|¯¯¯¯¯¯¯¯¯¯¯|            __    __ |¯|   |¯|                    __
¯¯¯¯| |¯/¯¯¯¯\ |¯¯\  |¯|\ \  / / | |   | | /¯¯\ |¯| |¯|¯| /¯// /|¯¯¯¯|
    | |/ /¯¯\ \|   \ | | \ \/ /  |  ¯¯¯  |/ /\ \| |_| | |/ / ¯¯ | |¯¯
    | | <    >|| |\ \| |  \  /   |  ___  |  ¯¯  | | | |   <     |__¯¯|
    | |\ \__/ /| | \   |  | |    | |   | | |¯¯| | | | | |\ \     __| |
    |_| \____/ |_|  \__|  |_|    |_|   |_|_|  |_|_____|_| \_\   |____|

|¯¯¯¯¯¯¯¯\                |¯¯¯¯¯¯| _   _         _______  ____  _____
| |¯¯¯¯\ |¯¯¯¯¯\  /¯¯\    | |¯¯¯¯ | | / /  /¯¯\ |__   __||    ||     \
| |____/ | |¯\ | /    \   | |____ | |/ /  /    \   | |   | ___|| |¯\ |
|  _____/| |_/ /|  /\  |  |      ||   /  |  /\  |  | |   |  |  | |_/ /
| |      |  _ | |  \/  |   ¯¯¯¯| ||   \  |  ¯¯  |  | |   |  |  |    <
| |      | | \ \ \    /    ____| || |\ \ | |¯¯| |  | |   | ¯¯¯|| |¯\ \
|_|      |_|  \_| \__/    |______||_| \_\|_|  |_|  |_|   |____||_|  \_\
                 ____________            ____________
                |____    ____|          |____    ____|
                     |  |                    |  |
                     |  |                    |  |
                 ____|  |____            ____|  |____
                |____________|          |____________|

-----------------------------------------------------------------------
                        Tony Hawk's Pro Skater 2
                            CHALLENGES FAQs
                               Dreamcast
                              Version 1.0
-----------------------------------------------------------------------

Contents:
1. About faqs
2. Version History
3. Tips
4. Cheats
5. Challenges
6. High Score Challenges
7. Mat Hoffman Demo Challenges
8. Glitches, etc.
9. Frequently Asked Questions
10. Thanks
11. Notes

----------------------------------------------------------------------- ABOUT
FAQS
-----------------------------------------------------------------------

What is challenge FAQ?  Well it is a faq that makes a game a little bit harder
by giving the player  challenges that  are harder than what  the game presents,
to increase the replay value of the game.  First off,  I got this idea off the
gamefaqs.com  message board so technically,  this  is not an entirely original
idea.  Second, I don’t care if you print it out or post it on another website,
but since it is a copywrited work of Mike Truitt you will need to e-mail me and
ask if you can use it. Other than  that,  I really do not  care what you do
with it.  If you want to      give me a  challenge to post on here just  e-mail
me at  [email protected]      and I’ll  try to post it on here.  Try not to repeat
the same one over       and over. If you do send me one, tell which cheats if
any you will need     to have on to complete your challenge.
This Faqs belongs to Mike Truitt, e-mail [email protected]

-----------------------------------------------------------------------
VERSION HISTORY
-----------------------------------------------------------------------

1.0- Started have challenges for everything

Last Updated: Friday, January 11, 2002

-----------------------------------------------------------------------
TIPS
-----------------------------------------------------------------------

There are quite a few tips that you will need that will help you out to
complete most of  the challenges.  Here, I will try to get most of them in
here.
1.  Always,  skate around and  figure out what exactly you will need to
   do to finish the challenge
2.  Try to get  at least one of  your skaters stats up to  the max that
   they can be
3.  Manualing  is  the key to everything,  you can not get  most of the
   challenges with out being able to manual very well.
4.  You  should  get used  to the level that  you are going to  try the
   challenge on,  if you  don’t you  will have to go  through a lot of
   needless frustration.
5.  Try not to go too fast or  too slow,  both can destroy the attempt.
6.  Try the challenges in  free skate mode, it would be pointless to do
   in anything other that free skate.
7.  Don’t give up  too easily,  some off the challenges are frustrating
   at first,  and will even take a few hours to do them correctly (not
   the trick itself, but to finally do it right)
8.  Look for a shortcut,  some times you think  that you have to do the
   challenge on way but instead,  you can do it another,  and it makes
   it extremely easier.
9.  Learn how to balance  yourself well on grinds,  even if it is not a
   part of  the challenge,  it will help you rack up you point totals.
10. When ever  you are loosing you  balance on a manual or a grind to a
   point when you know that you will fall,  jump, pull of a trick, and
   land  in a manual  or a grind again,  sometimes you will fall,  but
   others, for some reason, will balance you out perfectly.
11. Pay attention to  some of  the  challenges,  if  you  have  trouble
   getting high scores,  they might help  you to figure out  some that
   work good for you.
12. If you cannot  do the challenge,  try putting  in a  cheat like all
   stats at 13, I could have forgotten to put it in the faqs.
13. Use a skater that you are used to, this way you know how to balance
   him or her on manuals, and you know just how they will react.
14. If you are trying  to get high scors,  follow some of the lines for
   the challenges and add a needless amount of jumps into manuals, and
   also put in special grinds and special manuals.
15. If you are not good at performing  quick tricks, turn on the  slow-
   nic code,  it will slow down  time while you are performing tricks.
   This will allow you to pull off tricks that you normally would have
   the reaction time for.
16. Wall ridding also helps, it can get you to some hard  to get places
   like on top of buildings, or it can get you huge air if you jump at
   the right time,  you can even  pull of "The 900" if you jump at the
   right time
17. If you are trying to get a huge combo, and are going too fast, jump
   up and land into the wall while still in the air, if you can master
   this, than you can get your combos much higher than what they are
   right now.

-----------------------------------------------------------------------
CHEATS
-----------------------------------------------------------------------

To unlock the cheats, you will need to get every goal for all of the
non-secret  stages in the game.  The cheats are  accessable in  this
 order..

Number of Times Beaten Game:    What Code Is:      What Code Does:
1       Officer Dick            Character
2       Skip to Restart         Lets you start over in a selected part
                               of a level
3       Kid Mode                Stats increase,  small people,  always
                               land tricks from an ollie
4       Perfect Balance         Can  grind and  manual and  never fall
5       Always Special          You will always be able to  pull off a
                               special trick
6       STUD Mode               Max out characters stats
7       Weight Change           Changes  weight of  skater to  desired
                               amount
8       Wire-Frame              Everything is now made of wires
9       Slow-Nic                When  you  pull  off  tricks  the game
                               becomes slow motion
10      Big Head                Characters have big heads
11      Sim Mode                Spin faster, but can not jump  as high
12      Smooth Cheat            Everything  is gray do to the  lack of
                               texture
13      Moon Physics            Gravity  is  less with this  cheat  on
14      Disco Mode              All ramps,  tables etc.  change colors
15      Level Flip              Mirrored Levels

Codes for the cheats-

Unlock All Cheats, Videos, Spider Man, Officer Dick
In the pause menu, hold down L1 and press AAAXYUDLUXYAYBAYB  the screen
will shake
Make Skater Fatter
In the pause menu, hold down L1 and press  AAAALAAAALAAAAL  the  screen
will shake
Make Skater Thinner
In the pause menu, hold down L1 and press  AAAAXAAAAXAAAAX  the  screen
will shake
Toggle Blood
In the pause menu, hold down L1 and press  RUXY  the screen will  shake
Max Out Stats
In the pause menu, hold down L1 and press ATBXYUD the screen will shake
Infinite Special
In the pause menu,  hold down L1 and press  AYBBULYX  the  screen  will
shake
Turbo Mode
In the pause menu, hold down L1 and press  DXYRUBDXYRUB the screen will
shake
Get 100,000 Points in Competition
In the pause menu, hold down L1 and press  XBRXBRXBR  the  screen  will
shake
Beat Game with Current Skater
In the pause menu, hold down L1 and press  BLURBLURABLURBLUR the screen
will shake
Disco Mode
In the pause menu,  hold down L1 and press  DUXBULUA  the  screen  will
shake
Double Moon Physics
In the pause menu,  hold down L1 and press  LULUDUXYLULUDUXY the screen
will shake
Perfect Balance
In the pause menu,  hold down L1 and press  RULXRUXY  the  screen  will
 shake
Kid Mode
In the pause menu, hold down L1 and press  BUULLCUDX  the  screen  will
shake
Level Flip
In the pause menu, hold down L1 and press  UDLRYAXBUDLRYAXB  the screen
will shake
Moon Physics
In the pause menu,  hold down L1 and press  AXLUDUXY  the  screen  will
shake
Sim Mode
In the pause menu,  hold down L1 and press  BRULYBRUD the  screen  will
shake
Skip to Restart
In the pause menu, hold down L1 and press XYRUDULXYRUDULBULY the screen will
shake
Slo-Nic
In the pause menu, hold down L1 and press BUYXAYB the screen will shake
Smooth
In the pause menu, hold down L1 and press DDUXYUR the screen will shake
All Sats at 13
In the pause menu, hold down L1 and press  AYBAAAXYUD  the screen  will
shake
Stats at 5
In the pause menu, hold down L1 and press  UXTUD  the screen will shake
Stats at 6
In the pause menu, hold down L1 and press  DXYUD  the screen will shake
Stats at 7
In the pause menu, hold down L1 and press  LXYUD  the screen will shake
Stats at 8
In the pause menu, hold down L1 and press  RXYUD  the screen will shake
Stats at 9
In the pause menu, hold down L1 and press  CXYUD  the screen will shake
Unlock All Gaps
In the pause menu, hold down L1 and press  DULLBLUYYURXXUA  the  screen
will shake
Unlock All Secret Characters
In the pause menu, hold down L1 and press  XBRTBRBYRXRUULUX  the screen
will shake
Unlock All Levels
In the pause menu, hold down L1 and press  UYRUXYRULXXUBBUR  the screen
will shake
Jet Pack Mode
In the pause menu, hold down L1 and press UUUUAXUUUUAXUUUU
Controls for Jet Pack Mode-
Y= hover A=Fly Upwards U= move forward while hovering D= move
backwards while hovering
R=move right while hovering L= move left while hovering


-----------------------------------------------------------------------
CHALLENGES
-----------------------------------------------------------------------

A L L   A R O U N D

Challenge #1
Difficulty 9/10
Secrets Needed- none
What you need to do-
Find any long rail and get your base score above 100,000 points. This can be
acheived on any of the main levels except for Marselle.

Challenge #2
Difficulty 6/10
Secrets Needed- none
What you need to do-
Find a quarter pipe near a rail and pull off a 1080 into a special grind. This
can be done in New York, Venice Beach, Skatestreet, and the Bullring.

Challenge #3
Difficulty 10/10
Secrets Needed- none
What you need to do-
With out using any specials or grinds or ramps, get a score of 100,000 by just
jumping and manualing. There is a trick to doing this, if you can not think of
it check out the All Around High Scores Section.

Challenge #4
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
With out using any specials get a combo of more than 1,000,000.

Challenge #5
Difficulty 9.5/10
Secrets Needed- 2x Moon Physics and Moon Physics
What you need to do-
Jump off of a ramp any where and pull off a full front flip and land it. (not a
special front flip, just keep pressing up).

Challenge #6
Difficulty 9/10
Secrets Needed- none
What you need to do-
In any level get to a part of flat land and start a manual, keep on manualing
until you have a score of over 1000.

M O N T A N A

Challenge #1
Difficulty- 5.5/10
Secret Needed- none
What you need to do-
At the start of the level  go down the  rollin and turn left,  you will
see a wall  get to the other side of that wall by using the long kicker
ramp, if you notice,  there is two  small wooden kicker ramps on either
side of the helicopter.  Jump off one of  the kicker ramps,  it doesn’t
matter which  one and land on a  grind on the  long kicker ramp next to
the plane, and from there, jump up and grind along the wall getting the
“Rail Guided Missile” gap.

Challenge #2
Difficulty- 6/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin  and turn left there  will
be a  long kicker ramp,  jump off of it,  and land on a grind on one of
the light rails that are in the room with the helicopter, when you come      to
the end of the rail, jump off and land on the light that is parallel      to
the back wall, when you get at the end of that, jump off and land on a grind on
the last rail,  so in a sense,  you just did  a huge U-turn.

Challenge #3
Difficulty 4.5/10
Secrets needed- none
What you need to do-
At the start of the level go down the  rollin and turn right,  you will
see a half pipe and by the wall in the half pipe a propeller, grind the
propeller opening up the secret room,  go in face the wall that has the   door
in it, there will be two separate quarter pipes,  jump from one of     the
quarter pieps over the door,  getting the  "Flying High"  gap,  and       land
in a grind on the top of the other quarter pipe.

Challenge #4
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start  of the level  go down  the rollin and turn left, you will
see a wall get to the  other side of that wall by using the long kicker
ramp.  On either side of the  helicopter is a small wooden kicker ramp.
You will need to jump from one  of the two kicker  ramps and  land on a
grind on the  light rail  that is  on the  opposite side  of the  room.

Challenge #5
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
Skate down the rollin at the start of the level,  there will  be a half
pipe, jump over it getting the  "Halfpipe Hangtime" gap,  and land in a
manual, then turn to the left you will see an old plane,  jump from one
side of the plane to the other getting the "Wingtip Hangtime" gap, land     in
a  manual getting the  "Instrament Landing"  gap,  then turn  to the
right and jump over the wall using the long kicker ramp, on either side  of the
helicopter is a small wooden kicker ramp.  You will need to jump    from  one
of  the two kicker  ramps and  land on the  other getting the         "Skycrane
Hangtime" gap.

Challenge #6
Difficulty 8.5/10
Secrets Needed- none (But you will need the special “The 900” equipped)
What you need to do-
Skate  down the rollin  at the start  of the level,  to the  right is a
quarter pipe,  and straight  ahead is a ramp  that is on the outside of
the half pipe,  get some points on the quarter pipe,  enough to fill up
your special meter, jump off of the ramp,  wall ride the wall, and then
pull off “The 900” landing it.

Challenge #7
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall,  get to the other side of the wall by
jumping off the  long kicker ramp;  in the room there is a  helicopter,
grind one of the helicopters propellers making it fly away,  now if you
face the  back of the room,  there is a small wooden quarter pipe,  get
some air and points  off of the middle of the pipe,  then when you land
you will see another quarter pipe  on the other side of the room,  jump
out of  the room  from the  quarter pipe,  and land  in a  grind on the
middle light getting the "Big Light Hopper", continue to grind the rail
until you are somewhat close to the end, jump off of the light and land in a
grind along the outside of the half pipe that is in the main room.

Challenge #8
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go     to
the left, you will see a long kicker ramp, get to the other side  of    the
wall by jumping off the long kicker ramp and grind along one of the
helicopters propellers.

Challenge #9
Difficulty 6.5/10
Secrets Needed- Moon Physics
What you need to do-
At the start of the level,  go down the  rollin and when  you come out,
turn to your right, there will be a quarter pipe next to the wall; jump   from
the  quarter pipe on the  left over the gap getting  "Rollin Gap"        over
the quarter pipe and over the wall getting the  "Chopper Hop" gap,     and land
on the wooden quarter pipe.

Challenge #10
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level,  go down the  rollin and when  you come out,
turn to your right, there will be a quarter pipe next to the wall; jump   from
the  quarter pipe on the  left over the gap getting  "Rollin Gap" and  land in
a grind  on one of the  high rails above the other quarter pipe.

Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall,  get to the other side of the wall by
jumping off the  long kicker ramp;  in the room there is a  helicopter,
grind one of the helicopters propellers making it fly away,  now if you
face the  back of the room,  there is a small wooden quarter pipe,  get
some air and points  off of the middle of the pipe,  then when you land
you will see another quarter pipe  on the other side of the room,  jump
out of  the room  from the  quarter pipe,  and land  in a lip trick  on the
middle light getting the "Big Light Hopper" gap.

Challenge #12
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate  down the rollin  you will see a  large ramp on
either side of the half pipe,  grind along the left edge of the ramp; when you
get to the top jump off and land in a grind on the other side getting "Halfpipe
Hangtime" and "Halfpipe Grind" gaps.

Challenge #13
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin,  jump off of the  ramp by the
quarter pipe, over the quarter pipe;  when you land get to the side closest to
the wall,  and use the ramp to wall ride  the wall above the half pipe,  while
you  are as  high as you can,  jump off and land in a grind on the rail that is
by the billboard, at the end of the rail jump off and land in a grind on the
rail that is above the quarter pipe that is left of the rollin, at the end of
that jump off and land in a grind on the rail on the other side of the rollin
getting the "Rollin Gap" at the end of that rail jump off getting the "Chopper
Hop" gap and land in a grind on the quarter pipe getting the "Rail Drop" gap.

Challenge #14
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall,  get to the other side of the wall by
jumping off the  long kicker ramp;  in the room there is a  helicopter,
grind one of the helicopters propellers making it fly away,  now if you
face the  back of the room,  there is a small wooden quarter pipe,  get
some air and points  off of the middle of the pipe,  then when you land
you will see another quarter pipe  on the other side of the room,  jump
out of the room from the quarter pipe, and land in a grind on the light getting
the "Big Light Hopper" gap,  at the end of the light rail, jump off of the rail
and land in a grind along one of the rials that go from one side of the half
pipe to the other side of the half pipe.

Challenge #15
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the rollin and when you come out, go
to the left, you will see a wall,  get to the other side of the wall by
jumping off the  long kicker ramp;  in the room there is a  helicopter,
grind one of the helicopters propellers making it fly away,  now if you
face the  back of the room, there is a small wooden quarter pipe, above the
quarter pipe is a billboard that has a rail by it,  jump off of the quarter
pipe and land in a grind along the rail,  as soon as  you land, jump off to the
left and land in a girnd along  the rail that is to the left of the quarter
pipe.

Challenge #16
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin, if you turn left there will be a
wall that separates the two rooms, jump off of the quarter pipe and land in a
grind on the wall in the same combo.

Challenge #17
Difficulty 10/10
Secrets Needed-none
What you need to do-
At the start of the go down the rollin, when you reach the bottom there will be
a quarter pipe in front of you with rails on top of it, grind one of those
rails, and then jump off and land in a grind on a different rail.

Challenge #18
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin and turn right, jump off of the
quarter pipe that is by the wall and land in a grind on one of the two rails
that is high above the quarter pipe, then at the end jump off of it to the left
and grind one of the rails that is on the other wall, when you get to the end
of that rail, jump to the left and land in a grind on one of the rails that
goes over the top of the quarter pipe.

Challenge #19
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level go down the rollin and turn right, jump off of the
quarter pipe that is by the wall and land in a grind on one of the two rails
that is high above the quarter pipe, then at the end jump off of it to the left
and grind one of the rails that is on the other wall, when you get to the end
of that rail, jump to the left and land in a grind on the top of the quarter
pipe that if furthest from the rail that you were on.

S C H O O L   I I

Challenge #1
Difficulty- 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, you will see a kicker ramp,  just
    past the ramp is an opening,  go in the opening,  when you come out you
   will see a quarter pipe,  get some  air and points  off of  the quarter
   pipe, when you land, try to get strait and to the right side,  when you
get to the end of the flat part,  you will come to a planter,  jump off
of the planter on onto the roof getting the "To The Roof" gap, once you    are
on that roof,  jump to the other  roof and then  get in the Carlbad
 Area; on the left side of the area is a rail,  grind the rail until the
  end, there will be a kicker ramp,  jump off of the kicker ramp and onto
 the roof on the other side of the  wall gett ing the  “Are You Serious”
 gap from there, land in a manual and manual  to the right  and jump off
and land on TC's roof getting the  "Siiiick roof gap” land in a manual,
then jump to the other TC roof getting  “TC’s Roof Gap”  then land in a
manual and get the “Manualing TC’s Roof” gap.

Challenge #2
Difficulty- 8.5/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the  fence and  keep skating,  you will  come to  an area  with an
awning and a  rail on either side of it,  grind one of the rails toward     the
awning,  then jump off and  grind the awning,  then jump off of the
awning and land in a grind on the other rail.

Challenge #3
Difficulty 9/10
Secrets needed- Kid Mode
What you need to do-
Start off by wall riding and get the gap “Rock the bells” continue wall
riding until you grind on the ledge, when on the ledge, jump off to the
right and land in a manual, jump out of the window,  and get  “Drop Out
Roof Gap” land in a manual when you come to the end of the roof jump up
   and  grind on the  rail jump  off of the  rail when you get to the end.
  Continue to manual  and jump off  of the roof and get “Crazy Roof Gap”,
  land in a manual, get to the end of that roof and jump off of that roof
to get the “Suicidal Roof Gap” once you  land on TC’s roof, jump to the
other TC  roof and get  “TC's Roof Gap”  land in a  manual  and get  “2
Wheelin' TC's Roof”

Challenge #4
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the  fence and  keep skating,  you will  come to  an area  with an
 awning and a slope on either side of it, you will need to jump from one
of the  slopes on either  side of  the awning  and wall ride completely
over  the awning,  without jumping  while in  the air and  land on  the
other slope.

Challenge #5
Difficulty 4.5/10
Secrets needed- none
What you need to do-
At the start of the level turn right, there will be a kicker ramp, just
past the  kicker ramp  is an opening,  go in the  opening when you come
out, turn to the left,  there will be a lot of benches,  skate past the
benches and through the hall;  turn to the left, there will be a set of
steps, jump down all of the steps without grinding the rail.

Challenge #6
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the fence  and keep skating,  you will  come to  an area  with two
buildings turn to the left and you will see a kicker ramp,  jump off of
the kicker ramp  and land on a  grind on the rail above  it getting the
“Gonz Rail” gap, when you get near the end of the rail jump off and try    to
land on the curved curb if you can’t,  land a manual  then grind it,     when
yo get to the end you  will get  “Bendy’s Curb”,  then jump at the       end of
that,  jump off and  land in a grind along  the pole getting the       “Pole
Stomp” gap, at the end of the pole jump off and grind the planter       getting
the  “Pole 2 Brix” gap;  at the end of the ledge,  jump off and       land in a
manual,  turn to the right,  you will see two  buildings with        kicker
ramps on eiter side,  use one of the wooden  kicker ramps to get        on one
of the roofs  and land in a manual, at the end of the roof jump       the other
roof and getting “TC’s Roof Gap” and land in a manual, manual        all the
way  to  the end  getting  the  “Two Wheelin’ TC’s Roof”  gap.

Challenge #7
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, there will be a kicker ramp, just
past the kicker  ramp is an opening,  go in the  opening when  you come
out, turn to the left,  there will be alot of benches,  grind the first
bench,  when you get to the end of that bench, jump off and land on the
next, you will come to a large gap in the benches, jump from one to the
other getting the “Big Rancho Bench Gap”, keep repeating the process of
jumping  then grinding until  you get to the last one,  there will be a
locker set,  jump off and grind  along the locker,  when you get to the
end,  there  will be a rail,  jump off and grind  the rail  getting the
“Opensezme” gap.

Challenge #8
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump
over the  fence and  keep skating,  you will  come to  an area with two
buildings,  if you  are looking  towards the start  point there are two
quarter pipes on the wall on the right side, jump from one to the other
you will get the  “Huge Transfer”  gap,  but you will need to land in a
grind that is on the top of the quarter pipe.

Challenge #9
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start off the level skate forward until you get to a fence, jump   over
the  fence and  keep skating,  you will come  to an area  with two
buildings,  on the back wall there is a quarter pipe and a planter,  if
you notice,  the planter has a sloped side that is about 135 degrees in
relation to the ground,  jump from the ground,  land in a manual on the
sloped side, and continue to manual all the way across the sloped side.

Challenge #10
Difficlty 7/10
Secrets Needed- none
What you need to do-
At the start of the level  go forward until  you get to the rail,  then
turn left,  you will see a platform with a ramp at the end of it;  jump
over the rail and onto the platform,  then jump off of the platform and
onto the awning getting the  "Balcony 2 Awning" gap, land in a grind on
the right edge of the awning,  then jump off to the right and land in a
manual; manual over to the tables,  grind along one and when you get to
the end,  jump off  and land  in a  grind along  the other  getting the
   "Table Transfer"  gap,  once you  are at the end,  jump off  and land a
    manual,  and go over to the rail,  grind the rail up the slope and when
  you get to the end, jump over to a grind on the other one.

Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate  forward until you get to a rail,  jump over
the rail  and skate forward until you  get to the oppening  of the gym; w hen
you get in the door turn right,  then turn left and you will see two quarter
pipes against the wall, jump from one over the hoop and land in a grind on the
top edge of the other one getting the "3 Point" gap.

Challenge #12
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, you will see a kicker ramp,  just
    past the ramp is an opening,  go in the opening,  when you come out you
   will see a quarter pipe,  get some  air and points  off of  the quarter
   pipe, when you land, try to get strait and to the right side,  when you
get to the end of the flat part,  you will come to a planter,  jump off
of the planter on onto the roof getting the "To The Roof" gap, once you    are
on that roof,  jump to the other  roof and then  get in the Carlbad
 Area;  when you land skate forward and down the steps,  there will be a
kicker ramp and a pathway leading to the right, follow the pathway,  at the end
of the  pathway is another  kicker ramp,  jump off of the ramp, over the wall
and  land on a grind on the  rail before the ledge to the left; when you get to
a gap in the rails, jump to the other getting the "Rack 'Em Up" gap.

Challenge #13
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Start off by wall riding and get the gap “Rock the bells” continue wall
riding until you grind on the ledge, when on the ledge, jump off to the
right and jump out of the window, and get  “Drop Out Roof Gap” when you come to
the end  of the roof jump up  and grind on the rail jump off of the rail  when
you get to the end;  continue and  jump off  of the roof and get  “Crazy Roof
Gap”,  when you get to the end of that roof  grind the end going to the right,
at the end of the roof jump off and land on a grind on the rail that is on the
other side of the slope.

Challenge #15
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn right,  you will see a kicker ramp, jump off of
the kicker ramp and wallride the wall then jump up and grind the rail, then
jump off to the right, when you land turn and face the left, there will be a
kicker ramp,  jump off of the right side of  the kicker ramp and land along the
blue awning, as soon as you land stop then turn to the right, and fall of of
the awning, you will land on a ledge,  get on one end of the ledge and manual
from one end of the edge  around the corner and all the way to the other end.

Challenge #16
Difficulty 8.5/10
Secrets Needed- Kid Mode
What you need to do-
Grind all of the "Roll Call" rails in one long combo. Note that it is all in
the order that you should do them, if you get it down right then it will make
it much easier that some other ways.

Challege #17
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to a rail, jump over the
rail getting the "Leap of Faith" gap, from there you will see two tables that
are in front of you. Grind the outer edge of one of those tables, then jump off
and grind the next closer rail on the same table, then jump off and land in a
grind on the edge of the top of the table on the same table, once you are on
that rail, jump off and land in a grind on the outer edge that is nearest where
you are on that same table.

Challenge #18
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Use the skip to restart option in the option menu and go to the Carlsbad Area,
when you get in there, look to the left, you will see an awning, get on top of
the awning and skate towards the opening to the area where you get all of the
roof gaps, jump off of the end and land in a grind on the top of the bike
rails.


M A R S E L L E

Challenge #1
Difficulty- 6.75/10
Secret Needed- none
What you need to do-
You will need to  go all  the way  on the  other side of  the park from
   where you start.  You will need to start off getting the “Ledge 2 Rail”
   gap then when  you get to  the end get  the  “2 the Box” gap. Land in a
    manual ride over to  the table and get the  “Table Pop” gap,  land in a
        manual and ride  to the rails that were behind you when you started
and          get the “Rail 2 Rail” gap jump off at the very end land in a
manual get     to the wall and wall ride,  then grind on the top off the wall
jump off     and get the  “Dumpster Stomp”  gap, from here jump off in a manual
then       finally get the “Shorty Dumpster Pop” gap.

Challenge #2
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level  turn left,  you will see an area where there
are two  quarter pipes  separated by a large gap,  jump from one of the
quarter pipes over the gap getting the “Huge Mouth”  gap, and land on a
grind on the other quarter pipe.

Challenge #3
Difficulty 7/10
Secrets Needed- Moon Physics
What you need to do-
Skate to where the entrance of the secret area is, on one side the is a
table, start off by getting “Shorty Table Pop”,  and land on a grind on     the
curving rail,  at the end of the rail,  jump up to the lamp and get       the
“Lamp Stomp”  gap, at the end of the lamp,  jump off and land on a       grind
on the other curved rail, at the end of the rail, jump up and get    the “Lamp
Stomp” gap, at the end of the lamp,  jump off and land on the     crossbar, at
the other end of the crossbar is a lamp,  jump on that and   get the “Lamp
Stomp”.

Challenge #4
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
If you  skate forward,  there are  two half  pipes with  a quarter pipe
 connecting to the ends,  go to the one  that is furthest from you,  and
 skate left, if you jump off the quarter pipe over the table and land on
the other side you will get the  “Over the Table” gap,  and if you jump
over the  crossbar in  the same  manner,  you will  get the  “Over  the
Crossbar” gap,  try to  get both  “Over  the Table”  gap and  “Over the
    Crossbar” gap in the same jump.

Challenge #5
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn to your left and jump off of the  fun box  that is to  your  left,
wall ride the wall,  jump and grind  the building,  when you get to the
end of the building,  jump off to your right  and grind on the dumpster
to get  “Dumpster Stomp”  gap,  quickly jump off and  land in a manual,
   turn around, and jump off the fun box, and wall ride the wall then jump
off and grind the top  of the building,  when you get to the end of the
building,  jump off to  your left and grind  the rail to get the  “Kink
Stomp” gap.

Challenge #6
Difficulty 9/10
Secrets Needed- none
What you need to do-
Skate forward into either  one of the two half pipes,  get some  air on
the  outside  edges of  either one  of them,  then when you  get to the
inside edge,  jump out of the pipe  and land in a  grind on the outside
edge of the other pipe.

Challenge #7
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level go forward until  you get to the opposite
side of the park,  there is a planter platform,  get up there and go to
the light post, there is a board next to it; run into the board opening the
secret area,  then go in, once you are in,  skate down the slope to the left,
when you are at the  bottom turn left  and skate up the thin slope, when there
is a gap in the path,  wall ride from one side to the other getting the "Wall
Crawler" gap, when you land, land  in a manual, manual over to the other gap in
the path,  then wall ride over that gap getting the "Wall Crawler" gap again.

Challenge #8
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and a little to the right there will be
a set  of two off-set dumpsters, jump over both of the dumpster without using
any  special jumping  methods  i.e. boneless,  no comply, nollie, fakie.

Challenge #9
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level turn around you will see two rails with a gap in
between them,  grind one of the rails,  then when you get to the top of it jump
to the other one getting the  "Rail to Rail" gap,  then when you get to the
bottom,  land in a manual and turn  around and grind the rail that you just
came off, then jump over the gap and grind the other rail getting the "Rail to
Rail" gap again.

Challenge #10
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward to the other side of the level, there
will be a ledge, grind the ledge to the right at the end jump off of the ledge
and land in  a grind  along the  curved rail  getting the "Ledge to Rail"  gap,
at the end  of the rial  jump off and  land in a manual, then turn around and
grind the curved rail again, at the end of the rial jump off and land in a
grind along the rail getting the  "Rail to Ledge" gap.

Challenge #11
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the startof the level turn left, then keep on skating until you get to the
back of the area where there are two bowls and rails going around them, get
into the bowl and jump out of it and pull a liptrick on the rails that go
around the outside of the bowls.


N E W   Y O R K

Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn left, there will be two walls, grind the
left wall,  and when you  get to the gap,  jump over  it and land  in a
grind on the second wall getting the  "Park Entrance Gap",  continue to
grind until you get close to the area where the wall bends, jump off to
the left and grind the left  side of the wall getting the "Corner Cut"
gap, keep grinding the wall until you get near the end, there will be a
rail to the left,  jump off and  grind that rail,  once you are on that
rail,  you will see a bench on the other side of the path,  jump off of
the  rail and grind along  the bench getting  "The Path Less Traveled"  gap.

Challenge #2
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Skate down to the end of the subway rails, grind on the left side going
up (opposite of “Subway Rail” gap) keep grinding  until you get to  the
end, at the end of them,  jump off and wall  ride the building and jump
off and land on a grind on the edge of the awning.

Challenge #3
Difficulty 5/10
Secrets Needed- none
What you need to do-
At the start of the level,  turn left  you will  see a gap in the wall,
skate through that gap, and skate down to where the lake is, there will
be a rail by the lake,  grind along the rail,  going to the right, when
you get to the end,  jump off and  grind along the  counter getting the
“Your Next in Line”  gap,  jump off of the counter  and land in a grind
alont the bench getting the  "Grab a Snack and Go"  gap,  at the end of
the bench jump off and grind the rail and get the "Burp! Now Go Skate"
gap.

Challenge #4
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Skate forward at the start of the level, then turn right before you get     to
the street, at he end, there is a quarter pipe, on the right side of    the
quarter pipe there is a rail, grind along the rail, jump off to the   left and
grind along the rail that  is closest to you that goes down to   Joey’s Area.

Challenge #5
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
Skate  forward and to  the right until  you get to  the opening  of the
subway.  If you manual all the  way down the slope, you will get “Going
Down?”,  but instead try  to manual all  the way up the  slope that you
manual down to get “Going Down?”

Challenge #6
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn around follow the street  until there is      a
rail with  warning tape  under it,  starting at the  far right of the
taped rail,  grind it  going to  the left,  continue grinding  the rail
until you get the  “The Hard Way”  gap,  then quickly  jump off  to the
left,  and land in  a manual,  then starting with the left of the rail,
grind all the way to the right and get the “The Easy Way” gap.

Challenge #7
Difficulty 8/10
Secret Needed- none
What you need to do-
At the start of the  level go strait,  then at the  intersection,  turn
right,  when the street dead ends,  turn right, you will see a platform
that is high above  the area that  contains Joey’s Sculpture, wall ride
the wall and grind the wall, continue grinding until you get to the end     and
get “Across the Pit”,  then jump off and land in a manual, when you     get
close to the street,  jump up and  land in a manual,  and grind the
long taped rail, from the far left all the way to the right getting the
  “The Easy Way” gap.

Challenge #8
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the  start of  the level,  turn right,  you should  see a rail,  and
 opening,  and a platform, go in the opening, when you do you will begin
    to skate down hill,  grind the rail that is to your left, at the bottom
     of the rail  is a piece of shrubbery,  grind the  rail until you get to
     the bottom, then jump completely over the shrubbery, if you do not jump
 all the way over the shrubbery, you will here a noise.

Challenge #9
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn  around follow the street until there is       a
rail with  warning tape  under it, starting at  the far right  of the
taped rail,  grind it  going to  the left,  continue grinding  the rail
until you get the  “The Hard Way”  gap,  then quickly  jump off  to the
left, and land in a manual, then manual across the street, you will see
 a platform that  is high above the area that contains Joey’s Sculpture,
jump over the rail and wall ride the wall and jump up to a grind on the
platform, continue  grinding until you  get to the end and get  “Across
the Pit”.

Challenge #10
Difficlty 8.5/10
Secrets Needed- none
What you need to do-
At  the start  of the level,  turn right,  you should  see a rail,  and
   opening,  and a platform, go in the opening, when you do you will begin
     to  skate  down hill,  you will  see three  quarter pipes  with awnings
       between them,  jump from  the far  right quarter pipe,  over the  first
        awning getting "Awning Air"  over the middle pipe  and over  the
second         awning getting the "Awning Air" gap.

Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level turn left,  you will see a wall,  simply jump
over  the  wall  with  a  regular  jump,  that  means  no  No Complies,
Boneless', Nollies, and so on.

Challenge #12
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start  of the  level go strait,  then at the intersection,  turn
 right,  when the street dead ends,  turn right, you will see a platform
that is high above the area that contains  Joey’s Sculpture,  wall ride
the wall and grind the wall,  once you are there,  jump off to the side
with the wall,  so you land on the platform;  skate all the  way to the
end, then stop and stay on the platform, and turn around so you can see
all of the platform,  then manual all the way across in one continuious
manual.

Challenge #13
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of the
subway rails, go up the slope and then grind the left wall when you first get
out of the oppening;  at the end of the wall jump off to  the left and land  in
a grind on the edge of the awning to the left getting the  "Sidewalk Bomb"
gap, when you near the end of the awning jump off to the left and land in a
manual, manual over to the area where you can see Joey's Statue,  there will be
a rail at the end, jump over the rail and grind  the platform  above the
awnings until  you get  to the  end getting the "Across the Pit" gap.

Challenge #14
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward at the start of the level until you get to where the road splits,
there will be a rail that is leaning up against the wall, grind that rail going
up and at the end jump off  and land on a  grind on the subway rails.

Challenge #15
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of the
subway rails, go up the slope and when you get out turn right,  you will see
the subway rails, grind all the way down them until you get to the end,  and
jump off  into the secret area;  skate to the  end of the area, there will be
three pillars to the left hand side of the track in between two  of the
pillars (which also double as quarter pipes)  is a rail, jump off of the pillar
at the right angle and land a lip trick on the rail.

Challenge #16
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of the
subway rails,  go up the slope and when you get out there will be a wall to
your left, go to the end of the wall and grind towards the area where you
entered, then jump off of the wall to the right and land in a grind along
Joey's Sculpture.

Challenge #17
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of the
subway rails,  go up the slope and when you get out there will be a wall at the
back,  grind the wall in the direction of the corner of the two walls, when you
get to the end, jump off to the right and land in a grind along the awning
getting the "Sidewalk Bomb"

Challenge #18
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of the
subway rails, go up the slope and then grind the left wall when you first get
out of the oppening;  at the end of the wall jump off to  the left and land  in
a grind on the edge of the awning to the left getting the  "Sidewalk Bomb" gap,
then jump off to the right so you land on the awning, then grind the end of the
awning the opposite direction of when you landed,  at the end of the awning,
jump off and land on a grind on the wall, then jump over the gap in the wall
getting the "Park Entrence Gap"

Challenge #19
Dificulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to the opening of the
subway rails,  on either side of the slope is a rail,  grind one of the rails
and transfer into a grind on the other rail.

Challenge #20
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward until you get to a fork in the road.
When you get there turn to the left, at the end of the road is a quarter pipe,
jump off of the quarter pipe and when you land there should be a kicker ramp
that is in front of you. Jump off of the kicker ramp and land in a grind on the
circular base that is around the base of the sculpture.

Challenge #21
Difficulty 6/10
Secrets Needed- none
What you need to do-
At the start of the level there should be an opening in the wall around the
park, inside the park is a bridge, grind one of the rails that is on the
bridge, then jump off and land in a grind on the wall on the other side of the
bridge.

Challenge #22
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level go through the opening in the wall, then go down to
the area with a statue inside of it. At the base of that statue is a large
circular base, in one continious grind, grind around the circular base.

Challenge #23
Difficulty 10/10
Secrets Needed- none
What you need to do-
Use the skip to restart option and go to subway south, then wait for a train to
come along, then jump on top of it getting a train plant, then go through the
opening of the tracks and land on a cab getting a car plant.

V E N I C E   B E A C H

Challenge #1
Difficulty 7/10
Secrets Needed- Moon Physics
What you need to do-
At the start of the level there will be a building to your left,  skate
forward and  wall ride the wall,  when you get  to the top  of the wall
ride, wallie and grind the side of the building,  then quickly jump off
onto the building,  there will be another building level with this area
jump onto it,  then jump off of that roof,  you will land in the secret
area, in one end of the area,  there is a small wooden kicker ramp that
transfers you  to the area where  you can get one of the spray cans and
there was the  bum the second time around.  You will need  to jump from
the wooded kicker  ramp to the rail,  and in one non-stop grind,  grind
all the way up the rail and get the “Seaside Handrail Gap”

Challenge #2
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of   you,
there  will be  a covering  over a  low platform,  go through the
platform, to the right is a wooden quarter pipe,  and strait ahead is a
rail  that if you  grind all the  way down  you get  “Seaside Handrail”
 there is a quarter pipe at the end,  transfer from the  quarter pipe to
the roof that is on the left of the quarter pipe.

Challenge #3
Difficulty 8.75/10
Secrets Needed- none
What you need to do-
At the start of the level there will be a building to your left,  skate forward
and wall  ride the wall,  when you get to  the top of  the wall ride,  wallie
and grind the side of the building, then quickly jump off onto the  building,
turn to  the left  and jump  into a  grind on  the beginning of the small
wooden quarter pipe and grind all the way around it to the right and get the
“Round the Horn” gap.

Challenge #4
Difficulty 8.5
Secrets Needed- none
What you need to do-
At the start of the level there will be a building to your left,  skate forward
and wall ride the wall,  when you  get to  the top  of the wall ride,  wallie
and grind the side of the building, then quickly jump off onto the building,
there will be another building level with this area jump onto it, all along the
outside of the is a quarter pipe, grind the top of the quarter  pipe going  to
the right,  when you get to the end, jump off and land on the rail, getting the
"Seaside Handrail" gap.

Challenge #5
Difficulty  6.5/10
Secrets Needed- none
What you need to do-
Turn to the right at the start of the level skate all the way until you get to
three quarter pipes,  jump from one of the outside quarter pipes get the “VB
Huge Transfer” gap and land in a grind on the other outside quarter pipes.

Challenge #6
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Directly in front of you  when you start is a fence,  jump up and grind
along the fence to the right,  at the  end of  the fence is a building, jump up
onto  the building,  there is a vent to  the left  of where you landed;  go to
the other side  of the vent and their is a platform that is lower than the rest
of the roof,  get on  the platform,  jump off of the platform and land  in a
grind along  the right side of the T-shaped bench, at the end of the bench,
jump off to your right, and grind along the bench,  quickly hop over to a grind
on the other  bench getting the “Ledge 2 Ledge”  gap,  then once again,
quickly jump off and land in a manual, manual forward and a little to the left
there is another bench, jump up and grind that,  quickly jump off and land in a
grind along the next bench getting the  “Bench Trippin’”  gap, at the end,
jump off to your left and land in a grind on that bench getting the “Bench
Trippin” gap.

Challenge #8
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you,  there will  be a  covering  over a  low platform,  go through the
platform,  to the right is a wooden quarter pipe, and strait ahead is a rail
that if you grind  all the  way down you  get  “Seaside Handrail”, jump from
the wooden quarter pipe over the corner of the building,  and onto a grind on
the rail, and get the “Seaside Handrail” gap.

Challenge #9
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn right, go all the way down until you get    to a
wooden quarter pipe, get some air and points off of the pipe, then when you
come down there will be a planter in front of you, jump before you get to the
planter and land in a manual  on the other side  getting the  “Planter Pop”
gap,  manual strait ahead,  and do the same to that planter,  and then to the
next,  finally after you are still manualing, jump  all the  way down the
steps that  are directly  in front  of you getting the “Big Double 5 Set” gap,
land in a manual, and turn slightly to your left,  there will be the start of a
wooden quarter pipe,  grind the pipe from the beginning all the way around
until you get the “Round the Horn!!!” gap.

Challenge #10
Difficulty  6.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of you,
there will  be a  covering  over a  low platform,  go through the platform,  to
the right is a wooden quarter pipe; jump from the quarter pipe onto the roof,
when you land,  turn to  the right  you will see a vent,  if you get air off of
the  vent and land on the other roof,  you will get the "Vent 2 Roof" gap, but
instead of jumping off of the vent, jump off of the roof itself and land on the
other roof.

Challenge #11
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
Directly in  front of you when you start is a fence,  jump up and grind
along the fence  to the right,  at the end of  the fence is a building, jump up
onto the building,  then turn to the  left and keep on skating until you come
to  the very end of all of the roofs,  grind the edge of the roof going to the
right,  at the end of the roof,  you should begin to grind along a wall,  then
you will get to a turn, soon there will be a fence,  jump up and grind the
fence,  at the end,  jump off and grind the wall again,  you will  come to
another fence  and do  what you did before,  but this time make sure that you
land on the right side of the wall, at the end of the wall there will be three
quarter pipes, as soon as you land manual,  then jump from  the quater pipe
that you  land on ovet the middle one getting the "Tight Landing Transfer",
and onto the one that is to the far right getting the "VB! Huge Transfer!!!"

Challenge #12
Difficulty 7/10
Secrets Needed- 2x Moon Physics
What you need to do-
At the start of the level there will be a building to your left,  skate forward
and wall  ride the wall,  when you get  to the top  of the wall ride, wallie
and grind the side of the building,  then quickly jump off onto the building,
from here turn to the right and there will be a roof that is higher  than the
one that  you are on,  jump up there;  in the corner that is by the area with
all the tables is  a metal kicker ramp, jump from the kicker ramp over the
whole area and onto the roof that is by the quarter  pipe where  you get the
"Up!, UP!! And Away!!!"  gaps.

Challenge #13
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of
you,  there will  be a  covering  over a  low platform,  go through the
platform,  to the right is a wooden quarter pipe, and strait ahead is a rail
that if you grind  all the  way down you  get  “Seaside Handrail”, go to the
left down the slopping side, at the bottom is a quarter pipe, jump off of the
quarter  pipe over  the wall  and onto  a grind  on the planter in the secret
area.

Challenge #14
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start  of the level  skate forward  until you  come to  a set of tables
with plywood by them,  when you get there  turn to the right and you will see a
small wooded kicker ramp,  jump from the kicker ramp and over the wall that the
kicker is facing.

Challenge #15
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the  level there is a fence in front of you,  grind the fence
to the left, at the end of the fence is a building, jump from the fence to a
grind along the roof of the building.

Challenge #16
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level, go down the steps that are right in front of you,
there will  be a  covering  over a  low platform,  go through the platform,  to
the right is a wooden quarter pipe; jump from the quarter pipe onto the roof,
when you land,  turn to  the right  you will see a vent,  if you get air off of
the  vent and land on the other roof,  you will get the "Vent 2 Roof" gap, but
instead of landing on the next roof land on the other side of the next roof.

Challenge #17
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level there will be a building to your left,  skate
forward and  wall ride the wall,  when you get  to the top  of the wall
ride, wallie and grind the side of the building,  then quickly jump off
onto the building,  there will be another building level with this area
jump onto it,  then jump off of that roof,  you will land in the secret
area, in one end of the area there is a set of steps,  jump from to the top of
the steps from the bottom of the steps.

Challenge #18
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
In front of you when you start the level is a wall, grind the top of the wall
to the right, once you are there jump off to the left and land in a grind on
the top wooden step, when you land jump off to the left again and land in a
grind on the bottom wooden step.

Challenge #19
Difficulty 8/10
Secrets Needed- none
What you need to do-
Directly in front of you  when you start is a fence,  jump up and grind
along the fence to the right,  at the  end of  the fence is a building, jump up
onto  the building,  there is a vent to  the left  of where you landed;  go to
the other side  of the vent and their is a platform that is lower than the rest
of the roof,  get on  the platform,  jump off of the platform and land  in a
grind along  the right side of the T-shaped bench, at the end of the bench,
jump off to your right and wall ride the wall and land in a grind on the top of
the wall.

S K A T E S T R E E T

Challenge #1
Difficulty- 6.75/10
Secrets Needed- Moon Physics
What you need to do-
At the start of the level turn right, then skate forward and turn right
again,  you will see a half pipe,  get in the half pipe,  jump from the pipe
that  is by the wall where you get the  "High Sticker" gap, to the  right, and
land on the small quarter pipe that is near the bowl.

Challenge #2
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward to the giant quarter pipe that has the wave on it;  Start     to
grind  on it  from the  right side  going to  the left,  get the gap “Surfin’
USA”  continue to grind until you get to the end of the grind, and jump off and
land in a grind on the rail that is hanging to get the gap “Wave Wall Mini-Gap”
and  “Rail Secret Area Key”,  jump off at the end of the ledge and grind on
the rail on the ground, jump off when you land on the rail,  and land  in a
manual,  go forward  and grind to the left on  the half pipe,  when you get to
where  the wall is jump off to the left and land in a manual,  then go into the
half pipe and grind to the left and get the “Van Secret Area Key” gap.

Challenge #3
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Turn to right  when you start the level,  then to the right again,  you
should see a rail with a wall on either side of it,  skate to the other side of
it and there will be a quarter pipe that is extended off of the wall, transfer
from the quarter pipe to the inside of the bowl.

Challenge #4
Difficulty 7/10
Secrets Needed- none
What you need to do-
Turn to the right when you start the level,  there will be a funbox, if     you
jump over it,  if you jump over it,  you will get the “Hexbox Gap”, land in a
manual,  and manual from one  side of it to the other and you will get “Funbox
Wheelie”

Challenge #5
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn around and get into the half pipe, get a
little bit of air off the side that is opposite the pool, then jump out of the
pipe  and onto a grind  on the elevated  part of the pool,  then jump off and
land in a grind on the pool itself getting the  “Extension Transfer” gap,  then
grind your way  all along the  outside of the bowl getting the “Circle the
Bowl” gap.

Challenge #6
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn to your left, you will see three quarter
pipes,  a wall and one long quarter pipe,  go to the long quarter pipe, and
jump over the platform behind it getting the “Gimme Gap Redux”, you will have
landed in a small half pipe; jump out of the half pipe on the side of the  wall
and turn to your left,  there will be  a set of steps there,  wall ride the
wall  next to the steps,  then jump to the top of the steps.

Challenge #7
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of  the level  turn around  and get  into the pool,  get a
small amount of air  on the side with  the extension,  then jump out of the
pool, and land in a grind along the wall that has a rail before for it going to
the left, then jump off of the wall to the left,  and grind the rail getting
the “Rail 2 Rail” gap.

Challenge #8
Difficulty 6/10
Secrets Needed- none
What you need to do-
Turn right at the  start of the level,  you will see and open door that
leads you outside,  when you get outside there is a quarter pipe to the left
get a fair amount  of air off of  the quarter pipe,  when you land there will
be a kicker ramp in front of you; manual,  then when you get to the ramp, jump
onto the van roof and land in a manual, then jump off of the roof and land in a
manual on the other kicker ramp.

Challenge #9
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn to your left, you will see three quarter
pipes, a wall and one long quarter pipe, go to the three quarter pipes, when
you get there, turn left, you will see a long hall;  at the end of the hall is
a quarter pipe jump off of the left side of the quater pipe angling just a bit
to the left,  and do a liptrick on  the rail that is on the platform by the
quarter pipe.  Note: This my sound and even seem impossible when you think
about it, but it is possible, I was trying to do something else when I did it,
then I did it again, so I knew it was not a fluke.

Challenge #10
Difficullty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn to your left, you will see three quarter pipes,
a wall and one long quarter pipe,  to to the long  quarter pipe and face the
wall that you were looking at when you started, there is a door there,  go in
the door,  all the  way on  the right  wall are two quarter pipes with a gap in
between them,  jump from one of the quarter pipes,  over the gap and land in a
grind on the same combo getting the "Shoot the Gap" gap.

Challenge #11
Difficulty 6/10
Secrets Needed- none
What you need to do-
At the start of the level turn around and go into the half pipe, get up
onto the platform of the half pipe that is furthest from you,  there is a rail
on  the back side of it,  grind the rail to  the right until you get to the end
of the rail,  once you are there, jump off and land in a grind along  the rail
that is  in between the two small  quarter pipes that are to the left of you
when you start.

Challenge #12
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn right at the  start of the level,  you will see and open door that
leads you outside,  when you get outside there is a van, on one side of the van
is a  qaurter pipe and a kicker ramp,  get some air  off of the quarter pipe,
jump off of the kicker ramp  and land in a grind  on the quarter pipe on the
far side of the area.

Challenge #13
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward, you will see a giant wall with a wave
in it,  to the right of the wall is a rail hanging on the  wall, perform a
liptrick on the rail that is on the wall.

Challenge #14
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of thelevel turn around and get into the half pipe, get on the far
side of the  pipe and get onto  the platform,  there will  be a bridge like
structure on either side of the bridge is a rail, grind the rail on one  side
of the  bridge and transfer  into grind on  the other rail.

Challenge #15
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate down the rollin and turn left and skate
forward, you will see a little half pipe,  get into the half pipe,  set some
air and  points off  of the end nearest  the wall then jump out of the right
side of the  quarter pipe and land  in a grind along the rail that is between
the walls that is just to the  left of where you start.

Challenge #16
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn right at the  start of the level,  you will see and open door that
leads you outside,  when you get outside there is a van, on one side of the van
is a  qaurter pipe and a kicker ramp that is in a concave area, jump off of the
kicker ramp and pull a lip trick on the van.

Challenge #17
Difficulty 9/10
Secrets Needed- none
What you need to do-
Turn right at the  start of the level,  you will see and open door that
leads you outside,  when you get outside there is a van, on one part of the
level is a quarter pipe and a couple of rails, get on top of the platform that
is above the quarter pipe and land in a grind along one of the two angled rails

Challenge #18
Difficulty 7/10
Secrets Needed- none
What you need to do-
Turn right at the  start of the level,  you will see and open door that
leads you outside,  when you get outside there is a van, with out jumping off
of a kicker ramp or a special jump, jump and fly completely over the van.

P H I L A D E L P H I A

Challenge #1
Difficulty 9/10
Secrets Needed- none
What you need to do-
Turn about 90 degrees to your left,  grind on  the first bench  on your
left,  to the right,  jump at the  end of  it to  get the  “Bench Gap”,
continue getting “Bench Gaps” until you get  to the last one at the end of it
all,  jump off and land a manual and  move towards the Phillyside Area,  before
you get to the street,  jump and land in a manual,  grind along the rail that
is in the very beginning,  when you get to the end, jump into the half pipe and
land in a manual,  then at the end,  land a lip trick on the half pipe.

Challenge #2
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
In front of you at the start of the level  is a kicker ramp,  grind the    top
of it,  while grinding,  jump off and pull a kickflip and land in a grind,
then at the end,  just land then jump off the green ramp to the other ramp
getting the "World's Most Obvious Gap" and land in a manual, you should fall
down all the steps getting the  "Stair Set"  gap,  then just land, use the
slopping planter  in front of  you to launch on the balcony,  once on the
balcony,  grind the fence to  the left and at the end,  jump off to the right
and  land on a grind on the telephone wires getting the  "Telephone Co."  gap,
keep grinding the wire until you get to the end,  once near the end,  jump off
to the  right and land on the other wire in a grind, keep on grinding until you
get to the end.

Challenge #3
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward and get to the  right side  of the pool,  turn around and
begin grinding along the step where you get the “Long Stair” gap,  jump off to
your left and land on the step where you get “Medium Stair” gap, jump off and
grind the step where you get “Short Stair” gap, at the end of the stair,  jump
off and grind  along the wall,  if you can’t get to the wall,  grind the bench,
then the wall, keep grinding the wall, and at the end of it jump off and land
in a grind along the wire.

Challenge #4
Difficulty 9/10
Secrets needed- none
What you need to do-
Turn to the right when you start off, at the end of the flat land where     you
are is a set of steps where you get  “Stair Set”  gap,  once you do that turn
around and jump up all  the steps without wall riding  either one of the  walls
to  the right or left,  or grinding one of the rails.

Challenge #5
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level, turn a little to the left and skate straight
forward, you will come to a set of four steps, jump down them, when you land,
there will  be a wall to  your right,  wall ride the wall,  then wallie up to a
grind on the edge continue to grind until you get to the wire, keep grinding up
the wire until you can get to the top,  once you are on the wall,  wait for a
bus to come by,  jump off of the building, and land on the bus.

Challenge #6
Difficulty 6/10
Secrets Needed- none
What you need to do-
Turn right at the  start of the  level jump down  the steps and get the
”Stair Set” gap,  when you land,  turn left  and jump up  to the grassy area,
grind along the strait edge,  to the left,  when you land,  turn around and
grind back on  the strait rail,  when you get  close to the building,  jump off
to you left  and land  in a manual,  manual over to your left,  wall ride the
wall,  and grind the rail all  the way to the end getting the “Little Corner
Grind”

Challenge #7
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn a little to the left, and skate straight
forward, you will come to a set of four steps, jump down them, when you land
turn to the left  and go across the street,  you will see a kicker ramp, jump
off of the ramp  and through the gap in the wall getting the "Phillyside Hop"
gap,  turn around when you  land and grind the top of the wall on  either side
of  the gap in it,  then when you get near the gap and transfer in a grind on
the other side.

Challenge #8
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn about 90 degrees to your left grind on the last bench on your left      to
the left jump at the end of it and land on a grind on the next bench to get the
“Bench Gap”, continue getting “Bench Gaps” until you get to the last one  at
the end of it all,  jump off and land  in a manual and move towards the
planter, grind the right side  of the planter and when you get to the end,
jump off and land  in a grind on the other planter getting the "Planter
Transfer" gap.

Challenge #9
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn about 90 degrees to your left grind on the last bench on the right    to
the left, jump at the end of it and land on a grind on the next bech to get the
“Bench Gap”, continue getting “Bench Gaps”  until you get to the last one at
the end of it all,  jump off and  land in a manual and move towards the
planter,  grind the left side of the planter, and when you get to the end,
jump off  and land  on a  grind on  the next  wall getting the  "Bench Gap"
keep repeating this until you get ot the end.

Challenge #10
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate forward and get to the right side of the fountain turn around and begin
grinding along  the bottom step and get the  “Long Stair”  gap at the end jump
off and  land in a manual and turn around,  grind the next step up and get the
"Medium Stair" gap, at the end jump off and land in a manual and turn around,
grind the  next step up  and get the  "Short Stair" gap.

Challenge #11
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and a little to the right, you will see
a fountain, skate past the  fountain and  you should  see two curved kicker
ramps,  grind along  the back end  (the side  with out a slope) and jump onto a
grind on the other curved kicker ramp.

Challenge #12
Difficulty 9/10
Secrets Needed- none
What you need to do-
Turn to the right when you start off, at the end of the flat land where     you
are is a set of steps where you get “Stair Set”  gap, jump down the steps and
turn around,  there will be a  rial next to  the wall on the left,  grind that
rail; when you get to the top you will get the "Grind up Dem Steps"  gap,  jump
off of  the rail and  land in a  grind on the platform, at the end of that jump
the bench  getting the  "Bench Gap", keep doing this until you get to the end,
at the end jump off and land in a manual  and turn to the other  side of the
platform by the street, grind it to the end at the end jump off and land in a
grind on the next planter getting the "Planter Transfer" gap.

Challenge #13
Difficulty 9/10
Secrets Needed- none
What you need to do-
In front of you when you start the level is a fountain, get inside the
fountain, all around the inside is a ledge that you can grind, grind all the
way around that ledge circling the fountain in one long grind.

Challenge #14
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level get some points by grinding the kicker ramp that is
in front of you, then jump off of the big green kicker ramp and land in a
manual, then jump down the steps and land. From there jump off of the planter
and land in a grind on the edge of the balcony getting the "Chillin on the
Balcony" gap, then when you get to the end jump off and grind the telephone
wire.

Challenge #15
Difficulty 8/10
Secrets Needed- none
What you need to do-
Use the skip to restart option and go to the Visitors Center. In front of you
is a slope going down with a rail on wither side of it, grind along one of the
rails then transfer over to the other one.

M E X I C O

Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn tot he left, you will see a pipe, on the
other side of the pipe is a quarter pipe,  get some  air on the quarter pipe,
when you land you sholud have decent speed, when you get close to the pipe
manual, keep on manualing until you get to the top of the pipe and get the "Way
to Go Gringo" gap.

Challenge #2
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Start off by turning to your right when you  start off the level,  when     you
get out of the half pipe turn left and there will be a banana rail, grind the
edge that is nearest  the outside of the rink,  when you come to the end of the
rail jump off to your left and grind on the rail that is the ending part of the
“Rail Plat Gap”.

Challenge #3
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Start off by turning to your right  when you start off the level,  when  you
get out of the half pipe turn left and there will be a banana rail, grind it
going in the  direction of the half pipe,  but when you get to the end of the
rail jump off to your left and grind along the rail that is the ending part of
the “Ramp Rail to Rail” gap.

Challenge #4
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
If you turn around  when you start  off the level,  there should be two
humps,  you will want jump off of  the one that is  closest to the huge rollin’
and land in a grind on the  rail that is the ending part of the “Ramp Rail to
Rail” gap.

Challenge #5
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the start of the level,  you will see a gate,  get up to
                  that gate, there is a quarter  pipe and a rollin,  get some
air  on the quarter pipe, and jump from the rollin land in a grind on the rail
that is between the two quarter pipes  that you can get the  “Air Toro”  and
“Threadin the Needle” gaps.

Challenge #6
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Above you at any time are two rails that go from one side of the course     to
the other perform a liptrick on one of the rails that are high above the rails.

Challenge #7
Difficulty 7.5/10
Secret Needed- none
What you need to do-
At the start of the level  turn right and  skate out of the half  pipe,   then
turn around, at each end of the half pipe is a  thin quarter pipe, transfer
from one of  the quarter pipes,  over the oppening of the half pipe and onto
the other quarter pipe.

Challenge #8
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level turn around you will see a wire that has some
falgs hanging form it that is high  above the ground, skate down to the small
quarter pipes that are  all along the outside of the level,  jump off of the
small quarter pipe and pull a lip trick on the wire.

Challenge #9
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
Any where around the around the outside of the track is a quarter pipe, do a
lip trick on the outside quarter pipe.

Challenge #10
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the  start of the  level skate forward  and get some air on the half pipe,
when you land go into a manual and manual  up the rollin,  at the top of the
pipe jump off and land in a manual on the other large rollin getting the "Tight
Landing" gap,

Challenge #11
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level keep getting air and points in the half pipe, then
jump out of the quarter pipe and land in a grind on one of the top wires.

Challenge #12
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level turn around you will see a wire that has some
falgs hanging form it that is high  above the ground, skate down to the small
quarter pipes that are  all along the outside of the level,  jump off of the
small quarter pipe and land in a grind, when the bull starts to come close,
jump off and land on the bull.

H A W A I I

Challenge #1
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Skate down to the big rollin,  when you get to the top, skate down,  as you get
to the  kicker ramp go into a  manual and jump to the  dock and get the "70 80
90 feet" gaps in a manual.

Challenge #2
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward, when you get to the top of the half
pipe jump out  and land a lip trick on  one of the rails where you get the
Potato Gaps.

Challenge #3
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the start of the level keep getting air and points on the half pipe, then
jump off of  the half pipe by the kicker ramp and land on the dock getting the
"70 Feet" gap.

Challenge #4
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the  start of the  level go into  the half pipe,  then get onto  the
platform above the half  pipe by the kicker ramp,  jump and land on the dock.

S K A T E   H E A V E N

Challenge #1
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the begining of the level on the right side of the level   on
the right side of the track,  there is a rail,  at the bottom of the rail there
are two  kicker ramps,  grind down the rail,  when you land, jump off  of the
kicker rail and land on the  rail, getting then at the end of the rail, jump
off to the left,  and land on the bench,  getting the  “Rail to Kicker to Rail
to Bench” gap,  jump off  of the bench and land in a manual, manual over to the
left to the area where there are 6 benches  in a row, grind along one of the
benches, then land in a grind on another getting the “Bench Gap Series” gap.

Challenge #2
Difficulty 7/10
Secrets needed- none
What you need to do-
At the  beginning of  the level,  skate through the  rad ramp  past the benches
there is a snake run that you can grind  on either  side of it, begin a grind
at the beginning,  and make it  all the way to the end of it where it meets the
giant pipe.

Challenge #3
Difficulty 8.5/10
Secrets Needed- All stats at 13
What you need to do-
At the beginning of the level,  skate through  the rad ramp and turn to
           the left,  there will be a bowl to your right,  at one end of the
bowl,  you can see a 2 half pipes, jump down to that area getting the “Down to
Tony’s Island” ,  when you  land skate  to  the left,  there will  be a
building with ten steps,  jump down the steps to get  “San Dieguito Ten Set”,
turn around and jump up the ten steps.

Challenge #4
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  skate through the rad ramp  and turn to   the
left,  there will be a bowl to your right,  at one end of the bowl, you can see
a 2 half pipes, jump down to that area getting the “Down to Tony’s Island” ,
when you  land skate  to the  left,  there will  be a building with ten steps
and three rails, grind along one  of the rails, and jump and land in a grind on
one of the other rails.

Challenge #5
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until    you
get to  the area where three  paths meet, go on the right path that is past the
area where you get the  “San Dieguito Ten Set”,  there will be two benches on
the right side, go to the far one and grind along it, jump off at the end and
land in  a grind along the other  bench getting “Bench Gap”, at the end of that
bench, jump off and land in a manual to the right,  do whatever  you can  to
get to the  area where there are 6 benches in a row, grind along one of the
benches,  jump off and land in a grind on another bench getting “Bench Gap
Series”.

Challenge #6
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until     you
get to the area where three paths meet, just before that area there is a kicker
ramp with a sign behind it, jump off of the ramp and land a lip trick on the
sign.

Challenge #7
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the beginning of the level, skate through the rad  ramp and turn  to  the
left,  there will be a  bowl to your right, at one end of the bowl, you can see
a 2 half pipes, jump down to that area getting the “Down to Tony’s Island”,
skate over to the far half pipe and get on Tony’s Roof, grind along the rail in
the direction of the giant pipe,  when you are near the pipe,  jump and get
on top of it,  get as close as you can to either end of it,  and manual to  the
other end,  staying on top of the pipe.

Challenge #8
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until   you
get to the area where three paths meet,  go on the left path,  keep skating
until  you get to a set  of six benches,  grind along the first bench, then
when you get to the end, transfer to the next bench getting the  "Bench Gap
Series"  gap,  continue doing this until you get to the end bench, at the end
of that jump off and land in a manual turn around and get all of the gaps
again.

Challenge  #9
Difficulty 6/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  skate through the  rad ramp and turn to the
left,  there will be a bowl to your right,  at one end of the bowl, you can see
a 2 half pipes, jump down to that area getting the “Down to Tony’s Island”,
skate over to the far half pipe, and get on top of the platform on the far side
of the half pipes,  there is a rail, grind the rail in either direction,  there
will be a roof on your side,  jump off and grind along the rail that acts as a
gutter Tony's Roof.

Challenge #10
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the start of the level skate forward and into the sneake run,  there is one
part of the snake run that is close to Tony's Island,  jump from that part of
the snake run and land in Tony's Island.

Challenge #11
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  skate through  the rad ramp and turn to
           the left,  there will be a bowl to your right,  at one end of the
bowl,  you can see a 2 half pipes, jump down to that area getting the “Down to
Tony’s Island” ,  when you  land skate  to  the left,  there will  be a
building with ten steps; before you get to the steps manual and without
jumping,  land at the bottom of the steps in a manual getting the  "San
Dieguito Ten Set" gap.

Challenge #12
Difficulty 8/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until   you
get to the area where three paths meet,  go on the left path,  keep skating
until  you get to a set  of six benches,  grind along the first bench, then
when you get to the end, transfer to the next bench getting the  "Bench Gap
Series"  gap,  continue doing this until you get to the end bench, at the end
of that jump off and land in a manual and keep on manualling past the back end
of the Badlands;  to your left will be two benches with a gap between them,
grind along one bench and jump to the other getting the "Bench Gap"

Challenge #13
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the start of the level is a half pipe,  grind along the left edge of the
pipe as you  look at it when you start,  in the direction  of where you
started, and when you get to the end, jump off to the left and land in a grind
along the platform that is below the fence.

Challenge #14
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  skate through the  rad ramp and turn to the
left,  there will be a bowl to your right,  at one end of the bowl, you can see
a 2 half pipes, jump down to that area getting the “Down to Tony’s Island”,
skate over to the  far half pipe get  some air on the side furthest  from
Tony's Roof and  then jump from the far  end of the quarter pipe to the right
and land in a grind along the rail going from the roof and conecting to the
pipe.

Challenge #15
Difficulty 9.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  skate through the  rad ramp and turn to the
left,  there will be a bowl to your right,  at one end of the bowl, you can see
a 2 half pipes, jump down to that area getting the “Down to Tony’s Island”,
skate over to the wall by the steps, wall ride the wall
ride the wall on the outside, then jump and land in a manual on the out side
edge getting the "Wooohooo Oh He Yeee Heee" gap, jump an land on the ground in
the area with the wallows sign.

Challenge #16
Difficulty 8.5/10
Secrets Needed- none
What you need to do-
Turn around at the beginning of the level, skate down the wallows until   you
get to the area where three paths meet,  you will see a path with a wall on
either side of it,  grind the right  wall towards the direction you came, then
at the end jump  off and land in a grind along the ledge that is near the
steps.

Challenge #17
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  skate through the  rad ramp and turn to the
left,  there will be a bowl to your right,  at one end of the bowl, you can see
a 2 half pipes, jump down to that area getting the “Down to Tony’s Island”,
get some air and points on the nearest half pipe,  get some air on the nearest
quarter pipe, then on the far side jump out and land in a grind along  the top
edge of the quarter pipe of the far edge of the half pipe.

P R E - M A D E   P A R K S

Course- Radlands

Challenge #1
Difficulty 9/10
Secrets Needed- none
What you need to do-
At the beginning of the level, turn around, there are seven steps, when you
jump down,  you will  get the  “Seven Stair”  gap,  there will be a quarter
pipe in  front of you,  get some  air and points on the quarter pipe, then jump
up all seven of the steps.

Challenge #2
Difficulty 6/10
Secrets Needed- none
What you need to do-
Turn left at the start of the level,  there will be  two quarter  pipes with a
semi-large  gap in between them,  grind along the top of one of the two, jump
over the gap getting “Big Pipe Gap”, then land in a grind on the other quarter
pipe.

Course- Pungee Gardens

Challenge #1
Difficulty- 9.5/10
Secrets Needed- none
What you need to do-
At the beginning of the level,  there is a kicker ramp,  jump off of it getting
the  “Statue of Fungitude”  when you land,  turn to  your right until you  get
to a quarter pipe at  which time you turn to  your left, you will see  three
quarter pipes, transfer from the far right one over the middle  one getting the
“Monkey Salad” gap, onto the one on the far left getting the “Fluffie Pie” gap.

Course- Shisky

Challenge #1
Difficulty- 8/10
Secrets Needed- none
What you need to do-
At the start of the level,  jump over the  gap getting the  “Biggy Gap”
continue going  forward,  land in  a grind,  jump over the table to get “Spell
Me” gap turn to the right to the other side of the course, grind up the steps,
when you get to  the end of the rail,  jump to the other rail getting the “Top
Off” gap, land in a grind at the end of the rail, there will be a ramp, jump
off of that ramp and land  in a grind on the wall part of the fun box, at the
end of the rail, jump off and land inn a grind in one of the rails that go up
the ramp.

Course- Teotihuacan

Challenge #1
Difficulty 7/10
Secrets Needed- none
What you need to do-
At the start of the level,  there is a huge set of steps, jump down all of the
steps.

Challenge #2
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level, there is a huge sets of steps, on the steps, there
are two rails,  grind one of the rails,  and then land in a grind on the other
rail.

Course- Pouncer’s House

Challenge #1
Difficulty 7.5/10
Secrets Needed- Moon Physics
What you need to do-
At the beginning  of the level,  there is  a kicker  ramp to your right leading
up to an elevated half pipe, on the other side of the half pipe is another
kicker ramp,  jump from one of  the kicker ramps,  over the quarter pipe, and
onto the other kicker ramp.

Course- Hanger 19

Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
At the beginning  of the level,  there is  a huge ramp  leading up to a quarter
pipe,  on either side of the ramp is a quarter pipe,  jump from one of the
quarter pipes over the ramp and onto the other quarter pipe.

Course- Lee Contest

Challenge #1
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level, there are three quarter pipes, jump from the quarter
pipe on the far left, over the middle pipe, and onto the one on the far right
quarter pipe.

Challenge #2
Difficulty 7/10
What you need to do-
At the start of the level, you can see three quarter pipes, to the left of the
far left quarter pipe is a set of steps jump up all of the steps

Course- Hopngrind

Challenge #1
Difficulty 7.5/10
What you need to do-
There are about five to seven benches all near each other, grind all of them in
one combo connected by manuals, if you need to.

Course- Props

Challenge #1
Difficulty 6.5/10
Secrets Needed- none
What you need to do-
At the start of the level,  turn left,  there  will be a quarter  pipe; above
the quarter pipe is a rail with a sign behind it, grind along the rail,
starting by the wall going left, at the end of the rail, jump off to your right
and land in  a grind along  the rail  that leads  to the opposite wall in
which you started.

Course- Moat

Challenge #1
Difficulty 7/10
Secrets Needed- Moon Physics
What you need to do-
When you first start off the level,  you are in a bowl that is elevated high
above the rest of the level,  jump from somewhere in the bowl that is next to
the  platform in which the bowl is located and get back into the bowl.

Course- Metalhdz Park

Challenge #1
Difficulty 7.5/10
Secrets Needed- none
What you need to do-
To the right  and to the left of where you  start are bowls,  jump from one of
the bowls,  over the area where you started,  and into the other bowl.

Course- Hard Ten

Challenge #1
Difficulty 8/10
Secrets Needed- none
What you need to do-
At the start of the level there are four rails grind along the far left one,
jump off to the right and land in a grind along the second to the left rail
then jump from that rail to the second to the right rail jump from that rail to
the rail that is all the way to the right.

Course- Hall of Pipes

Challenge #1
Difficulty 6/10
Secrets Needed- Moon Physics
What you need to do-
At either  end of  the park  are half pipes,  and in  the middle  is an
elevated half pipe,  jump from one of  the lower  half pipes,  over the middle
half pipe, and into the elevated half pipe.

-----------------------------------------------------------------------
High Scores Challenges
-----------------------------------------------------------------------

There are a few ways to get high scores. There are two parts of your score, a
base score and a multiplier. The base score is the score before the
multiplication sign and the multiplier is the number after the multiplication
sign. If this is confusing here is a diagram .......
                               8564 is the base score and 12 is the
Base Score                      multiplier. To figure out the score of
     8564 * 12                 your combo the game figures out 8564*12
            Multiplier         If this was the score of your combo
                               then you would get a score of 102,768. Some
people have a hard time getting the base score while others have a hard time
getting the multiplier up. If you have trouble with one then you can still get
decent combos, but if you have problems with both then you will not get
anything over 100,000 with the average combo. To get a high base score is hard
to do at first until you figure out the secrets of it (You don't think that it
is just the line that you take did you?). The first thing that you will need is
a long rail or quarter pipe to grind. But just grinding will not help, you need
to have your skater equipped with an expensive special grind that you can
balance easily, most people find that Heelflip Darkslide is the easiest.
Instead of just using a special grind to a huge spin into the grind, and here
is why...
                                              The more that you spin,
Degree of Spin   Times your score is higher    the more the trick will
180              1.5                           be worth. The increase
360              2                             is shown on the left. So
540              3                             if you do a 360 Heelflip
720              4                             Darkslide for 5 seconds
900              6                             it will be 2x the score
1080             8                             if you did just Heelflip
1260             10                            Darkslide. So the more
                                              spinning you do the higher the
base score will be. Often times people ask "How do you get such huge spins into
a grind?" Well it is hard, I can only do the 1260 once every blue moon and the
1080 is still a freak the 900 is easier to do. To do them you will need to do
one of three things: do a quick wall ride then a spin into a grind, or jump off
of a building into a grind, or jump off of the side of a quarter pipe into a
rail. This is one of the hardest part of getting the huge score is the
spinning. Instead of just spinning while you are going into a grind, do a
special grab that is quick to pull off and also easy to spin with, the best one
to do this with is the Pogo Air. Once you get this down you will have a huge
base score. Getting your multiplier up is a little bit easier once you know
what to do. After your grind you won't have much grinding balance so you will
have to get your multiplier up another way. This way is easy. The easiest way
and most obvious way to do it is jump kick trick then manual the repeat as much
as necessary. The other way will get your multiplier up faster but you have to
be a little bit more careful. You have to wall ride and jump off, while you are
in the air you can pull off two to three kickflips before you land into another
manual, and if you wallride in a corner you can get some serious air, while
doing this it is easier to do a grab trick and get a little bit higher. Be
careful when going into the corner because often times you will get a Big Drop
and you could fall. Once you have a high base score and a high multiplyer (the
highest possible is 28.5 so try to be at around 20-25) you need to do something
to finish it off. The easiest way to do this is by jumping off of a quarter
pipe. While you are in the air you have to options to finish it off, one is to
do one long grab trick while spinning to get the base score a little bit
higher, and the other one is to do a few fast grab tricks to get you multiplier
up a bit more. When you land there is only one way to land and that is perfect.
There are quite a few people who have problems with this, the easiest trick to
do that helps you land perfect is the Benihanna, it pretty much just points the
direction in which you are going to land. Landing perfect will in some cases
over double your score. When you start to use the same move multiple times in
one move (or one run if you are in Career Mode or single Sesson) the score you
will get for that trick will go down. As you can tell from the chart that I
made the first time
                    that you do the trick you will get 100% what the
1st  time-  100%     trick is worth, then the second time that you do
2nd  time-  75%      the same trick you will get 75%, then the third
3rd  time-  50%      time you do that same trick you will get 50% of
4th  time-  25%      what the trick is worth, and the fourt time you
5th + time- 10%      will get 25% of what the trick is worth, and every
                    after that you will get 10% of what the original trick was
worth. If you use this corectly, espesially in a run where you are trying to
get in the 10 million range this will help you out. If you know the first time
you do a special grind it will be worth a certain amount, then after you use it
again it is worth less, you might want to find a couple of special grinds that
you are good at to get a huge run, instead of using the same one over and over
again.

-------------------------------------
Mullet Falls, Montana
-------------------------------------

An abandoned military base hidden in the deep forest of Montana, it has been
known to have such celebrities of Ted Kazinski (The Unibomber) to make cameos.
If you build the combos they will come.

Line #1
Difficulty 6/10
Score ~ 2 000 000
What you need to do-
At the start of the level wall ride the wall to your right and do a couple
kickflips then land. When you get to the half pipe do a 360 or 540 special grab
and land in a manual. When you get to the quarter pipe jump up and grind the
top rail when you get to the end jump off and do a 540 Pogo Air and land in a
special grind, right as you are about to fall off jump off and land in a
manual, jump and manual to where the wall that separates the two rooms jump up
and grind the rail and quickly jump off or else you will fall, then jump off
and land in a manual continue to manual and jump until you get to the quarter
pipe on the furthest wall and jump off and land perfect.

Line #2
Difficulty 6/10
Score ~ 2 000 000
What you need to do-
Get you special up and go into the room with the helicopter. Jump off of the
wood quarter pipe with the rails above it. Grind the top rail to the right, and
at the end jump off to a 540 Pogo Air and land in a special grind, right as you
are about to fall jump off land in a manual and jump and manual until you get
to the quarter pipe, jump off of the ramp and pull off a couple of tricks, land
in a manual and go over to the area where the wall meets the quarter pipe, at
the top quickly grind and jump off and land in a manual, get to the quarter
pipe where you started and jump off and land perfect

Line #3
Difficulty 8/10
Score ~ 3 000 000
What you need to do-
At the start of the level get your special up and turn right. To the right is a
quarter pipe with two sets of rails above it. Jump up to the top one and grind
it to the right, at the end jump off and do a 540 Pogo Air into a special
grind, keep on grinding as far as you can, then jump off to the left and manual
and then do a wall ride and do a few kickflips and manual keep on going until
you get into the room with the half pipe, jump over the halfpipe doing a few
tricks then land in a manual and go over to the area where the wall meets the
quarter pipe, at the top quickly grind and jump off and land in a manual, get
to the quarter pipe where you started and jump off and land perfect.

-------------------------------------
School II, Southern California
-------------------------------------

The School has come back with a vengeance, huge combos open space, a wall
riders heaven. Tear it up.

Line #1
Difficulty 7/10
Score ~ 1 500 000
What you need to do-
Get your limit up, and do a 360 special grind on the long end of the planter
that is in front of you, when you get off manual to the left and wall ride the
wall, jump off the wall doing a 900 Pogo Air and land in a manual, go over to
the tables and special grind one, jump off and special grind the other, jump
off and manual over to the furthest building, wall ride and grind the top edge
of the building, land and do a couple of tricks then land in a manual then jump
off the quarter pipe on the wall and land perfect.

Line #2
Difficulty 6/10
Score ~ 1 250 000
What you need to do-
At the start of the level go forward and turn to the right and go through the
hallway that is on the right. When you come out wall ride the far right wall
and land on the awning. Wall ride the right wall and do a 540 Pogo Air and land
in a special grind, go as far as you can the jump off of the awning, land in a
manual and go over to the Opensezme Rail, wall ride the wall to the right of
it, then manual down to the building and grind the building, quickly jump off
and land in a manual, go over to the quarter pipe by the wall and land perfect.

Line #3
Difficulty 10/10
Score ~ 4 000 000
What you need to do-
At the start of the level go forward and turn to the right and go through the
hallway that is on the right. When you come out wall ride the far right wall
and land on the awning, then skate to the other end of the awning, to the left
is a little corridor. Go into the corridor, there will be a ramp on one end,
jump off of the ramp and wall ride the wall, then do a 720 Pogo Air and land in
a special grind on the awning. Grind until you cannot stop and jump off to the
left, manual and jump all the way around the raised area, and through the
hallway, go up the ramp and wall ride the wall, do a few tricks, and land in a
manual go all the way down to the building and wall ride that, go all the way
to the quarter pipe and land perfect.

Line #4
Difficulty 5/10
Score ~ 1 000 000
What you need to do-
Use the Skip to Restart option and go to the Roof Gaps. Get your special up
then jump out of the roof and do a few tricks, land in a manual, then jump off
of the ramp that is in front of you and do a 720 Pogo Air and land in a special
grind, jump off at the end and land a manual, go to the next roof and do tricks
through it, then jump off of the roof and land in a manual, jump off of the
quarter pipe and land perfect.

-------------------------------------
Marselle, France
-------------------------------------

Marselle is a rough course if you are trying to get huge scores, with high
combo only in the upper hundred thousands, it has been killing egos and
destroying high score boards and has been accused of breaking hundreds off
controllers.

Line #1
Difficulty 4/10
Score ~ 750 000
What you need to do-
At the start of the level go forward, there will be a large quarter pipe next
to a regular one, grind the top one and do a 360 special grind the lower one,
keep on going until you get to the rounded part of that quarter pipe, then jump
off and land in a manual, go through the gate and to one of the back bowls and
do a few tricks and land perfect.

Line #1
Difficulty 9/10
Score ~ 3 500 000
What you need to do-
At the start of the level skate forward, and turn a little to the left, you
should see three pools in the back of the level, get in the one that is in the
front left as you are looking at the bowls from the start of the level. Jump
off of the edge that is by the opening to the left and do a 900 Pogo Air and
land in a special grind on the edge of the bowl on the other side. Continue to
grind for as long as you can, then jump off to the right and manual. Keep on
manualing and jumping all across the level and make your way around until you
start to loose your balance, then jump off of a quarter pipe and do a couple of
tricks and land special.

------------------------------------
New York, New York
------------------------------------

New York is a haven of high scores, you can pull off thousands of huge combos
faster than a New York minute. All around one of the most fun courses in the
game.

Line # 1
Difficulty 7/10
Score ~ 1 500 000
What you need to do-
At the start of the level get up to subway, this part is a bit difficult but
you will need to get above the entrance, (you will need to come UP the subway
rails and jump off to the left. From there jump off and do a 540 Pogo Air and
land in a special grind on the subway rails, keep grinding for as long as you
can, once you can not go any longer, jump off and manual keep on going until
you get into the Brooklyn Banks, from here keep on going until you get to the
very end of that area, and jump off of the furthest quarter pipe and land
perfect.

Line #2
Difficulty 7/10
Score ~ 3 000 000
What you need to do-
Use the Skip to Restart option and go to the Subway South. Once there get your
special up and then grind the wall forward as you were looking at it when you
first started. At the end of the wall jump off while doing a 720 Pogo Air into
a special grind on the wall at the bottom, keep on going until you can not go
any more then jump off and land in a manual, keep going and jump off of the
kicker ramp and do a couple of tricks and land in a manual, keep on going along
the out side of the park area, go past the giant quarter pipe wall and across
the street, keep on going over the platform that is next to the area by Joey's
Sculpture, at the other end of that area is a quarter pipe, jump off of that
quarter pipe and land perfect.

Line #3
Difficulty 6/10
Score ~ 2 000 000
What you need to do-
Get up to the subway area, get your special up, grind the wall that is right
next to you when you get out, near the end of the wall jump off to your left
while doing a 720 Pogo Air and then land in a special grind on the yellow tape,
keep on grinding it until you get to the end of the rail and jump off to the
left, keep on manualing and jumping along the street, when you get to the
intersection turn left and keep on going until you get to the quarter pipe on
the wall, jump off of the quarter pipe and land perfect.

Line #4
Difficulty 7.5/10
Score ~ 2 500 000
What you need to do-
At the start of the level go through the park entrance, turn to the right and
there will be a large quarter pipe as a wall. Get your special up and jump off
of the right part of the wall while doing a 900 Pogo Air, then land in a grind
on the wall that surrounds the park, keep on grinding the wall until you get to
the end of it, jump off the wall to the right, follow the path, and at the
intersection go right, keep on going until you meet the street, across the
street is a quarter pipe, jump off of the pipe and land perfect.

-------------------------------------
Venice Beach, California
-------------------------------------

Ah, good old Venice Beach, wide open for your pleasure. Many believe that this
is with out a doubt the most mediocre course in the whole game. With a few good
lines and spots it leaves much to be desired.

Line #1
Difficulty 6.5/10
Score ~ 1 250 000
What you need to do-
At the start of the level get your special up. Right in front of you is a rock,
do a 540 Pogo Air off of the rock and land in a special grind on the fence,
keep on grinding until you get to the end, then jump off to the right, manual
around the corner to the left, keep on going until you get to an area where
there is two quarter pipes that are separated by a gap, jump off either one of
these quarter pipes and pull off a couple of tricks and land perfect.

Line #2
Difficulty 8/10
Score ~ 3 000 000
What you need to do-
At the start of the level there will be a building to your left, get on top of
the building, then build your special up, from there jump off of the building
while doing a 540 Pogo Air and land in a grind along the long wooden quarter
pipe, keep on grinding for as long as possible, then jump off and manual, go
back up to the area where you started and jump off the first planter and pull
off a few tricks, then do the same until you get to the end of the planter
series, there will be a quarter pipe in front of you, jump off of the quarter
pipe, do a couple of tricks and land perfect.

Line #3
Difficulty 9.5/10
Score ~ 4 000 000
What you need to do-
Use the skip to restart option and go to West Side Roof, grind along the vent
to get your special up, then go towards the area where the bum is the first
time that you ollie him (or her), jump off of the quarter pipe where you get
the Fatty Transfer while doing a 900 Pogo Air and land in a grind between the
two quarter pipes, keep on grinding until you can not any more, then jump off
of the vent that can be used as a kicker ramp to a higher roof, once there,
jump off of that roof towards where you first started, land in a manual and
make your way over to the left where the three quarter pipes are, jump off of
the one on the far right and land perfect.

Line #4
Difficulty 8.5/10
Score ~ 3 000 000
What you need to do-
At the start of the level turn right and build your speed up until you get to
the three quarter pipes. When you get there jump off of the right edge of the
far right one and pull a 900 Pogo Air and land on a grind on the wall on the
out side of the level. Grind the wall until you get to the fence, then jump off
of the wall to the right, manual and jump over the fence that is in front of
you when you start the level, and make your way to the cove area in the back of
the main area. Jump into the wall to slow down, then turn around and get to the
Up!, Up!!!, and Away!!!!! gaps and land perfect.

------------------------------------
Skatestreet, Ventura
------------------------------------

Skatestreet is a purely vert skaters land, few rails and many quarter pipes,
perfecting the art of big air as well as crashing a restaurant, can all be
yours if ..... The Price is Right!!!!!

Line #1
Difficulty 6/10
Score ~ 2 250 000
What you need to do-
At the start of the level go down the rollin and turn left, you will see two
quarter pipes with a rail between them, build you special up and be sure to get
some speed and do a 1080 or 900 Pogo Air into a special grind on the rail that
is in between them, keep on grinding until the end at which time you should
jump off to the right and land in a manual, keep on going into the secret area,
in the back left of this area is a quarter pipe, jump off of this quarter pipe
and land perfect.

Line #2
Difficulty 7/10
Score ~ 2 000 000
What you need to do-
At the start of the level go down the rollin and go torwards the door to the
secret area with the van. There is a slope to the left of the door. Jump off of
the slope to the right and pull off a 540 Pogo Air and land in a grind on the
long rail that is by the wall. Grind the rail until it gets neer the end. If
you did this right you should have been going slow and have started to go back
on the rail that you just went up. At the end of the rail, jump off and pull a
couple of tricks, then keep on manualing and jumping until you get into the
large half pipe. Jump off of one of the quarter pipes and land perfect.

------------------------------------
Philadelphia, Pennsylvania
------------------------------------

The City of Brotherly Love has thrown it all at you, a vert park, a street
park, a truly magnificent skating palace. Huge Combos await thee.

Line #1
Difficulty 5.5/10
Score ~ 1 000 000
What you need to do-
At the start of the level build your special up, then jump off of the kicker
ramp while doing a 540 Pogo Air, after landing in a manual go over to the huge
planter type thing and do a 180 special grind along the left side, once you are
at the end jump off and land in a manual, go over to the left and across the
street, keep on building your multiplier up then go into the half pipe, pull
off a couple of tricks and land perfect.

Line #2
Difficulty 7.5/10
Score ~ 2 500 000
What you need to do-
Skate down to the area here the fountain once was, near the awning will be two
kicker ramps, jump off the end, (not the front and not the back) while doing a
540 Pogo Air, and land in a special grind on the inside of the fountain, keep
on grinding until you get all the way around the fountain, then jump off of the
rail and manual, keep on building your multiplier by going across the street
again and finishing in the half pipe and don't forget to land perfect.

Line #3
Difficulty 7/10
Score ~ 1 750 000
What you need to do-
Turn around when you first start the level, follow the road down to the corner,
there will be a rail that goes all the way around the corner, wall ride the
wall before the rail, do a 540 Pogo Air and land in a special grind, grind
until the end of the rail, once you are there wall ride the wall and pull off a
few kickflips, land in a manual and do the same, keep on doing this until you
get to a gap between two planter type things, go through there and keep on
going until you get to the end of the building, turn right and there will be a
quarter pipe in the corner, pull off a couple of tricks and land perfect.

Line #4
Difficulty 8/10
Score ~ 2 500 000
What you need to do-
In front of you when you start the level is a kicker ramp, grind the top of
that ramp to the right, jump off of the next kicker ramp and land in a manual,
go down the steps, land then get on top off the balcony, when you are on the
balcony, wall ride the wall and grind the top of the building, then jump onto
the roof, stop then grind the roof to the left, lump off of the roof while
doing a 540 Pogo Air and land in a special grind along the end of the planter,
jump off of the planter at the end, turn to the right and wall ride the wall,
you should still have some special left, so wall ride and do a 360 special
grab, for as long as you still have some special left, once you run out, just
build up your multiplier, and go around the corner, go on the right side of the
wall and to the end of the planter, wall ride that then quickly grind the top
then jump off to the right, land in a manual and go over to the kicker ramp
where you first started jump off and land perfect.

-------------------------------------
Bullring, Mexico
-------------------------------------

Unlike some Raging Bulls, you don't need to gain 50 pounds to get in here. Not
too good for getting huge scores, it still can be a fun course if you like that
sort of thing.

Line #1
Difficulty 7/10
Score ~ 2 000 000
What you need to do-
At the start of the level build your special up on each side of the half pipe,
then jump off of the quarter pipe that is across from the loop to the right and
do a 900 Pogo Air and land on the rail in a special grind, at the end of the
rail jump off to the right and go around the quarter pipe and do the same thing
as you just did, when you jump off this time, go to the quarter pipe that
surrounds the track, pull off a few tricks and land perfect.

-------------------------------------
Chopper Drop
-------------------------------------

Line #1
Difficulty 7/10
Score ~ 1 250 000
What you need to do-
Get your special up and then go off of the giant rollin. As you are going up
the rollin, jump off to the right doing a 900 Pogo Air, and land in a special
grind on the back edge of the half pipe. Keep on grinding until you get near
the end of the half pipe. Then jump into the half pipe and ride back towards
the rollin. Jump off of the rollin, at a pretty low angle and land in a manual
on the top of the quarter pipe. Continue manaualling and jumping in this same
circle until you are loosing balance, then jump off of the half pipe and land
special.

------------------------------------
Skate Heaven
------------------------------------

The Mecca of all that is good in skating. Only the best of the best will be
able to get here.

There is one really good spot that is not hard to pull off high scores. There
is an area with sex benches in a row by the Sadlands area. In between each one
of the benches is a gap that is worth 5000 points. Just go back and forth one
time then make your way to a quarter pipe and land perfect. These can get you
up to 4 000 000 before you actually start LOOSING points.

WARNING!!!!!!!!! Read this to help you out!
If you do not beleive me about the loosing points, put on perfect balance and
go back and forth until you get your multiplier up to 28.5, then jump off and
manual around the more you jump the lower your base score will be, so be
careful when doing these lines.

I am currently working on two lines, but I am lending out my game to a friend
so I can work on the line. If you would like to help me out, E-Mail me and I
will tell you the line and you can tell me what kind of scores you are getting.

-----------------------------------------------------------------------
Glitches
-----------------------------------------------------------------------

There are quite a few  glitches in  this game  that will  help out your
score....

- In Mexico, go to the end of the loop that is by the dirt, but stay on the
wood. Here, just skate in small circles but keep a good pace going, then
whenever you are ready, just go through the loop.  I have gotten a ( Can't
remember  real number,  so I will make one up  that was close ) 16,400 Way To
Go Gringo.  Every time your skater goes in a circle it is 360 added on.

- In Skate Heaven the same type thing just with the Tunnel of Luvin gap

- DAO (Degree Added On)  What this does is adds all of the spins from the total
combo to the front,  so if you did the combo above  it would be a 1980 spin.
This is not an extreamly prdictable glitch, but it is fairly easy to pull off
once you figure it out.  The easiest way that I have found is doing a 180 No
Comply then land in a grind,  then jump and do a  180 then grind again, if you
did it correctly the 180 No Comply will become a 360 No Comply.
Other then that  there  are no  predictable  glitches,  just the  usual
floating skater and so on.

-----------------------------------------------------------------------
Freaquently Asked Questions
-----------------------------------------------------------------------

There are many questions that people asks,  here I hope to answer  some of
them.

1. How do you open up the gym in School II?

This needs to be done in either career mode of single sesson,  both for one
player.  At the start  of the  level turn  right,  there will be  a kicker
ramp, just past the kicker ramp is an opening, go in the opening when you come
out,  turn to  the left,  there will be  alot of benches, skate past the
benches  and through the hall;  turn to the left,  there will be a rail,  grind
that rail,  you need to start grinding that rail before the clock hits 1:41.


2. How do I open up the secret areas in Skatesreet?

Turn around at  the start of the level,  to your right  is a half  pipe witha
rail that connects each side of it,  grind around it and you will get the  “Van
Secret Area Key” gap, this will open up the fence that is along the same wall
as the bowl and half pipe.

Skate forward to the giant quarter pipe that has the wave on it.  Start to
grind on  it from  the right  side going  to the left,  get the gap “Surfin’
USA”  continue to grind until you get to the end of the grind, and jump off and
land in a grind on the rail that is hanging to get the gap “Wave Wall Mini-Gap”
and “Rail Secret Area Key” gaps this will open the fence that is to the right
of where you are.


3. How do I get into Chopper Drop?

You need to  go into  career mode with  all characters  (except Private
Careera)  and get a  gold medal  in all three  competitions with  every
character. Doing this will access the secret course Chopper Drop.


4. How do I get into Skate Heaven?

You need to  get into  career mode  and with  every character  ( except Private
Careera) and get 100% for every course with each person.


5. Are there any Secret Characters?

Officer  Dick,  who you get  by beating  the game  for the  first time,
Spider-Man,  who you get by beating  the game with a created character, and
Private  Careera,  who you get by  getting all the gaps in the non-secret
levels,  McSqueeb,  80's Tony Hawk,  who you get  by beating the game with
Tony, it is his third outfit.
There are more people that you can get by  holding L1 at  the Main Menu screen
and press U,X,X,Y,R,U,B,Y the screen will shake in confermation, then go to
create a skater and enter these names...
01. Aaron Cammarata                                                     02.
Chris Rausch                                                        03. Connor
Jewett                                                      04. Darren Thorne
                                                  05. Gary Jesdanun
                                                  06. Jason Uyeda
                                            07. Joel Jewett
                                    08. Johnny Ow
                           09. Junki Saita
                   10. Mick West
11. Noel Hines
12. Nolan Nelson
13. Ralph D'Amato
14. Ryan McMahon
15. Scott Pease
16. Edwin Fong
17. Jeremy Andersen
18. Hudson
19. Kage
20. Nggdynln
21. Robert Earl
22. The Pouncer
Other than that,  there are  none that I know of,  if you  know of any,
e-mail me and notify me.


6. How do I get ________ goal (or money or gap) in _______ level?

Since  I  can not  answer every  question in  this FAQ,  if you  have a
question just e-mail me and I'll be more than happy to tell you.


7. What do you mean by beating the game 100%?

You will need to  get every goal  and all the money in each level, that is how
you beat the game 100%,  that is also how you open up new cheats in the option
screen.

-----------------------------------------------------------------------
THANKS
-----------------------------------------------------------------------

First off, I would  like to thank everyone  at the gamefaqs.com message   board
who posted their challenges, (kunaak, bladium 18, THayes, Rise of Ash,
Industrial Rock Monster, Agent Dangerbalde, burnquist86 chococid),  so  thank
you  to  all  of you.  I would also like to thank  CJayJ the webmaster at
gamefaqs.com for posting my faqs, and _Jed_ for having one of the best THPS
sites on the internet, as well as all of the peoples whos lines I have used
from their videos. The cheats were borrowed  by GameSages.com (however I did
fix a mistake in the  “Jet Pack  Mode” cheat)


-----------------------------------------------------------------------
NOTES
-----------------------------------------------------------------------

This is a copywrited work for  Mike Truitt ,  any usage of this faq not noted
by its author is banned, if you want to have it on you site, just e-mail me at
[email protected] and I'll be more than happy to allow you to have it on your
site,  but you MUST ask.

Some of  the challenges  might  not be well  described,  or may  not be
completable due to the fact that you may need a code in and I put none, so if
you have any questions of comments on any of the challenges or of the  faq
itself,  please e-mail me,  and  if you  have any  ideas  for challenges,
e-mail me and I'll try to post them on my next update.
©2002 Mike Truitt