____ ____ ____ _____ ______ _____
/ \ | | | | | __ \ | | | __ \
/ /\__\ | | | | | | \ \ | ___| | | \ \
| | | | | | | |_/ / | |__ | |_/ /
\ \___ | | | | | ___/ | | | __/
\__ \ | | | | | | | ___| | \
\ \ | | | | | | | | | \
____/ / | \_/ | | | | |__ | |\ \
| / \ / | | | | | | \ \
|_____/ \_____/ |_| |_____| |_| |_|
_____ ___ ___ ___ ___ ___
| __ \ | | / \ / _ \ | | / /
| | \ \ | | / ___ \ / / \_\ | | / /
| |_/ / | | | | | | | | | | / /
| / | | | | | | | | | |/ /
| __ \ | | | | | | | | | <
| | \ \ | | | | | | | | | |\ \
| | | | | |_____ | |_| | | | __ | | \ \
| |_/ / | | \ / \ \_/ / | | \ \
|____/ |______| \___/ \___/ |_| \_\
____ ____ ____ ___ ____ ______
/ __ \ | | | | | | | \ | |
/ / \_\ | | | | | | | ___\ | ___|
| | | | | | | | | | \ \ | |__
| | | | | | | | | | | | | |
| |______ | | | | | | | | | | | ___|
| ||_ _| | | | | | | | | | | | |
| \_/ | | \_/ | | | | |_/ / | |__
\ / \ / | | | / | |
\___/ \_____/ |_| |___/ |_____|
By Pokemon and Mario
E-Mail
[email protected]
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Table of Contents
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1 - Versions & Updates
2 - What Super Blocks are & do
3 - Super & Ultra Moves
3-1 Goombario
3-2 Kooper
3-3 Bombette
3-4 Parakarry
3-5 Bow
3-6 Watt
3-7 Sushie
3-8 Lakilester
4 - Super Block Locations
5 - Copyright Notice
6 - Credits
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1 - Versions & Updates
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1.0 When this FAQ saw life
Final When I put this FAQ with my GameFAQs screen name
I doubt this FAQ will be updated
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2 - What Super Blocks are & do
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Super blocks are basically like leveling up Mario, except that
this involves certain "rankings". They are sometimes along the original
path, although some are off the beaten path. These also are found on
alternate routes on the main path. The super blocks power up the character
you use it on. It also teaches them an attack/strategy. You can't upgrade
a character to ultra rank until you have the ultra stone.
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3 - Super & Ultra Moves
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These moves vary from simple attacks to raised potential to enemy
status change. Here is an example of my chart.
Move: The name of the move
Rank: Super or ultra rank move
Attack Type: What it does & effectiveness
Restrictions: What the attack can't hit (no attack can hit an invisible
enemy)
Action: What to press
Bar Type: Type of bar to charge
Explanation: Description of the attack
(The Five Bars)
Four-spot - Four dots mark the damage (action - Hold left; let go
at the star).
Damage Charge - Use the actions to charge the bar to 100%.
(action - repeat action; A, control stick left)
Status Charge - Use the actions to charge the bar to 100%. It's harder
on this bar.
(action - repeat action; A, control stick left, A&B)
Timing - Press the button at the right time. (no real bar) (action - A)
Special - Press A at when each star lights up. (action - A)
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3-1 Goombario
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Move: Charge
Rank: Super Rank
Attack Type: None
Restrictions: None
Action: None
Bar Type: None
Explanation: Goombario charges his attack up by 2. I do not know if
you can use the ultra rank multibonk after this.
Move: Multibonk
Rank: Ultra Rank
Attack Type: Multiple hit
Restrictions: Spiked Enemies, Ceiling Enemies, Electrified Enemies
Fire Enemies
Action: Press A at the right time
Bar Type: Timing
Explanation: This move consecutively hits an enemy until you miss an
action command.
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3-2 Kooper
----------------------------------------------------------------------
Move: Dizzy Shell
Rank: Super Rank
Attack Type: Multiple Enemy, Status Changing(dizzy)
Restrictions: Flying Enemies, Ceiling Enemies
Action: Continously tap A to charge the bar
Bar Type: Status Charge
Explanation: This is pretty hard to charge to 100%, but it works
sometimes.
Move: Fire Shell
Rank: Ultra Rank
Attack Type: Multiple Enemy, Fire Attack
Restrictions: Flying Enemies, Ceiling Enemies
Action: Continously tap the control stick left to charge the bar
Bar Type: Damage Charge
Explanation: This attack is useful against ice-types, but not
fire types. Only on ground enemies.
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3-3 Bombette
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Move: Power Bomb
Rank: Super Rank
Attack Type: Multiple Enemy, Force Attack
Restrictions: Flying Enemies, Ceiling Enemies
Action: Continously tap A to charge the bar
Bar Type: Damage Charge
Explanation: This attack can knock down all stacks on the ground.
Move: Mega Bomb
Rank: Ultra Rank
Attack Type: Multiple Enemy, Force Attack
Restrictions: None
Action: Continously tap A to charge the bar.
Bar Type: Damage Charge
Explanation: This attack can hit everyone and knock stacks down.
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3-4 Parakarry
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Move: Air Lift
Rank: Super Rank
Attack Type: Status Change(dismiss)
Restrictions: Spiked Enemies, Electrified Enemies, Fire Enemies
Action: Continously tap A to charge.
Bar Type: Status Charge
Explanation: Can lift one enemy away from battle. Best for
magikoopas
Move: Air Raid
Rank: Ultra Rank
Attack Type: Multiple Enemy
Restrictions: None
Action: Continously tap the control stick left to charge.
Bar Type: Damage Charge
Explanation: As the name implies Parakarry raids the air, damaging
all enemies, regardless of defense.
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3-5 Bow
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Move: Spook
Rank: Super Rank
Attack Type: Multiple Enemy, Status Change(dismiss)
Restrictions: None
Action: Continously tap the control stick left to charge.
Bar Type: Status Charge
Explanation: The enemies that are affected run away scared!
Move: Fan Smack
Rank: Ultra Rank
Attack Type: Multiple Hit
Restrictions: None?
Action: Continously tap the control stick left to charge.
Bar Type: Damage Charge
Explanation: Like smack, except does two damage a shack.
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3-6 Watt
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Move: Turbo Charge
Rank: Super Rank
Attack Type: Status Change(Mario - power)
Restrictions: None
Action: Press A when each star lights up
Bar Type: Special
Explanation: Every time you hit A at the right time, Mario's attack
raises by one for a turn. (one star = one turn)
Move: Mega Shock
Rank: Ultra Rank
Attack Type: Multiple Enemy, Status Change(paralyze)
Restrictions: None
Action: Continously tap A & B to charge.
Bar Type: Status Charge
Explanation: Can paralyze all enemies.
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3-7 Sushie
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Move: Water Block
Rank: Super Rank
Attack Type: Status Change(Mario - defense)
Restrictions: None
Action: Press A when each star lights up.
Bar Type: Special
Explanation: Every time you hit A at the right time, Mario's defense
raises by one for a turn. (one star = one turn)
Move: Tidal Wave
Rank: Ultra Rank
Attack Type: Multiple Enemy, Water Attack
Restrictions: None
Action: Timing
Bar Type: Press A, B, & C-down at the right time.
Explanation: Hits all enemies. Effective against fire enemies.
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3-8 Lakilester
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Move: Cloud Nine
Rank: Super Rank
Attack Type: Status Change(Mario - evade)
Restrictions: None
Action: Press A when each star lights up.
Bar Type: Special
Explanation: Every time you hit A at the right time, Mario's evasion
raises by one for a turn. (one star = one turn)
Move: Hurricane
Rank: Ultra Rank
Attack Type: Multiple Enemy, Status Change(dismiss)
Restrictions: None
Action: Continously tap A & B to charge.
Bar Type: Status Charge
Explanation: Blows enemies away.
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4 - Super Block Locations
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Location #1: At the oasis in the desert. That is two screens south
of the Dry Dry Outpost entrance.
P = path X = unimportant screen O = oasis
E = Mt. Rugged exit
X X X X X X X
X X X X X X X
X X X X X X X
E P P P P P P
X X X X X X X
X X X X X X O
X X X X X X X
Recommended: Bombette
Location #2: Next to the spring in the Dry Dry Ruins.(obvious)
Recommended: Parakarry
Location #3: To the left of the heart block on the same screen as
the Mt. Rugged station, there is a stone block. Return
with the super hammer to get it.
Recommended: Kooper
Location #4: From the entrance, go left, left, in the pipe, across
the platforms, up the elevating platforms, and down the
other hole.
Recommended: Goombario
Location #5: Tubba Blubba's Castle. From the entrance, go as far
left as you can, then go down the stairs.(obvious)
Recommended: Bow
Location #6: From where you fought Big Lantern Ghost, take two
platforms up.
Recommended: Watt
Location #7: Two screens from where you found Sushie (when the
yoshi children are in the the jungle), there are bridges.
Take those bridges from the middle platform on the screen.
Recommended: Sushie
Location #8: From the entrance to Mt. Lavalava, go right, take the
pulley, then go right. It is in that room.
Recommended: Sushie
Location #9: From the ultra hammer(you'll need it), go right,
right(this specific right is not blocked by a metal block),
right again, up the spring, and through the blocked door.
Take the pulley almost all the way and jump. It might take
a few tries.
Recommended: Bow
Location #10: From the entrance, go down(through the wood), and go
left twice. This is the pattern of hidden blocks...
X = Block O = Space
X O O X O O X
You'll have to push the blue block under each hidden
block
Recommended: Parakarry
Location #11: From the Toad Town entrance to Toad Town Tunnels, go
left, in the pipe, and down the stairs to another pipe.
You'll need the ultra hammer.
Recommended: Bombette
Location #12: From Lily's perch, go left, left, and follow the path
above the stairs.
Recommended: Watt
Location #13: From the Wise Wisterwood, go left and solve the "block
puzzle"
This is the order to stomp them.
R = red G = green P = purple
X = not stomped number = when to hit the block
R G R G P G P
1 4 X X 3 2 6
5
You'll need Lakilester
Recommended: Lakilester
Location #14: From the dojo, find a "pier" and use Sushie to surf to
a pipe. It is in there.
Recommended: Lakilester
Location #15: From the Toad Town Tunnel entrance from Toad Town, go
down, left, left, into the blue door, take the pipe, and
to the left.
You need the ultra boots and have freed Klevar.
Recommended: Kooper
Location #16: On the Crystal Palace path, there are two stairways set
up like this near a white clubba
L
L
L
L______
l
l
l
l
It's at the top of the second stairway
Recommended: Goombario
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5 - Copyright Notice
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Paper Mario, Mario, Nintendo, and other stuff like that is trademark
and copyright of Nintendo
This FAQ is copyright of VGMaster96 (a.k.a. Mastermind)
April 10, 2001
See?
Anybody who wants to use this can use this if they tell me they are
going to (the answer to using this FAQ is yes & yes)
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6 - Credits
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Thanks to me, the young teen who made this FAQ.
Thanks to anybody who submitted, if any.
Thanks to Blockbuster, the place where I rented the game
Thanks to Nintendo Power, the magazine that told me where some
of the super blocks were.
Thanks to KirbyManiac, the person who corrected the mistakes on
my badge combinations.
Thanks to anybody who made a FAQ on GameFAQs.
Contact Info
E-Mail:
[email protected]