-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
__________ .___ __________ .__
\______ \ _________ __| _/ \______ \_____ _____| |__
| _// _ \__ \ / __ | | _/\__ \ / ___/ | \
| | ( <_> ) __ \_/ /_/ | | | \ / __ \_\___ \| Y \
|____|_ /\____(____ /\____ | |____|_ /(____ /____ >___| /
\/ \/ \/ \/ \/ \/ \/
________ _____
/ _____/ / | |
/ __ \ / | |_
\ |__\ \/ ^ /
\_____ /\____ |
\/ |__|
FAQ
>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==<<==>>==
For Nintendo 64
Version Final
By Chris Zawada
User: antseezee
E-mail:
[email protected]
Website: www.z-wad.com
Created: 12/30/06
Last Update: 03/10/11
Copyright 2011 Chris Zawada
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
Author's Note
----------------------------
Motorcycle games are somewhat uncommon and often unsought by most gamers. Who
wants to speed around on motorbikes on some boring looped track? I sure as hell
don't. However, the Road Rash series has always taken a more lethal approach
when it comes to motorcycle games. They prefer that the riders crash and burn.
Road Rash 64 continues the epic violence of the Road Rash series, allowing you
to assault other riders, fend off police officers, all while racing for the
finish line and avoiding obstacles, debris, and miscellaneous
pedestrians/traffic. Using various weapons, various bikes, and various head-
raunching maneuvers, your ultimate goal is to stash the cash from the victory
of the race. Can you ultimately bash in the opposing riders and lead yourself
to the winner's circle, or will you become roadkill thanks to a 4x4?
Contributing/Feedback
----------------------------
If you have any contributions, feedback, or strategies you'd like to have
added to the guide, contact me via e-mail or on GameFAQs. I'll be more than
content to add your segment of information, and will also provide credit. If
you have any questions you'd like added to the Common Questions section, ask.
I simply don't have the time to sit around thinking of questions. Provide me
with what you want to know!
Updates
----------------------------
=03/10/11= vFinal
Final update.
=1/13/07= v1.0
Finished the FAQ. I could have completed this guide sooner, but was so glued to
playing the game for fun rather than writing a guide on it. My 64th FAQ too;
how ironic (being a N64 game).
=12/30/06= v1.0
Started the FAQ. Got this game about 2 weeks ago and it's so dang fun. I
finally beat the game yesterday and decided to write the guide about it.
============================
- Table of Contents -
============================
1) Introduction
2) Game Basics
> Controls
> Game Modes
3) Tracks
> Level 1
> Level 2
> Level 3
> Level 4
> Level 5
> SCOOTER
> INSANITY
> Multiplayer
4) Tips
> Attacking
> Maneuvers
> Powerups
> Weapons
> Rap Sheet
> Secrets
5) Bikes
> Ratings
6) Codes
7) Common Questions
8) Copyright/Distribution/Reproduction Guidelines
9) Proper Credits
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 1) Introduction -
============================
Road Rash 64 is the N64 version of the game Road Rash, except it is enhanced
with partial 3D graphics, a decently good control system, and probably the best
racing fun you'll have on any gaming system. The basic premise behind the Road
Rash games are that you're a biker. However, you don't race necessarily in
official circuits. You race on real-life roads, against other violence-hungry
savages who can attack each other with melee attacks, weapons, tazers, and
other viscious items. The goal is to win the race to earn a cash prize, but
since there are no rules, anything is bound to happen. Police officers will try
to stop you and arrest you, and you'll have plenty of traffic, citizens, and
turns to evade possible negative outcomes.
The enjoyment in the game comes in the crash-n-burn style of gameplay. If
you've ever played Burnout 3, it feels a lot like this. When you hit something
at a fast speed, you may have a chance of crashing. Crashing causes your bike &
biker to go flying. Throughout the game, you can earn bonus cash by doing
special things such as beating down people, hitting plenty of citizens, evading
police officers, doing stunts. You'll also just see plain funny things while
racing. One second, you'll be punching & kicking a fellow biker, and the next
second he'll go head-on into a semi 18-wheeler because you bumped him into it.
The enjoyment of Road Rash 64 is further prolonged through a partial "campaign"
mode, the ability to buy & purchase new bikes, and a multiplayer mode.
----------------------------
_____________________
##### GAME INFO #####
//////////|\\\\\\\\\\
Players: 1-4
Developer: THQ
Released: 1999
Rarity: uncommon
Special Features: Expansion pack compatible, Controller Pak required for saving
Cover Art on case:
- Shows bikers rushing by at high speeds
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 2) Game Basics -
============================
Thankfully, the Nintendo 64 controller actually fits well to the design of the
game. The only true flaws in the control system involve the yellow C buttons,
which tend to have certain side functions. They're fairly awkward to press,
but other than that, you shouldn't have much trouble thanks to the analog
stick. The best way to hold the controller is to put your left hand on the
middle stick, and your right hand on the far right. For menu navigating, use
the control pad as it's easier.
KEY representation for each button:
A = A button (blue)
B = B button (green)
Up/Down/Left/Right C = C buttons (yellow)
R = Right Trigger (gray)
L = Left Trigger (gray)
Z = Z Trigger (gray, underneath controller)
Analog Pad = joystick (white, center)
Directional Pad = control pad (black, left)
START = start button (red, center)
_________
/Controls/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Analog Pad - Moves bike, leans forward/backward
Up C - Switches weapon/melee attacks
Left C - Kicks
Right C - Punches, tap repeatedly to steal weapon
Down C - Uses weapon, performs backfist if unarmed
A - Does wheelie
B - Heavy brake
R - Skid brake
L - Perform taunt (with weapon only)
Z - Accelerates
- The controls in Road Rash 64 are pretty explanatory. You want to hold the
controller with your left hand on the center portion, and right hand on the
right portion of the controller. Hold down Z to go. Use the wheelie move on
oncoming traffic or to hop over obstacles. You cannot hop over vehicles with
very high front-ends (ambulances, 18-wheelers). The taunt is for simple
taunting purposes. Use R on turns for a light brake, and then hold R & B if you
need to definitely stop. Down C uses your weapon. Use the punch move to steal
weapons from enemies. It must be timed right though. The kick move is very
effective for crashing other bikers.
___________
/Game Modes/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thankfully, RR64 is full of game modes to keep the average gamer occupied and
joyful of the experience. This section will briefly go over the game modes
involved.
...#> THRASH <#...
==================
- This is practically the exhibition game mode of Road Rash 64. It allows
you to compete in a violent-based race where the winner can be determined
through any means necessary. You can play all tracks at each level you have
unlocked in the Big Game mode. Certain options can be adjusted accordingly:
= Opponent Difficulty (Easiest, Easy, Average, Tough, Toughest)
= Amount of Opponents (Few, Some, A Lot)
= Amount of Cops (Few, Some, Too Many)
= Traffic Density (Light, Normal, Heavy)
= Amount of Pedestrians (Few, Normal, Too Many)
...#> MULTIPLAYER <#...
=======================
- Multiplayer is definitely one of the fun game modes if you're bored and
looking for something exciting to try. Thankfully, RR64 is full of varying
game modes.
= THRASH
> Same as typical thrash mode where you must win by any means
necessary.
- Player Amount: 1-2
- Bots Amount: Automatic
- Level Types: Any you have unlocked in Big Game
- Track Types: Any you have unlocked in Big Game
= 1 LAP/3 LAP/7 LAP
> Same as typical thrash mode except the race track can be won in a
certain amount of laps.
- Player Amount: 1-2
- Bots Amount: Automatic
- Level Types: Any you have unlocked in Big Game
- Track Types: Multiplayer only
= PED HUNT
> Must run over as many pedestrians as possible for points.
- Player Amount: 1-2
- Bots Amount: Automatic
- Level Types: Any you have unlocked in Big Game
- Track Types: Any you have unlocked in Big Game
= DEATHMATCH
> Must attack other bikers for points and complete a lap for 1
point. First player to 7 points wins.
- Player Amount: 1-2
- Bots Amount: Automatic
- Level Types: Any you have unlocked in Big Game
- Track Types: Multiplayer only
= TAG
> The person with the arrow over them is it. Knock them down
to score a point. New person becomes it.
- Player Amount: 1-2
- Bots Amount: Automatic
- Level Types: Any you have unlocked in Big Game
- Track Types: Multiplayer only
...#> BIG GAME <#...
====================
- This is practically the campaign mode of Road Rash 64. You start off at
Level 1 type racing tracks, which feature slower bikes, and less difficult
opponents. After completing all tracks by placing in the top 4 on a race,
you can upgrade to the next level of races. You earn cash based on your
placement in a race, and can re-race a track if you need more cash. After
accumulating enough cash, you should have a choice of which bike you wish to
purchase. This mode must be saved to a memory pak, and it also unlocks most
other levels for various game modes.
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 3) Tracks -
============================
Road Rash 64 is full of plush and escaping tracks that make you wonder what the
hell is going on. The gameplay style of RR64 is a tad more freestyle. While you
can venture off-road, and it is not recommended, you are not penalized in any
way. Most of the time, you'll find various powerups, items, and shortcuts by
going off-road. This section will briefly go over the various tracks in the
game.
________
/Level 1/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Level 1 tracks involve slow moving bikes that top speed around 130 MPH.
Most of the tracks are very short, and involve simple melee skills. You'll find
that you'll probably win most of them with relative ease.
#1 --> MILK RUN
Length: 4.37 km
#2 --> BUMPS N JUMPS
Length: 4.98 km
#3 --> MERRY-GO-ROUND
Length: 4.07 km
#4 --> HARD WAY
Length: 4.80 km
#5 --> CAKEWALK
Length: 4.51 km
#6 --> BAYSIDE
Length: 4.48 km
________
/Level 2/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Level 2 tracks are still relatively easy, but the bikes are a tad faster
now. The tracks are a bit longer, and curves are starting to be introduced.
Weapon-wise, practically everything is the same.
#1 --> RUSH HOUR
Length: 5.13 km
#2 --> BRIDGE TOLL
Length: 6.00 km
#3 --> DANGEROUS DETOUR
Length: 5.55 km
#4 --> TUNNEL OF LOVE
Length: 5.56 km
#5 --> THE SCENIC ROUTE
Length: 5.70 km
#6 --> THAT DAM RACE
Length: 4.15 km
#7 --> EASY RIDER
Length: 5.80 km
#8 --> SWIFT IMPACT
Length: 5.70 km
________
/Level 3/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Level 3 tracks take an increase in difficult by being nearly twice as long,
but also possessing new steep curves, heavy traffic, and police officers in
frequent maps. Bike speeds increase by about 10 MPH, but most melee weapons are
typically the same. Start to use skid braking by letting go of the Z button,
and holding R when taking sharp turns. Either do that, or do a gradual decrease
in acceleration by letting go of Z and taking the turn.
#1 --> TWISTYLAND
Length: 8.92 km
#2 --> SMACK AND RUN
Length: 7.48 km
#3 --> WRONG WAY
Length: 9.89 km
#4 --> THE EDGE
Length: 8.35 km
#5 --> LETHAL ASCENT
Length: 8.72 km
#6 --> WHACKED OUT
Length: 9.11 km
#7 --> WILDERNESS RETREAT
Length: 8.22 km
#8 --> SMOOTH RIDE
Length: 9.80 km
________
/Level 4/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This is where the game takes a huge step up in difficulty. Tazers and spraycans
are introduced, which are basically stun weapons. You get hit by one of these,
and you will not have control of your bike for several seconds. They are great
for racking up score points by spraying someone, and kicking them into a
pole/car. Track lengths are up, and windy turns are more common now. You'll
notice certain maps possess either tons of cops, or tons of racers, so be
prepared for a challenge.
#1 --> RICOCHET RUN
Length: 11.36 km
#2 --> WIDOW MAKER
Length: 11.87 km
#3 --> BEAT DOWN
Length: 15.55 km
#4 --> WEEKEND GETAWAY
Length: 12.90 km
#5 --> ROADKILL
Length: 10.48 km
#6 --> THE GAUNTLET
Length: 10.46 km
#7 --> WHINE COUNTRY
Length: 12.00 km
#8 --> LONG WALK RIDE
Length: 12.52 km
________
/Level 5/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
These are typically the toughest tracks you'll find during gameplay that don't
involve insane speeds or goofy game modes. Most of the tracks are filled with
heavy traffic, an average amount of cops, and max racers. The key to victory is
not being aggressive on turns. There are many turns and little hills that cause
you to take elevation or skid. Slow down at these areas. Even if you lose the
lead, you'll find that you crash most often on these maps. Several of these
maps have very sharp turns, and they're repeated often. Cut the corners and try
to cheat by driving off-road to round the corners. Avoid luring yourself off
for powerups, and try to get 1st on all maps. The bike cost for the Insanity
level bikes is very high, and only 1st place awards will make do. Otherwise,
you'll find yourself striving to repeat races to reach the $60,000 requirement.
#1 --> CLIFFS OF INSANITY
Length: 16.91 km
#2 --> WRECKING MACHINE
Length: 16.77 km
#3 --> CARNAGE
Length: 15.28 km
#4 --> FREE FALL
Length: 16.47 km
#5 --> BIKE MANGLER
Length: 16.37 km
#6 --> DEVIOUS HIGHWAY
Length: 17.51 km
#7 --> CRASH AND BURN
Length: 17.31 km
#8 --> MARATHON
Length: 21.33 km
________
/SCOOTER/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Scooter level is unlocked after you complete all 5 levels in Big Game mode.
It can only be played in Thrash mode. To be quite frank, it's one of the more
boring unlocks available, although it does add some new maps. Scooters only can
top speeds around 70 MPH, and their acceleration is horrible. This means you DO
NOT want to crash when on scooters since it takes forever to catch up. This
also means most of the tracks can be handled easily, and your biggest worry is
melee attacks from opponents.
#1 --> ROCK AND ROLL
Length: 3.22 km
#2 --> SLOW AND STEADY
Length: 2.50 km
#3 --> GROCERY RUN
Length: 2.75 km
#4 --> I THINK I CAN
Length: 5.22 km
#5 --> CARNAGE
Length: 2.98 km
#6 --> COUNTRY EXPRESS
Length: 3.81 km
#7 --> COASTAL TOUR
Length: 4.49 km
#8 --> TERMINAL RIDE
Length: 3.74 km
#9 --> THE WALL
Length: 2.21 km
_________
/INSANITY/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Insanity tracks are unlocked after you complete Big Game mode with all
tracks played. The catch is that you must also have purchased the $60,000 price
tag bike during Level 5 in order to unlock this mode. Let me put it this way.
This mode is insane. You honestly have no chance of completing most races in
first unless you are very good at adjusting acceleration. The bikes go
approximately 300 MPH, and the tracks are designed for slower bikes. So most of
the time, you'll fly way off the road, go sky high thanks to oncoming traffic,
or just die before the race completes. It's still fun to fool around in though.
#1 --> PRETTY BLUE
Length: 11.40 km
#2 --> ROCKET RACE
Length: 12.84 km
#3 --> IMPOSSIBLE DREAM
Length: 25.05 km
#4 --> CRASHMASTER 3000
Length: 18.63 km
#5 --> LOW EARTH ORBIT
Length: 13.80 km
#6 --> DOWNTOWN
Length: 12.98 km
#7 --> MARATHON
Length: 21.33 km
#8 --> THE WALL
Length: 2.21 km
____________
/Multiplayer/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The multiplayer tracks are unlocked by default. They are only accessible during
multiplayer, and there are only 5 of them. However, they're certainly unique,
and have cool environments to them.
#1 --> FIGURE 8
Description: Basically a figure 8 track with curves that have slanted angles
so turns can be made easier.
#2 --> ACID BATH
Description: Large oval track with a pit in the center filled with acid. Don't
fall down there.
#3 --> SEWER SCOUR
Description: Somewhat curving design with sewage pits that can be hopped on
ramps.
#4 --> FIGURE 4
Description: Pretty much half the distance of the Figure 8. Looks a lot like
the map.
#5 --> DIRT TRACK
Description: Probably the most fun map there is. It's basically a large square
track filled with dirt and huge jumping ramps. You can easily
cheat on it though by taking shortcuts.
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 4) Tips -
============================
Road Rash 64 is full of secrets and advantages that the player can possess to
be a victorious rider. This section will provide you with granted strategies
and tips to becoming a winning rider.
__________
/Attacking/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Combat in Road Rash 64 is quite common, and a necessity in order to survive on
the race track. Attacking can be performed in many different ways using
different moves. The key to being a successful attacker is laying down hits,
but not being exposed to hits.
+ WEAPON WHACK
==============
Lethalness: ***
- The weapon whack is the dominant attack option for most players and
AI-controlled opponents in Road Rash 64. To perform it, pull out your
weapon by pressing Up C, and then press Down C to swing the weapon. From
personal experience, it works best to use the weapon whack with the
heavier melee weapons (Level 4 or higher difficulty). On the lower
difficulties, the damage yielded due to the weapons is much lower and
takes more than 4 whacks to knock someone off their bike. A solid tactic
is to swirve in from the right or left, and lay down a quick whacking.
Quickly retreat away so they cannot counter-attack. Wash and repeat to
knock them off their bike.
- DO NOT hassle your time, hit them once, wait a bit, and hit them again. Do
it in a quick repeated fashion because the life bars regenerate over time.
+ WEAPON JAM
============
Lethalness: *****
- The weapon jam can be performed with any weapon in the game. Basically,
to perform it, press Down C & Right C at the same time. You will see your
character hold the weapon in a downward angled position. Now, drive near
the front portion of an opposing biker, and release the buttons to perform
the attack. This will cause your weapon to get jammed in their bike spoke,
causing their bike to flip and render the rider useless. One disadvantage
is that the weapon jam takes away your weapon as well.
- The best tactic to do is to jam opponent's bikes with weaker melee weapons
like the baton, spiked club, and pool stick. Save your heavier melee
weapons for melee combat attacks.
+ KICK
======
Lethalness: ****
- The kick is such an awesome attack because it has a huge effect when used
against another biker. Strafe towards a biker and press Left C to use the
kick. The kick generally won't cause damage to the biker's health bar (it
hits occasionally), but it will cause their bike to skid a little
sideways. If you strafe in very fast from an angle and perform the kick at
the right moment, it will cause their bike to spin out of control thus
yielding a crash. The kick does not require any special weapon, and works
AWESOMELY on turns where every biker is leaning. Just turn with them, and
lay a kick to watch them careen into a side railing.
- Since kicks generally don't cause damage to their health bar, it works
best to use these only on turns, or if the opponent is close to hitting a
sign/railing/barrier.
+ PUNCH
=======
Lethalness: **
- The punch can be performed with the Right C button. It will perform a
regular punch that always does damage to the biker's health. It suffers
from a lack of power though. It has the key advantage of being able to
steal an opponent's weapon. Repeatedly tap the punch key, and if one of
the punches lands when the opponent swings their weapon - you will steal
the weapon. Unfortunately, it happens in such an uncommon manner that its
usefulness decreases. Plus, on the higher difficulty levels,
tazers/spraycans cannot be stolen. Melee weapons also do higher damage,
and trying to get close enough to punch will usually result in you (the
biker) getting knocked out.
+ BACKFIST
==========
Lethalness: *
- This is a joke in my opinion. This melee attack has your character do a
short-ranged backfist punch that does similar damage to the punch attack,
but has shorter range. It can hit bikers slightly behind you. It has no
key advantage, and should only be used if you have no weapons in a
desperate attack measure. Stay away from it.
+ SPINAROUND
============
Lethalness: ***
- This is more of the less a non-move in the game, but rather technique.
Drive up behind another biker, and then take your front tire and turn
towards the back tire of the opposing biker's bike. You'll notice their
bike starts to manually tilt and they have no control of it. Push hard
enough and their bike will do a 360 spin and cause the driver to go flying
off. The CPU also does this to you on higher difficulties, so keep your
eye out. You get credit for the crash most of the time. However, it's a
useful technique that involves little confrontation.
__________
/Maneuvers/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Want to know how to avoid enemy attacks, get a speed boost at the beginning of
a race, and generally be one tough son of a bitch to knock down? Well, then
this is your section.
+ BEGINNING RACE - SPEED BOOST
==============================
- Right at the beginning of the race, hold down the acceleration trigger,
then press the wheelie key (A). Hold it for a bit, but not too long as
you'll tip the bike. You will not that when accelerating on one wheel, you
will speed ahead the rest of the pack. On the higher difficulties, the CPU
opponents also do this. If you don't do the wheelie, your bike will have
skiddage, and studder a bit in the rear of the pack.
+ EVADING
=========
- Some key things to keep in mind. The CPU opponents never do weapon jams
on bikes. They like to keep their melee weapons as long as possible until
the weapon is stolen. The CPU likes to get close to you and lay down
weapon swings. To avoid, try driving in brown dirt paths on the side areas
of roads, the paved walkways, or areas where traffic normally doesn't
travel.
- If you have a nasty group of opponents about to catch up to you, drive
straight towards oncoming traffic and do a wheelie to pop over the car.
Some of the CPU opponents may not hit the wheelie button and will crash.
- You can avoid traffic by simply holding a wheelie while going over the
vehicle. YOU CANNOT hop over ambulances, and 18 wheelers. The clearance is
generally too high for your bike.
- The tracks are not designed for linear gameplay. If you jut off the road,
continue in the general direction of where the race track was, and you can
rejoin the race. Don't worry, the CPU generally doesn't get that much of a
headstart.
- The CPU tends to have a catch-up behavior. It will gradually catch up your
bike even at top speeds. You will have to fend them off, or dodge their
swings to the finish line.
- The CPU suffers when taking turns. This is where you can gain distance
ahead of the pack. You can also cut shortcuts by turning before the actual
turn and essentially cheat a little bit.
- When turning yourself, do NOT over turn. If you do this, your bike will
slide out of control, and you'll take a worthless wreck onto your life
bar. To prevent it, press the R button to do a skid brake, then press B to
slow down even more, then accelerate while turning the entire time. Either
do that, or cut the corner.
_________
/Powerups/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When you race on the Road Rash 64 tracks, you'll notice there are red powerups
scattered throughout the race. You can simply acquire these powerups by driving
very close to them or onto them. Each of them have special effects. This
section will review them:
+ Damage Multipliers
====================
- They come in 2x, and 4x. These will multiple your normal damage by the
multiplier. They're great because it can only take one punch to knock a
person off their bike. The effects wear off after about 20-25 seconds.
- These are one of the best powerups you can acquire in the game. Drive
off-track to get them. If you find them in elevated areas, look for a key
ramp or pathway that leads up to the location. If not, ignore them.
+ Wrench
========
- The wrench repairs your life bar from previous crashes in a race. On
lower difficulties, the wrench will repair the entire life bar, however,
on higher difficulties, it will only repair a portion. I find wrenches to
be very useful because they basically ensure survival on a race. If you
grab one of these, you'll most likely not die even if crashing a few more
times. Most of the locations where you spot them are also near the road
slightly off to the side. Grab them at all costs if injured; ignore them
if not hurt at all.
+ Weapons
=========
- You can acquire new weapons by running over the powerup on the map. Only
go for weapon powerups that are worth it. Your main goal should be getting
any tazer/stun gun. They look like a stick with a few sparks flying out of
them. Secondly, go after the banana, heavy wrench, or sledgehammer. These
are heavy melee weapons that dish out huge damage. The other melee types
(pool cue, weaker ones) should only be grabbed if you really need one.
Most of their item locations are fetchy and in-between most great
locations, so it's not always worth going for one.
________
/Weapons/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Weapons are definitely one of the premiere features of Road Rash 64. Without a
proper object to beat the living hell out of someone, what's the point in
fighting to the finish line? This section will briefly go over each weapon in
the game and provide a lethalness rating. Hand-to-hand combat is covered in the
first section.
*I'd like to give credit to TripleRaid from his Road Rash 64 FAQ, as he had all
the weapon names listed in a code modifier section.*
+ SPIKED CLUB / TIRE IRON / BAT / BILLIE CLUB
=============================================
Lethalness: **
- These are all examples of light melee weapons. They can be swung, and do
damage, but it's nowhere near enough to commend them with a medal. The
spiked club, tire iron, bat, and billie club each take 4+ hits to knock a
biker off their bike. Because of this, their usefulness is often
overstated. You're not going to get a lot of power out of the weak
weapons. In my opinion, their best feature is to be used as a weapon jam.
You can easily get a knockdown this way, without having to waste your time
swinging away.
+ POOL CUE
==========
Lethalness: ***
- The Pool Cue has the same damage features as the light melee weapons, but
it has about three times the range. This is AWESOME. You can hit people,
yet be 2-7 feet away from them. It's a rare weapon that can only be
acquired by driving over the long-stick powerup on a map. You cannot get
this weapon naturally in anyway. Because of this, it's a very useful
powerup to get early on in the game (difficulties 1 through 3). Later on,
its usefulness sucks because the heavy melee weapons are much more
powerul, and the stun weapons are much better. Still a useful tidbit to
bank your skills on.
+ SLEDGE HAMMER / MONKEY WRENCH / BANANA
========================================
Lethalness: ****
- These are much better choices when it comes to melee combat. These
three weapons all represent heavy-style melee weapons, which means 2+ hits
can knock a biker off their bike. Because of this, there's a actually a
point in swinging these weapons, and NOT using them as weapon jams
(although they still can be used that way). The range is fairly mediocre
though, so don't expect amazing results attempting to swing these from 5
feet away. It works best to strafe in for the quick hit, then retreat out
before the opponent can counter-attack.
+ TASER / MACE / CATTLE PROD
============================
Lethalness: *****
- These are non-damage stun weapons. From a first glance, you're probably
thinking they suck. Well, they don't. When you hit someone with one of
these, it causes the biker to wobble on their bike in a stunned position
for 3-5 seconds. The biker will not be able to turn, and is entirely
powerless (they go at a constant speed). Often, after stunning someone,
you will see them go head first into opposing traffic, into a wall, not
make a turn, and so forth. This is by far the best weapon in the game. The
range is about average, and you have infinite rounds when using these stun
weapons. Since they don't do damage though, it's up to you to either let
them crash, or lay down a nice kick that will cause them to crash.
+ NUNCHUCK / CHAIN
==================
Lethalness: ****
- These are also heavy-style melee weapons but with slightly extended range.
My only complaint with them is that they don't instantaneously hit. Right
you prepare to swing, there is a 1-2 second delay of swirling the chain or
nunchuck before actually hitting the opponent. The other melee weapons are
not like this. They will always immediately whack their opponent after
pressing the button. This is what prevents them from ultimate glory in my
opinion. They still have better range than the default heavy melee
weapons, which also makes them a sure-fire weapon in combat.
__________
/Rap Sheet/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Rap Sheet is a little memento of what you accomplished during a race that
was particularly violent or odd. It's actually quite funny, but also used as a
personal record setter. It records how many people you assaulted, if you beat
up cops, stole weapons, and even launched yourself over a cow. This section
will briefly go over what the entries mean and how to acquire them. I'd like to
give credit to:
http://www.gamewinners.com
- for providing some of the missing entries on my list.
|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|
| ENTRY | HOW TO GET |
|==================================================================|
| Cage Rattler | Ride next to car and hit with weapon |
| Hit and Run | Run over a pedestrian |
| Butterfingers | CPU steals your weapon |
| Most Wanted | Knock a cop off their bike |
| Assaulted Officer | Hit an officer |
| Battery | Hit someone |
| Accidents caused | Hit someone causing a crash |
| Resisted Arrest | Break away from a cop |
| Master Thief | Steal a weapon |
| Punching Bag | Get hit frequently during the race |
| Lightning Rod | Get zapped frequently |
|==================================================================|
________
/Secrets/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Secrets are what makes Road Rash 64 an interesting game. No longer do you have
to struggle with the same boring races in most games. This one actually has
stuff to explore.
*I'd like to give credit to: www.gamewinners.com for providing some of these
secret locations.*
+ CHANGING BIKERS
=================
- Changing bikers actually has an effect on what starting weapon you
have. Each in-game biker also has a set name that does not change.
+ STAY ON GROUND AFTER CRASH
============================
- Hold L on the controller.
+ RECOVERY TECHNIQUES
=====================
- Press A after a sharp turn to prevent a sliding crash.
- If spinning wildly after getting knocked in the air, tap B to straighten
out for a landing.
- Repeatedly press A + B if about to crash to help increase chances of
landing on wheels.
-
+ NEAT THINGS THAT HAPPEN
=========================
- You can hop over a lot of things on the map that you normally could not.
Trash cans, cows, small signs, highway railings, hills, other bikers,
debris, can all be hopped by doing a wheelie.
+ SECRET AREAS
==============
- Powerups are sometimes not put in relative spots to the track. There
are also areas such as the beach, a dam, the football stadium, that have
no true secrets inside, but are nice to explore.
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
=============================
- 5) Bikes -
=============================
The only vehicle you can control during Road Rash 64 is the bike. It's
basically a two-wheeled vehicle, better known as a crotch rocket, that often
has quirky physics compared to typical cars. During Big Game mode, you can
purchase various bikes for certain prices. This section will cover each bike
and provide a rating and analysis of each.
@#$> DUMOTO 500 / 600 / 750 / 959 / 1100
========================================
Type: Sports
Price: Costier
Acceleration: Below Average
Handling: Great
Durability: Good
- The Dumoto bikes are generally sleeker modern bikes that give off the
appearance of a high-end Honda or Kawasaki motorbike. Their design tends to be
lighter than normal, yielding them with decent durability & excellent handling
compared to the roadster bikes. Unfortunately, my biggest gripe with the Dumoto
and any sport-style bike is the fact that they feel light on the road. You'll
often find the poor acceleration a problem when recovering from crashes, or
slowing down on turns. Most of all, they easily get knocked around in combat
situations. A well-placed kick, and you'll be out of control in no time. This
is the disadvantage of the light weight, which compensates for better handling
on turns.
- Unless you are a devout fan of sports bikes, avoid the sport bikes for now.
The Dumoto is the creme de la crop though of sport-style bikes. It starts out
as the weaker model compared to the Firecracker, but quickly becomes the
supreme bike.
@#$> FIRECRACKER 400 / 650 / 700 / 900 / 1300
=============================================
Type: Sports
Price: Cheaper
Acceleration: Below Average
Handling: Good
Durability: Great
- The Firecracker bike starts out as a more powerful model, but slowly becomes
the deficient bike compared to the Dumoto. Again, it's another sports style
bike that has a sleek design, and is a tad more bulky than the Dumoto. Due to
its light weight, it still tends to get knocked down easily in exchange for
good handling around turns. It has a slightly extended life bar compared to the
other bikes nonetheless.
- My biggest gripe with the Firecracker is that its top speed is lacking. While
it's only off by 2-3 MPH, it is technically slower than the Dumoto. This is why
it's typically cheaper than the Dumoto in the purchasing screen. Still an
efficient bike for maps involving lots of turns. Sports bikes pan out better
later on in the game since the tracks involve many turns.
@#$> RATTLER 600 / 800 / 950 / 1100 / 1500
==========================================
Type: Roadster
Price: Cheaper
Acceleration: Average
Handling: Below Average
Durability: Above Average
- The Rattler is my personal favorite of a bike. It is typically the cheaper
Roadster style bike, and is a great model early on in the game when most of the
tracks lack turns. The Roadster style bikes are designed for real bikers, and
have heavy weight to them. Because of this, they lack the ability to hand turns
in a well manner, but are beasts when on the road in speed and combat
situations. While the Rattler is somewhat lacking in most categories, it makes
a great knockdown bike for taking out other bikers. Since it has decent speed,
it can make up time when in the back of the race, you just have to get use to
navigating the corners.
- Use it early on in the game, then avoid the roadster style bikes late in the
game as the tracks get more difficult to navigate on.
@#$> RAZORBACK 650 / 750 / 900 / 1200 / 1600
============================================
Type: Roadster
Price: Costier
Acceleration: Good
Handling: Below Average
Durability: Great
- The Razorback is yet another Roadster style bike, except its one of the most
costy bikes in the game that isn't an insanity level bike. The basic gist is
that the Razorback has the best top speed in the game, and has extra durability
to last longer on races. It still is susceptible to sliding off on nifty turns
like the Rattler, but the better top speed makes up for it.
- This is a fine bike to use later on in the game as well. But remember that it
is very costy, and sometimes, it's not worth earning extra money to get the
better bike. Go for the Rattler unless you really desire the extra attributes
that the Razorback offers.
@#$> SCOOTER 125
================
Type: Scooter
Price: Earned
Acceleration: Bad
Handling: Average
Durability: Average
- The Scooter is a vehicle which is unlocked for beating the game. In reality,
it's a poor mini-bike that has potential top speeds around 70 MPH, but has
HORRIBLE acceleration. This means that when you crash, it takes a long time to
catch up to the rest of the pack. This vehicle can only be used in Thrash mode,
and there are set tracks designed for it. It's hard to slide out of control
with this vehicle since it has a slow top speed. Avoid using it at all costs
unless you want something to experiment with.
@#$> HAMMERHEAD / EXECUTIONER
=============================
Type: Insanity
Price: Costier ($60,000)
Acceleration: Insane
Handling: Insane
Durability: Insane
- The Hammerhead or Executioner bikes are both insanity-style bikes based off
of the Sports & Roadster styles respectively. They have a top speed of 300 MPH,
but that can be a problem as the speed is WAY TOO HIGH for the map designs. So
in effect, you'll be letting go of the gas trigger quite a bit in order to stay
on the road without crashing, careening of the map, or just plain flat out
doing crazy things. These bikes can be unlocked by completing all races in Big
Game mode, and also beating the Scooter levels in Thrash mode. They are the
most fun you're going to have with bikes though. The insane speeds cause huge
crashes, your rider to go flying, and generally funny chaos on the track.
- To earn them in Big Game mode, earn enough cash on Level 5 so that you have
$60,000 total. Purchase one, and use it on a Level 5 track. Just be careful and
don't crash too much with it. Make use of letting go of the trigger to take
turns carefully, and speeding up on straightaways.
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 6) Codes -
============================
One element that expands the gameplay of Road Rash 64 is the codes involved.
There are many button-masher codes that have to be inputted in order to unlock
certain things. You can also earn these codes by completing levels of
difficulty in big game mode. I'd like to give credit to:
http://www.gamewinners.com/
- for providing these extremely useful codes.
*IMPORTANT: Codes must be entered at the main menu.*
|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
| CODE EFFECT | CODE SEQUENCE |
|=========================================================================
| Unlimited 2X Damage | L (4), R (4) |
| Unlimited 4X Damage | L (2), R (2), L, C-Up, C-Right, Z |
| Debug Information | C-Right (2), C-Left (2), L, Z, C-Left, C-Up |
| All Weapons | C-Up (4), C-Down, L, C-Left, Z |
| "" | C-Up (3), C-Down, L, C-Left, Z |
| Scooters | C-Down, C-Right, C-Up, C-Left (3) |
| Super Fast Bikes | C-Up, C-Left (2), C-Right, L, R, C-Down, Z |
| All Bikes & Tracks | C-Up, C-Left (2), C-Right, L, R, C-Down, Z |
| Insanity Level | C-Up, C-Left (2), C-Right, L, R, C-Down, Z |
| Be the Cop Mode | Z, C-Left, C-Down, C-Left, Z, L, R, C-Down |
| Level 2 | R, C-Right, Z, R, L, C-Up, C-Left, C-Up |
| Level 3 | R, C-Right (3), R, C-Left, C-Down, Z |
| Level 4 | R, C-Right, C-Down, C-Left, C-Right (2), Z, L|
| Level 5 | Z, C-Right, C-Down, C-Left, C-Right (2), Z, L|
|========================================================================|
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 7) Common Questions -
============================
)) Gameplay ((
----------------------------
<< What would you rate this game? >>
- I would rate Road Rash 64 a [9/10]. This is by far one of the best racing
games I have ever played, and this is coming from a non-racing fan. The beauty
behind Road Rash 64 is the cool physics engine, partially 3D graphics, yet
insanely fun combat and situations that happen during the race. You're driving,
and then suddenly, you see 3 opposing bikers get crushed by an 18-wheeler, and
one of the guys goes flying and gets run over by other bikers. The hilarity
behind the physics engine is remarkable. While the game does suffer from
slowdown issues even with a decent expansion pack, the soundtrack is somewhat
good at times, and the racetracks are non-linear allowing you to go off-track
at will. You can cheat for shortcuts, acquire powerups during the race, and
pretty much succeed on the racetrack by beating down opponents. Most of all,
this is the most advanced Road Rash title out there. The developers have not
made a new one practically since this title, and this is by far the best you're
going to find out there on the video game market.
<< How does this compare to other racing games on the N64? >>
- It's a very unique title. The game focuses on completing the race with the
highest rank possible, but combat is placed with heavy emphasis. You must fend
off other bikers, try to knock them off their bike, or avoid contact with them
to get first place. You're awarded with bonus cash for doing special things
(beating down others, avoiding police, etc...). As you qualify for each race
(top 4 finish), tougher difficulties are unlocked. The game gets better and
better as the speed increases, because so does the difficulty of your
opponents, and the degree of weapons improves. Finally, there are plenty of
cheats to fool around with special game modes and do whacky things in your
spare time.
<< Are there any other Road Rash games out there? >>
- Yes, quite a few. There are 15+ titles scattered across the Genesis, N64,
Playstation, Sega Saturn, Game Genie, Game Boy Advance, PC and so forth. There
are however no titles released for the XBOX, PS2, or Gamecube. There are also
no planned titles as of right now. This series was popular during the 1995-1999
era, but developers have not taken up on continuing the series as of recently.
<< How come I cannot unlock Insanity mode? >>
- I don't know. I beat all 5 levels in a legit fashion during Big Game mode,
and purchased the Insanity bike for $60,000 in Level 5 difficulty, but it only
unlocked a Scooter mode that can be played in Thrash mode. Just use the cheat
code for now, and have fun riding the insanity bikes. The bike goes so fast
you'll often crash and burn out of pure humility.
<< Who's your favorite biker? >>
- I don't know his name, but he wears jeans, a blue vest, and a black skullcap
hat. By default, he gets a tazer in the level 4 & 5 difficulties, which is
great compared to the other bikers.
<< Who are the clans that want me to join for money in Big Game mode? >>
- These are biker gangs that you will face in competition on the map. If you
join their gang, other members of the gang will not attack you, but it costs
money to join. If you go solo, they will attack you regardless. The Rumblers
are a typical biker gang that ONLY drive Roadster style bikes. If your main
character is a suited sportster biker, you'll have a chance to join the other
gang.
<< I keep on crashing. Is there any way to prevent this? >>
- The biggest two things I have learned is pacing my crashes, and getting
wrenches. On any map, try not to crash too many times at a certain area of the
track. You want to crash enough times out of aggressiveness, but also so that
your last bit of health is still there when you cross the finish line. Check my
Tips section & Secrets section on how to improve management of your bike. Also,
snatch up any wrench powerups near the road that you see. Don't go out of your
way to get a wrench powerup; just snatch one up and it will give you an extra
boost of confidence knowing some of your life is repaired.
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
======================================================
- 8) Copyright/Distribution/Reproduction Guidelines -
======================================================
This FAQ/Strategy Guide/Walkthrough is my own published work, and copyrighted
by Christopher Zawada. Whatever you do, DO NOT edit this FAQ in any way. DO
NOT steal anything from this FAQ. If you want to use some information in your
own guide, simply ask me. If you want to place this guide on your website,
either link to the GameFAQs game page, or download the file and place it on
your own web server. Basically, you can post this on your website as long as
its in ORIGINAL form, and not linking directly to GameFAQs. Aside from that,
all proper credit is due when necessary. Also, don't even think about selling
FAQs. Trying to prosper off of other people's work will get you in big time
trouble (coming from an eBay seller myself).
This is a list of the current known sites that host my FAQs:
-
http://www.gamefaqs.com/
-
http://www.ign.com/
-
http://www.neoseeker.com/
-
http://www.cheatcc.com/
-
http://www.cheatplanet.com/
-<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>--<>-
============================
- 9) Proper Credit -
============================
I'd like to thank the following people for their help in making this FAQ
possible:
)) CJayC (( for constantly updating GameFAQs, and dedicating his entire life
to it. Takes a lot of effort to keep a site going this long.
)) Gamewinners.com (( for providing the cheat codes & secrets surrounding Road
Rash 64.
)) THQ (( for helping produce one of the most fun racing games I have ever
played. Granted, it is not a pure racing game, but the sheer fun factor is
enough to bring me back to this title time and time again.
)) TripleRaid (( for providing the weapon names from his incomplete FAQ. Very
useful, thanks.
"Some people make sacrifices to make other people happy." - Chris Zawada
"Frrrrreeeeeeeeddddooooooooooooommmmmmmm!" - William Wallace, Braveheart