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Super Smash Brothers
Ness FAQ
From: Articuno64(
[email protected])
Version 1.5
11/11/99
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Table of Contents
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1) Introduction
2) Version History
3) Request List
4) Unlocking Ness
5) About Ness
6) Pros and Cons
7) Ness' Moves
8) Combos
9) PK Shield
10) 1 Player Mode
11) Stages
12) Items
13) FAQ
14) Bonus Stages
15) Character Comparison
16) Multiplayer Strategy
17) Secrets
18) Credits
19) Legal Disclaimer
20) Contact Me
21) Closing
**********************************************************************
1) Introduction
**********************************************************************
Hi, this is my second FAQ. Ness has been my new favourite character
ever since I unlocked him. To unlock him, you need to beat Normal Mode
with stock set to 3 without continuing. That is pretty good if you can
do that. It took me a long time but I finally got him. I hope you enjoy
the FAQ!
**********************************************************************
2) Version History
**********************************************************************
1.5 Nothing much, I just changed my e-mail address. Look for it at
the top of the FAQ.
1.4 The final version. Expect a Walkthrough soon!
1.3 Added a multiplayer tip. Still need answers on how to get more
space in my FAQ!
1.2 All right, a big update here! Fixed tons of errors from the
first two versions. I also added 3 new sections! The PK Shield section,
the Unlocking Ness section, and the Character Comparison section. I
barely had enough room for the last section. If anyone knows how to get
more space in a FAQ, please e-mail me!
1.1 Accidentally left the Legal Disclaimer out in the first version.
I added it now. Plus some minor errors fixed. Plus a Secrets section was
added. I also added a few combos.
1.0 The first version released.
**********************************************************************
3) Request List
**********************************************************************
Here I will list the things that I need contributed.
- combos for Ness.
For information on contributing to this FAQ, see the Contact Me section.
**********************************************************************
4) Unlocking Ness
**********************************************************************
As you know from the introduction and the Secrets section, to
unlock Ness you must beat the Normal Mode, with stock set to 3, without
continuing. Then Ness will challenge you. Beat him to unlock him. I
recommend using DK. DK can also defeat the teams the easiest because of
his power. I am not going to create a walkthrough for Donkey Kong, so
for more info go see Dr. Seuss' Donkey Kong FAQ.
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5) About Ness
**********************************************************************
Profile: Ness was a seemingly-average kid from Onett, but in truth,
he was destined for much more. When a strange meteorite landed near his
hometown, the little boy with psychic powers set out to save the world.
Little has been said of Ness' character, and much remains hidden.
Games starred in:
Earthbound(SNES)
Symbol- an Earth
Costumes
C ^- blue and yellow with red hat
C v- red and yellow with blue hat
C >- black and yellow with yellow hat
C <- Orange and green with green hat
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6) Pros and Cons
**********************************************************************
Pros
- good triple jump
- great attacks
- good projectile
- healing move
- good throw
Cons
- hard to learn(especially his triple jump)
- slow
- easy to knock around
- vulnerable when using PKs
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7) Ness' Moves
**********************************************************************
Here you will find Ness' most important moves, but not the useless
ones.
Up+B- PK Thunder(6%, or 30% if used to smack Ness into the enemy)
Tip- Once you send out a PK Thunder, use the control stick to steer it
around.
B- PK Fire(7% to 25%)
Tip- Good move for stunning enemies.
Down+B- PK Shield(0%)
Tip- When enemies shoot projectiles at you, use this move to absorb the
damage and lower your damage. Does not work with all projectiles. See
the PK Shield section.
Forward+A- Homerun Bat(14%)
Tip- Use this as a power move to knock your opponents out of the arena
when they're high in damage.
Up+A- Vertical Yo-Yo(17%)
Tip- This move is good for clearing out and juggling.
Down+A- Horizontal Yo-Yo(16%)
Tip- This has longer range than the Vertical Yo-Yo.
Jump, Up+A- Flying Headbutt(15%)
Tip- Another good move for juggling.
Jump, Forward+A- Flying Punch(12%)
Tip- Use this when the enemy is above and to the side of you.
Jump, Down+A- Downward Kick(15%)
Tip- Use this move when your opponent is down below you.
Jump, R- Flying Kick(14%)
Tip- Yet another good move for juggling. Also good for plain old
pounding!
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8) Combos
**********************************************************************
I don't have many combos so e-mail me some.
1) To do an infinite combo back your opponent against the wall and keep
hitting him with quick attacks such as punches or the yo-yo.
2) Keep using PK Fire and you can rack up a lot of damage. When you want
to end the combo finish it with a throw or the bat/yo-yo.
For information on how to contribute to this FAQ, see the Contact
Me section.
**********************************************************************
9) PK Shield
**********************************************************************
Here is a list of things that Ness's PK Shield can absorb. I got
this exact list from Jdude84's FAQ but don't worry, I got his permission
to include this.
Fox's Ray Gun Blasts
Special Ray Gun Blasts
Fire Flower
Pk Fire
Pk Thunder
Luigi's Fireballs
Mario's Fireballs
Metal Mario's Fireballs
Samus' Charge Shot
Fox's Blaster Shot
Kirby's 'Final Cutter'
Pikachu's Thunder Jolt
Master Hand's Bullets
Arwing Laser Blasts
Fire Flower Flames
Star Rod Stars
Starmie's Star Shots
Meowth's Coins
Charizard's Flames
**********************************************************************
10) 1 Player Mode
**********************************************************************
Here is where I will guide you through the 1 Player Mode with Ness.
Ness vs. Link
Start off by throwing a barrage of PK Fires. Then when his damage
is high, keep trying to throw him off the edge. PK Shield is useless in
this fight. Smacking yourself into him with PK Thunder is also very
effective.
Ness vs. Yoshi Team(18)
Just use a combination of all your A button attacks, because they
go flying easily. This is a very easy fight. If you lose this, then I
pity you.
Ness vs. Fox
This can be a hard fight sometimes. Start off by smacking yourself
into him. Absorb his blaster shots with PK Shield. Don't let him juggle
you, because on the higher difficulties he can rack up your damage very
high. Don't use PK Fire too much or he will reflect it.
Ness vs. Mario Brothers
You get a random CPU ally for this fight against Mario and Luigi.
Start off by throwing a bunch of PK Fires at Mario, and when he gets
close throw him. Smack yourself into them with PK Thunder, while your
ally keeps them busy. On the higher difficulties, Mario and Luigi combo
you like crazy!
Ness vs. Pikachu
Don't let him Thunder you from below! Keep using A button attacks
such as the Yo-Yo and the bat. Throwing him is also useful. He sometimes
messes up the Double Teleport move, and kills himself. Whatever you do,
don't under estimate this electric mouse!
Ness vs. Giant DK
You get two random allies for this fight. Mostly just let your
allies do the work while you use PK Thunder from far back. When Giant DK
is high in damage, just throw him a few times. Items are very handy
here.
Ness vs. Kirby Team(8)
Mostly just hit them as hard as you can with your A button attacks.
Don't bother with your PK Fire or PK Thunder, but PK Shield can come in
handy when they're using their copied attacks.
Ness vs. Samus
Stay on the top most of the time to avoid the acid. PK Thunder is
useful. Absorb her charged shot with PK Shield. Juggle her with the
Vertical Yo-Yo. Try to knock her far out into the acid with your bat and
she probably won't be able to make it back if her damage is high enough.
Ness vs. Metal Mario
If you're going to smack yourself into him with PK Thunder, than
make sure he is on the other side of the screen. The bat and Yo-Yo come
in handy here. Mostly use physical attacks with a few PK Fires in here
and there. Throw him off at around 175% damage.
Ness vs. Fighting Polygon Team(30)
This is easy on the earlier difficulties. Just bash them around
with your bat, yo-yo, and Flying Punches. There will most likely be some
Maxim Tomatoes in this battle.
Ness vs. Master Hand
Use PK Fire when on the attack. When he walks on two fingers, jump
over him. When his fingers are pointing at you diagonally and the tips
are sparkling, dodge it! If you put up your shield, he will poke you
twice, therefore breaking it. When his fingertips are sparkling, and
they're pointing at you horizontally, put up your PK Shield to regain
tons of damage when he shoots bullets at you! For every thing else, you
can just block.
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11) Stages
**********************************************************************
Here I will list all of the stages and give them a rating from 1 to
5. 1 means hard and 5 means easy.
Peach's Castle(Mario and Luigi's stage)
This stage is so-so. If you're on the top platform and you try to
smack yourself into an opponent with PK Thunder, you sometimes get
smacked down to the bottom platform if you don't have your aim mastered.
Stay on the bottom platform mostly so that you don't hit the bumper.
Sometimes when you're on the top platform you can throw or hit your
opponents against the platforms on the sides and they will rebound back
at you for another hit.
3 out of 5
Congo Jungle(Donkey Kong's stage)
This is another so-so stage for Ness. There isn't much room to
steer
your PK Thunder. If you fall off than you can triple jump through the
bottom of the floor and surprise your opponents. Not to many tricks to
do here. Some times the barrel will save you, but whenever I fall off
the edge, the barrel is on the other side of the stage.
3 out of 5
Hyrule Castle(Link's stage)
A very good stage to be Ness on since there is a lot of room to PK
Thunder yourself into people. Watch out for the tornado because if you
have high damage than it will throw you out of the stage. One good
tactic is to run to the side of the stage where nobody is and PK Thunder
them from there. Beside the arch on the ground is a good place to pull
off an infinite combo.
4 out of 5
Planet Zebes(Samus' stage)
Nothing about this stage makes it hard for Ness, I just don't like
it no matter who I am being! The acid gets annoying so stay on the top
platforms most of the time. Computer players don't seem to think about
the acid and stay on the bottom a lot of the time so if you're good at
aiming the PK Thunder, than you can stay on the top platform and hit
them from there. This stage is used to fight Captain Falcon when you are
trying to unlock him.
2 out of 5
Yoshi's Island(Yoshi's stage)
This is a bad stage to be Ness on because it is so small therefore
no room for PK Thundering yourself in the rear. Chansey eggs randomly
appear here. This is a good stage for the bat and yo-yo. I don't go to
it to often though. The clouds on the sides of the stage can save you
from falling off but they disappear after you stand on them for too
long. Items like to appear on the clouds.
2 out of 5
Dreamland(Kirby's stage)
Again, there isn't enough room in this stage to execute some of
Ness' best moves. Wispy Woods the tree blows wind back and forth on
occasion. The yo-yo isn't very handy here since players like to stay on
the platforms. Certainly not my favourite stage. This stage is used to
fight Ness on when you are trying to unlock him.
2 out of 5
Sector Z(Fox's stage)
This is the best stage to be Ness on since it is so large! A very
cheesy trick to do here is to put up your PK Shield when the Arwing
comes along(heh heh heh). That trick usually restores my health to 0%!
Just like on Hyrule Castle you can run to one side of the stage and
launch your PK Thunder from there. Infinite combos can also be pull off
just underneath the tail fin.
5 out of 5
Saffron City(Pikachu and Jigglypuff's stage)
The worst stage to be Ness on because when you fall in between two
buildings there is no room to PK Thunder yourself back up so you'll have
to rely on your double jump. One good point about this stage is when
Venusaur or Charmander come out of the door, you can put up your PK
Shield and absorb their attacks. That is the only thing that keeps this
stage from getting a one! This stage is another place where infinite
combos can be pulled off, by he pokémon door. Here is a list of pokémon
that come out of the door and what their special move that they do is.
Pokémon Move
Chansey Soft-boiled
Charmander Flamethrower
Electrode Explosion
Porygon Tackle
Venusaur Razor Leaf
2 out of 5
Mushroom Kingdom(hidden)
This stage is a bad stage to be Ness on because there is no room to
save yourself from falling down in the middle after you have done your
double jump so I recommend staying away from the middle unless your
grabbing an item or hitting a POW block. Every time someone hits a POW
block, whoever is touching the ground will go flying. Use the pipes to
escape danger, just watch out for the piranha plants. One good tactic is
to hide under the platform on the very left side of the stage(the one
with the pipe) and shoot out PK Thunder from there. Some possible POW
block locations are above the pipe on the left side, on the scale in the
middle, or above the platform on the right side.
2 out of 5
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12) Items
**********************************************************************
Here I will list the items in the order of usefulness I think they
are while including things about them like what game(s) they're from and
how to use them effectively or what they do. I've excluded the carrying
items. Press A to pick up and use items, and press R to throw it.
Homerun Bat(Earthbound)
Tip- Do a smash attack(Forward+A) to get a one hit KO!
Heart Container(Zelda games)
Tip- Picking one up restores your life meter to 0%!
Beam Sword(Kirby games)
Tip- This light-saber like weapon has very long range so you don't need
to go to close in.
Hammer(The DK and Mario games of the 80's)
Tip- To kill the guy with the hammer hit him with projectiles.
Bomb-omb(Mario games)
Tip- If you think it will start walking around before you can get to it
than just leave it alone!
Motion Sensor Bomb(Goldeneye)
Tip- Put these in places where you know your opponent will be.
Maxim Tomato(Kirby games)
Tip- This restores 100% of your health!
Ray Gun(?)
Tip- After it's 16 shots are out throw it to do even more damage.
Fire Flower(Mario games)
Tip- If you're high in damage than let your opponents get this and put
up your PK Shield.
Star Rod(Kirby games)
Tip- This weapon can shoot 20 stars or be used as a clobbering item.
Pokéball(Pokémon)
Tip- Here is a list of pokémon that can come out and what their special
move
they do is.
Pokémon Move
Beedrill Substitute
Blastoise Hydro Pump
Chansey Soft-boiled
Charizard Flamethrower
Clefairy Metronome
Goldeen Splash
Hitmonlee Jump Kick
Koffing Smog
Meowth Pay Day
Mew* Teleport
Onix Rock Slide
Snorlax Body Slam
Starmie Swift
* you don't need all 4 secret characters
Green Shell(Mario games)
Tip- This can be used over again a few times.
Red Shell(Mario games)
Tip- If you're going to use this item then make sure you're not on the
same platform that you throw it on.
Star(Mario games)
Tip- This weapon does not need to be picked up, just touched.
Fan(Mario RPG: Legend of the Seven Stars)
Tip- Throwing it at an opponent throws them straight up in the air,
setting them up for a combo or a juggle.
Bumper(Kirby's Pinball Land)
Tip- Throw this at edges when opponents are trying to come back onto the
playing field.
**********************************************************************
13) FAQ
**********************************************************************
When I get questions I will post this section. For information on
how to send in questions, see the Contact Me section.
**********************************************************************
14) Bonus Stages
**********************************************************************
Bonus 1(Break the Targets)
1- It's right next to you, so pound it!
2- Hit the one above and to the right of you.
3- Jump to the platform on the left. Now use PK Thunder to hit the
target underneath it.
4- Jump up and hit the target above you.
5- Jump onto the moving platform and hit that one with a PK Thunder.
6- Press Start to bring you to the map. You'll see a hidden target above
and to the left of you so hit it with a PK Thunder.
7- Now head over to the right side of the screen. Jump up the side and
you'll see a target, so hit it.
8&9- Jump onto the platform above you and enter the little maze thing.
Once you see a target right in front of your face, PK Fire it. The PK
Fire will drop down and hit the target below it as well.
10- Jump up out of the maze and follow the arrow down with a PK Thunder
or just go down there yourself and hit it with a Downward Kick.
Bonus 2(Board the Platforms)
1- Step onto the platform on your left
2,3&4- Step down continually from one to another until they've all been
stepped on.
5- Drop down the hole, and triple jump yourself(via PK Thunder) up onto
the next platform.
6&7- Jump down and step onto the two platforms on the left.
8- Here is where it gets tricky. Triple jump through the diagonal path
on the left. Now maneuver through the moving platforms above it. Jump
over the two bumpers and land on the platform.
9- Now head over to the right side and triple jump onto the platform.
10- Triple jump up there from platform 9.
Bonus 3(Race to the Finish)
Just avoid the fighting polygon team members. Don't rush through
the bumpers and bombs because you'll get pushed farther back. Dash
through the straight aways, but take your time on the bumpers and bombs.
**********************************************************************
15) Character Comparison
**********************************************************************
In this section I will list how Ness fares against all 12
characters including Ness himself.
Ness vs. Mario
Easy. Absorb his fireballs. Stay below him or else he'll Super Jump
Punch you. If he is in the air and he is coming down with a Mario
Tornado, then just use the Vertical Yo-Yo. If he does happen to try to
Super Jump Punch you than dodge it and start juggling him. This is one
of Ness' easier opponents.
Ness vs. Donkey Kong
PK Fire is very useful here. Play somewhat defensively because he
is so strong and Ness is so light. Don't let him hit you and you'll be
fine. For those of you Ness players who aren't exactly the best at
aiming the PK Thunder into your opponent, don't worry because DK is a
very big target.
Ness vs. Link
You must realize that Ness' PK Shield cannot absorb Link's
boomerang or his bombs. When Link is trying to get back onto the playing
field, use PK Thunder and PK Fire to keep him off, because Link has the
worst triple jump in the game in my opinion.
Ness vs. Samus
A very worthy opponent, Samus is one of my favourite characters and
you'll find out why when you fight her. The Screw Attack can get very
annoying. Absorb her Charge Shot. Samus' bombs cannot be absorbed with
PK Shield. The Upward Flamethrower is the most damaging attack in the
game so watch out! Try to keep her off the edge once she is over with
your PKs. Overall a very difficult opponent.
Ness vs. Yoshi
Stick to A button attacks like the bat or yo-yo. Don't fall for any
Yoshis waiting by the edge because they're trying to egg you off the
edge. Yoshi has a very good double jump so usually you can't knock him
off unless he blows up in the background. His Egg Bomb attack can't be
absorbed so don't try! Yoshi is pretty weak so you shouldn't have much
trouble smacking him around.
Ness vs. Kirby
Kirby is one mean cream puff! Stone and Final Cutter are great
moves! His one weakness is that he is very light, so stay on the offense
most of the time. Absorb the wave from his Final Cutter. Not much to say
about this one.
Ness vs. Fox
Absorb his blaster shots. Fox is very fast so stay on the move
lots. Attack from a distance. If he reflects your PK Fire back at you
try to absorb it although you probably won't have enough time to put up
your shield. Watch out for the juggle, because that is one of Fox's
greatest strengths.
Ness vs. Pikachu
Absorb his Thunderjolt. Don't put yourself in position for a
Thunder because that move is deadly. Use moves like the bat and yo-yo.
Lots of physical attacks and throws should keep this electric mouse at
bay.
Ness vs. Luigi
Basically the same as Mario, only a bit harder so I'm not going
into detail.
Ness vs. Captain Falcon
Not exactly easy but it's not the hardest fight. Try to avoid his
Falcon Punch/Kick. Firing your PK Thunder from far away should do the
trick. Stay away from him because he is strong and fast. Hit him with
projectiles, and you must be quick.
Ness vs. Ness
Don't use PK Thunder and PK Fire against an advanced Ness player
because he will absorb them. A beginner probably won't think of that
idea though. Absorb his PKs. Your bat and yo-yo are useful here. If he
looks like he is trying to smack himself into you with PK Thunder than
dodge it.
Ness vs. Jigglypuff
Very fun to smack around! Attack from a distance most of the time
because Jigglypuff has no projectiles and she won't be able to even
touch you. Don't be afraid to mix in the bat or yo-yo once in awhile. An
easy battle unless you're playing a skilled Jigglypuff player. If so
watch out for the juggle!
**********************************************************************
16) Multiplayer Strategy
**********************************************************************
Here I will provide the best multiplayer tips. I've divided it into
to sections, strategy for Ness, and strategy for everyone.
STRATEGY FOR NESS
- take Ness into training mode before fighting with him because he is
very hard to learn.
- use PK Thunder on your opponents when they're trying to comeback to
the platform.
- don't use PK Thunder when your opponents are close by because then
they can smack you before the PK Thunder can reach them.
- take note that PK Fire doesn't have very good range.
- Ness has a good throw, take advantage of it.
- Don't rely on your B button attacks, as they leave you vulnerable.
- In a team game, a really cheesy move is to turn Team Attack On and
have your teammate shoot projectiles at you with your PK Shield up!
- PK Fire can set up the enemy for a crack from the bat!
- Although they usually aren't close enough, sometimes you can hit the
enemy with PK Fire when they are trying to comeback onto the playing
field.
- It really helps if you know what projectiles can be absorbed by the PK
Shield, and what projectiles can't.
- The yo-yo is a good clearout attack.
- Remember that the bat can knock the enemy far away.
- One good tactic is to throw a PK Fire at the enemy and then grab them
therefore they won't be able to escape the PK Fire, and it will keep
burning them.
- Samus makes a great teammate for Ness, as does Kirby.
- Ness' bat can reflect projectiles!
STRATEGY FOR EVERYONE
- if an opponent grabs onto the edge while coming back onto the stage,
then back up. You don't want them to do an edge attack on you.
- use combos a lot, they can really PO your opponents.
- good stages to pull off infinite combos(tap A repeatedly) in are
Hyrule Castle, Sector Z, and Saffron City because they all have walls.
- in timed matches, always try to be the last person to hit players that
are falling off the edge.
- Juggle a lot. It is a very good technique.
- When you overuse certain moves the amount damage that they do
decreases.
- Don't wait until your opponent is at 200% damage to try to knock them
off, try to throw them at around 100% damage.
**********************************************************************
17) Secrets
**********************************************************************
I know this section has nothing to do with Ness, but I thought that
some people might like one. So here it is!
Jigglypuff- Beat the game under settings, and as many continues as you
want. Jigglypuff will challenge you. Beat her to unlock her.
Luigi- Beat the Bonus 1(Break the Targets) with all 8 original
characters. Luigi will challenge you. Beat him to unlock him.
Captain Falcon- Beat the 1 Player Mode in under 20 minutes under any
settings, and as many continues as you want. Captain Falcon will
challenge you. Beat him to unlock him.
Ness- Beat the 1 Player Mode under Normal difficulty, with stock set to
3, and without continuing. Ness will challenge you. Beat him to unlock
him.
Item Switch- Play 50 Vs. Mode battles to earn the Item Switch.
Mushroom Kingdom- Beat the 1 Player Mode with all 8 original characters
under any settings, and as many continues as you want. You must also
play a Vs. Mode battle in each of the 8 original stages.
Sound Test- You need to beat Bonus 1(Break the Targets) and Bonus
2(Board the Platforms) with all 12 characters.
**********************************************************************
18) Credits
**********************************************************************
I would like to thank...
Nintendo and Hal Laboratories for making this great game.
Me for writing this Ness FAQ.
CJayC for putting all his free time and effort into this great website.
Jdude84 for letting me use his list of things that Ness' PK Shield can
absorb.
Aa107 for telling me where the Star Rod came from.
KHeg1591 for telling me that Ness' bat can reflect projectiles.
Emptyeye for telling me where the Bumper and Beam Sword came from.
And lastly you for reading this FAQ.
**********************************************************************
19) Legal Disclaimer
**********************************************************************
This FAQ is protected by copyright law. A lot of hard work went
into it so don't plagiarize it! Yes, you may take bits and pieces of
information from it and put it in your FAQ, as long as you give me
credit. The only place you should find this FAQ is at www.gamefaqs.com
and nowhere else. This FAQ was created by Articuno 64. You can contact
me at
[email protected] with contributions, suggestions, or
questions. If you send me junk e-mail or criticize my FAQ because of one
little mistake, than I will filter your e-mail. However, I do take
reasonable suggestions.
**********************************************************************
20) Contact Me
**********************************************************************
My e-mail address is at the top of the FAQ. If your e-mail is a
question than send it under the subject "SSB Question". If your e-mail
is a contribution than send it under the subject "SSB Contribution". See
the Request List section for info on what I need contributed. If you e-
mail me a question than you will get a reply back, plus a short version
of your question in the FAQ section. If you contribute something, then
include your name, so that I can credit you in the Credits section.
Also, if you have any suggestions send them under the subject "SSB
Suggestion". Anything else will not be read.
**********************************************************************
21) Closing
**********************************************************************
Well this is the end of my Ness FAQ, and I hope you enjoyed it! I
am finished with it but I have a Walkthrough underway. See the above
section for ways to contact me. See ya!
Articuno64(
[email protected])
**********************************************************************