__
___|__|___
| |
| |
| ____ |
\ / \ /
| |
| |
____ | | ____
\ \| __ |/ /
\ | / \ | /
/\_______\__|/ /\ \|__/_______/\
//\__________/ / \ \__________/\\
//___________ \ \ / / ___________\\
/____________ \ \ \/ / / ____________\
\ \/\__/\/ /
/\ / \ /\
/ /\/| |\/\ \
\/ | | | | \/
| |C | |
| | | |
| |R | |
| | | |
| |Y | |
| | | |
| |S | |
| | | |
| |T | |
| | | |
| |A | |
| | | |
| |L | |
| | | |
| |I | |
| | | |
| |S | |
| \/ |
\ /
\ /
| ||
| ||
|\||
| |
\ |
\|
Crystalis Walkthrough & Maps
by: Tom Brennan
[email protected]
--> Check out my Crystalis website, Tom's Crystalis World, for more
Crystalis stuff at
http://tpb68.tripod.com
This walkthrough and these maps are copyright Tom Brennan, please do
not use/distribute them without due credit. It'd be cool if you told
me you were posting it somewhere, but that's not necessary.
=====================================INDEX======================================
I. Intro
II. Walkthrough
A. Area 1: Wind Valley
B. Area 2: Cordel Plain
C. Area 3. Mt. Sabre
D. Area 4: Capital of Water
E. Area 5: The Angry Sea
F. Area 6: A Port Town
G. Area 7: Mt. Hydra
H. Area 8: A Fortress City
I. Area 9: Death Desert
J. Area 10: Tower in the Sky
III. Tips
IV. Swords
V. Armor
VI. Shields
VII. Items
A. Tool Items
B. Worn Items
C. Event Items
VIII. Magic
IX. Towns
X. Experience Levels
XI. Monsters
XII. Wild Warp Code/Cheap Apparel Glitch
XIII. Version History
XIV. Thanks
XV. Further Questions?
N.B.: To jump quickly to any of these sections just put "Section #"
in the find box (Ctrl & f)
================================================================================
=============================Section I. Intro
WARNING: This walkthrough contains some spoilers
NOTE: If this whole thing looks oddly formatted, try maximizing it in your
browser or notepad
Crystalis was released by SNK for the Nintendo Entertainment System (NES) in
1990. The game is of the adventure/RPG genre, and has a similar gameplay
to Zelda 1. Crystalis was re-released for Game Boy Color in June, 2000, and
included an updated story, new music, and a few other new gameplay elements.
This Walkthrough is based solely on the NES version, but could easily be
applied to the GBC version as well. I attempted to make this walkthrough as
simple as possible, and you will probably notice its brevity in relation to
other FAQs and walkthroughs. In each section I created an outline that tells
you all encessary steps, the more detailed bullets contain how to achieve these
objectives. The maps, however, provide basically all necessary instruction
for the game, as dungeon exploring is the primary objective of the game.
Furthermore, I want to provide as much freedom to the gamer in regards to
purchasing, leveling up, etc., although leveling up is often necessary to
defeat certain bosses and enemies.
My reason for making this FAQ/Walkthrough/etc.: I have had a very large and
fairly popular Crystalis web site for almost 5 years now, and I had
previously posted others' FAQs because of convenience and practical reasons,
but I recently decided, although the present FAQs are more than adequate, to
write a very simple walkthrough: one that would concisely contain all
necessary info and a good, but not too wordy, walkthrough. Also I felt sorta
lazy not making my own seeing as many of my web site visitors view me as an
authority on the subject. Furthermore, this is my first Gamefaq's faq; I
did write a Faxanadu faq as well but that was for an RPGClassics shrine and
was not easily transferable to text. Although much of the information is
probably repeated in other FAQ's, I researched it all myself unless noted
otherwise (biggest exception minimum levels for bosses and such, which I
obtained from a very cool Nintendo Power two-issue walkthrough on
Crystalis... I still remember one of the parts was the issue with Ken
Griffey Jr. on the cover)).
If you find anything missing, incorrect, or something that should be added,
please email me at
[email protected].
=============================Section II. Walkthrough
====================Area 1: Wind Valley
Outline: I. Get Sword of Wind and $100 in town, buy Alarm Flute
II. Wake windmill guard and ge Windmill Key
III. Start Windmill, complete Sealed Cave
-After awakening from the cave, go to the house in the NE area of
town of receive $100
-Go to the elder in the NW building to receive the Sword of Wind
and some info
-Go to the item shop and purchase the Alarm Flute for $50, or if you
prefer, buy some Herbs and Antidote or the Carapace Shield or Tanned
Hide, and then fight enemies to buy the Alarm Flute later; regardless,
the Alarm Flute is necessary
-MAKE SURE ALL WEAPONS/ARMOR ARE EQUIPPED
-Visit Zebu, a wise man, in the Western cave for some information, after
you talk to him, the Windmill guard will appear as discussed next
-Go to the cave in the Northeast and use the Alarm Flute on
the sleeping guy
-Use the Windmill Key on the keyhole in the windmill, thereby opening up
the Sealed Cave
-Enter the Sealed Cave, and receive Refresh Magic from Zebu
-Note: you must be at level 2 to kill the monsters in here
-Using the Map, get all the treasures, especially the Ball of Wind,
which is necessary to break the Rock Walls and progress
through the cave
-The Vampire stands in the way of the cave exit, so in order to
defeat him, I recommend simple jabs when he is on the screen,
and projectile shots when you can't get close to him. He should die
fairly easily, leaving the Rabbit Boots; be sure to maintain HP
with Refresh, or Medical Herbs if necessary, and try to avoid his
bats. He leaves 10 exp. You must be up to at least
level 3 (Nintendo Power #59)
Sealed Cave Map
-A Note about Maps: corresponding stairs are indicated by the same
letter (or #), entrance is abbreviated "ent," the exit is also labeled.
Treasure chests are abbreviated "Tr" with the item inside named
nearby. The types of wall barriers are abbreviated as follows:
rock = "Rk," ice = "Ic," and iron = "Ir;" Water Bridges are
abbreviated "IB." Floating platforms have a PF and []. |--| indicates
stairs (not stairwells, just the ladder like stairs you sometimes see
on mountains and in the tower).
__
|F |
______________________|__|_ __
| | |Tr| warp Boots
|______________ _________| | |
|E | | | | |
|__| |__| | |
|Rk| |__|
_______________ |__| |C |
| | | | |__|
| ____________| | |
| | |A | | |
| | |__| | | __
| | | | |C |
| | __ _______________| |________________|__|__________
|__| |A | | |
_____|Br|_________|__| |_________________________________________________|
| |id| | |B | |D |
| __|ge|____________| |__| |__|
| | |__| __
| | | | __ __ Med. |Tr| Antidote
| | | | |B | |E | Herb |__|
| | | |_______________|__| |__|_______ __ |Rk|
| | | | | Tr | | | |__|
| | |_____________________| |__________| | | | |
| | _______| |____| |
|___| |D | |
|ent| |__|____ ____ |
| | |G | | | | |
_____| |______ Med. | | | |
| | Herb | | | |
| Witch | _______| | | |
| | |Tr | |Tr| Ball of Wind
|_____ ______| __________ |__________| |__|
| | | |
| | |_______ |
_______| | |G | | |
| | |__| |__|
|__________| |Rk|
|F | |__|
|__| | |
| |
| |
|exit|
====================Area 2: Cordel Plains
Outline: I. Go to Brynmaer
II. Find Onyx Statue, trade for Gas Mask
III. Go to Poisonous Swamp, find town of Oak
IV. Defeat Stom at Tornel's Training Center
V. Rescue Oak child, get Sword of Fire
VI. Defeat Giant Insect and get Ball of Fire
-Head southwest and enter the town of Brynmaer
-Buy new equipment, rest up, etc. and be sure to talk to the man named
Akahana standing near the entrance of town
-After hearing about Akahana's lost statue, head northeast, then go
south over the bridge and head west; search (walk around) the high
grass in the area that juts out into the river and you
should discover the Statue of Onyx
-Bring the statue back to Akahana and receive the Gas Mask in return
-Journey east of the where you found the Onyx Statue and enter the
Poisonous Swamp, making sure you have the Gas Mask equipped
-Go to Oak (map) and talk to some townspeople
-Leave the Swamp, then head north of the bridge into
Tornel's training house
-Defeat Stom by jabbing as fast as possible; leveling up makes
beating him easier
-Return to Poisonous Swamp and talk to the people in Oak again; in
the southwest house there is a parent with a missing child
-Find the missing child (map) and return him to the parent to receive
the Insect Flute. Talk to the Oak elder to receive the Sword of Fire
-Go to the edge of the Giant Insect area and use the Insect Flute; use
Level 1 attacks with the Sword of Fire in between the Insect's
spitting things to kill him, avoid the greenflies as well.
The Giant Insect will give you 50 exp. and The Ball of Fire
-Talk to the Oak people and Stom again
Poisonous Swamp Map
|Oak| | |
______________| | | Giant Insect |
| | |______ ______|
|______________ | | |
| | _____________| |
______________| | | |
| | |_____________ |
|______ _____ | | |
| | | | | |
______| |____| |__________________| |
| |
|______ ____ ____ ______________|
| | | | | |
________________| |____| |____| |_______________
ent. |
________ ____ ____________ _______________|
| | | | | |
| |____| | _____| |
| | |kid |
|__________| |________|
====================Area 3: Mt. Sabre
Outline: I. Enter Mt. Sabre SW
II. Find Tornado Bracelet, see Tornel
III. Go to Mt. Sabre N
IV. Rescue Leaf people, defeat General Kelbesque
-Make a pit stop at Brynmaer, then head southwest towards the Mt. Sabre,
and notice the really quick change from nice grass to frost. I'll
cleverly refer to this area as Mt. Sabre SW
-Using the map, go into Cave 1 (and notice the sudden change of frost
to green stuff), talk to Zebu and return to Leaf
-In Leaf, go into the shed and talk to the dog
(yes I thought the same..), then return to Mt. Sabre SW
-Using the Rabbit Boots (make sure magic is unselected), hop
up the small Ice Slide and enter Cave 3
-Get Tornado Bracelet (it's usually better not to have Bracelet's
selected so you don't waste MP)
-Go to Cave 2, get treasures, and talk to Tornel to get the
spell Teleport
-Map notes: Ic = Ice Wall, The long slopes with \\ are the Ice Slides,
numbers correspond to caves on the frozen outer part, letters for
the inner green parts
Mt. Sabre SW Map
__
| 6|
_______ __|__|______
| | | Tornel Tr | Magic Ring
| ____| |____________|
| | __
| | | 5|
_________| |____________|__|__
| |
|______________________ _____|
| | | |
|\ | | | __
|\\ | | | |4 |
| \\| | |_______|__|_
|\ | | |
|\\ | |_______________|
| \\| __
| \| |3 |
_______________|___|_______________________|__|___
| | Bridge | |
|____________|________|____________________________|
| | | |
|\ | |\ | __
|\\ | |\\ | |1 |
__|_\\|________|_\\|__________________________|__|
| |
| ____________________________________ ______|
| | | | | |
| | |\ | | |___________
| | |\\ | __ | ent
| | | \\| |2 | |______________
| |____________|__\|__|__|_
| |
|___________________________|
----------------------Caves--------------------------------------
__
|A |
________|__|_ __________
| | | |
| __________| |_______ |
| | |A | | |
| |________ |__| | |
| | | |
|________ | | |
| | |__|
|__| |Ic| ____________
|1 | _____|__|_____ | ... Area 1
| Zebu | | _________
|_____ _____| | |
| | | |
| |_______| |
|_____________|
_________ __
| | |B |
| ___ | _______|__| __
|__| | | | | |F |
|F | |__| | _______| _|__|_
|__| |Ic| |__| | Tr | Warp Boots
|__| |Ic| |______|
| | |__|
| |_____________| |
| | _______________
|________ _______| Med Herb |Tr |
| | |___ _____ |
|2 | | | |__|
|__| |Ic|
__ |B | |__|
|D | |__| | |
|__| ____________| |___
| | | |
| |_____ | ________________|
| | __ | | |C |
| __ | |C | |__| |__|
|__| | |___|__| |4 |
|Ic| | | |__|
|__| |_________| __
| | |E | _______
|__| |__|____ | |
|5 | | | | ____|
| | |_______| | | |E |
|D | | | |__|
|__| |__|
|Ic|
|__|_______
| |
|_______ |
| |
|__|
|6 |
|__|
_________
| Tr| Tornado Bracelet
| ______|
|__|
|Ic|
|__|
_____| |_____
| |
| ________ |
| | | |
| |________| |
| |
|_____ _____|
|__|
|Ic|
|__|
|__|
| |
|3 |
--------------------------------------------------------------------------------
-Head northwest of the Poisonous Swamp, then north, to enter Mt. Sabre N
-Follow path for a while; heal up at Nadare's, talk to the dying man,
then head southwest
-Listen to the soldiers talk, then kill them and enter the cave
-The most direct path to the top, using both maps as guides, is
ent-A-1-2-B-C-D-6-7(get Prison Key)-F-8
-Follow the MT. Sabre N map to obtain the Prison Key, then make your way
up to fight General Kelbesque: Use the Wind Sword and hit him with
projectile shots while avoiding the stuff he scatters across the
screen, you must be at least at Level 7 (NP). You'll get the
Flame Bracelet and 100 exp. for killing him
-Use the Prison Key and proceed through the gate and talk to the Leaf
-Proceed southwest out of the cave to Portoa and receive the
spell of Paralysis from Tornel (or someone's voice. Or maybe it's
Zebu's voice, as he gives it to you in the Game Boy rerelease)
Mt. Sabre N Map
Note: The upward arrow means you can hop up the slide
____________
| to Portoa..
_____| _____
| |
| Leaf Elder |
|_____Gate_____|
____| |____
| Gen. Kelb. |
| Tr | Flame Bracelet
|____ ____|
|--| __
|--| |8 |
___|--|__|__| _______________
| | | |
|____________| |____________ |
__ | | | | __ | |
|6 | |\ | |\ | |7 | | |
__|__|_____________|\\_|___________|\\_|_|__|__| |
| |
|__________________________________________________|
| |
__ __ |\ |
|1 | |2 | |\\ |
|__|_____|__| | \\|
| | | \|
|___________| |\\ |
__ | \\|
|3 | | \|
_____|__|_ ________|\\_|___________
| | | |Brdg. | |
| _______| |_____|_______|______ |
| | ^ | | | | | |
| | | |\ | __ |\ | __ | |
| | | |\\ ||5 ||\\ | |4 | | |
| |___________|_\\||__|| \\| |__|_| |
| || \| | |
|______________________||\ | |_______|
|\\ |
|_\\|____________
/ Nadare's
/ ________________
/ /
/ /
| |
___________| |
| ent. |
|______________|
----------------------Caves-------------------------------
__ ________ __
|A | | | |E |
|__| | _____| |__| __
| | _______| | |E | | | |B |
| | | | |__| |__| |__|
|ent| | _______| |Ic| | |
|__| |__|_______| |
_______________|Br|_____ | |I| |
| |dg| Tr |Ant. | ___|c|____|
| ____________| |_____| | |
|__| |__| ______| |
|Ic| _______ | |______ | |
|__| | | | | | ______|
| | | ____| |______ | | |
| |__| | |A | |__| |__|
| | |__| |5 | |2 |
|_____ | |__| |__|
| |
|__|
|1 |
|__|
__ __ ____________
|C | |D | | |I| |
_____|__|____ |__| | _|c|_____|
| | | | | | |C |
| __________| | |______| | |__|
| | |B | | |I| |
| | |__| ______| __|c|____|
| |________ | |
| |I| Tr| Med. | ______|
| __|c|___| |__|
| |______ |3 |
| | ________ |__| _______
|_________| | | | |
|4 | |_____ | |____ |
|__| |D | | | |F | | |
|__| | | |__| | |
|__| ____| |
|6 | | |
|__| |_______|
__ |8 |
|F | |__|
__ |__|
Key to |Tr| | |
Prison | | | |
|__| |__|
|Ic| |Ic|
_____|__| |__|_____
|Leaf | |Leaf |
|people | |people |
|________| |________|
|Ic| |Ic|
___|__|____|__|___
| |
|__________________|
|7 |
|__|
====================Area 4: Capital of Water
Outline: I. Go to Portoa
II. Waterfall Cave (Sword of Water)
III. South Lake (Ball of Water)
IV. Amazones
V. Kirisa Plant Cave
VI. Fog Lamp Cave
VII. Portoa/Sea
-In Portoa, buy new items/armor if you wish then head to the large
castle in the northwest part of town
-Speak to the Queen, then exit the castle and walk right back in,
but DO NOT step forward, step left and then use Paralysis on the guard
the Queen's room. Proceed into the Queen's room and enter the door in
the northeast part of the room; you can't go anywhere in here so just
leave the room entirely and head to the fortune-teller, in the
northeast part of town. Talk to the fortune-teller (who'll direct
you back to the castle) then return to speak to the Queen.
She'll tell you about the Waterfall Cave and give you the Flute of Lime
-Leave Portoa and head northeast to the Waterfall Cave (map), cleverly
placed behind the waterfall
-In the Waterfall Cave, use the Queens's Flute of Lime to cure the two
stoned people. It's not mandatory, but you should definitely
un-petrify Akahana, with the Flute of Lime from the treasure chest,
to get the Shield Ring; you should also equip that immediately
unless you like hopping with Rabbit Boots
-The primary purpose of the cave is to obtain the Sword of Water
Waterfall Cave Map
Note: Mimics are the treasure chests that attack
and follow you; don't touch them
__ __
|A | |B |
____________________ _______|__| _______|__|
MIMIC |Tr |I| | | | | |
| ____|c|_______ | | _______| | _______|
| | | | |__| | |
|__| | | |Ic| _______| |
|Ic| ________| |__|__| | |
|__| | | |__________|
| |_____| _____ _____| |A |
| | | | |__|
|___________| | |_____
| |
|_____ |
| |
|ent| Flute of Lime
_________
|Tr|S | |
__ | |t | |_________
*Akahana |* | | |r | Tr | Sword of Water
| | | |e | _________|
_______| |____| |a | |
| |m | | ______________
| ____________ |~ | | | |
| | | |~ | |___| __________|
|__| | |~ | | |D |
|C | | |~ | _______| |__|
|__| |__|___|__|
__ __
|C | |D |
|__| |__|
|Ic| |Ic|
___|__|___ ___|__|___
| | | |
| |________ __________| |
| | | |
|___________ | | ___________|
| |________| |
| |
|_______ _________|
| |
| |
|________|
|B |
|__|
--------------------------------------------------------------------------------
-Return to Portoa and see the fortune-teller, she says to go to the
south lake
-Leave Portoa and head southwest to an area with yellow grass
-Head north and talk to Rage, he will give you the Ball of Water; equip
the Ball and use a level 2
attack to form a bridge to the tree across the lake
-Go into the tree and talk to Mesia
-Return to Portoa Castle and do into the area behind the Queen's room
-Making Ice Bridges, head West and enter the altar room, talk to Asina
and receive Recover magic
-Making sure you have a Medical Herb, go North a bit(outside of Asina's
Room) and talk to the green thing
-Use a Medical Herb on the dolphin and receive the Shell Flute
in return, this will come in handy later
-Teleport to Brynmaer
-Head east, make an ice bridge, then head south into Amazones
-Buy stuff if you can afford it, then making sure you don't go into the
eastern part of town, cast Paralysis on the guard outside the eastern
house before she covers the door (if she does exit and re-enter
the town), then enter the house, before talking to the Chief in the
chair, head down the stairs behind her throne and open the chest
to get the Blizzard Bracelet
-Return to Portoa
-Head south for a while, then create an Ice Bridge on the eastern river
-Enter the cave to the east
-Get the Treasures in the cave (map), and find the Kirisa Plant by
walking around the flowers in the light green area. The Kirisa Plant
will come in handy later on
Kirisa Plant Cave Map
__ _________
|A | | |
___|__|______________ | ______|
| | |__| |A |
|______________ ___| |Rk| |__|
| | |__|
| | | |
| |_________ | |_______
| | | |
_______| ______ | |_______ |
| |R| | | | | |
| _|k|___| |__| |ent|
|__| |Rk|
|B | |__| __
|__| Ant |Tr| |B |
|__| |__|__________
| |
__________ |__________ |
| |____ | |
| *flowers | *Kirisa Plant __________| |
| | | |
| green | | __________|
|__ field | | |
|C | | | |_____________
|__| | | |R| |
|_______________| |_______|k|___ |
| |
|__|
|C |
|__|
--------------------------------------------------------------------------------
-Now go directly east of Portoa and form an ice bridge;
then enter a cave to the east
-Navigate the caves(map), find the Fog Lamp, then return to Portoa
Fog Lamp Cave Map
__ ________________
|A | | |R| Tr| Lysis Plant
|__|_______ | _____|k|_____|
| | | |
|__________| | |__________________
|B | | |
|__| | _______________ |
__ | | | |
|Tr| MIMIC | | | |
|__| | |________ |__|
|Rk| | | |A |
__ |__| | _____ | |__|
|B | | | | | |__|
|__|____| | |__| |Rk|
| | |__|
|_______ | | |
| | _________ |ent|
MIMIC | | | |
_____________| | | ___ | __
|Tr |R| | | | | | |F |
|___ _|k|_____| | | |__| _______________|__|
__ |__| | | |Rk| | |
|C | |Rk| | |___|__|____ | _______ ____|
|__|__|__|______ | | |__| |__|
| | |______________| |Rk| |Rk| _____________
|_______________| |C | |__| |__| | |
|D | |__| | | | | | _______ |
|__| |__| |__| |__| | |
__ |E | |Rk| |Rk| |__|
|F | |__| |__| |__| __ |H |
_______|__| | | |__| |G | |__|
| | | |_____|B |__|__|
__ | _______| __ | |r | |
Fog Lamp|Tr| |__| |H | |________|d |_____|
|__| |Rk| |__| |g |
|Rk| |__| | | __ |__|
|__| |__| | | |G | | |
| |____|B |____________| | |__|________| |
| |r | | | |
__ |_______|d |_______________| |______________|
|E | |g |
|__| __ |__|
| | |D | | |
| |____|__|____| |
| |
|__________________|
--------------------------------------------------------------------------------
-Go to house on west side of Portoa and give the man the Fog Lamp
-Hop in boat and go into the building on the shore and talk to Kensu
====================Area 5: The Angry Sea
Outline: I. Go to Joel
II. Find Love Pendant
III. Evil Spirit Island (Broken Statue)
-Leave building and use the Shell Flute to call the dolphin
-Head a bit northwest and go onto the shore to enter the town of Joel;
talk to people, especially in the elder's house
-Leave Joel, head west and then south when you see an opening guarded
by an octopus; enter the cave south of the octopus
-Nose around the north part of the stream until you find the
Love Pendant (you're actually behind Portoa castle right now)
-Leave cave, head north and a bit west to enter another cave (map)
-Make sure you pick up the Iron Necklace in the cave, and be aware of
the monsters' status affects and sword immunities
Evil Spirit Island Cave Map
Note: Floating Platforms are indicated by |PF| and |[]|
Places to form ice bridges are indicated by IB
__ ________ ___________ __________
|A | | | | | | |
_______|__| | _____| | ________| | __ _|
| | |__| |C | | | |B | | | |__|
| ______| |Rk| |__| | | |__| | | |PF|
|ent| |__| | | | | |[]|
| | | |___________________| | |__|
| | | | | |
| | | ________ _______ | | |
Iron ________ | |____________| | | | |__| | |
Necklace |Tr|S |Tr| MIMIC | | |__| | |
| |t | | |____ __________| |Rk| __ | |
| |r | | __ | | |__| Lysis|Tr| | |
| |e | | |C | | |___________________| | Plant| |___| |
| |a | |_____|__| | | | |
| |m | | |_________________________| | ______|
| |__| ________| | |
| |IB| | _______| |
|__|__|__| | |
*Stair D leads |__________|
to a Zombie |*D|
Town (see |__|
walkthrough)
______ __ __
| |IB| | |B | Magic |Tr|
| |__| | ___|__| Ring |__| __
| |S~| | | | |Rk| | |
| |t~| | | ___| |__| | |
| |r~|_| |__| _______| |____________| |
| |e~| |Rk| | |
| |a~| |__| | ____ _______________|
| |m~| ___| |________| |____| |_______________
| |~~|_ | |
| |~~| | | ____________________________________ |
| |~~| | | |Stream~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
| |~~| | | |~~ _______ ~~ ___________________ ~~| |
| |~~| | | |~~| |~~| |~~| |
| |~~| |________| |~~| _ |~~| _____________ |~~| |
| |~~|_____________|~~| | | |~~| | | |~~| |
| |~~~~~~~~~~~~~~~~~~~| | | |~~| | | |__| |
| |___________________| | | |~~| | | |IB| |
| | | |~~| | | |__| |
|________________________| | |~~| | | |~~| |
| |~~| | | |~~| |
______| |~~| |_______ __| |~~| |
| |~~| | | |~~| |
| ___ |~~|__________| |_____|~~| |
|__| | |~~~~~~~~|IB|~| |~~~~~~~~| |
|A | | |________|__|_| |________| |
|__| | | | |
|________________| |___________|
--------------------------------------------------------------------------------
-After entering the Zombie Town, go into the first building on the left,
down the stairs and then talk to Clark
-Go through the gate at the north end of town to enter the Evil Spirit
Island Fortress (which includes more caves)
-Defeat Vampire by jabbing with the Sword of Wind, you must be at
level 10 (NP), to receive a Fruit of Power and 524 exp.
-When you encounter "Fake Mesia" (or shall we call her Fesia?)
repeatedly jab her to reveal Sabera
-Use the Sword of Fire, you must be at level 11 (NP), to defeat her,
I recommend using level 2 attacks. You will get 800 exp. and the
Broken Statue
Evil Spirit Island Fortress Map
__ __
|A | |A |
_______|__| _______|__|
| | | |
| _______| | _______|
________ ___| |___ | |
| | | | | |
| | | | __ | |_______
| |___| |________________ |B | | |
| | ___|__|___ |_______ |
|___________ _______ | | VAMPIRE | |__|
| | | | | |Fruit |PF|
| | | | |___ ___| of |[]|
| | | | ___| |___ Power |__|
| | | | | | Fruit| |
| | | | | | of |Tr|
| |_______| |________| | Power|__|
| |
|___________________ __________________|
| |
| ent | __
_______ |* | *Real Mesia
| | _____|__|_____
| _ | |Pit - to ent. |
| | |__| |______________|
| | __ |_____ _____|
_______| | |Tr| Med. | |
| | ___| |___ _____| |_____
| ____ | |__________| | Fake Mesia | Broken
| | |__| |^^SPIKES^^| | (SABERA) | Statue
| | |B | |^^^^^^^^^^| |_____ _____|
| | |__| |__________| | |
| | |___ ___| _____| |_____
| |____________________| | | |
| |PF[] | | |______________|
| ____|_____|____________| |C |
| | __ |__|
| | |C |
| | |__|
| |____________| |
| |
|__________________|
--------------------------------------------------------------------------------
-After killing Sabera, return to the Zombie Town and talk to people
-Return to where Clark was and talk to him; he will give you
the Eye Glasses
-Teleport to Leaf and buy an Alarm Flute (cheaper than at Joel);
teleport back to Joel
-Enter shed and use Eye Glasses
-Go to Lighthouse, wake up Kensu and receive Glowing Lamp
-Leave Joel, head all the way west, then north, and go on the shore
above the octopus
-Use Glowing Lamp on the Altar to make Gold Statue
-Use Gold Statue on Altar to remove whirlpools
-Listen to cool sound effect, then head north through the pass and
receive Barrier
====================Area 6: A Port Town
Outline: I. Enter Swan and Obtain Change Magic
II. Return to Amazones for the Bow of Moon
III. Find Way Through Town Gate
-Head east, then north; go on shore to Swan
-Go into shed and talk to Stom
-Go into Tavern and use Paralysis on all the soldiers; talk to the
standing one
-Go into building on east side, use Paralysis on the girl in the bottom
left, talk to her (Kensu) and then use the Love Pendant;
get Change Magic
-Now for a small sidetrack... Teleport to Amazones and become a woman.
Talk to the Amazonians who have become much friendlier; they'll tell
you how Aryllis, their queen, wants the Kirisa Plant to make some
perfume. O wait... you already have the Kirisa Plant. Sweet. Go into
Aryllis' house and give her the Kirisa Plant. You'll get the Bow of
Moon which you'll need later
-Now to head into the Draygonian Empire... Using Change magic (Wonder
Twin Powers also suffice) take the shape of a Draygonian soldier and
talk to the soldiers in the west part of Swan, they'll let you
through the gate
-Head a bit west and enter the big castle building, the fortress town of
Goa
====================Area 7: Mt. Hydra
Outline: I. Go to Shyron in Mt. Hydra
II. Receive Key to Styx from Zebu
III. Get Sword of Thunder from Cave of Styx
IV. Return to Goa
V. Defeat Mado in Shyron and get Ball of Thunder
-Go directly west of Goa to the entrance of Mt. Hydra
-Go north then west, across an ice bridge, and through a small cave to
the outside of Shyron. Change into Stom and the guards will let you
through
-In Shyron you may want to make use of the good deals on Magic Rings and
armor (you will not always be able to buy goods in Shyron). Then head
to the north part of town of talk to Zebu. He will give you the
Key to Styx (or Stxy as the typo will tell you) and tell you to find
the Sword of Thunder there
-Make your way to the Cave of Styx, using the Key to Styx to open the
gate (see the second map for how to get to Styx from Shyron)
-Use Barrier magic to deflect the stuff coming from the statues as you
first walk in
-Until you learn Flight Magic, there is no need to go to the right, so
head left. An easy way to defeat the Wizards on the right and left is
to slowly walk into the room they are in. See if your shot will make
the hit noise when it goes through them, if it doesn't inch up until it
does; you can reach a place where you can hit the Wizard with Level 1/2
shots before he starts shooting stuff at you
-The rest of the cave is pretty self explanatory. I prefer hopping
(with Rabbit Boots) through the spikes all the way rather than waiting
for the platform. As soon as you obtain the Sword of Thunder you'll be
teleported back to Shyron. Watch out for the butterflies and eyeballs
in that room, they can paralyze and petrify you respectively
-After speaking to Azteca and three of the wise men, return to Goa.
You'll notice the shops are no longer guarded by Draygonian soldiers so
you can check them out. Talk to Kensu, disguised as a soldier, in the
north part of town right next to the fortress entrance. Then enter the
fortress, use Barrier to deflect the statues, and as you approach the
big wall you'll receive a message saying that Shyron is under attack
-Heal up at the Inn if you haven't yet done so and make your way to
Shyron, there isn't a huge need to Teleport beacause it's not a
dangerous walk there
-You'll notice everyone in Shyron has been murdered and the wise men
have been taken away. Be sure to talk to Akahana, who will mention
something he left with a friend in Goa, and Stom
-In the hall at the north end of town you will fight Mado. Using the
Sword of Water he should take about 12-15 level 2 hits. Mado has
pretty much the same battle techniques throughout the fight, so be
patient and concentrate more on avoiding his cannonball and ninja stars
than on attacking. It's best to attack him from afar. You must bat
level ??????? to beat him. Have a charged level 2 shot ready when you
enter the hall and let go of the attack button when he starts talking.
You should get a quick free shot of him. He will give you 1008 exp.
and the Ball of Thunder when you defeat him
-Now it's time to return to Goa and enter the fortress
Cave of Styx Map
__ __
|A | |B |
|__| |__|
_____| |_____ _____| |_____
| Wizard | | Wizard |
|_____ _____| |_____ _____|
| |_________________________________________________| |
| |
|____________________ ____________________|
| |
| Gargoyles |
| |
| entrance |
________ ________
| |~~| | | |~~| |
MIMIC | |__| | | |__| |
____ | |IB| | | |IB| |
| Tr | | |__| | | |__| |
| | | |~~| | | |~~| |
__________________| |______| |~~| |__| |~~| |
| |~~| |~~| |
| ______________________________|~~|________|~~| |
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
| |~~ __________________________________________| |
| |~~| |
| |~~| _________________________________________|
| |~~| | __
| |~~| | |C |
| |~~| |_____________________|__|__
| |~~| |
| |~~| ___________________________|
| |~~| |
| |~~| |_______________________________
| |~~| Tr | Med
| |~~|___________________________________| Herb
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| |______________________________________|
| |
|____________________ _________________|
| |
|__|
|A |
|__| MIMIC
__ ________
__| |__ |Tr|~~| |
|________| ________| |~~| |
|^^^^^^^^| Psycho | Tr |~~| |
_|^SPIKES^|_ Shield |________ |~~| |
_________| |^^^^^^^^| |____________ | |~~| |
| |^^^^^^^^| Tr | | |~~| |
| ______ |^SPIKES^| ____________| | |~~| |
|__| |_|^^^^^^^^|_| Sword of ____________| |~~| |
|[]| |^^^^^^^^| Thunder | Tr MIMIC |~~| |
|PF| |^^^^^^^^| |_______________|~~| |
|__| |________| |~~~~~~~~~~~~~~~~~~| |
| |___________| | |__________________| |
| | | |
| ______________| |__________ _______|
| | | |
| |____________________ |__|
| | |B |
|_______________________| |__|
|C |
|__|
--------------------------------------------------------------------------------
My. Hydra Map
__
|2 | __________
_________|__|__ | |
| | | ____ |
| ___________| | | | |
| | |__| | |
__ | | |3 | | |
|1 | | | |__| |__|
|__|____________________| |______ |1 |
| |IB| | |__|
|__________|__|________________ |
| |
| |_______________
| ent.
|___________________
______ __ ___________________
|Shyron| |3 | | |
__|______|___________|__|__ |_______ ________|
| | |4 | | | |5 |
|___________________________| |__| | | |__|
| |
____ |__|
____|Styx|____ |2 |
| |____| | |__|
| | __
|_____ _____| __ |5 |
|--| |6 | ____|__|__
|--|_______________________|__|___ | Tr | Fruit
| |BRDG| | |__________| of Lime
|_________|____|______ ________|
| | __
| | __ |B |
_________________| | |A | |__|
| |IB| | |__|________| |
| ____|__|________| | |
| | |_____ __ |
| | __ | | | | ________
| | |4 | | | | | | |
| |_________________|__| | | | |____| ____|
| | | | | | |7 |
|________________________| |__| |___________| |__|
|6 |
__ __ |__|
|D | |C | __
_________________|__| |__|__________ |7 |
| | | | _|__|__________
|________ ________| |__________ | | |
|C | | | |Tr| Med |_______________|
|__| | | |__| Herb
| |________ __
| | |G |
|___________| _______|__| _______________
|A | | | | |
__ |__| | _______| |____________ |
|E | | | |G | | |
|__| | | |__| __ | |
| | | | |H | | |
|__| | |____________________|__|___| |
|Rk| | |R| |
|__| | ____|k|_______________________|
______| | | |
| | __ | | _________
|_________| |F | |__| | |
|D | |__| |B | |______ |
|__| |Rk| |__| |H | | |
____|__|____ |__| |__|
| | |Rk|
| | |__|
___________| | | | __
| | |__| |9 |
| ___________| |9 | ____|__|_
| | |__| | Tr |
| | _______________ |_________|
|____________| | Tr | MIMIC Magic Ring
|E | | _________ |
|__| | | | | Bow of __
|__| | | Sun |8 | *Can fly
|8 | |__| ___ ___|__|_ over this
|__| |F | |Tr |*| | gap
|__| |___|*|________|
====================Area 8: A Fortress City
Outline: I. Enter Goa Fortress
II. Defeat Kelbesque, Rescue Zebu
III. Defeat Sabera, Rescue Tornel
IV. Defeat Mado, Rescue Asina
V. Defeat Karmine, Rescue Kensu, Get Flight
VI. Leave to Death Desert Oasis
-Head to the north part of town as before and enter the fortress
-After going through the statues you will be able to destroy the iron
wall with a level 2 Thunder shot
-In the map below I didn't take pains to map every single possible path;
there is only one path worth taking, that which goes to General
Kelbesque. Basically you want to head all the way NW, take the stairs
on your right and follow the upper path east, and eventually go south
when the path forks. Follow the path of $$ in the map below
-As before, General Kelbesque is only susceptible to the Sword of Wind.
You must be at least level 13 before killing him; he takes about 10
level 2 Wind shots. His attacking methods are different than in your
first encounter with him. The key is stay as far away as possible, the
General moves quite quickly. If you keep a safe distance, you should
be able to fire off level 1/2 shots fairly easily as he only attacks in
a 90 degree range. You'll get 2032 exp. and an Opel Statue for
defeating him
-After defeating Kelbesque head up and you'll find Zebu who will restore
your HP/MP and tell you to rescue the rest of the wise men
Goa Fortress Rough Map (Outer Area)
____________________________________________________to Zebu_______
| | General Kelbesque |
| ___________________________________________| Tr - Opel Statue |
| | | ________________|
| | ______________ |$$|
| |_ |$$$$$$$$$$$$$$| ____|$$| Gargoyles
| | |$$ ________ $$| |$$$$$$$|
| | | |$$| |$$| |$$ ____|
| | _|$$| |$$| | |$$|
| | |$$$$| |$$|________________| |$$|
| | |$| | |$$$$$$$$$$$$$$$$$$$$$$|$$|
| | $| | |___________________ $$|$$|
| | $| | | |$$$$$|
| | $|___________| |_____|
| | $$$$$$$$$$$$$$$$
| |_______________ $$ ___________
| | |$$$|
| | |_$$|
| | |$|
| | | |$| Follow $'s
| | |$$_|
| | |$|
| | |$| |
| | |$$$|
| |_______________|$$$|____________
| | $$$$$$$$$
| |______________________ $$ ___
| | |$$$|
| | |_$$|
| | |$|
| | | |$|
| | |$$_|
| | |$|
| | |$| |
| | |$$$|
| |______________________|$$$|___________________
| | $$$$$$$$$$$$$$
|__|_________________________________ $$$ ___
|$$$ |
|_________|
|Iron Wall|
|_________|
|$$$ ^ |
|$$$ | |
|$$$ | |
|$$$ Goa |
--------------------------------------------------------------------------------
-After meeting with Zebu, head north
-There are a few treasures in this cave area, but nothing too
spectacular. To get to Sabera (map), head south, then east, then
north, then east, then northwest; it's less complicated then it looks.
Avoid the flying bugs at all costs unless you have protection from
Paralysis; they are quite a nuisance as you will need many level 2
Water attacks to build bridges
-When fighting Sabera use the Sword of Fire. This battle is pretty
similar to the previous one with Kelbesque, and this time you can get a
free shot right from the start. You need to be at level 13 to defeat
her; she takes 12-15 level 2 Fire attacks to kill and she will leave
you a Fruit of Repun and 2032 exp. for the fight. As in the last
fight, don't hesitate to use Refresh as often as possible; Tornel will
heal you up right after the battle
Goa Fortress, Sabera Area Map
______
|Sabera|Fruit of
|______| Repun
| |
________ |__|
| |~~| | |Ir|
| |~~| | |__|
| |~~| | | |
__ ___________| |~~| |_______| |________
|Tr| Fruit of Power | |~~| |
___| |___ | ___________|~~|___________________ |
| | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
|___ ___| | |~~ ________ ~~ ________________ ~~| |
|__| | |~~| |~~| |~~| |
|Ir| | |~~| __ |__| __________ |__| |
|__| | |~~|__| | |IB| | | |IB| |
| | | |~~| | |__| | | |__| |
__________| |_________________| |~~|__ | |~~| | | |~~| |
| |~~|Tr| | |~~| | |__|__|__|
| _______________________________|~~| | | |~~| |_______
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|Ly|si| |~~| |
| |~~ ____________ ~~ _______________|s |Pl| |~~|_______ |
| |~~| |~~| ant| | |~~~~~~~~~~| |
| |~~| ______ |~~| _______________| | |_______ ~~| | ________
| |~~| | | |~~| | | |~~| | | |~~| |
| |~~| | | |~~| | |_______ |__| | | |__| |
| |~~| | | |~~| | | |IB| | | |IB| |
| |~~| | | |~~| | | |__| | | |__| |
| |~~| |______| |~~| |__________________________| |~~| |__| |~~| |
| |~~| |~~| |~~| |~~| |
| |~~|____________|~~|________________________________|~~|________|~~| |
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
| |_______________ ~~ __________________ ~~ __________ ~~ ___________| |
| |__| |~~| |__| |
|_______________ |IB| ____ ____ |~~| ____ |IB| ___ ____|
| |__| | | | | |~~| | | |__| | | |
| |~~| | | | |__|~~| | | |~~| | | |___
| |~~|__| | | __|~~| | |__|__|__| | |
| |~~| | |____| |~~| | |___ |
| |~~|__ | |~~| | Fruit |Tr|
| |~~| | |_______ |~~| | of Repun |__|
| |~~| | | |~~| |
___________| |~~| | | |~~| |
| |~~| | | |~~| |
| ________ |~~| | | |~~| |
| | | |~~| |____________| |~~| |
|__| | |~~| |~~| |
|to| | |~~|__________________|~~| |
Zebu | |~~~~~~~~|IB|~~~~~~~~~~~~| |
| |________|__|____________| |
| |
|______________________________|
--------------------------------------------------------------------------------
-There are many great treasures in the Mado area of Goa. Make sure to
pick up the Magic Rings and Opel Statue. If you're looking to build
experience, the passage you can reach from the NW and SW has experience
rich and relatively easy tarantulas
-Use Rabbit Boots to hop through the spikes
-When heading towards Mado, the passage with the Shadows can be a pain
if they knock you off the platforms with their spells. If you can't
outrun them, I recommend using a level 3 Fire attack to expose them;
the Fire level 3 attack often kills them outright, but if it just
exposes them, you can stab them to finish them off
-Mado is very difficult. Make sure you switch Rabbit Boots to the
Shield Ring or Iron Necklace before the fight, you'll need it. You
must be at level 14 and use the Sword of Water to defeat him. Mado
moves crazy fast when in his cannonball form. It's hard to formulate a
strategy because he moves all over the place, but I try to stick all
the way against the right wall, and when I see him nearing the wall I
go as far away along the wall as possible. Then it's just a matter of
waiting till he stops to get a decent level 2 shot off at him. If he
stops near you, you may be able to get a few jabs at him, these can be
very helpful. You can also get a freebie shot after the dialogue. As
before, use up your magic as Asina will heal you afterwards. Mado
leaves 2032 exp. and a Sacred Shield after the battle.
Goa Fortress, Mado Area Map
__
|Tr| Opel Statue
__ __ __| |__ __
|B | |B | |________| |C |
|__|______ |__|______ |^^^^^^^^| _____|__|
| | | | |^SPIKES^| | |
|______ | |______ | |^^^^^^^^| | _____|
|__| __| |__ |________| __| |__
|PF| |________| |__ __| |________|
|[]| _|^^^^^^^^|_ | | _|^^^^^^^^|_
Ant. |__| _| |^SPIKES^| |______| |______| |^SPIKES^| |__________
______| | | |^^^^^^^^| |^^^^^^^^| |
|Tr | |_ |^^^^^^^^| ______ ______ |^^^^^^^^| _______ |
|______ | |_|^^^^^^^^|_| | | |_|^^^^^^^^|_| | |
|__| |^^^^^^^^| | | |^^^^^^^^| | |
Magic |PF| _|^^^^^^^^|_ | | _|^^^^^^^^|_ | |
Ring |[]| _____| |^SPIKES^| |______| |______| |^SPIKES^| |_______| |
__ |__| | |^^^^^^^^| |^^^^^^^^| |
|Tr| |__| | __ |^^^^^^^^| ______ ______ |^^^^^^^^| __________|
|__| |PF| | | |_|^^^^^^^^|_| | | |_|^^^^^^^^|_|
|Ir| |[]| | | |^^^^^^^^| | | |^^^^^^^^|
|__| |__| | | _|^^^^^^^^|_ | | _|^^^^^^^^|_
| | | | | |__| |^SPIKES^| |______| |______| |^SPIKES^| |_
| |___| | | |^^^^^^^^| |^^^^^^^^| |
| | |_____ |^^^^^^^^| ______ ______ |^^^^^^^^| _|
|______ | |_|^^^^^^^^|_| | | |_|^^^^^^^^|_|
______| | |________| | | |________|
| | |__ __| | | |__ __|
|_________| __ | | | | |Tr| Magic Ring
|A | |A | | | | | |__|
|__| |__|____| | | |
| | | |
|__________| Tornel/Sabera
____________
| |
| _________|
|__| |C |
|PF| |__|
|[]|
|__|
Mado | |__________
| | | Tr | Magic Ring
| | | __________|
| | |__|
|__| |PF|
|PF| |[]|
|[]| |__|
|__| | |
__| |__ | |
| | |__|
| | |PF|
|__ __| |[]|
| | |__|
| | | |
| |_______________| |
| |
|_____________________|
--------------------------------------------------------------------------------
-Now only Karmine remains. Karmine's area can be a bit confusing
without the aid of a map. My recommended path is to go A-C-Talk to
Kensu-H(take treasure)-I-Kill Karmine-Return to Kensu-Leave through
back
-The monsters in this area can be a pain... status ailments abound...
but the path outlined above avoids some of the badder areas
-Use Rabbit Boots to get through the spikes, but make sure to equip Iron
Necklace or Shield Ring before fighing Karmine
-Karmine is a bit easier than Mado, but avoid his blue ring of fire at
all costs; that turns you into a little monster like Kensu, and only
Fruit of Repun can cure that state. This battle is made much easier by
the fact that you use the Sword of Thunder, it's not hard to hit a boss
with a level 2 Sword of Thunder attack. Get the freebie shot at the
start of the fight; he takes about 12-15 level 2 shots to kill.
There's no real strategy here, just run around a bunch and get off
shots while you can. It's best to keep some distance, as it can be
hard to tell when he's going to shoot out his curse ring. He leaves
2032 exp. and the Ivory Statue when you defeat him.
-Go just north into the corridor and get the Storm Bracelet
-Now return to Kensu the way you came and use the Ivory Statue on him.
Don't ask me why Fruit of Repun won't work on him like it does on
everyone else. I don't know. He gives you Flight magic for saving him
and tells you that Mesis and Draygon have gone to the Pyramid. Follow
the back door out of Goa as he recommends
-After flying over or jumping through the purple stuff (right out of the
Sunny Delight commercial) pick up the Fruit of Power and fly over the
stream. you are now officially in Death Desert territory
Goa Fortress, Karmine Area Map
__ __ _________
|A | |B | | |
|__| |__| | ______|
| |___________| | | | |C |
| | | | |__|
|________ _____| | |
| | | |
________| | |__|
| | |A |
| ________| |__|
_|__|_
|Mado/|
|Asina|
___________ __ __
| to Oasis.. (exit) |D | |F |
| ________ |__|__________|__|
| | | |
___| |___ |________________|
| Kensu |
|___ ___|
| |
___| |__________________________________________
| |PF[] | |PF[] | |PF[] | |
|__________|_____|__|_____|__|_____|_____ _____|
|H | | | |G |
|__| ___________ |__| |__|
| | |Ir| __
|________ | |__| |Tr| Storm
|E | | | | | | | Bracelet
|__| | | | | __| |__
__ |__| | | | Karmine|
|E | |BR| | | | |
|__|_____|DG|______| |_______ |__ __|
| | | | __| |__
|________| |______________ | | Gar |
|__| | | | goyles |
__ | | | | | |
|C | |__| | | |________|
|__|_____|BR|______________| | |I |
| |DG| | |__|
|________| |_______ ______|
|__| | |
________| | | |
| | | |
| _____ | |__|
|__| | | |F |
|B | |__| |__|
|__| |D |
|__|
__ __ __
|I | |Tr| MIMIC |Tr| MIMIC
__|__|__ __| |__ __| |__
|________| |________| |________|
|^^^^^^^^| |^^^^^^^^| |^^^^^^^^|
__ |^SPIKES^| |^SPIKES^| |^SPIKES^| __
|H | _|^^^^^^^^|_ _|^^^^^^^^|_ _|^^^^^^^^|_ |G |
|__|__| |^^^^^^^^| |__| |^^^^^^^^| |__| |^^^^^^^^| |_______|__|
| |^^^^^^^^| |^^^^^^^^| |^^^^^^^^| |
|_____ |^^^^^^^^| __ |^^^^^^^^| __ |^^^^^^^^| __________|
|_|^SPIKES^|_| |_|^SPIKES^|_| |_|^SPIKES^|_|
|^^^^^^^^| |^^^^^^^^| |^^^^^^^^|
|^^^^^^^^| |^^^^^^^^| |^^^^^^^^|
|________| |________| |________|
|__ __| |__ __| |__ __|
|Tr| Warp |Tr| Magic |Tr| MIMIC
|__| Boots |__| Ring |__|
====================Area 9: Death Desert
Outline: I. Get Leather Boots, Battle Armor, & Power Ring
in Oasis Cave
II. Get Warrior Ring in Town of Goa
III. Get Bow of Truth on Mt. Hydra
IV. Get Psycho Shield in Cave of Styx
-You are in the Desert Oasis Cave, if you head to the stairs
directly south, you'll find yourself in Death Desert, directly south
of Goa. Instead go the stairs SE of the stream, to enter the heart
of the cave
-The Oasis Cave is fairly confusing so I outlined the path you should
take on the map. Having Flight to easily cross over streams comes in
handy. There are 3 treasures you should definitely pick up, the
Fruit of Power is merely optional
-Basically go like this: head south of 'A' and fly over the stream to
pick up the Fruit of Power; fly back over and head north past 'A',
turn left and follow the path to get the Leather Boots; head back
south down the stream, then cross over to the east when you reach the
ice bridge; go slightly south and head east through the short
corridor; head all the way north along the stream, turning right as
it does; fly over the next streams heading east then head up a bit to
pick up the Battle Armor; now head south, flying over two streams
then walk around clockwise to get to 'B'; then simply go up, destroy
the iron wall and get the Power Ring; simply leave the cave through
the stairs leading to the desert when you're done
-The only monsters in this cave are annoying flying bugs who have a
tendency to paralyze you. It shouldn't be too big a deal, however,
as Kensu just healed you up. Beware of the iron wall near the Power
Ring, it shoots fire at you. The Leather Boots protect you from lava
and swamps and such in addition to being much more stylish than the
Rabbit Boots. Now you don't have to hop to ge through that stuff.
The Battle Armor has a decent rating but more importantly protects
you from poison. The Power Ring is great when facing bosses
-I know this map looks pretty sucky, it was quite hard to make (due to
width constraints) but the $ path should help, that's all you really
need to know about the Oasis Cave
Oasis Cave Map
to Goa Fortress __
| ^| |Tr| Power Ring
| || |__|
__________| ||____ |Ir|
|Tr Fruit of Power | |__|
|__________________| |$ |
|~~~~~~~~~~~~~~~~~~| |$ |
|__________________| |$ |
| | |__|
|_______ _______| |B |
| | |__|
| |_____
| $$$$$$$|
| _____|
| | |A |
| | |__|
|__|
|ent| (Death Desert)
________
| |~~| | Path outlined by $'s
| |__| |
| |IB| |
| |__| |
_____| |~~| |_______________________________________________________
| |~~| |
| _____|~~|_______________________________________________________ |
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
Leather | |~~ _____________ ~~ __________ ~~ __________ ~~ _____________ ~~| |
Boots | |~~| |~~| |~~|Battle Ar.|~~| |~~| |
_____ | |~~| _______ |~~| ____ |~~| ____ |~~| _______ |~~| |
| Tr | | |~~| | | |~~| | | |~~|Tr| | |~~| | | |~~| |
| $$__| | |~~| | ____| |~~| |____| |~~|$$|____| |~~| |___ | |~~| |
| $| | |~~| | |$$$$$$$|$$|$$$$$$$$$$|$$|$$ |~~| | | |~~| |
| $|____| |~~| | |$ ____|~~|__________|~~|__________|~~|___ | | |~~| |
| $$$$$$$$ |~~| | |$ |~~~~~~~~~~~~~~~~~~~~~~~$~~~~~~~~~~~~~~~| | | |__| |
|_______ $ |~~| | |$ |~~ _______________ ~~ ______________ ~~| | | |IB| |
|$ |~~|__| |$ |~~| |__| $ |~~| | | |__| |
|$ |~~| |$ |~~| _________ |IB| $ ________ |~~| | | |~~| |
|$ |~~|__ |$ |~~| | | |__| $| | |~~| | |__|~~| |
|$ |~~| | |$ |__| | | |~~| $| |__|~~| | |~~| |
|$ |~~| | |$ |IB| | | |~~| $| |~~| | __|~~| |
|$ |__| | |$ |__| | ______| |~~| $|_____ __|~~| | | |~~| |
|$ |IB| | |$ |~~| | | |~~| $ | | |~~| | | |__| |
|$ |__| | |$ |~~|__| | ______|~~|_____ | | |~~| | | |IB| |
|$$|$$|$$| |$ |~~| | |~~~~~~~~~~~$~~~| | | |~~|__| | |__| |
|$ |~~| $|__|$ |~~|__ | |~~ _________ ~~| | | |~~| | |~~| |
|$ |~~| $$$$$$ |~~| | | |~~| $|__| | | |~~|__ | |~~| |
__ |$ |~~| __ |~~| | |__|~~| ___ $|IB| | | |~~| | | |~~|__|
|A | |$ |~~| | | |~~| | |~~| | | $|__| | | |~~| | | |~~|
|__|____|$ |~~| | | |~~| | __|~~| | | $|~~| |__| |~~| | | |~~|__
| $$$$$$$$ |~~| | | |__| | | |~~| | | $|~~| |~~| | | |~~| |
|_______ $ |~~| | | |IB| | | |~~|__| | $|~~| __ |~~| | | |~~| |
|$ |~~| | | |__| | | |~~| | $|~~| | | |~~| | | |~~| |
|$ |~~| | | |~~| | | |~~|__ | $|~~| | |__|~~| | | |__| |
|$ |~~| | | |~~| | | |~~| | | $|~~| | |~~| | | |IB| |
|$ |~~| | | |~~| | | |~~| | _ | $|~~| | __|~~| | | |__| |
|$ |~~| | | |~~| | | |~~| ||B|| $|~~| | | |~~| | | |~~| |
|$ |~~| | | |~~| | | |~~| ||_|| $|~~| | | |~~| | | |~~| |
|$ |~~| | | |~~| | | |~~| $$$$$|~~| | | |~~| | | |~~| |
|$ |~~| | | |~~| | | |~~|_________|~~| | | |~~| | | |~~| |
|$ |~~|__| | |~~| | | |~~~~~~~~~~~~~~~| | | |~~| | | |~~| |
|$ |~~|Fruit| |~~| | | |_______________| | | |~~| | | |~~| |
|$ |~~|__ of| |~~| | | | | |~~| | | |~~| |
|$ |~~|Tr| | |~~| | |_____________________| | |~~| | | |~~| |
|$$|$$|$$|Po| |~~| | | |~~| | | |~~| |
| |~~| |w.| |~~| | | |~~| | | |~~| |
| |~~| | | |~~| |___________________________| |~~| | | |~~| |
| |~~| | | |~~| |~~| | | |~~| |
| |~~| | | |~~|_________________________________|~~| | | |~~| |
| |~~| | | |~~~~~~~~~~~~~|IB|~~~~~~~~~~~~~~~~~~~~~~| | | |~~| |
| |~~| | | |_____ ~~ ____|__|______ ~~ ____________| | | |~~| |
| |~~| | | |~~| |~~| | | |~~| |
| |~~| | |_____ |~~| ________ |~~| ____________| | |~~| |
| |~~| | | |~~| | | |~~| | | |~~| |
| |~~| | | |~~| | | |~~| | | |~~| |
| |~~| |________| |~~| |________| |~~| |________________| |~~| |
| |~~| |~~| |~~| |~~| |
| |~~|______________|~~|______________|~~|______________________|~~| |
| |~~~~~~~~~~~~~~~~~~~~~~~~|IB|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
| |_______ ~~ _____________|__|____________________________________| |
| |~~| |
|_______ |~~| _____________________________________________________|
|__|~~|__|
--------------------------------------------------------------------------------
A small sidetrack:
-Now it's time to stock up on a few important items with the
help of Flight
-Before having your Flight fun, return to Goa (Teleport or head north
out of the desert, then north through the field) and talk to the
townsfolk, who are pretty happy you kicked everyone out of the
Fortress. Remember Akahana talking about something he left with a
friend in town? Well it doesn't really matter if you do or not, but
in any case head into the NE building of town and use Change to take
the form of Akahana. Talk to the lady and she will give you the
Warrior Ring, a pretty sweet item
-Now return to Mt. Hydra
-Referencing the Mt. Hydra map above, follow the path 2-4-6-A-D-E-F-8
to get the Bow of Sun
-Now go to the Cave of Styx, head right past the gargoyles, kill the
Wizard, fly across the stream, and pick up the treasure chest in a
little path off to the left (the other 2 are Mimics). You'll get the
Psycho Shield. Super Sweet. The Psycho Shield has the best
attributes of the Sacred Shield and Mirrored Shield (plus great
defense). Equip it. And don't even think about unequipping it.
Back to the regular flow of things:
-Return to Death Desert, equip your Leather Boots and head SE until
you come upon a cave blocked by two lava whirpools. Fly over
the whirpools and into the cave. Go through the cave and you'll
enter a yellow field with a bunch of rabbits
-Talk to the rabbits until you come across Deo, a rabbit friend of
Stom's who will wonder about Stom's whereabouts. Change into Stom
and Deo, angered by Stom's death, will give you Deo's Pendant to help
avenge Stom
-Now head south into the town of Sahara and talk to the elder there
-Head east through the small cave and you will arrive in a small
desert area. Go slightly east and fly over the lava pools into the
Pyramid
-The Pyramid may appear intimidating, but it is nice and symmetrical.
There is really only one place to go, 'I', aside from the Magic Ring
-Draygon is not a very difficult boss. You must be at level 15 and
you must have the Power Ring equipped in order to hurt him. Any
sword works, but the Sword of Thunder is best. Before the battle
heal up by raising your MP with Deo's Pendant. Draygon's attack
pattern is very predictable. He only takes about 8-12 level 2
Thunder attacks. Use Refresh as needed and you will not have too
many problems. He leaves 2032 exp. and the Psycho Armor when you
defeat him. As with the Psycho Shield, equip the Psycho Armor as
soon as you get it don't think of unequipping it. In addition to
great defense, it has the same effect as Deo's Pendant except for HP
-As soon as you defeat Emperor Draygon you will be teleported to the
beginning of the Pyramid face to face with Azteca. Azteca tells you
that you must rescue Mesia through the back entrance to the Pyramid
and gives you the Bow of Truth to use on the Emperor
Pyramid, Main Entrance Map
__ __ __
|A | |B | |J |
|__| |__|___________________ |__|
__| |__ | | | |
| | |_________ _________| __| |__
|__ __| | | |C | | Tr |
| | | | |__| | Magic |
| | |__| | Ring |
|ent| |A | |__ __|
|__| |__|
|H |
|__|
__ __
|G | |K |
|__| |__|
| | | | __
| | | | |C |
_________ __| |__ __ __| |__ ______|__|
| | | | |H | | | | |
|______ | |__ __| |__| |__ __| | ______|
|B | | | | | | | | | | | __
|__| | | | | | | | | | | |D |
______| |__________| |________| |________| |__________| |___|__|
| |
|______ __________ ________ ________ __________ ______|
|D | | | | | | | | | | |
|__| | | | | | | | | | | __
| | | | | | | | | | |E |
______| |__________| |________| |________| |__________| |___|__|
| |
|______ __________ ____________________ __________ ______|
|E | | | | | | | | |
|__| | | | | __ | | | | __
| | | | |I | | | | | |F |
______| |__________| |________|__|________| |__________| |___|__|
| |
|______ __________ ____________________ __________ ______|
|F | | | | | | | | |
|__| | | | | | | | |
| | | | | | | |
| |__________| |____________________| |__________| |
| |
|_____________ ________ ________ _____________|
| | | | | |
|__| |__| |__|
|G | |J | |K |
|__| |__| |__|
___________
| DRAYGON |
| (Psycho |
| Armor) |
|___ ___|
___| |___
| |
| |
|___________|
|I |
|__|
--------------------------------------------------------------------------------
-Now head NE of the pyramid to find a small stairway in the desert
blocked by two lava pools; fly over to enter the back entrance of the
Pyramid
-There's no need to heal up anywhere; use Deo's Pendant and the Psycho
Armor to restore your HP and MP
-At this point I recommend you have your tool item line filled only
with Magic Rings, Fruit of Repuns, and Opel Statues. There is no need
for any other item past this point
-Here's where the Bows of Sun and Moon will finally become handy. Walk
around the path until you see two dog-like statues who threaten you.
Simply use the two Bows (there's no need to aim them) and the path
will be opened to you
Note: If you DON'T have either of the Bows:
-The Bow of Sun can be found on Mt. Hydra (Area 7, see map)
-The Bow of Moon can be obtained by giving the Amazones
Chief the Kirisa Plant. See Area 4 Kirisa Plant Cave Map for
info on the Kirisa Plant, Area 6 for exchanging for the Bow.
-A major word of caution: the Warlock guys running around everywhere
cast Curse on you with their fire rings. Curse is a pain. Avoid it
all costs
-If you do become cursed, going into a new room (via pit or stairwell)
will cure you (try to save Fruit of Repuns for the boss fight)
-This place is pretty tricky. Before the next boss fight you will be
able to heal up with the Deo's Pendant/Psycho Armor combo, so keep
that in mind. You can only kill the Warlock characters with the Sword
of Wind, but that takes awhile so I generally just run away
-You need to be at level 16 to fight Draygon, so if you haven't reached
it already, you can get 1920 exp. from each Warlock or Orange Blob
(located in the spikes near stair D) you kill
-The only treasure here is an Opel Statue which is quite optional to
get. Otherwise head straight up to 'C' then around to 'F' to reach
Draygonia
-I advise using Flight to cros the pits rather than the platforms; it's
much safer
-Fighting Draygon the second time is not too tough. When you first see
him, he will look the saem as before. Immediately use the Bow of
Truth to reveal his true form. For this fight I recommend the Storm
Bracelet and the Power Ring. Draygon has many means of attack:
Sabera-esque balls, lasers, fire, his big bulky body, but the only one
to really avoid is his occasional curse-ring. Draygon can only be
hurt when the red sphere on his chest is opened. This occurs while he
is using his lasers. Have a level 3 attack stored up and release it
as soon as it opens up. The level 3 Sword of Thunder attack does not
need to be aimed (and it has unlimited range, unlike Draygon's
attacks); you only need 3 or 4 of these to kill Draygon. If you're
quick you can get two of these shots off during one phase of
his having his chest open. You must be at level 16 to kill Draygon
-After defeating Draygon Azteca and the wise men will appear and you
will be teleported to the tower. You're HP and MP will also be fully
restored
Good job! This is the way it was supposed to be...
I must explain... I didn't want evil in my mind,
and I tried to push all corrupting thoughts away.
But Draygon began to read my negative ideas and became
absorbed by them. The fact that you & Mesia are awake
means the tower's cycle has begun. There's so little time.
Kensu... I'm sorry... I feel Draygons evil... was
my fault. He saw the temptation of using his power
for self glory and evil, but I could do nothing...
Now we must be apart... I'm... sorry...
Pyramid, Back Entrance Map
__ __
|A | |B |
__|__|__ __|__|__
| Moon & | | |
| Sun | |__ __|
| Statues| __| |__
|__ __| | |
| | |ent| | |
| | | | | |
| | | | __________________________ _______| |
| |_______| | | | | |
| | | _________ | | _______|
|_____________| | | | | | |
| | | | | |
| | |_______| | |
__ | | _______ | |
|Tr| MIMIC | | | | | |
__| |__ | |_________| |_____| |
|________| | |
|^^^^^^^^| |__________________ ______________|
|^SPIKES^| | |
|^^^^^^^^| | |
|^^^^^^^^| |_______| __
|^^^^^^^^| |A | | |
|^SPIKES^| |__| __| |__
|^^^^^^^^| __ __ __ |________|
|________| |__| |C | |__| |^^^^^^^^|
|__ __| |PF| __|__|__ |PF| |^SPIKES^|
__ | | |[]| |________| |[]| |^^^^^^^^|
|D | | | |__| |^^^^^^^^| |__| |^^^^^^^^|
|__|_| | | | _|^SPIKES^|_ | | |^^^^^^^^|
| | | |_____| |^^^^^^^^| |_____| | |^SPIKES^|
|_______| | |^^^^^^^^| | |^^^^^^^^|
| _____ |^^^^^^^^| _____ | |________|
| | |_|^SPIKES^|_| | | |__ __|
|__| |^^^^^^^^| |__| | | __
|PF| |________| |PF| | | |E |
|[]| |__ __| |[]| | |_|__|
|__| | | |__| | |
______| | |__| | |_____ |_______|
| | |B | | |
|_________| |__| |________|
|D | |E |
|__| |__|
____________________________ __________
| | | DRAYGON |
| _________ _________ | | |
__| |__ | | __| |__ |___ ___|
|________| | | |________| ___| |___
|^^^^^^^^| |__| |^^^^^^^^| | |
|^SPIKES^| |C | |^SPIKES^| | |
|^^^^^^^^| |__| |^^^^^^^^| | |
|^^^^^^^^| __ |^^^^^^^^| |__________|
|^^^^^^^^| |F | |^^^^^^^^| |F |
|^SPIKES^| |__| |^SPIKES^| |__|
|^^^^^^^^| |__| |^^^^^^^^|
|^^^^^^^^| |PF| |^^^^^^^^|
|^^^^^^^^| |[]| |^^^^^^^^|
|^SPIKES^| |__| |^SPIKES^|
|^^^^^^^^| |__| |^^^^^^^^|
|^^^^^^^^| |PF| |^^^^^^^^|
|^^^^^^^^| |[]| |^^^^^^^^|
|________| |__| |________|
|__ __| | | |__ __|
| |_________| | |Tr| Opel Statue
| | |__|
|_______________|
====================Area 10: Tower in the Sky
Outline: I. Kill a Whole Lot of Monsters
II. Get Crystalis
III. Destroy DYNA
-Not much farther to go... Your mission is to find Mesia
-You advance floors of the tower by defeating all of the robot enemies
on each floor (the walking brown ones and the walking blue ones, who
appear after you kill the brown ones). A stairwell will appear when
all the requisite enemies have been killed (the screen will also
blink)
-I recommend using the Warrior Ring and Sword of Thunder and just
unleashing on everyone. Try to stay away from the Sensor thing that
goes along the track and shoots at you; you can only kill it when
it's firing at you. Lure the robots away from it. The only real
advice is to avoid getting trapped at either end of the corridor on
each floor
-After advancing past the first floor...
Hero's Name! Mesia! These messages are for you.
You both were part of a team of scientists who
created this tower. As the most critical link,
you were preserved to witness our future race;
to judge if there's hope for humanity.
When the tower began operating, your life systems
were engaged and you both were awakened.
-After advancing past the second floor...
Did you find Azteca? He was an android created
by us, and programmed to lead the people in a
positive direction. We can only hope he will
succeed. We used all our resources to create him.
If he fails then it will be up to you to decide
their fate.
-On the 4th floor you will find Mesia; the Swords of Wind, Fire,
Water, and Thunder will be turned into Crystalis
-Mesia will instruct you to destroy DYNA the sentinal computer of the
Floating Tower:
You must destroy DYNA the central computer.
If you succeed, stick Crystalis into it's
main raector!
-While advancing to DYNA...
Hero's Name! Mesia! By the time this is
activated, we will no longer be alive.
We hope we have made the right decisions,
and that all people will realize their
mistakes before it's too late. Hero's
Name! Mesia! As old friends, we wish
your safety. Good luck!
-Head up the long stairwell to reach DYNA. Heal with Psycho
Armor/Deo's Pendant
-DYNA is not too hard. This is the last battle so don't hesitate to
use every last item and MP you've got. I recommend using the
Warrior Ring. DYNA can be harmed when it opens up its blue eye,
just left of center. Nail it with 6-8 Warrior Ring shots from
Crystalis to destroy DYNA. My only real recommendation is to stay
towards the middle of the screen; you can get sort of trapped if
you go off to either side
Floating Tower Map
________
| DYNA |
|__ __|
|--|
|--|
|--|
_____ |--|
|Mesia| |--|
________________________________|_____|________|--|___
| |
|____ ______________________________________________|
|--|
|--|
____|--|____________________________________
| |
|____________________________________ ____|
|--|
|--|
____________________________________|--|_______________
| |
|_______________________________________________ ____|
___________ |--|
| ent. | |--|
|(from Pyr.)| |--|
|____ ___| |--|
____| |______________________________________|--|____
| |
|______________________________________________________|
Congrats... you've saved the world. Very sweet.
=============================Section III. Tips
-YOU MUST EQUIP WEAPONS AND ARMOR IN ORDER FOR THEM TO BE EFFECTIVE
-In towns, talk to everyone
-Don't have any magic selected other than Refresh, otherwise you might
easily waste some MP by an accidental button tap;
same goes with tool items
-When approaching bosses, have a level 2 shot ready and walk into where
they are directed straight at them; you can release the attack button
when they start talking to you, and as soon as the dialogue ends, you
should get a quick free shot on them
-Recover magic is costly, therefore always try to avoid status ailments;
for instance if a monster poisons you on contact it's wise to lay back
and kill him with projectile attacks rather than stabbing him
-The best armor or shield isn't necessarily the one with the highest
defense; status protection often comes in handy
-Sell old and worthless armor/shields at Pawn Shops
-Immediate armor/shield purchase at every new town isn't always wise as
there may be a town with better or cheaper products coming up
-Watch out when walking under bridges, sometimes
there are monsters you can't see
-Always have at least 20MP available to use Teleport for emergency use
-Having trouble in a certain area or against a certain boss? Level up
=============================Section IV. Swords
1) The Sword of Wind: Attack +1
Found: Given to you by the town elder in Leaf
a)Ball of Wind: Destroys Rock Walls
Found: Sealed Cave (see map)
b)Tornado Bracelet: 8MP attack
Found: Mt. Sabre SW (see map)
2) The Sword of Fire: Attack +2
Found: Given by Oak elder for rescuing the missing child
a)Ball of Fire: Destroys Ice Walls
Found: Defeat Giant Insect in the Poisonous Swamp
b)Flame Bracelet: 16MP attack
Found: Defeat General Kelbesque on Mt. Sabre N
3) The Sword of Water: Attack +4
Found: Waterfall Cave northeast of Portoa
a)Ball of Water: Forms Ice Bridges at certain locations
Found: Given by Rage, located southeast of Portoa
b)Blizzard Bracelet: 16MP attack
Found: Room in Amazones Queen's house
4) The Sword of Thunder: Attack +8
Found: Cave of Styx on Mt. Hydra West
a)Ball of Thunder: Destroys Iron Walls
Found: Defeat Mado in Shyron
b)Storm Bracelet: 40MP attack
Found: Defeat Karmine in Goa Fortress (it's in the
hall behind Karmine)
5) Crystalis: Attack +16
Found: Given to you by Mesia in the Floating Tower by
combining all four swords
=============================Section V. Armor
1) Tanned Hide: Defense +2
Special Protection: None
Where Obtained: Leaf - $100
Pawn Value: $50
2) Leather Armor: Defense +6
Special Protection: None
Where Obtained: Brynmaer - $140
Pawn Value: $70
3) Bronze Armor: Defense +10
Special Protection: None
Where Obtained: Portoa - $600
Pawn Value: $300
4) Platinum Armor: Defense +14
Special Protection: None
Where Obtained: Portoa - $2200, Amazones - $1800
Pawn Value: $1000
5) Soldier Suit: Defense +18
Special Protection: None
Where Obtained: Swan - $3000
Pawn Value: $1500
6) Ceramic Suit: Defense +24
Special Protection: None
Where Obtained: Swan - $6500, Shyron - $5500
Pawn Value: $3250
7) Battle Armor: Defense +20
Special Protection: Poison
Where Obtained: Found in Oasis Cave (map)
Pawn Value: Can't Sell
8) Psycho Armor: Defense +32
Special Protection: Gradually restores life when not moving
Where Obtained: Defeat Emperor Draygon in the Pyramid's main
entrance
Pawn Value: Can't Sell
=============================Section VI. Shields
1) Carapace Shield: Defense +2
Special Protection: None
Where Obtained: Leaf - $80, Brynmaer - $70
Pawn Value: $40
2) Bronze Shield: Defense +6
Special Protection: None
Where Obtained: Brynmaer - $220
Pawn Value: $110
3) Platinum Shield: Defense +8
Special Protection: None
Where Obtained: Portoa - $1500, Amazones - $1300
Pawn Value: $750
4) Mirrored Shield: Defense +12
Special Protection: Petrification
Where Obtained: Amazones - $2000
Pawn Value: $750
5) Ceramic Shield: Defense +18
Special Protection: None
Where Obtained: Swan - $2500
Pawn Value: $1250
6) Sacred Shield: Defense +16
Special Protection: Paralysis
Where Obtained: Amazones - $9000, Shyron - $6000, Defeat
Mado in Goa Fortress
Pawn Value: $3000
7) Battle Shield: Defense +24
Special Protection: None
Where Obtained: Swan - $6000, Shyron - $5000
Pawn Value: $3000
8) Psycho Shield: Defense +32
Special Protection: Paralysis & Petrify
Where Obtained: Found in Cave of Styx on Mt. Hydra. Flight
required.
Pawn Value: Can't Sell
=============================Section VII. Items
====================A. Tool Items
-Tool items are generally used to improve your present status or
eliminate certain ailments; you can only carry 8 at a time, however.
They are good for only one use.
1) Medical Herb - Used to replenish 32HP
Where Bought: Leaf - $30, Brynmaer - $35, Oak - $50,
Nadare's - $60, Portoa - $90, Joel - $120,
Swan - $180, Shyron - $180, Goa - $500
Where Found: Sealed Cave (x2), Mt. Sabre SW, Mt. Sabre N,
Evil Spirit Is. Fortress, Cave of Styx, Mt. Hydra
Pawn Value: $10
2) Antidote - Cures Poison
Where Bought: Leaf - $40, Brynmaer - $45, Oak - $60,
Nadare's - $70, Joel - $150, Swan - $200, Shyron -
$200, Goa - $600, Sahara - $1000
Where Found: Sealed Cave, Mt. Sabre N, Kirisa Plant Cave, Goa
Fortress (Mado Area)
Pawn Value: $20
3) Lysis Plant - Cures Paralysis
Where Bought: Portoa - $200, Amazones - $150, Goa - $700
Where Found: Fog Lamp Cave, Evil Spirit Is. Cave, Goa Fortress
(Sabera Area)
Pawn Value: $95
4) Fruit of the Lime Tree - Cures Petrification
Where Bought: Portoa - $180, Shyron - $300
Where Found: Mt. Hydra
Pawn Value: $90
5) Fruit of Power - Restores 1/4 of max MP
Where Bought: Oak - $80, Nadare's - $100, Amazones - $150,
Joel - $180, Swan - $350
Where Found: Evil Spirit Is. Fortress (x2), Goa Fortress
(Sabera Area), Oasis Cave (x2)
Pawn Value: $65
6) Magic Ring - Restores ALL of MP
Where Bought: Shyron - $800, Sahara - $4000
Where Found: Mt. Sabre SW, Evil Spirit Is. Cave, Mt. Hydra,
Goa Fortress (Mado Area x3, Karmine Area),
Pyramid (Main Entrance)
Pawn Value: $500
7) Fruit of Repun - Cures Curse (when you're turned into a little
purple blob)
Where Bought: Sahara - $3000
Where Found: Goa Fortress (Sabera Area x2)
Pawn Value: $1000
8) Warp Boots - Teleports you back to a town you've already visited
Where Bought: Leaf - $60, Brynmaer - $65, Nadare's - $80,
Portoa - $120, Amazones - $100, Swan - $300,
Goa - $800, Sahara - $1500
Where Found: Sealed Cave, Mt. Sabre SW, Goa Fortress (Karmine
Area)
Pawn Value: $30
9) Opel Statue - If you die (and it's selected) you will return to
the exact spot with full HP
Where Bought: Nowhere
Where Found: Goa Fortress (Kelb. Area, Mado Area), Pyramid
(Back Entrance)
Pawn Value: $300
10) Alarm Flute - Wakes people up
Where Bought: Leaf - $50, Joel - $300
Where Found: Nowhere
Pawn Value: $25
====================B. Worn Items
-Worn Items are found or received, and when equipped (they can only be
equipped one at a time) they provide a certain advantage or ability.
-Order determined by when you aquire the item
1) Rabbit Boots - Allow you to hop
How Obtained: Defeat the Vampire in the Sealed Cave
2) Gas Mask - Allows you to breathe in Poisonous Swamp
How Obtained: Return the Statue of Onyx to Akahana
3) Shield Ring - Doubles level-based shield defense (Shield's defense
value doesn't affect the doubling)
How Obtained: Given by Akahana in the Waterfall Cave after you
un-petrify him
4) Iron Necklace - Doubles level-based armor defense (Armor's defense
value doesn't affect the doubling)
How Obtained: Find in Evil Spirit Is. Cave (see map)
5) Leather Boots - Allow you to walk through lava and purple stuff
unharmed
How Obtained: Found in Oasis Cave (map)
6) Power Ring - Doubles level-based attack power
How Obtained: Found in Oasis Cave (map)
7) Warrior Ring - Allows you to shoot a continuous wave of level 1
sword attacks. Great for stunning enemies
How Obtained: Change into Akahana and talk to the woman in the
NE building of Goa the town after you have
freed the four wise men from Goa Fortress
8) Deo's Pendant - Gradually restores MP while standing still
How Obtained: Change into Stom and talk to Deo the rabbit
outside of Sahara;
====================C. Event Items
-Event Items are found or received and usually used only once in order
to progress the game or receive a necessary item or spell.
-Order determined by usage
1) Windmill Key - Used to start the Windmill and open the
Sealed Cave
How Obtained: Wake the windmill guard with the Alarm Flute
in the Windmill Cave
2) Statue of Onyx - Given to Akahana in order to receive the Gas Mask
How Obtained: Found in high grass near Brynmaer
3) Insect Flute - Used to call the Giant Insect in the
Poisonous Swamp
How Obtained: Talk to parent after rescuing missing Oak child
4) Key to Prison - Opens gate at top of Mt. Sabre North
How Obtained: Find near Leaf townspeople in Mt. Sabre North
5) Flute of Lime - Used to return petrified people in Waterfall Cave
to normal
How Obtained: Received from Queen/Fortune Teller of Portoa (see
walkthrough for Area 4 for details); another one
(for Akahana) is also found in Waterfall Cave
6) Fog Lamp - Man in Portoa will lend you his boat when you
give him this
How Obtained: Found in Fog Lamp Cave just west of Portoa
7) Shell Flute - Calls your dolphin pal when you're in the
Angry Sea/Ocean area
How Obtained: In the area behind the Queen/Fortune Teller's
rooms in Portoa, give the dolphin a Medical Herb
8) Broken Statue - Becomes Gold Statue when combined with Glowing
Lamp on Sorceror's Island
How Obtained: Defeat Sabera in Evil Spirit Is. Fortress
9) Eye Glasses - Use to see hidden passage to windmill in Joel shed
How Obtained: Talk to Clark in Zombie Town (Evil Spirit Is.)
after defeating Sabera
10) Glowing Lamp - Combine with Broken Statue on Sorceror's Island to
form the Gold Statue
How Obtained: Wake Kensu in Joel Lighthouse
11) Gold Statue - Use on Sorceror's Island to calm whirlpools in
the Angry Sea
How Obtained: Formed by using the Glowing Lamp on the
Broken Statue at Sorceror's Island
12) Love Pendant - Give this to Kensu in Swan in order to receive
Change Magic
How Obtained: Find in the stream behind the Queen/Fortune
Teller's rooms in Portoa; you must use the
sea entrance to find it
13) Kirisa Plant - If you give this (in the "Change" shape of a
woman) to Aryllis, the Amazones Chief She will
give you the Bow of Moon
How Obtained: In a strange field in the Kirisa Plant Cave
southwest of Portoa
14) Key to Styx - Opens Cave of Styx on Mt. Hydra
How Obtained: Given by Zebu in Shyron
15) Ivory Statue - Restores Kensu from curse status
How Obtained: Defeat Karmine in Goa Fortress
16) Bow of Moon - Used on Moon Statue in the Pyramid, back entrance
How Obtained: Received from Aryllis, the Queen of Amazones, in
return for the Kirisa Plant
17) Bow of Sun - Used on Sun Statue in the Pyramid, back entrance
How Obtained: Found on Mt. Hydra (map); need Flight to get it
18) Bow of Truth - Use to reveal the Emperor's true form
How Obtained: Given by Azteca after defeating Emperor Draygon
=============================Section VIII. Magic
1) Refresh - Restores HP
MP cost: Around the ratio 2HP per 1MP
How Obtained: Given by Zebu upon entering the Sealed Cave
2) Telepathy - Allows you to communicate with Wise Men
MP cost: 8
How Obtained: Defeat Stom in Tornel's training house
near Brynmaer
3) Teleport - Essentially same function as Warp Boots; transports you
to previously visited town
MP cost: 20
How Obtained: Talk to Tornel on Mt. Sabre Southwest after
getting the Tornado Bracelet
4) Paralysis - Freezes people/enemies, doesn't work on wise men
MP cost: 4MP
How Obtained: Received from some voice (Tornel probably) when
leaving Mt. Sabre N and entering Area 4
5) Recover - Cures status ailments
MP cost: 24MP
How Obtained: Given by Asina when you meet her behind the
Queen/Fortune Teller's room in Portoa
6) Barrier - Protects you from projectiles and attacks
MP cost: Roughly 7MP per second
How Obtained: After Removing the whirlpools from Angry Sea,
receive from Asina
7) Change - Allows you to change form: Stom, Draygonia Soldier,
Woman, or Akahana
MP cost: 20MP
How Obtained: From Kensu in Swan in exchange for Love Pendant
8) Flight - Allows you to fly
MP cost: Roughly 4MP per second
How Obtained: Kensu will give it to you after you use the Ivory
Statue to cure his curse state
=============================Section IX. Towns
1) Leaf
Inn - $16
Items - Medical Herb - $30
Antidote - $40
Warp Boots - $60
Alarm Flute - $50
Armor - Tanned Hide - $100
Carapace Shield - $80
2) Brynmaer
Inn - $20
Items - Medical Herb - $35
Antidote - $45
Warp Boots - $65
Armor - Leather Armor - $140
Bronze Shield - $220
Carapace Shield - $70
Pawn Shop
Tavern
3) Oak
Inn - $40
Items - Medical Herb - $50
Antidote - $60
Fruit of Power - $80
4) Nadare's
Inn - $50
Items - Medical Herb - $60
Antidote - $70
Fruit of Power - $100
Warp Boots - $80
5) Portoa
Inn - $100
Items - Medical Herb - $90
Warp Boots - $120
Lysis Plant - $200
Fruit of the Lime Tree - $180
Armor - Bronze Armor - $600
Platinum Armor - $2000
Platinum Shield - $1500
Pawn Shop
6) Amazones
Inn - $80
Items - Warp Boots - $100
Lysis Plant - $150
Fruit of Power - $150
Armor - Platinum Armor - $1800
Platinum Shield - $1300
Mirrored Shield - $2000
Sacred Shield - $9000
7) Joel
Inn - $120
Items - Medical Herb - $120
Antidote - $150
Fruit of Power - $180
Alarm Flute - $300
8) Swan
Inn - $150
Items - Medical Herb - $180
Antidote - $200
Warp Boots - $300
Fruit of Power - $350
Armor - Soldier Suit - $3000
Ceramic Suit - $6500
Ceramic Shield - $2500
Battle Shield - $6000
Pawn Shop
Tavern
9) Shyron
Inn - $150
Items - Medical Herb - $180
Antidote - $200
Fruit of Lime - $300
Magic Ring - $800
Armor - Ceramic Suit - $5500
Sacred Shield - $6000
Battle Shield - $5000
10) Goa
Inn - $300
Items - Medical Herb - $500
Antidote - $600
Lysis Plant - $700
Warp Boots - $800
Tavern
11) Sahara
Inn - $500
Items - Antidote - $1000
Magic Ring - $4000
Fruit of Repun - $3000
Warp Boots - $1500
Pawn Shop
=============================Section X. Experience Chart
Level Exp. Needed HP MP Attack Defense
1 - 48 34 1 1-1
2 30 64 34 2 2-2
3 60 80 51 3 3-3
4 150 96 68 4 4-4
5 300 112 85 5 5-5
6 700 128 102 6 6-6
7 1200 144 119 7 7-7
8 1600 160 136 8 8-8
9 3500 176 153 9 9-9
10 5800 192 170 10 10-10
11 8000 208 187 11 11-11
12 10000 224 204 12 12-12
13 20000 240 221 13 13-13
14 30000 255 238 14 14-14
15 40000 255 255 15 15-15
16 50000 255 255 16 16-16
=============================Section XI. Monsters
-All "bosses," so to speak, are in caps.
-In the status section, (T) means you become afflicted by touching
the monster, while (P) means they shoot something out at you.
(Pow) means it comes from the monster's powder, as in butterflies.
-In some instances a monster may appear to be immune to a weapon
but is in fact not; this is the result of an inadequate Attack
attribute. One example I noticed is that Mimics require a pretty
high Attack power in order to hurt them with the Sword of Fire.
I thought about trying to find the necessary attack level for the
monsters, but that would be rediculously tedious; if you can't
hurt with the right swords, increase your level.
Note about STATUS EFFECTS...
-Poison is always caused by contact with certain monsters, it result in
gradual degradation of HP. It can be cured by an Antidote or Recover.
-Paralysis prevents you from charging your sword. It is caused by
monsters' powder or a projectile that looks like your own Paralysis
spell. It can be cured by the Lysis Plant or Recover.
-Petrify turns you to stone for a brief amount if time. It is caused
by a ball-like projectile from certain enemies. Interestingly, if you
get petrified with your word in the out position and a monster walks
into it, they are harmed. Petrify can be cured by Fruit of the Lime
(Tree) or Recover, or simply by waiting a bit.
-Curse turns you into a little purple blob. You can't attack or use
spells while cursed. Curse is caused by a projectile ring of small
fires. Curse can be cured by entering a new room or by Fruit of Repun.
-MP Drain gradually eats away about 30MP. It is caused by a sticky web
like projectile from certain enemies. You can curtail the damage by
entering a new room as soon as possible.
====================Area 1: Wind Valley
Name Experience Gold Sword Immunities Status Effects
Blue Blob 1 1 Thunder -
Tiger Man 1 2 None -
Green Slug 2 2 None -
Red Blob 2 2 Thunder Poison (T)
Bat 1 0 None -
Green Dragon 3 4 None -
Rock Guy 4 4 Fire, Water -
*Big Blue Blob 6 4 Thunder -
*Big Red Blob 20 8 Fire, Water, Th. Poison (T)
VAMPIRE 10 0 None -
*Formed by attacking Blue/Red Blob with Thunder Sword
====================Area 2: Cordel Plains
Name Experience Gold Sword Immunities Status Effects
Walking Warthog 5 4 None -
Blue Mushroom 8 4 Wind -
Big Blue Blob 6 4 Thunder -
Evil Pollen 6 0 None -
Caterpede 8 4 None -
Redfly 8 4 Wind -
*Greenfly 0 0 Wind -
GIANT INSECT 50 0 Wind -
*Appears during battle with Giant Insect
====================Area 3: Mt. Sabre
Name Experience Gold Sword Immunities Status Effects
Snow Zombie 12 8 Wind -
Green Brain 8 8 Fire -
Red Dragon 10 8 Fire Poison (T)
Green Cyspider 8 8 Wind -
Red Draygonia Soldier 25 8 Fire, Water -
Red Brain 15 8 Fire Poison (T)
Blue Tentacle Head 15 8 Wind -
Ice Man 35 8 Wind -
Red Bat 1 0 None -
GEN. KELBESQUE 100 0 Fire -
====================Area 4: Capital of Water
Name Experience Gold Sword Immunities Status Effects
Green Masked Dude 25 16 Fire -
Purple Tentacle Head 40 16 Wind -
Red Mollusk 30 16 Fire Poison (T)
Mimic 126 500 Wind, Water Poison (T)
Lamia 50 50 Wind, Fire Petrify (P)
Purple Gargoyle 60 30 Wind -
Pink Slug 22 16 None Poison (T)
Red Cyspider 120 30 Wind Paralyze (P)
Purple Tentacle Head 100 30 Water Poison (T)
Purple Dragon 10 8 Fire Poison (T)
Indigo Mushroom 80 30 Wind, Water Poison (T)
Flying Caterpede 592 8 Wind, Water Paralyze (P)
Indigo Tentacle Head 100 30 Water Poison (T)
Blue Bat 1 0 None -
====================Area 5: The Angry Sea
Name Experience Gold Sword Immunities Status Effects
Harpoon Guy 144 50 Water -
Cycloptopus 176 100 Water -
Turtle Shell 160 30 Water Poison (T)
Red Mushroom 80 30 Wind, Water Poison (T)
Red Flying Tentacle 40 16 Wind -
Green Dragon 176 50 Fire Paralyze (P)
Indigo Flying Tentacle 40 16 Wind -
Mimic 126 500 Wind, Water Poison (T)
Orange Draygonia 25 8 Fire, Water -
Purple Gargoyle 60 30 Wind -
Shadow/Lich* 256 100 Water Paralyze (P)
Blue Butterfly 208 0 None Paralyze(Pow)
VAMPIRE 544 0 Water -
SABERA 800 0 Wind, Water -
*Liches are revealed by attacking Shadows with any level 3 sword attack
====================Area 6: A Port Town
no enemies in this area
====================Area 7: Mt. Hydra
Name Experience Gold Sword Immunities Status Effects
Green Draygonia 256 100 Fire -
Purple Gargoyle (field) 288 50 Wind -
Purple Gargoyle (Hydra) 60 30 Wind -
Green Lizard Maceman 320 100 Wind, Fire Poison (T)
Red Mollusk 30 16 Fire Poison (T)
Red Morph Blob 304 100 Fire Poison (T)
Wizard 672 100 Fire -
Red Iguana 608 200 Fire, Water Poison (T)
" " " " " " MP Drain (P)
Purple One-Eye 272 50 Wind, Water Petrify (P)
Purple Butterfly 208 0 Paralyze(Pow)
MADO 1008 0 Wind, Fire, Th. -
Purple Bat 1 0 -
Red Blob 2 2 Thunder Poison (T)
*Big Red Blob 20 8 Fire, Water, Th. Poison (T)
Mimic 126 500 Wind, Water Poison (T)
*Formed by attacking Red Blob with the Sword of Thunder
====================Area 8: A Fortress City
Name Experience Gold Sword Immunities Status Effects
Dark Knight 560 100 Fire, Water Poison (T)
Red Vampire Bat 672 100 None -
GENERAL KELBESQUE 2032 0 Fire, Water, Th. -
Blue Lizard Maceman 320 100 Wind, Fire Poison (T)
Blue Flying Caterpede 592 8 Wind Paralyze(Pow)
SABERA 2032 0 Wind, Water, Th. MP Drain (P)
Lamia 50 50 Wind, Fire Petrify (P)
Orange Vampire Bat 672 100 None -
Tarantula 1280 200 Wind, Water Poison (T)
" " " " " " MP Drain (P)
Green Butterfly 208 0 None Paralyze(Pow)
Shadow/Lich* 256 100 Water Paralyze (P)
MADO 2032 0 Wind, Fire, Th. -
Mace Knight 1600 400 Wind, Fire, Water -
Skeleton Guy 1280 200 Wind, Fire, Water Poison (T)
" " " " " " MP Drain (P)
Blue One-Eye 1440 400 Wind, Fire, Th. Poison (T)
" " " " " " Petrify (P)
Blue Butterfly 208 0 None Paralyze(Pow)
Orange Morph Blob 1920 400 Wind, Fire Poison (T)
" " " " " " MP Drain (P)
Red Iguana 608 200 Fire, Water Poison (T)
" " " " MP Drain (P)
Mimic 126 500 Wind, Water Poison (T)
Green Dragonia 256 100 Fire -
Red Mollusk 30 16 Fire Poison (T)
KARMINE 2032 0 Wind, Fire, Water Curse (P)
*Liches are revealed by attacking Shadows with any level 3 sword attack
====================Area 9: Death Desert
Name Experience Gold Sword Immunities Status Effects
Lava Zombie 208 50 Fire, Water -
Purple Gargoyle 288 50 Wind -
Blue Flying Caterpede 592 8 Wind Paralyze(Pow)
Red Scorpion 1440 200 Wind, Fire, Water Poison (T)
Orange Morph Blob 1920 400 Wind, Fire Posion (T)
" " " " " " MP Drain (P)
Shadow/Lich* 256 100 Water Paralyze (P)
Blue Scorpion 1440 200 Wind, Fire, Water Poison (T)
Mummy 1760 400 Wind, Fire, Th. Poison (T)
" " " " " " Petrify (P)
Blue One-Eye 1440 400 Wind, Fire, Th. Poison (T)
" " " " " " Petrify (P)
DRAYGON 2032 0 None -
Warlock 1920 400 Fire, Water, Th. Curse (P)
Skeleton Guy 1280 200 Wind, Fire, Water Poison (T)
" " " " " " MP Drain (P)
Green Butterfly 208 0 None Paralyze(Pow)
Blue Butterfly 208 0 None Paralyze(Pow)
DRAYGONIA 0 0 None Curse (P)
*Liches are revealed by attacking Shadows with any level 3 sword attack
====================Area 10: Tower in the Sky
Name Experience Gold Sword Immunities Status Effects
Cyborg 0 0 None -
Copter 0 0 None -
Sensor 0 0 None -
Blue Robot 0 0 None -
DYNA 0 0 None -
=============================Section XIII. Wild Warp Code/Cheap Apparel Glitch
Wild Warp Code
There is one non-Game Genie style code for Crystalis...
This was probably taken from the "Classified Information" section of an
ancient issue of Nintendo Power.
This is called the Wild Warp Code
How: At any point in the game, press and hold A and B on Controller 1,
then press A on Controller 2; this will warp you to somewhere else
in the game; this warp can be repeated as often as desired.
The warp proceeds sequentially; the first time you warp, you go to #1,
then #2, and so forth. The Warp is quick way to get around if you know
where you're going and can serve as a free Teleport.
1. Town of Leaf
2. Valley of Wind
3. Sealed Cave (inside)
4. Sealed Cave Exit, North of Brynmaer
5. Poisonous Swamp
6. Mt. Sabre West, South of Brynmaer
7. Exit of Mt. Sabre North, North of Portoa
8. Area where Rage lives, South of Portoa
9. Leaving Portoa (on the boat)
10. Entrance to the Cave behind Portoa
11. Town of Swan
12. Field Surrounding Goa
13. Mt. Hydra
14. Entrance of the Desert South of Goa
15. Fortress of Goa
16. Left of the Pyramid
Warning: If you use this code in the Tower, you can't get back in
again (a.k.a. you can't finish the game)
Warning #2: This was submitted by a reader of this walkthrough,
Kris; basically the idea is that if you warp past the Swan gate
too early on, you can mess stuff up:
"This trick is cool to use, but if you use it too early in the game
you can potentially cause a fatal glitch in the game. About half-way
through the game when you get to the town of Swan there are two
Draygonian soldiers that guard a red gate directly to the west of
the city. I'm sure you know where I mean (you use Change magic to
change into a Draygonian soldier, they then open the gate, and all
is well).
The problem is that if you warp to the spot where the gate is
before you actually get the guards to open it, the guards never
appear and there is no way to get the gate open. I believe that
doing this prevents a trigger from going off & you can't progress
past that point in the plot, effectively screwing up the game for
that character. Note that this only occurs if you actually warp
to that spot in the game BEFORE the guards open the gate for you.
As long as you wait until after that point in the game to actually
warp there, there is no problems (ie you can warp to the first
few warp spots but just stop before you actually warp to
the gate)."
Cheap Apparel Glitch
This very cool trick was sent to me by Frank Amoroso. When buying
items or armor, you can get a better deal on expensive items by
quickly pushing A as you move from a cheaper item adjacent to the
more expensive item you wish to buy. You'll receive the more
expensive item, but pay the price of the cheaper item.
Some great uses include:
Platinum Armor in Portoa for $600
Sacred Shield in Amazones for $9000
Ceramic Suit and Battle Shield for $2500 in Swan
Magic Ring for $1000 in Sahara
=============================Section XIII. Version History
1.00: Completed and posted on my site on 10/18/02. Not Posted on
GameFaq's until June 2004. Covers basically everything up
through Swan. For the missing stuff, check out my website.
1.01: ASCII Crystalis art added; 05/31/04
1.05: Wild Warp Code added; 07/28/04
1.10: Done up through Area 8, Goa; 08/08/04
1.30: Everything through Goa Fortress finished, up to Pyramid.
Experience Chart, Towns, Worn Items, & Magic all finished;
08/10/04
1.45: Walkthrough completed. All maps completed. Event Items &
Swords completed; 08/14/04
1.60: Added Cheap Apparel Glitch & pawn values of items/armor;
12/11/04
1.75: Completed/double checked monster section. Let me know if
anything is missing. Corrected some east/west errors. At this
point the walkthrough is pretty much complete content-wise, but
I'll certainly add strategies and fix typos if possible;
08/03/05
1.76: Fixed small error in map for Mt. Sabre SW (missing door), thanks
to Dark Lord 8RF for pointing it out; 07/05/06
1.77: Added second warning to Wild Warp Code, which was submitted
by a reader named Kris; 01/29/2007
=============================Section XIV. Thanks
-SNK for making the game, Nintendo for re-releasing it
-Nintendo for the NES and years of childhood memories
-Some guy named Craig who drew the very sweet cover/box art
-All the visitors over the years to Tom's Crystalis World
-Gamefaqs for having the best video game resource around
-RPGClassics.com, the best RPG site on the internet
-All the other Crystalis fans and FAQ makers out there
=============================Section XV. Further Questions?
Any inaccuracies in this FAQ? Anything missing? Anything unclear?
Just want to say hello?
drop me an email at
[email protected]