///       //////  ////    ////  ///  // //
    ////      ///     /////  /////  ///  // //
  /// ///    //////  /// //// ///  ///  ////    ////
 ////////      ///  ///      ///  ///  /////
///   ///  //////  ///      ///  ///  //   //


    // //    ///  ///  ////    ///
   // //    ///  ///  //////  ///
  ////     ///  ///  ///  //////
 /////    ///  ///  ///   /////
//   //  ////////  ///     ///


    ///       ///       ////    ///  /////
   ///       ////      //////  ///  //   //
  ///      /// ///    ///  //////  //   //
 ///      ////////   ///   /////  //   //
///////  ///   ///  ///     ///  //////

=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


Document Type - FAQ/Walkthrough
Version       - 1.00
Date          - 02/03/10
Author        - Aisien

This is a FAQ/Walkthrough for rather unknown Famicom-game outside Japan, called
Asmik-Kun Land. It was developed by Graphic Research and released by Asmik
Ace Entertainment, Inc at the December 1991.

It isn't very surprising, that it wasn't released outside Japan, because it is
not a very good game. It controls are quite bad and despite some colorful
levels, they are quite repetitive and badly designed. Music on the other hand
is pretty good for a NES-game, though.

There are total of three Asmik-Kun Land games; one for NES and two for Gameboy.
Only first one of the Gameboy games got released in United States. It never
reached Europe. In USA, it was called "Boomer's Adventure in Asmik World".


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


TABLE OF CONTENTS
=================

- 01 - Storyline

- 02 - Gameplay

      02A............... Controls
      02B............... Playing the game
      02C............... Shop System
      02D............... Items

- 03 - Walkthrough

     03A................ Karuka Basin
     03B................ Yum Yum Island
     03C................ Yum Yum Sea
     03D................ Tsu Tsu Lake
     03E................ Forest of Forest
     03F................ Nickel Mountain
     03G................ Sum Sum Mountain Road
     03H................ Shou Nyuu Temple
     03I................ Dragon King's Grounds

- 04 - Version History

- 05 - Credits


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
- 01 - Storyline
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


NOTE: Since I'm not very fluent in Japanese, some parts might be wrong.

You are Boomer, a pink dragon. You must get six fragments and bring them to the
dragon king. These fragments are silver, white poplar, rock, earth, water
and wood. However, since monsters are roaming around the island freely, it will
not be easy journey to obtain these fragments.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
- 02 - Gameplay
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


================
- 02A - Controls
================


Controls for this game are very simple, since it's a sidescrolling game.

Left and right   - Moves Boomer around
A-button         - From this, Boomer jumps
B-button         - Performs a tail-whip, turns monsters into collectable eggs
Start            - Does nothing
Select           - Opens a sub-menu, where you can select abilities or enter
                  the shop


========================
- 02B - Playing the game
========================


It takes only one hit for you to lose a life, so be careful. Boomer's controls
are not very flexible, so it can be easy to die.

Your main currency in this game are eggs. You will get these by performing
tail whip on monsters. When you enter a shop, you can trade these eggs in
exchange items with different abilities or even extra lives. Try saving eggs as
much as possible, since if you lose a boss battle, you will lose some items in
stock as well.

Also, there is no time limit in levels, so take your time completing them.
Do note that the scrolling system is similar to Super Mario Bros; screen only
scrolls forward. Remember to kill as many enemies as possible!

===================
- 02C - Shop System
===================


Whenever you press a Select-button in game, a submenu opens with whatever items
you currently have in stock. By pressing a button in lower-right corner, you
can access the shop in game.

Here's what each command does:

Item   - Buy/sell different abilities here. Just choose the amount of abilities
        you want to buy.

Score  - Raise your score using eggs as currency. Higher the point amount, more
        eggs you will use.

?UP    - A lottery of getting extra lives. It spends all your current eggs and
        you can get from 1 to as much as 10 extra lives.

Exit   - Simply leaves the shop


=============
- 02D - Items
=============


From the shop, you can purchase different items for different price. I will
explain how much different items cost and what do they do.

Note, all names are unnofficial, since I haven't found an official list from
them anywhere yet.

Roll      - Cost: 3 eggs
         - Roll onto enemies for a brief amount of time, turning them to eggs

Bird Form - Cost: 7 eggs
         - You can fly around for a brief amount of time by holding A-button

Star Shot - Cost: 7 eggs
         - Instantly kills all enemies on your screen

Haste     - Cost: 3 eggs
         - Makes you much faster for a brief amount of time

Time Stop - Cost: 12 eggs
         - Immediately stops every enemy activity for a brief amount of time

Immortal  - Cost: 7 eggs
         - Makes you invulnerable to every enemy for a brief amount of time

Bubble    - Cost: 5 eggs
         - Lets you stay underwater without air meter filling up

One OK!   - Cost: 5 eggs
         - Let's you withstand two hits before dying

Fan Shot  - Cost: 5 eggs
         - Shoots fan-like projectiles diagonally upwards

Bowling   - Cost: 5 eggs
         - Drops a bowling ball, killing enemies, until it hits a solid wall

Fireball  - Cost: 5 eggs
         - Spits a fireball moving in zigzag pattern; shoots only one at time


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
- 03 - Walkthrough
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


You start off in an island. A various signs (in japanese) indicate different
levels. Your first level will be right below where you start; a basin.


====================================
- 03A - Karuka Basin (Karuka Bonchi)
====================================


Karuka Basin 1
--------------

Stage starts off as simple. There are flowers in ground and in blocks and...
some forks and knives too. These are some enemies you will face:

Green Snails - they move slow and are easy to kill
Face Monster - whenever you approach them, they shoot a mushroom; they are
              immobile, so they are simple to kill
Orange Cross - undestroyable, if whole cross is visible, touching it will kill;
              if only upper part is visible, you can walk through it
Black Ball   - they float slowly in the air, then turn into a small spike and
              fall down; not hard to kill
Rabbits      - moves faster than snails but they shouldn't pose a threat

Keep going and you meet again some new enemies.

Red Frog     - basically same as Green Snails, only a different sprite
Dark Cloud   - assuming that they seem to "drop" small amounts of rain, they
              are quite predictable, just move under them accordingly
Pink Tulip   - they are like green snails, but whenever they stop for a small
              while, they release some a small amount of powder around them

And at the end of the level, you'll meet another new enemy:

Fat Bird     - they fly upwards very slowly so they shouldn't pose any threat;
              they have no other attacks

Eventually, you will reach to the end of part 1.


Karuka Basin 2
--------------

Things are much more colorful now... it doesn't even feel like basin at all.
Every enemy in this level are same as in the previous part, so there shouldn't
be any need to explain again. If you need to proceed quickly, you can use those
balls as platforms.

Another new feature in this level is a Boomer getting weird "hiccup"-effect,
where he jumps once a while into air without any warning. These can occur even
in mid-air and Boomer always falls straight down. If you get this effect, be
very careful if you need to jump over pits and monsters.

It's very straightforward to the end, where you will get to boss battle next.

NOTE: This "hiccup"-effect only occurs whenever you land on yellow balls.
     Avoid them at all costs, small or large!


Karuka Basin Boss - Green Bird
------------------------------

After a brief discussion about fragment, the green bird brags about, how he is
not easy to beat. And thus begins the game of rock-paper-scissors!

Despite all japanese and stuff, it's very simple to win this fight. Basically
choose "scissors" every time, since computer will always choose "hand".
When you get a chance, hold A and move Boomer along the path in bottom side of
the screen. Repeat this until you get to very end of path. You will get your
first fragment and enter the shop. Do your purchases and leave.

Upon exiting the shop, you have three different levels to choose from. At the
left is island (shima), at the right is mountain (yama) and the level below you
is a lake (numa). For now, let's go to left to the island.


======================================
- 03B - Yum Yum Island (Yamu Yamu-tou)
======================================


Yum Yum Island 1
----------------

You might want to use an extra life lottery at the shop, since you may run on
low of lives at here.

This level is more difficult than the previous one. At the below is a surfboard
you can use as travelling while killing new monsters. Even if you fall, you can
still move in a water, although your moving speed is greatly reduced. This is
because the water is going upstream - walk left and you move twice as fast.
The path is straightforward but enemies are all new. Not much solid platform to
move in as well so be careful.

Bird Head    - very slow moving monsters, similar to Green Snails and Red Frogs
Minor Witch  - these small creatures fly forward with broom and drop some green
              facelike monsters occasionally; they hop once and explode

You will face only two of these quite long, when eventually you'll meet up with
another new face:

Lizard       - these can be pain, if you are in their line of sight; they
              charge at you pretty fast, so you have hard time avoiding them.

There are also some conveyor belts in mid-air too. You can't move on them, so
just hop forward. Along the way, you meet again new enemies.

Snake       - their movement style is exactly like Bird Head, so treat them as
             you would treat Bird Heads
Onigiri     - Yes, onigiri; as you approach them, they hop upwards and when
             they land, they move towards you. They're not that hard.

As you defeat two Onigiris, you are at the end of level.


Yum Yum Island 2
----------------

Allrighty, from a level full of ice creams to an underwater level without any
actual water for you to see. Nice. Controls are simple. Just keep holding an
A-button to swim upwards and you'll be fine. Bird Heads now move twice as fast
on the ground when they approach at you, so watch out.

Not too far into a level, you will meet up with new type of enemies:

Green Apples - these are fairly numerous, but they only float from bottom of
              screen all way to the up; they don't pose much threat.

Thundercloud - exactly same as Dark Clouds in the first level, except these are
              only stationary; they won't pose much threat

This level is mostly swimming a simple path while avoiding floating apples.
Towards the end path gets more zigzagging and tougher. Minor Witches also get
much more numerous near the end. At the end, you'll reach a boss.


Yum Yum Island Boss - Blue Hippo
--------------------------------

Before the fight, the boss about if you came for a fragment and if you want it.
This boss fight is similar to first one, but it has some twists. First of all,
you start from left side and the boss starts from right side. Winner of this
battle is whoever gets to the other side. Whenever you meet up with the boss
along the path, a duel of rock-paper-scissors starts. Whoever loses it, gets
thrown a small distance backwards.

To win this fight easily with just six duels, choose the following order:
rock x3, paper, scissors and paper. When you win, you won't get a fragment, but
you do get again to the shop. Buy whatever you want and leave the shop. Upon
returning to island map, you will get access to the sea (umi).


===================================
- 03C - Yum Yum Sea (Yamu Yamu-kai)
===================================


Yum Yum Sea 1
-------------

Now you are in an actual water. There is an air meter at the lower-right side
of the screen. If it fills up, you die. Do not worry though, since it takes
long time to get meter full. If you ever feel like to get fresh air, just jump
out of water and the air meter goes back to zero. Therefore, getting enough air
isn't really an issue. We are once again introduced into some new enemies.

Fish      - these small enemies swim slowly towards you, until you get
           near them, which makes them swim much faster towards you
Boulder   - exactly like Green Apples from the previous level
Squid     - they move like Green Snails and Red Frogs from the first level and
           they do not have any attacks
Egg Crab  - they move like crabs, yet no head is visible; they do not have any
           attacks at all
Big Fish  - another weird enemy; as you swim to near them, they suddenly shoot
           their own fish-bone at you
Whirlpool - these don't kill you; they only toss you to random direction

This level is once again very straightforward. Keep going while enjoying those
fun-looking cat faces at the background scenery. After you see whirlpools for
the first time, you see some familiar Bird Heads from the last level too. After
swimming some more, you meet up with more new enemies;

Fake Rock - they are immobile at the sea floor; when you approach them, a small
           monster suddenly jumps out of it

Starfish  - first they try to hide from you, then hop at you, then again hide;
           they do not have any other attacks

Eventually, you'll reach the end. If your air meter is close to being filled,
quickly jump out of water to get some air; the meter keeps filling up as you
get to the next stage.


Yum Yum Sea 2
-------------

Again, you are greeted by three fishes. These smaller fishes are much more
numerous at the beginning, same with Fake Rocks. Keep going, avoiding boulders
and whirlpools as well, until you can finally get out of water to the dry land.

In here, you meet much more of those Egg Crabs than before, so approach them in
caution without rushing. You also meet up with many Bird Heads and Onigiris,
so treat them as before. You don't get to enjoy turtle-wallpaper for too long,
until you reach the exit leading to another boss fight.


Yum Yum Sea Boss - Sea Snake
----------------------------

This fight is based on a famous Japanese game, "Darumasan ga Koronda", meaning
"Daruma Doll fell down". In other regions of the world, it is known under the
name "Red Light, Green Light".

Basically, hold A while the boss says "darumasan ga koronda". He will alternate
saying it either slowly or very fast. If he catches you moving, you
are penalized by 3 eggs. Upon reaching first dot on the path, another enemy
starts off as well from the beginning. Do not let him catch you! If your egg
amount reaches 0 and he still catches you, it's back to beginning of previous
stage you just were on. Upon beating him, you'll get your second fragment!

Once again, do your shopping and exit to the island map. Our next destination
would be a lake (numa).


===================================
- 03D - Tsu Tsu Lake (Tsu Tsu Numa)
===================================


Tsu Tsu Lake 1
--------------

In a way this stage has some similar monsters to basin level. Red Snails and
Green Frogs are only palette swaps from their basin counterparts. This time the
background theme are pencils, which you can use as platforms. Keep going and
you will meet even more new enemies.

Legged Ballface - these green monsters aren't very tough, but they do move
                 at decent speeds, when they approach you
Sunglassed Seal - immobile enemies, which exhale slow-moving killing powder at
                 you; avoid them with caution

Keep going, killing many Green Frogs and other monsters, until you see yet
again another new enemy.

Ostrich  - or at least these look like ones; they don't have any attacks, so
          you should have no problem killing them

Eventually, after having your fill of pencils and tulips on the background,
you will reach the end of first level.


Tsu Tsu Lake 2
--------------

Now here are some oversized tomatoes on the background. And with the green
chess-like background, it makes some enemies harder to spot, so proceed with
caution. As you walk on, you'll see some new type of environments.

One of them is a plank, which you can use to jump ever higher than before.
Right next to it is some mud, which is very slippery; you don't have any
control, so it's kind of like ice.

Also be aware that rabbits jump higher than their basin level counterparts.
Other than tat they are the same. Use planks later on to reach higher enemies,
in case you are in need of any eggs. It's pretty easy and straightforward to
the end of the level. Again, it's boss time next.


Tsu Tsu Lake Boss - Work-out Monster
------------------------------------

In the dialogue, the boss laughts and brags about his every day exercising.
Well it doesn't matter this boss fight, since it's once again about rock, paper
and scissors. Basically hold A, until the two characters in the path meet.
Whenever this happens, a duel in rock-paper-scissors occur. Keep winning, so
the boss gets thrown back to the beginning of his path. When you reach to very
end of this path, you will win. You receive yet another fragment. Three more!

After doing your usual business in the shop, enter the forest (mori).


=======================================
- 03E - Forest of Forest (Mori no Mori)
=======================================

Forest of Forest 1
------------------

What kind of name is this to a level? Aside from that small thing, this level
is easily prettiest one so far plus the music is pretty good too. Those Grey
Snails are still exactly same as other snails. Soon, you'll see a new enemy.

Pink Squirrel - or something like that; they are like rabbits; they do nothing
               but hop around, so they should be easy targets
Oversized Fly - these things fly slowly, until they approach you, in which case
               they fly much faster towards you
Bomb          - don't get near these things; if you do, they'll ignite and
               explode soon afterwards
Metal Blade   - these large things move on by themselves, then suddenly stop
               for a brief amount of times; they are invulnerable

Keep killing/avoiding these monsters/obstacles, until you reach an area with
many pits and pillars. Yet another new enemy appears;

Monkey        - approach them enough and they'll hop towards you once; just let
               them fall down and don't bother killing them

It won't be too long after this, until you get to the exit of level.


Forest of Forest 2
------------------

Another pretty level. You can use those oversized nuts as platforms as you make
any progress. Remember the weird hiccup-effect from part 2 of Karuka Basin?
That effect occurs here too, in case you jump on top of these nuts. Yellow part
is a safe spot, though. You will find plenty more of those monsters than on the
last stage, so move with caution.

Path itself is very straightforward and there are no new obstacles. At the end,
you will get to the boss stage again.


Forest of Forest Boss - Owl
---------------------------

Owl gets surprised for you to get this far and does the usual "loser is going
to hell"-remark. Soon after, the fight begins. It's yet another minigame with
using rock-paper-scissors as basis. It's exactly same as the boss fight on the
Tsu Tsu Lake, but whoever loses the duel, gets thrown back into beginning of
their respective paths. Keep winning, until you get to end of your own path.

After getting the fourth fragment and doing your usual shopping, you'll be back
on the island map. There's only one choice, so choose the mountain (yama).


=====================================
- 03F - Nickel Mountain (Nikkeruyama)
=====================================


Nickel Mountain 1
-----------------

What's with the all bandages on the background? Anyway, first monsters you will
see are Grey Snails, which are no problem. You will see Blue Frogs too, but
they are no different to other colored frogs. But like other levels, this one
has its share of new enemies too.

Big Grey Beast - they are like rabbits, but much bigger and faster; they can
                be pretty hard to avoid, so be careful
Mini White Toy - very small enemies with faces; they move faster than snails,
                but shouldn't pose much of a threat
Purple Leaf    - these purple things just float slowly downwards; invulnerable,
                but you can stand on them safely
Face-Top       - yellowish monsters, which move pretty fast along the ground;
                be careful with them
Spikes         - black thin spikes; kills you instantly upon touching them

Keep moving along the straightforward path, killing all enemies you'll see and
collecting eggs. Eventually you'll reach to end of path; it's not level exit
yet, because you have to go downwards now.

Be careful as you descend, as few Big Grey Beasts and Face-Tops can take you
buy surprise. Also, at the bottom, there are two sets of spikes, which are not
visible to you beforehand. Fall normally to right without any extra jumping and
you should land safe. When you get to the right side, you'll reach exit.


Nickel Mountain 2
-----------------

Keep descending the logs, until you see a weird platform on the left. Stepping
on it will break the platform and the below is a spike pit. However, you have
to break it, because the frog on the right will block your path.

The path is very straightforwad, alternating between going up and down. There's
another breaking platform ahead, but there's nothing beneath it. All enemies
and obstacles are pretty much same from the previous stage otherwise.

You might want to buy "One OK!"-item, in case enemies get too numerous. Other
useful item for this level is a fireball, so you can shoot enemies safely from
a good distance.

After proceeding for so long, you'll reach the exit, which leads to the boss.


Nickel Mountain Boss - Silver Guy
---------------------------------

It's time for yet another duel for "Darumasan ga Koronda", just like the boss
of the Yum Yum Sea. Each time he catches you for moving, you'll lose 3 eggs.
It's otherwise the same thing, so keep going until you reach the end of path.
Do remember that, when you reach pink dot on the middle, another enemy appears
behind you. Do not let him catch you.

You don't get a fragment piece for winning, but you get to do some shopping
again. Purchase whatever you need and leave the shop. There's only one level,
where you can go, and that is a mountain road (yamamichi).


==================================================
- 03G - Sum Sum Mountain Road (Samusamu yamamichi)
==================================================


Sum Sum Mountain Road 1
-----------------------

A combination of cakes and tomatoes on the background. At the start, there
are familiar enemies, such as Egg Crab and Bird Heards from the Yum Yum-levels.
After a first breaking green bridge, you'll meet new enemies.

Hopping Boulder - a green boulder, which literally hops around; they are little
                 fast, but shouldn't be hard to kill
Sheep           - a sheep, which shoots its own eyeballs at you; they are
                 semi-homing, so kill them carefully

Along meeting with some lizards and onigirs, you'll meet again some new faces,
some less dangerous than others.

Red Mushroom    - these are immobile and doesn't have any attacks; easy to kill
Mini Dragon     - completely harmless; just like planks, they bounce you up

Not too long after meeting with Mini Dragon and killing some enemies, you will
get to the end of the stage rather quickly.


Sum Sum Mountain Road 2
-----------------------

Upon entering the stage, you are greeted by two Hopping Boulders. This time,
the background contains hills with flags and some vegetables. You can use those
vegetables as platforms safely. Monsters are same from the previous level with
bunch of Lizards added in. Mini Dragons aren't exactly necessary to use as
bounces either.

You have no option, but to keep going right, so you won't have trouble locating
your way through the level. At the end, you'll exit to the boss stage.


Sum Sum Mountain Road Boss - Pack of Ghosts
-------------------------------------------

In the dialogue, the boss will do his usual provocation and challenge you to
yet another duel. It's yet another round of "Green Light, Red Light", so you
should know the rules already. A penalty for each time getting caught is 3 eggs
and if the enemy running behind catches you, it's back to beginning of path.

When you win this, the boss congratulates you and hands over fifth fragment!
One more to go, so do your shopping and exit to the island map. Again, there is
only one choice to choose from and that is the temple (dou).


======================================
- 03H - Shou Nyuu Temple (Shounyuudou)
======================================


Shou Nyuu Temple 1
------------------

When you enter, you'll meet bunch of Egg Crabs, which should be very familiar
by now. Some ways ahead you'll meet with a faster version of snake.

Viper      - smaller version of the snake from Yum Yum Island, except it moves
            much faster
Pink Spike - approach them with caution, as they fall from the ceiling
Black Bat  - dark, flying creatures, who swoop pretty quick downwards, but
            rather slow upwards; pretty easy to kill

Keep going, while enjoying the music and the style of this temple. Avoid many
Pink Spikes and kill numerous Black Bats, when you eventually see a new enemy.

Ceiling Spiral - small reddish things, which move around the ceiling; if they
                are near you and you go below them, they try to whip at you

While going right, you need to hop over numerous pits and avoiding Pink Spikes.
It's not very hard, but since there are some Egg Crabs to worry about too, it
can get little tricky. Use a distance attack on them for safety. It won't be
too long, until you reach the end of this stage.


Shou Nyuu Temple 2
------------------

You are greeted by very big lightbulb on the ceiling. Nice light effects, which
bring good variety to otherwise simple looking temple. As you proceed forward,
you will meet a new obstacle.

Red Rock - these things randomly appear from the floor, then disappear; try to
          avoid them, since they are lethal and indestructible

There isn't much to say about rest of the level, as it's very straightforward.
Enemies get much more numerous later on, so use a distance attack, such as
fireballs to take them out early. When you reach end, you'll get to the boss.


Shou Nyuu Temple Boss - Blue Kobold
-----------------------------------

Blue Kobold will begin his conversation by asking, if you're the one who has
been collecting those fragments. After some more chit-chatting, an another
rock-paper-scissors type fight occurs.

It should be obvious by now. Hold A, until it prompts you to choose. If you
happen to win, you can proceed forward. If not, you'll stay where you are and
lose 1 egg. When you reach a pink dot in the middle of path, an enemy appears
behind you. Now the bets are higher. If you lose, the enemy moves instead of
you. If you let enemy catch you at any time, you'll be sent back to the very
beginning of the path.

Upon defeating this boss, you'll receive sixth and final fragment. Do your
usual shopping and exit. When you enter an island map, screen flashes for few
seconds. Cave of the sleeping dragon king appears on the Yum Yum Island, so
head there.


=================================================
- 03I - Dragon King's Grounds (Ryuujin no Daichi)
=================================================


Dragon King's Grounds
---------------------

It's time for a final challenge. As soon as you enter, you'll see a moon on
the background along with plenty of puzzle pieces. You will also see many new
enemies as well. Overall, this level has a very beautiful background.

Lower Body   - although different by looks, they behave exactly like any color
              of Snails you have seen before
Upper Body   - although different by looks, they behave exactly like Rabbits
Toy Plane    - small airplane, which drop some kind of small bombs, when you
              approach them
Red Worm     - they behave exactly like Snails
Angry Face   - they behave exactly like Face Monsters from Karuka Basin, but
              the projectile they shoot goes higher
Minor Robot  - these small enemies behave exactly like Monkeys from the Forest
              of Forest-level
Ground Robot - they behave like Sheeps from Mountain Road level, but are little
              more mobile
Charge Robot - remember the fast-moving Lizards from earlier levels; these
              robots have exactly same behavior

This level is very long, but it's also the only one before boss battle. There
are also many more enemies to fight in addition to small movement area, so be
very careful and use your items accordingly. Feel free to use up all your items
in this level. After you reach an end, you will get to the boss.


Dragon King's Grounds Boss - Dragon King
----------------------------------------

After a lengthy dialogue about island and stuff, it's time for a final battle.
And it will be about... "Red Light, Green Light!". Despite a bad choice for a
final boss fight, don't take this battle lightly. Path, which you move on, is
very long and the monster appears behind you quite early. Each time he catches
you, you will lose 3 eggs. If you lose all eggs, it's back to beginning of the
stage. If the monster catches you, it's back to beginning of path.

Dragon King will alternate between slow to very fast, so you need to be quick
on reflexes. Luckily there's not any movement penalization in getting caught;
otherwise it would be a harsh fight. When you reach to end of the path, Dragon
King will congratulate you and you'll get to see the ending.

Congratulations for beating this game!


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
- 04 - Version History
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


1.00 - Date: 02/03/10

      Gameplay: 100%
      Walkthrough: 100%


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
- 05 - Credits
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


GameFAQs, for hopefully posting this guide

Graphic Research, for developing this game

For anyone, who hopefully read my guide, I thank you for that