Ogre Battle 64 Neutral Encounter Guide
Version 0.7 Last updated 10/08/02 (DD/MM/YY)
Created by Ryan "Rumo" Hill (
[email protected]) and Alex "Magnus"
Simpson(
[email protected]).
You can –always- find the most updated version of this guide at
www.gamefaqs.com
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|Table of Contents |
|------------------|
I. Revision History
II. About this Guide
III. What's a Neutral Encounter?
IV. Neutral Encounters
A. Prologue
a) Tenne Plains
b) Volmus Mine
B. Chapter 1
c) Crenel Canyon
d) Zenobian Border
e) Mylesia
f) Volmus Mine*
g) Gunther Pidemont
h) Dardunnelles
i) Alba
j) Crenel Canyon*
k) Mylesia*
l) Soathon Highlands
m) Sable Lowlands
n) Audvera Heights
o) Mount Ithaca
p) Azure Plains
q) Mount Keryoleth
r) Dardunnelles*
s) Gules Hills
t) Fair Heights
u) Vert Plateau
v) Tremos Mountains
w) Capitrium
x) Celesis
y) Tremos Mountains*
z) Berthe Temple
V. Quotes
VI. Items
VII. Thanks
VIII. Legal Stuffing
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|Revision History |
|-----------------|
Ver. 0.7
-Added items to defeated neutral encounters list
Ver. 0.6
-Added items to defeated neutral encounter chart
Ver. 0.5
Yay! Finally an update *watches all
three of their fans cheer*
-Updated encounters section to Celesis
-Added and organized quotes
Ver. 0.4
-Updated items section
-Updated quotes section
-Updated encounters section
Ver. 0.3
-Added items section
-Updated quotes section
-Updated encounters to Mount Keryoleth
Ver. 0.2
-Added quotes section
-Updated Encounters to Audvera Heights
-Added Note and Note2
Ver. 0.1
-Created guide
-List of neutral encounters
from Prologue and Chapter 1
|-----------------|
|About this Guide |
|-----------------|
This is (obviously) a guide to the neutral encounters in Ogre Battle
64. If you're reading this, you probably know what Ogre Battle 64 is, and
how to play it, so I won't explain that (unless otherwise convinced). The
purpose of this guide is to inform people all about neutral encounters. I'll
try to complete it as soon as possible, and I'd appreciate if no one e-mails
me about areas I haven't already explored. I'll try to keep it as
spoiler-free as possible, which shouldn't be too hard. But I'm warning you
now.
What should be in the next update? Well...
Organize the items and encounters sections
Add more encounters and items
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|What's a Neutral Encounter? |
|----------------------------|
A neutral encounter is an encounter with a character you can possibly
recruit. While wandering around on the Mission Map, occasionally one of your
moving characters exclaims something to the effect of "A [insert character]
encountered !?" The screen then changes to battle mode, where the neutral
character appears. You can then interrupt the battle by pushing the
interrupt button (X), and select 'Talk'. Now, one of three things can
happen. One, the character will join your group. Two, the character will not
be persuaded and get a free hit. Or three, the character will flee. As David
brought to my attention, to have the greatest chance of recruiting a large
character, let your unit hit
it a few times. To have the greatest chance of recruiting a small character,
try to persuade it without hitting it at all. But be warned, if you kill the
neutral character, or all your characters use all their moves, you won't
recruit the character. But you will get an item.
Neutral encounters are randomly initiated while on the map, although the
chances of them happening are greater when you are revisiting the area.
Neutral encounters don't happen to units that are at strongholds, camping,
or aren't moving. Your unit has to be heading towards a destination for them
to occur. You can only get in neutral encounters with non-human classes
(demi-human, beast, golem, etc). Remember, you CAN'T use your Elem-Pedras in
neutral encounters.
|-------------------|
|Neutral Encounters |
|-------------------|
Note: Mature Dragon means any one of the six second stage dragons (Blue,
Black, Earth, Thunder, Platinum, Red). Undead means Skeletons and Ghosts.
Note2: Hawkmen, Ravens, and Vultans can be found on the highways of every
level. Their level is based on the level of the other encounters there.
________
--PROLOGUE--
--------
-Tenne Plains-
Level Character Location
----- --------- --------
2 Young Dragon Forest
2 Wyrm Barrens
2 Golem Highlands
-Volmus Mine-
Level Character Location
----- --------- --------
2 Young Dragon Forest
2 Golem Highlands
_________
--CHAPTER 1--
---------
-Crenel Canyon-
Level Character Location
----- --------- --------
3 Hellhound Barrens
3 Griffin Highlands
-Zenobian Border-
Level Character Location
----- --------- --------
?? Hellhound ??
?? Griffin ??
?? Young Dragon ??
-Mylesia-
Level Character Location
----- --------- --------
5 Fairie Plains
5 Gremlin Forest
5 Wyrm Highlands
5 Golem Barrens
-Volmus Mine*-
Level Character Location
----- --------- --------
6 Gremlin Plain
6 Wyrm ??
6 Undead ??
-Gunther Piedmont-
Level Character Location
----- --------- --------
7 Young Dragon Plain
7 Griffin Barrens
7 Blue Dragon Marsh
7 Golem Highlands
-Dardunnelles-
Level Character Location
----- --------- --------
8 Skeleton Forest
8 Ghost Forest
8 Young Dragon Barrens
8 Thunder Dragon Barrens
-Alba-
Level Character Location
----- --------- --------
8 Hellhound Barrens
8 Young Dragon Highlands
8 Earth Dragon Forest
-Crenel Canyon*-
Level Character Location
----- --------- --------
9 Platinum Dragon Barrens
9 Hellhound Forest, Barrens
9 Griffin Highlands
-Mylesia*-
Level Character Location
----- --------- --------
11 Faerie Plains
11 Gremlin Forest
11 Wyrm Highlands
11 Black Dragon Forest
-Soathon Highlands-
Level Character Location
----- --------- --------
11 Pumpkinhead Forest
11 Platinum Dragon Highlands
11 Hellhound Barrens
-Sable Lowlands-
Level Character Location
----- --------- --------
12 Faerie Plain
12 Blue Dragon Highlands
12 Skeleton Forest
12 Ghost Forest
-Audvera Heights-
Level Character Location
----- --------- --------
12 Stone Golem Barrens
12 Red Dragon Highlands
12 Cockatrice Forest
-Mount Ithaca-
Level Character Location
----- --------- --------
13 Faerie Plain
13 Gremlin Forest
13 Griffin Highlands
-Azure Plains-
Level Character Location
----- --------- --------
14 Earth Dragon Forest
14 Red Dragon Highlands
14 Stone Golem Barrens
-Mount Keryoleth-
Level Character Location
----- --------- --------
15 Earth Dragon Forest
15 Thunder Dragon Barrens
15 Cockatrice Highlands
15 Goblin Forest
-Wentinus-
-Dardunnelles*-
Level Character Location
----- --------- --------
16 Skeleton Forest
16 Black Dragon Barrens
-Gules Hill-
Level Character Location
----- --------- --------
16 Cerberus Highlands
16 Blue Dragon Forest
-Fair Heights-
Level Character Location
----- --------- --------
17 Red Dragon Highlands
17 Earth Dragon Forest
17 Gremlin Forest
17 Faerie Plain
-Vert Plateau-
Level Character Location
----- --------- --------
19 Earth Dragon Snowy Forest
19 Platinum Dragon Snowy Highlands
19 Thunder Dragon Snowy Barrens
-Capitrium-
Level Character Location
----- --------- --------
18 Black Dragon Snowy Barrens
18 Platinum Dragon Snowy Highlands
18 Ghost Snowy Forest
18 Skeleton Snowy Forest
-Celesis-
Level Character Location
----- --------- --------
20 Platinum Dragon Snowy Highlands
20 Thunder Dragon Snowy Barrens
* Yep, you have to visit this place again. The old encounters will
be gone, these will be in their place.
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|Quotes |
|-------|
This section shows you what your characters say when they encounter
something.
Aisha- "...!! A wild [name]?"
Ankiseth- "What a coincidence... A wild [name]."
Asnabel- "An enemy!? ... No, a wild [name]!"
Chaotic Unit- "Right on! A wild [name]!"
Debonair- "A wild [name]? ... That caught me off-guard."
Dio- "A wild [name] huh... I can handle this."
Europea- "A wild [name]... Can we avoid a fight?"
Katreda- "A wild [name]... Can we avoid the fight?"
Lawful Unit- "We encountered a wild [name]!"
Leia- "...!! A wild [name]?"
Liedel- "A wild [name]? Um... H, How cute..."
Magnus- "A wild [name]? Here!?"
Meredia- "How cute! A wild [name]!"
Neutral Unit- "A wild [name]... What should we do?"
Paul- "A wild [name]... This is going to be fun."
Saradin- "A wild [name]... Can we avoid the fight?"
Sheen- "Cool! A wild [name]!"
Troi- "Cool... A wild [name]!"
Vad- "An enemy!? ...No, a wild [name]!"
|------|
|Items |
|------|
It seems that if you kill a neutral encounter instead of recruiting it or
having it run away, you get an item from it. This is a (small) list of what
you can get.
Black Dragon - Kerykeion, Heal Seed
Blue Dragon – Cyanic Claw, Heal Seed
Cerberus – Flag of Unity, Goblet of Destiny
Cockatrice – Scroll of Discipline
Earth Dragon – Axe of Wyrm (get multiples of these!),Heal Seed
Faerie – Silver Hourglass,Heal Leaf,Heal Seed
Ghost – Torn Cloth
Gorgon - Love and Peace (a definite must get!)
Griffin – Power Fruit
Hellhound – Heal Seed, Power Fruit
Platinum Dragon – Heal Seed, Ytival
Pumpkinhead – Dowsing Rod (worth picking up!)
Raven – Armet
Red Dragon – Sword of Firedrake,Heal Seed
Skeleton – Halt Hammer, Torn Cloth
Stone Golem – Kite Shield
Thunder Dragon – Sum Mannus,Heal Seed
Vultan – Hachigane
|-------|
|Thanks |
|-------|
Me,Ryan, for making this guide
Alex,for helping me put this faq together
GameFAQs, for putting this guide up
Atlus, for making this awesome game
Starmie Knight, for info on Platinum Dragons, Soathon Highlands, Sable
Lowlands, and Audvera Heights
[email protected], for info on the first visits to Volmus Mine and Crenel
Canyon
"David"
[email protected], for pointing out that you should weaken large
characters and immediately talk to small characters
Deranged, for most of the quotes
"cornelius einstein"
[email protected], for info on Dardunnelles and
Mylesia
Want your name here? You can send me quotes or items!
|---------------|
|Legal Stuffing |
|---------------|
This document is copyright 2000 Ryan Hill (Rumo)
Ogre Battle 64 is copyright Atlus
The only sites with permission to have this are:
http://www.gamefaqs.com
http://www.gameadvice.com
http://www.cheatstop.com
http://www.neoseeker.com
If you find it anywhere else, please notify me immediately