WWF: No Mercy: Rikishi Character Guide - Nintendo 64
Version - 1.0
Written By Freddie Byies
[email protected]
1/20/01
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Character Guide
WWF No Mercy For Nintendo 64
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Table Of Contents:
1. Introduction
2. Controls
3. Biography/Information
4. Moves
-Grappling
-Standing
-Running
-Ground
-Turnbuckle
-Ringside
-Apron
-Irish Whip
-Taunt
-Double Team
5. Disclaimer/Credits
6. Closing Notes
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1. INTRODUCTION
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Rikishi is one of the many characters featured in THQ's latest WWF game
for the Nintendo 64, WWF No Mercy. And as many of you know, THQ has a
stellar record for wrestling games on the Nintendo 64, and this game is
no exception. Bound to provide hours of fun gameplay, No Mercy is one
of the best wrestling games around now. And in many people's opinion,
the best on the Nintendo 64.
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2. CONTROLS
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CONTROL PAD:
-Control wrestler
-Highlight options
ANALOG/CONTROL STICK:
-Taunt opponents
-Perform finishing moves
A BUTTON:
-Select options
-Weak grapple(tap A)
-Strong grapple(hold A)
B BUTTON:
-Cancel options
-Weak attack(tap B)
-Strong attack(hold B)
UP C BUTTON:
-Climb through ropes
-Climb ladder
-Randomly select wrestler
DOWN C BUTTON:
-Run
-Climb turnbuckle
-Hop over opponent
-Slide into ring.
LEFT C BUTTON:
-Flip/turn around opponent
-Grab/pick up weapons
-Change outfits.
RIGHT C BUTTON:
-Focus on different opponents
-Change outfits.
L BUTTON:
-Reverse/avoid grapples
-Switch opponent direction(grapple, dazed)
-Pin
-Change stables(Superstar select)
-Dodge(when running)
R BUTTON:
-Block/counter striking attacks
-Release grapple
-Half position pick up(tap R)
-Standing position pick up(hold R)
-Roll(when running)
-Change stables(Superstar select)
START BUTTON:
-Pause game
-Skip entrances
Z BUTTON:
-Toggle between CPU and manual control
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3. BIOGRAPHY/INFORMATION
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Name: Rikishi
Height: 6'1"
Weight: 401lbs
Stance: Wrestling
Ring Entry: Normal
Counter/Reversals: Heavy
Speed: Slow
Submission Skills: Novice
Irish Whip Evasion: Yes
Recovery Rate: Normal
Bleeding: Rarely
Reaction To Blood: Normal
Endurance: Weak
Turnbuckle Climbing: Climbing
Jumping Distance: Shortest
Specific Weapon: Random
Rival 1: Val Venis(50%)
Rival 2: Chris Benoit(30%)
Rival 3: HHH(20%)
Ally: None
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4. MOVES
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* indicates special move
#################
#---Grappling---#
#################
::Front Weak Grapple::.
Controls/Situation: Move:
A Slap
Left/Right+A Elbow To Back Of Head
Up+A Double Axe Handle
Down+A Scoop Slam
B Headlock Takedown
Left/Right+B Arm Wrench/Elbow Smash
Up+B Suplex
Down+B Piledriver 02
::Front Strong Grapple::.
A Falling Powerslam
Left/Right+A Shoulder Thrusts
Up+A Rope Drop Clothesline
Down+A Falling Neck Breaker
B Belly To Belly Suplex 01
Left/Right+B Arm Wrench With Hook Kick
Up+B Bearhug
Down+B Front Powerslam
Analog *Rikishi Driver
::Back Weak Grapple::.
A Forearm Smash
Control Pad+A Forearm Smash
B Shin Breaker 01
Control Pad+B Shin Breaker 01
::Back Strong Grapple::.
A Sideslam
Control Pad+A Sideslam
B Atomic Drop
Control Pad+B Atomic Drop
Analog *Stalling German Suplex
::Reversals::.
Back Weak Counter Elbow Strike
Back Strong Counter Russian Leg Sweep
################
#---Standing---#
################
::Weak Striking::.
B(Arm) Hook Punch 01
Control Pad+B(Arm) Body Punch
B(Leg) Front Kick 01
Control Pad+B(Leg) Front Kick 05
::Strong Striking::.
B Throat Thrust 02
Control Pad+B Rikishi Punch
A+B Rikishi Sidekick
::Recovering Attack::.
Ducking Attack Body Tackle
::Counter Attack::.
Counter Punch Rikishi Punch
Spec. Counter Punch *Rikishi Driver
A(counter kick) Leg Push Takedown Counter
B(counter kick) Elbow Crush Counter
Spec. Counter Kick *Stalling German Suplex
::Walking Moves::.
Walk(control pad) Generic 01
###############
#---Running---#
###############
::Running Attack::.
Down C+B Shoulder Block
Down C+A+B Back Elbow Smash 01
Pad+Down C+B Elbow Attack 01
Pad+Down C+A+B Diving Shoulder Block
::Running Grapple::.
Down C+A(front) Neck Breaker
Down C+A(back) Bulldog
::Running Ground Attack::.
(B Button)
Opponent Facing Up Leg Drop
Opp. Facing Down Stomp
Opp. Sitting Up Stomp
Opp. Sitting Down Stomp
::Evasion::.
(Run, tap R)
Evasion Roll
##############
#---Ground---#
##############
::Upper Body Submission::.
(A Button)
Facing Up Clutching Punch
Facing Down Camel Clutch
Sitting Up Sleeper Hold
Sitting Down Camel Clutch
Facing Up(Special) None
Facing Down(Special) None
::Lower Body Submission::.
(A Button)
Facing Up Single Leg Crab
Facing Down Knee Stomp
Facing Up(Special) None
Facing Down(Special) None
::Ground Attack::.
(B Button)
Facing Up Leg Drop
Facing Down Stomp 01
Sitting Up Double Axe Handle
Sitting Down Jumping Leg Drop
##################
#---Turnbuckle---#
##################
::Turnbuckle Attack::.
B Body Punch
Control Pad+B Rikishi Punch
Down C+B Back Elbow Smash 01
Down C+A+B Thump
::Corner Counter::.
(Counter Move)
Irish Whip Counter Boot To Face
::Tree Of Woe Attack::.
(Opponenet must be in tree of woe)
B Front Kick 05
Control Pad+B Front Kick 05
Down C+B Thump
::Front Turnbuckle Grapple::.
A(weak) Shoulder Thrusts
B(weak) 10 Punch
A(strong) Foot Choke
B(strong) Knee Strikes
Analog *Stink Face
::Back Turnbuckle Grapple::.
A(weak) Forearm Smash
B(weak) Forearm Smash
A(strong) Super Back Drop
B(strong) Super Back Drop
Analog *Super Back Drop
::Counter Grapple::.
Front Counter Throw
Back Counter Super Back Drop
::Flying Attack::.
Standing None
Standing Outside None
Standing(Special) None
Laying None
Laying Outside None
Laying(Special) None
::Turnbuckle Inside Attack::.
Inside Attack Rikishi Banzai Drop
::Turnbuckle Taunt::.
(Analog Taunts)
Corner Taunt Taunt 009
Turbuckle Taunt Taunt 003
################
#---Ringside---#
################
::Grapple To Apron::.
Weak Grapple Club To Chest
Strong Grapple Suplex To Inside
Special Grapple None
Counter Grapple Suplex Reversal To Inside
::Rope Inside Attack::.
None
::Flying Attack To Outside::.
Flying Attack None
A(must be running) None
Control Pad+A None
::Running Diving Taunt::.
None
::Rebound Flying Attack::.
None
#############
#---Apron---#
#############
::Apron Attack::.
B(opponent inside) Middle Kick
B(opponent outside) Strong Kick
::Grapple From Apron::.
Weak Grapple Guillotine
Strong Grapple Arm Breaker
Special Grapple None
Counter Grapple Suplex Reverse To Outside
::Flying Attack From Apron::.
Direction Of Opp.+A Dropping Elbow
Flying Attack None
::Flying Attack To Ring::.
None
::Apron Taunt::.
Analog Taunt 001
##################
#---Irish Whip---#
##################
::Irish Whip Attack::.
A Rikishi Sidekick
::Irish Whip Grapple::.
Tap A(front weak) Back Toss 02
Hold A(front weak) Monkey Toss
Tap A(front strong) Powerslam 02
Hold A(front strong) Samoan Drop 02
Analog(special) *Press 3/4 Neck Breaker
#############
#---Taunt---#
#############
::Taunt::.
Up Analog Rikishi 01
Left Analog Taunt 091
Right Analog Rikishi 02
::Special Taunt::.
Analog(special) Taunt 013
::Ducking Taunt::.
Down Analog Taunt 009
::Celebration Taunt::.
Victory(automatic) Taunt 13
::Entry Way Taunt::.
None
###################
#---Double Team---#
###################
::Double Team Grapple::.
(Grapple moves done with an ally)
Front Grapple Double Suplex
Back Grapple Double Atomic Drop
Sandwhich Grapple Double Powerbomb
Irish Whip Grapple Double Arm Drag
::Double Team Attack::.
(Rikishi's double team attacks all involve the opponents on an allies
shoulders)
Double Team Attack Doomsday Device
Attack To Outside Doomsday Device
Attack To Ring None
::Reversals::.
Counter Attack Punching Reversal
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5. DISCLAIMER/CREDITS
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This FAQ is written exclusively for www.gamefaqs.com, and may not be
used in full, or partial form, on any other website, book, or any other
publication without written permission from me. To recieve my
permission, please email me at
[email protected]. I would
like to thank the following:
Nintendo
WWF
THQ
GameFAQs.com
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6. CLOSING NOTES
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If you would like to use this FAQ on your website, book, etc., please
email me at
[email protected]. Also use that address if you have any
questions, comments, corrections, etc.
http://www.gamefaqs.com/features/recognition/6472.html
This document is copyright(c) 2000 by Freddie Byies