily, leaving the Rabbit Boots; be sure to maintain HP
        with Refresh, or Medical Herbs if necessary, and try to avoid his
        bats.  He leaves 10 exp.  You must be up to at least
        level 3 (Nintendo Power #59)

               Sealed Cave Map

       -A Note about Maps: corresponding stairs are indicated by the same
        letter (or #), entrance is abbreviated "ent," the exit is also labeled.
        Treasure chests are abbreviated "Tr" with the item inside named
        nearby.  The types of wall barriers are abbreviated as follows:
        rock = "Rk," ice = "Ic," and iron = "Ir;"  Water Bridges are
        abbreviated "IB."  Floating platforms have a PF and [].  |--| indicates
        stairs (not stairwells, just the ladder like stairs you sometimes see
        on mountains and in the tower).

                                                     __
                                                    |F |
                              ______________________|__|_     __
                             |                           |   |Tr|  warp Boots
                             |______________    _________|   |  |
                             |E |           |  |             |  |
                             |__|           |__|             |  |
                                            |Rk|             |__|
        _______________                     |__|             |C |
       |               |                    |  |             |__|
       |   ____________|                    |  |
       |  |         |A |                    |  |
       |  |         |__|                    |  |                 __
       |  |                                 |  |                |C |
       |  |          __      _______________|  |________________|__|__________
       |__|         |A |    |                                                 |
  _____|Br|_________|__|    |_________________________________________________|
 |     |id|            |    |B |                                         |D |
 |   __|ge|____________|    |__|                                         |__|
 |  |  |__|                                                    __
 |  |  |  |                __       __     Med.               |Tr| Antidote
 |  |  |  |               |B |     |E |    Herb               |__|
 |  |  |  |_______________|__|     |__|_______         __     |Rk|
 |  |  |                     |     |       Tr |       |  |    |__|
 |  |  |_____________________|     |__________|       |  |    |  |
 |  |                                          _______|  |____|  |
 |___|                                        |D |               |
 |ent|                                        |__|____    ____   |
 |   |         |G |                                   |  |    |  |
          _____|  |______                     Med.    |  |    |  |
         |               |                    Herb    |  |    |  |
         |     Witch     |                     _______|  |    |  |
         |               |                    |Tr        |    |Tr| Ball of Wind
         |_____    ______|    __________      |__________|    |__|
               |  |          |          |
               |  |          |_______   |
        _______|  |          |G |    |  |
       |          |          |__|    |__|
       |__________|                  |Rk|
       |F |                          |__|
       |__|                          |  |
                                     |  |
                                     |   |
                                     |exit|

====================Area 2: Cordel Plains

           Outline:  I.  Go to Brynmaer
                    II.  Find Onyx Statue, trade for Gas Mask
                   III.  Go to Poisonous Swamp, find town of Oak
                    IV.  Defeat Stom at Tornel's Training Center
                     V.  Rescue Oak child, get Sword of Fire
                    VI.  Defeat Giant Insect and get Ball of Fire

       -Head southwest and enter the town of Brynmaer
       -Buy new equipment, rest up, etc. and be sure to talk to the man named
        Akahana standing near the entrance of town
       -After hearing about Akahana's lost statue, head northeast, then go
        south over the bridge and head west; search (walk around) the high
        grass in the area that juts out into the river and you
        should discover the Statue of Onyx
       -Bring the statue back to Akahana and receive the Gas Mask in return
       -Journey east of the where you found the Onyx Statue and enter the
        Poisonous Swamp, making sure you have the Gas Mask equipped
       -Go to Oak (map) and talk to some townspeople
       -Leave the Swamp, then head north of the bridge into
        Tornel's training house
       -Defeat Stom by jabbing as fast as possible; leveling up makes
        beating him easier
       -Return to Poisonous Swamp and talk to the people in Oak again; in
        the southwest house there is a parent with a missing child
       -Find the missing child (map) and return him to the parent to receive
        the Insect Flute.  Talk to the Oak elder to receive the Sword of Fire
       -Go to the edge of the Giant Insect area and use the Insect Flute; use
        Level 1 attacks with the Sword of Fire in between the Insect's
        spitting things to kill him, avoid the greenflies as well.
        The Giant Insect will give you 50 exp. and The Ball of Fire
       -Talk to the Oak people and Stom again




               Poisonous Swamp Map

                               |Oak|           |               |
                 ______________|   |           |  Giant Insect |
                |                  |           |______   ______|
                |______________    |                  |  |
                               |   |     _____________|  |
                 ______________|   |    |                |
                |                  |    |_____________   |
                |______   _____    |                  |  |
                       |  |    |   |                  |  |
                 ______|  |____|   |__________________|  |
                |                                        |
                |______    ____    ____    ______________|
                       |  |    |  |    |  |
       ________________|  |____|  |____|  |_______________
       ent.                                               |
       ________    ____    ____________    _______________|
               |  |    |  |            |  |
               |  |____|  |       _____|  |
               |          |      |kid     |
               |__________|      |________|



====================Area 3: Mt. Sabre

           Outline:  I.  Enter Mt. Sabre SW
                    II.  Find Tornado Bracelet, see Tornel
                   III.  Go to Mt. Sabre N
                    IV.  Rescue Leaf people, defeat General Kelbesque

       -Make a pit stop at Brynmaer, then head southwest towards the Mt. Sabre,
        and notice the really quick change from nice grass to frost.  I'll
        cleverly refer to this area as Mt. Sabre SW
       -Using the map, go into Cave 1 (and notice the sudden change of frost
        to green stuff), talk to Zebu and return to Leaf
       -In Leaf, go into the shed and talk to the dog
        (yes I thought the same..), then return to Mt. Sabre SW
       -Using the Rabbit Boots (make sure magic is unselected), hop
        up the small Ice Slide and enter Cave 3
       -Get Tornado Bracelet (it's usually better not to have Bracelet's
        selected so you don't waste MP)
       -Go to Cave 2, get treasures, and talk to Tornel to get the
        spell Teleport
       -Map notes: Ic = Ice Wall, The long slopes with \\ are the Ice Slides,
        numbers correspond to caves on the frozen outer part, letters for
        the inner green parts

               Mt. Sabre SW Map
                                                __
                                               | 6|
                                _______      __|__|______
                               |       |    | Tornel  Tr | Magic Ring
                               |   ____|    |____________|
                               |  |             __
                               |  |            | 5|
                      _________|  |____________|__|__
                     |                               |
                     |______________________    _____|
                       |   |                |  |
                       |\  |                |  |        __
                       |\\ |                |  |       |4 |
                       | \\|                |  |_______|__|_
                       |\  |                |               |
                       |\\ |                |_______________|
                       | \\|                        __
                       |  \|                       |3 |
        _______________|___|_______________________|__|___
       |            | Bridge |                            |
       |____________|________|____________________________|
          |   |        |   |
          |\  |        |\  |                           __
          |\\ |        |\\ |                          |1 |
        __|_\\|________|_\\|__________________________|__|
       |                                                 |
       |   ____________________________________    ______|
       |  |            |   |                   |  |
       |  |            |\  |                   |  |___________
       |  |            |\\ |   __              |           ent
       |  |            | \\|  |2 |             |______________
       |  |____________|__\|__|__|_
       |                           |
       |___________________________|

----------------------Caves--------------------------------------
                 __
                |A |
        ________|__|_           __________
       |             |         |          |
       |   __________|         |_______   |
       |  |                    |A |    |  |
       |  |________            |__|    |  |
       |           |                   |  |
       |________   |                   |  |
                |  |                   |__|
                |__|                   |Ic|        ____________
                |1 |              _____|__|_____  |  ... Area 1
                                 |     Zebu     | |   _________
                                 |_____    _____| |  |
                                       |  |       |  |
                                       |  |_______|  |
                                       |_____________|

        _________                       __
       |         |                     |B |
       |   ___   |              _______|__|                 __
       |__|   |  |             |          |                |F |
       |F |   |__|             |   _______|               _|__|_
       |__|   |Ic|             |__|                      |  Tr  | Warp Boots
              |__|             |Ic|                      |______|
              |  |             |__|
              |  |_____________|  |
              |                   |              _______________
              |________    _______|    Med Herb |Tr             |
                       |  |                     |___    _____   |
                       |2 |                         |  |     |__|
                                                    |__|     |Ic|
                __                                  |B |     |__|
               |D |                                 |__|     |  |
               |__|                              ____________|  |___
               |  |                             |                   |
               |  |_____                        |   ________________|
               |        |    __                 |  |             |C |
               |   __   |   |C |                |__|             |__|
               |__|  |  |___|__|                |4 |
               |Ic|  |         |                |__|
               |__|  |_________|         __
               |  |                     |E |            _______
               |__|                     |__|____       |       |
               |5 |                     |       |      |   ____|
               |  |                     |_______|      |  | |E |
                                            |D |       |  | |__|
                                            |__|       |__|
                                                       |Ic|
                                                       |__|_______
                                                       |          |
                                                       |_______   |
                                                               |  |
                                                               |__|
                                                               |6 |
                                                               |__|

                _________
               |       Tr|  Tornado Bracelet
               |   ______|
               |__|
               |Ic|
               |__|
          _____|  |_____
         |              |
         |   ________   |
         |  |        |  |
         |  |________|  |
         |              |
         |_____    _____|
               |__|
               |Ic|
               |__|
               |__|
               |  |
               |3 |

--------------------------------------------------------------------------------

       -Head northwest of the Poisonous Swamp, then north, to enter Mt. Sabre N
       -Follow path for a while; heal up at Nadare's, talk to the dying man,
        then head southwest
       -Listen to the soldiers talk, then kill them and enter the cave
       -The most direct path to the top, using both maps as guides, is
        ent-A-1-2-B-C-D-6-7(get Prison Key)-F-8
       -Follow the MT. Sabre N map to obtain the Prison Key, then make your way
        up to fight General Kelbesque: Use the Wind Sword and hit him with
        projectile shots while avoiding the stuff he scatters across the
        screen, you must be at least at Level 7 (NP).  You'll get the
        Flame Bracelet and 100 exp. for killing him
       -Use the Prison Key and proceed through the gate and talk to the Leaf
       -Proceed southwest out of the cave to Portoa and receive the
        spell of Paralysis from Tornel (or someone's voice.  Or maybe it's
        Zebu's voice, as he gives it to you in the Game Boy rerelease)

               Mt. Sabre N Map
       Note: The upward arrow means you can hop up the slide

                         ____________
                        | to Portoa..
                   _____|   _____
                  |              |
                  |  Leaf Elder  |
                  |_____Gate_____|
                    ____|  |____
                   | Gen. Kelb. |
                   |       Tr   |  Flame Bracelet
                   |____    ____|
                        |--|   __
                        |--|  |8 |
                     ___|--|__|__|       _______________
                    |            |      |               |
                    |____________|      |____________   |
         __              |   |           |   |  __   |  |
        |6 |             |\  |           |\  | |7 |  |  |
      __|__|_____________|\\_|___________|\\_|_|__|__|  |
     |                                                  |
     |__________________________________________________|
                         |   |
         __       __     |\  |
        |1 |     |2 |    |\\ |
        |__|_____|__|    | \\|
        |           |    |  \|
        |___________|    |\\ |
        __               | \\|
       |3 |              |  \|
  _____|__|_     ________|\\_|___________
 |          |   |     |Brdg.  |         |
 |   _______|   |_____|_______|______   |
 |  |         ^ |   |    |   |       |  |
 |  |         | |\  | __ |\  |   __  |  |
 |  |         | |\\ ||5 ||\\ |  |4 | |  |
 |  |___________|_\\||__|| \\|  |__|_|  |
 |                      ||  \|  |       |
 |______________________||\  |  |_______|
                         |\\ |
                         |_\\|____________
                        /        Nadare's
                       /  ________________
                      /  /
                     /  /
                     |  |
          ___________|  |
         | ent.         |
         |______________|

----------------------Caves-------------------------------

 __                          ________     __
|A |                        |        |   |E |
|__|                        |   _____|   |__|        __
|  |                 _______|  |  |E |   |  |       |B |
|  |                |          |  |__|   |__|       |__|
|ent|               |   _______|         |Ic|       |  |
                    |__|                 |__|_______|  |
     _______________|Br|_____            |      |I|    |
    |               |dg|  Tr |Ant.       |   ___|c|____|
    |   ____________|  |_____|           |  |
    |__|            |__|           ______|  |
    |Ic|   _______  |  |______    |         |
    |__|  |       | |         |   |   ______|
    |  |  |   ____| |______   |   |  |
    |  |__|  | |A |        |__|   |__|
    |        | |__|        |5 |   |2 |
    |_____   |             |__|   |__|
          |  |
          |__|
          |1 |
          |__|
          __                         __        ____________
         |C |                       |D |      |    |I|     |
    _____|__|____                   |__|      |   _|c|_____|
   |             |                  |  |      |  |      |C |
   |   __________|                  |  |______|  |      |__|
   |  |       |B |                  |     |I|    |
   |  |       |__|            ______|   __|c|____|
   |  |________              |         |
   |     |I| Tr| Med.        |   ______|
   |   __|c|___|             |__|
   |  |______                |3 |
   |         |   ________    |__|             _______
   |_________|  |        |                   |       |
          |4 |  |_____   |                   |____   |
          |__|  |D |  |  |                   |F | |  |
                |__|  |  |                   |__| |  |
                      |__|                    ____|  |
                      |6 |                   |       |
                      |__|                   |_______|
                        __                   |8 |
                       |F |                  |__|
                __     |__|
       Key to  |Tr|    |  |
       Prison  |  |    |  |
               |__|    |__|
               |Ic|    |Ic|
          _____|__|    |__|_____
         |Leaf    |    |Leaf    |
         |people  |    |people  |
         |________|    |________|
               |Ic|    |Ic|
            ___|__|____|__|___
           |                  |
           |__________________|
                           |7 |
                           |__|


====================Area 4: Capital of Water

           Outline:  I.  Go to Portoa
                    II.  Waterfall Cave (Sword of Water)
                   III.  South Lake (Ball of Water)
                    IV.  Amazones
                     V.  Kirisa Plant Cave
                    VI.  Fog Lamp Cave
                   VII.  Portoa/Sea

       -In Portoa, buy new items/armor if you wish then head to the large
        castle in the northwest part of town
       -Speak to the Queen, then exit the castle and walk right back in,
        but DO NOT step forward, step left and then use Paralysis on the guard
        the Queen's room.  Proceed into the Queen's room and enter the door in
        the northeast part of the room; you can't go anywhere in here so just
        leave the room entirely and head to the fortune-teller, in the
        northeast part of town.  Talk to the fortune-teller (who'll direct
        you back to the castle) then return to speak to the Queen.
        She'll tell you about the Waterfall Cave and give you the Flute of Lime
       -Leave Portoa and head northeast to the Waterfall Cave (map), cleverly
        placed behind the waterfall
       -In the Waterfall Cave, use the Queens's Flute of Lime to cure the two
        stoned people.  It's not mandatory, but you should definitely
        un-petrify Akahana, with the Flute of Lime from the treasure chest,
        to get the Shield Ring; you should also equip that immediately
        unless you like hopping with Rabbit Boots
       -The primary purpose of the cave is to obtain the Sword of Water

               Waterfall Cave Map
                       Note: Mimics are the treasure chests that attack
                             and follow you; don't touch them
                                        __                      __
                                       |A |                    |B |
        ____________________    _______|__|             _______|__|
 MIMIC |Tr     |I|          |  |          |            |          |
       |   ____|c|_______   |  |   _______|            |   _______|
       |  |              |  |  |__|                    |  |
       |__|              |  |  |Ic|             _______|  |
       |Ic|      ________|  |__|__|            |          |
       |__|     |                 |            |__________|
       |  |_____|   _____    _____|            |A |
       |           |     |  |                  |__|
       |___________|     |  |_____
                         |        |
                         |_____   |
                               |  |
                               |ent|    Flute of Lime
                                       _________
                                      |Tr|S  |  |
                               __     |  |t  |  |_________
                     *Akahana |* |    |  |r  |        Tr  | Sword of Water
                              |  |    |  |e  |   _________|
                       _______|  |____|  |a  |  |
                      |                  |m  |  |    ______________
                      |   ____________   |~  |  |   |              |
                      |  |            |  |~  |  |___|    __________|
                      |__|            |  |~  |          |       |D |
                      |C |            |  |~  |   _______|       |__|
                      |__|            |__|___|__|

                __                                      __
               |C |                                    |D |
               |__|                                    |__|
               |Ic|                                    |Ic|
            ___|__|___                              ___|__|___
           |          |                            |          |
           |          |________          __________|          |
           |                   |        |                     |
           |___________        |        |          ___________|
                       |       |________|         |
                       |                          |
                       |_______          _________|
                               |        |
                               |        |
                               |________|
                                  |B |
                                  |__|

--------------------------------------------------------------------------------

       -Return to Portoa and see the fortune-teller, she says to go to the
        south lake
       -Leave Portoa and head southwest to an area with yellow grass
       -Head north and talk to Rage, he will give you the Ball of Water; equip
        the Ball and use a level 2
        attack to form a bridge to the tree across the lake
       -Go into the tree and talk to Mesia
       -Return to Portoa Castle and do into the area behind the Queen's room
       -Making Ice Bridges, head West and enter the altar room, talk to Asina
        and receive Recover magic
       -Making sure you have a Medical Herb, go North a bit(outside of Asina's
        Room) and talk to the green thing
       -Use a Medical Herb on the dolphin and receive the Shell Flute
        in return, this will come in handy later
       -Teleport to Brynmaer
       -Head east, make an ice bridge, then head south into Amazones
       -Buy stuff if you can afford it, then making sure you don't go into the
        eastern part of town, cast Paralysis on the guard outside the eastern
        house before she covers the door (if she does exit and re-enter
        the town), then enter the house, before talking to the Chief in the
        chair, head down the stairs behind her throne and open the chest
        to get the Blizzard Bracelet
       -Return to Portoa
       -Head south for a while, then create an Ice Bridge on the eastern river
       -Enter the cave to the east
       -Get the Treasures in the cave (map), and find the Kirisa Plant by
        walking around the flowers in the light green area.  The Kirisa Plant
        will come in handy later on

                       Kirisa Plant Cave Map
                __                                   _________
               |A |                                 |         |
            ___|__|______________                   |   ______|
           |                     |                  |__|   |A |
           |______________    ___|                  |Rk|   |__|
                          |  |                      |__|
                          |  |                      |  |
                          |  |_________             |  |_______
                          |            |            |          |
                   _______|   ______   |            |_______   |
                  |    |R|   |      |  |                    |  |
                  |   _|k|___|      |__|                    |ent|
                  |__|              |Rk|
                  |B |              |__|        __
                  |__|         Ant  |Tr|       |B |
                                    |__|       |__|__________
                                               |             |
                __________                     |__________   |
               |          |____                           |  |
               |      *flowers | *Kirisa Plant  __________|  |
               |               |               |             |
               |        green  |               |   __________|
               |__      field  |               |  |
               |C |            |               |  |_____________
               |__|            |               |       |R|      |
               |_______________|               |_______|k|___   |
                                                             |  |
                                                             |__|
                                                             |C |
                                                             |__|
--------------------------------------------------------------------------------

       -Now go directly east of Portoa and form an ice bridge;
        then enter a cave to the east
       -Navigate the caves(map), find the Fog Lamp, then return to Portoa

                   Fog Lamp Cave Map
 __                           ________________
|A |                         |        |R|   Tr| Lysis Plant
|__|_______                  |   _____|k|_____|
|          |                 |  |
|__________|                 |  |__________________
        |B |                 |                     |
        |__|                 |   _______________   |
                 __          |  |               |  |
                |Tr| MIMIC   |  |               |  |
                |__|         |  |________       |__|
                |Rk|         |           |      |A |
         __     |__|         |   _____   |      |__|
        |B |    |  |         |  |     |__|
        |__|____|  |         |__|     |Rk|
        |          |                  |__|
        |_______   |                  |  |
                |  |  _________       |ent|
   MIMIC        |  | |         |
   _____________|  | |   ___   |                       __
  |Tr      |R|     | |  |   |  |                      |F |
  |___    _|k|_____| |  |   |__|       _______________|__|
 __   |__|           |  |   |Rk|      |                  |
|C |  |Rk|           |  |___|__|____  |   _______    ____|
|__|__|__|______     |              | |__|       |__|
|               |    |______________| |Rk|       |Rk|      _____________
|_______________|                |C | |__|       |__|     |             |
             |D |                |__| |  |       |  |     |   _______   |
             |__|                     |__|       |__|     |__|       |  |
                         __           |E |       |Rk|     |Rk|       |__|
                        |F |          |__|       |__|     |__|   __  |H |
                 _______|__|                     |  |     |__|  |G | |__|
                |          |                     |  |_____|B |__|__|
         __     |   _______|     __              |        |r |     |
Fog Lamp|Tr|    |__|            |H |             |________|d |_____|
        |__|    |Rk|            |__|                      |g |
        |Rk|    |__|            |  |           __         |__|
        |__|    |__|            |  |          |G |        |  |
        |  |____|B |____________|  |          |__|________|  |
        |       |r |               |          |              |
 __     |_______|d |_______________|          |______________|
|E |            |g |
|__|     __     |__|
|  |    |D |    |  |
|  |____|__|____|  |
|                  |
|__________________|

--------------------------------------------------------------------------------

       -Go to house on west side of Portoa and give the man the Fog Lamp
       -Hop in boat and go into the building on the shore and talk to Kensu


====================Area 5: The Angry Sea

           Outline:  I.  Go to Joel
                    II.  Find Love Pendant
                   III.  Evil Spirit Island (Broken Statue)

       -Leave building and use the Shell Flute to call the dolphin
       -Head a bit northwest and go onto the shore to enter the town of Joel;
        talk to people, especially in the elder's house
       -Leave Joel, head west and then south when you see an opening guarded
        by an octopus; enter the cave south of the octopus
       -Nose around the north part of the stream until you find the
        Love Pendant (you're actually behind Portoa castle right now)
       -Leave cave, head north and a bit west to enter another cave (map)
       -Make sure you pick up the Iron Necklace in the cave, and be aware of
        the monsters' status affects and sword immunities

               Evil Spirit Island Cave Map
                       Note: Floating Platforms are indicated by |PF| and |[]|
                             Places to form ice bridges are indicated by IB

          __                 ________        ___________            __________
         |A |               |        |      |           |          |          |
  _______|__|               |   _____|      |   ________|          |   __    _|
 |          |               |__|  |C |      |  |     |B |          |  |  |__|
 |    ______|               |Rk|  |__|      |  |     |__|          |  |  |PF|
 |ent|                      |__|            |  |                   |  |  |[]|
                            |  |            |  |___________________|  |  |__|
                            |  |            |                         |  |  |
                            |  |            |   ________    _______   |  |  |
Iron      ________          |  |____________|  |        |  |       |__|  |  |
Necklace |Tr|S |Tr| MIMIC   |                  |        |__|             |  |
         |  |t |  |         |____    __________|        |Rk|       __    |  |
         |  |r |  |      __      |  |                   |__| Lysis|Tr|   |  |
         |  |e |  |     |C |     |  |___________________|  | Plant|  |___|  |
         |  |a |  |_____|__|     |                         |      |         |
         |  |m |           |     |_________________________|      |   ______|
         |  |__|   ________|                                      |  |
         |  |IB|  |                                        _______|  |
         |__|__|__|                                       |          |
                                           *Stair D leads |__________|
                                            to a Zombie   |*D|
                                            Town (see     |__|
                                            walkthrough)

    ______                  __              __
   | |IB| |                |B |      Magic |Tr|
   | |__| |             ___|__|      Ring  |__|             __
   | |S~| |            |      |            |Rk|            |  |
   | |t~| |            |   ___|            |__|            |  |
   | |r~|_|            |__|         _______|  |____________|  |
   | |e~|              |Rk|        |                          |
   | |a~|              |__|        |   ____    _______________|
   | |m~|           ___|  |________|  |____|  |_______________
   | |~~|_         |                                          |
   | |~~| |        |   ____________________________________   |
   | |~~| |        |  |Stream~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
   | |~~| |        |  |~~ _______ ~~ ___________________ ~~|  |
   | |~~| |        |  |~~|       |~~|                   |~~|  |
   | |~~| |________|  |~~|   _   |~~|   _____________   |~~|  |
   | |~~|_____________|~~|  | |  |~~|  |             |  |~~|  |
   | |~~~~~~~~~~~~~~~~~~~|  | |  |~~|  |             |  |__|  |
   | |___________________|  | |  |~~|  |             |  |IB|  |
   |                        | |  |~~|  |             |  |__|  |
   |________________________| |  |~~|  |             |  |~~|  |
                              |  |~~|  |             |  |~~|  |
                        ______|  |~~|  |_______    __|  |~~|  |
                       |         |~~|          |  |     |~~|  |
                       |   ___   |~~|__________|  |_____|~~|  |
                       |__|   |  |~~~~~~~~|IB|~|  |~~~~~~~~|  |
                       |A |   |  |________|__|_|  |________|  |
                       |__|   |                |  |           |
                              |________________|  |___________|

--------------------------------------------------------------------------------

       -After entering the Zombie Town, go into the first building on the left,
        down the stairs and then talk to Clark
       -Go through the gate at the north end of town to enter the Evil Spirit
        Island Fortress (which includes more caves)
       -Defeat Vampire by jabbing with the Sword of Wind, you must be at
        level 10 (NP), to receive a Fruit of Power and 524 exp.
       -When you encounter "Fake Mesia" (or shall we call her Fesia?)
        repeatedly jab her to reveal Sabera
       -Use the Sword of Fire, you must be at level 11 (NP), to defeat her,
        I recommend using level 2 attacks.  You will get 800 exp. and the
        Broken Statue

               Evil Spirit Island Fortress Map
                           __                                               __
                          |A |                                             |A |
                   _______|__|                                      _______|__|
                  |          |                                     |          |
                  |   _______|                                     |   _______|
  ________     ___|  |___                                          |  |
 |        |   |          |                                         |  |
 |        |   |          |                              __         |  |_______
 |        |___|          |________________             |B |        |          |
 |                                        |         ___|__|___     |_______   |
 |___________             _______         |        |  VAMPIRE |            |__|
             |           |       |        |        |          |Fruit       |PF|
             |           |       |        |        |___    ___| of         |[]|
             |           |       |        |         ___|  |___ Power       |__|
             |           |       |        |        |         |        Fruit|  |
             |           |       |        |        |         |         of  |Tr|
             |           |_______|        |________|         |        Power|__|
             |                                               |
             |___________________          __________________|
                                 |        |
                                 |  ent   |                 __
                        _______                            |* | *Real Mesia
                       |       |                      _____|__|_____
                       |   _   |                     |Pit - to ent. |
                       |  | |__|                     |______________|
                       |  |             __           |_____    _____|
                _______|  |            |Tr| Med.           |  |
               |          |         ___|  |___        _____|  |_____
               |   ____   |        |__________|      |  Fake Mesia  | Broken
               |  |    |__|        |^^SPIKES^^|      |  (SABERA)    | Statue
               |  |    |B |        |^^^^^^^^^^|      |_____    _____|
               |  |    |__|        |__________|            |  |
               |  |                |___    ___|       _____|  |_____
               |  |____________________|  |          |              |
               |       |PF[] |            |          |______________|
               |   ____|_____|____________|                |C |
               |  |             __                         |__|
               |  |            |C |
               |  |            |__|
               |  |____________|  |
               |                  |
               |__________________|

--------------------------------------------------------------------------------

       -After killing Sabera, return to the Zombie Town and talk to people
       -Return to where Clark was and talk to him; he will give you
        the Eye Glasses
       -Teleport to Leaf and buy an Alarm Flute (cheaper than at Joel);
        teleport back to Joel
       -Enter shed and use Eye Glasses
       -Go to Lighthouse, wake up Kensu and receive Glowing Lamp
       -Leave Joel, head all the way west, then north, and go on the shore
        above the octopus
       -Use Glowing Lamp on the Altar to make Gold Statue
       -Use Gold Statue on Altar to remove whirlpools
       -Listen to cool sound effect, then head north through the pass and
        receive Barrier

====================Area 6: A Port Town

           Outline:  I. Enter Swan and Obtain Change Magic
                    II. Return to Amazones for the Bow of Moon
                   III. Find Way Through Town Gate

       -Head east, then north; go on shore to Swan
       -Go into shed and talk to Stom
       -Go into Tavern and use Paralysis on all the soldiers; talk to the
        standing one
       -Go into building on east side, use Paralysis on the girl in the bottom
        left, talk to her (Kensu) and then use the Love Pendant;
        get Change Magic
       -Now for a small sidetrack... Teleport to Amazones and become a woman.
        Talk to the Amazonians who have become much friendlier; they'll tell
        you how Aryllis, their queen, wants the Kirisa Plant to make some
        perfume.  O wait... you already have the Kirisa Plant.  Sweet.  Go into
        Aryllis' house and give her the Kirisa Plant.  You'll get the Bow of
        Moon which you'll need later
       -Now to head into the Draygonian Empire... Using Change magic (Wonder
        Twin Powers also suffice) take the shape of a Draygonian soldier and
        talk to the soldiers in the west part of Swan, they'll let you
        through the gate
       -Head a bit west and enter the big castle building, the fortress town of
        Goa

====================Area 7: Mt. Hydra

           Outline:  I. Go to Shyron in Mt. Hydra
                    II. Receive Key to Styx from Zebu
                   III. Get Sword of Thunder from Cave of Styx
                    IV. Return to Goa
                     V. Defeat Mado in Shyron and get Ball of Thunder

       -Go directly west of Goa to the entrance of Mt. Hydra
       -Go north then west, across an ice bridge, and through a small cave to
        the outside of Shyron.  Change into Stom and the guards will let you
        through
       -In Shyron you may want to make use of the good deals on Magic Rings and
        armor (you will not always be able to buy goods in Shyron).  Then head
        to the north part of town of talk to Zebu.  He will give you the
        Key to Styx (or Stxy as the typo will tell you) and tell you to find
        the Sword of Thunder there
       -Make your way to the Cave of Styx, using the Key to Styx to open the
        gate (see the second map for how to get to Styx from Shyron)
       -Use Barrier magic to deflect the stuff coming from the statues as you
        first walk in
       -Until you learn Flight Magic, there is no need to go to the right, so
        head left.  An easy way to defeat the Wizards on the right and left is
        to slowly walk into the room they are in.  See if your shot will make
        the hit noise when it goes through them, if it doesn't inch up until it
        does; you can reach a place where you can hit the Wizard with Level 1/2
        shots before he starts shooting stuff at you
       -The rest of the cave is pretty self explanatory.  I prefer hopping
        (with Rabbit Boots) through the spikes all the way rather than waiting
        for the platform.  As soon as you obtain the Sword of Thunder you'll be
        teleported back to Shyron.  Watch out for the butterflies and eyeballs
        in that room, they can paralyze and petrify you respectively
       -After speaking to Azteca and three of the wise men, return to Goa.
        You'll notice the shops are no longer guarded by Draygonian soldiers so
        you can check them out.  Talk to Kensu, disguised as a soldier, in the
        north part of town right next to the fortress entrance.  Then enter the
        fortress, use Barrier to deflect the statues, and as you approach the
        big wall you'll receive a message saying that Shyron is under attack
       -Heal up at the Inn if you haven't yet done so and make your way to
        Shyron, there isn't a huge need to Teleport beacause it's not a
        dangerous walk there
       -You'll notice everyone in Shyron has been murdered and the wise men
        have been taken away.  Be sure to talk to Akahana, who will mention
        something he left with a friend in Goa, and Stom
       -In the hall at the north end of town you will fight Mado.  Using the
        Sword of Water he should take about 12-15 level 2 hits.  Mado has
        pretty much the same battle techniques throughout the fight, so be
        patient and concentrate more on avoiding his cannonball and ninja stars
        than on attacking.  It's best to attack him from afar.  You must bat
        level ??????? to beat him.  Have a charged level 2 shot ready when you
        enter the hall and let go of the attack button when he starts talking.
        You should get a quick free shot of him.  He will give you 1008 exp.
        and the Ball of Thunder when you defeat him
       -Now it's time to return to Goa and enter the fortress


                Cave of Styx Map

         __                                                   __
        |A |                                                 |B |
        |__|                                                 |__|
   _____|  |_____                                       _____|  |_____
  |    Wizard    |                                     |    Wizard    |
  |_____    _____|                                     |_____    _____|
        |  |_________________________________________________|  |
        |                                                       |
        |____________________               ____________________|
                             |             |
                             |  Gargoyles  |
                             |             |
                             |  entrance   |

                                      ________    ________
                                     |  |~~|  |  |  |~~|  |
                          MIMIC      |  |__|  |  |  |__|  |
                          ____       |  |IB|  |  |  |IB|  |
                         | Tr |      |  |__|  |  |  |__|  |
                         |    |      |  |~~|  |  |  |~~|  |
       __________________|    |______|  |~~|  |__|  |~~|  |
      |                                 |~~|        |~~|  |
      |   ______________________________|~~|________|~~|  |
      |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
      |  |~~ __________________________________________|  |
      |  |~~|                                             |
      |  |~~|    _________________________________________|
      |  |~~|   |                      __
      |  |~~|   |                     |C |
      |  |~~|   |_____________________|__|__
      |  |~~|                               |
      |  |~~|    ___________________________|
      |  |~~|   |
      |  |~~|   |_______________________________
      |  |~~|                               Tr  | Med
      |  |~~|___________________________________| Herb
      |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
      |  |______________________________________|
      |                                         |
      |____________________    _________________|
                           |  |
                           |__|
                           |A |
                           |__|                              MIMIC
                  __                                          ________
               __|  |__                                      |Tr|~~|  |
              |________|                             ________|  |~~|  |
              |^^^^^^^^|                     Psycho | Tr        |~~|  |
             _|^SPIKES^|_                    Shield |________   |~~|  |
   _________| |^^^^^^^^| |____________                       |  |~~|  |
  |           |^^^^^^^^|         Tr   |                      |  |~~|  |
  |   ______  |^SPIKES^|  ____________|                      |  |~~|  |
  |__|      |_|^^^^^^^^|_|    Sword of           ____________|  |~~|  |
  |[]|        |^^^^^^^^|      Thunder           | Tr MIMIC      |~~|  |
  |PF|        |^^^^^^^^|                        |_______________|~~|  |
  |__|        |________|                        |~~~~~~~~~~~~~~~~~~|  |
  |  |___________|  |                           |__________________|  |
  |                 |                           |                     |
  |   ______________|                           |__________    _______|
  |  |                                                     |  |
  |  |____________________                                 |__|
  |                       |                                |B |
  |_______________________|                                |__|
                       |C |
                       |__|


--------------------------------------------------------------------------------

                         My. Hydra Map

                                       __
                                      |2 |                __________
                             _________|__|__             |          |
                            |               |            |   ____   |
                            |    ___________|            |  |    |  |
                            |   |                        |__|    |  |
     __                     |   |                        |3 |    |  |
    |1 |                    |   |                        |__|    |__|
    |__|____________________|   |______                          |1 |
    |          |IB|                    |                         |__|
    |__________|__|________________    |
                                   |   |
                                   |   |_______________
                                   |                ent.
                                   |___________________

      ______             __                    ___________________
     |Shyron|           |3 |                  |                   |
   __|______|___________|__|__                |_______    ________|
  |                           |               |4 |    |  |     |5 |
  |___________________________|               |__|    |  |     |__|
                                                      |  |
        ____                                          |__|
   ____|Styx|____                                     |2 |
  |    |____|    |                                    |__|
  |              |                                           __
  |_____    _____|                  __                      |5 |
        |--|                       |6 |                 ____|__|__
        |--|_______________________|__|___             |  Tr      | Fruit
        |         |BRDG|                  |            |__________| of Lime
        |_________|____|______    ________|
                              |  |                        __
                              |  |            __         |B |
             _________________|  |           |A |        |__|
            |        |IB|        |           |__|________|  |
            |    ____|__|________|           |              |
            |   |                            |_____    __   |
            |   |                  __              |  |  |  |     ________
            |   |                 |4 |             |  |  |  |    |        |
            |   |_________________|__|             |  |  |  |____|    ____|
            |                        |             |  |  |           | |7 |
            |________________________|             |__|  |___________| |__|
                                                   |6 |
                         __       __               |__|
                        |D |     |C |                    __
       _________________|__|     |__|__________         |7 |
      |                    |     |             |       _|__|__________
      |________    ________|     |__________   |      |               |
      |C |     |  |                         |Tr| Med  |_______________|
      |__|     |  |                         |__| Herb
               |  |________                   __
               |           |                 |G |
               |___________|          _______|__|       _______________
                        |A |         |          |      |               |
          __            |__|         |   _______|      |____________   |
         |E |                        |  |              |G |         |  |
         |__|                        |  |              |__|   __    |  |
         |  |                        |  |                    |H |   |  |
         |__|                        |  |____________________|__|___|  |
         |Rk|                        |       |R|                       |
         |__|                        |   ____|k|_______________________|
   ______|  |                        |  |
  |         |            __          |  |            _________
  |_________|           |F |         |__|           |         |
  |D |                  |__|         |B |           |______   |
  |__|                  |Rk|         |__|           |H |   |  |
                    ____|__|____                    |__|   |__|
                   |            |                          |Rk|
                   |            |                          |__|
        ___________|            |                          |  |         __
       |                        |                          |__|        |9 |
       |             ___________|                          |9 |    ____|__|_
       |            |                                      |__|   |  Tr     |
       |            |          _______________                    |_________|
       |____________|         |           Tr  | MIMIC              Magic Ring
            |E |              |   _________   |
            |__|              |  |         |  |    Bow of    __
                              |__|         |  |    Sun      |8 |   *Can fly
                              |8 |         |__|    ___   ___|__|_   over this
                              |__|         |F |   |Tr |*|        |  gap
                                           |__|   |___|*|________|


====================Area 8: A Fortress City

           Outline:  I. Enter Goa Fortress
                    II. Defeat Kelbesque, Rescue Zebu
                   III. Defeat Sabera, Rescue Tornel
                    IV. Defeat Mado, Rescue Asina
                     V. Defeat Karmine, Rescue Kensu, Get Flight
                    VI. Leave to Death Desert Oasis

       -Head to the north part of town as before and enter the fortress
       -After going through the statues you will be able to destroy the iron
        wall with a level 2 Thunder shot
       -In the map below I didn't take pains to map every single possible path;
        there is only one path worth taking, that which goes to General
        Kelbesque.  Basically you want to head all the way NW, take the stairs
        on your right and follow the upper path east, and eventually go south
        when the path forks.  Follow the path of $$ in the map below
       -As before, General Kelbesque is only susceptible to the Sword of Wind.
        You must be at least level 13 before killing him; he takes about 10
        level 2 Wind shots.  His attacking methods are different than in your
        first encounter with him.  The key is stay as far away as possible, the
        General moves quite quickly.  If you keep a safe distance, you should
        be able to fire off level 1/2 shots fairly easily as he only attacks in
        a 90 degree range.  You'll get 2032 exp. and an Opel Statue for
        defeating him
       -After defeating Kelbesque head up and you'll find Zebu who will restore
        your HP/MP and tell you to rescue the rest of the wise men


             Goa Fortress Rough Map (Outer Area)

      ____________________________________________________to Zebu_______
     |                                              | General Kelbesque |
     |   ___________________________________________|  Tr - Opel Statue |
     |  |                                           |   ________________|
     |  |    ______________                         |$$|
     |  |_  |$$$$$$$$$$$$$$|                    ____|$$|    Gargoyles
     |    | |$$ ________ $$|                   |$$$$$$$|
     |  | | |$$|        |$$|                   |$$ ____|
     |  |  _|$$|        |$$|                |  |$$|
     |  | |$$$$|        |$$|________________|  |$$|
     |  | |$|  |        |$$$$$$$$$$$$$$$$$$$$$$|$$|
     |  |  $|  |        |___________________ $$|$$|
     |  |  $|  |        |                   |$$$$$|
     |  |  $|___________|                   |_____|
     |  |  $$$$$$$$$$$$$$$$
     |  |_______________ $$  ___________
     |  |               |$$$|
     |  |               |_$$|
     |  |                 |$|
     |  |               | |$|            Follow $'s
     |  |               |$$_|
     |  |               |$|
     |  |               |$| |
     |  |               |$$$|
     |  |_______________|$$$|____________
     |  |                $$$$$$$$$
     |  |______________________ $$  ___
     |  |                      |$$$|
     |  |                      |_$$|
     |  |                        |$|
     |  |                      | |$|
     |  |                      |$$_|
     |  |                      |$|
     |  |                      |$| |
     |  |                      |$$$|
     |  |______________________|$$$|___________________
     |  |                       $$$$$$$$$$$$$$
     |__|_________________________________ $$$       ___
                                          |$$$      |
                                          |_________|
                                          |Iron Wall|
                                          |_________|
                                          |$$$  ^   |
                                          |$$$  |   |
                                          |$$$  |   |
                                          |$$$ Goa  |


--------------------------------------------------------------------------------

       -After meeting with Zebu, head north
       -There are a few treasures in this cave area, but nothing too
        spectacular.  To get to Sabera (map), head south, then east, then
        north, then east, then northwest; it's less complicated then it looks.
        Avoid the flying bugs at all costs unless you have protection from
        Paralysis; they are quite a nuisance as you will need many level 2
        Water attacks to build bridges
       -When fighting Sabera use the Sword of Fire.  This battle is pretty
        similar to the previous one with Kelbesque, and this time you can get a
        free shot right from the start.  You need to be at level 13 to defeat
        her; she takes 12-15 level 2 Fire attacks to kill and she will leave
        you a Fruit of Repun and 2032 exp. for the fight.  As in the last
        fight, don't hesitate to use Refresh as often as possible; Tornel will
        heal you up right after the battle

             Goa Fortress, Sabera Area Map

                                                                ______
                                                               |Sabera|Fruit of
                                                               |______| Repun
                                                                 |  |
                                                 ________        |__|
                                                |  |~~|  |       |Ir|
                                                |  |~~|  |       |__|
                                                |  |~~|  |       |  |
                __                   ___________|  |~~|  |_______|  |________
               |Tr| Fruit of Power  |              |~~|                      |
            ___|  |___              |   ___________|~~|___________________   |
           |          |             |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
           |___    ___|             |  |~~ ________ ~~ ________________ ~~|  |
               |__|                 |  |~~|        |~~|                |~~|  |
               |Ir|                 |  |~~|   __   |__|   __________   |__|  |
               |__|                 |  |~~|__|  |  |IB|  |          |  |IB|  |
               |  |                 |  |~~|     |  |__|  |          |  |__|  |
     __________|  |_________________|  |~~|__   |  |~~|  |          |  |~~|  |
    |                                  |~~|Tr|  |  |~~|  |          |__|__|__|
    |   _______________________________|~~|  |  |  |~~|  |_______
    |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|Ly|si|  |~~|          |
    |  |~~ ____________ ~~ _______________|s |Pl|  |~~|_______   |
    |  |~~|            |~~|               ant|  |  |~~~~~~~~~~|  |
    |  |~~|   ______   |~~|   _______________|  |  |_______ ~~|  |   ________
    |  |~~|  |      |  |~~|  |                  |          |~~|  |  |  |~~|  |
    |  |~~|  |      |  |~~|  |                  |_______   |__|  |  |  |__|  |
    |  |~~|  |      |  |~~|  |                          |  |IB|  |  |  |IB|  |
    |  |~~|  |      |  |~~|  |                          |  |__|  |  |  |__|  |
    |  |~~|  |______|  |~~|  |__________________________|  |~~|  |__|  |~~|  |
    |  |~~|            |~~|                                |~~|        |~~|  |
    |  |~~|____________|~~|________________________________|~~|________|~~|  |
    |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
    |  |_______________ ~~ __________________ ~~ __________ ~~ ___________|  |
    |                  |__|                  |~~|          |__|              |
    |_______________   |IB|   ____    ____   |~~|   ____   |IB|   ___    ____|
                    |  |__|  |    |  |    |  |~~|  |    |  |__|  |   |  |
                    |  |~~|  |    |  |    |__|~~|  |    |  |~~|  |   |  |___
                    |  |~~|__|    |  |     __|~~|  |    |__|__|__|   |      |
                    |  |~~|       |  |____|  |~~|  |                 |___   |
                    |  |~~|__     |          |~~|  |             Fruit   |Tr|
                    |  |~~|  |    |_______   |~~|  |            of Repun |__|
                    |  |~~|  |            |  |~~|  |
         ___________|  |~~|  |            |  |~~|  |
        |              |~~|  |            |  |~~|  |
        |   ________   |~~|  |            |  |~~|  |
        |  |        |  |~~|  |____________|  |~~|  |
        |__|        |  |~~|                  |~~|  |
        |to|        |  |~~|__________________|~~|  |
        Zebu        |  |~~~~~~~~|IB|~~~~~~~~~~~~|  |
                    |  |________|__|____________|  |
                    |                              |
                    |______________________________|


--------------------------------------------------------------------------------

       -There are many great treasures in the Mado area of Goa.  Make sure to
        pick up the Magic Rings and Opel Statue.  If you're looking to build
        experience, the passage you can reach from the NW and SW has experience
        rich and relatively easy tarantulas
       -Use Rabbit Boots to hop through the spikes
       -When heading towards Mado, the passage with the Shadows can be a pain
        if they knock you off the platforms with their spells.  If you can't
        outrun them, I recommend using a level 3 Fire attack to expose them;
        the Fire level 3 attack often kills them outright, but if it just
        exposes them, you can stab them to finish them off
       -Mado is very difficult.  Make sure you switch Rabbit Boots to the
        Shield Ring or Iron Necklace before the fight, you'll need it.  You
        must be at level 14 and use the Sword of Water to defeat him.  Mado
        moves crazy fast when in his cannonball form.  It's hard to formulate a
        strategy because he moves all over the place, but I try to stick all
        the way against the right wall, and when I see him nearing the wall I
        go as far away along the wall as possible.  Then it's just a matter of
        waiting till he stops to get a decent level 2 shot off at him.  If he
        stops near you, you may be able to get a few jabs at him, these can be
        very helpful.  You can also get a freebie shot after the dialogue.  As
        before, use up your magic as Asina will heal you afterwards.  Mado
        leaves 2032 exp. and a Sacred Shield after the battle.

              Goa Fortress, Mado Area Map

                                        __
                                       |Tr| Opel Statue
 __               __                 __|  |__                __
|B |             |B |               |________|              |C |
|__|______       |__|______         |^^^^^^^^|         _____|__|
|         |      |         |        |^SPIKES^|        |        |
|______   |      |______   |        |^^^^^^^^|        |   _____|
       |__|           __|  |__      |________|      __|  |__
       |PF|          |________|     |__    __|     |________|
       |[]|         _|^^^^^^^^|_       |  |       _|^^^^^^^^|_
Ant.   |__|       _| |^SPIKES^| |______|  |______| |^SPIKES^| |__________
 ______|  |      |   |^^^^^^^^|                    |^^^^^^^^|            |
|Tr       |      |_  |^^^^^^^^|  ______    ______  |^^^^^^^^|  _______   |
|______   |        |_|^^^^^^^^|_|      |  |      |_|^^^^^^^^|_|       |  |
       |__|          |^^^^^^^^|        |  |        |^^^^^^^^|         |  |
Magic  |PF|         _|^^^^^^^^|_       |  |       _|^^^^^^^^|_        |  |
Ring   |[]|   _____| |^SPIKES^| |______|  |______| |^SPIKES^| |_______|  |
 __    |__|  |       |^^^^^^^^|                    |^^^^^^^^|            |
|Tr|   |__|  |   __  |^^^^^^^^|  ______    ______  |^^^^^^^^|  __________|
|__|   |PF|  |  |  |_|^^^^^^^^|_|      |  |      |_|^^^^^^^^|_|
|Ir|   |[]|  |  |    |^^^^^^^^|        |  |        |^^^^^^^^|
|__|   |__|  |  |   _|^^^^^^^^|_       |  |       _|^^^^^^^^|_
|  |   |  |  |  |__| |^SPIKES^| |______|  |______| |^SPIKES^| |_
|  |___|  |  |       |^^^^^^^^|                    |^^^^^^^^|   |
|         |  |_____  |^^^^^^^^|  ______    ______  |^^^^^^^^|  _|
|______   |        |_|^^^^^^^^|_|      |  |      |_|^^^^^^^^|_|
 ______|  |          |________|        |  |        |________|
|         |          |__    __|        |  |        |__    __|
|_________|      __     |  |           |  |           |Tr| Magic Ring
|A |            |A |    |  |           |  |           |__|
|__|            |__|____|  |           |  |
                |          |           |  |
                |__________|       Tornel/Sabera


                                ____________
                               |            |
                               |   _________|
                               |__|      |C |
                               |PF|      |__|
                               |[]|
                               |__|
            Mado               |  |__________
            |  |               |          Tr | Magic Ring
            |  |               |   __________|
            |  |               |__|
            |__|               |PF|
            |PF|               |[]|
            |[]|               |__|
            |__|               |  |
          __|  |__             |  |
         |        |            |__|
         |        |            |PF|
         |__    __|            |[]|
            |  |               |__|
            |  |               |  |
            |  |_______________|  |
            |                     |
            |_____________________|



--------------------------------------------------------------------------------

       -Now only Karmine remains.  Karmine's area can be a bit confusing
        without the aid of a map.  My recommended path is to go A-C-Talk to
        Kensu-H(take treasure)-I-Kill Karmine-Return to Kensu-Leave through
        back
       -The monsters in this area can be a pain... status ailments abound...
        but the path outlined above avoids some of the badder areas
       -Use Rabbit Boots to get through the spikes, but make sure to equip Iron
        Necklace or Shield Ring before fighing Karmine
       -Karmine is a bit easier than Mado, but avoid his blue ring of fire at
        all costs; that turns you into a little monster like Kensu, and only
        Fruit of Repun can cure that state.  This battle is made much easier by
        the fact that you use the Sword of Thunder, it's not hard to hit a boss
        with a level 2 Sword of Thunder attack.  Get the freebie shot at the
        start of the fight; he takes about 12-15 level 2 shots to kill.
        There's no real strategy here, just run around a bunch and get off
        shots while you can.  It's best to keep some distance, as it can be
        hard to tell when he's going to shoot out his curse ring.  He leaves
        2032 exp. and the Ivory Statue when you defeat him.
       -Go just north into the corridor and get the Storm Bracelet
       -Now return to Kensu the way you came and use the Ivory Statue on him.
        Don't ask me why Fruit of Repun won't work on him like it does on
        everyone else.  I don't know.  He gives you Flight magic for saving him
        and tells you that Mesis and Draygon have gone to the Pyramid.  Follow
        the back door out of Goa as he recommends
       -After flying over or jumping through the purple stuff (right out of the
        Sunny Delight commercial) pick up the Fruit of Power and fly over the
        stream.  you are now officially in Death Desert territory

              Goa Fortress, Karmine Area Map

      __             __                         _________
     |A |           |B |                       |         |
     |__|           |__|                       |   ______|
     |  |___________|  |                       |  |   |C |
     |                 |                       |  |   |__|
     |________    _____|                       |  |
              |  |                             |  |
      ________|  |                             |__|
     |           |                             |A |
     |   ________|                             |__|
    _|__|_
   |Mado/|
   |Asina|
        ___________                             __            __
       | to Oasis..  (exit)                    |D |          |F |
       |   ________                            |__|__________|__|
       |  |                                    |                |
    ___|  |___                                 |________________|
   |  Kensu   |
   |___    ___|
       |  |
    ___|  |__________________________________________
   |          |PF[] |  |PF[] |  |PF[] |              |
   |__________|_____|__|_____|__|_____|_____    _____|
   |H |                                     |  | |G |
   |__|                   ___________       |__| |__|
                         |           |      |Ir|                  __
                         |________   |      |__|                 |Tr| Storm
                         |E |     |  |      |  |                 |  | Bracelet
                         |__|     |  |      |  |               __|  |__
                          __      |__|      |  |              | Karmine|
                         |E |     |BR|      |  |              |        |
                         |__|_____|DG|______|  |_______       |__    __|
                         |        |  |                 |       __|  |__
                         |________|  |______________   |      | Gar    |
                                  |__|              |  |      | goyles |
                          __      |  |              |  |      |        |
                         |C |     |__|              |  |      |________|
                         |__|_____|BR|______________|  |         |I |
                         |        |DG|                 |         |__|
                         |________|  |_______    ______|
                                  |__|       |  |
                          ________|  |       |  |
                         |           |       |  |
                         |   _____   |       |__|
                         |__|     |  |       |F |
                         |B |     |__|       |__|
                         |__|     |D |
                                  |__|

             __              __              __
            |I |            |Tr| MIMIC      |Tr| MIMIC
          __|__|__        __|  |__        __|  |__
         |________|      |________|      |________|
         |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|
  __     |^SPIKES^|      |^SPIKES^|      |^SPIKES^|          __
 |H |   _|^^^^^^^^|_    _|^^^^^^^^|_    _|^^^^^^^^|_        |G |
 |__|__| |^^^^^^^^| |__| |^^^^^^^^| |__| |^^^^^^^^| |_______|__|
 |       |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|            |
 |_____  |^^^^^^^^|  __  |^^^^^^^^|  __  |^^^^^^^^|  __________|
       |_|^SPIKES^|_|  |_|^SPIKES^|_|  |_|^SPIKES^|_|
         |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|
         |^^^^^^^^|      |^^^^^^^^|      |^^^^^^^^|
         |________|      |________|      |________|
         |__    __|      |__    __|      |__    __|
            |Tr| Warp       |Tr| Magic      |Tr| MIMIC
            |__| Boots      |__| Ring       |__|



====================Area 9: Death Desert

           Outline:  I. Get Leather Boots, Battle Armor, & Power Ring
                        in Oasis Cave
                    II. Get Warrior Ring in Town of Goa
                   III. Get Bow of Truth on Mt. Hydra
                    IV. Get Psycho Shield in Cave of Styx

         -You are in the Desert Oasis Cave, if you head to the stairs
          directly south, you'll find yourself in Death Desert, directly south
          of Goa.  Instead go the stairs SE of the stream, to enter the heart
          of the cave
         -The Oasis Cave is fairly confusing so I outlined the path you should
          take on the map.  Having Flight to easily cross over streams comes in
          handy.  There are 3 treasures you should definitely pick up, the
          Fruit of Power is merely optional
         -Basically go like this: head south of 'A' and fly over the stream to
          pick up the Fruit of Power; fly back over and head north past 'A',
          turn left and follow the path to get the Leather Boots; head back
          south down the stream, then cross over to the east when you reach the
          ice bridge; go slightly south and head east through the short
          corridor; head all the way north along the stream, turning right as
          it does; fly over the next streams heading east then head up a bit to
          pick up the Battle Armor; now head south, flying over two streams
          then walk around clockwise to get to 'B'; then simply go up, destroy
          the iron wall and get the Power Ring; simply leave the cave through
          the stairs leading to the desert when you're done
         -The only monsters in this cave are annoying flying bugs who have a
          tendency to paralyze you.  It shouldn't be too big a deal, however,
          as Kensu just healed you up.  Beware of the iron wall near the Power
          Ring, it shoots fire at you.  The Leather Boots protect you from lava
          and swamps and such in addition to being much more stylish than the
          Rabbit Boots.  Now you don't have to hop to ge through that stuff.
          The Battle Armor has a decent rating but more importantly protects
          you from poison.  The Power Ring is great when facing bosses
         -I know this map looks pretty sucky, it was quite hard to make (due to
          width constraints) but the $ path should help, that's all you really
          need to know about the Oasis Cave

               Oasis Cave Map

           to Goa Fortress                        __
                   | ^|                          |Tr| Power Ring
                   | ||                          |__|
         __________| ||____                      |Ir|
        |Tr Fruit of Power |                     |__|
        |__________________|                     |$ |
        |~~~~~~~~~~~~~~~~~~|                     |$ |
        |__________________|                     |$ |
        |                  |                     |__|
        |_______    _______|                     |B |
                |  |                             |__|
                |  |_____
                | $$$$$$$|
                |   _____|
                |  |  |A |
                |  |  |__|
                |__|
                |ent| (Death Desert)


              ________
             |  |~~|  |     Path outlined by $'s
             |  |__|  |
             |  |IB|  |
             |  |__|  |
        _____|  |~~|  |_______________________________________________________
       |        |~~|                                                          |
       |   _____|~~|_______________________________________________________   |
       |  |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
Leather |  |~~ _____________ ~~ __________ ~~ __________ ~~ _____________ ~~|  |
Boots   |  |~~|             |~~|          |~~|Battle Ar.|~~|             |~~|  |
_____  |  |~~|   _______   |~~|   ____   |~~|   ____   |~~|   _______   |~~|  |
|  Tr | |  |~~|  |       |  |~~|  |    |  |~~|Tr|    |  |~~|  |       |  |~~|  |
| $$__| |  |~~|  |   ____|  |~~|  |____|  |~~|$$|____|  |~~|  |___    |  |~~|  |
| $|    |  |~~|  |  |$$$$$$$|$$|$$$$$$$$$$|$$|$$        |~~|      |   |  |~~|  |
| $|____|  |~~|  |  |$  ____|~~|__________|~~|__________|~~|___   |   |  |~~|  |
| $$$$$$$$ |~~|  |  |$ |~~~~~~~~~~~~~~~~~~~~~~~$~~~~~~~~~~~~~~~|  |   |  |__|  |
|_______ $ |~~|  |  |$ |~~ _______________ ~~ ______________ ~~|  |   |  |IB|  |
       |$ |~~|__|  |$ |~~|               |__| $            |~~|  |   |  |__|  |
       |$ |~~|     |$ |~~|   _________   |IB| $ ________   |~~|  |   |  |~~|  |
       |$ |~~|__   |$ |~~|  |         |  |__| $|        |  |~~|  |   |__|~~|  |
       |$ |~~|  |  |$ |__|  |         |  |~~| $|        |__|~~|  |      |~~|  |
       |$ |~~|  |  |$ |IB|  |         |  |~~| $|           |~~|  |    __|~~|  |
       |$ |__|  |  |$ |__|  |   ______|  |~~| $|_____    __|~~|  |   |  |~~|  |
       |$ |IB|  |  |$ |~~|  |  |         |~~| $      |  |  |~~|  |   |  |__|  |
       |$ |__|  |  |$ |~~|__|  |   ______|~~|_____   |  |  |~~|  |   |  |IB|  |
       |$$|$$|$$|  |$ |~~|     |  |~~~~~~~~~~~$~~~|  |  |  |~~|__|   |  |__|  |
       |$ |~~| $|__|$ |~~|__   |  |~~ _________ ~~|  |  |  |~~|      |  |~~|  |
       |$ |~~| $$$$$$ |~~|  |  |  |~~|        $|__|  |  |  |~~|__    |  |~~|  |
__     |$ |~~|   __   |~~|  |  |__|~~|   ___  $|IB|  |  |  |~~|  |   |  |~~|__|
|A |    |$ |~~|  |  |  |~~|  |     |~~|  |   | $|__|  |  |  |~~|  |   |  |~~|
|__|____|$ |~~|  |  |  |~~|  |   __|~~|  |   | $|~~|  |__|  |~~|  |   |  |~~|__
| $$$$$$$$ |~~|  |  |  |__|  |  |  |~~|  |   | $|~~|        |~~|  |   |  |~~|  |
|_______ $ |~~|  |  |  |IB|  |  |  |~~|__|   | $|~~|   __   |~~|  |   |  |~~|  |
       |$ |~~|  |  |  |__|  |  |  |~~|      | $|~~|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|__    | $|~~|  |  |__|~~|  |   |  |__|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|  |   | $|~~|  |     |~~|  |   |  |IB|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|  | _ | $|~~|  |   __|~~|  |   |  |__|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|  ||B|| $|~~|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|  ||_|| $|~~|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|    $$$$$|~~|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|  |  |  |~~|  |  |  |~~|_________|~~|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|__|  |  |~~|  |  |  |~~~~~~~~~~~~~~~|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|Fruit|  |~~|  |  |  |_______________|  |  |  |~~|  |   |  |~~|  |
       |$ |~~|__ of|  |~~|  |  |                     |  |  |~~|  |   |  |~~|  |
       |$ |~~|Tr|  |  |~~|  |  |_____________________|  |  |~~|  |   |  |~~|  |
       |$$|$$|$$|Po|  |~~|  |                           |  |~~|  |   |  |~~|  |
       |  |~~|  |w.|  |~~|  |                           |  |~~|  |   |  |~~|  |
       |  |~~|  |  |  |~~|  |___________________________|  |~~|  |   |  |~~|  |
       |  |~~|  |  |  |~~|                                 |~~|  |   |  |~~|  |
       |  |~~|  |  |  |~~|_________________________________|~~|  |   |  |~~|  |
       |  |~~|  |  |  |~~~~~~~~~~~~~|IB|~~~~~~~~~~~~~~~~~~~~~~|  |   |  |~~|  |
       |  |~~|  |  |  |_____ ~~ ____|__|______ ~~ ____________|  |   |  |~~|  |
       |  |~~|  |  |        |~~|              |~~|               |   |  |~~|  |
       |  |~~|  |  |_____   |~~|   ________   |~~|   ____________|   |  |~~|  |
       |  |~~|  |        |  |~~|  |        |  |~~|  |                |  |~~|  |
       |  |~~|  |        |  |~~|  |        |  |~~|  |                |  |~~|  |
       |  |~~|  |________|  |~~|  |________|  |~~|  |________________|  |~~|  |
       |  |~~|              |~~|              |~~|                      |~~|  |
       |  |~~|______________|~~|______________|~~|______________________|~~|  |
       |  |~~~~~~~~~~~~~~~~~~~~~~~~|IB|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|  |
       |  |_______ ~~ _____________|__|____________________________________|  |
       |          |~~|                                                        |
       |_______   |~~|   _____________________________________________________|
               |__|~~|__|


--------------------------------------------------------------------------------

         A small sidetrack:
         -Now it's time to stock up on a few important items with the
          help of Flight
         -Before having your Flight fun, return to Goa (Teleport or head north
          out of the desert, then north through the field) and talk to the
          townsfolk, who are pretty happy you kicked everyone out of the
          Fortress.  Remember Akahana talking about something he left with a
          friend in town?  Well it doesn't really matter if you do or not, but
          in any case head into the NE building of town and use Change to take
          the form of Akahana.  Talk to the lady and she will give you the
          Warrior Ring, a pretty sweet item
         -Now return to Mt. Hydra
         -Referencing the Mt. Hydra map above, follow the path 2-4-6-A-D-E-F-8
          to get the Bow of Sun
         -Now go to the Cave of Styx, head right past the gargoyles, kill the
          Wizard, fly across the stream, and pick up the treasure chest in a
          little path off to the left (the other 2 are Mimics).  You'll get the
          Psycho Shield.  Super Sweet.  The Psycho Shield has the best
          attributes of the Sacred Shield and Mirrored Shield (plus great
          defense).  Equip it.  And don't even think about unequipping it.

         Back to the regular flow of things:
         -Return to Death Desert, equip your Leather Boots and head SE until
          you come upon a cave blocked by two lava whirpools.  Fly over
          the whirpools and into the cave.  Go through the cave and you'll
          enter a yellow field with a bunch of rabbits
         -Talk to the rabbits until you come across Deo, a rabbit friend of
          Stom's who will wonder about Stom's whereabouts.  Change into Stom
          and Deo, angered by Stom's death, will give you Deo's Pendant to help
          avenge Stom
         -Now head south into the town of Sahara and talk to the elder there
         -Head east through the small cave and you will arrive in a small
          desert area.  Go slightly east and fly over the lava pools into the
          Pyramid
         -The Pyramid may appear intimidating, but it is nice and symmetrical.
          There is really only one place to go, 'I', aside from the Magic Ring
         -Draygon is not a very difficult boss.  You must be at level 15 and
          you must have the Power Ring equipped in order to hurt him.  Any
          sword works, but the Sword of Thunder is best.  Before the battle
          heal up by raising your MP with Deo's Pendant.  Draygon's attack
          pattern is very predictable.  He only takes about 8-12 level 2
          Thunder attacks.  Use Refresh as needed and you will not have too
          many problems.  He leaves 2032 exp. and the Psycho Armor when you
          defeat him.  As with the Psycho Shield, equip the Psycho Armor as
          soon as you get it don't think of unequipping it.  In addition to
          great defense, it has the same effect as Deo's Pendant except for HP
         -As soon as you defeat Emperor Draygon you will be teleported to the
          beginning of the Pyramid face to face with Azteca.  Azteca tells you
          that you must rescue Mesia through the back entrance to the Pyramid
          and gives you the Bow of Truth to use on the Emperor



                Pyramid, Main Entrance Map

         __                  __                                __
        |A |                |B |                              |J |
        |__|                |__|___________________           |__|
      __|  |__              |                      |          |  |
     |        |             |_________    _________|        __|  |__
     |__    __|                       |  |      |C |       |   Tr   |
        |  |                          |  |      |__|       | Magic  |
        |  |                          |__|                 |  Ring  |
        |ent|                         |A |                 |__    __|
                                      |__|                    |__|
                                                              |H |
                                                              |__|
                        __                      __
                       |G |                    |K |
                       |__|                    |__|
                       |  |                    |  |                  __
                       |  |                    |  |                 |C |
   _________         __|  |__       __       __|  |__         ______|__|
  |         |       |        |     |H |     |        |       |         |
  |______   |       |__    __|     |__|     |__    __|       |   ______|
  |B |   |  |          |  |        |  |        |  |          |  |    __
  |__|   |  |          |  |        |  |        |  |          |  |   |D |
   ______|  |__________|  |________|  |________|  |__________|  |___|__|
  |                                                                    |
  |______    __________    ________    ________    __________    ______|
  |D |   |  |          |  |        |  |        |  |          |  |
  |__|   |  |          |  |        |  |        |  |          |  |    __
         |  |          |  |        |  |        |  |          |  |   |E |
   ______|  |__________|  |________|  |________|  |__________|  |___|__|
  |                                                                    |
  |______    __________    ____________________    __________    ______|
  |E |   |  |          |  |                    |  |          |  |
  |__|   |  |          |  |         __         |  |          |  |    __
         |  |          |  |        |I |        |  |          |  |   |F |
   ______|  |__________|  |________|__|________|  |__________|  |___|__|
  |                                                                    |
  |______    __________    ____________________    __________    ______|
  |F |   |  |          |  |                    |  |          |  |
  |__|   |  |          |  |                    |  |          |  |
         |  |          |  |                    |  |          |  |
         |  |__________|  |____________________|  |__________|  |
         |                                                      |
         |_____________    ________    ________    _____________|
                       |  |        |  |        |  |
                       |__|        |__|        |__|
                       |G |        |J |        |K |
                       |__|        |__|        |__|

                               ___________
                              |  DRAYGON  |
                              |  (Psycho  |
                              |   Armor)  |
                              |___     ___|
                               ___|   |___
                              |           |
                              |           |
                              |___________|
                                   |I |
                                   |__|


--------------------------------------------------------------------------------

        -Now head NE of the pyramid to find a small stairway in the desert
         blocked by two lava pools; fly over to enter the back entrance of the
         Pyramid
        -There's no need to heal up anywhere; use Deo's Pendant and the Psycho
         Armor to restore your HP and MP
        -At this point I recommend you have your tool item line filled only
         with Magic Rings, Fruit of Repuns, and Opel Statues.  There is no need
         for any other item past this point
        -Here's where the Bows of Sun and Moon will finally become handy.  Walk
         around the path until you see two dog-like statues who threaten you.
         Simply use the two Bows (there's no need to aim them) and the path
         will be opened to you

          Note: If you DON'T have either of the Bows:
                -The Bow of Sun can be found on Mt. Hydra (Area 7, see map)
                -The Bow of Moon can be obtained by giving the Amazones
                 Chief the Kirisa Plant.  See Area 4 Kirisa Plant Cave Map for
                 info on the Kirisa Plant, Area 6 for exchanging for the Bow.

        -A major word of caution: the Warlock guys running around everywhere
         cast Curse on you with their fire rings.  Curse is a pain.  Avoid it
         all costs
        -If you do become cursed, going into a new room (via pit or stairwell)
         will cure you (try to save Fruit of Repuns for the boss fight)
        -This place is pretty tricky.  Before the next boss fight you will be
         able to heal up with the Deo's Pendant/Psycho Armor combo, so keep
         that in mind.  You can only kill the Warlock characters with the Sword
         of Wind, but that takes awhile so I generally just run away
        -You need to be at level 16 to fight Draygon, so if you haven't reached
         it already, you can get 1920 exp. from each Warlock or Orange Blob
         (located in the spikes near stair D) you kill
        -The only treasure here is an Opel Statue which is quite optional to
         get.  Otherwise head straight up to 'C' then around to 'F' to reach
         Draygonia
        -I advise using Flight to cros the pits rather than the platforms; it's
         much safer
        -Fighting Draygon the second time is not too tough.  When you first see
         him, he will look the saem as before.  Immediately use the Bow of
         Truth to reveal his true form.  For this fight I recommend the Storm
         Bracelet and the Power Ring.  Draygon has many means of attack:
         Sabera-esque balls, lasers, fire, his big bulky body, but the only one
         to really avoid is his occasional curse-ring.  Draygon can only be
         hurt when the red sphere on his chest is opened.  This occurs while he
         is using his lasers.  Have a level 3 attack stored up and release it
         as soon as it opens up.  The level 3 Sword of Thunder attack does not
         need to be aimed (and it has unlimited range, unlike Draygon's
         attacks); you only need 3 or 4 of these to kill Draygon.  If you're
         quick you can get two of these shots off during one phase of
         his having his chest open.  You must be at level 16 to kill Draygon
        -After defeating Draygon Azteca and the wise men will appear and you
         will be teleported to the tower.  You're HP and MP will also be fully
         restored

                 Good job!  This is the way it was supposed to be...
                 I must explain...  I didn't want evil in my mind,
                 and I tried to push all corrupting thoughts away.
                 But Draygon began to read my negative ideas and became
                 absorbed by them.  The fact that you & Mesia are awake
                 means the tower's cycle has begun.  There's so little time.

                 Kensu... I'm sorry... I feel Draygons evil... was
                 my fault.  He saw the temptation of using his power
                 for self glory and evil, but I could do nothing...
                 Now we must be apart...  I'm... sorry...


                Pyramid, Back Entrance Map

       __                                                             __
      |A |                                                           |B |
    __|__|__                                                       __|__|__
   | Moon & |                                                     |        |
   |  Sun   |                                                     |__    __|
   | Statues|                                                      __|  |__
   |__    __|                                                     |        |
      |  |       |ent|                                            |        |
      |  |       |  |                                             |        |
      |  |       |  |     __________________________       _______|        |
      |  |_______|  |    |                          |     |                |
      |             |    |         _________        |     |         _______|
      |_____________|    |        |         |       |     |        |
                         |        |         |       |     |        |
                         |        |         |_______|     |        |
      __                 |        |          _______      |        |
     |Tr| MIMIC          |        |         |       |     |        |
   __|  |__              |        |_________|       |_____|        |
  |________|             |                                         |
  |^^^^^^^^|             |__________________         ______________|
  |^SPIKES^|                                |       |
  |^^^^^^^^|                                |       |
  |^^^^^^^^|                                |_______|             __
  |^^^^^^^^|                                   |A |              |  |
  |^SPIKES^|                                   |__|            __|  |__
  |^^^^^^^^|          __            __            __          |________|
  |________|         |__|          |C |          |__|         |^^^^^^^^|
  |__    __|         |PF|        __|__|__        |PF|         |^SPIKES^|
 __  |  |            |[]|       |________|       |[]|         |^^^^^^^^|
|D | |  |            |__|       |^^^^^^^^|       |__|         |^^^^^^^^|
|__|_|  |            |  |      _|^SPIKES^|_      |  |         |^^^^^^^^|
|       |            |  |_____| |^^^^^^^^| |_____|  |         |^SPIKES^|
|_______|            |          |^^^^^^^^|          |         |^^^^^^^^|
                     |   _____  |^^^^^^^^|  _____   |         |________|
                     |  |     |_|^SPIKES^|_|     |  |         |__    __|
                     |__|       |^^^^^^^^|       |__|            |  |  __
                     |PF|       |________|       |PF|            |  | |E |
                     |[]|       |__    __|       |[]|            |  |_|__|
                     |__|          |  |          |__|            |       |
               ______|  |          |__|          |  |_____       |_______|
              |         |          |B |          |        |
              |_________|          |__|          |________|
              |D |                                     |E |
              |__|                                     |__|

        ____________________________                         __________
       |                            |                       | DRAYGON  |
       |   _________    _________   |                       |          |
     __|  |__       |  |       __|  |__                     |___    ___|
    |________|      |  |      |________|                     ___|  |___
    |^^^^^^^^|      |__|      |^^^^^^^^|                    |          |
    |^SPIKES^|      |C |      |^SPIKES^|                    |          |
    |^^^^^^^^|      |__|      |^^^^^^^^|                    |          |
    |^^^^^^^^|       __       |^^^^^^^^|                    |__________|
    |^^^^^^^^|      |F |      |^^^^^^^^|                        |F |
    |^SPIKES^|      |__|      |^SPIKES^|                        |__|
    |^^^^^^^^|      |__|      |^^^^^^^^|
    |^^^^^^^^|      |PF|      |^^^^^^^^|
    |^^^^^^^^|      |[]|      |^^^^^^^^|
    |^SPIKES^|      |__|      |^SPIKES^|
    |^^^^^^^^|      |__|      |^^^^^^^^|
    |^^^^^^^^|      |PF|      |^^^^^^^^|
    |^^^^^^^^|      |[]|      |^^^^^^^^|
    |________|      |__|      |________|
    |__    __|      |  |      |__    __|
       |  |_________|  |         |Tr| Opel Statue
       |               |         |__|
       |_______________|


====================Area 10: Tower in the Sky

            Outline:  I.  Kill a Whole Lot of Monsters
                     II.  Get Crystalis
                    III.  Destroy DYNA

         -Not much farther to go... Your mission is to find Mesia
         -You advance floors of the tower by defeating all of the robot enemies
          on each floor (the walking brown ones and the walking blue ones, who
          appear after you kill the brown ones).  A stairwell will appear when
          all the requisite enemies have been killed (the screen will also
          blink)
         -I recommend using the Warrior Ring and Sword of Thunder and just
          unleashing on everyone.  Try to stay away from the Sensor thing that
          goes along the track and shoots at you; you can only kill it when
          it's firing at you.  Lure the robots away from it.  The only real
          advice is to avoid getting trapped at either end of the corridor on
          each floor
         -After advancing past the first floor...

               Hero's Name!  Mesia!  These messages are for you.
               You both were part of a team of scientists who
               created this tower.  As the most critical link,
               you were preserved to witness our future race;
               to judge if there's hope for humanity.
               When the tower began operating, your life systems
               were engaged and you both were awakened.

         -After advancing past the second floor...

               Did you find Azteca?  He was an android created
               by us, and programmed to lead the people in a
               positive direction.  We can only hope he will
               succeed.  We used all our resources to create him.
               If he fails then it will be up to you to decide
               their fate.

         -On the 4th floor you will find Mesia; the Swords of Wind, Fire,
          Water, and Thunder will be turned into Crystalis
         -Mesia will instruct you to destroy DYNA the sentinal computer of the
          Floating Tower:
                You must destroy DYNA the central computer.
                If you succeed, stick Crystalis into it's
                main raector!
         -While advancing to DYNA...

                Hero's Name!  Mesia!  By the time this is
                activated, we will no longer be alive.
                We hope we have made the right decisions,
                and that all people will realize their
                mistakes before it's too late.  Hero's
                Name!  Mesia!  As old friends, we wish
                your safety.  Good luck!

         -Head up the long stairwell to reach DYNA.  Heal with Psycho
          Armor/Deo's Pendant
         -DYNA is not too hard.  This is the last battle so don't hesitate to
          use every last item and MP you've got.  I recommend using the
          Warrior Ring.  DYNA can be harmed when it opens up its blue eye,
          just left of center.  Nail it with 6-8 Warrior Ring shots from
          Crystalis to destroy DYNA.  My only real recommendation is to stay
          towards the middle of the screen; you can get sort of trapped if
          you go off to either side

                 Floating Tower Map

                                                   ________
                                                  |  DYNA  |
                                                  |__    __|
                                                     |--|
                                                     |--|
                                                     |--|
                                       _____         |--|
                                      |Mesia|        |--|
      ________________________________|_____|________|--|___
     |                                                      |
     |____    ______________________________________________|
          |--|
          |--|
      ____|--|____________________________________
     |                                            |
     |____________________________________    ____|
                                          |--|
                                          |--|
      ____________________________________|--|_______________
     |                                                       |
     |_______________________________________________    ____|
       ___________                                   |--|
      | ent.      |                                  |--|
      |(from Pyr.)|                                  |--|
      |____    ___|                                  |--|
       ____|  |______________________________________|--|____
      |                                                      |
      |______________________________________________________|

      Congrats... you've saved the world.  Very sweet.


=============================Section III.  Tips

       -YOU MUST EQUIP WEAPONS AND ARMOR IN ORDER FOR THEM TO BE EFFECTIVE
       -In towns, talk to everyone
       -Don't have any magic selected other than Refresh, otherwise you might
        easily waste some MP by an accidental button tap;
        same goes with tool items
       -When approaching bosses, have a level 2 shot ready and walk into where
        they are directed straight at them; you can release the attack button
        when they start talking to you, and as soon as the dialogue ends, you
        should get a quick free shot on them
       -Recover magic is costly, therefore always try to avoid status ailments;
        for instance if a monster poisons you on contact it's wise to lay back
        and kill him with projectile attacks rather than stabbing him
       -The best armor or shield isn't necessarily the one with the highest
        defense; status protection often comes in handy
       -Sell old and worthless armor/shields at Pawn Shops
       -Immediate armor/shield purchase at every new town isn't always wise as
        there may be a town with better or cheaper products coming up
       -Watch out when walking under bridges, sometimes
        there are monsters you can't see
       -Always have at least 20MP available to use Teleport for emergency use
       -Having trouble in a certain area or against a certain boss?  Level up

=============================Section IV.  Swords

       1) The Sword of Wind:  Attack +1
               Found:  Given to you by the town elder in Leaf

               a)Ball of Wind:  Destroys Rock Walls
                        Found:  Sealed Cave (see map)
               b)Tornado Bracelet:  8MP attack
                            Found:  Mt. Sabre SW (see map)

       2) The Sword of Fire:  Attack +2
               Found:  Given by Oak elder for rescuing the missing child

               a)Ball of Fire:  Destroys Ice Walls
                        Found:  Defeat Giant Insect in the Poisonous Swamp
               b)Flame Bracelet:  16MP attack
                          Found:  Defeat General Kelbesque on Mt. Sabre N

       3) The Sword of Water:  Attack +4
               Found:  Waterfall Cave northeast of Portoa

               a)Ball of Water:  Forms Ice Bridges at certain locations
                         Found:  Given by Rage, located southeast of Portoa
               b)Blizzard Bracelet:  16MP attack
                             Found:  Room in Amazones Queen's house

       4) The Sword of Thunder:  Attack +8
               Found:  Cave of Styx on Mt. Hydra West

               a)Ball of Thunder:  Destroys Iron Walls
                           Found:  Defeat Mado in Shyron
               b)Storm Bracelet:   40MP attack
                            Found: Defeat Karmine in Goa Fortress (it's in the
                                   hall behind Karmine)

       5) Crystalis: Attack +16
               Found:  Given to you by Mesia in the Floating Tower by
                       combining all four swords



=============================Section V.  Armor

       1) Tanned Hide:    Defense +2
               Special Protection: None
               Where Obtained:     Leaf - $100
               Pawn Value:         $50
       2) Leather Armor:  Defense +6
               Special Protection: None
               Where Obtained:     Brynmaer - $140
               Pawn Value:         $70
       3) Bronze Armor:   Defense +10
               Special Protection: None
               Where Obtained:     Portoa - $600
               Pawn Value:         $300
       4) Platinum Armor: Defense +14
               Special Protection: None
               Where Obtained:     Portoa - $2200, Amazones - $1800
               Pawn Value:         $1000
       5) Soldier Suit:   Defense +18
               Special Protection: None
               Where Obtained:     Swan - $3000
               Pawn Value:         $1500
       6) Ceramic Suit:   Defense +24
               Special Protection: None
               Where Obtained:     Swan - $6500, Shyron - $5500
               Pawn Value:         $3250
       7) Battle Armor:   Defense +20
               Special Protection: Poison
               Where Obtained:     Found in Oasis Cave (map)
               Pawn Value:         Can't Sell
       8) Psycho Armor:   Defense +32
               Special Protection: Gradually restores life when not moving
               Where Obtained:     Defeat Emperor Draygon in the Pyramid's main
                                   entrance
               Pawn Value:         Can't Sell



=============================Section VI.  Shields

       1) Carapace Shield: Defense +2
               Special Protection: None
               Where Obtained:     Leaf - $80, Brynmaer - $70
               Pawn Value:         $40
       2) Bronze Shield:   Defense +6
               Special Protection: None
               Where Obtained:     Brynmaer - $220
               Pawn Value:         $110
       3) Platinum Shield: Defense +8
               Special Protection: None
               Where Obtained:     Portoa - $1500, Amazones - $1300
               Pawn Value:         $750
       4) Mirrored Shield: Defense +12
               Special Protection: Petrification
               Where Obtained:     Amazones - $2000
               Pawn Value:         $750
       5) Ceramic Shield:  Defense +18
               Special Protection: None
               Where Obtained:     Swan - $2500
               Pawn Value:         $1250
       6) Sacred Shield:   Defense +16
               Special Protection: Paralysis
               Where Obtained:     Amazones - $9000, Shyron - $6000, Defeat
                                   Mado in Goa Fortress
               Pawn Value:         $3000
       7) Battle Shield:   Defense +24
               Special Protection: None
               Where Obtained:     Swan - $6000, Shyron - $5000
               Pawn Value:         $3000
       8) Psycho Shield:   Defense +32
               Special Protection: Paralysis & Petrify
               Where Obtained:     Found in Cave of Styx on Mt. Hydra.  Flight
                                   required.
               Pawn Value:         Can't Sell



=============================Section VII.  Items

====================A.  Tool Items

        -Tool items are generally used to improve your present status or
         eliminate certain ailments; you can only carry 8 at a time, however.
         They are good for only one use.


       1) Medical Herb - Used to replenish  32HP
               Where Bought: Leaf - $30, Brynmaer - $35, Oak - $50,
                             Nadare's - $60, Portoa - $90, Joel - $120,
                             Swan - $180, Shyron - $180, Goa - $500
               Where Found:  Sealed Cave (x2), Mt. Sabre SW, Mt. Sabre N,
                             Evil Spirit Is. Fortress, Cave of Styx, Mt. Hydra
               Pawn Value:   $10
       2) Antidote - Cures Poison
               Where Bought: Leaf - $40, Brynmaer - $45, Oak - $60,
                             Nadare's - $70, Joel - $150, Swan - $200, Shyron -
                             $200, Goa - $600, Sahara - $1000
               Where Found:  Sealed Cave, Mt. Sabre N, Kirisa Plant Cave, Goa
                             Fortress (Mado Area)
               Pawn Value:   $20
       3) Lysis Plant - Cures Paralysis
               Where Bought: Portoa - $200, Amazones - $150, Goa - $700
               Where Found:  Fog Lamp Cave, Evil Spirit Is. Cave, Goa Fortress
                             (Sabera Area)
               Pawn Value:   $95
       4) Fruit of the Lime Tree - Cures Petrification
               Where Bought: Portoa - $180, Shyron - $300
               Where Found:  Mt. Hydra
               Pawn Value:   $90
       5) Fruit of Power - Restores 1/4 of max MP
               Where Bought: Oak - $80, Nadare's - $100, Amazones - $150,
                             Joel - $180, Swan - $350
               Where Found:  Evil Spirit Is. Fortress (x2), Goa Fortress
                             (Sabera Area), Oasis Cave (x2)
               Pawn Value:   $65
       6) Magic Ring - Restores ALL of MP
               Where Bought: Shyron - $800, Sahara - $4000
               Where Found:  Mt. Sabre SW, Evil Spirit Is. Cave, Mt. Hydra,
                             Goa Fortress (Mado Area x3, Karmine Area),
                             Pyramid (Main Entrance)
               Pawn Value:   $500
       7) Fruit of Repun - Cures Curse (when you're turned into a little
                           purple blob)
               Where Bought: Sahara - $3000
               Where Found:  Goa Fortress (Sabera Area x2)
               Pawn Value:   $1000
       8) Warp Boots - Teleports you back to a town you've already visited
               Where Bought: Leaf - $60, Brynmaer - $65, Nadare's - $80,
                             Portoa - $120, Amazones - $100, Swan - $300,
                             Goa - $800, Sahara - $1500
               Where Found:  Sealed Cave, Mt. Sabre SW, Goa Fortress (Karmine
                             Area)
               Pawn Value:   $30
       9) Opel Statue - If you die (and it's selected) you will return to
                        the exact spot with full HP
               Where Bought: Nowhere
               Where Found:  Goa Fortress (Kelb. Area, Mado Area), Pyramid
                             (Back Entrance)
               Pawn Value:   $300
       10) Alarm Flute - Wakes people up
               Where Bought: Leaf - $50, Joel - $300
               Where Found:  Nowhere
               Pawn Value:   $25


====================B.  Worn Items

        -Worn Items are found or received, and when equipped (they can only be
         equipped one at a time) they provide a certain advantage or ability.
        -Order determined by when you aquire the item


       1) Rabbit Boots  - Allow you to hop
               How Obtained: Defeat the Vampire in the Sealed Cave
       2) Gas Mask      - Allows you to breathe in Poisonous Swamp
               How Obtained: Return the Statue of Onyx to Akahana
       3) Shield Ring   - Doubles level-based shield defense (Shield's defense
                          value doesn't affect the doubling)
               How Obtained: Given by Akahana in the Waterfall Cave after you
                             un-petrify him
       4) Iron Necklace - Doubles level-based armor defense (Armor's defense
                          value doesn't affect the doubling)
               How Obtained: Find in Evil Spirit Is. Cave (see map)
       5) Leather Boots - Allow you to walk through lava and purple stuff
                          unharmed
               How Obtained: Found in Oasis Cave (map)
       6) Power Ring    - Doubles level-based attack power
               How Obtained: Found in Oasis Cave (map)
       7) Warrior Ring  - Allows you to shoot a continuous wave of level 1
                          sword attacks.  Great for stunning enemies
               How Obtained: Change into Akahana and talk to the woman in the
                             NE building of Goa the town after you have
                             freed the four wise men from Goa Fortress
       8) Deo's Pendant - Gradually restores MP while standing still
               How Obtained: Change into Stom and talk to Deo the rabbit
                             outside of Sahara;


====================C.  Event Items

        -Event Items are found or received and usually used only once in order
         to progress the game or receive a necessary item or spell.
        -Order determined by usage


       1) Windmill Key   -  Used to start the Windmill and open the
                            Sealed Cave
               How Obtained: Wake the windmill guard with the Alarm Flute
                             in the Windmill Cave
       2) Statue of Onyx - Given to Akahana in order to receive the Gas Mask
               How Obtained: Found in high grass near Brynmaer
       3) Insect Flute   - Used to call the Giant Insect in the
                           Poisonous Swamp
               How Obtained: Talk to parent after rescuing missing Oak child
       4) Key to Prison  - Opens gate at top of Mt. Sabre North
               How Obtained: Find near Leaf townspeople in Mt. Sabre North
       5) Flute of Lime  - Used to return petrified people in Waterfall Cave
                           to normal
               How Obtained: Received from Queen/Fortune Teller of Portoa (see
                             walkthrough for Area 4 for details); another one
                             (for Akahana) is also found in Waterfall Cave
       6) Fog Lamp       - Man in Portoa will lend you his boat when you
                           give him this
               How Obtained: Found in Fog Lamp Cave just west of Portoa
       7) Shell Flute    - Calls your dolphin pal when you're in the
                           Angry Sea/Ocean area
               How Obtained: In the area behind the Queen/Fortune Teller's
                             rooms in Portoa, give the dolphin a Medical Herb
       8) Broken Statue  - Becomes Gold Statue when combined with Glowing
                           Lamp on Sorceror's Island
               How Obtained: Defeat Sabera in Evil Spirit Is. Fortress
       9) Eye Glasses    - Use to see hidden passage to windmill in Joel shed
               How Obtained: Talk to Clark in Zombie Town (Evil Spirit Is.)
                             after defeating Sabera
       10) Glowing Lamp  - Combine with Broken Statue on Sorceror's Island to
                           form the Gold Statue
               How Obtained: Wake Kensu in Joel Lighthouse
       11) Gold Statue   - Use on Sorceror's Island to calm whirlpools in
                           the Angry Sea
               How Obtained: Formed by using the Glowing Lamp on the
                             Broken Statue at Sorceror's Island
       12) Love Pendant  - Give this to Kensu in Swan in order to receive
                           Change Magic
               How Obtained: Find in the stream behind the Queen/Fortune
                             Teller's rooms in Portoa; you must use the
                             sea entrance to find it
       13) Kirisa Plant  - If you give this (in the "Change" shape of a
                           woman) to Aryllis, the Amazones Chief She will
                           give you the Bow of Moon
               How Obtained: In a strange field in the Kirisa Plant Cave
                             southwest of Portoa
       14) Key to Styx   - Opens Cave of Styx on Mt. Hydra
               How Obtained: Given by Zebu in Shyron
       15) Ivory Statue  - Restores Kensu from curse status
               How Obtained: Defeat Karmine in Goa Fortress
       16) Bow of Moon   - Used on Moon Statue in the Pyramid, back entrance
               How Obtained: Received from Aryllis, the Queen of Amazones, in
                             return for the Kirisa Plant
       17) Bow of Sun    - Used on Sun Statue in the Pyramid, back entrance
               How Obtained: Found on Mt. Hydra (map); need Flight to get it
       18) Bow of Truth  - Use to reveal the Emperor's true form
               How Obtained: Given by Azteca after defeating Emperor Draygon



=============================Section VIII.  Magic

       1) Refresh - Restores HP
               MP cost: Around the ratio 2HP per 1MP
               How Obtained: Given by Zebu upon entering the Sealed Cave
       2) Telepathy - Allows you to communicate with Wise Men
               MP cost: 8
               How Obtained: Defeat Stom in Tornel's training house
                             near Brynmaer
       3) Teleport - Essentially same function as Warp Boots; transports you
                     to previously visited town
               MP cost: 20
               How Obtained: Talk to Tornel on Mt. Sabre Southwest after
                             getting the Tornado Bracelet
       4) Paralysis - Freezes people/enemies, doesn't work on wise men
               MP cost: 4MP
               How Obtained: Received from some voice (Tornel probably) when
                             leaving Mt. Sabre N and entering Area 4
       5) Recover - Cures status ailments
               MP cost: 24MP
               How Obtained: Given by Asina when you meet her behind the
                             Queen/Fortune Teller's room in Portoa
       6) Barrier - Protects you from projectiles and attacks
               MP cost: Roughly 7MP per second
               How Obtained: After Removing the whirlpools from Angry Sea,
                             receive from Asina
       7) Change - Allows you to change form: Stom, Draygonia Soldier,
                   Woman, or Akahana
               MP cost: 20MP
               How Obtained: From Kensu in Swan in exchange for Love Pendant
       8) Flight - Allows you to fly
               MP cost: Roughly 4MP per second
               How Obtained: Kensu will give it to you after you use the Ivory
                             Statue to cure his curse state



=============================Section IX.  Towns

       1) Leaf
               Inn - $16
               Items - Medical Herb    - $30
                       Antidote        - $40
                       Warp Boots      - $60
                       Alarm Flute     - $50
               Armor - Tanned Hide     - $100
                       Carapace Shield - $80

       2) Brynmaer
               Inn - $20
               Items - Medical Herb    - $35
                       Antidote        - $45
                       Warp Boots      - $65
               Armor - Leather Armor   - $140
                       Bronze Shield   - $220
                       Carapace Shield - $70
               Pawn Shop
               Tavern

       3) Oak
               Inn - $40
               Items - Medical Herb   - $50
                       Antidote       - $60
                       Fruit of Power - $80

       4) Nadare's
               Inn - $50
               Items - Medical Herb   - $60
                       Antidote       - $70
                       Fruit of Power - $100
                       Warp Boots     - $80

       5) Portoa
               Inn - $100
               Items - Medical Herb           - $90
                       Warp Boots             - $120
                       Lysis Plant            - $200
                       Fruit of the Lime Tree - $180
               Armor - Bronze Armor           - $600
                       Platinum Armor         - $2000
                       Platinum Shield        - $1500
               Pawn Shop

       6) Amazones
               Inn - $80
               Items - Warp Boots      - $100
                       Lysis Plant     - $150
                       Fruit of Power  - $150
               Armor - Platinum Armor  - $1800
                       Platinum Shield - $1300
                       Mirrored Shield - $2000
                       Sacred Shield   - $9000

       7) Joel
               Inn - $120
               Items - Medical Herb   - $120
                       Antidote       - $150
                       Fruit of Power - $180
                       Alarm Flute    - $300

       8) Swan
               Inn - $150
               Items - Medical Herb   - $180
                       Antidote       - $200
                       Warp Boots     - $300
                       Fruit of Power - $350
               Armor - Soldier Suit   - $3000
                       Ceramic Suit   - $6500
                       Ceramic Shield - $2500
                       Battle Shield  - $6000
               Pawn Shop
               Tavern

       9) Shyron
               Inn - $150
               Items - Medical Herb  - $180
                       Antidote      - $200
                       Fruit of Lime - $300
                       Magic Ring    - $800
               Armor - Ceramic Suit  - $5500
                       Sacred Shield - $6000
                       Battle Shield - $5000

       10) Goa
               Inn - $300
               Items - Medical Herb - $500
                       Antidote     - $600
                       Lysis Plant  - $700
                       Warp Boots   - $800
               Tavern

       11) Sahara
               Inn - $500
               Items - Antidote       - $1000
                       Magic Ring     - $4000
                       Fruit of Repun - $3000
                       Warp Boots     - $1500
               Pawn Shop



=============================Section X.  Experience Chart

       Level    Exp. Needed      HP        MP   Attack    Defense
       1        -                48        34        1        1-1
       2        30               64        34        2        2-2
       3        60               80        51        3        3-3
       4        150              96        68        4        4-4
       5        300             112        85        5        5-5
       6        700             128       102        6        6-6
       7        1200            144       119        7        7-7
       8        1600            160       136        8        8-8
       9        3500            176       153        9        9-9
       10       5800            192       170       10      10-10
       11       8000            208       187       11      11-11
       12       10000           224       204       12      12-12
       13       20000           240       221       13      13-13
       14       30000           255       238       14      14-14
       15       40000           255       255       15      15-15
       16       50000           255       255       16      16-16



=============================Section XI.  Monsters

       -All "bosses," so to speak, are in caps.
       -In the status section, (T) means you become afflicted by touching
       the monster, while (P) means they shoot something out at you.
       (Pow) means it comes from the monster's powder, as in butterflies.
       -In some instances a monster may appear to be immune to a weapon
       but is in fact not; this is the result of an inadequate Attack
       attribute.  One example I noticed is that Mimics require a pretty
       high Attack power in order to hurt them with the Sword of Fire.
       I thought about trying to find the necessary attack level for the
       monsters, but that would be rediculously tedious; if you can't
       hurt with the right swords, increase your level.

       Note about STATUS EFFECTS...
       -Poison is always caused by contact with certain monsters, it result in
        gradual degradation of HP.  It can be cured by an Antidote or Recover.
       -Paralysis prevents you from charging your sword.  It is caused by
        monsters' powder or a projectile that looks like your own Paralysis
        spell.  It can be cured by the Lysis Plant or Recover.
       -Petrify turns you to stone for a brief amount if time.  It is caused
        by a ball-like projectile from certain enemies.  Interestingly, if you
        get petrified with your word in the out position and a monster walks
        into it, they are harmed.  Petrify can be cured by Fruit of the Lime
        (Tree) or Recover, or simply by waiting a bit.
       -Curse turns you into a little purple blob.  You can't attack or use
        spells while cursed.  Curse is caused by a projectile ring of small
        fires.  Curse can be cured by entering a new room or by Fruit of Repun.
       -MP Drain gradually eats away about 30MP.  It is caused by a sticky web
        like projectile from certain enemies.  You can curtail the damage by
        entering a new room as soon as possible.

====================Area 1: Wind Valley

Name             Experience     Gold     Sword Immunities         Status Effects
Blue Blob                 1        1     Thunder                        -
Tiger Man                 1        2     None                           -
Green Slug                2        2     None                           -
Red Blob                  2        2     Thunder                  Poison (T)
Bat                       1        0     None                           -
Green Dragon              3        4     None                           -
Rock Guy                  4        4     Fire, Water                    -
*Big Blue Blob            6        4     Thunder                        -
*Big Red Blob            20        8     Fire, Water, Th.         Poison (T)
VAMPIRE                  10        0     None                           -


*Formed by attacking Blue/Red Blob with Thunder Sword

====================Area 2: Cordel Plains

Name             Experience     Gold     Sword Immunities         Status Effects
Walking Warthog           5        4     None                           -
Blue Mushroom             8        4     Wind                           -
Big Blue Blob             6        4     Thunder                        -
Evil Pollen               6        0     None                           -
Caterpede                 8        4     None                           -
Redfly                    8        4     Wind                           -
*Greenfly                 0        0     Wind                           -
GIANT INSECT             50        0     Wind                           -


*Appears during battle with Giant Insect

====================Area 3: Mt. Sabre

Name                   Experience     Gold     Sword Immunities   Status Effects
Snow Zombie                    12        8     Wind                     -
Green Brain                     8        8     Fire                     -
Red Dragon                     10        8     Fire                Poison (T)
Green Cyspider                  8        8     Wind                     -
Red Draygonia Soldier          25        8     Fire, Water              -
Red Brain                      15        8     Fire                Poison (T)
Blue Tentacle Head             15        8     Wind                     -
Ice Man                        35        8     Wind                     -
Red Bat                         1        0     None                     -
GEN. KELBESQUE                100        0     Fire                     -


====================Area 4: Capital of Water

Name                   Experience     Gold     Sword Immunities   Status Effects
Green Masked Dude              25       16     Fire                    -
Purple Tentacle Head           40       16     Wind                    -
Red Mollusk                    30       16     Fire                Poison (T)
Mimic                         126      500     Wind, Water         Poison (T)
Lamia                          50       50     Wind, Fire          Petrify (P)
Purple Gargoyle                60       30     Wind                    -
Pink Slug                      22       16     None                Poison (T)
Red Cyspider                  120       30     Wind                Paralyze (P)
Purple Tentacle Head          100       30     Water               Poison (T)
Purple Dragon                  10        8     Fire                Poison (T)
Indigo Mushroom                80       30     Wind, Water         Poison (T)
Flying Caterpede              592        8     Wind, Water         Paralyze (P)
Indigo Tentacle Head          100       30     Water               Poison (T)
Blue Bat                        1        0     None                    -


====================Area 5: The Angry Sea

Name                   Experience     Gold     Sword Immunities   Status Effects
Harpoon Guy                   144       50     Water                  -
Cycloptopus                   176      100     Water                  -
Turtle Shell                  160       30     Water               Poison (T)
Red Mushroom                   80       30     Wind, Water         Poison (T)
Red Flying Tentacle            40       16     Wind                   -
Green Dragon                  176       50     Fire                Paralyze (P)
Indigo Flying Tentacle         40       16     Wind                   -
Mimic                         126      500     Wind, Water         Poison (T)
Orange Draygonia               25        8     Fire, Water            -
Purple Gargoyle                60       30     Wind                   -
Shadow/Lich*                  256      100     Water               Paralyze (P)
Blue Butterfly                208        0     None                Paralyze(Pow)
VAMPIRE                       544        0     Water                  -
SABERA                        800        0     Wind, Water            -


*Liches are revealed by attacking Shadows with any level 3 sword attack

====================Area 6: A Port Town

               no enemies in this area

====================Area 7: Mt. Hydra

Name                   Experience     Gold     Sword Immunities   Status Effects
Green Draygonia               256      100     Fire                     -
Purple Gargoyle (field)       288       50     Wind                     -
Purple Gargoyle (Hydra)        60       30     Wind                     -
Green Lizard Maceman          320      100     Wind, Fire          Poison (T)
Red Mollusk                    30       16     Fire                Poison (T)
Red Morph Blob                304      100     Fire                Poison (T)
Wizard                        672      100     Fire                     -
Red Iguana                    608      200     Fire, Water         Poison (T)
"        "                      "        "     "         "         MP Drain (P)
Purple One-Eye                272       50     Wind, Water         Petrify (P)
Purple Butterfly              208        0                         Paralyze(Pow)
MADO                         1008        0     Wind, Fire, Th.          -
Purple Bat                      1        0                              -
Red Blob                        2        2     Thunder             Poison (T)
*Big Red Blob                  20        8     Fire, Water, Th.    Poison (T)
Mimic                         126      500     Wind, Water         Poison (T)


*Formed by attacking Red Blob with the Sword of Thunder

====================Area 8: A Fortress City

Name                   Experience     Gold     Sword Immunities   Status Effects
Dark Knight                   560      100     Fire, Water         Poison (T)
Red Vampire Bat               672      100     None                     -
GENERAL KELBESQUE            2032        0     Fire, Water, Th.         -
Blue Lizard Maceman           320      100     Wind, Fire          Poison (T)
Blue Flying Caterpede         592        8     Wind                Paralyze(Pow)
SABERA                       2032        0     Wind, Water, Th.    MP Drain (P)
Lamia                          50       50     Wind, Fire          Petrify (P)
Orange Vampire Bat            672      100     None                     -
Tarantula                    1280      200     Wind, Water         Poison (T)
"       "                    "           "     "         "         MP Drain (P)
Green Butterfly               208        0     None                Paralyze(Pow)
Shadow/Lich*                  256      100     Water               Paralyze (P)
MADO                         2032        0     Wind, Fire, Th.          -
Mace Knight                  1600      400     Wind, Fire, Water        -
Skeleton Guy                 1280      200     Wind, Fire, Water   Poison (T)
"          "                 "           "     "               "   MP Drain (P)
Blue One-Eye                 1440      400     Wind, Fire, Th.     Poison (T)
"          "                 "           "     "             "     Petrify (P)
Blue Butterfly                208        0     None                Paralyze(Pow)
Orange Morph Blob            1920      400     Wind, Fire          Poison (T)
"               "            "           "     "        "          MP Drain (P)
Red Iguana                    608      200     Fire, Water         Poison (T)
"        "                    "          "                         MP Drain (P)
Mimic                         126      500     Wind, Water         Poison (T)
Green Dragonia                256      100     Fire                     -
Red Mollusk                    30       16     Fire                Poison (T)
KARMINE                      2032        0     Wind, Fire, Water   Curse (P)


*Liches are revealed by attacking Shadows with any level 3 sword attack

====================Area 9: Death Desert

Name                   Experience     Gold     Sword Immunities   Status Effects
Lava Zombie                   208       50     Fire, Water             -
Purple Gargoyle               288       50     Wind                    -
Blue Flying Caterpede         592        8     Wind               Paralyze(Pow)
Red Scorpion                 1440      200     Wind, Fire, Water  Poison (T)
Orange Morph Blob            1920      400     Wind, Fire         Posion (T)
"               "            "           "     "        "         MP Drain (P)
Shadow/Lich*                  256      100     Water              Paralyze (P)
Blue Scorpion                1440      200     Wind, Fire, Water  Poison (T)
Mummy                        1760      400     Wind, Fire, Th.    Poison (T)
"   "                        "           "     "             "    Petrify (P)
Blue One-Eye                 1440      400     Wind, Fire, Th.    Poison (T)
"          "                 "           "     "             "    Petrify (P)
DRAYGON                      2032        0     None                    -
Warlock                      1920      400     Fire, Water, Th.   Curse (P)
Skeleton Guy                 1280      200     Wind, Fire, Water  Poison (T)
"      "                     "           "     "               "  MP Drain (P)
Green Butterfly               208        0     None               Paralyze(Pow)
Blue Butterfly                208        0     None               Paralyze(Pow)
DRAYGONIA                       0        0     None               Curse (P)


*Liches are revealed by attacking Shadows with any level 3 sword attack

====================Area 10: Tower in the Sky

Name                   Experience     Gold     Sword Immunities   Status Effects
Cyborg                          0        0     None                     -
Copter                          0        0     None                     -
Sensor                          0        0     None                     -
Blue Robot                      0        0     None                     -
DYNA                            0        0     None                     -

=============================Section XIII.  Wild Warp Code/Cheap Apparel Glitch

                            Wild Warp Code
       There is one non-Game Genie style code for Crystalis...
       This was probably taken from the "Classified Information" section of an
       ancient issue of Nintendo Power.

       This is called the Wild Warp Code
       How: At any point in the game, press and hold A and B on Controller 1,
            then press A on Controller 2; this will warp you to somewhere else
            in the game; this warp can be repeated as often as desired.

       The warp proceeds sequentially; the first time you warp, you go to #1,
       then #2, and so forth.  The Warp is quick way to get around if you know
       where you're going and can serve as a free Teleport.
            1. Town of Leaf
            2. Valley of Wind
            3. Sealed Cave (inside)
            4. Sealed Cave Exit, North of Brynmaer
            5. Poisonous Swamp
            6. Mt. Sabre West, South of Brynmaer
            7. Exit of Mt. Sabre North, North of Portoa
            8. Area where Rage lives, South of Portoa
            9. Leaving Portoa (on the boat)
           10. Entrance to the Cave behind Portoa
           11. Town of Swan
           12. Field Surrounding Goa
           13. Mt. Hydra
           14. Entrance of the Desert South of Goa
           15. Fortress of Goa
           16. Left of the Pyramid

          Warning: If you use this code in the Tower, you can't get back in
          again (a.k.a. you can't finish the game)

          Warning #2: This was submitted by a reader of this walkthrough,
          Kris; basically the idea is that if you warp past the Swan gate
          too early on, you can mess stuff up:

          "This trick is cool to use, but if you use it too early in the game
          you can potentially cause a fatal glitch in the game. About half-way
          through the game when you get to the town of Swan there are two
          Draygonian soldiers that guard a red gate directly to the west of
          the city. I'm sure you know where I mean (you use Change magic to
          change into a Draygonian soldier, they then open the gate, and all
          is well).
             The problem is that if you warp to the spot where the gate is
          before you actually get the guards to open it, the guards never
          appear and there is no way to get the gate open. I believe that
          doing this prevents a trigger from going off & you can't progress
          past that point in the plot, effectively screwing up the game for
          that character. Note that this only occurs if you actually warp
          to that spot in the game BEFORE the guards open the gate for you.
          As long as you wait until after that point in the game to actually
          warp there, there is no problems (ie you can warp to the first
          few warp spots but just stop before you actually warp to
          the gate)."


                             Cheap Apparel Glitch
          This very cool trick was sent to me by Frank Amoroso.  When buying
          items or armor, you can get a better deal on expensive items by
          quickly pushing A as you move from a cheaper item adjacent to the
          more expensive item you wish to buy.  You'll receive the more
          expensive item, but pay the price of the cheaper item.

          Some great uses include:
          Platinum Armor in Portoa for $600
          Sacred Shield in Amazones for $9000
          Ceramic Suit and Battle Shield for $2500 in Swan
          Magic Ring for $1000 in Sahara


=============================Section XIII.  Version History

       1.00:  Completed and posted on my site on 10/18/02.  Not Posted on
              GameFaq's until June 2004.  Covers basically everything up
              through Swan.  For the missing stuff, check out my website.
       1.01:  ASCII Crystalis art added; 05/31/04
       1.05:  Wild Warp Code added; 07/28/04
       1.10:  Done up through Area 8, Goa; 08/08/04
       1.30:  Everything through Goa Fortress finished, up to Pyramid.
              Experience Chart, Towns, Worn Items, & Magic all finished;
              08/10/04
       1.45:  Walkthrough completed.  All maps completed.  Event Items &
              Swords completed; 08/14/04
       1.60:  Added Cheap Apparel Glitch & pawn values of items/armor;
              12/11/04
            1.75:  Completed/double checked monster section.  Let me know if
              anything is missing.  Corrected some east/west errors.  At this
              point the walkthrough is pretty much complete content-wise, but
              I'll certainly add strategies and fix typos if possible;
              08/03/05
       1.76:  Fixed small error in map for Mt. Sabre SW (missing door), thanks
              to Dark Lord 8RF for pointing it out; 07/05/06
       1.77:  Added second warning to Wild Warp Code, which was submitted
              by a reader named Kris; 01/29/2007



=============================Section XIV.  Thanks

       -SNK for making the game, Nintendo for re-releasing it
       -Nintendo for the NES and years of childhood memories
       -Some guy named Craig who drew the very sweet cover/box art
       -All the visitors over the years to Tom's Crystalis World
       -Gamefaqs for having the best video game resource around
       -RPGClassics.com, the best RPG site on the internet
       -All the other Crystalis fans and FAQ makers out there

=============================Section XV.  Further Questions?

        Any inaccuracies in this FAQ?  Anything missing?  Anything unclear?
        Just want to say hello?

        drop me an email at [email protected]