MK4 Gitches FAQ for N64
from BADRoCK
e-mail:
[email protected]
Updated: July 14, 1998
Kai's Knife Glitch
VS Human Or CPU: both
Placement On Screen: in the corner
Must Use: Kai
Against: any character
* When you are in the corner with Kai's weapon (curved knife), jump
in with a very late HK, then hop HK, then do a standing HP. That
will cause your opponent to appear behind you when they go into
their hit animation. The only reason I can think of for this
glitch is that it happens because you are actually farther into
the corner than your opponent, so it gets confused.
Dead Man Attacks
VS Human Or CPU: both
Placement On Screen: anywhere
Must Use: any character
Against: any character
* I have noticed that after the final hit of a match, the losing
character can perform a move as they get up into the dizzy
animation. The most recent occurance I have seen was with Johnny
Cage uppercutting up, but I am assuming it can be done with
everyone, and possibly with other moves than uppercuts.
Floating Fatalities
VS Human Or CPU: both
Placement On Screen: anywhere
Must Use: any character
Against: any character
* If you jump in the air, do the fatality motion very quickly and
make the last button tap RIGHT before you hit the ground. Your
character will freeze while he is in the air/jump animation, then
proceed to go into the fatality animation while he is floating
slightly above the ground.
Happy Corner Hops
VS Human Or CPU: both
Placement On Screen: anywhere
Must Use: any character
Against: any character
* When you have your opponent in the corner, make the final hit of
the round a jump kick, then hold up-forward or up-back and tap a
punch/kick button over and over. You will keep jump kicking
instead of going into you win pose animation.
Scorpions Breaker Glitch
VS Human Or CPU: human
Placement On Screen: anywhere
Must Use: Scorpion
Against: any character
* After you do a breaker with Scorpion, immediatly do the flame
afterwards. If your opponent blocks the flame, it will warp them
to right next to you.
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This page and all of it's content are ©1998 Patrick Hartman,
[email protected]
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