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Super SMASH Bros. Kirby Guide Ver. 2.0 started <5:07 PM 5/28/99>
finished <7:05 PM 5/28/99>
(Ain't that just a doozy. The time I finished is the numbers reversed
of the time I started!)
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Note: I have excluded some content in this Version that was in my
previous Version because there was no memory left. If you want to
get the excluded material, mail me at
[email protected] with the
subject <SMASH1>.
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Contents
A. Kirby's Normal Attacks <A Button>
B. Kirby's Special Attacks <B Button>
C. Kirby's Throws & Fighting Position <L & R Triggers>
D. Kirby's Copied Attacks <B Button + Enemy>
E. How to: a) beat the 12 playable characters
b) beat the 1 player game
c) complete Bonus 1 Practice Mode <Break the Targets>
d) complete Bonus 2 Practice Mode <Board the Platforms>
F. The 6 SMASH-Teams <Members, Pros & Cons>
G. How to Beat the 6 SMASH-Teams
H. Secrets a) Characters <Luigi, Capt. Falcon, Ness & Jigglypuff>
b) Stage <Mushroom Kingdom>
c) Miscellaneous <Sound Test & Item Switch>
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~~~~~~~~~~~~~~~~~~~~~~~~~~A. Normal Attacks~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<DASH> is Must Be Done While Dashing
<AIR> is Must Be Done as an Aerial Attack
A is A Button
> is Tilt Joystick in Direction
'> is Tap Joystick in Direction
A - (Weak Attack) - Slap
A + > - (Forward Strong Attack) - PowerSlap
A + v - (Downward Strong Attack) - Sweep
A + ^ - (Upward Strong Attack) - HighKick
A + '> - (Forward Smash Attack) - UltraSlap
A + 'v - (Downward Smash Attack) - SpinningSweep
A + '^ - (Upward Smash Attack) - FlipKick
<AIR> A + ^ - (Upward Aerial Attack) - SpinningHeelKick
<AIR> A + v - (Downward Aerial Attack) - SpinningDrill
<DASH> A + > - (Dashing Attack) - SuperRam
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~~~~~~~~~~~~~~~~~~~~~~~~~~~B. Special Attacks~~~~~~~~~~~~~~~~~~~~~~~~~~
B is B Button
> is Tilt Joystick in Direction
B - Swallow - Note: Pressing B again will copy the enemy that you
swallowed's B Button Power and Costume, which will
both be specified in section E.
B + ^ - (Aerial Attack) - FinalCutter - Note: Can hit 2X. If not close
enough, you can hit the enemy from 5 paces
away with the additional projectile.
B + v - (Ground Attack) - Stone - Note: This is used as a defense. It
is better than the shield, but randomly
stops. If you are above an enemy, you can use
this attack to damage him/her
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~~~~~~~~~~~~~~~~~~~~C. Throws & Fighting Position~~~~~~~~~~~~~~~~~~~~~~
<ITEM> is only feasible while holding an item
R is R Trigger
L is L Trigger
> is Tilt Joystick in Direction
R + > - (Forward Throw) - PileDriver
R + < - (Backward Throw) - Back-BodyDrop
L - (Fighting Position) - "Hi!" ::Waves to the crowd::
- ::Power in Star form is Discarded::
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~~~~~~~~~~~~~~~~~~~~~~~~~~~D. Copied Attacks~~~~~~~~~~~~~~~~~~~~~~~~~~~
Opponent-Kirby - Opponent's Costume - Opponent's Power
-------------------------------------------------------------
Luigi-Kirby - Green Luigi Hat - Green FireBall
Mario-Kirby - Red Mario Hat - Red FireBall
D.K.-Kirby - Fur Coat w/ Curl - GiantPunch
Link-Kirby - Green Link Cap - Boomerang
Samus-Kirby - Red Samus Helmet - ChargeShot
Capt.Falcon-Kirby - Red Falcon Helmet - FalconPunch
Ness-Kirby - Red Ness Hat - P.K.Fire
Yoshi-Kirby - Cap of Yoshi's Head - Slurp'n'Burp
Fox-Kirby - Fox Helmet & Ears - LaserShot
Pikachu-Kirby - Cap of Pikachu's Head - Thunderbolt
Jigglypuff-Kirby - Jigglypuff Ears & Curl - Pound
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~E. How to : ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
================= a) Beat the 12 Playable Characters ==================
Luigi - The move you should mainly use is FinalCutter. Use Stone
sparingly. When he is over 80 % damage, SMASH him away!
Mario - Use items that you find as a defense against Mario and
he should be no trouble. If there are no good items, use
the FinalCutter. DO NOT use Stone.
D.K. - Use Copy on D.K. and charge up whenever he does. When
you are on a flat space, use the FinalCutter. If you are
open to Stone, do it as much as you can.
Link - DO NOT take the Boomerang. Just do the FinalCutter on
him when he is conscious, and Stone when he isn't. Use
some kind of item to wipe him out.
Samus - Do everything as if you were fighting D.K., but do stone
only if she is unconscious (like Link)
Capt.Falcon - Use SMASH attacks and items to take care of the Cap. You
can get extra help from FalconPunch. Use Stone when he's
unconscious, and don't use FinalCutter if he isn't
Ness - Stay above him all the time. Use Stone as a defense and
even better as an attack. Stay air borne and don't let
him do P.K. Thunder of any kind.
Yoshi - Stay a distance from him. Take his power and use it as a
defense. Try to Slurp'n'Burp him off the edge. Stone him
when it seems right. DO NOT do the FinalCutter
Kirby - Use Stone & FinalCutter on Kirby. DO NOT take his power.
Throw items at him to prevent him from killing you.
Fox - Stay a short distance from him and use FinalCutter. DO
NOT Stone him unless he is down. His Kick combo is very
dangerous, so throw items at him. Take his power but DO
NOT use it.
Pikachu - Take his power and ThunderBolt him. DO NOT Stone him,
but FinalCutter him from a distance.
Jigglypuff - Jigglypuff is easy to defeat, just don't stand still.
====================== b) Beat 1 Player Game - ========================
Link - <Refer to Section G. Division a) Entry "Link">
YoshiTeam - Do Smash/Strong Attacks and Throws. Use all the items.
Fox - Stay on the left of the stage. Do as it says in Section
G. Division a) Entry "Fox". Let the Arwing defeat him.
MarioBros. - Use the FinalCutter until your Ally has died, then get
any item to throw. Defeat them one at a time. If the 2
are together, Stone them. Use SMASH Attacks to defeat
them.
Pikachu - Stay on the H-Pad. Take his power and wait for him to
come. If he comes, shock him, then throw him between your
H Pad and the main building. He should Use QuickAttack
and die.
GiantD.K. - Take his power first. Let your Allies do all the work. If
they all die, use his power to kill him.
KirbyTeam - Use Stone, FinalCutter, SMASH Attack and your Aerial
Attacks. If they are using their power against you, take
it and discard it (unless you want to keep it).
Samus - Go to the indent and get her power (that's where she
first goes in the fight) then go to the top platform and
charge up. Stay there and Stone her if she gets near you.
If she gets on your platform, shoot her. She'll die from
the lava.
MetalMario - Use all your attacks to build up his meter to over 200%.
Use SMASH Attacks to kill him. The Star Wand is the most
effective item against him.
Fighting-
PolygonTeam - Use SMASH Attacks, Stone, FinalCutter, and Aerial
Attacks. No matter what, don't let them get items. Throw
the items off the edge if you don't want them. Throw them
if you can't hit them.
MasterHand - Use Stone as a Defense against his Drill, Slap, and
FireFist. Fly over his Crawl. When he is about to do the
Finger, Gun, or Punch, float in the air until right
before he attacks (you must tell from instinct), then do
FinalCutter. He should float under the platform and
attack there. Use Stone mainly as an attack. Use
FinalCutter occasionally. If you can't reach him, use
FinalCutter. You can also use SpinningDrill.
======== c) Complete Bonus 1 Practice Mode <Break the Targets> ========
1 - Jump and Break the Target above you.
2 - On your descent, Break the Target to your left.
3 - Fly to the Board above you & Break the Target.
4 - Fly right and Break the Target. Fly to the Tube entrance up top.
5 - Fall into the tube and Break the Target.
6 - Once again, Break the Target.
7 - The angle aims you in a direction where you can Break the Target.
8 - Fly onto the board and Break the Target.
9 - When the board is leftmost, fly into the box and Break the Target.
10 - Skillfully use each 6 Jumps to fly below the target. FinalCutter
to Break the Target.
======= d) Complete Bonus 2 Practice Mode <Board the Platforms> =======
1 - Board the Platform above you.
2 - Board the Platform above you.
3 - Board the Platform to your right.
4 - Borad the Platform to your right. Stone throught the Bumpers.
5 - Wait appx. 3.2 seconds and Board the Platform that is descending.
6 - Fly into the tube and Board the Platform.
7 - Ride a board and Board the Platform in the top-left corner.
8 - Go right using Stone through the Bumper. Fly to and Board the
Platform in the top-right corner with the help of FinalCutter.
9 - Fall left, into a gap, and into a cavity in the wall. Skillfully
fly to and Board the Platform with the help of FinalCutter.
10 - Fall down and float around the left wall to Board the Platform.
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~~~~~~~~~~~~~~~~~~~~~~~~F. The 6 SMASH-Teams~~~~~~~~~~~~~~~~~~~~~~~~~~~
<Captain> | <Secondary> | <Team Name>
---------------------------------------------
Mario | Luigi | Super Mario Bros.
D.K. | Yoshi | Super Mario Cameos
Link | Fox | The Phantasms
Samus | Capt.Falcon | The Intergalactix
Kirby | Ness | The Dreamscapers
Pikachu | Jigglypuff | The Pokémon
The SuperMarioBros.-Pros-Easy to switch characters since their moves
are the same.
Cons-Since they have the same moves, there is no
variety whatsoever in their moves, so they
will be dealing the same amount of damage.
The SuperMarioCameos-Pros-The duo has both quickness and strength. They
can make quick kills & defend each other well
-Cons-Their attacks are all set up too slowly.
The Phantasms-Pros-The 2 can attack long range. They can defend easily
They both can stop each other from major damage.
-Cons-Their moves are easy to break through. They don't
have anyone that can stay alive on life support.
The Intergalactix-Pros-Their large sizes let them cover ground easily.
The 2 both have moves to defend themselves from
close attackers.
-Cons-Their large sizes open them up to attacks from
beneath themselves. They take much too long to
set up stronger attacks.
The Dreamscapers-Pros-Their defense is the best of all teams. The two
also have the strongest attacks that take quick
to set up
-Cons-Once one is gone, the other can't attack because
he is either defending or getting beat up. They
can't reach high up. They take too long to stop
their attacks.
The Pokémon-Pros-They have the best attacks in the game. They can cover
a lot of ground. Their small sizes let them dodge most
attacks.
-Cons-Their strong attacks are all close range while all the
other characters have far range attacks. They have to
stay close enough to back up each other.
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~~~~~~~~~~~~~~~~~~G. How to Beat the 6 SMASH-Teams~~~~~~~~~~~~~~~~~~~~~
Note: If Team Attack mode is on and you find a FireFlower, RayGun, or
StarWand, have Kirby pick it up and Attack Ness with the
projectiles while Ness is doing PsychicMagnet.
The SuperMarioBros.-Stay a few paces away at all times. Use FinalCutter
and PKFire mostly. Use PKThunder ONLY to board the
arena while attacking. Use Stone ONLY on a downed
opponent. Let Kirby use SMASH Attacks and Ness use
PKFire and PsychicMagnet when attacked by fireballs
The SuperMarioCameos-Stay above each character since they cannot attack
upward. Use Stone and PKFire mainly. Use Final
Cutter ONLY on a downed opponent. As always, use
PKThunder ONLY to board the Arena while attacking.
Let Ness use SMASH Attacks and Kirby use Items.
The Phantasms-Use PKFire mainly and have Kirby throw items. Also let
Kirby do the FinalCutter from a distance. Don't Stone Fox
and use PsychicMagnet to absorb laser blasts. Link should
be easy to beat, so pay more attention to Fox, but don't
let your guard down on Link because he is really fast.
The Intergalactix-Have Kirby get Samus' power and use it mostly. Have
Kirby shoot at Ness while Ness uses PsychicMagnet if
his power is low. Have Ness us PKThunder on enemies
above himself and to board the Arena. Use FinalCutter
if you keep losing Samus' power. Use Stone on a
downed opponent.
The Dreamscapers-The ONLY advice I can give you is to follow what I
have so far taught you, and if that doesn't work,
since they are you, closely study what your opponent
does so you can practice to break through it.
The Pokémon-Use PKFire and FinalCutter mainly. Use Stone on Jigglypuff.
Have Ness use PsychicMagnet to absorb electric attacks. DO
NOT use PKThunder unless boarding the Arena. Let Kirby use
SMASH Attacks and Ness use items.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~H. Secrets~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
========================== a) Characters ==============================
Luigi - Complete Bonus 1 Practice Mode <Break the Targets> for
the 8 initial characters.
Capt. Falcon - Beat 1 Player Game on any Difficulty with any Stock
under 20 minutes.
Ness - Beat 1 Player Game on Normal Difficulty with 3 Stock.
Jigglypuff - Beat 1 Player Game on any Difficulty with any Stock.
Note: After completing one of the tasks above, you must fight and
defeat the secret character before being able to access him.
============================== b) Stage ===============================
MushroomKingdom - Beat 1 Player Game on any Difficulty with any Stock
with all 8 initial characters AND Play a complete
battle on each Arena in Vs. Mode
======================== c) Miscellaneous =============================
SoundTest - Complete Bonus 1 & 2 Practice for all 12 characters.
Item Switch - Get one character's stats up to 100 KOs.
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Note: I have used these theories throughout playing the game, so if it
doesn't work for you, you don't have the certain skill to master
Kirby. Use somebody easier to control, like Pikachu. As for the
SMASH-Teams, I usually have the computer play as Ness. But, my
friend is good with Ness, so that's a whole different story.
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Legal Rights: This document has been Copyrighted (©) under law. Anyone
that steals any of my theories or ideas (Mainly speaking
about my SMASH-Teams) will suffer unimaginable pain and a
great loss of money and self-respect.
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~~~~~~~~~~~~~~~~~~~~~~~~Until Next Time...~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'll be adding Ness onto the guide, so it will be called The
Dreamscapers guide. You'll probably find it under Kirby/Ness, though.
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