This is my first walkthrough so if you could give me places to improve.
I would be greatly appreciative for the help. My e-mail is
magicskater4@ hotmail.com (without the space) so send me the following:
Suggestions
Complaints
Comments
Questions
Some cool ASCII artwork of Mission: Impossible
Anything else you can think of
In the making of this Walkthrough many good pens died. It is my own
work, so don’t plagiarize it or else I will hunt you down. Plus it took
awhile too type. If you would like to use this on your website etc. E-
mail me and I will talk to you about it. If you see this on another
website, let me know. I have read that other people have had theirs
taken and it doesn’t sound pleasant. And remember ripping off work by
me, Pyroe, can be taken to a court of law. We have the walkthrough
coming up.
***Table_of_Contents***
Section 1: Revision History
Section 2: Characters
Section 3: Walkthrough
Section 4: FAQ
Section 5: My Thoughts on the Levels (Rating: Difficulty, fun factor
etc.)
Section 6: Special Thanks
Section 7: E-mail Me/Help Me
**************************************************************************
Section 1
Revision History
Version 1.0 | Just started, most of what you see. (11/10/02)
Version 1.1 | Added the last updated at the top. (11/11/02)
Ethan Hunt: One of IMF’s most reliable agents. He has the highest
success rate in the agency. His numerous skills make him first choice
for any mission.
In Other Words: The guy you will almost always use.
Jim Phelps: Leader of the IM Force, a true genius for organizing covert
operations relying on disguise a psychology.
In Other Words: Uses his smarts for the good guys...or does he.
Candice Parker: Top cryptography expert. Former MIT researcher.
Excellent support agent in missions involving computer security.
In Other Words: You would be lost without her even if she is annoying at
times.
John Clutter: Professional mountain climber and cold weather enthusiast.
He is a specialist in radio systems and explosives. Participated in the
successful northern polar Arctic Shield Mission.
In Other Words: Not needed game wise but helps out.
Andrew Dowey: Ex-Marine colonel, one of the finest marksmen in the
agency. He is a highly valuable partner for his electronics skills and
knowledge of alarm systems.
In Other Words: Needed for support. Not a main character but is used.
Sarah Davies: Four years living in Prague. She has succeeded in
infiltrating the local native high society. Invaluable for local
intelligence.
In Other Words: Another supporting role.
Dieter Harmon: Schooled in several East European countries. He is the
son of a traveling caviar salesman. Functions as bartender with useful
access to parties and social events. Valuable information source.
In Other Words: Look for him for information and if a trick is needed.
Robert Barnes: Ultra-reliable high-risk operative. Seemingly intercepted
while attempting rescue on Candice Parker.
Status: Missing In Action.
In Other Words: Doesn’t look good for him.
Jack Kiefer: Organizational expert, specializing in smooth getaways.
Impeccable timing. Can always be counted on to get us home safe.
In Other Words: Just like it says, used in getaways.
Luther Stickll: Ex-CIA agent suspected of bypassing internal security
regulations. Allegations unproven. Trusted by Ethan Hunt.
In Other Words: Can Ethan bring him to freedom?
Krieger: Skilled CIA agent dismissed for unpredictability and hostile
behavior bordering on the sociopathic.
In Other Words: Crazy.
You’ll have to put some speed into the beginning of this level.
Jump over the fence using the boxes. Turn and go to that small
building. Knock out the unfortunate bad guy. Use the face maker on
him. Go around the desk and pick up the letter for the excuse for
errand. Make sure guns are away. Go out of the building and turn left.
Go past the fence and turn right. Hand the letter to the guy gaurding
the truck. Go to the back of the truck and hop on. MISSION
COMPLETE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Key:
(*) = Start
\/\/\/\/\/\/\ = Fence
# = Excuse for Errand
(^) = Guy Guarding Truck
& = Face Maker Guy
2. Subpen
Quicksave is a good option for this and every level. Turn
around-with weapons-and go between the boxes to the large building.
Open the door and go through the maze. Just run along the shelves to
find the mines. Get out and turn left around the building so you?re
behind it. Turn u-left or follow the wall. Keep going until you find
clutter. You’ll make some turns along the wall. Give a mine to
Clutter. Follow the wall to the edge, turn left then turn right at the
first pier. Go down the ramp to the right and place the mine on the
boat. Go back up. Go forward till you can turn right and turn right.
Go forward until you see a ladder. Go down it. It’s almost at the
wall. Mission Complete!!!!!!!!!!!!!!!!!!!!!!!!!!!
___________________________
| |
| Credits to: Stinger 3:16|
\________________________/
Recover NOC List
Embassy Function
Don’t worry about Scofield (Impossible). Talk to the couple twice.
Wait till the guy leaves. Then talk to the women (Sarah Davies). Turn
around and make sure no one is looking. Talk to her again to get the
face maker. Turn around and face the door. Turn right. Go around then
turn left. Talk to this couple. Keep going and turn right. Go to the
counter and talk to Dieter Harmon. Receive drink and nausea powder.
Talk to the piano player. Go back out. Talk to the couple sitting
down. Run into the guy’s chair until you get the score. Go back and
give the piano player the score. Give the ambassador the drink. Go to
the bathroom. Directions: Go out, turn left then turn left again. Go
down the hall. Go into the smaller hallway. Enter the bathroom.
Knockout the ambassador for his face (?). Then use the face maker. Go
out and turn left. Turn left immediately and put in the smoke
generator. Turn till you see the standing couple. Go that way. Then
turn left. Go next to that couple for the smoke generator. Go back to
the start. Next to the door is another one. Go back to the main room
(with bar). There is a place next to each side of the stairs. Next, go
up the stairs. Turn left. Do the generator next to the chairs. Go
forward all the way to the wall on the other side of the stairs. Talk
to the guard. Mission Complete!!!!!!!!!!!
A = Sarah Davies
B = The couple
C = Dieter Harmon
D = The piano player
1-6 = The place where you must put the smoke generators
______________________
|Credits again to: |
| Stinger 3:16 |
|(Check out his FAQ) |
\____________________/
3. Warehouse
This is a toughy. I would suggest quicksave as a must. Knock out the
guy and steal his gun. This all must be done quickly. Shoot a box-not
to close. Jump over and shoot the guy-pick up his ammo. Shoot out
the BIG box and shoot the other BIG box. Go through and turn right.
Shoot out the two boxes on the right (metal one) and walk through to get
the protection suit. This is how I fond the key: shoot through the six
boxes. (Jump over all green pits.) Once on the other side turn left.
Don’t shoot, Just jump on the brown box (K-30-P) and jump off. Go
forward and turn left. Jump over the pit to the box. Turn right t and
jump across the pit with the box with an X on it. (K-30-P) Shoot out
one of the boxes. Then shoot the guy. Pick up the exit key. Jump out
and go forward to the wall. Two boxes should be on your left. Turn
right. Jump on to the 4 or 5 boxes and jump across the pit. Shoot the
guy to the right. Go right. Jump over the pit. Turn right up here.
Shoot out one of the BIG boxes. Jump across and turn left. Shoo out
one of the two BIG boxes blocking your way. Go through, turn right and
shoot out the box blocking the door. Use the exit key.
Mission Complete!!!!!!!!!!!!!!!!!
MAP
No map right now. If you would like to submit one send it in.
K.G.B. HQ
This is a fun little level. Turn left and go forward for a while till
you get to a door with a camera above it. Go in and talk to Barnes. Go
out and go left again. Turn left at the double doors and enter the room
with a camera on it. Get the facemaker from the shelf. Go out and turn
right. Turn right down the middle hallway. Talk to the guard in the
front of the double doors. Now enter. Wait for the doors to close then
punch the officer. Hit X over him. Then use the face maker on him.
Keep running around the desk till you get the dart gun. Go down the
hall till you see the door. Enter. Go around the desk and get the
video freezer. Go back to the officer’s room. Go to the bookcase and
hit the two switches. Turn around and enter the room. Shoot them both
in the back with the dart gun. Go to the corner and put the video
freezer there. Take the exit card from the desk next to the door. Put
away the gun and leave the whole room. Turn left and go to the wall.
Turn right and enter the Comm. Room with the blue door. Turn right and
talk to the man. Go back to the room where you got the video freezer
form by: turning left, turning left again, and again down the middle
hallway. Enter the room and show the guy the transfer order. Talk to
Candice. Turn right then turn right again, and again. Use the pass
card on the BIG blue door. Mission Complete!!!!!!!!
(*) = Start
(&) = Barnes
(@) = Facemaker
(#) = Dart Gun
A = Head Security Officer
B = Switches
C = Place for Video Freezer
D = Pass Card
E = Transfer Order
F = Candice
G = Video Freezer
H = BIG Blue Door (Exit)
Sewage Control
This is a fun and easy level. When you walk up to a hallway, you will
see red tiles and blue tiles. DON’T step on the red ones, but DO step
on the blue ones. Also, guards will come out of doors so be sure to
have your weapons drawn! When you get to the end just hit the switch so
Candice can follow.
This one is a bit tricky. I would strongly recommend Quicksave. Pick
up the ammo and shoot the guy at the door. Go through and turn left at
the opening. Go forward and jump onto the moving platform. Kill the
guy and hit the switch. Kill anyone who tries to hurt Candice. Go back
to Candice. Get back on the platform and get off at your left. Now
wait for her. Continue down the path. Turn left and kill the man. Hit
X to open the door. Kill the guy and hit the switch. Turn around and
open the door. Continue down the path. Go down the stairs and turn
right. Shoot the guys. Now go down that way. Open the big door and
shoot the guy. Now hit the switch. You’re timed now. Go down the path
and turn left. Turn left at the next place. Continue down the path and
hop on the platform. Now wait for Candice on the place opposite of the
switch. Go down the path and turn left. Turn left at the open space
and fire at every one except Candice. Go in and let Candice use the
computer. Now follow her to the exit while killing off the two bad
guys. Mission Complete!!!!!!!!!!
Escape
This isn’t as hard as you would think. Take out the noisy gun. Go
to that gray line. Now, shoot the gun at the machine gun, and run
across. Candice should follow. Do that to the next one, except shoot
the previous gun. And again in the same way. Now do this once again.
Now you just have to shoot the gun above you. Enter the room. Go up to
the box and open it. Get the facemask. Shoot at the panel next to the
box and kill everyone. Go out where you came in and turn right. Run
down there and shoot the guy. Take back the NOC list from him. Go into
the room he came out of and help Candice. Turn right when you get out
of there and turn right at the next place and wait for Candice. Mission
Complete!!!!!!!!!!
Escape II
This can be a bit tricky. Start by putting on the face mask. Turn
left and go down the hall until you can turn right. Go through the
double doors. Go to the book case and hit the two switches. Turn
around and go through the secret door. Undo the video freezer and exit
the double doors. Turn left and follow the hall. Turn right at the end
of the hall. Shoot the fire extinguisher guy and enter the room. Turn
right and kill the guy. Pick up the key he drops. Get out and turn
right. Go through the door with smoke coming out.
Mission Complete!!
Key
*-Start
Y-Switches
(^)-Guy with exit key
()-Exit
Fire Escape
Make sure Candice is safe. Then go down the grand steps. Don’t
kill any firemen. Talk to a fireman until you find Jack. Go out and
find the restroom by turning left twice until the end of the hall where
you should find it eventually. Talk to jack to get the fireman suit.
DO NOT KILL ANYONE NOW. Go back to where Candice is hiding. Give her
the suit and head back down the stairs. Go out the door by heading to
the restroom but take the first right. If you killed someone in the
fireman suit then you will be arrested. Walk out the door. Mission
Complete!!!!!!!
Map
Use the Embassy Function map to find your way around.
CIA Escape
Interrogation I
This is very easy. Go to the back wall and hit the button. Wait
for a beep then hit the speaker on the table. Go to the mug to get the
gum. Place it on the window. You don’t really need to step back since
it doesn’t deal lethal damage in possible. Climb over and walk around
the table picking up items. Wait for the beep. You can then either
listen to Candice talk or you can exit through the door. Mission
Complete!!!!!
Key
*-Start
A-Pager/Beeper
B-Button
C-Cup with gum
D-Door/Exit
Interrogation II
This one took me a while to figure out. Step out and shoot the
guard. Take his fingerprints and use it against the lock. Exit. Go
about half way down the hall and wait for the guard. Shoot him and run
along the left side of the hall to avoid being seen by the camera. Go
around the boxes and get the paint on the floor. Go back and paint the
camera(s). If you trigger an alarm, shoot the guy. Run down the hall
and paint the camera. Again and as always, kill the guy if you trigger
the alarm. Turn the corner and paint the other camera. Do this until
you see the two guards. Shoot them and get their fingerprints. Go back
around till you see the blue door that looks like it could rotate. Use
the fingerprint scanner and run into the hall before you get locked out.
If a camera saw you, there won’t be a guy behind the desk behind you.
Kill him if he’s there and take the gun from the desk. Go down the hall
and paint the camera. Turn the corner, shoot the guy and pick up his
stunner. Use your fingerprint on the other large door. Shoot the guy
before he hits the alarm. Pull out the blank gun and enter the next
room. Aim it at the guy and follow him. Be sure not to get ahead of
him. After he opens the door, shoot him. Go in and turn left. You will
slow down no matter what. Open the elevator door, enter, and close.
Mission Complete!!!!!!
Map
It’s just a bunch of halls; e-mail me if you want one up.
Interrogation III
This is another easy level. Just enter the door, and go to the
women doctor. Turn around and hit the guy’s treadmill for a little
humor or hit the patient lying in the bed. When it says “distract
attention,” go out through the window. Mission Complete!!!!!
Key
*- Start
a-Women Nurse
b- Distraction place
c- Window to escape
CIA Rooftop
This one is tough. There are two ways to beat this, this is the
easier one. Go around the corner and shoot the guy. Get the security
card from him. Now, get up the boxes and onto the roof. But don’t run
any corners. Go straight and deactivate the floor. Go across the floor
and hit the other switch for the lights. To get to the other side jump
off this roof and climb the boxes to the other side. Put away any
weapons and get the bag. Put on the face maker. Go around the building
and go in the door the guy is next to. Go across the bride and try to
open the door. Enter and turn left. Go down the ramp and hit the
switch to turn on the lights. Go back up the ramp. Go to the back wall
and use the EMS on the little box. Shoot the guy and pick up the
security card. Go down the other ramp and go down another one. Enter
that door with weapons. Turn left and shoot the guy. He has another
card. Go through the left door. Put on the glasses and go around the
corner. Go u the boxes and use the light breaker. Go left and shoot
the guy. Go through the door and hit the guy with a dart. Keep going
right around the corner. Go through a door. Go to the boxes and place
the camera on top. Get down, go around the corner and wait. When it
says got the code, wait 20 seconds. Then go back and get the camera.
Go u and hit X twice at the door. Go through the next door. Turn
around and go around a corner. Enter the door. Mission Complete!!!!
Terminal Room
This can be fun, but tough and frustrating. Basically avoid lasers.
When he says so, start swinging. If the guy comes in, stop. If you’re
below all the lasers, pull up a little. After you do the key card
thing, hit the computer. Then hit Triangle for the ride up. Mission
Complete!!!!!!
Map
|----------------------|
| |
| |
| a c|
| b c|
| |
| |
| |
|-----------------------
Key
a-card reader
b-door(guy comes out of)
c-computer
Rooftop Escape
Not hard and not easy. You don’t really need the gum in this. Go
straight and jump over the railing. Shoot the guy and turn left. Go
around the building. It would be wise to put on the glasses. Hop onto
those four boxes and jump over the lasers. Don’t worry if you hit them.
While facing the outer edge, turn left. Keep going till you get to the
door. Shoot the guys. Go through the door on the blue wall. Go up the
two ramps shooting anybody in your way. Go to the back wall and take
out the EMS. Now select the EMS to destroy it. Go to the helicopter
and keep on hitting X to it until you escape. Mission Complete!!!!!!
Map
Use the 3F and Security level map on CIA Rooftop to navigate.
Station
This is one of my favorites! Shoot the two guys and zoom out.
Shoot everyone who pulls out a gun. Follow Ethan with your aim. When
you can’t see him hit Triangle to switch men and views. When it says,
protected Ethan, don’t worry, you’re done.
Map
I seriously don’t think a map is needed.
Train Car I
This isn’t that hard. Pull out a weapon and go through. Shoot any
guys who are shooting at you. Go to the next section. Enter and shoot.
About halfway through this section, snipe the guy who is holding the
lady hostage in the head. Proceed to the next section. Enter and go
down the isle entering each room and shooting the guy. If there’s ammo,
pick it up. Go to the next area of the train. Go down and shoot down
any men Max has sent. Secure the section and talk to Candice. Go in
the next connection and hit a button on the wall. Mission
Complete!!!!!!!
Train Car II
You don’t need guns till I tell you. Go to the end of the car and
talk to the guy in a blue jacket. Use a face maker on him. Go to the
next car. Just go through to the next one and worry about this section
later. In the next one, pull out your gun and shoot everyone here.
Turn around without your guns and run to where Max was. Throw the gas
capsule in her place but don’t get to close! After she dies, shoot
everyone around you. Go into her place and get everything. Go back
through the bar and run at Phelps. Enter the next section and take out
everyone, pick up the nitrogen and blowtorch. Go to that safe and
freeze or burn the hinges till they break. Run u to the open safe and
use the detonator thing. Mission Complete!!!!!!
* = Starting point
A = Conductor
B = Max
C = Phelps
D = Bomb
| |
|Credits to: |
|Stinger 3:16|
\____________/
Train Roof
I think this is one of, if not, the hardest levels in the game.
After killing the first guy, pick up his rocket launcher. Use it on the
cars to your left and the helicopters above. Use the normal gun on all
the guys on the train. When you catch up to Phelps, shoot the copter
with a rocket. Watch the cool, but not the best explosion. Mission
Complete!!!!!!
Fun: About a 4, not to good.
Difficulty: 2, harder ones to come.
My thoughts: This is one the easiest levels. It is pretty much a
tutorial to teach you how to use the face maker and guns.
2. Subpen
Fun: 3, very aggravating the first time through.
Difficulty: 6, for the first time and then about a 2 for the next times
through.
My thoughts: This is much harder than the first one but wait till you go
back through later in the game. As I said earlier this is aggravating
and took a couple times to get through.
RECOVER NOC-LIST
1. Embassy function
Fun: 7
Difficulty: 2
My thoughts: There isn’t much that can go wrong if you’re not careful
and that’s why it got a 2 difficulty. This is where the game really
starts. This is somewhat long but interesting especially on Impossible
mode.
2. Warehouse
Fun: 1
Difficulty: 6
My thoughts: It’s just a giant maze. It can be confusing at times but
not always. Not fun at all.
3. K.G.B. HQ
Fun: 8
Difficulty: 3
My thoughts: Very fun and not hard. Try punching Barnes for little
laugh.
4. Security Hallway
Fun: 7
Difficulty: 2
My thoughts: Very easy with a little practice. One of the most fun
levels in the game and a break before some harder stuff.
5. Sewage Control
Fun: 3
Difficulty: 6
My thoughts: One word, Blah.
6. Escape 1
Fun: 5
Difficulty: 5
My thoughts: Basic, shoot and run.
7. Escape 11
Fun: 4
Difficulty: 6
My thoughts: It’s kind of redundant of the other levels.
8. Fire Escape
Fun: 3
Difficulty: 4
My thoughts: Resist urge to kill. I found it difficult to.
CIA ESCAPE
1. Interrogation I
Fun: 2
Difficulty: 1
My thoughts: You are invincible. For this level at least. May seem like
a rushed atmosphere but nothing can kill you here.
2. Interrogation II
Fun: 4
Difficulty: 7
My thoughts: The reason it got a seven was because the guys got a little
mixed up. You don’t have to paint the camera since you will eventually
kill all of the guards.
3. Interrogation III
Fun: 8
Difficulty: 2
My thoughts: I laughed so hard when the guy fell off of the treadmill.
It would be a one for difficulty if you couldn’t be caught.
4. CIA Rooftop
Fun: 6
Difficulty: 6
My thoughts: The game gets harder right here.
5. Terminal Room
Fun: 3
Difficulty: 4
My thoughts: I hated swinging. It was hard to get it right.
6. CIA Rooftop
Fun: 5
Difficulty: 5
My thoughts: Again, getting a little redundant.
**************************************************************************
Section 6
SPECIAL THANKS
I would like to take the time to thank a few people:
1. Stinger 3:16. For his help with maps as you have probably noticed.
Check out his FAQ/Walkthrough too.
**************************************************************************
Section 6
HELP ME/E-MAIL ME
Once again my email address is magicskater4@ hotmail.com (without the
space).
Send me pretty much anything relating the game or this FAQ:
Suggestions
Spelling Errors
Typos
Questions
Complaints
Comments
That's all so far but check GameFaqs often for updates