www.pyromusic.net
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\ /\ / (_| |\ / / __/ | | \ \ (_| | (_| __/ | (_) | | |
\/ \/ \__,_| \_/ \___| |_| \_\__,_|\___\___| \___/ |_|
F A Q
______________________________________________________________________________
By Pyro Vesten
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
___________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Version 1.5 - Last Update 8:15am 2nd November, 2003
___________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Please note, this is my *first* FAQ. I'm simply warning you that because
this is my first FAQ it won't be all that good. So please bare with me.
I've yet to spell check it (I'll get around to that in the next update or
two).
If for any reason you wish to email me (comments, questions, additions,
suggestions etc) drop me a line. My email address is as follows:
Email: vesten[at]iinet[dot]net[dot].au
Replace [at] with @ and [dot] with .
Make sure in the topic you include "Wave Race 64 FAQ" so I know what it's
about at first glance. Thanks!
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(1)
INTRODUCTION
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello and welcome to my 1st FAQ. This FAQ is basically designed to help you
play Wave Race 64 better. It has a few tips, tricks level maps and plain old
advice to help play better, and ultimately get more enjoyment out of Wave Race
64. I hope that it will help you in some way....and hopefully will lead to many
more FAQs from me in the future.
On a side note, just so you know, I really only created this FAQ so I could
see what FAQ writing was like and to decide if it was my cup or tea or not.
So far I'm really enjoying writing this, and I'm sure that many more FAQs
and Walkthroughs will come from me in the future.
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(2)
CONTACT
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I'd love to hear from you.
vesten[at]iinet[dot]net[dot].au
www.pyromusic.net
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(3)
TABLE OF CONTENTS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(1) Introduction
(2) Contact
(3) Table of Contents
(4) Version History
(5) Freequently Asked Questions
(6) Controls
(7) Menu
(8) Riders and Customization options
(9) Stunts
(10) Courses
(11) Maps
(12) Tips/tricks/secrtes
(13) Game Data
(14) Fast times
(15) GameShark/Pro Action Replay Codes
(16) Credits
(17) Legal
(18) The End
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(4)
VERSION HISTORY
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Version 1.5
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________
(Sunday November 2nd 2003):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I just removed a little junk from the FAQ.
______________________________________________________________________________
Version 1.4
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________
(Thursday August 15th 2002):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Just updated my email address.
______________________________________________________________________________
Version 1.3
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________________
(Friday December 28th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• This FAQ may also appear on www.CheatCodes.com
______________________________________________________________________________
Version 1.2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________
(Monday August 20th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I added the "Riders and Customization options" section. Nothing else worth
mentioning.
______________________________________________________________________________
Version 1.1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________
(Tuesday August 14th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I've started to re-formatted the crap out of this....
___________________________
(Wednesday August 14th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I'm finally done re-formatting this FAQ. Damn it took ages.
______________________________________________________________________________
Version 1.0
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________
(Sunday August 12th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Added another few Freequently Asked Questions to the Freequently Asked
Question section.
______________________________________________________________________________
Version 0.9
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________________
(Monday July 9th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Just added something to the credits.
______________________________________________________________________________
Version 0.8
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________________
(Sunday July 8th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I'm about to add a fast times section. If you'd like to enter email me your
times (best lap and total time, the course and rider.
(
[email protected])
• Fast time section is now up and runing. I have one entrant so far, but
hopefully I'll get a couple more soon.
______________________________________________________________________________
Version 0.7
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________
(Saturday July 7th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I've just added the points you can get for doing each stunt in the stunt
section.
• I am tempted to add a fast times section. I just need enough people to
enter.
• Added updated MSN address which is now:
[email protected]
______________________________________________________________________________
Version 0.6
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________
(Wednesday June 20th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I'm about to make a "freequently asked questions" section, and put in a
fair bit more work before the GBA comes out (in 2 days).
________________________
(Thursday June 21st, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Added "Game Data" Section.
• GBA is out here tomorrow! w00t! I have a feeling I'll be very consumed by
Tony Hawk's Pro Skater 2, and Castlevania: Circle of the Moon and when I
need a break from them I'll be playing F-Zero.
I most likely won't have a lot of time to work on the FAQ for the next few
days (I've also just bought 6 games, 5 of which (3 Dreamcast, 2 n64) were
really cheap, so I've got a lot to play at the moment. You never know, I
may find the strength to put down my GBA for a while and work on the FAQ
more.
Who knows?
• I really can't think of anything else to add to the FAQ at this time... If
you have any ideas please by all means email me.
Unless I think of more stuff to add the FAQ is basically complete, and only
minor changes and additions will occur in the future.... (this is *NOT* the
last update/final version).
• Damn my insomnia.... I go to bed at 10:00pm, get to sleep sometime after
2:30am >_<
I'm tired, only one day of school left this week, and the GBA comes out
tomorrow, hopefully I won't be so tired I can't pull and all nighter on
Friday and play nothing but GBA.
______________________
(Friday June 22nd, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I've got my GBA, which is AWESOME. I'm enjoying it a ton, but I'll have
plenty of time to have a break from it and work on the FAQ I think....
*picks up GBA with Tony Hawk's Pro Skater 2 in it....*
*is tempted*
*puts it back down*
I shall be fine, I'll put in a bit of time on the FAQ at least, though I
don't have much more to ad to the FAQ at the moment.
• *puts down GBA* I think my next FAQ will be Maps for Diddy Kong Racing, not
sure if I'll do it yet though. I really like making maps. I think I'll go
start it now actually.
________________________
(Saturday June 23rd, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• The first version of my Diddy Kong Racing FAQ is now up on GameFAQs, and I
am about to submit Version 0.6 of this FAQ.
Don't expect too many more updates of this FAQ, and when I do update it
you will probably only see minor changes. Perhaps I'll move the Version
history section further down the FAQ?
______________________________________________________________________________
Version 0.5
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_______________________
(Tuesday June 19th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Started work on another map.
• Finished ALL MAPS! Whoo! I'm going to add the map section in a few minutes.
• Added Map section. (YAY!). I'm going to get to do the Game Date section
today or tomorrow.
_________________________
(Wednesday June 20th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I'm about to submit this version of the FAQ, then start work on the next.
______________________________________________________________________________
Version 0.4
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_____________________
(Friday June 15th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I think I will do maps for each of the levels....
They take forever to make though, so don't _expect_ maps for every level in
the next update.
I was away from school today, due to dizzyness and a headache, which I
still have (6:01pm)..so bleah!
If I am feeling better I'll get to work on a map or two tonight.
• I'm also thinking of putting in a stunt section, with how to perform them,
difficulty to pull off, points able to be scored and perhaps a few other
categories.
• Decided that I WILL make a game data setion, with some info on the game
(relsaes date, game pak size etc).
• I'm going to put in a little Menu section, with all of the stuff from the
different menus listed.
________________________
(Saturday June 16th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Completed the Menu section.
______________________
(Sunday June 17th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Made a second map...more to come very soon.
______________________
(Monday June 18th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Worked on stunt section a bit.
_______________________
(Tuesday June 19th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Moved document from notepad to MS Word (probably not permanent), expect
more maps and a lot more work on the stunt section in the next update or
two.
• Moved document over to MetaPad (thanks GalFord)... hehe, I told you the
last move was probably not permanent ^_^
• GameBoy Advance comes out here in 3 days, and my Birthday is on the 25th
(good timing), I'm gonna pick one up on launch, and a few games (probably
Tony Hawk's Pro Skater 2, Castlevania and F-Zero for starters).
I might be too caught up playing it to really work on the guide, so just a
warning. But you never know, I may be able to put it down for a few hours
to work on this. Only time will tell I guess.
• I put in a lot more work on the FAQ, just incase I don't have any time
*cough* GBA *cough* to work on it for the next few days or so......this
version (0.4) is just about ready to be submitted now.
• I'm just about to submit version 0.4 of the FAQ... Much more stuff to come
next update.
______________________________________________________________________________
Version 0.3
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_________________________
(Wednesday June 13th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Not too much really...just added a few tiny things here and there. Thinking
of creating a tricks section.
We'll see what happens I guess.
________________________
(Thursday June 14th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Finished up two assignments for school, still have another two to go but
they aren't due in for a while, so I can breathe easy (for the moment) and
put a fair amount of time into the FAQ over the next few days.
________________________
(Thursday June 14th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I'm thinking about making maps for each course...
still not sure if I will, fell free to email me to say "YES, make the maps"
or "No don't bother"... They may not turn out too brilliant, but hey, I
might give it a go.
Incase you somehow missed it:
[email protected]
For an example of what a map might look like see section 11.....(whic is
now 16)
______________________________________________________________________________
Version 0.2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________
(Tuesday June 12th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Did I tiny bit of work on most of the sections.
More major updates and changes will come when I knock over a good lot of my
schoolwork, and get some free time.
______________________________________________________________________________
Version 0.1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________
(Monday June 11th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• This is the day I start work on my FAQ. Did sections 1-11 putting the basic
information that needed to be in there, in there :) Submitted to GameFAQs
for the first time.
______________________________________________________________________________
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(5)
FREEQUENTLY ASKED QUESTIONS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________
Question: "Does Wave Race work with the rumble pak?"
¯¯¯¯¯¯¯¯¯
_______
Answer: The original worldwide released versions of Wave Race 64 does not work
¯¯¯¯¯¯¯ with the n64 rumble pak, however, a "japan-only" re-release version of
Wave Race came out about 2 years after the original version and does
feature the use of the rumble pak along with a few other things such
as in game ads by "Fanta" among other minor things.
• • •
_________
Question: "Does Wave Race ever show any credits?"
¯¯¯¯¯¯¯¯¯
_______
Answer: Wave Race 64 does not show game credits at any point. Even when you
¯¯¯¯¯¯¯ complete the revers courses on Championship mode.
• • •
_________
Question: "Does the expansion pak make the Wave Race graphics better?"
¯¯¯¯¯¯¯¯¯
_______
Answer: No, it still works fine with the game but does not improve the
¯¯¯¯¯¯¯ graphics at all (as it was not programed too).
• • •
_________
Question: "How come I can't race Twilight city?"
¯¯¯¯¯¯¯¯¯
_______
Answer: You need to complete the Game on Normal and then Hard mode in
¯¯¯¯¯¯¯ championship to unlock Twilight City.
• • •
_________
Question: "Why can't I race Glacier Coast?"
¯¯¯¯¯¯¯¯¯
_______
Answer: You need to complete the game on Normal, Hard and then Expert mode to
¯¯¯¯¯¯¯ unlock Glacier Coast
• • •
_________
Question: "How do I get reverse courses?"
¯¯¯¯¯¯¯¯¯
_______
Answer: You have to complete the game in championship mode on Normal, Hard and
¯¯¯¯¯¯¯ Expert to unlock the reverse courses to race.
• • •
_________
Question: "Do I get anything for beating the Reverse courses?"
¯¯¯¯¯¯¯¯¯
_______
Answer: Nothing but the satisfaction of fully completing the championship
¯¯¯¯¯¯¯ mode ^_^
• • •
_________
Question: "Can I play 3 or 4 players?"
¯¯¯¯¯¯¯¯¯
_______
Answer: Nope... sorry.
¯¯¯¯¯¯¯
• • •
_________
Question: "How many racers can you be?"
¯¯¯¯¯¯¯¯¯
_______
Answer: 4...
¯¯¯¯¯¯¯
• • •
_________
Question: "Is there going to be a Wave Race sequel?"
¯¯¯¯¯¯¯¯¯
_______
Answer: Yes, Wave Race: Blue Storm will be an exclusive GameCube title. It's
¯¯¯¯¯¯¯ already looking totally brilliant.
• • •
_________
Question: How many Wave Race games are there all up?
¯¯¯¯¯¯¯¯¯
_______
Answer: At the moment there are two Wave Race games out as well as a
¯¯¯¯¯¯¯ re-release of Wave Race 64, and the upcomming GameCube game... So 2
out, 1 soon to be released and 1 re-released.
• • •
_________
Question: What is the other Wave Race game besides Wave Race 64 and Wave
¯¯¯¯¯¯¯¯¯ Race: Blue Storm?
_______
Answer: Wave Race, for the Gameboy.
¯¯¯¯¯¯¯
• • •
_________
Question: Can you tell me a little bit about Wave Race for the GameBoy?
¯¯¯¯¯¯¯¯¯
_______
Answer: Sure. Wave Race for the GameBoy was released in 1992. It was raced
¯¯¯¯¯¯¯ from a top-down perspective, was a fairly fun game, but wasn't
brilliant.
______________________________________________________________________________
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(6)
CONTROLS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________________
Right Shoulder Button - Press R to "slide" on the water. This will allow
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ you to perform sharp turns(By turning the craft around
fast), and is also good for changing the way the craft
is facing, while still moving in the same direction
you were when you hit R in the first place.
____
C-Up - Cycle the camera through 4 different positions behind your rider
¯¯¯¯
______
C-Down - Cycle the camera through 4 different positions behind your rider
¯¯¯¯¯¯
______
C-Left - Turn the camera to the left as the rider turns (press again to
¯¯¯¯¯¯ return it to it's original position).
_______
C-Right - Turn the camera to the right as the rider turns(press again to
¯¯¯¯¯¯¯ return it to it's original position).
________
B Button - Press the B Button as you ski over a wave to soften the bouncing
¯¯¯¯¯¯¯¯ of your Jet Ski(This will cause you to not bounce as high when you
hit a big wave).
________
A Button - Press the A Button to acellerate. To do a rocket start press the A
¯¯¯¯¯¯¯¯ button as the light turns green at the start of a race.
_________
Z Trigger - The Z Trigger functions the same as the A button does.
¯¯¯¯¯¯¯¯¯
_____
Start - Press start to Pause the game(and bring up an options menu).
¯¯¯¯¯
_____________
Control Stick - Use the control stick to manouver your craft. You can lean
¯¯¯¯¯¯¯¯¯¯¯¯¯ your craft forwards or backwards by pulling the control sick
up or down.
To turn move the control stick left or right. To turn sharply
left of right pull the control stick backwards, and in the
direction you want to turn.
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(7)
GAME MENUS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=-+=-+=-+=-+=-+=-+=-+
CHAMPIONSHIP
=-+=-+=-+=-+=-+=-+=-+
This is where you select what difficulty you would like to race
in the championship mode (the main part of the game).
_ ______
(_) NORMAL
¯¯¯¯¯¯
Playable straight away, this is the easiest mode to beat.
Beat Normal to unlock Hard. This is very easy to conquer.
_ ____
(_) HARD
¯¯¯¯
This mode is playable after having beaten Normal mode. Normal is faily
simple to beat, and won't take too many attempts
_ ______
(_) EXPERT
¯¯¯¯¯¯
The hardest difficulty to race in the game, Expert is playable once
Normal, and then Hard have been completed. The opponents are fast and make few
mistakes.
_ _______
(_) REVERSE
¯¯¯¯¯¯¯
Your reward for completing Normal, Hard and Expert. The opponet AI
is that of Expert mode. In Revesre mode, you race the courses backwards(duh).
=-+=-+=-+=-+=-+=-+=-+
TIME TRIALS
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Time trial, as the name suggests is a mode where you race against the clock
to get the best possible time on all of the courses besides dolphin park.
The courses you can race are: Sunny Beach, Sunset Bay, Drake Lake, Marine
Fortress, Port Blue, Twilight City*, Glacier Coast* and Souther island.
* = need to be unlocked first.
If you think you're fairly fast why not enter the fast times section of this
FAQ? For details see the Fat Times section of this FAQ.
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STUNT MODE
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In Stunt mode you race one lap of any of the courses (including dolphin park).
There are rings to go through, and each ring you go through gives you 50
points.
If you go through rings consecutively the points for each ring go up by 50,
e.g. ring 1 = 50 points, ring 2 = 100 points, ring 3 = 150 points. You also
are racing against the clock, and to extend your time you must go through
checkpoints set throughout the course. There are extra ramps for air tricks
laid out all over the course as well. The idea of stunt mode is to accumulate
as many points as you can in one lap.
note: For a tip on getting heaps of points in stunt mode see the
Tips/tricks/secrtes section of this FAQ.
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2P VS.
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Wave Race 64's multiplayer mode. Two people can play. You race each other on
any of the courses besides dolphin park. Nothing else really to say here...
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OPTIONS
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What am I supposed to say here? the options menu is the menu in which you can
fiddle around with the game options.
_ ____________
(_) Change Names
¯¯¯¯¯¯¯¯¯¯¯¯
here you can (obviously) change the names of the 4 riders.
The names can be up to 10 characters long. Perfect for PYROVESTEN :)
_ ____________
(_) View Records
¯¯¯¯¯¯¯¯¯¯¯¯
Here you can see your best times and highest scores on all of the
courses (no best time for dolphin park though).
Under "Best Times" you can see the top 3 overall times, and the best
individual lap.
Under "Score" you can view the top 3 scores for each course.
_ _________________
(_) Change Conditions
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(note, this can only be done to modes you have beaten, e.g. beat
normal mode in championship and you can change it's conditions and so on)
Here you can change the "conditions" of the water on Normal, Hard and Expert
mode, as well as the number of misses allowed, and the number of laps to be
raced.
You can choose "Defaults" to reset these options back to the way they were.
Wave Conditions - Default, Calm, Wild, Random.
Number of Misses - 1, 2, 3, 4 or 5.
Number of Laps - 3, 4, 5, 6, 7, 8 or 9.
_ _____
(_) Audio
¯¯¯¯¯
Here you can do 3 things.
Audio Setting - Change from Headphone, Stereo and Mono
Music - Choose wether you want music ON or OFF.
Listen to Music - Listen to the 25 different tracks featured in Wave Race.
_ ____________________
(_) Erase Course Records
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Here you can erase specific data.
You can erase all times for each of the courses (one by one) so for example if
you wanted to erase ONLY your times on Port Blue, then you can erase ONLY your
times on Port Blue.
You can also erase scores for each course, from Stunt Mode the same way (one
by one).
_ _____________
(_) Save and Load
¯¯¯¯¯¯¯¯¯¯¯¯¯
Here you can copy and erase save files. You can copy files from N64 to
Controller pak, and from controller pak to N64 Game Pak. So if your friend
hasn't unlocked everything in Wave Race (like Reverse courses you can give
them your file, by taking it over on a memory pak, and upload it to their game
cart).
You can erase files from both the Game pak, and memory pak.
_ ___
(_) End
¯¯¯
This exists the options menu, and takes you back to the title screen. AMAZING!
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(8)
RIDERS AND CUSTOMIZATION OPTIONS
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Riders
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NOTE: The top speeds are in km/h because I have the PAL version of the game,
and speed is measured in km/h.
_________
R. Hayami
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• Top Speed with default settings: 120 km/h
• From my experience I'd say Hayami handles a bit better than Stewart.
• Hayami is about on par, if not a tad better at stunts than Stewart.
• Costume one (default): Green and blue are the choices in colour for
Hayami's clothes.
The Jet Ski is mainly blues, with a bit of red. The Jet Ski sports the
number "2".
• Costume two (special): Red and yellow (fire colours >:P) are the choice in
colours for costume number two of Hayami.
The Jet Ski's blues are replaced with reds, and it's red replaced with
blue. Number 3 this time.
• THE VERDICT: Hayami is all around average. Use M. Jeter! :P
__________
A. Stewart
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• Top Speed with default settings: 106 km/h
• Stewart turns pretty ordinary, and I'd say she had bad to average handling.
• Stewart is about average at stunts..... don't expect to be
double-backflipping with her.
• Costume one (default): *smack* bad Nintendo! *smack* again! Just because
Stewart is female doesn't mean she _has_ to be in pink *smack* ah well.
Even the Jet Ski is pink, but at least it has some yellow there too.
Jet Ski is Numbered with 4.
• Costume two (special): Better. Blue clothes are much better.
The Jet Ski though goes from pink and yellow, to pink and purple.
8 is the number slapped onto the Jet Ski this time.
• THE VERDICT: Use M. Jeter :P
________
M. Jeter
¯¯¯¯¯¯¯¯
• Top Speed with default settings: 120 km/h
• Jeter handles very well.
• Jeter is a stunt pro, and can easily do a double backflip of most ramps
without any trouble.
• Costume one (default): Mostly blue, and a tiny bit of red is what you'll
see Good 'ol Jeter wearing, oh and black legs (well ski suit legs ;)
The jet ski is blue mostly, with some redy-browns on it too.
Fittingly, number 1 is the Jet Skit number.
• Costume two (special): The looks a hell of a lot like Mariner's first
costume. Green and yellow.
The second Jet Ski "costume" is number 7.
• THE VERDICT: M. Jeter is the person to use, he has a nice top speed, knows
his stunts like no other, turns great and is an overall great package.
__________
D. Mariner
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• Top Speed with default settings: 120 km/h
• Mariner turns about the same as Stewrt (bad to average).
• Mariner is surely the worst of the riders when it comes to stunts....
Don't even think about it.
• Costume one (default): As with Jeter's second costume, you'll be wearing
green and yellow mostly.
Jet ski matches your colours, but adds in a bit of blue.
Number 22....
• Costume two (special): Eww! Greyishy-green and ugly brown. Has this man no
taste in clothes???
The Jet Ski is a tad more respectable though, dark red, and white.
Number 95.... quite a way from the rest of them...
• THE VERDICT: Do_not_ever_use_D. Mariner. NEVER! Unless you want a severe
handicap in both turning and pulling off stunts.
______________________________________________________________________________
Customization Options
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To start off, a little info on the scale. There are 12 different setting for
Handling, Engine and Grip.
Here's a diagram of the three different scales, with the adjustment bar in the
middle of them (like the "Normal" setting).
--|HANDLING|--
Light Heavy
___________________________________
| | | | | |##| | | | | | |
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--|ENGINE|--
Dash Top End
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| | | | | |##| | | | | | |
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--|GRIP|--
Loose Tight
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| | | | | |##| | | | | | |
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Now, I'm sure you're all wondering what the hell the three setting mean, and
more importantly, what they effect when moved around from the default
position.
Allow me to explain.
The one you most likely care about, is the one that effects SPEED and
ACCELERATION. That happens to be "ENGINE"...
______
ENGINE
¯¯¯¯¯¯
Tweaking around with the Engine scale will tinker with your maximum speed and
also your acceleration.
If you are wondering, Dash and Top End
mean this:
Dash - The engine is good for quick starts, but doesn't get as fast
Top End - You'll take more time to reach top speed, but your top speed will be
better than usual.
________
HANDLING
¯¯¯¯¯¯¯¯
Lighten up your handling and you'll loose a tiny amount off your top speed,
and be able to jump a tiny, tiny bit higher.
If you set your handling to Heavy you'll gain some top speed, but not be able
to jump quite so high.
____
GRIP
¯¯¯¯
Tightening your grip will result in slightly better turning, but will lower
your top speed.
Loosening your grip will result in looser turning, but you'll gain a tiny bit
on your top speed.
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(9)
STUNTS
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In this section I will explain how to perorm each stunt, and the points you
can get for doing them. I'm only listing stunts _I_ have performed. I have
heard that a triple flip can be performed somewhere, but I've never done it,
so I'm not gonna list it.
Note: It is very hard to get an accurate number for the points awarded for
doing certain stunts, so please don't kill me if some of them are a little
off.
=-+=-+=-+=-+=-+=-+=-+
Acrobatic Stunts
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_________
Handstand - 310+ points
¯¯¯¯¯¯¯¯¯
Let off the accelerator, move the control stick down then up and
hold. You can keep the hand stand for as long as you want by holding it
forward/up. To stop the hand stand move the control down from the
upwards position for a second.
________________
Ride standing up - 135+ points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Let off the accelerator, move the control stick
counter-clockwise starting from up, and back to up. To continue riding s
tanding on the base of the handlebar keep holding up on the control stick. To
stop riding let the control stick return to it's normal position.
________________________________________________
Ride standing up then backfip to normal position - 540+ points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Let off the accelerator, move
the control stick counter-clockwise starting from up, and back to up. To
continue riding standing on the base of the handlebar keep holding up on the
control stick.
To backflip back to a normal position pull down on the control stick when
standing on the handlebar.
______
Rotate - 550+ points
¯¯¯¯¯¯
Let off the accelerator and then rotate the control stick clockwise from
up to up, same as "ride standing up". Your rider should "rotate" around the
handlebar.
______________
Ride backwards - 550+ points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Once again, let off the accelerator then rotate the control stick clockwise
from up to up, but once the rider gets half way, move and hold the control
stick down. You will be able to ride backwards. To stop riding backwards let
the control stick return to it's normal position.
=-+=-+=-+=-+=-+=-+=-+
Arial Stunts
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________
BackFlip - 1100+ points
¯¯¯¯¯¯¯¯
Hold forward on the control stick while you approach a ramp, once you hit the
ramp, and just before you are about to launch from it pull the control stick
from the up position down, and hold it.
_______________
Double BackFlip - 2200+ points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This is best done with M. Jeter, and the larger the ramp
size, the better. It is performed the same way as the standard flip, only you
hold down for longer so that you will flip backwards twice, rather that once.
_________________
Sideways BackFlip - 1400+ points
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This is performed much like the standard BackFlip, just
that instead of approaching the ramp from straight on and then continuing on
straigh to perform the stunt, you try to turn to the side while riding up the
ramp and then flip...it's kind of hard for my to explain how to do this trick
in words, but I hope you get the idea. To put it simply, just the same as a
standard BackFlip, but when on the ramp you try to turn 90 degrees to the left
or right and then flip.
___________
Barrel Roll - 1400+ points
¯¯¯¯¯¯¯¯¯¯¯
For a right barrel roll; Approach a ramp, and as you hit it move
the control stick left then just as you launch from it move the control stick
right and hold.
For a left barrel roll; Approach a ramp, and as you hit it move the control
stick right then just as you launch from it move the control stick left and
hold.
______________
Submarine Dive - 500+ points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ride towards a ramp, hit it and then hold forward on the control
stick, this should point the nose of the Jet Ski downwards and when you hit
the water you should be totally submerged for a few seconds (depending on how
long you keep holding forward).
=-+=-+=-+=-+=-+=-+=-+
Other
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___________________________
Submarine dive without ramp - 500+ points
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While riding hold forward on the control stick as
you hit a wave, you should do a submarine dive for a few seconds.
_________
"Wheelie" - 0 - 100+ points
¯¯¯¯¯¯¯¯¯
Hold down/back on the control stick as you ride for a few seconds,
your Jet Ski should tip backwards and cause you to do a "Jet Ski Wheelie".
And alternate way of doing this is moving the control stick up and down
a few times. This method can get you points, whereas the first only looks
cool ;)
_________________________
Backflip off small waves! - 1100+ points
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To perform this kewel trick approach a wave and as
you hit it press down then up then down and hold (really fast). You should be
able to backflip easily (especially with M. Jeter).
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(10)
COURSES
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Dolphin Park
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The Game's warm-up course. Enclosed in a circular area. There are two ramps
in the middle of to course, some jettey's to ride under (while avoiding the
support bars), a kidney shaped area of land and a mini tunnel to go under.
This is great for practicing your basic skills such as tricks, cornering,
dodging obstacles and passing throught small spaces. This is stricly a
practice course and cannot be raced on.
=-+=-+=-+=-+=-+=-+=-+
Sunny Beach
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The first race course, it's very basic. Long/sharp oval shaped, sharp turns
at each end. No obstacles. Should be able to win easy, just make sure you
get the speed boost at the start of the race.
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Sunset Bay
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Also know by some (myself included) as "Fanta Water" Bay.....(play it and
you'll see why). L shaped circuit, with one jump, farily easy, waves can be
a bit choppy, get infront at the start with a rocket start, and just keep
the lead (shouldn't be too hard).
=-+=-+=-+=-+=-+=-+=-+
Drake lake
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Square-ish course, rounded edges. Very calm (it is a lake after all). Heavy
fog to begin with, clears away 1/2 of the way through the race. Has some
wood sticking up from the water in one area and some weed
(which will slow you down). Again, a fairly easy race to win, just get
infront at the start, and keep your position.
=-+=-+=-+=-+=-+=-+=-+
Marine Fortress
=-+=-+=-+=-+=-+=-+=-+
Marine Fortress is set during a storm, and has VERY CHOPPY water. There are
some crates floating around that you'll have to aviod. This can be a bit of
a pain, as you may hit a HUGE wave right when you want to turn, and instead
go flying into the air and miss the next checkpoint because you were in the
air when you wanted to be turning. If you can master the bumpy waves, this
course isn't terribly hard.
=-+=-+=-+=-+=-+=-+=-+
Port Blue
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Another L shaped course, this time a "fatter" L (I hope you understand
what I mean....). Slightly chopper water. One of the easier courses, in my
opinion at least. There is an area in which you can choose 2 different
ways to go, where the track brances off and then re joins a little further
down the line. One of the ways is the "standard way to go", it's slower than
the shortcut, but much easier to navigate than the 2nd way which is a very
narrow tunnel, with a few sharp turns. I suggest mastering the 2nd route,
because it is definetly the way to go if you want to win.
=-+=-+=-+=-+=-+=-+=-+
Twilight City
=-+=-+=-+=-+=-+=-+=-+
Set at night, this feels a little like the Las Vegas of the Wave Race tracks,
as it has lots of purdy bright lights....
It's the first of two "extra" courses, that aren't accessable at the begining
of the game.
Not too hard to win here either, there is an area in the track that has two
ways to go, around, or over a jump. Going over the jump is by far the best
way to go, and is much faster than going around. That's pretty much all the
advice I can give for this course.
=-+=-+=-+=-+=-+=-+=-+
Glacier Coast
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The 2nd "extra" course. A lot of obstacles to run into right when you are
about to win the race, including huge icebergs that can also act as ramps,
narrow gaps to squeeze through and floating balls of ice that will explode
when you hit them, but also send you flying from your craft.This race is
pretty easy to win, provided you have a perfect run (which isn't exactly easy)
but can be done with practice.
My tips for Glacier Coast, if you can avoid all obstacles, and make it around
all of the markers you will be set for a fairly easy win. As they say,
practice makes perfect.
=-+=-+=-+=-+=-+=-+=-+
Southern Island
=-+=-+=-+=-+=-+=-+=-+
Ok, there's not *too* much to be said about this course, other than the fact
that the water level decreases each lap. On the first lap you will come to a
large ramp, go over it, and hold down on the control stick, thid will cause
you to "submarine" underwater, and you should be able to make it under the
jetty (providing you have enough speed). On the second and third laps go
around the ramp, and straight under the jetty (the water level will have
dropped by now, so you will be able to just ride straight under.
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(11)
MAPS
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Here are maps for each of the raceable courses in Wave Race. Hand made by me.
I hope that you enjoy them and they are of some use.
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SUNNY BEACH
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SUNSET BAY
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DRAKE LAKE
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MARINE FORTRESS
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PORT BLUE
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TWILIGHT CITY
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** **
** **
** **
** **
** /\
** || START
** **
** **
*********************************************
______________________________________________________________________________
GLACIER COAST
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
********************************************************
****** **
*** ******
** ******
** ****
** *****
** ***
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** ***
** ******
/\ ***
|| START **
** *****
** ***
** ****
** ***
** ***
** ***
*** ***
*******
______________________________________________________________________________
SOUTHERN ISLAND
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
****************
****** **
***** **
****** **
*** **
**** **
*** **
*** **
** **
**** **
*** **
*** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** /\
** || START
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
** **
*************************************
______________________________________________________________________________
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(12)
TIPS/TRICKS/SECRETS
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_______________________________________
START RACE INSTANTLY WITH MAXIMUM POWER
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• To do this very handy trick, watch as the lights at the start of the race
change, and listen as the commentator say "3", "2", "1" "GO!". To time this
right, simply hit the accelerate button right as the light goes green/the
commentator says "GO!". This usually will get you to the front of the pack,
and you will have instant full power (rather than having to clear 5 markers
in a row). Very handy indeed, and a great way of winning races.
_______________________
RECOVER FROM FALLS FAST
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Whenever you fall from your craft due to a collision with something, or
someone (or oversteering) tap the A button as fast as you can and your
rider will get back up from the fall MUCH faster.
This is a nifty little trick, that can mean the difference from winning and
loosing.
__________________________
EXRTA POINTS IN STUNT MODE
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• In Stunt Mode to get extra point for every trick you do, pull off a trick
for example a backflip, and just as you hit the water from landing pause
the game, and the commentator will say something about the trick, unpause
and continue this process for the duration of the stunt mode. At the end of
the race you should end up with many more points than you would have gotten
just tricking the normal way.
_____________________
BACKFLIP OFF ANY WAVE
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• When racing, just as you hit a wave hit Down, Up, and hold down again (very
fast), this should cause you to do a backflip off any wave you do it on.
Very handy for impressing your friends, and getting extra points ^_^
______________
COSTUME CHANGE
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• On the rider/craft select screen hold up on the control stick and you will
be given a second costume for your rider plus a new paint job on your Jet
Ski.
_______________
REVERSE COURSES
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Complete the game on Expert mode to receive mirror versions of the tracks.
____________________
UNLOCK TWILIGHT CITY
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• To get this night course with a touch of Vegas complete the game on HARD.
____________________
UNLOCK GLACIER COAST
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• To get Glacier Coast complete the Game on Expert mode.
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(13)
GAME DATA
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________
Developer - Nintendo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________
Publisher - Nintendo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________________
Release Data - November 5th, 1996
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________________
Cartridge Size - 64 MegaBits
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________
Players - 1-2
¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________________
Accessories - Controller Pak
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________
Genre - Racing
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(14)
FAST TIMES
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*IF YOU WISH TO SUBMIT FAST TIMES SEND AN EMAIL WITH YOUR TIMES (Lap and Race)
FOR EACH COURSE, YOUR GAME VERSION (PAL/NTSC) AND YOUR RIDER.*
Ok, hopefully I'll get at least a few people who enter this. So far the fast
times are as follows:
--------------
blienk's times - NTSC - Dave Mariner
--------------
+----------------+-------------+----------+
|COURSE |RACE TIME | BEST LAP |
+----------------+-------------+----------+
|Sunny Beach: |1'06"642 |(0'21"353)|
+----------------+-------------+----------+
|Sunset Bay: |1'12"762 |(0'23"224)|
+----------------+-------------+----------+
|Drake Lake: |1'17"154 |(0'24"863)|
+----------------+-------------+----------+
|Marine Fortress:|1'25"442 |(0'24"742)|
+----------------+-------------+----------+
|Port Blue: |1'31"294 |(0'29"279)|
+----------------+-------------+----------+
|Twilight City: |1'34"654 |(0'30"399)|
+----------------+-------------+----------+
|Glacier Coast: |1'34"636 |(0'30"746)|
+----------------+-------------+----------+
|Southern Island:|1'21"663 |(0'25"721)|
+----------------+-------------+----------+
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(15)
GAMESHARK/PRO ACTION REPLAY CODES
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I have been unable to test any of these codes so far, but if you try them and
they do, or don't work email me to let me know so I can confirm or remove
them.
-----------------------------------------------
GameShark/Pro Action Replay codes - Version 1.0
-----------------------------------------------
(These codes are straight from InterAct)
Misses Don't Count:
801c27cf0000
Infinite Time Stunt Mode:
801c295e00ff
Super Speed:
801c27c70020
99 Points:
801cb0a30063
Infinite Course Out Time:
801c298300ff
Maximum Power
801c27c70005
R Shoulder Turbo Boost:
801c27c70005
d01540510010
801c27c70020
Maximum Power P2:
801c2dea0005
801c308a0005
Only Play Glacier Coast:
800da7530007
-----------------------------------------------
GameShark/Pro Action Replay codes - Version 1.1
-----------------------------------------------
(These codes are straight from InterAct)
Maximum Power:
801c2a670005
Misses Don't Count:
801c2a6f0000
R Shoulder Turbo Boost:
801c2a670005
d01ce6590010
801c2a670020
Super Speed:
801c2a670020
99 Points:
801cb3430063
Always Place 1st:
801c293f0000
Infinite Course Out Time:
801c2c2300ff
Infinite Time Stunt Mode:
801c2bfe00ff
------------------------------------------------
GameShark/Pro Action Replay codes - PAL VERSIONS
------------------------------------------------
(These codes are straight from InterAct)
Super speed:
801c0077 00??
Misses do not count:
801C007F 0000
Unlimited time in stunt mode:
801C020E 00FF
-----------
Version 1.0
-----------
(These codes are from
http://www.nintendocc.com)
812288A6 FFFF Get Lots of Points From Everything - Stunt Mode
801C27C7 0007 P1 Fast (But Controllable)
801C27C7 0025 Almost Controllable Jet-Skis P1
801C27C7 0063 Still Too Powerful Jet-Skis P1
800DA753 00FF Game Freezes After Player Select Screen
801C27C7 00FF Too Powerful Jet-Skis P1
811C2AD6 00FF P1 Lap Timer Below 0'00'40
811C2AD6 FFFF P1 Automatic Time Up
811C2E4E 00FF P2 Lap Timer Below 0'00'40
811C2E4E FFFF P2 Automatic Time Up
811C2E4E 0FFF P2 Lap Timer Below 0'04'20
811C2AD6 0FFF P1 Lap Timer Below 0'04'20
801C2BFE 0000 No Time Stunt Mode
801CB343 0000 0 Points Championship Mode
801C269F 0000 Always Have 1st Place
801C293F 0001 Always Place 2nd
801C293F 0002 Always Place 3rd
801C293F 0003 Always Place 4th
801C2CB3 0003 P2 Fake Always Place 1st/ Game Freezes After Race
811C26D2 00FF Always Have 255 Points Stunt Mode
811C26D2 FFFF Always Have 31071 Points Stunt Mode
801C27C7 00FF Flying Code
800DA753 00xx Course Modifier
801C2767 00xx Speed Modifier Player 1
801C27CF 0000 Infinite Misses Player 1
801C295E 00FF Infinite Time In Stunt Mode
801C2983 00FF Infinite Time Out Of Course
801CB0A3 0063 99 Points
811C2836 0000 Lap Timer Below 0'00'10
801C269B 0003 Have No Laps To Race & Always Have 1st Place
801C29BB 0003
801C27C7 0005
D0154051 0010 Right Shoulder Turbo Boost
801C27C7 0020
-----------
Version 1.1
-----------
(These codes are from
http://www.nintendocc.com)
801C2A67 00FF Fly Code
801C2C24 FFFF Automatic Retire
801C2C43 00FF Lap Counter Stays On-Screen
800DA9D3 00xx Course Modifier
801C2A67 00xx Speed Modifier Player 1
801C2A6F 0000 Infinite Misses Player 1
801C2BFE 00FF Infinite Time In Stunt Mode
801C293F 0000 Always Have 1st Place
811C2AD6 0000 Lap Timer Below 0'00'10
801C2A67 0005 Maximum Power
801C2C23 00FF Infinite Time Out Of Course
801CB343 0063 99 Points
801C293B 0003 Have No Laps To Race & Always Have 1st Place
801C2C5B 0003
801C2A67 0005
D01CE659 0010 Right Shoulder Turbo Boost
801C2A67 0020
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(16)
CREDITS
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Thanks to Jeff "CjayC" Veasey for making the wonderful www.GameFAQs.com
Thanks to www.CheatCodes.com for also hosting this FAQ.
Thanks to
http://www.nintendocc.com for some of the GameShark codes.
Thanks to Interact for some of the GameShark codes.
Thanks to Nintendo for creating this wonderful, wonderful game.
Thanks to mum and dad for making me.
*mentions NovaStorm, Jarred and ShadowHunter for some reason......* Hi guys!
ShadowHunter also wanted me to say that he got my Wave Race file deleted by
getting me to do the "lop sided cart trick", and the moral of that story is
DON'T DO THE "LOP SIDED CART TRICK" TO WAVE RACE!!!
Which is true by the way, it also happened to my 1080 Snowboarding game, so
kiddies, don't try that at home unless you don't mind your file being
erased...
THANKS TO YOU FOR READING!!!
That's all I can think of for now...
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(17)
LEGAL
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Put simply THIS FAQ MAY ONLY APPEAR ON www.GameFAQs.com and www.CheatCodes.com
If I want my FAQ on your website, I will approach you...
This document is Copyright 2001 - 2003 Steven "Pyro Vesten" Ryan.
You may print this for personal use only, you may not distribute it for money
or other goods ~_^
If you find this guide, or any part of it on a website other than
www.GameFAQs.com or www.CheatCodes.com or published in a magazine etc LET ME
KNOW!
Email me:
vesten[at]iinet[dot]net[dot].au with the website URL, or magazine name and I
will send my thugs over with enough crack and weapons and body bags to take
care of them for good...
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(18)
THE END
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Well, that sums this version of my very first FAQ.... I guess there's nothing
more to say really.... I hope you enjoyed reading it, and I hope that it was
in some way, some kind of help to you.
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Copyright 2001 - 2003 Steven "Pyro Vesten" Ryan
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯