____    ____ ____ _____   ______  _____
/    \   |  | |  | | __ \  |     | | __ \
/  /\__\  |  | |  | | | \ \ |  ___| | | \ \
|  |      |  | |  | | |_/ / |  |__  | |_/ /
\  \___   |  | |  | | ___/  |     | |  __/
\__   \  |  | |  | | |     |  ___| |  \
   \   \ |  | |  | | |     |  |    |   \
____/   / |  \_/  | | |     |  |__  | |\ \
|      /  \       / | |     |     | | | \ \
|_____/    \_____/  |_|     |_____| |_| |_|

_____   ___        ___     ___   ___   ___
| __ \  | |       /   \   / _ \  | |   / /
| | \ \ | |      / ___ \ / / \_\ | |  / /
| |_/ / | |      | | | | | |     | | / /
|    /  | |      | | | | | |     | |/ /
| __ \  | |      | | | | | |     |   <
| | \ \ | |      | | | | | |     | |\ \
| | | | | |_____ | |_| | | |  __ | | \ \
| |_/ / |      | \     / \ \_/ / | |  \ \
|____/  |______|  \___/   \___/  |_|   \_\

 ____    ____ ____ ___ ____    ______
/ __ \   |  | |  | | | |   \   |     |
/ /  \_\  |  | |  | | | | ___\  |  ___|
| |       |  | |  | | | | | \ \ |  |__
| |       |  | |  | | | | | | | |     |
| |______ |  | |  | | | | | | | |  ___|
| ||_  _| |  | |  | | | | | | | |  |
| \_/ |   |  \_/  | | | | |_/ / |  |__
\     /   \       / | | |    /  |     |
\___/     \_____/  |_| |___/   |_____|


By Pokemon and Mario
E-Mail [email protected]

----------------------------------------------------------------------
Table of Contents
----------------------------------------------------------------------
1 - Versions & Updates
2 - What Super Blocks are & do
3 - Super & Ultra Moves
3-1 Goombario
3-2 Kooper
3-3 Bombette
3-4 Parakarry
3-5 Bow
3-6 Watt
3-7 Sushie
3-8 Lakilester
4 - Super Block Locations
5 - Copyright Notice
6 - Credits



----------------------------------------------------------------------
1 - Versions & Updates
----------------------------------------------------------------------

1.0  When this FAQ saw life

Final  When I put this FAQ with my GameFAQs screen name

I doubt this FAQ will be updated



----------------------------------------------------------------------
2 - What Super Blocks are & do
----------------------------------------------------------------------

   Super blocks are basically like leveling up Mario, except that
this involves certain "rankings".  They are sometimes along the original
path, although some are off the beaten path.  These also are found on
alternate routes on the main path.  The super blocks power up the character
you use it on.  It also teaches them an attack/strategy.  You can't upgrade
a character to ultra rank until you have the ultra stone.



----------------------------------------------------------------------
3 - Super & Ultra Moves
----------------------------------------------------------------------

   These moves vary from simple attacks to raised potential to enemy
status change.  Here is an example of my chart.

Move:  The name of the move
Rank:  Super or ultra rank move
Attack Type:  What it does & effectiveness
Restrictions:  What the attack can't hit (no attack can hit an invisible
            enemy)
Action:  What to press
Bar Type:  Type of bar to charge
Explanation:  Description of the attack

(The Five Bars)

Four-spot - Four dots mark the damage (action - Hold left; let go
           at the star).

Damage Charge - Use the actions to charge the bar to 100%.
               (action - repeat action; A, control stick left)

Status Charge - Use the actions to charge the bar to 100%.  It's harder
               on this bar.
               (action - repeat action; A, control stick left, A&B)

Timing - Press the button at the right time. (no real bar) (action - A)

Special - Press A at when each star lights up. (action - A)




----------------------------------------------------------------------
3-1 Goombario
----------------------------------------------------------------------

Move:  Charge
Rank:  Super Rank
Attack Type:  None
Restrictions:  None
Action:  None
Bar Type:  None
Explanation:  Goombario charges his attack up by 2.  I do not know if
           you can use the ultra rank multibonk after this.

Move:  Multibonk
Rank:  Ultra Rank
Attack Type:  Multiple hit
Restrictions:  Spiked Enemies, Ceiling Enemies, Electrified Enemies
            Fire Enemies
Action:  Press A at the right time
Bar Type:  Timing
Explanation:  This move consecutively hits an enemy until you miss an
           action command.




----------------------------------------------------------------------
3-2 Kooper
----------------------------------------------------------------------

Move:  Dizzy Shell
Rank:  Super Rank
Attack Type:  Multiple Enemy, Status Changing(dizzy)
Restrictions:  Flying Enemies, Ceiling Enemies
Action:  Continously tap A to charge the bar
Bar Type:  Status Charge
Explanation:  This is pretty hard to charge to 100%, but it works
           sometimes.

Move:  Fire Shell
Rank:  Ultra Rank
Attack Type:  Multiple Enemy, Fire Attack
Restrictions:  Flying Enemies, Ceiling Enemies
Action:  Continously tap the control stick left to charge the bar
Bar Type:  Damage Charge
Explanation:  This attack is useful against ice-types, but not
           fire types.  Only on ground enemies.




----------------------------------------------------------------------
3-3 Bombette
----------------------------------------------------------------------

Move:  Power Bomb
Rank:  Super Rank
Attack Type:  Multiple Enemy, Force Attack
Restrictions:  Flying Enemies, Ceiling Enemies
Action:  Continously tap A to charge the bar
Bar Type:  Damage Charge
Explanation:  This attack can knock down all stacks on the ground.

Move:  Mega Bomb
Rank:  Ultra Rank
Attack Type:  Multiple Enemy, Force Attack
Restrictions:  None
Action:  Continously tap A to charge the bar.
Bar Type:  Damage Charge
Explanation:  This attack can hit everyone and knock stacks down.




----------------------------------------------------------------------
3-4 Parakarry
----------------------------------------------------------------------

Move:  Air Lift
Rank:  Super Rank
Attack Type:  Status Change(dismiss)
Restrictions:  Spiked Enemies, Electrified Enemies, Fire Enemies
Action:  Continously tap A to charge.
Bar Type:  Status Charge
Explanation:  Can lift one enemy away from battle.  Best for
           magikoopas

Move:  Air Raid
Rank:  Ultra Rank
Attack Type:  Multiple Enemy
Restrictions:  None
Action:  Continously tap the control stick left to charge.
Bar Type:  Damage Charge
Explanation:  As the name implies Parakarry raids the air, damaging
           all enemies, regardless of defense.




----------------------------------------------------------------------
3-5 Bow
----------------------------------------------------------------------

Move:  Spook
Rank:  Super Rank
Attack Type:  Multiple Enemy, Status Change(dismiss)
Restrictions:  None
Action:  Continously tap the control stick left to charge.
Bar Type:  Status Charge
Explanation:  The enemies that are affected run away scared!

Move:  Fan Smack
Rank:  Ultra Rank
Attack Type:  Multiple Hit
Restrictions:  None?
Action:  Continously tap the control stick left to charge.
Bar Type:  Damage Charge
Explanation:  Like smack, except does two damage a shack.




----------------------------------------------------------------------
3-6 Watt
----------------------------------------------------------------------

Move:  Turbo Charge
Rank:  Super Rank
Attack Type:  Status Change(Mario - power)
Restrictions:  None
Action:  Press A when each star lights up
Bar Type:  Special
Explanation:  Every time you hit A at the right time, Mario's attack
           raises by one for a turn. (one star = one turn)

Move:  Mega Shock
Rank:  Ultra Rank
Attack Type:  Multiple Enemy, Status Change(paralyze)
Restrictions:  None
Action:  Continously tap A & B to charge.
Bar Type:  Status Charge
Explanation:  Can paralyze all enemies.




----------------------------------------------------------------------
3-7 Sushie
----------------------------------------------------------------------

Move:  Water Block
Rank:  Super Rank
Attack Type:  Status Change(Mario - defense)
Restrictions:  None
Action:  Press A when each star lights up.
Bar Type:  Special
Explanation:  Every time you hit A at the right time, Mario's defense
           raises by one for a turn. (one star = one turn)

Move:  Tidal Wave
Rank:  Ultra Rank
Attack Type:  Multiple Enemy, Water Attack
Restrictions:  None
Action:  Timing
Bar Type:  Press A, B, & C-down at the right time.
Explanation:  Hits all enemies.  Effective against fire enemies.




----------------------------------------------------------------------
3-8 Lakilester
----------------------------------------------------------------------

Move:  Cloud Nine
Rank:  Super Rank
Attack Type:  Status Change(Mario - evade)
Restrictions:  None
Action:  Press A when each star lights up.
Bar Type:  Special
Explanation:  Every time you hit A at the right time, Mario's evasion
           raises by one for a turn. (one star = one turn)

Move:  Hurricane
Rank:  Ultra Rank
Attack Type:  Multiple Enemy, Status Change(dismiss)
Restrictions:  None
Action:  Continously tap A & B to charge.
Bar Type:  Status Charge
Explanation:  Blows enemies away.




----------------------------------------------------------------------
4 - Super Block Locations
----------------------------------------------------------------------

Location #1:  At the oasis in the desert.  That is two screens south
           of the Dry Dry Outpost entrance.
             P = path  X = unimportant screen  O = oasis
             E = Mt. Rugged exit
             X X X X X X X
             X X X X X X X
             X X X X X X X
             E P P P P P P
             X X X X X X X
             X X X X X X O
             X X X X X X X
Recommended:  Bombette

Location #2:  Next to the spring in the Dry Dry Ruins.(obvious)
Recommended:  Parakarry

Location #3:  To the left of the heart block on the same screen as
           the Mt. Rugged station, there is a stone block.  Return
           with the super hammer to get it.
Recommended:  Kooper

Location #4:  From the entrance, go left, left, in the pipe, across
           the platforms, up the elevating platforms, and down the
           other hole.
Recommended:  Goombario

Location #5:  Tubba Blubba's Castle.  From the entrance, go as far
           left as you can, then go down the stairs.(obvious)
Recommended:  Bow

Location #6:  From where you fought Big Lantern Ghost, take two
           platforms up.
Recommended:  Watt

Location #7:  Two screens from where you found Sushie (when the
           yoshi children are in the the jungle), there are bridges.
           Take those bridges from the middle platform on the screen.
Recommended:  Sushie

Location #8:  From the entrance to Mt. Lavalava, go right, take the
           pulley, then go right.  It is in that room.
Recommended:  Sushie

Location #9:  From the ultra hammer(you'll need it), go right,
           right(this specific right is not blocked by a metal block),
           right again, up the spring, and through the blocked door.
           Take the pulley almost all the way and jump.  It might take
           a few tries.
Recommended:  Bow

Location #10:  From the entrance, go down(through the wood), and go
           left twice. This is the pattern of hidden blocks...
           X = Block  O = Space
           X O O X O O X
           You'll have to push the blue block under each hidden
           block
Recommended:  Parakarry

Location #11:  From the Toad Town entrance to Toad Town Tunnels, go
            left, in the pipe, and down the stairs to another pipe.
            You'll need the ultra hammer.
Recommended:  Bombette

Location #12:  From Lily's perch, go left, left, and follow the path
            above the stairs.
Recommended:  Watt

Location #13:  From the Wise Wisterwood, go left and solve the "block
            puzzle"
            This is the order to stomp them.
            R = red  G = green  P = purple
            X = not stomped  number = when to hit the block

            R G R G P G P
            1 4 X X 3 2 6
                      5

            You'll need Lakilester
Recommended:  Lakilester

Location #14:  From the dojo, find a "pier" and use Sushie to surf to
            a pipe.  It is in there.
Recommended:  Lakilester

Location #15:  From the Toad Town Tunnel entrance from Toad Town, go
            down, left, left, into the blue door, take the pipe, and
            to the left.
            You need the ultra boots and have freed Klevar.
Recommended:  Kooper

Location #16:  On the Crystal Palace path, there are two stairways set
            up like this near a white clubba

            L
             L
              L
               L______
               l
              l
             l
            l

            It's at the top of the second stairway
Recommended:  Goombario




----------------------------------------------------------------------
5 - Copyright Notice
----------------------------------------------------------------------

     Paper Mario, Mario, Nintendo, and other stuff like that is trademark
   and copyright of Nintendo

     This FAQ is copyright of VGMaster96 (a.k.a. Mastermind)
     April 10, 2001
     See?

     Anybody who wants to use this can use this if they tell me they are
   going to (the answer to using this FAQ is yes & yes)




----------------------------------------------------------------------
6 - Credits
----------------------------------------------------------------------

     Thanks to me, the young teen who made this FAQ.

     Thanks to anybody who submitted, if any.

     Thanks to Blockbuster, the place where I rented the game

     Thanks to Nintendo Power, the magazine that told me where some
   of the super blocks were.

     Thanks to KirbyManiac, the person who corrected the mistakes on
   my badge combinations.

     Thanks to anybody who made a FAQ on GameFAQs.

Contact Info
E-Mail: [email protected]