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Karnov's Revenge
AKA
Fighter's History Dynamite
FAQ By: Goh_Billy (
[email protected])
Version #: 4.0
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Sections
--------
1. Legend
2. System
2.1 Basics
2.2 Weak Point
3. Characters
3.1 Ray McDougal
3.2 Liu Feilin
3.3 Kano Ryoko
3.4 Matlok Jade
3.5 Samchay Tomyamgun
3.6 Lee Diendo
3.7 Mizoguchi Makoto
3.8 Jean Pierre
3.9 Marstorius
3.10 Liu Yungmie
3.11 Zazie Muhaba
3.12 Clown
3.13 Karnov
------------------------------------
3.14 Ox
4. Misc. And Easter Eggs
5. Conclusion
5.1 What's Missing/Needed
5.2 Credits
===============================================================================
1. Legend
===============================================================================
ub u uf f - Forward HP - Heavy Punch P - Any Punch
\ | / b - Back LP - Light Punch K - Any Kick
b-- --f u - Up HK - Heavy Kick + - And
/ | \ d - Down LK - Light Kick / - Or
db d df , - Then
qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)
===============================================================================
2. System
===============================================================================
**************
* 2.1 Basics *
**************
Throw f/b + HP close f and b determine where
opponent is thrown
Block High b
Block Low db will not block overheads
Backdash b, b
Air Attack Cancel have a normal air
attack touch the
opponent and then
immediately perform
an air special
Dizzy Recovery shake joystick and tap
P and K rapidly when
dizzied
Negative Edge allows you to perform an example would be
maneuvers by holding performing a qcf + P
the attack button maneuver by instead
down, performing holding P, qcf, releasing
the motion, then P
releasing the attack
button
******************
* 2.2 Weak Point *
******************
In Karnov's Revenge, a character can only be dizzied once per round. There
is a unique way in which a character is dizzied in the game. Every character
has their own weak point. This weak point (usually a piece of clothing) will
begin to flash once it has been struck a few times. Once it flashes, the next
successful strike to that area will cause that item to pop off the character,
and in the process, causing the character to become dizzied. Every
character's weak zone is listed in the character's movelist next to their
color selection as well as here for convenience:
Ray: lightning bolt
Feilin: breastplate
Ryoko: headband
Matlok: headgear
Samchay: armband
Lee: knees
Mizoguchi: headband
Jean: leg band
Marstorius: leg warmers
Yungmie: waistband
Zazie: headband
Clown: mask
Karnov: necklace
Ox: horns
===============================================================================
3. Characters
===============================================================================
*******************************************************************************
* 3.1 Ray McDougal *
*******************************************************************************
Colors Weak Point: lightning bolt
------
P - Blue jeans w/ Red lightning bolt
K - Gray jeans w/ Blue lightning bolt
Throws
------
DDT f/b + HP close f and b determine where
opponent is thrown
Air DDT f/b + HP close in air f and b determine where
opponent is thrown
Basic Move
----------
N/A
Command Move
------------
N/A
Special Moves
-------------
Big Tornado qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both will
be "destroyed" in the
process
Dynamite Tackle f, f + P / f, f, P LP=short, HP=long
Thunder Dynamite Tackle Charge b for 3 seconds, LP=short, HP=long
f, f + P
Wheel Kick qcb + K LK=short, HK=far
Air Wheel Kick qcb + K in air LK=short, HK=far
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - So long, sucker!
~To Feilin - It's curtains for you, baby!
~To Ryoko - Listen kid, better get home before your mommy gets angry!
~To Matlok - I think all that moshing is getting to your head, freak!
~To Samchay - Feel free to come around again, champ!
~To Lee - Some Kung Fu master... Maybe you better think about a career change!
~To Mizoguchi - I'll put my Tornado up against your Tiger Bazooka any day!
~To Jean - Hey fancy pants, I don't want to see your face around here again!
~To Marstorius - Hey Brutus, your breath is stronger than your punches!
~To Yungmie - Why don't you go on home like a good little girl!
~To Zazie - Get off the streets you long-haired wimp!
~To Clown - Look who's laughing now, wimp!
~To Karnov - Time to go on a diet, don't you think?
Ending
------
Ray: I beat you again you worthless slug and now I'm the best fighter around!
But I don't have time to stick around here, there's more important work
for me to do.
Narrator: Ray returned to his home in Los Angeles... For special detective
Ray McDougal, the fight continues. He proved he was better than
Karnov, but can he prove himself out in the real world? Good luck,
Ray!
*******************************************************************************
* 3.2 Liu Feilin *
*******************************************************************************
Colors Weak Point: breastplate
------
P - Red top w/ Purple bottoms
K - Dark Gray top w/ Pink bottoms
Throw
-----
Mantis Slam f/b + HP close f and b determine where
opponent is thrown
Basic Move
----------
N/A
Command Moves
-------------
Flying Kick d + HK in air (at the overhead
peak of the jump)
Crescent Slash f/b + HK far
Face Cracker f/b + HK close
Special Moves
-------------
Touroh Zan qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both will
be "destroyed" in the
process
Diving Touroh Zan b, db, d + P in air LP=slow, HP=fast; will
(at the peak of the collide with other
jump) projectiles as both will
be "destroyed" in the
process; even though it
states that you can only
perform this at the peak
of a jump, there is an
exception, and that is if
you use a jumping normal
that touches the opponent
you can immediately
perform the Diving Touroh
Zan motion and pull the
maneuver off; overhead
Hakkaku Soubi Ken Charge d for 1.5 LP=short, HP=far
seconds, u + P
Kakkou Hakkaku Soubi Ken Charge db for 1.5 LP=short, HP=long
seconds, qcf, uf + P /
Charge d for 1 second,
db, qcf, uf + P
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - You are a little too slow for me, yankee! On to the next round!
~To Feilin - You might be as beautiful as I am, but you will never be as
strong!
~To Ryoko - The winner's circle is no place for children... Go on home!
~To Matlok - You belong in a circus, not in the fighter's ring!
~To Samchay - You are so weak it is embarrassing just to be seen with you!
~To Lee - Master of Kung Fu? Apparently you still need a bit more practice!
~To Mizoguchi - You really worked up a sweat... next time use a little
deodorant before you show up here!
~To Jean - Give up gymnastics and try something a little less strenuous, wimp!
~To Marstorius - Pro-Wrestling, hah! I always knew you guys were just acting!
~To Yungmie - You didn't scare me for a second. Now get out of here before I
get angry!
~To Zazie - Over so soon... And I was just starting to enjoy myself!
~To Clown - That was good for a few laughs! Next time get serious.
~To Karnov - Even you must admit I am the best fighter of them all!
Ending
------
Feilin: Whatever tricks you have up your sleeve, they'll never work against me!
Once again I've proven myself as a fighter, now all that's left is to
prove myself on the stage. Today Beijing, tomorrow the world!
*******************************************************************************
* 3.3 Kano Ryoko *
*******************************************************************************
Colors Weak Point: headband
------
P - Off White costume w/ Red trim
K - Orange costume w/ Green trim
Throws
------
Side Slam f/b + HP close f and b determine where
opponent is thrown
Layback Toss df/db + HP close df throws the opponent in
front of Ryoko while db
throws the opponent
behind Ryoko
Submission Hold d, d + P shake joystick and tap P
and K rapidly for more
chest crunches
Izuna Drop f/b + HP close in air f and b determine where
opponent is thrown
Basic Move
----------
Short Sweep LK must be blocked low; grounds
opponent
Axe Kick HK close 2 hits
Command Move
------------
Double Fist Sweep df/db + HP must be blocked low
Special Moves
-------------
Cho Yama Arashi hcf/hcb + P close unblockable
Ippon Seoi hcf/hcb + P at about Ryoko will fly forward to
sweep distance grab the opponent; dash in
is unblockable
Air Ippon Seoi hcf/hcb + P in air unblockable
next to opponent
(the grab will work
close to the opponent
or at a sweep
distance away and at
any distance between
those two points)
Kata Guruma b, ub, u, uf, f + P using the command that
close / f, uf, u, ub, starts with b throws the
b + P close opponent in front of Ryoko
while using the command
that starts with f throws
the opponent behind Ryoko;
this move inflicts no
damage of its own (it
instead sets the opponent
up in the air where they
can be attacked);
unblockable
Single Zenten Ukemi Charge b for 1.5 can use this to get in close
seconds, f + LK for your special move
throws
Double Zenten Ukemi Charge b for 1.5 can use this to get in close
seconds, f + HK for your special move
throws
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Give up that ridiculous way of fighting! It's getting you nowhere!
~To Feilin - You might have won... If I had one arm tied behind my back!
~To Ryoko - You are a disgrace to the Judo profession!
~To Matlok - No matter what you try you'll never beat me!
~To Samchay - Call me anytime you want to experience my "Super Mountain Storm."
~To Lee - My Judo beats your Kenpo anytime!
~To Mizoguchi - My Judo is unstoppable!
~To Jean - I knew I would win the second you stepped into the ring!
~To Marstorius - When will you learn that brains will always beat brawn!
~To Yungmie - All those kicking maneuvers are worthless against my Judo!
~To Zazie - What's the problem? Embarrassed that a girl beat you?
~To Clown - I never expected to fight against someone as weak as you!
~To Karnov - You'd better get to the gym and work off some of that fat!
Ending
------
Narrator: Once again, Ryoko proved herself as the strongest human alive. But
there was a surprise waiting for her when she got back home... Her
long lost father suddenly re-appeared, healthier and stronger than
even before.
Ryoko's Father: Ryoko, you've done very well for yourself, you've beaten the
evil Karnov. But you know you'll never beat your old man!
Narrator: Ryoko's real journey was just beginning. Next stop, Atlanta!
*******************************************************************************
* 3.4 Matlok Jade *
*******************************************************************************
Colors Weak Point: headgear
------
P - Blue pants w/ Orange hair
K - Steel Blue pants w/ Green hair
Throw
-----
Monkey Flip f/b + HP close f and b determine where
opponent is thrown
Basic Move
----------
Break Beat HK close 2 hits
Command Moves
-------------
Head Press d + K in air can perform another air
attack after move (but not
another Head Press; can
guide descent slightly
with b/f; overhead
Hop Spear d + HP quick low dodge
Special Moves
-------------
Spinning Wave Charge b for 1.5 LP=slow, HP=fast; will
seconds, f + P collide with other
projectiles as both will
be "destroyed" in the
process
Overhead Kick Charge b for 1.5 LK=short, HK=far; overhead
seconds, f + K
Road Hurricane Charge d for 1.5 LK=short, HK=far
seconds, u + K
Loop Hurricane Charge d for 1.5 tapping K maintains the Loop
seconds, u + LK+HK Hurricane; using b/f will
(tap K to continue move the Loop Hurricane
move and guide move along the ground
with b/f)
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - I'm just too fast for you, mate!
~To Feilin - Dig the make-up, but your fightin' moves need some work!
~To Ryoko - You gotta learn to enjoy life, little girl!
~To Matlok - You got some nice moves, mate! Still need a little work though!
~To Samchay - Are you sure you're getting enough calories, champ?
~To Lee - Kung Fu always looks better on T.V. than it does in real life!
~To Mizoguchi - I always expected you samurai guys to be a lot stronger!
~To Jean - You know what they say, "Winning is everything!"
~To Marstorius - You big burly types never impress me. You gotta have style!
~To Yungmie - Finished so soon? And I was just beginning to like you!
~To Zazie - Even me mum could beat you, sport!
~To Clown - You'd better stick to handin' out balloons at birthday parties!
~To Karnov - My boots will be stompin' on your face if you come 'round again.
Ending
------
Narrator: And so the battle of the century was over, and Matlok was deemed the
strongest man alive. To show his appreciation for all the support
his fans gave him, Matlok took his band on an unprecedented world
tour. Matlok-mania swept the world, and our hero lived happily ever
after in fame and fortune.
*******************************************************************************
* 3.5 Samchay Tomyamgun *
*******************************************************************************
Colors Weak Point: armband
------
P - Green costume w/ Orange trim
K - Light Gray costume w/ Red trim
Throws
------
Head Crush f/b + HP close f and b determine where
opponent is thrown; shake
joystick and tap P and K
rapidly for more elbows
Deadly Knees f/b + HK close f and b determine where
opponent is thrown; shake
joystick and tap P and K
rapidly for more knees
Basic Move
----------
Rising Snap HK close 2 hits
Command Moves
-------------
Gut Punch f + HP
Shin Destroyer f + HK
Special Moves
-------------
Maddron Jusarop qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both will
be "destroyed" in the
process
Ti Kaukoun qcf + K LK=short, HK=long
Ti Kauroi f, db, d, df + K LK=low, HK=high
Pap Soukau LP+LK / HP+HK LP+LK=short, HP+HK=long
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - That was quick. Bring on the next victim!
~To Feilin - Do not dare to oppose me again. You will be severely punished!
~To Ryoko - That was hardly a match. I hope the remaining opponents are more
worthy.
~To Matlok - I trust you have learned your lesson well, you worthless slug.
~To Samchay - I almost worked up a sweat that time.
~To Lee - Such a pity to shame you in front of all your friends.
~To Mizoguchi - And you were so arrogant a second ago...
~To Jean - I would never lose to a snobbish brat such as you!
~To Marstorius - Now you know the meaning of the word "respect!"
~To Yungmie - Another worthless opponent. I hope you will be the last!
~To Zazie - You need more than muscle to defeat one such as I!
~To Clown - Your trickery will never defeat my punishing kicks!
~To Karnov - Your inferiority is obvious to everyone now!
Ending
------
Little Girl: I wonder where Samchay is? He's been gone so long... Maybe
he's...
Samchay: What's all this? My own family think I would let a shameless dog like
Karnov beat me?
Children: Never! The magnificent Samchay is invincible!
*******************************************************************************
* 3.6 Lee Diendo *
*******************************************************************************
Colors Weak Point: knees
------
P - Purple costume
K - Gray costume
Throw
-----
Fireman's Carry f/b + HP close f and b determine where
opponent is thrown
Basic Move
----------
N/A
Command Move
------------
N/A
Special Moves
-------------
Zesshou Hou qcf + P LP=short, HP=long
Choshin Kou f + LP Zesshou Hou must touch the
opponent for this follow
up to be possible
Tetsuzan Kou f + HP Zesshou Hou must touch the
opponent for this follow
up to be possible
Super Zesshou Hou qcf, b + P LP=short, HP=very long
Choshin Kou f, f + LP Super Zesshou Hou must touch
the opponent for this
follow up to be possible
Tetsuzan Kou f, f + HP Super Zesshou Hou must touch
the opponent for this
follow up to be possible
Senkyuu Tai qcf + K LK=short, HK=far
Mouko Kouhazan b, f, db, d, df + LP+HP absorbs projectiles
(including Mizoguchi's
Gottsui Tiger Bazooka)
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Your complete lack of skill is an offense to all fighters!
~To Feilin - Do no insult me with your crude attempts at martial arts!
~To Ryoko - Did you really think you could beat me? Hah... Never!
~To Matlok - Another easy victory for me!
~To Samchay - How could you expect to defeat a martial arts master like me?
~To Lee - You obviously need a few more years of practice!
~To Mizoguchi - I do not see what makes you so special. To me you are an
insect!
~To Jean - You will carry the shame of this defeat with you for a long time!
~To Marstorius - Fighting takes more than brute strength!
~To Yungmie - Your fighting style leaves much to be desired!
~To Zazie - Feel free to challenge me again anytime!
~To Clown - I can't be bothered by weaklings such as you!
~To Karnov - I knew you would lose in the end!
Ending
------
Lee: Father, I have proven myself as the strongest man alive! Perhaps I have
even surpassed you?
Lee's Master: Don't be silly, you will never surpass your father, but you must
never stop trying! Continue to strive for excellence and
perfection!
*******************************************************************************
* 3.7 Mizoguchi Makoto *
*******************************************************************************
Colors Weak Point: headband
------
P - Black pants w/ Red trim
K - Blue pants w/ Green trim
Throws
------
Neckringer Slam f/b + HP close f and b determine where
opponent is thrown
Shuffle Kick f/b + HK close f and b determine where
opponent is thrown
Basic Moves
-----------
Axe Kick HK close 2 hits
Air Falling Axe u, HK 2 hits; overhead
Command Move
------------
N/A
Special Moves
-------------
Tiger Bazooka qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both will
be "destroyed" in the
process
Koryuu Sai b, db, d + P LP=short, HP=long
Ren Zoku Keri qcf + K LK=short, HK=long; mashing K
with the qcf motion is a
good way to make sure all
the follow ups come out
Heat Kick K
Double Follow qcf + K
Finish qcf + K
Double Follow qcf + K
Kick And Finish qcf + K
Air Ren Zoku Keri have an air normal mashing K with the qcf
touch the opponent, motion is a good way to
then qcf + K make sure all the follow
up come outs
Kick And Finish qcf + K
Gottsui Tiger Bazooka qcf + LP+LK+HP+HK long start up time; absorbs
projectiles
Shoten Sai b, db, d + LP+LK+HP+HK perform close and connect
move (not blocked) to have
the entire maneuver come
out
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - No more Japan bashing out of you, wimp!
~To Feilin - There is no possible way I could lose to one such as you!
~To Ryoko - Don't cry you spoiled brat. Just go home!
~To Matlok - I don't have time to be fighting fools like you!
~To Samchay - Come on and fight like a real man!
~To Lee - I play by my own rules... That's why I'm the best!
~To Mizoguchi - It's almost like I'm fighting myself. Only I'm much better
than you!
~To Jean - My fists are made of Iron. You will never defeat me!
~To Marstorius - That was easier than swatting a fly!
~To Yungmie - No one can stop my Tiger Bazooka attack!
~To Zazie - You don't have what it takes to be as good as I am!
~To Clown - Get out of my sight you disgusting worm!
~To Karnov - At last, I have proven myself to be the strongest fighter around!
Ending
------
Mizoguchi: At long last I can return home to Japan and live the rest of my
days in Peace!
Man: Mizoguchi? Where do you think you're going? Come on boy, there's no time
to waste, you gotta start training again. Next time you fight these guys
they're going to be ready for all your tricks... Stop fooling around and
get back to the gym!
Mizoguchi: Augh! Gimme a break! Let me go! Help!!!
*******************************************************************************
* 3.8 Jean Pierre *
*******************************************************************************
Colors Weak Point: leg band
------
P - Dark Green top w/ Green bottoms and Red trim
K - Gray top w/ Light Gray bottoms and Blue trim
Throws
------
Frankensteiner f/b + HP/HK close f and b determine where
opponent is thrown
Flying Mayor f/b + HP close in air f and b determine where
opponent is thrown
Basic Move
----------
N/A
Command Moves
-------------
Slide df + LK must be blocked low
Heavy Slide df + HK must be blocked low
Special Moves
-------------
Needle Shower tap P rapidly can use b/f to guide move
VERY slightly
Ball Rose Charge b for 1.5 LP=slow, HP=fast; will
seconds, f + P collide with other
projectiles as both will
be "destroyed" in the
process
Flic Flac Charge d for 1.5 LK=low, HK=high
seconds, u + K
Rondato Charge df/f for 2 second part is an overhead
seconds, qcb + K
Chojaku Needle Shower LP+LK+HP+HK, then tap this basically allows the
P rapidly to player to start the Needle
continue maneuver Shower without the use of
tapping rapidly; can use
b/f to guide move VERY
slightly
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - I simply cannot stand the sight of you any longer, monsieur!
~To Feilin - Sorry we didn't have time to chat longer, my sweet!
~To Ryoko - Consider yourself lucky my friend. Next time I will not be so
gentle!
~To Matlok - As usual, your dancing is simply awful, and your fighting is
worse!
~To Samchay - It's a shame you came such a long way to face such a miserable
defeat!
~To Lee - The fact is, your Kung Fu means nothing to me!
~To Mizoguchi - If your punches were as fierce as your breath, you would be
scary!
~To Jean - You have a certain style, but compared to me you are nothing but a
shadow!
~To Marstorius - It is silly for me to fight such an inferior opponent!
~To Yungmie - You would be such a nice girl if only you had a bit more class!
~To Zazie - Another magnificent victory for me! My skill is truly amazing!
~To Clown - I was looking forward to this fight so much. It's a shame it ended
so quickly!
~To Karnov - I laugh at you and your feeble attempts to overpower me!
Ending
------
Jean: Cafe au lait, s'il vous plait. Ah, this is the life!
Narrator: With the winnings from the tournament, Jean bought himself a small
chalet in the south of France, and lived like a king... At least for
a little while.
*******************************************************************************
* 3.9 Marstorius *
*******************************************************************************
Colors Weak Point: leg warmers
------
P - Brown top w/ White bottom
K - Black top w/ Yellow bottom
Throws
------
German Suplex f/b + HP close f and b determine where
opponent is thrown
Turn Slam df/db + HP close df throws the opponent in
front of Marstorius while
db throws the opponent
behind Marstorius
Basic Move
----------
N/A
Command Moves
-------------
Body Slash d + HP in air overhead
Dropkick d + HK in air overhead
Single Foot Dropkick uf + HK overhead; low dodge
Special Moves
-------------
Dash Lariat Charge b for 2 seconds, LP=short, HP=long
f + P far
Catch German Charge b for 2 seconds, unblockable
f + P close
Moonsault Press Charge d for 1.5 LP=short, HP=far; overhead
seconds, u + P
Double German hcf/hcb + P from close unblockable; the range of
to a sweep distance the grab is quite large,
away as it can grab from a
sweep distance away
Drill Power Slam b, ub, u, uf, f + P / causes Marstorius to dash in
f, uf, u, ub, b + P with a grab; grab must
connect (not blocked) to
perform the entire
maneuver
Heel Kick Charge b for 2 seconds, LK=short, HK=long
f + K
Jumping Knee Press Charge d for 1.5 LK=short, HK=far; second
seconds, u + K part is an overhead
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Well boy, still think Pro-Wrestling is a joke?
~To Feilin - Maybe that will shut you up for awhile!
~To Ryoko - Why don't you give up Judo and try some honest Wrestling!?
~To Matlok - What's the matter? Don't you want to stick around for my encore?
~To Samchay - Your fighting is a joke! Hah!
~To Lee - Ancient fightin' secrets, huh? Don't make me laugh!
~To Mizoguchi - Tell me when you're ready for seconds, pal!
~To Jean - What's the matter boy? Did I mess up your hair style?
~To Marstorius - Why, you ain't nothin' but a beginner!
~To Yungmie - I didn't even feel a thing!
~To Zazie - Don't come around here again, pipsqueak!
~To Clown - Looks like I got the last laugh! Har!
~To Karnov - And I was just gettin' warmed up!
Ending
------
Marstorius: I may be the strongest around, but if I don't get back home...
Hi honey, I'm home.
Marstorius's Wife: Where have you been, do you know what time it is?
Marstorius: Augh! Ow! Ouch!
Narrator: And thus we leave our hero to fight the one opponent who can never be
conquered... Good luck Marstorius!
*******************************************************************************
* 3.10 Liu Yungmie *
*******************************************************************************
Colors Weak Point: waistband
------
P - Gray costume w/ Red trim and Blue belt
K - Dark Gray costume w/ Blue trim and Red belt
Throw
------
Kick Toss f/b + HP close f and b determine where
opponent is thrown
Basic Moves
-----------
Falling Heel ub/uf, HK 2 hits; overhead
One Two Kick HP close 2 hits
Command Move
------------
N/A
Special Moves
-------------
Fire Kick tap any P along with b/f will allow Fire Kick to
any K rapidly (use slide across the ground
b/f to guide move)
Instant Aura Smash qcf, uf + P LP=slow, HP=fast; will
collide with other
projectiles as both will
be "destroyed" in the
process
Aura Smash qcf + P in air LP=slow, HP=fast; will
collide with other
projectiles as both will
be "destroyed" in the
process
Nerichagi f, db, d, df + K LK=short, HK=far
Wall Jump jump toward the wall, holding b or f can slightly
then press a change the descent; can
direction away from perform any air normal
the wall + LP/LK/HP/HK after maneuver
Split d + HK overhead
Aura Smash have an air normal
touch the opponent,
then qcf + P
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Now you know the power of Tae-Kwon-Do!
~To Feilin - Proving my superiority is child's play!
~To Ryoko - Your Judo moves are worthless against me!
~To Matlok - I don't know if you're a rocker or a punk, but you'll never beat
me!
~To Samchay - Once again the power of Tae-Kwon-Do is proven!
~To Lee - Do you accept your defeat, or shall I shame you again?
~To Mizoguchi - That was like fighting a schoolboy! You need more practice!
~To Jean - A professional gymnast? You must be joking!
~To Marstorius - You are nothing more than an uncivilized barbarian!
~To Yungmie - You will never be as strong as I am!
~To Zazie - I don't think you were cut out for fighting!
~To Clown - Don't waste my precious time with your stupid tricks!
~To Karnov - I thought you were supposed to be the strongest man alive, but you
are just a wimp!
Ending
------
Yungmie: I've proven that nothing is stronger than Tae-Kwon-Do. I only wish
my parents could be here to share this moment with me...
Karnov: Urgh... I remember your mother and father... They were quite
strong... It was three years ago, after losing to me your father
couldn't bear the shame, and so he disappeared from this world! Your
mother, she just left the desert without a trace... Try to find her if
you like, hah!
Narrator: Without a word, Yungmie turned and left Karnov to suffer alone. Her
battle was just beginning.
*******************************************************************************
* 3.11 Zazie Muhaba *
*******************************************************************************
Colors Weak Point: headband
------
P - Orange costume
K - Ecru costume
Throw
-----
Choke Suplex f/b + HP close f and b determine where
opponent is thrown
Basic Move
----------
N/A
Command Moves
-------------
Reaching Straight b/f + HP far
Wild Swing b/f + HP close try performing during a
combo, thus allowing this
to come out instead of
Zazie's throw
Special Moves
-------------
Vulcan Hook tap P rapidly can use b/f to guide move
VERY slightly
Hellfire b, db, d + P
Deshikakato u, d + LK
Axe Deshikakato u, d + HK
Ducking f, f + K / f, f, K LK=short, HK=long;
invulnerable for a split
second (except you can
still be thrown)
Sliding f + K invulnerable for a split
second (except you can
still be thrown); continue
to use f + K to keep
sliding
Double Backstep f, b + LK completely invulnerable
during the fist hop
portion of the maneuver
Tricky Feet f, b + HK completely invulnerable
during the fist hop
portion of the maneuver
Chojaku Vulcan Hook LP+LK+HP+HK, then tap this basically allows the
P rapidly to player to start the Vulcan
continue maneuver Hook without the use of
tapping rapidly; can use
b/f to guide move VERY
slightly
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - The only fierce thing about you, yankee, is your body odor!
~To Feilin - You're nothing but an amateur!
~To Ryoko - Don't come around here again, brat!
~To Matlok - You belong in the gutter, with the rest of the trash!
~To Samchay - You don't belong in this class, lightweight!
~To Lee - Feel free to come back for more! I'll take you anytime!
~To Mizoguchi - You are a lousy fighter, and your feet stink!
~To Jean - You are all looks and no action!
~To Marstorius - I knew fighting you would be easy, but I didn't expect it to
be over so quickly!
~To Yungmie - I am embarrassed for you! I expected more!
~To Zazie - I think I'll let the vultures finish the job!
~To Clown - A warrior does not belong in the same room as a clown!
~To Karnov - Looks like the "King Of The Desert" has finally met his match!
Ending
------
Zazie: My work is done at last! Now I can return to Africa!
Karnov: Wait... Before you leave... You must tell me, what is the secret of
your power?
Zazie: One who lives by violence alone would never understand. Maybe one day
you will learn, the secret of true strength does not lie in how hard a
man's punch is.
*******************************************************************************
* 3.12 Clown *
*******************************************************************************
Colors Weak Point: mask
------
P - Purple w/ Red trim
K - Red w/ Green trim
Throw
-----
Circus Tumble f/b + HP close f and b determine where
opponent is thrown; shake
joystick and tap P and K
rapidly for more rolls
Basic Moves
-----------
Hand Flick LP far 2 hits
Driving Headbutt HP close 2 hits
Happy Twirl HK far low dodge
Command Move
------------
N/A
Special Moves
-------------
Pick A Card Charge b for 1.5 LP=slow, HP=fast; will
seconds, f + P collide with other
projectiles as both will
be "destroyed" in the
process
Homing Head Stamp Charge db for 1.5 slight homing ability;
seconds, uf + LP, overhead; if the move
then b/f after head touches the opponent you
stamp to guide can use b/f to guide
Clown's descent
Long Head Stamp Charge db for 1.5 will fly past opponent if
seconds, uf + HP, they are ducking;
then b/f after head overhead; if the move
stamp to guide touches the opponent you
can use b/f to guide
Clown's descent
Spin Attack Charge db for 1.5 LK=slow, HK=fast; if this
seconds, f + K misses the opponent, Clown
will hit the edge of the
screen and bounce back to
land
Spin Drop Charge db for 1.5 LK=short, HK=far; overhead
seconds, u + K
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Did you think I would let you win? Hee hee!
~To Feilin - You'll never be a star with moves like that, honey!
~To Ryoko - What a horrible brat! Stay in school!
~To Matlok - Your fighting is as bad as your guitar playing!
~To Samchay - Once a loser, always a loser!
~To Lee - Of all the wimps I've ever fought, you are the wimpiest!
~To Mizoguchi - Can't you lose a little more quietly?
~To Jean - I think you're going to need some first aid for those nasty cuts!
~To Marstorius - My poodle is stronger than you!
~To Yungmie - Give up fighting and try to find a rich husband, dearie!
~To Zazie - I think there's an opening in the sideshow if you're interested!
~To Clown - I was expecting more from you! What a disappointment!
~To Karnov - See you later, alligator! Hee hee!
Ending
------
Clown: Hey kid, can you spare some change for an out of work clown? Hee, hee,
hee?
Kid: Uh, sorry mister...
Ray: Augh, I can't believe it! That creep not only beat every one of us and
took all the winnings, but now he's hitting up kids for spare change...
Next time I fight the clown he's going to be sorry he ever saw me!
Narrator: Thus the clown was not only thoroughly hated by all fighters, but
continued to be a menace to society... Can no one stop him?
*******************************************************************************
* 3.13 Karnov *
*******************************************************************************
Colors Weak Point: necklace
------
P - Red pants w/ Light Blue trim
K - Dark Gray pants w/ Blue trim
Throw
-----
Finishing Headbutt f/b + HP close f and b determine where
opponent is thrown
Basic Move
----------
Downward Poke LP in air overhead; can cancel
Downward Poke into another
air normal
Command Move
------------
Head Slide d + HK must be blocked low
Special Moves
-------------
Fireball qcf + P LP=low bounce, HP=high
bounce; will collide with
other projectiles as both
will be "destroyed" in the
process
Fire Breath f, f + P / f, f, P HP=stays out longer; absorbs
projectiles
Low Fire Breath f, f + K / f, f, K HK=stays out longer; absorbs
projectiles
Balloon Attack hcb, ub + P, then use HP=longer inflation time;
b/f to guide move during the inflation,
Karnov is invulnerable
(except to air throws);
the attack happens after
the inflation, which is an
overhead; b/f can be used
to guide move during
inflation and during the
descent; can perform an
air attack directly after
the belly flop that occurs
after Karnov deflates
Air Balloon Attack hcb, ub + P in air, HP=longer inflation time;
then use b/f to guide during the inflation,
move Karnov is invulnerable
(except to air throws);
the attack happens after
the inflation, which is an
overhead; b/f can be used
to guide move during
inflation and during the
descent; can perform an
air attack directly after
the belly flop that occurs
after Karnov deflates
Super 100 Kick Charge b for 1.5 LK=short, HK=long
seconds, f + K
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - This is the end of the line for you my friend!
~To Feilin - I refuse to waste anymore of my precious energy on you!
~To Ryoko - You are an embarrassment to the human race!
~To Matlok - Don't make me laugh!
~To Samchay - When will you learn... I am invincible!
~To Lee - I ought to have you stuffed and framed!
~To Mizoguchi - Go on home... Your mommy is calling you!
~To Jean - You think I'd let a scarecrow like you beat me? Hah!
~To Marstorius - No matter what you use against me, you'll never win!
~To Yungmie - Never forget the name Karnov!
~To Zazie - You are nothing but a flea to me!
~To Clown - You are unfit to fight with champions!
~To Karnov - This town ain't big enough for the both of us!
Ending
------
Karnov: Hah, just as I predicted. All those weaklings fell before me like
flies.
Narrator: Karnov continued his reign as the world's strongest man. And to
ensure the name of Karnov would never be forgotten, he established
his own training camp for fighters, gladiators, and other heroes.
Long live the legacy of Karnov!
*******************************************************************************
* 3.14 Ox *
*******************************************************************************
Colors Weak Point: horns
------
Any - Dark Brown
Throw
-----
Gore Toss f/b + LP/LK/HK close using f throws the opponent
behind Ox while using b
throws the opponent in
front of Ox
Basic Move
----------
N/A
Command Move
------------
N/A
Special Move
------------
Bull Charging d + HK
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
N/A
Ending
------
N/A
===============================================================================
4. Misc. And Easter Eggs
===============================================================================
*Face Ox - Defeat the game with no continues or losses on difficulty 4 or
higher
*Every character has a unique object that circles their head when dizzied.
Here is a list of what dizzy objects occur for each character:
Ray: stars
Feilin: fairies
Ryoko: penguins
Matlok: music notes
Samchay: ballerinas
Lee: crescent moons
Mizoguchi: octopuses
Jean: roses
Marstorius: angels
Yungmie: carousel horses
Zazie: roosters
Clown: red flowers
Karnov: spacemen
Ox: chicks hatching
*Nearly every stage has a breakable item (like in Street Fighter II). Have the
opponent fall on the object to break it. Here is a list of all the breakable
objects in each stage:
Ray's cityscape
- trash can in the left corner (all rounds)
Feilin's festival
- bird stand in the right corner (1st round)
- sign stand in the left corner (1st round)
- kabuki statues in both the left and right corners (2nd and 3rd round)
Ryoko's market
- tanuki statues in both the left and right corners (all rounds)
Matlok's concert
- speaker in the right corner (all rounds)
Samchay's temple
- N/A (all rounds)
Lee's fortress
- engraved rock in the left corner (all rounds)
Mizoguchi's street
- rotating sign in the right corner (all rounds)
Jean's restaurant
- car in the right corner (1st round)
- broken down car in right corner (2nd and 3rd round)
Marstorius's ring
- the ref, who moves in between both characters, will fall down if opponent
falls on top of him (all rounds)
Yungmie's river
- wooden signs in both the left and right corners (1st round)
- N/A (2nd and 3rd round)
Zazie's African terrain
- animal bones in the right corner (all rounds)
Clown's castle
- large pots in both the left and right corners (all rounds)
Karnov's tower
- large Karnov statue in the right corner
- treasure chests in the left corner (all rounds)
===============================================================================
5. Conclusion
===============================================================================
5.1 What's Missing/Needed
-Cleanup and corrections
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
5.2 Credits
-Data East
-Gamefaqs
-And me for writing this faq