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/  _ \/ \   /  __\/ \ /|/  _ \  / \__/|/ \/ ___\/ ___\/ \/  _ \/ \  /|
| / \|| |   |  \/|| |_||| / \|  | |\/||| ||    \|    \| || / \|| |\ ||
| |-||| |_/\|  __/| | ||| |-||  | |  ||| |\___ |\___ || || \_/|| | \||
\_/ \|\____/\_/   \_/ \|\_/ \|  \_/  \|\_/\____/\____/\_/\____/\_/  \|
(c) SNK

For the NINTENDO ENTERTAINMENT SYSTEM.
Released in the US and Europe in 1987.
Released as ASO: Armored Scrum Object in Japan in 1986.

===============================================================================
Introduction
************

In the galaxy of Tetranova, a fierce war between seven stars has laid waste to
their planets. Having destroyed each other's home, the seven stars have formed
an alliance to seek a new home, where they can rebuild and regain their
strength to go to war once again. The planet they have chosen is Earth!

You must pilot the fighter ship SYD against the deadly fleet of the Seven Stars
Alliance. The fate of Earth rests in your hands!

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Controls
********

Up/Down/Left/Right      Control the figher ship SYD.
B Button                Fire the Lasers.
A Button                Fire Missiles.
Select Button           Weapon selection.
Start Button            Start the game, pause and unpause.

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Items
******

Items appear on the screen in pyramid-shaped objects. Pick them up for the
following effect:

[S]           Speed
[L]           Laser
[M]           Missile.
(They each increase by two steps.)

[K]           Maximize power. If your SYD is destroyed, the power stays at this
             level for the next SYD fighter.

Reverse [K].  Decreases power.

[W]           Warp. Skips three stages ahead.

[R]           Warp. Skip three stages backward.

[F]           The pyramid opens for a limit amount of time.

[E]           Increases energy by 2.

Reverse [E]   Decreases energy by 4.

[C]           Lose all energy and decreases power.


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Weapons
*******

During the game, press the Select button to cycle through your weapons should
you have more than one. In this screen, move SYD to the desired weapon. You may
also move SYD to the black area for no weapon at all. SYD is automatically
disarmed when the power runs out. Different weapons use different amounts of
energy.

Octo:         Fires in 8 directions with the strongest of lasers. Has a time
             limit.

Sheeld:       Creates a force field, which diminishes each time you get hit.

Canon:        Fires a powerful, wide-range laser; has time limit.

Homing:       Fires guided missiles against ground targets; each missile fired
             decreases energy by 2.

Paralyser:    Stops smaller enemies by firing a sword-beam, so they can be
             destroyed by smashing. Has a time limit.

Nuclear:      Fires missiles with nuclear warheads. Each missile fired
             decreases energy by 4.

Fire:         Shoots fire to destroy enemies. Has a time limit.

Thunder:      Shoots lighting to destroy all enemies on the screen, Eeach shot
             decreases energy by 8.

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Enemies
*******

Koros 114:    Scout plane flying on a set course. Easy prey.
             120 points.

Ammon 006:    Attacks by circling around, watch out.
             200 points.

Yakuuto 551:  Ambushes by missiles.
             120 points.

845:          Divides into 3 missiles when it gets hit.
             300 points.

Novo 133:     Comes from behind and dives down at the SYD.
             300 points.

Folfu 545:    Winged fighter. Very weak but also little points.
             100 points.

Varis:        Attacks in formation so hardly ever alone.
             200 points.

Tagami 663:   A spinning fighter which makes it a little harder to hit.
             200 points.

Metta 028:    Zig-zags around on the screen, be careful of this pattern.
             50 points.

Pyramid:      It hides energy and power items inside.
             50 points.

Montgande:    Fires 3 shots at once, very tough.
             600 points.

Obanon:       Only vulnerable at the head, aim well.
             600 points.

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Strategy
********

- Learn the icons, it is very important that you know which is good and which
 one does harm to your gameplay.

- Learn the weapons and how well they do against certain enemies. Learn by
 using but make sure you remember later.

- Learn thy enemy. Every enemy has a weakpoint and they also have very unique
 attack patterns. Finding out both will make defeating or avoiding them much
 easier later.

- There is more involved in this game than just brainless shooting. Select the
 appropriate weapon for the situation, switch often and think about which one
 is best suited and when.

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Walkthrough
***********

Level 1:
Grab the powerups as you fly along. Destroy the ships with lasers and the
turrents are best tackled with the missiles. You can often avoid enemies which
is easier than taking them on but then you don't get points in return.

Boss
HEKTATERIAN (2000 points)

The weak point is the middle section. Lasers work well as well as fire if you
picked it up.


Level 2:
Careful of the Novo fighters from here on on. Don't pick up most of the icons
as they are bad. Learn them from the section before, it's vital you know the
good ones from the bad ones by now.

Boss
HANOMASZUI (4000 points)

Avoid the meteors and shoot it where they came from, these are the weakest
points.


Level 3:
Enemies may now shoot homing missiles at you so be extra careful. Use the warp
at the beginning to skip ahead a bit.

Boss
SHARIPUTRA (6000 points)

When the boss opens its arms, shoot the laser at it. Not too hard.


Level 4:
Similar strategy as in the previous level is required here.

Boss
BONBONERA (6000 points)

Shoot at the head of this long creature. It is very fast, like a snake, and
only lasers are good against it.


Level 5|6:
I list these under one because with the warps you can get ahead very far.

BOSS (5)
This cloud will often disappear. Shoot it when it's there.

BOSS (6)
Use your thunder weapon if you have it for an easy victory. Otherwise be
prepared for a long fight.


Level 7-12:
This is the same as Level 1 to 6. Repeat all six levels until you get to the
sixth boss again. Afer this you will return to Level 1 and the game loops on.


===============================================================================
Credits
*******

This is my guide, but I did not make the game. Credit goes to SNK for this.

If you want to host this guide on your own site, just do it already and do not
clutter my inbox about it.

-PianoChampion90
-05/17/2007

EOF