RAMON CHARACTER GUIDE - KOF 2002

  By Rugal_Br

  Email: [email protected]
  And i am in: irc.americhat.org:6668 almost all days, #DCFelas, #MS or
#Brasil, my nicks: GodRugal and Rugal.


  So dont wait for a excellent faq and... one more thing, my english sux :D


Table of contents:
1- Why a Ramon FAQ?
2- Abbreviatures
3- Bio
4- Move list
5- Move analysis
6- Strategy
7- Combos
8- Author's note

1. Why a Ramon FAQ?
  Most people dont use Ramon, they say: Ramon moves are hard to use and
perform"!!!! or... Ramon is strange"!!. Well, I liked Ramon because he's a
different character, he's charismatic (for me :P), your moves have good
priority, and require "stilish" to perform like TIGER LOADDDDDAAAAA"!!!, so...
I think Ramon is a funny char, and...not a char for begginers :P

2. Abbreviatures:
  A: light punch
  B: light kick
  C: strong punch
  D: strong kick
  qcf:   quarter circle forward (d,df,f)
  qcb:   quarter circle backward (d,db,b)
  hcf:   half circle forward (b,db,d,df,f)
  hcb:   half circle backward (f,df,d,db,b)


3. Bio:

Birthplace:                   Mexico
Birthdate:                    December 3, 1975 (27 years old)
Height:                       1.70 m (5'6")
Weight:                       80 kg (176 lbs)
Blood type:                   A
Hobbies:                      Playing with children
Favorite food:                Tacos, tequila
Favorite sport:               Pro wrestling
Most valuable:                Mask given to him by his mentor
Hates the most:               Foul play, losses outside the ring
Fighting style:               Lucha libre

*Lucha libre = Pro wrestling



4. Move list:

THROWS
Arm Hop                      When close, b/f + C
Flying Maya                  When close, b/f + D

COMMAND MOVES
Low-Air Drop Kick            df + B

SPECIAL MOVES
Feint Step                   qcb + A/C (can be held)
Tiger Neck Chancery          When close, hcf + A/C
Rolling Sobat                f,d,df + B/D
- Flying Body Attack         During Rolling Sobbat, f,d,df + B/D
-- Recovery                  During Flying Body Attack, d,d + C
Tiger Load                   b,d,db + B/D
- Cross Chop                 During Tiger Load, at the corner, press D
- Cancel                     During Tiger Load, press ABC
Somersault                   hcf + B/D
- Cancel                     During Somersault, press ABC
Force of Will                qcb + B/D
- Additional Attack          During Force of Will, at the corner, qcf + A
Spinning Kick                d,d,A,C

DESPERATION MOVES
Savage Fire Cat              qcf,hcb + B/D
Tiger Spin                   When close, hcb,hcb + A/C
El Diablo Amarillo Ramon     qcb,hcf + B/D

SUPER DESPERATION MOVES
Tiger Spin                   When close, hcb,hcb + AC

HIDDEN SUPER DESPERATION MOVE
El Diablo Tiger Load         qcb,hcf + BD

- He has gained the Triangle Jump ability (like Mai, Choi and Athena).
- He has a new move, the Force of Will, with an unblockable followup.
- He has a new move, the Spinning Kick.
- He has a new DM, the Savage Fire Cat.
- He has a new HSDM. It has three possible ends, randomly chosen each time.


5. Move analysis:
The comments are to the important moves.
The rating in the moves will be * to the worst and ***** to the best :D

Command Moves:
Down Forward + B: Slow when used alone, but excellent for damage in combos
after a close C or D ****-

Stand:
A (Close): Fast, comboable... ***--
B (Close): Good move, hits low and is comboable. ***--
C (Far) : Fast move, if a opponent runs at you, abuse it, excelent priority.
****
C (Close): Fast, comboable. ****-
D (Far): Long range, slow anti-air... use if your opponent jump in you (far
screen). ****-
D (Close): Comboable, use C instead. ***--
CD: Attention using it, the recovery is better than 2001 but dont use it always
(use when you think the opponent will sweep you, (caution with your thinkings
:P). **---

Crouch:
A: Poke move and comboable. **---
B: Poke move, hits low, not comboable. **---
C: Slow, comboable, use stand close C instead. ***--
D: A normal sweep, good move ***--

Jump
A: Dont use, best jump ins... *-----
B: Good for follow up combos. ***--
C: Good priority, use as a cross up"!! ****-
D: Hummm... use C or B instead, B stuns the opponent for more time than D.
***--
CD: Fast, high priority anti-air move. *****

Special moves:
Feint Step: Well, it's better you do a C version instead tap b,b, why? You'll
gain more pow bar :D, use the A version ONLY in the C, df+B combo, cus it will
connect now :D ***--
Tiger Neck Chancery: Fast, long range grab, good damage, fast recovery now.
****-
Rolling Sobat: Use it to start BIG DAMAGE combos with the supercancel. *****
Tiger Load: Dont use it, only when you go crazy and try supercancel in the
tiger load cancel...heh"! **---
Somersault: Use when the opponent turtle, or use to trick him because this move
is fast and Ramon don't say nothing like Yashiro hcf+kick grab, and...use it in
C, df+B combo :D ***--             Force of Will: Use it, better than tiger
load, and it is more fast, do it when your opponent and you are near end of
screen. ***--
Spinning Kick: Slow, but has high priority when Ramon is "falling", good
recovery... **---

Desperation Moves:
Savage Fire Cat: Unblockable move, use when both characters are near the end of
screen. ***--
Tiger Spin: Grab DM, unblockable, good damage, use the SDM when
supercancelling. ****-
El Diablo Amarillo Ramon: A ranbu DM, good in combos, fast and it has
invencibility in start up. ****-

Hidden super desperations move:
El Diablo Tiger Load: VEEEEEEERY GOOD MOVE TO SEE HEHE, I love do it, GREAT
damage, 3 random finishers, use in combos"!!! ***** ^_^

Supercancels:
Recovery and...tiger load cancel, cancel when his butt hits the
opponent...LÓU"!!!

6. Strategy:
  Ramon is a zoning char, dont stay stopped, run, jump cd for pressing, abuse
the C, df+B, rolling sobat combo, and always link the df+B after the close C to
do more damage.

  Anti-airs: Jump CD, dont jump in the opponent only do up+CD :D, sometimes
far D is usable or El Diablo Amarillo Ramon DM cus the fast and invencible
start up but doesn't work all the times and you'll trade hits.

  Mind games:
-Jump and do nothing or a move soon you leave the floor, when you touch the
ground, grab the opponent, well, this is a cheap strategy for all grapplers :P.
-Run, stop and somersault, the opponent stay confused cus the run and
somersault animations are identicals.
-Do the Rolling sobat and after recovery the most probably thing is that your
opponent will crouch or block a future move, so...run and Tiger Spin your enemy
:)

7. Combos:
Combos, well...damage combos"!!!
-Close A,A, Tiger neck chancery or Tiger spin.
-Close B,A, Tiger neck chancery or Tiger spin.
-Jump C, C, df+B -> Tiger neck chancery
                -> Faint step A version
                -> Somersault
                -> Tiger Spin
                -> El diablo amarillo Ramon
                -> El diablo tiger load"!!!
-C, df+B, Rolling sobat -> Flying body attack
                         ->Recovery
                           ->Tiger Spin
                           ->El diablo amarillo Ramon

8. Author's Note:
Started: 20:00, 17, december/2002

Credits:
-SNK: KOFOREVAH"!!! :)
-Playmore: hummm....its ok.
-My friends kofers at irc: ScarFace, Hiryu and Oni.
-Other kofers: Ramones, Kusanagi, Spider999 and others :D
-KILLME: this boy doesn't like kof but it's very good friend too :D
-Gamefaqs: the best game site ever"!!!
-People that im not remembering now heauoheaoehao"!!!
-You: I can helped you in something and ... you read my work, thanx :)

Well, im accepting e-mails if i have to correct something that I did wrong in
the FAQ, anything about kof is welcome, like wallpapers uh? ^_^

Ending:
KOF rules, the best fighting game series, in my opinion and millions of people
heheh, cya kofers"!!!

KEEP KOFFING - JOHNNIE KOFER WALKER"!!!