SeaDragon shall now very proudly present...
T H E
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+^^^^^^^^^^^^^^+
*BOSS STADEGIES*
+^^^^^^^^^^^^^^+
WRITTEN AND PUBLISHED BY SEADRAGON
2003-2004. ALL RIGHTS RESERVED
***************
*FINAL VERSION*
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I. INTRO
HA! You never thought you'd see this day! Neither did I, but anyways, it took
me ages to compile this FAQ, and these bosses, GOD! Pardon my language, but it
was NOT easy coming up with a good stradegy for every single boss on the game,
they're worse than being on toilet after not crapping for three weeks!(It's
happened to me before, it doesen't feel good, trust me.) But just a heads-up,
these stradegies will NOT be easy to use. Even if you came up with the best
dang boss FAQ for this game that any person could conjure up, there's no doubt
you still may get your butt kicked. But all in all, enjoy!
II. VERSION HISTORY
0.0: Started, in secret, the never-before-thought-of... Turok 3 boss stradegies.
Final: 'Bout time! I FINALLY took some time to sit down and release this
monster.
III. LEGAL INFO.
This FAQ (pronounced F-A-Q or FAK, whatever you choose) has ALL RIGHTS
RESERVED BY ME!!! Meaning that you may not copy, tamper, or mock this FAQ in
ANY WAY, so only I can do that. You acually can, but only with my permission.
And that permit is valid for twenty-four hours only.
IV. CONTACT ME
> My email address is
[email protected]
> I don't want junk mail.
> You can ask for help, praise me, whatever.
> I don't mind getting FAQ corrections sent.
> Hate mail? SUUURE, just send it on in!
V. YIP, GUNS
There are two whole arsenals of weapons in this simply amazing game, so I will
list those in three different subsections.
A. BASIC WEAPONS
These are the weapons that both Joseph and Danielle can use.
RAZOR WIND: An upgrade for the default weapons, this deadly armament is a
spinning, triple-bladed boomerang. I think you can figure out what it does.
BOW: A bow and arrow. You start out with this.
PISTOL: A basic pistol.
ASSAULT RIFLE: Shoots three shots in a row.
SHOTGUN: Best for up-close and personal combat, this thing also has some pretty
sweet upgrades.
VAMPIRE GUN: This baby'll cut right through skin and suck up the precious
matter within. It increases your health. If it sucks in air, though, it deducts
health. Too bad it can't be upgraded.
GRENADE LAUNCHER: This thing fires powerufl explosive projectiles that are
unfortunately hard to aim with. Comes with some some pretty sweet upgrades,
though.
CEREBRAL BORE: This can lock onto enemies' heads, launch a drill, and suck out
a few million gallons of brain tissue. Upgrades seem impossible, but they're
here.
PSG(PARTICLE SEPERATOR GUN): It fires a projectile that will bend and twist
reality. After it stops, it will become stationairy and suck in a cause some
mucho damage to whoever is sucked into it, even you! When it's done, it'll
explode and every enemy in the area will BE exploded. Doesn't come with
upgrades. Found by assembling the six PSG Parts
EQUIPMENT: This will allow you access to certain areas that cannot be explored
otherwise.
SPEAR: This is the basic multiplayer only weapon. It has a diamond-shaped, wide
spike on the tip with four smaller spikes on each side. No upgrades.
B. JOSEPH'S UPGRADES
Joseph focuses mainly on stealth, so here are his upgrades.
BLADE: Joseph's main weapon. This is no ordinairy knife, this is long and
extremely sharp. Best for stockpiling ammo. What did you expect?
STORM BOW: The upgrade for the bow. This comes with short sniper capability.
And the arrows go straight! Why? It's a crossbow, duh.
SILENCED PISTOL: What this basically is is the pistol with a silencer on it. It
has laser sight and comes with short (very short) sniper capability. Shots are
silent and twice as powerful.
SNIPER RIFLE: You'd expect this to be silenced, but it is really loud, shots
are very powerful. Also has the best sniper scope in the game. Upgrade for the
assault rifle.
SHREDDER: I told you the shotgun has sweet upgrades! This fires
electric-charged shots that are exremely powerful.
NAPALM CANNON: Fire, detonate, boom. Sounds like it sucks? No. Hold Z and this
will cause mass destruction. Upgrade for the grenade launcher.
CEREBRAL POSESSOR: Fire this at an enemy and you can control it before the six
symbols dissapear. Basically, you can control them for six seconds before their
blood splatters all over in an explosion. Upgrade for the cerebral bore.
NIGHT VISION GOGGLES: Put these on and everything is blue. This will amplify
all possible light. And Joseph can also see security lasers.
C. DANIELLE'S UPGRADES
Danielle is more focused on all-out combat rather than stealth, so you know
what to expect.
TOMOHAWK: An axe with two eagle feathers hanging from the "head" of the axe.
Deadly. Danielle's main weapon.
TEK BOW: As with the first two installments, this has sniper capability and
fires explosive tek arrows. Upgrade for the bow.
MAG. 60: Just like the assault rifle, only more power and slower fire rate.
Upgrade for the pistol.
FIRESTORM CANNON: Just think of an exremely rapid fire assault rifle...
FIRESWARM: Fires flaming pellets of napalm that burn for a long time. Upgrade
for the shotgun.
RPG(ROCKET-POWERED GRENADE): Fires powerful rockets that go in a straight line
and have a deadly explosion on impact. Upgrade for the grenade launcher.
CEREBRAL BURST: This will launch a deadlier explosive bore than the cerebral
possessor. It takes six seconds to detonate. It will also freeze enemies' motor
functions. Upgrade for the cerebral bore.
ENERGY GRAPPLE: This will launch a chain that hooks on to "grapple orbs". When
attached, it will pull you to wherever the orb is. Allows Daniele access to
areas that cannot be explored otherwise.
VI. STRADEGIES
Prepare for seven grueling battles ahead, fellow players, you may die more than
once.
A. OBLIVION-POSSESED GUNSHIP
Now, THIS is bizzare! Simply strafe around the rooftop and shoot the tentacle
in the sky, shooting the ship itself barely does you any good. A few heads-ups,
there is no respawning health or ammo around the arena, and i think you can
guess what happens if you fall off, and one more thing, this stradegy is easier
said than done.
B. THE XIPHIAS
Your target is obvious, shoot it's eye. This thing can kill you ten times
before you hit the ground, so don't be surprised if you get killed. There are
shotgun shells, pistol bullets, arrows, and rifle bullets on the edges. When
you get him down to two health units, he will spin around in a circle and fire
those dreaded fireballs. Climb the highest ladder and activate the
sub-deployment. The submarine will conveinently fall on (and crush) your foe.
Xiphias go crunch.
C. THE OPISTHOR
This has te be the easiest boss in the game, surprise! There are four pools
around the central arena. Your job is to seal them. Of course, the opisthor
keeps popping out of them. What you have to do is shoot him enough to get him
under the "water". Simple, strafe left, right, left, right, and keep going and
unloading. Activate the switches behind the pools to seal him. Go from pool to
pool and repeat. After all four are sealed, go to the central pool and strafe
and unload once more on the opishtor, youre finished, it's that easy.
D. THE WARLORD
Shoot him and he will just regenerate. What you have to do is lure him up to
the grate and open the compartment on the ground. Do this correctly(it'll take
a few attempts) then the warlord will fall into the furnace.
E. THE KING OF THE FIREBORNS, ALPHA FIREBORN
Now, heres someone to have nightmares about! Simply shoot the rock hanging from
the ceiling before and unload on alpha fireborn. That way, he cannot go under
the lava and regenerate. While he is stationairy, shoot him ith any explosive
weapon in your arsenal. All it takes is a few shots.
F. OBLIVION
The second hardest boss in the game. The PSG will paralyze him, and then you
can shoot the mouth on his chest. Alternatively, you can shoot whatever he
attacks with and repeat untill you can shoot his mouth. He will regenerate
twice, so watch your health, this will be a loooooooooooooooooooooooooong
battle.
G. JOSHUA FIRESEED
Just who you didn't expect. This is, in fact, your brother, but he is possesed
by oblivion, and it's your job to take him out. He has a gatling gun that
causes fifty damage per shot, so he has to die before you, or you're screwed.
Use any weapon you have in your possesion. Repeat untill dead. Oh, he throws
instant kill grenades, too, so look out.
VII. SECRETS
All Keys
Lizard, Dragonfly, Bull, Bear, Wolf, Eagle
All Weapons
Owl, Bear, Owl, Insect, Hawk, Owl
Big Hands and Feet Mode
Lizard. Lizard. Dragonfly. Horse. Lizard. Coyote
Big Head Mode
Cougar, Wolf, Snake, Rabbit, Lizard, Coyote
Deathmatch Mannequins
Snake, Bull, Snake, Frog, Bear, Elk
Gasp Mode
At the cheat screen enter the following symbols.
Dragonfly, Bull, Rabbit, Salmon, Eagle, Raven
Gouraud Mode
Lizard. Fish. Insect. Fish. Wolf. Dragonfly
Invincibility
Raven, Salmon, Eagle, Bear, Lizard, Rabbit
Master Code
Elk, Lizard, Dragonfly, Lizard, Hawk, Owl.
Horse, Bull, Wolf, Raven, Eagle, Rabbit.
Pen and Ink Mode
At the cheat screen enter the following symbols.
Cougar, Horse, Elk, Salmon, Cougar, Hawk
Play As Joshua Mode
Complete Joseph and Danielles quest on the same game note to unlock this mode.
Joshua can have both upgrades of each weapon when he collects one, instead of
just one. (When you complete a game, start a new one with the other character,
then save the note)
Secret Menus
Rabbit, Owl, Horse, Bug, Bear, Bear
Short Characters
Frog, Frog, Salmon, Insect, Wolf, Cougar
Skinny Enemys
Horse, Eagle, Snake, Cougar, Insect, Salmon
Unlimited Ammo
Salmon, Elk, Bull, Snake, Eagle, Salmon
View Credits
Elk, Elk, Elk, Elk, Elk, Elk.
Warp Level 1
Frog, Elk, Horse, Dragonfly, Wolf, Rabbit.
Warp Level 2
Owl, Owl, Horse, Elk, Elk, Elk
Warp Level 3
Owl, Rabbit, Bear, Insect, Frog, Cougar
Warp Level 4
Bear,Horse,Raven,Eagle,Horse,Coyote
Warp Level 5
Bear,Dragonfly,Horse,Bear,Frog,Elk.
VIII. CREDITS
Me, I wrote it.
Brother reed for the title art.
GameFAQS, for the codes.
Marshmallow, for the inspiration.
IX. OTHER FAQS BY ME
Up and coming: Doom 64, everything but a walkthrough.
Current: Turok, Turok 2 and Turok Ragewars boss faqs.
X. CLOSING STATEMENTS
This FAQ took me ages to complete. If you look from the intro to the closer,
thats almost 3 months! You'd better have enjoyed this, or else!!!