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| ----------------------------------------------------------------- |
| | __ | |
| | / | |
| | | __ -- - - - - ----- - ---- ----- | |
| | | | |__| | | |\ | | | |__ | | |
| | \__/ | | |__| | \| | |___ |___ | | |
| | _ | |
| | | | |
| | | ---- --- ---- - - --- --- | |
| | | |__ | __ |__ |\ | | \ |___ | |
| | |____ |___ |___| |___ | \| |__/ ___| | |
| | | |
| ----------------------------------------------------------------- |
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F O R T H E P L A Y S T A T I O N
V e r s i o n 1 . 0
M a d e B y S t a r F i g h t e r s 7 6
Welcome all to my walkthrough on a game that is based of a classic known
as a Gauntlet Legends, for the PlayStation. I hope this walkthrough
helps out as much as possible. Below is nothing but spoilers on the
game, so if you don't want to be spoiled, please take a detour and hit
the Back button now. However if you want to be spoiled or need some
help, please scroll down as far as you need to. Consider this as your
Spoiler Warning!
READER'S NOTE: This is gonna be a rather large FAQ which I will try to
cover as much as I can. To help you navigate through this FAQ easier, do
a quickfind on the particular section you're looking for. Example, if
you want to read the section on the Mountain Cave, do CTRL + F then type
in Mount#04 as it's the fourth stage of the Mountain Region (though you
should press it twice to find the correct section of course). Use the
Table Of Contents to help you better navigate. ^_^
-----------------
|TABLE OF CONTENTS|
-----------------
SECTION 1: Intro
A: Version Guide
B: The Story Of Gauntlet Legends
C: What Is Gauntlet Legends
D: About This Walkthrough
E: Control Configuration
F: Playable Characters
SECTION 2: Walkthrough
A: Before The Walkthrough
B: AREA 1 - Mountain Region (QUICKFIND: Mount#01 - Mount#07)
1: Mountain Valley 5: Mountain Cavern
2: Mountain Peak 6: Mountain Secret Stage
3: Mountain Cliff 7: Mountain Boss Stage - Dragon
4: Mountain Cave
C: AREA 2 - Castle Region (QUICKFIND: Cast#01 - Cast#06)
1: Castle Courtyard 4: Castle Treasury
2: Castle Dungeon 5: Castle Secret Stage
3: Castle Armory 6: Castle Boss Stage - Chimera
D: AREA 3 - Town Region (QUICKFIND: Town#01 - Town#06)
1: Town Poison Field 4: Town Toxic Air Ship
2: Town Haunted Cementary 5: Town Secret Stage
3: Town Venomous Spire 6: Town Boss Stage - Plague Fiend
E: AREA 4 - Ice Region (QUICKFIND: Ice#01 - Ice#06)
1: Ice Docks 4: Ice Fissure
2: Ice Camp 5: Ice Secret Stage
3: Ice Mine 6: Ice Boss Stage - Yeti
F: AREA 5 - Desecrated Temple (QUICKFIND: Temp#01 - Temp#02)
1: Desecrated Temple 2: Altar Of Skorne - Skorne
G: AREA 6 - Battle Region (QUICKFIND: Battle#01 - Battle#04)
1: Battle Trenches 3: Battle Fortress
2: Battle Towers 4: Battle Secret Stage
H: AREA 7 - Gates Of The Underworld (QUICKFIND: Gates#01 - Gates#02)
1: Underworld Gates 2: World Of Skorne - Skorne
I: AREA 8 - Extra Region (QUICKFIND: Extra#01 - Extra#04)
1: Mountain Summit 4: Forest Village
2: Castle Barracks 5: Extra Secret Stage
3: Desert Tombs
SECTION 3: Checklist Walkthrough
A: Runestone Location (QUICKFIND: Check#01)
B: Obelisk Location (QUICKFIND: Check#02)
C: Special Item Location (QUICKFIND: Check#03)
D: Secret Stage Location (QUICKFIND: Check #04)
SECTION 4: Important Stuff
A: Items & Usage (QUICKFIND: Stuff#01)
B: Enemies (QUICKFIND: Stuff#02)
C: Bosses (QUICKFIND: Stuff#03)
SECTION 5: In Conclusion
A: What's To Come
B: PayPal Donations
C: Special Thanks
D: Final Words
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-----
SECTION 1: |INTRO|
-----
-------------
A: |Version Guide|
-------------
Version 1.0: Just finished making the walkthrough for the game,
and submitted it to GameFAQS (09/16/08)
-----------------------------
B: |The Story Of Gauntlet Legends|
-----------------------------
Story taken from Wikipedia.com:
"In past ages, a corrupt mage named Garm used a set of
Runestones to summon a demon named Skorne. However Skorne
crushed Gram and imprisoned his soul in the Underworld. Skorne,
fearing the power of the Runestones, scattered them throughout
the four realms, so that they could never used against him. The
player must defeat the end bosses of each of the four realms to
obtain the four keys which allow access to Skorne's temple.
While traveling through each realm, the player must also
collect the 13 Runestones from where they have been scattered.
The complete set of Runestones allows the player to pursue
Skorne to the Underworld in order to finally destroy him."
------------------------
C: |What Is Gauntlet Legends|
------------------------
Gauntlet Legends is based off the original Gauntlet game. This is
an action/adventure RPG type game, where you must battle your way
through several stages in order to defeat the big baddie known as
Skorne. You get to choose from one of four characters of your
liking, and get to unlock four more characters. Through your many
journeys, you will come across such fierce creatures and powerful
items, as well as 13 Runestones which will help you defeat Skorne.
It is up to you, to go through mountainous terrain, heavily
guarded castles, overrun towns, frozen wastelands, and massive
battlefields, to save the day in this fun yet challenging game!
----------------------
D: |About This Walkthrough|
----------------------
This is gonna be a pretty good size walkthrough, so be ready for
alot of info to be covered. Several times throughout the
walkthrough I will probably repeat myself. A few times would
possibly be necessary, such as a Boss guide, as well as a few
other things. Sometimes I do this without even realizing it, and
sometimes I do it to make it easier for people to find what they
are looking for on this walkthrough. This guide, like others, is
described on how I played/beat the game. You have your methods as
do I. This is just my way of doing it. I hope this helps out in
anyways possible.
---------------------
E: |Control Configuration|
---------------------
This is the basic controls for the game:
'X' BUTTON = Allows you to attack
TRIANGLE BUTTON = Switches Items on and off
'O' BUTTON = Allows you to use Magic Potions
SQAURE BUTTON = Does nothing
SQUARE + 'X' BUTTON = Allows you to use your special attack
START BUTTON = Pauses game
SELECT BUTTON = Does nothing
D-PAD BUTTON = Moves in any direction
'L1' BUTTON = Switches from Items to Stats to Special Items
'L2' BUTTON = Switches between Items, Stats or Special Items
'R1' BUTTON = Switches from Items to Stats to Special Items
'R2' BUTTON = Switches between Items, Stats or Special Items
LEFT ANALOG STICK = Moves in any direction
RIGHT ANALOG STICK = Does nothing
-------------------
F: |Playable Characters|
-------------------
This is a list of all the starting playable characters and their
starting stats:
WARRIOR: Best for attacking and defense, but poor magic.
Armor: 300 Speed: 510 Magic: 40
Fight Power: 110 Shot Power: 100
LEVEL 1 - Charged Blast: Shoots out a charged axe attack.
LEVEL 2 - Fire Arc: Performs a 360 degree flame slash.
LEVEL 3 - Plasma Drain: Shoots a fire charged axe beam.
VALKYRIE: Great defense and speed, medium attacking.
Armor: 340 Speed: 590 Magic: 55
Fight Power: 80 Shot Power: 75
LEVEL 1 - Charged Blast: Shoots out a charged blade attack.
LEVEL 2 - Multi-Blade Arc: Perform a 360 degree blade slash.
LEVEL 3 - Sky Lance: Shoot out a blue charged beam out.
WIZARD: Great magic, medium speed, but poor defense and fight.
Armor: 25 Speed: 440 Magic: 108
Fight Power: 30 Shot Power: 110
LEVEL 1 - Charged Blast: Shoots out a charged magic attack.
LEVEL 2 - Rock Shower: Causes giant rocks to rain down.
LEVEL 3 - Demon Skull: Shoots out a powerful giant skull.
ARCHER: Great speed, but poor everything else.
Armor: 45 Speed: 620 Magic: 70
Fight Power: 35 Shot Power: 60
LEVEL 1 - Charged Blast: Shoots out a charged arrow attack.
LEVEL 2 - Double Bow: Shoots out several arrows at once.
LEVEL 3 - B.F.G.: Shoots out a powerful arrow blast.
(B.F.G. = Big Fucking Gun, for those wondering)
This is a list of all the unlockable characters. Their stats are
the same as the character you start the game with:
MINOTAUR: Can be unlocked after beating Mountain Secret Stage.
LEVEL 1 - Charged Blast: Shoots out a charged axe attack.
LEVEL 2 - Fire Arc: Performs a 360 degree flame slash.
LEVEL 3 - Plasma Drain: Shoots a fire charged axe beam.
JACKAL: Can be unlocked after beating Castle Secret Stage.
LEVEL 1 - Charged Blast: Shoots out a charged magic attack.
LEVEL 2 - Rock Shower: Causes giant rocks to rain down.
LEVEL 3 - Demon Skull: Shoots out a powerful giant skull.
TIGERRESS: Can be unlocked after beating Battle Secret Stage.
LEVEL 1 - Charged Blast: Shoots out a charged arrow attack.
LEVEL 2 - Double Bow: Shoots out several arrows at once.
LEVEL 3 - B.F.G.: Shoots out a powerful arrow blast.
FALCONRESS: Can be unlocked after beating Town Secret Stage.
LEVEL 1 - Charged Blast: Shoots out a charged axe attack.
LEVEL 2 - Multi-Blade Arc: Perform a 360 degree blade slash.
LEVEL 3 - Sky Lance: Shoot out a blue charged beam out.
Oh, and in case anyone wonders how to play as the secret
characters. On the Tower Map, press START and go to SELECT
CHARACTERS, and you will be taken to a screen showing you the
characters you've unlocked and can play as. However when using
said characters, your current level stats will still be the same.
Now in battle, keep an eye out for your Power Meter. There are
different levels on it, to where you can perform special attacks.
There are three level of
attacks. Level 1 = Green, LV. 3 LV. 2 LV. 1 LV. 2 LV. 1
Level 2 = Yellow, Level 3 = ----- ----- ----- ----- -----
Red. This will charge up as |RRRRR|YYYYY|GGGGG|YYYYY|RRRRR|
you are either walking or ----- ----- ----- ----- -----
standing still. Once a color
is bright, that level is completely filled, which means you can
use your special attack of that particular level. Press the 'X'
and SQUARE Buttons at the same time to use a Special Attack.
Now as you progress in your levels, you will receive special
rewards for reaching certain levels:
Level 10 = You are now a Level 10 Hero!
Level 25 = You are now a Level 25 Guardian!
(you will receive the Phoenix Familar, w00t!)
Level 50 = You are now a Level 50 Champion!
Level 75 = You are now a Level 75 Master!
Level 99 = Now you are truly a Legend!
(you will receive 1,000 Thunder Hammers, w00t!)
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-----------
SECTION 2: |WALKTHROUGH|
-----------
----------------------
A: |Before The Walkthrough|
----------------------
1. This is a pretty extensive game, with multiple combinations of
paths to take to get to the Goal. When you follow this
walkthrough, I will describe how to get through each level via
getting the Runestones, Obelisks, Secret Stages and Special
Items. I won't sidetrack past that, but you are more than
welcome to do so. If you do, you're on your own, but you can
use my maps to help you get around.
2. Speaking of maps, here is a rough map to the Tower Map.
1 LEGEND:
------- 1. Mountain Region
8 / \ 2 2. Castle Region
/ \ 3. Town Region
| | 4. Desecrated Temple
7 | 9 | 3 5. Ice Region
| | 6. Battlefield Region
\ / 7. Extra Region
6 \ / 4 8. Items Shop
------- 9. Gates Of The Underworld
5
3. When it comes to handling the boss fights, while it's not
required, it would help to get the Special Item that can be
used on that particular boss fight. By using said items, will
instantly take affect in battle, knocking out a more than 1/4
of the bosses health. The catch is, that item won't be found
till later in the game. Here is the Special Items, where they
can be found and used on who:
ITEM | LOCATION | BOSS USED ON
------------- --------------------- -------------------
Ice Axe | Castle Treasury | Mountain Dragon
Scimitar | Mountain Cavern | Castle Chimera
Javelin | Ice Fissure | Town Plague Fiend
Scroll | Town Venomous Spire | Ice Yeti
Soul Savior | Battlefield Towers | Skorne
4. So what level should you be? Of course you can be whatever
level you feel comfortable with. However since you can get as
high as Level 99 stats, I decided to spread out the levels
throughout the game. This is my opinion (which may obviously be
different from yours):
Mountain Region = Level 01 - 20
Castle Region = Level 21 - 35
Town Region = Level 36 - 50
Ice Region = Level 51 - 65
Desecrated Temple = Level 66 - 70
Battle Region = Level 71 - 85
Underworld Gate = Level 86 - 90
Extra Region = Level 91 - 99
Best to use the Generators to help you boost up your stats. It
may take forever, but it's the best way.
5. For certain items found in the barrels and chests, specifically
Food and Poison, it is random. What I have listed is what I
come across in gameplay, so it might be different for you.
Here's a hint, if you come across Poison, use a Magic Potion on
it and it will become Food.
------------------------
B: |AREA 1 - Mountain Region|
------------------------
"My brother, Garm, used the power of the 13 Runestones to summon
forth the demon lord Skorne. Skorne was too powerful for my
brother to control and broke free from his magical bonds. Skorne
tossed Garm out of my tower to parts unknown... With his freedom,
Skorne summoned an army of evil and used my tower to send his
minions to each of the Gauntlet Realms. Finally, he scattered the
13 Runestones of power scross the known Realms; hoping the would
never be gathered and used against him! Skorne has transformed the
Sacred Cathedral behind this magical window into a citadel for his
defense! To enter there you must recover the four magical shards
of glass that are guarded by each of Skorne's servants.
When the window is repaired, simply enter the Circle Of Light and
you will be taken to the cathedral. Skorne has sealed my gateways
with his evil magic and trapped my powers inside of magical
Obelisks hidden in each world. Free my power from these Obelisks
so that I can open the other worlds to you. With my last spell I
opened the Mountain Kingdom. Skorne's forces have hollowed out the
ancient volcano Yserbius and hidden one of the four shards there.
Find a way into the volcano's core and recover the first of the
four shards you'll need. Your quest begins..."
-----------------------------------
1. |Level 1: Mountain Valley (Mount#01)|
-----------------------------------
ITEMS: 2 Magic Potions, 7 Keys, Obelisk #01, 2 Notes, 300 Gold,
7 Foods, Fire Breath, Speed Shoes
ENEMIES: Green Trolls, Archer Troll
You are now in the Mountain Valley, the first stage of a very
long game. At the starting point, Green Trolls will come out of
a Doorway Generator, so start whacking away at that till the
generator is gone. Also here you will find some GOLD, a MAGIC
POTION and a KEY, and further up the screen is another KEY.
After collecting these items, make your way across the nearby
bridge, where you will face more Green Trolls. Take them and
the generator out and pick up the FOOD and FIRE AMULET nearby.
Go over to the staircase now, and step on the red switch and a
platform will rise up, which will have OBELISK #01 on it (touch
that). After that, climb up the staircase (watch out for the
fire) and at the top will be a KEY. Follow that path to pickup
some FOOD and FIRE BREATH. After that, more Green Trolls will
come out, so hack away until you the generator is gone. Also at
this spot will be some FOOD and a NOTE (which talks about the
Obelisks). Now that we have those, let's move on up the
staircase. Up here, you guessed it, more green uglies and the
black door of the green ugly maker. Take that out and around
here you can pick up a KEY and FOOD, GOLD from the chest as
well as a barrel.
After that, head to the locked gate and go through it (using a
Key obviously). Climb this next staircase and at the top is
another KEY. Now follow the path left and continue onwards to
find more trouble and another locked gate. Through the gate and
up the stairs (I know, let's play king of the mountain!) and
more Green Trolls will come out. Items to get here, would be a
MAGIC POTION, FOOD, KEY and a NOTE (talking about the
switches). Speaking of which, you just stepped on a red one
which lowered the nearby door. Watch out for the fire and go
through it and climb even more stairs (getting a workout
already?). Up here is an annoying Archer Troll, so take it out
quickly, as well as Green Trolls that will be marching towards
you. At this spot there will be FOOD, SPEED SHOES and a KEY.
Get all of those and climb up the staircase, blasting away at
all the Green Trolls as well as the Green Troll Generator
(which is halfway up). At the top will be some FOOD and the
GOAL GATE. Grab the yummy and step on the gate. You have
completed this level!
---------------------------------------------------------------
On the Tower Map, head back to the Mountain Region and step on
the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------
2. |Level 2: Mountain Peak (Mount#02)|
---------------------------------
ITEMS: Speed Shoes, Rapid Fire, 9 Keys, 5 Foods, Levitation,
3-Way Shot, 2 Magic Potions, 400 Gold, Note,
Obelisk #02, Runestone #01
ENEMIES: Green Trolls, Suicide Troll, Archer Troll,
Bomber Troll, Rock Golem
You are now in the Mountain Peak, so here we go again! At the
starting point, Green Trolls will come out of a generator so
take all that out when you're ready. Also here is a 3-WAY SHOT,
KEY and a MAGIC POTION. Collect those, then head over to the
far right path to find another MAGIC POTION and KEY. You will
hear yelling, which means a Suicide Troll is coming, so take it
out before it hits you, then follow the path it ran on. FOOD
and a Green Troll Generator will be here, so you know what to
do. Next to the generator however, well what looks out of
place. Yep, you guessed it, the brightly colored boulder.
Strike at it three times to cause it to disappear only to find
a red switch. Step on it and something will open. Now continue
following the path, taking out more Green Trolls until you
reach an intersection (don't worry about the locked gate, it'll
just take you back to the beginning). Here will be some GOLD
and a NOTE (talking about hidden switches in stuff, didn't we
just discovered that on our own?!). From the treasure chest,
head left up the hill, taking out more Green Trolls and the
generator at the top.
Here will be a 3-way intersection, and from here, head left of
the generator and down the next steep hill. Down here is some
FOOD and if you make your way up the next steep hill, you will
see a KEY, GOLD, LEVITATION and OBELISK #02. And of course what
open area wouldn't be complete without Green Trolls! Avoid the
barrel as DEATH is in it! So with that, head over to the far
pathway (along the wall) and climb up it. A Bomber Troll will
throw bombs at you from above so be careful about that (just as
annoying as the Archer Trolls). As you make your way up the
hill, ignore the locked gate you pass up (but take out the
Green Trolls), and head all the way to the end of this path.
More Green Trolls are here, but so is a KEY so get that and
follow the hill upwards and find another KEY as well as Green
Trolls. After getting the item, head left and take out the
Archer Troll. There is also SPEED SHOES here so grab that
(ignore the decline hill past that). Now head through the small
opening which has two paths.
The right one is blocked off (for now), so head up the left
path and as you do, big trouble will come your way in the form
of a Rock Golem. Use your special attack to wipe this one
out quickly. Also Green Trolls will come out, so take them out
and the generator when you're ready. Items here will be a KEY
and a NOTE (talking about a Runestone nearby). So how do we get
it? Well in this area, head to the back corner. Notice anything
out of place? If so, hit it three times to reveal a red switch
and after stepping on it, head back down the previous hill and
go through the newly opened right path. You should see a patch
of grass sticking out of the wall, so right here, hit the wall
a few times to reveal RUNESTONE #01. Continue up the hill some
more to find more Green Trolls, which will easily gang up on
you if you're not careful. Up here also is a MAGIC POTION
(chest), FOOD, GOLD (pile of crap in the middle) and a KEY.
Head over to the locked gate, and go through it and follow the
path up then down the hill to the 3-way intersection. From
there, head right up the long hill. At the top you will find a
KEY and GOLD and the GOAL GATE. Collect the items and step on
it to complete this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Mountain Region and
step on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
----------------------------------
3. |Level 3: Mountain Cliff (Mount#03)|
----------------------------------
ITEMS: 7 Foods, Speed Shoes, 400 Gold, 13 Keys, 2 Notes,
Poison, Obelisk #03, Invincibility, 3 Magic Potions,
Invisibility, Fire Amulet, Death, Secret Stage #01
ENEMIES: Green Trolls, Purple Scorpions, Red Scorpions,
Suicide Trolls, Archer Troll, Bomber Troll
You are now at the Mountain Cliff. Starting off, Green Trolls
will come out from a generator, and Purple Scorpions will crawl
out as well, so deal with those. Items here are a KEY, GOLD and
a NOTE (talking about the third Obelisk). After all that,
follow the available pathway where the Purple Scorpions are
coming through. You will see another KEY and some FOOD along
the path, as well as Green Trolls coming out in a line followed
by more FOOD. Continue following the path until you reach an
open area. Here you will find a MAGIC POTION, KEY, GOLD, DEATH
(in the chest) as well as Green Trolls and Red Scorpions. Now
head to the chest and behind it is two paths you can take. You
want to climb up the left path, and when you do and reach the
top, Suicide Trolls, Red Scorpions and Green Trolls are here.
Also here is a couple locked gates (as well as rising flames).
The right one is what you need which will have a KEY and
OBELISK #03 (make sure you touch it!). The left gate has Green
Trolls, a KEY and FOOD.
Now with that out of the way, head right back to the chest then
from there, stay on the lower ground and continue going right
and you will see a hill going downwards. Go down it, and down
here you will find Green Trolls coming from a Green Troll
Generator, so take that out. Also you will find FOOD and near
that is a locked gate, which you will go through. Past that,
FOOD in the chest, and further down the path is a red switch,
which you will step on. This will cause a nearby closed gate to
lower. Now head back to the previous hill, climb up it and
continue onwards. An Archer Troll will be waiting for you, so
take that out, and a KEY can also be found here. From where you
found the key, continue following the pathway, taking out the
Green Trolls that will come out to fight you, so take them out
and the generator. Continue on is another Doorway Generator, so
destroy that too. See the nearby hill going down, well head
down it to find Purple Scorpions coming from a Pile Of Bones
Generator.
Also down here is GOLD (in a chest) and over by the wall, well,
it looks a little odd, maybe we should strike at it! Do so and
you will find a KEY and a red switch which will open a nearby
gate. Now with that, head over to where the chest was, and go
through the locked gate and take out the annoying Archer Troll
(mostly because they piss me off ^_^), and get another KEY and
step on the red switch. Now back up the short hill and continue
onwards to find a NOTE (telling you about the switch in the
wall, nice of it to state the obvious). After that, keep going
through the newly opened gate and up the path to find more
Green Trolls coming from a generator. Also here, a MAGIC POTION
and KEY. Keep going past that to find another Archer Troll and
Purple Scorpions, so dispose of them and cross the tiny bridge.
Now it's gonna get crowded. First there's FOOD in the chest,
and you'll face Green Trolls, Purple Scorpions and a Bomber
Troll. It's best to either use a Magic Potion or your special
attack to rid most of them. Anyways, continue the path to find
a couple KEYS, FIRE AMULET and FOOD.
After that, head down the tiny ramp and head to the back corner
to find a red switch (opening a nearby closed gate), Now go
left from the ramp and take out what might be an army of Green
Trolls and follow that path all the way around (watch out for
the rising fire). You will soon come to a bridge, which you
will cross, collecting the INVISIBILITY BLOCK. Across the
bridge, you will find Purple Scorpions and Green Trolls as well
as a couple KEYS, MAGIC POTION (in the chest) and GOLD. In
between that is a small hill, with Purple Scorpions climbing up
it. Head down it, taking them out, and from there, going left
will take you to a wooden door in the ground, which leads to
SECRET STAGE #01 (rememeber this as you will be coming back for
it later). Other than that, head right to find SPEED SHOES and
the GOAL GATE. Collect the items and step on it to complete
this level.
---------------------------------------------------------------
On the Tower Map, watch as the wizard uses the magic of the
Obelisks to lower the barrier leading to the next region. Now
head back to the Mountain Region and step on the next Stage
Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------
4. |Level 4: Mountain Cave (Mount#04)|
---------------------------------
ITEMS: 3 Magic Potions, Fire Amulet, Fire Breath, 400 Gold,
2 Notes, 5 Foods, Rapid Fire, 8 Keys, Runestone #02
ENEMIES: Red Gremlins, Purple Scorpions, Bomber Troll,
Blue Gremlins, Archer Troll, Red Scorpionsm,
Rock Golem
You are now inside the Mountain Cave. So from the starting
point, you are presented with two paths. Follow the path where
the Red Gremlins are coming from (there will be Purple
Scorpions as well). Make sure you take out the Small Volcano
Generator as well. Also along this path will be GOLD and FOOD
(both in a chest) and a NOTE (telling you about how gates can
be lowered by switches). After that, you'll be at a 3-way
intersection, where Purple Scorpions are coming from the right.
From the 3-way intersection though, head left to find a KEY and
along the left side of the path will be some brightly colored
boulders (well, brighter than the other rock formations), so
strike at that three times for it to disappear. In here, there
is more Purple Scorpions and a generator. Items here, a KEY,
GOLD in a chest, and GOLD on a switch. Get all that, then step
on the red switch, which will do something.
After that, head back to the 3-way intersection, then follow
the south path all the way back to the starting point. Once
back there, take the northwest path this time and follow the
narrow path (guarded by two rising flames), and continue
onwards, taking out the Bomber Troll and avoiding the rising
flames. Cross through the recently opened gate and you will
find Blue Gremlins coming towards you and some FOOD. You should
now be at a 3-way intersection, and from there, take the left
path and follow it around to find FOOD and a fake boulder.
Destroy it to uncover a red switch which you will step on.
Doing so and you will see a nearby platform rise up with the
Runestone on it. So with that, continue along the path, taking
out the small army of Red Grmelins gathering up and collect the
KEY and GOLD (in the chest) and continue onwards with the path.
As you do, you will see a closed gate, which you need to
remember this spot, as you will be coming back to it very soon.
In the meantime, continnue along the path, taking out Blue
Gremlins and soon an Archer Troll and collect the FIRE AMULET
(in the chest). After getting that, continue following the path
to find FIRE BREATH and a red switch. Step on that then head up
a bit more to take out the annoying Archer Troll. Now head back
to the closed gate which is now opened up and go through it.
Purple Scorpions will come out to greet you as you do, followed
by Red Scoprions and Blue Gremlins, so make sure you take the
lot of them out and their generators. Also here, you should see
some fake boulders to your right, so take them out and follow
that path, collecting the KEY and taking out the Archer Troll
plus another one across the lava pool. You should see a red
switch which you need to step on, and after that head back
through where the fake boulders are, and continue along the
path to the 3-way intersection.
From there, head up the path to find a Rock Golem. Take out
that and ignore the chest near there (it has Death) but get the
FOOD. Take out the fake boulders to the right and go through
it, collecting the MAGIC POTION (in the chest) and you will
hear the screams of a Suicide Troll so take out. Now from the
chest, follow new path you see, and soon you will come to the
GOAL GATE. Ignore that for the moment, and collect the RAPID
FIRE (in the chest) and continue to follow the path, taking out
Purple Scorpions and then it's generator. A KEY can be found
here as well as fake boulders but ignore that. Instead continue
along the path (watch out for the rising flames) and soon you
will find RUNESTONE #02 along the ledge of the lava pool. Now
get that, then backtrack your way back to the GOAL GATE and
step on it, which will complete this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Mountain Region and
step on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
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-----------------------------------
5. |Level 5: Mountain Cavern (Mount#05)|
-----------------------------------
ITEMS: Electric Shield, 9 Key, 9 Foods, 3 Magic Potions,
3-Way Shot, Runestone #03, 500 Gold, 3 Notes,
Rapid Fire, Electric Amulet, Special Item #01: Scimitar
ENEMIES: Purple Scorpions, Red Scorpions, Red Gremlins,
Blue Gremlins, Rock Golem, Archer Troll,
Bomber Troll
You are now inside the Mountain Cavern. At the starting
point, Purple Scorpions will come out so take them out and
their generator, then follow the only path ahead of you. As you
do, a MAGIC POTION will be in the barrel, so get that and
continue onwards. Bomber Troll, Red Scorpions, and Red and Blue
Gremlins will be in this large area, as well as 2 FOODS, KEY
and a NOTE (talking about searching the walls for secrets).
After getting those, continue along the path until you get to
another large area. While it appears that there is many paths
to take, there isn't, so take the only pathway available which
is north. Blue Gremlins will come down the pathway, so take
them out as you go. Soon you will come to a 3-way intersection
and from it, continue going up the screen and you will come to
a dead end. At this dead end, 2 KEYS and a 3-WAY SHOT, plus
Blue Gremlins will come out and an Archer Troll is here. Also
while you're here, take notice of the fake boulder near the
rising fire. Strike at it three times to reveal a red switch,
which you will step on, which will cause a pathway to rise up.
After that, head back to the 3-way intersection and this time
go right to find Red Gremlins coming from a Small Volcano
Generator. Take it out, and collect the KEY and FOOD here, then
go up the screen (where the Blue Gremlins are coming from).
Follow the new path and take out the Bomber Troll as well as
the Gremlins and their generators. Here in this area, 3 FOODS,
2 GOLD, a KEY and DEATH is scattered about, so collect all
(except for the obvious one of course). As you do, you will
uncover a red switch hidden under a barrel. Step on it and
another new pathway will open. So with that, simply head right
following the path. In this smaller area, a MAGIC POTION awaits
for you in the corner. Get that, and continue following the
path, taking out Red Gremlins and Purple Scorpions, as well as
the Archer Troll. Nothing is here, so just continue along the
path as you were and soon you will be in another big area,
which has a KEY, MAGIC POTION and a NOTE (which talks about the
Scimitar weapon). After that, Blue Gremlins will come out and
so will Red Scorpions. In this next area, it's a 3-way
intersection, and from it, head right (where the Blue Gremlins
are coming from) and keep going to the next area.
In here, an ELECTRIC AMULET is in the barrel, and a red switch
is under that, so step on it, which will actually cause a
nearby platform to rise up. This is actually an elevator which
will take you to a lower area (REMEMBER THIS!!!). Ignore this
for now, and instead continue following this pathway and in
this next area is Red Gremlins and Red Scorpions. Also here is
an ELECTRIC SHIELD, GOLD, FOOD and a NOTE (which tells you that
breakable walls are burnt). Speaking of which, look at the
wall, see how a small part looks different. Well I guess that
means you must strike at it three times. Doing so, and you will
reveal GOLD and a red switch, which you will step on. Also in
this area, in the back corner is a fake rock pile. Take it out
to reveal another red switch. Step on that, then head to the
nearby corner to see a new pathway opening up. Head down this
new pathway to find a small area, which has a KEY, FOOD (in the
chest) and RUNESTONE #03 in the middle. Now head back up the
new pathway, and back to the red switch elevator, then from
there, back to the 3-way intersection. Once there, head left
(where the Red Gremlins are coming from) and in the next area,
in a corner is a fake pile of rocks.
Destroy it to uncover a red switch, which you will step on.
After that, head back to the red switch elevator, and board it,
taking you down to the secret area. Down here, there is a KEY
(in the barrel), and after that, simply walk a few more steps
to claim SPECIAL ITEM #01: SCIMITAR. This will come in real
handy in the next region ^_^. Now back on the elevator you go,
then head back to the 3-way intersection and continue going
left, and keep following the pathway to another 3-way
intersection (well it will be one). Take out the Red Gremlins
found here as well as their generator. From this one, head left
and follow the path to another big area. In here, more Red
Gremlins as well as a Red Scoprions and Archer Troll. Items
here area a KEY, FOOD, RAPID FIRE and GOLD hidden in the wall,
plus there is a red switch you need to step on. Now after that,
head back to the previous 3-way intersection and then take the
newly created pathway down the hill and you wil find a Giant
Golem, so take that out quickly. Also here, GOLD so get that
and step on the GOAL GATE which will complete this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to Mountain Cliff (Stage 3)
and make your way to the Secret Stage entrance. Stand on it,
and get ready for a fun secret stage!
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--------------------------------
6. |Mountain Secret Stage (Mount#06)|
--------------------------------
ITEMS: 125 Purple Coins
ENEMIES: None
For this secret stage, you will have 75 seconds to find 125
Purple Coins. Make sure you have a Rapid Fire in your
Inventory, because it will help. On this south half, there is
65 Purple Coins, so it's best to work your way from right to
left. With that, start heading right down the narrow path
collecting the Purple Coins and work your way around the corner
and then collect the coins on the right half of this area. Once
you are done there, collect the remaining coins, including the
ones directly left of the starting point. Once you have 65
Purple Coins accounted for (keep an eye on your counter in your
Status Screen), head to the far left side and go directly
upwards.
On this north half, there should be 60 Purple Coins. This might
be slightly tricky, but if you've made it here between 35 and
40 seconds, you're doing good. Now after getting first several
coins in this half of the room, head right (make sure you get
the ones tucked away in dead ends) to the 3-way intersection.
Now when you go south, you will see two pairs of 5 Purple Coins
locked away. If you have Rapid Fire, use it to take out the
walls quickly and collect the coins. Now head back to the 3-way
intersection and continue going right, collecting the remaining
Purple Coins (including some in dead ends). After the last
Purple Coin is collected, you will have unlocked a brand new
character known as the Minatour!
---------------------------------------------------------------
On the Tower Map, with the Minatour secret character unlocked,
let's head over to the Items Shop. You should have about 2,000
Gold. I'd say buy a couple Thunder Hammers and Rapid Fire. Now
with that, head back to the Mountain Region and step on the
final Stage Gate as we move onto a boss fight!
---------------------------------------------------------------
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----------------------------------------------
7. |Mountain Region Boss Stage - Dragon (Mount#07)|
----------------------------------------------
ITEMS: 3-Way Shot, Food
SPECIAL ITEM NEEDED: Ice Axe (Found in Castle Treasury)
Time to slay the dragon! This fight will actually be rather
tough, mostly because the Dragon has an attack which when he
stomps, he will send out a shockwave that is unavoidable and
will do some major damage to you. His other attacks involves
breathing out a few streams of fire back and forth, which you
can avoid. Another attack which you must completely avoid is if
you get too close, he will swipe at you with his claw which
will be next to instant death for you. There will also be some
rising fires here to provide as an extra obsticle. Items here
are FOOD (under the bosses right paw) and a 3-WAY SHOT. What
you need to do, is get halfway up the screen, but don't get any
closer than that, and start unleashing your Thunder Hammer on
him, which will take his life down alot. If you run out of
that, stand back and use your 3-Way Shot and Rapid Fire Combo
on him which will finish him off. This will take some
persistance, but you will win!
---------------------------------------------------------------
On the Tower Map, watch as the magical glass mirror piece takes
its place in the window frame. Now head over to the Castle
Region and step on the first Stage Gate as we move onto the
next level.
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----------------------
C: |AREA 2 - Castle Region|
----------------------
"The Valkyrie's Castle is now a stronghold to the wretched soliders
and undead knights of Skorne. The courtyard is your best entry
point. The gates are smashed and catapulted boulders have weakened
the walls. You'll have to fight through the dungeons and armory up
to the highest parapet where the castle guardian holds the next
shard of my window. Take back this hallowed fortress."
-----------------------------------
1. |Level 1: Castle Courtyard (Cast#01)|
-----------------------------------
ITEMS: 15 Keys, 3 Foods, Invincibility, Phoenix Familiar,
3 Notes, 3-Way Shot, Runestone #04, 3 Magic Potions,
Poison, Fire Amulet, 400 Gold, Obelisk #04, Death
ENEMIES: Purple Rats, Armored Guards, Brown Rats, Golem Guards,
Archer Guard, Suicide Guard, Bomber Guard
You are now at the Castle Courtyard, which luckily for you,
this is rather straightforward. So at the starting point, you
will be greeted by Purple Rats and Armored Guards, so take
them all out right away. Also here, 2 KEYS, MAGIC POTION and a
NOTE (giving a hint about the location of the Runestone). With
that, head down the screen to find a red switch, which you will
step on, causing the nearby gate to open. At this 3-way
intersection, head right taking out the Armored Guards, and
collect the 3-WAY SHOT. There will be an Archer Guard, but you
can't reach that. Now head back the opposite way to collect the
KEY. At that point, head through the locked gate you see and
take out the Archer Guard at the end of the path. Also at the
end, look at the hedge, notice anything unusual about it? If
the answer is yes, you know what to do then ^_^. With that,
take out the Doorway Generator and any Brown Rats that will
come out. Now the wall ahead can be destroyed, but ignore that
for now. Instead head down the pathway collecting 2 KEYS. After
getting the second Key you should see a staircase. This can
easily be missed so listen up. Directly across from the
staircase in the burned out blackened area, is a catapult,
which you can go through there. When you do, hang a left and
start striking at the boulder. This will reveal RUNESTONE #04.
Now head back off of the catapult and from the staircase, head
left to find DEATH (use a Magic Potion) in the corner and a KEY
past that. Now back at the staircase, climb up it and through
the locked gate. Go right to find a KEY, FOOD and a NOTE
(telling you where the Obelisk is hidden at) and a red switch.
There will also be Brown Rats and Archer Guards so take them
out. Now back to the staircase and this time go left (watch out
for the rising spikes) while being on the upper floor. Collect
the INVINCIBILITY METAL and head down to the corner and take
out the Suicide Guard and Armored Guards you see. At the corner
is a red switch and a dirt pile in the corner. Strike at it to
find and collect a MAGIC POTION. From there, continue following
the pathway, down the short staircase to find Armored Guards,
Purple Rats, Archer Guards as well as GOLD, POISON and a NOTE
(saying that secrets lie behind cracked walls). After that,
continue on down the path to find more Armored Guards coming
from a Doorway Generator (so take it out), as well as a KEY.
After that head up the screen through the narrow pathway (watch
out for the rising spikes) then up the staircase to the upper
level, where you will be greeted by an Archer Guard. Also up
here is FOOD and a breakable wall which has something in it,
but I'm not sure what (if you know, let me know and you'll be
credited ^_^).
After that, head down the wooden path way, collecting the KEY
and taking out the Archer Guard. After that you will be at the
corner, so go through the locked gate and take out that Archer
Guard and Doorway Generator and collect the MAGIC POTION and
step on the red switch. After that, continue down the wooden
path (getting the KEY) to the end and climb down the staircase
you see. Down here, Armored Guards will come out, so take them
all out and get the KEY and go through the locked gate and take
out the Brown Rats as well as the Haystack Generator. Here you
will find a KEY in the barrel. You will also see a red
teleporter. Now step on this it will transport you to the next
one (why not just an open pathway instead?). Here, Purple Rats
and another generator, so take that out and step on the next
red teleporter. After this, you will see Armored Guards (take
them out) and a red switch (step on that). Also here, in the
corner near the generator, strike at the wall to reveal a KEY.
After that, head down the screen and go through the locked
gate, taking out the Armored Guards and the Doorway Generator.
Here you will find GOLD in the chest and at that spot, you will
notice a tiny pathway in the acid pool.
Walk across and step on that red switch and then continue
onwards through an opened gate. Take out the Armored Guards and
their generator here and step on the red switch and collect the
FOOD in the chest. Zigzag your way through this hedge area,
avoid rising spikes, killing Armored Guards and collect a KEY
and NOTE (which says to destroy everything!). Outside of the
hedge area, you will then be faced with an army of Brown Rats
and Armored Guards and an Archer Guard so take all of them out
quickly (and their generators) before you get too badly hurt.
There will be a red switch as well, so step on that and
continue onwards to find a KEY (under the fake boulder) and
GOLD (in the chest). After that, watch out for the rising
spikes and then climb the staircase to the higher level. Up
here, you will be greeted by Brown and Purple Rats, so take
them out, as well as an Archer Guard who you can't see, but can
strike at. After that, you should be in a corner, which you can
go through the locked gate, taking out the Golem Guard and
collecting the PHOENIX FAMILIAR as well as stepping on the red
switch. After that, continue following the pathway, down the
staircase and you will find another Archer Guard, so destroy
that. After that, keep going up the staircase taking out
another Archer Guard.
Continue down this wooden path to find GOLD in the barrel, and
at the end you can strike at the wall to find a FIRE AMULET.
Also here is Brown Rats, so take them out and destroy their
generator, and step on the red switch you see. After that, head
down the staircase and keep following the pathway and you will
hear a Suicide Guard come at you, so hit it before it hits you.
After that, continue onwards until you reach another corner. Go
through the locked gate and take out the Archer Guard, Doorway
Generator and get the GOLD (from the chest) and step on the red
switch. After that, keep going down the path, taking out the
Archer Guard and avoid the rising spikes as you climb the short
staircase. Now at this next corner, another Golem Guard is
here, so destroy it and you will have found OBELISK #04, so
touch that. Now keep following the pathay, over the rising
spikes and up the staircase and keep going down the path. Soon
you will see Armored Guards coming down a short staircase, so
take them out and make your way up it. Take out their generator
and continue following this path to find the GOAL GATE. Step on
that and you will have completed this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Castle Region and
step on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------
2. |Level 2: Castle Dungeon (Cast#02)|
---------------------------------
ITEMS: Obelisk #05, Levitation, Runestone #05, Food, 3 Keys,
Death, 300 Gold, Acid Amulet, 2 Magic Potions,
Posion, 2 Notes
ENEMIES: Armored Guards, Purple Rats, Bomber Guard, Brown Rats,
Archer Guard, Suicide Guard, Bomber Guard, Golem Guard
You are now in the Castle Dungeon, which is kind of a short
level, so it won't be that bad. By the way, as you listen to
the music for this level, you will hear men screaming. Yes it's
creepy, but no I haven't wet my pants yet. Anyways from the
starting point, head down the stairs, taking out the Armored
Guards and the generator and continue going down the staircase.
As you do, you will pick up a MAGIC POTION. Once you get down
the stairs, you will be at a 3-way intersection, which will
consist of Armored Guards and Purple Rats. Also here, turn and
face the wall and strike at the wooden window to reveal a
secret room which has a KEY and RUNESTONE #05 in it. Get the
Key (don't worry, you'll be back for the Runestone soon
enough), and at the 3-way intersection, head down the left
staircase first, watching out for the rising spikes and POISON.
At the bottom of the stairs, an army of Armored Guards and
Purple Rats will swarm you, as well as a Bomber Guard from a
distance. Take out all the enemies and next to the Doorway
Generator, strike at the window to reveal another secret room
which has red switch in it which you will step on.
Now, while still on this lower level, get the FOOD from the
chest and step on the red switch under it (watch out for the
rising spikes). After that, head back up the staircase and this
time head down the right staircase. Down here, a KEY and NOTE
(telling you to check under every chest to find something you
need). Get those, and then step on the red switch you see then
go back up the staircase and down the left staircase and follow
the path to a newly raised bridge that you can cross over. Do
so, and at the otherside, take out the Purple Rats, Brown Rats
and Archer Guard and then just make your way across this area
to the rising spikes. Past that, go down the small ramp to find
a Golem Guard and Archer Guard, so take them out quickly. Also
here is a ACID AMULET (in the chest) and DEATH (in the barrel),
as well as two red switches, which you need to step on them
both, one lowering the gate in front of you and the other, for
something important. Anyways, go through the opened gate and
you will hear a Suicide Guard, so take that out and the Armored
Guards coming out.
Over in this area, simply head over to the wall and up the
staircase, then across the small bridge and continue onwards
until you reach a 3-way intersection with stairs. From here,
head down the staircase first, to collect GOLD and to step on
the red switch. Now back up the staircase, then go up the right
staircase. Armored Guards and Brown Rats will come out, so
destroy all of them and their generators, as well as the Archer
Guard. Also up here is a MAGIC POTION and a NOTE (telling you
to find the Scimitar before facing the boss of the Castle
Region, something you probably knew about beforehand). Also
here is a red switch, which you need to step on. Once you do,
head across the wooden bridge, taking out Brown Rats and their
generator. Next up, a KEY and 2 GOLDS is here, so get those and
head across to the rising spikes and onto the gated bridge,
where a red switch is that you need to step on. After that,
time to do some backtracking. Head back across the previous
wooden bridge, then continue following the path to the
staircase. Go down them, and then continue going left from the
3-way intersection, and down another staircase.
Take out any enemies that may be in your way and follow the
path to the otherside where you will see a gated bridge. On
here, another red switch will finally be available. Step on
that, and from the gated bridge, head left and then up the
staircase and into the secret room where you saw the Runestone
before. Now you can finally get it, so do so. After that, now
head back to where you were beforehand. Don't worry, I'll wait
*surfs Youtube*. Okay, back on course, good! Now in this next
area, you will see a staircase and a red switch. Head over and
step on the red switch and in the nearby corner is OBELISK #05.
After that, head along the side ledge and strike at the wall to
find LEVITATION. This is unimportant, so don't worry about
getting to it. Anyways, head over to the staircase and climb up
it, taking out the Armored Guards. Continue climbing up the
staircase to find another red switch. Step on it if you want,
it'll give you access to the Levitation (which I said is not
necessary to get). After that, continue heading up the
staircase, taking out more Armored Guards. At the top you will
see the GOAL GATE, so step on it and you will have completed
this level.
---------------------------------------------------------------
On the Tower Map, watch as the Obelisk will do it's magic on
the barrier for the next region and the Runestone take its
place in the center of the tower. Now head back to the Castle
Region and step on the next Stage Gate as we move onto the next
level.
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------------
3. |Level 3: Castle Armory (Cast#03)|
--------------------------------
ITEMS: Acid Breath, Death, 13 Keys, Invisibility, 3-Way Shot,
4 Magic Potions, Speed Shoes, 500 Gold, 4 Foods,
3 Notes, Electric Amulet, Runestone #06
ENEMIES: Ghost Knights, Purple Rats, Archer Guard, Golem Guard,
Bomber Guard
You are now in the Castle Armory, and let me tell you, this one
drove me nuts getting through, so bare with me on this as you
will be backtracking alot! At the starting point, you will be
greeted by Ghost Knights, so take them out and the Suit Of
Armor Generator. Items here include a 3-WAY SHOT, KEY and a
NOTE (giving you a hint on where the Runestone is). With that,
head left and go through the locked gate. In this next area,
more Ghost Knights as well as Purple Rats and an Archer Guard,
so take them out and collect the 2 KEYS, GOLD (in the barrel)
and FOOD (in the chest) and DEATH (in other chest). There's a
red switch here too, so step on that, then backtrack to the
start and head through the right opened gate area. In this
area, is Purple Rats and Ghost Knights, as well as 2 KEYS, FOOD
and a red switch, which you will step on. Now head left to
where you stepped on the previous red switch to find another
one. Step on that one then head right to find another red
switch rising up (WTF IS THIS INSANITY?!). Step on that switch
and two gates will open up. To find them, head down the nearby
staircase and as you do, Ghost Knights will come out, so take
them out. Down here, head right and follow the path, stepping
on another red switch, and continue following the path until
you hit the dead end.
Once at the end, turn to the dark wall and strike at it to
reveal GOLD. Now do a complete 180 turn and strike at the short
wall to reveal that it was fake. After that, go through there
to find Ghost Knights and Purple Rats, so take all of them out.
Ahead of you is an ELECTRIC AMULET in the chest, as well as a
MAGIC POTION, GOLD, and a KEY as you follow this short path.
Other than that, head right to find a NOTE (telling you about
the Golem Guard ahead of you). Speaking of which, head forward
to find the Golem Guard as well as more Ghost Knights. Take out
what you can, and collect the KEY and step on the red switch.
Before going anywheres else though, head over to the corner and
strike at the staircase to reveal INVISIBILITY. After that,
back out and head down the screen to find two Suit Of Armor
Generators, so take them out quickly. Also here, is a KEY so
get that, and continue following the path to find another KEY
at a 3-way intersection. From there, head right and follow the
path all the way around, taking out Ghost Knights and their
generator, and go through the locked gate. Once through that,
you will find a red switch which when you step on it, you will
see a nearby gate lower. After that, backtrack all the way to
the previous 3-way intersection and this time go left from it,
past the rising spikes and at the next 3-way intersection, head
left, taking out more enemies.
After that, go through the newly opened gate and head down the
staircase. As you do, you will hear a Suicide Guard and see
more Ghost Knights and Purple Rats. Simply fight your way
through here carefully and on the lower floor, head down the
screen alongside the wall, taking out more enemies as well as a
Bomber Guard. Items include a MAGIC POTION and a KEY. As you
continue along the wall, you should see a Suit Of Armor
Generator. Well, next to it, strike at the differently designed
wall to reveal a red switch. Now here's the fun part, you have
to go all the way back to the starting point (which I shall
guide you to). Step on the red switch, and backtrack to the
previous staircase you were at. Climb up it, then head up (or
left) the screen a bit collecting the MAGIC POTION (in a
chest), GOLD (in a chest), then across the rising spikes and
get the ACID BREATH, and KEY. After that, head through the
locked gate, and once through it, there is a KEY to the right,
but more importantly, head straight up the nearby staircase. At
the top, head right and continue going right until you reach
the starting point. Once there, head up to find RUNESTONE #06.
Now after that, head all the way back to the previous red
switch which started this major backtracking. Again I shall
wait for you *surfs message boards*. Once you finally made it
back there, head across to find a NOTE (telling you to
backtrack if you can't go forward). You should also notice some
Ghost Knights come from behind you. Follow them and you will
find FOOD and SPEED SHOES and a red switch (which you should
step on). Now back to the Note was, head around the wall to
find a staircase. From there, head to the right of the
staircase to find FOOD tucked away in the corner beside the
fire pit. Now back to the staircase, and climb up it, taking
out more Ghost Knights. At the top, follow the path, taking out
more enemies and their generators, and avoiding the rising
spikes. Soon you will be at another staircase. Just past that
is a MAGIC POTION and KEY. Get those and climb up the stairs
(taking out more Ghost Knights) to find GOLD at the top. After
that, continue along this pathway up the stairs, taking out
more enemies. Once you reach the top, continue following the
path and soon you will find the GOAL GATE. Step on that, and
you will have completed this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Castle Region and
step on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
----------------------------------
4. |Level 4: Castle Treasury (Cast#04)|
----------------------------------
ITEMS: Fire Amulet, 4 Magic Potions, Food, Poison, 8 Keys,
4 Notes, 600 Gold, Invisibility, Death, Electric Amulet,
Electric Shield, Special Item #02: Ice Axe,
Secret Stage #02
ENEMIES: Purple Rats, Ghost Knights, Brown Rats, Golem Guard,
Archer Guard, Suicide Guard, Bomber Guard
Here you are, in the Castle Treasury, and this level will be
rather confusing to get through. At the starting point, it
would appear you have many choices. So let's start off with
heading left and down the staircase. You will find Ghost
Knights coming out, so take them out and their generator. Items
are MAGIC POTION and a KEY, so grab those and head back up the
staircase. Now, directly across from the staircase is a weak
wall (you can tell by the cracks), so strike at it to get rid
of it. Once it's gone, step on the red switch ahead of you
which will lower a nearby gate. Now think of this as a 3-way
intersection as you will be coming back here. From here head up
the screen where the Purple Rats are coming through, so defeat
them and the Ghost Knights as well. Continue following the path
to find Brown Rats as well, so take them out and continue the
path down the staircase to find more Brown and Purple Rats as
well as a Haystack Generator. Items here are a MAGIC POTION
(hidden in the corner), FOOD (also hidden under rocks), GOLD
and a KEY. Get all those and then step on the three nearby red
switch as well, which will open up some gates, one nearby you.
Now head south through the opened gate and then up the
staircase and go up to the 3-way intersection. Once here, head
right and follow the pathway to the next 3-way intersection and
go right.
Pick up the ELECTRIC SHIELD (from the barrel), KEY and NOTE
(talking about supports) and go through the locked gate. In
here are Ghost Knights and a Golem Guard. Take all those out
and in the wall is INVINCIBILTY, so make sure you get that.
Also here is a red switch which you need to step on, lowering
the nearby wall. Continue along this path through there and in
here is FOOD, KEY and a red switch, which you need to step on.
What does all these red switches do, well it will open up new
areas throughout this level. Now backtrack to the previous
3-way intersection and this time head forward (or up the
screen). In this small area is a KEY, Suit Of Armor Generator
and a red teleporter, so step on this. Once through that,
follow the path all the way around, collecting the MAGIC
POTION. Past that is another red teleporter so step on that.
Once through that, you will be bombarded with Black and White
Ghost Knights as well as an Archer Guard and Bomber Guard, so
take out all of these and any generators you see. Head to the
throne you see and step on the red switch, which will lower a
nearby wall. Also here, will be a NOTE in the far chest (which
tells you to find a spot near the Golem Guard to raise the
throne). After that, head down the nearby short staircase and
take out the White Ghost Knights, Suicide Guard and Archer
Guard. A KEY and DEATH will be here, so be ready. After that,
head up the screen to another short staircase.
Now, this next part might be rather confusing so pay attention
because there are a few things you can do here. Enemies here
will be Black and White Ghost Knights as well as Purple Rats
and Archer Guards. Available items scattered around is a NOTE
(telling you about a rat maze if a short wall isn't down).
There are also 14 red switches that are scattered around. For
starters, head around the room, destroying enemies and
generators so that you'll have a little breathing room. Now,
use the map you see here to
help you get around. Each
letter you see is the order -------
that I stepped on them in. So | J |
from where you start off at, |H I|
step on SWITCH A which is in +---+
front of you. This will raise ----- | G | -----
the floor in front of you. Step | $ | -+-+- | $ |
on this and you will see the ---+---+--+-+--+---+---
Axe in front of you. Consider | K F L |
this as the central point, in | --------------- |
which you will come back to ----+ | M | +----
many times here. Now with that, | $ | | ----- | | C |
head right from here to find | | D | |AXE| | B | |
SWITCH B, which you will step | E | | ----- | | $ |
on causing the wall to lower. ----+ | $ | +----
This will reveal SWITCH C and | --------------- |
GOLD. Step on that, then head | A |
to the opposite side to see |----+--+-- --------|
SWITCH D. Step on that to cause | N | | |
a wall to lower. In here is GOLD -----------------------
and SWITCH E which you will step
on. With that, head back to the
central point, and from there you will notice GOLD on a pillar
is now obtainable, so get that. With that, from the central
point, head up the screen to find SWITCH F. Step on this, and
the pillar ahead of you will lower, which you can get on. This
is an elevator, taking you to an upper area.
Once up there, the first red switch is just for the elevator.
The one past that is SWITCH G, which will lower the wall ahead
of you, revealing SWITCH H, SWITCH I and SWITCH J. Step on all
three, then back on the elevator. From there, head left first
and step on SWITCH K, which will lower the glass wall, so you
can get the GOLD. Now right of the elevator, step on SWITCH L
to get more GOLD sealed away. After that, step on SWITCH M,
which will cause a wall to lower (we'll get to that soon). Now
head back to the central point, and then go down the screen to
the staircase. Before that though, head just to the left of
there and enter this small area to find SWITCH N (which we will
deal with that soon too) and FIRE AMULET. Now after all that
mess, you can safely go down the staircase. Take out any White
Ghost Knights here, and continue down the screen along the left
wall, and follow the path you see as well (watch out for the
rising spikes). At the end of the path, you will see a red
teleporter which you will step on. Once through here, continue
going right, taking out more White Ghost Knights and Bomber
Guard.
As you make your way around here, you will find a KEY and a
NOTE (telling you to use the Ice Axe on the dragon). You will
also step on a red switch, so after that, head back to where
the switch maze was and in the central point, SPECIAL ITEM #02:
ICE AXE will be available, so grab that! Now head back to where
you stepped on the red switch *checks email*. Now step on the
red teleporter, and once through here, take out the Suicide
Guard and White Ghost Knights. Also here is 2 KEYS so get them.
Now continue onwards and you will find a locked gate and
another KEY as well as a red switch. First off, go through the
locked gate to get another KEY and turn the POISON into yummies
and take out the Suit Of Armor Generator. Now step on the red
switch which will cause a nearby wall to lower. Go through
that, and get the MAGIC POTION (in the chest). Take out the
White Ghost Knights and climb up the staircase (watch out for
the rising spikes). Here will be a 3-way intersection, which if
you go right you will find SECRET STAGE #02. Keep this in mind
for later, but for now, head left and continue following the
path, up the stairs, and soon you will be at the GOAL GATE.
Also here is an ELECTRIC AMULET so get that and step on the
gate, and you will have completed this level.
---------------------------------------------------------------
Now head back to Castle Treasury (Stage 4) and make your way to
the Secret Stage entrance. Stand on it, and get ready for a fun
secret stage!
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-----------------------------
5. |Castle Secret Stage (Cast#05)|
-----------------------------
ITEMS: 125 Yellow Coins
ENEMIES: None
Okay this secret stage is a bit more difficult to get through.
Your goal is to collect all 125 Yellow Coins in 70 seconds. If
you have some Speed Shoes in your Inventory, then that will
help out alot. So what's the easiest way to get through here?
Well where you start off at, there is 7 Yellow Coins so get
those and step on the red teleporter behind you. Now get the 2
Yellow Coins from behind and go back to the start and step on
the other red teleporter. From there, collect only the 6 Yellow
Coins you see and head down the screen and step on the red
teleporter. Once through that, collect the Yellow Coins here,
step on the red teleporter, collect more Yellow Coins, repeat
until you get to a larger area.
From here, head down the screen, collecting the Yellow Coins,
then step on the red teleporter. Collect the two here then go
back to the previous area. If you have 30 to 35 seconds left on
your timer, that's good. Also use your Speed Shoes if you want,
and head up the screen collecting the remaining 60 something
Yellow Coins. There's alot of them so it's best to go up and
down the screen once you get to the top portion. Make your way
right, zigzagging up and down until you make it back to the far
right side getting the remaining Yellow Coins. If you have 15
seconds left by this time, then you're in great shape. After
the last Yellow Coin is collected, you will have unlocked a
brand new character known as the Jackal!
---------------------------------------------------------------
On the Tower Map, with the Jackal secret character unlocked,
let's head over to the Items Shop. You should have about 1,800
Gold (plus whatever from before). I'd say buy a few Rapid Fires
and a couple 3-Way Shots, and maybe a couple close range items.
Now with that, head back to the Castle Region and step on the
final Stage Gate as we move onto a boss fight!
---------------------------------------------------------------
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--------------------------------------------
2. |Castle Region Boss Stage - Chimera (Cast#06)|
--------------------------------------------
ITEMS: Food, Speed Shoes
SPECIAL ITEM NEEDED: Scimitar (Found in Mountain Cavern)
This boss fight won't be as bad as the Dragon fight. Chimera
has three heads, a lion, bird and serpent (I think?). They will
all breath fire at the same time, which could be a problem, but
avoid this by running from one side to another. If you get
close, he will shake the ground, but it won't be that bad of an
affect. Items include FOOD and SPEED SHOES hidden behind the
giant rocks close to the boss. Your strategy, start in one
corner and start attacking him. When he uses his triple fire
blast, quickly run to the other corner and keep attacking as
you're running. Be careful not to run along the back wall as
you can get slowed down back there by continously running in
the wall, which will leave you opened for an attack. Again,
Rapid Fire/3-Way Shot combo will come in handy, as well as the
Speed Shoes. After enough planning though, you will be able to
defeat this boss.
---------------------------------------------------------------
On the Tower Map, watch as the magical glass mirror piece takes
its place in the window frame. Now head over to the Town Region
and step on the first Stage Gate as we move onto the next
level.
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--------------------
D: |AREA 3 - Town Region|
--------------------
"High above the once peaceful town of Twinion floats a magical
airship suspended by hot air balloons! The townsfolk were mutated
into vicious zombies by a toxic green gas pumped out from this
flying fortress! Plague grunts in protective masks guard this
airship and the ancient ruined tower it's docked at. Fight your
way through the poisoned fields and haunted cemetery; then climb
the ruined guard tower into the sky where the airship moored. From
there, you can find the source of this monstrous green gas and
free the town."
------------------------------------
1. |Level 1: Town Poison Field (Town#01)|
------------------------------------
ITEMS: 600 Gold, Halo, 19 Keys, 3 Magic Potions, 7 Foods,
Invisibilty, 3 Notes, Obelisk #06, Speed Shoes, Death,
3-Way Shot, Secret Stage #03
ENEMIES: Armed Zombies, Archer Zombies, Leeches,
Suicide Zombies, Large Skeletons, Bomber Zombie
You are now in the Town Poison Field. Before I get into the
walkthrough for this stage, I want to let you know that this is
a rather large level (layout wise), with many places that are
optional to go through and has no bearing on completing this
stage. Because of how wide spread it is, I will only describe
how to get to the Obelisk, Secret Stage entrance and Goal Gate.
Want to explore more, you're on your own ^_^. So with that, at
the starting point, two lines of Armed Zombies will come out.
You want to follow the line coming from the right and as you
do, take out the Tombstone Generator and behind that is a hut
which you need to strike at. Doing so will reveal a red switch
which you should step on, which will lower the nearby closed
gate. Now head through that and walk along the long tree branch
path, taking out the Archer Zombie along the way. At the end of
the path, go through the locked gate and once through it, you
will be in an very large area. This area is closed off all
around, so you can explore all you want without getting
sidetracked. Items include 2 KEYS, 3 FOODS, GOLD, and enemies
are Armed Zombies, Large Skeletons, Suicide Zombies and
Leeches. Enemies here will overwhelm you so, so use whatever
you have to get around them.
So with that, from the gate, head to the Tombstone Generator
ahead of you, and from there, go up and right to find a small
wooden wall. Make your way to the otherside of the wooden wall
(probably go along the south wall), and once you do, head over
the rising spikes and continue going up the screen, following
along the line of Large Skeletons to the generator. On the
right will be OBELISK #06, so make sure you touch that. Now
after that, make your way back to the previous red switch.
Simply go down the screen all the way to the ledge, then head
left along the ledge to the opened gate, follow the path and
you will be at the red switch. Once at the red switch, head
left of that all the way, taking out the Tombstone Generator
and you will come to a wall/fence. At the fence, go right
alongside the wall all the way to find FOOD and an Archer
Zombie. After that, head the opposide direction, alongside the
wall still (taking out the Bomber Zombie), all the way to the
end. Once at the end, Leeches and an Archer Zombie is here, as
well as a MAGIC POTION (in the chest) and KEY (in the barrel).
You should also see a locked gate, which you need to go
through. Once through here, a Suicide Troll and Armed Zombies
will come out, so take them out and follow the path alongside
the wall until you reach the corner. At the corner (watch out
for the rising spikes), you should see a nearby barrel which
has a KEY in it. Leeches will come out so take that out. Now at
the corner, head down the screen alongside the wall, pretty
much ignoring all the enemies that come at you. Soon you will
come to a barrel with a NOTE in it (talking about the murky
waters). Next to that is a locked gate, which you can go
through. Now, everything else in this large area is completely
up to you, so explore all you want, but I'm bypassing all of
that. So with that, head through the locked gate, and head over
the bridge, and take out the Archer Zombie. Also you should
notice along the left wall that there is something under it. Go
over and strike at it, to reveal a red switch. Step on it and
an elevator will rise up. Get on that and you will be taken to
a lower area, where there is two more red switches. Step on the
second one (to lower a closed gate) and get the HALO from the
chest and get back on the elevator. On the main area, head down
the bridge and through the opened gate. Enemies are Armed
Zombies and Leeches, so be careful.
From the gate, go directly ahead of you to find FOOD and MAGIC
POTION (both in chests). To the left of that is a Bomber Troll,
so take that you and continue going up the screen to the wall.
Enemies will overwhelm you, so be careful. You should find a
KEY along the way so grab that and once you get to the wall,
head left past the rising spikes and go up the hill. While
going along this path, head through the locked gate, and at the
otherside you should be in another large area. Once here, head
down the screen and you should be at what looks like a ramp.
Get onto and follow the short ramp to find a 3-WAY SHOT in the
chest and a red switch, which you need to step on. Now head off
the ramp and head directly left to the ledge. From there, head
up the screen, alongside the ledge, and you will soon see a
KEY, which you need to get. Also inside the locked gate you see
is a KEY, GOLD and Leeches, so ignore that. Anyways continue
going alongside the ledge and after a long walk, you will
eventually find the GOAL GATE. Before entering that though,
head up the screen from there alongside the wall. Once you get
to the end you will see a pathway going up the hill. If you
follow that pathway all the way to the end, taking out Armed
Zombies, you will have found SECRET STAGE #03, so keep this in
mind. Anyways, head back to the GOAL GATE and step on it and
you will have completed this level.
---------------------------------------------------------------
On the Tower Map, head back to the Town Region and step on the
next Stage Gate as we move onto the next level.
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-----------------------------------------
2. |Level 2: Town Haunted Cementary (Town#02)|
-----------------------------------------
ITEMS: Time Stop, Phoenix Familiar, 3 Deaths, 2 3-Way Shots,
3 Notes, Food, Runestone #07, Obelisk #07, 300 Gold,
3 Magic Potions, Invincibility, Poison, 4 Keys,
Levitation
ENEMIES: Armed Zombies, Suicide Zombie, Bomber Zombie, Leeches
You are now in the Town Haunted Cementery, which is rather
straightforward with very minumial backtracking (gotta love
that wolf howling). At the starting point, head over to the
left corner to find a KEY and take out the Armed Zombies and
their generator. After that, head up to find a red switch,
which you will step on and go through the opened gate. Lots of
enemies will greet you in this area, including more Armed
Zombies, Suicide Zombie, Bomber Zombie and Leeches. Take out
whatever you can and in this area, and from the gate, head
forward to find FOOD (in the chest). After that, head behidn
the grave to the right to find a red switch which will cause a
MAGIC POTION to appear out of the grave. From there, hit the
large treestump southeast of there to reveal another red
switch, which will cause a 3-WAY SHOT to rise up on a coffin.
From the red switch, head directly up the screen to find
another treestump, which has nothing (HA, MADE YOU LOOK!)
Anyways, from there, you should see a KEY behind a grave, so
get that, and from there, keep going left to find a red switch.
Step on that, to cause a closed door to open, then go left a
bit more and take out the next treestump to reveal another red
switch. Step on that and GOLD will rise up.
After that, left a bit more and you will notice a new generator
that can not be destroyed, which is an Unbreakable Generator.
From there, head up the screen to the corner and go right until
you see DEATH (se a Magic Potion) and behind that is a short
staircase. Climb up it and find a MAGIC POTION, and after that,
simply follow the pathway all the way to the end, avoiding
rising spikes and taking out a pair of Bomber Zombies. At the
end of the path, get the INVINCIBILTY from the barrel and take
out the Suicide Zombie as it comes to you. Armed Zombies and an
Archer Zombie is here, so take them all out. Now head over to a
nearby treestump (from the pathway) to reveal a red switch,
which you will step on, cause LEVITATION (in a chest) to rise.
Go to that, and nearby is another red switch, which you will
step on, which will cause a closed door to open. From there,
head all the way right to find a mausoleum, and near there is
FOOD (in a barrel). At the mausoleum, strike at the door to
reveal a switch. Step on that, and then head left to find a
MAGIC POTION. Now get that, and head left all the way to the
otherside where the newly opened door is. Large Skeletons will
come out, so dispose of them and their generator. Also a red
switch is here, so step on that too. Then head back a bit to
find another red switch. Step on that then a barrel will rise
up with GOLD in it.
Now head back on the pathway and follow it, taking out Armed
Zombies. Soon you should be at a barrel and a wall ahead of
you. This is a 3-way intersection, so make note of that. In the
left barrel is DEATH and a red switch. Step on that, then head
right of the 3-way intersection to find a KEY (in the barrel).
Get that and continue up the hill a bit and through the newly
opened gate. Up in this small area, Leeches, Armed Zombies and
a Bomber Zombie will be here. Also here is a NOTE (giving a
hint on where the Runestone is). After that, work your way
around to find a red switch under an red barrel. After stepping
on that, head back down to the 3-way intersection and head up
the screen, taking out more Armed Zombies and Large Skeletons.
Go to the first tomb on the right and strike at it, then step
on the red switch and use a Magic Potion as DEATH is in here.
Now back to the 3-way intersection and up the hill to notice
the middle pillar has lowered. On it, you will see a TIME STOP
and a red switch. Step on that, then back down the pathway of
tombs. Head to the first one of the left and go through it to
get RUNESTONE #07. Now head up the screen, taking out more
enemies. In this next area, you will see a fountain ahead of
you, which you can walk in to collect a PHOENIX FAMILIAR, but
you probably won't need it since you have yours already. So
with that, make your way to the leftside of the fountain to
find a barrel with a NOTE inside (telling you that you are near
another Obelisk).
After that, follow the pathway behind it, taking out Armed
Zombies and Leeches as you do and avoid rising spikes. Once you
make it to the end, head left and follow the path all the way
to the otherside. No worries as there is no enemies in this
area. Once at the otherside you should see a mausoleum, which
you need to strike at the door. Watch out for the rising spikes
and grab the KEY. Now just behind the mausoleum is OBELISK #07,
so make sure you touch that. Now from the Obelisk, head right
to the fence and get to the otherside of that. Follow the path
past the rising spikes and find a treestump, which you need to
strike at to find a KEY. Now from there, continue going right,
past all the fences and soon you will be faced with Armed
Zombies and Leeches. Around here you should find a NOTE in a
barrel (which tells you to corss the exit you must cross a
bridge). From that point, head to a nearby wooden bridge (along
the south fence) and cross over it. Once you do, go through the
locked gate and in here you will find GOLD and a 3-WAY SHOT
(both in chests) and a red switch, which you need to step on.
Now, cross back over the bridge, and once you do, head right
and follow the line of Armed Zombies and past that is a newly
opened gate which is behind the Golem Zombie. Take out the big
guy, and go through the gate and follow the pathway, avoiding
rising spikes and taking out Armed Zombies (and their
generators) and the Bomber Zombie and Archer Zombies.
Eventually you will make it to the GOAL gate, which when you
step on it, will complete this level.
---------------------------------------------------------------
On the Tower Map, watch as the wizard uses the magic of the
Obelisks to lower the barrier leading to the next region and
the Runestone take its place in the center of the tower. Now
head back to the Town Region and step on the next Stage Gate as
we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------------------
3. |Level 3: Town Venomous Spire (Town#03)|
--------------------------------------
ITEMS: Time Stop, 3 Magic Potions, Runestone #08, 2 Deaths,
5 Notes, 15 Keys, Fire Amulet, Rapid Fire, Poison, Food,
2 Speed Shoes, 300 Gold, Special Item #03: Scroll
ENEMIES: Zombie Villagers, Bomber Zombies, Archer Zombies,
Leeches, Golem Zombie, Suicide Zombies
You are now in the Town Venomous Spire, which has a little
backtracking, and some optional areas. So with that, at the
starting point, Leeches and Zombie Villagers (with a KEY behind
that) will greet you. Also here, a KEY to the right, a KEY
ahead of you (in a barrel) and a NOTE (talking about how to get
into the old storage room). Get the goodies and head to the
locked gate near the Note and go through it. In here you will
be bombarded with Leeches, Archer Zombies, Zombie Villagers,
Suicide Zombies, Bomber Zombies, the whole lot of them. Take
them all out, and collect the 2 KEYS, GOLD and a MAGIC POTION
(in a barrel) tucked away in this area. After that, head over
to the back upper corner to find a ramp going up. Follow up
this pathway all the way and you will be at a 3-way
intersection. There will be Zombie Villagers here so be
careful. Now at this point, if you went up the ramp further,
you would see a shut gate, but there's only a few items there,
so going there would be pointless (however the red switch to
open the gate is hidden in a door around the outer wall at the
start). Anyways, head onto the wooden pathway and follow that
all the way, taking out the Bomber Zombie and Zombie Villagers
(and their generator) and continue onwards past that. Keep
going, taking out the Leeches that come to you, and you will be
at a 3-way intersection. At this point, simply head left (or
down the screen) and take out the Bomber Zombie and get
the INVISIBILITY. After that, walk your way down the spiral
ramp (I love spiral staircases and slides ^_^) and at the
bottom, Leeches and Zombie Villagers will start coming out in
swarms.
At the bottom, head over to the Doorway Generator and destroy
it, then keep going past that to find another Doorway Generator
and a red switch. Step on that, then head back to the ramp.
Items scattered around would be a 2 KEYS (one close and one
tucked away), POISON in the chest and a NOTE in a barrel
(saying how a nearby gate must be opened elsewheres). Archer
Zombies and Bomber Zombies are here too. There is also another
closed gate, but again it has no relevence in completing this
stage. So with that, at the ramps, head up the straight ramp
(the one closest to the red switch) and at the top you will be
at another 3-way intersection. From this one, go left to get a
MAGIC POTION and TIME STOP and a red switch which you must step
on that. After that, head down the previous ramp and once at
the bottom, head right and continue going this way through a
newly opened gate (watch out for rising spikes). Once through
here, get the KEY and GOLD in the back corner then come down
the screen to find a Golem Zombie and a MAGIC POTION. Take that
out, and continue following this wide pathway around the
corner. Collect the 2 KEYS and take out the Doorway Generator
and any Zombie Villagers that came out, and continue up the
screen, taking out the Archer Zombie. Past that it will appear
you are at a dead end, but hope is not lost! Strike at the
wooden door ahead of you to find a RAPID FIRE, DEATH and a red
switch. Step on the switch then backtrack to the straight ramp.
Climb back up it to the 3-way intersection then go right taking
out the Leeches Zombie Villagers and their generators. After
that, hang a left and follow that pathway, taking out the
Archer Zombie and getting the NOTE (telling you that stone is
covering a switch). Continue along this path and you will be in
another large area. Upon entering here, an Archer Zombie is
ahead of you, and DEATH is in the chest behind it. Zombie
Villagers are also here so be ready. From the ramp, head right
to find Leeches and a Bomber Zombie on the otherside of a wall.
Also here, there is GOLD in the chest and a NOTE in the barrel
(which tells you that you must step on three switches to get
the Runestone). So with that, head back to the frontside of the
wall and go right from it and follow the line of Zombie
Villagers, to find a red switch (step on this). Now head back
to the previous short wall and climb up the ramp near it. At
the top, you should see a red switch right away, so step on
that as well as getting the KEY (in the barrel). Now back down
the ramp you go, and you will see a red switch sitting on the
large water drain gate, so step on that. Now climb back up the
ramp and head right (watch out for the rising spikes) through a
newly opened gate. Once through it, Zombie Villagers and an
Archer Zombie will be here. Also here, get the KEY and step on
the red switch, then after that, head back down the ramp. Once
down it, head down the screen where you found the red switch by
the Doorway Generator and you will then see RUNESTONE #08 is
available for pick up.
Get that, then head back up the ramp (enough with the back and
forth stuff already!) and this time, follow the path through
the locked gates (why there is two here, I dunno) and continue
along the path, taking out Leeches and the Suicide Zombie. Soon
you will come to a Doorway Generator, so take it out and strike
at the wall to the right of it to reveal a red switch. Step on
that, and continue following the long spiraling path upwards,
taking out Zombie Villagers and their generators. This is a
long path, so just stick it out. Along the way you will hear a
Suicide Zombie, then see a chest which has SPEED SHOES in it
(Leeches are here on top of Zombie Villagers). After that,
continue up the long pathway to the top where more of the same
will come out. Once you made it to the top, roam around here to
find 2 KEYS, SPEED SHOES and a NOTE (which talks about the
Scroll) and 2 red switches (one visible and one under a rock
pillar) so step on them. After that, head back down the ramp
until you see a wooden platform that rose up. Once there, step
on the red switch which will cause the wall across from you to
lower. In here is a Rotting Corpse Generator, so take that out
and strike at the wall ahead of you. Nothing in there, well
let's fix that. In the corner is a red switch under a rock
pile. Step on that and SPECIAL ITEM #04: SCROLL will rise up,
so get that. Now head back up the long pathway back to the top.
Once at the top, make your way around to find the way into the
GOAL GATE and step onto it, which will complete this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Town Region and step
on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------------------
4. |Level 4: Town Toxic Air Ship (Town#04)|
--------------------------------------
ITEMS: 2 Foods, Phoenix Familiar, 4 Notes, Acid Breath,
2 Deaths, 100 Gold, 3-Way Shot, 11 Keys, Runestone #09
ENEMIES: Zombie Villagers, Bomber Zombie, Suicide Zombie,
Leeches, Archer Zombie
You are now on the Town Toxic Air Ship, which is very
straightforward. At the starting point, follow the path ahead
of you, taking out the Zombie Villagers as they come. Here, get
the FOOD (in the barrel) and ignore the chest (it's empty), and
take a look at the crates. Notice the ones that are colored
differently, well strike at those to remove them, and go
through there, taking out the Zombie Villagers and Leeches. Go
up the nearby ramp and step on the red switch you see, then
continue along the pathway, taking out Leeches and Bomber
Zombie. In this next area, a KEY is in the barrel, and a red
switch is under a netted crate. Step on that and a nearby gate
will open up for you. After that, continue on the path through
the opened gate (taking out the Zombie Villagers) and in the
corner, strike at the crate to find a KEY. After that, go
throught he locked gate and take out the Suicide Zombie and
Zombie Villagers as well as the generator and collect the KEY.
Climb up the path and in this next area is more Zombie
Villagers and a generator, so take that out and continue up the
pathway. Next area, a KEY and DEATH is here and more Zombie
Villagers. After that, go through the two locked gates, and
collect the FOOD up ahead (in the chest) and defeat Zombie
Villagers and step on the red switch. From there, climb up the
cargo net and you will be on a balloon (I think?).
Anyways up here is a NOTE (telling you that there's a Runestone
on board), then after that, head down the other cargo net and
follow the path all the way downwards to a hanging crate. This
is an elevator which will lower you down to a lower area. Get
ready because Zombie Villagers and Leeches are here, so dispose
of them and their generators. Items here, well there is an
ACID BREATH under the crate in the middle, so grab that and
head to the otherside and down the pathway. You will now be
aboard the ship, woo and hoo. Anyways, follow the path onto the
ship, taking out the Zombie Villagers, Leeches and Archer
Zombie (because it's so damn annoying) and continue following
the pathway until you reach a 3-way intersection with stairs.
Go up the stairs and follow the narrow pathway up the cargo
net, taking out Zombie Villagers and Suicide Zombies. At the
top will be a red switch, which you need to step on. After
that, continue along the cargo net, ignoring the PHOENIX
FAMILAR (which would be pointless to get anyways) and at the
end is a Bomber Zombie, KEY and a red switch. Take care of what
needs to be done, then head back to the 3-way intersection. Now
head down the staircase, getting the NOTE first (telling you
about the cargo nets being used as ropeways). Down here, is
more Zombie Villagers, so take them out and their generators,
and get the GOLD in the corner. After that, continue along the
pathway and go down the ramp all the way to the bottom. This is
a 3-way intersection, so keep it in mind. Down here is a NOTE
(telling you something about crow's nest *shrugs*) and some
more of the same enemies.
Now head up the cargo net pathway and follow that path, taking
out the crate in your way and stepping on the red switch.
Continue on afterwards, taking out the Zombie Villagers and
their generators, then at the end of the path, strike at the
crate and collect RUNESTONE #09. After getting that, head back
down to the 3-way intersection and then go up the right
pathway, taking out more Zombie Villagers and Doorway
Generators. From there, head right and collect the KEY at the
far end, then head over to the rightside of the boat. Over
here, more Zombie Villagers, so take them out, then climb up
the pathway going up, taking out the Leeches and Zombie
Villagers. There is a red switch here, which you need to step
on, causing the balloon to rise carrying up a platform that has
GOLD, KEY and DEATH (in the chest) on it. After taking care of
that, head down the other pathway back onto the ship. Take out
the enemies that you will face down here, and then strike at
the lone crate, which will reveal a secret spot which houses a
3-WAY SHOT. Now after that, continue onwards until you reach a
staircase (where Zombie Villagers will be coming down). Next to
it is a crate which you need to strike at, revealing a red
switch and a KEY. Now, climb up the staircase and take out the
Zombie Villagers and continue onwards past the rising spikes
and onto the ramp pathway going up.
At the top, more Zombie Villagers, so take them out and get the
KEY in the back, and then continue on along the pathway,
through an opened gate. In this next area, you will see crates
all over. First off, head right and strike at that crate to
reveal a red switch, KEY and empty chest. Step on the switch
then strike at the crates blocking your path and go through
there. Once through that, continue up the pathway, taking out
the Zombie Villagers as they come to you, and then go through
the locked gate. Past that is a KEY in the barrel and a red
switch under it, so deal with that, then climb up the long
steep pathway going way up where you will face a Golem Zombie.
Take that out then head down the next pathway, taking out
Zombie Villagers and their generator. After that, simply
continue onwards with the pathway and you will hear a Suicide
Zombie, so take that out. This next spot may look like you
can't get around it, but don't worry you can, so do so and keep
going onwards, avoiding the rising spikes. Past that, Leeches
will come out, so take them out and you will see the GOAL GATE.
Take out the Bomber Zombie and get the NOTE in the chest (which
talks about a Javelin in the Ice Region), and step on the goal,
which will complete this level.
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On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to Town Poisoned Fields
(Stage 1) and make your way to the Secret Stage entrance. Stand
on it, and get ready for a fun secret stage!
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5. |Town Secret Stage (Town#05)|
---------------------------
ITEMS: 93 Silver Coins
ENEMIES: None
For this secret stage, it's actually a really tough one simply
because of the layout. You will probably need the Speed Shoes
for this one. So from the starting point, head up the screen to
collect the Silver Coins ahead of you only. Now back to the
start, head left and start making your way upwards collect
these Silver Coins in this area. Head up the screen to the
3-way type intersection, then go right, collecting all of the
Silver Coins here (including a few you passed up). Now while
along the rightside, head up towards the back wall and starting
at the right side collect the Silver Coins while you're heading
left along the backside. Once you made it to the back left
corner, start coming down the screen. If you made it here with
20 to 25 seconds, you're in good shape. Now collect the next
batch of Silver Coins that were left untouched from before. You
will notice two paths ahead of you, so go down the screen down
the right path, collect those coins, then get around the wall
collecting the final coins. After the last Silver Coin is
collected, you will have unlocked a brand new character known
as the Falconress!
---------------------------------------------------------------
On the Tower Map, with the Falconress secret character
unlocked, let's head over to the Items Shop. You should have
about 1,300 Gold (plus what you have previously). I'd say buy
some close range items like Electric Breath and Fire Breath, as
well as Rapid Fire. Now with that, head back to the Town Region
and step on the final Stage Gate as we move onto a boss fight!
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6. |Town Region Boss Stage - Plague Fiend (Town#06)|
-----------------------------------------------
ITEMS: None
SPECIAL ITEM NEEDED: Javelin (Found in Ice Fissure)
This one is rather simple to defeat. What you see is a giant
slime monster with horns. He will just wobble around in his
slime pit. His attacks include shooting poisonous gas blasts at
you, as well as a slow moving stream of poisonous gas. Also he
will breed out small little slime leeches which is used as a
distraction. These buggers won't really hurt you, so no worries
there. Infact the bosses gas will take them out too. Your
strategy, start in one corner, start attacking him, and when he
uses his attack, head over to the otherside and continue
attacking. Now if you're feeling brave, you can get up close
and start using a variety of items on him (Acid, Fire and
Electric Breath is good as well as Thunder Hammer), just avoid
the attacks. Whichever strategy you used, just know, this will
be an extremely easy fight, so soon you should be able to
defeat him.
---------------------------------------------------------------
On the Tower Map, watch as the magical glass mirror piece takes
its place in the window frame. Now head over to the Ice Region
and step on the first Stage Gate as we move onto the next
level.
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-------------------
E: |AREA 4 - Ice Region|
-------------------
"A blood stained tundra must be crossed to get the fourth shard
for my window. Buried deep in the ice mountain is a magical green
meteor coveted for its explosive powers. The dwarven engineers who
mined this meteor are now mutants under Skorne's power! Start at
the loading docks where the ice grunts bring explosive barrels for
transport. Use the network of steam pipes and mine cart tracks to
get up and into the mountain's interior where the meteor lies. Its
heat waves are melting the snow causing geysers of steam
everywhere so avoid the steam vents!"
A little warning for readers: From here on out, things will be a
little different as there are different parts to each stage. After
getting through the Goal Gate of the first part, you will then
automatically begin the next part. Also if you decide to quit the
stage or replay it again, you have to go through all the parts all
over again. Another note, the layout for each stage is EXTREMELY
massive in size, but 80% of it has nothing to do with completing
the levels. So because of that, I will only how to describe how to
get to the Runestones, Secret Stage entrances and Goal Gate.
Everything else, you're completely on your own, but use my maps
for reference.
---------------------------
1. |Level 1: Ice Docks (Ice#01)|
---------------------------
--- Ice Docks Part 1 ---
ITEMS: Speed Shoes, 3-Way Shot, Rapid Fire, Electric Amulet,
Fire Amulet, 2 Magic Potions, 2 Foods, 10 Keys
ENEMIES: Ice Grunts, Archer Grunts, Brown Wolves, Black Wolves,
Suicide Grunts
You are now in Ice Docks Part 1, the first of three parts to
this long stage. So with that, from the starting point, head
down the screen and collect the KEY (in the barrel). Also here,
take out any Ice Grunts that come at you. In this area, more
Ice Grunts are here, and there is a FIRE AMULET around here.
From where you are, head left along the edge and keep going
past the locked gate (which has an ELECTRIC AMULET at the end
of the path). You should come to a path with a KEY on it, which
is the path you need to take. Follow this long winding path,
taking out the Archer Grunt along the way until you reach
another big area. Brown Wolves will be here, so take them out
and their Den Generator. From here, head left, getting the KEY
and crossing the narrow wooden bridge. More Ice Grunts are
waiting for you, so start taking them out and their Cave
Generator and continue along the path (nothing is in the ice
glacier). Head through the locked gate, and take out the Archer
Grunt and continue onwards taking out more Ice Grunts as they
come down the path. Soon you will hear a Suicide Grunt, so
dispose of that, then more Ice Grunts will come out. Keep going
a bit more, and you will be alongside a mountain. From here,
continue following the path, taking out the Brown Wolves that
are coming from around the corner. Dispose of them and their
generator and continue following the path taking out more
Archer Grunts and Ice Grunts, and soon you will come to a 3-way
intersection, which will have Black and Brown Wolves coming at
you.
From the 3-way intersection, simply go left but only for a few
feet. Notice the boulder sticking out of the wall, well strike
at that to reveal a KEY. Get that and continue down the path,
taking out an Archer Grunt and Black Wolves. Keep following
this path and cross over the narrow wooden bridge to find Ice
Grunts. Take them all out and keep going onwards to find
another KEY (in the barrel) and eventually come to another
3-way intersection. An Archer Grunt and Suicide Grunt will be
here, so take them both out. From the 3-way intersection,
simply keep going forward (but remember this spot), taking out
another Archer Grunt and getting the KEY. Go through the locked
gate up ahead and in this new large area, there is a KEY in the
open and FOOD in the barrel behind it. From there, keep going
up the screen, past the wooden bridge and down the narrow icy
path ahead. Keep going to find Ice Grunts, so take them out,
and just make your way to the end of this somewhat long path.
Once at the end, FOOD is in the barrel and there is a red
switch, which you must step on. With that, backtrack your way
to the previous 3-way intersection I told you to remember. Once
back there, head down the new path through the newly opened
door, and take out the Suicide Grunt, so take that out and make
your way up this short winding path, taking out the Ice Grunts
and Archer Grunts. At the end of the path is a KEY and the GOAL
GATE, so take care of that and you will have completed the
first part of this level.
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--- Ice Docks Part 2 ---
ITEMS: 300 Gold, 4 Notes, 10 Keys, 3 Magic Potions, 2 Foods,
Death, Runestone #10, Phoenix Familiar
ENEMIES: Ice Grunts, Archer Grunts, Suicide Grunts,
Bomber Grunts, Black Wolves, Brown Wolves, Ice Golem
You are now in Ice Docks Part 2, the second of three parts to
this long stage. Now here's the deal, getting to the Goal Gate
is simple pimple. The thing is, you have to find the Runestone,
which will take ALOT of footwork. So with that, from the
starting point, head along the path, getting the KEY from the
barrel and continue onwards up the screen. A Bomber Grunt is
here, so take that out and instead of going through the locked
gate behind it, strike at the crate next to the locked gate and
it will be gone. This way you can walk around the locked gate
without using a Key (I R TEH SMART). Anyways, make your way
around the crates and behind the locked gate, and from there,
head left and find a NOTE on the side (giving you a hint as to
where the Goal Gate and Runestone are). Keep going left past
that along the edge and Ice Grunts and an Archer Grunt will be
around here (think of this as a reference point). After that,
you should see a spiked fencing. Go up along that, taking out
Brown Wolves and the Den Generator, and go back down the
otherside of it and keep going down the side and then continue
along the edge, taking out Ice Grunts. Soon you will come to a
dock, with an Archer Grunt and Suicide Grunt. Take them out and
walk on the dock all the way till you reach a big pile of
crates (picking up the FOOD).
Once there, make your way behind the big pile and strike at the
middle crate which will reveal a red switch. Step on that, and
in a while, you'll see what it does. Now head back, and the
path on the side, where the Ice Grunts are coming from, well
it's a short path which has a KEY, MAGIC POTION and GOLD on it,
so get that if you want, then back on the dock, head up the
screen back to the icy land. Once back here, in the nearby left
corner is a NOTE in a barrel (telling you that the frozen docks
hides secrets). So with that, make your way right along the
edge and then up around the fence. See that pile of crates you
passed up earlier, well on it is a KEY. Now from there, simply
head right and make your way back to the locked gate near the
starting point. Here's where things get a little crazy. From
here, find the nearby mining track (which is very closeby), and
from that point, head right, past the piles of crates and you
will eventually reach a spiked fence. Ice Grunts and Brown
Wolves are here, so be ready to fight. head up along the spiked
fence and follow the path up and down and you will reach a
series of ice patches. Follow along here, collecting the KEY
and at the otherside you should come to a locked gate. Go
through it, and take out the Archer Grunt and you will be at a
3-way intersection. From here, head through the next locked
gate and get the NOTE (giving you another hint about the
Runestone).
After that, keep going down the path to the end. See that big
boulder ahead you, well strike at it and a red switch will be
revealed! Now head back to the previous 3-way intersection and
then continue going up the remaining path, taking out any enemy
along the way. You will also come across a KEY so get that.
Once at the otherside, head up a nearby hill which will take
you onto a mining track. Once on that, head across the long
track to the otherside where there is a 3-way intersection.
From there, head right through a recently opened gate. Ice
Grunts are here, as well as a NOTE (telling you the Runestone
is near). With that, take out the enemies and continue up this
pathway and you will find a mine track and some FOOD. Get the
yummy, and walk along the mine track all the way down to the
lower area. Items here, a PHOENIX FAMILAR (in the barrel) and
KEY to the left, and GOLD, KEY and DEATH to the right. Enemies,
Archer Grunts and Black Wolves, with a Bomber Grunt above. Head
right and follow this pathway collecting the items you see and
then up a hill through the locked gate. as you make your way up
this hill, if you wanna take out the Bomber Grunt, go for it,
but after that, continue going up the hill.
As you make it to the top, Ice Grunts and an Archer Grunt will
be here. Take all them out and head to the deck where you will
find RUNESTONE #10. Now we can make our way to the Goal Gate
(about flipping time). So with that, make your way back to the
mining track and head up and across it. Once at the otherside,
head down the path to the 3-way intersection. Continue onwards
past that along the narrow snowy path (don't worry, you won't
fall), do watch out for the rising steam. As you make your way
along this path you will come to what looks like a mining
entrance. From there, head left to find a note (telling you you
need two keys to get to the Goal Gate). So with that, head left
some more until you find a locked gate which you will go
through. Brown Wolves are here, so take them out and their
generator. There's GOLD in the corner, so grab that. Now just
keep following the path and you will come across another locked
gate. Go through that, and take out the Suicide Grunt and Ice
Grunts coming at you. Ignore or use a Magic Potion to take out
the Bomber Grunts if you like and just go forward into the GOAL
GATE. And with that, you have completed the second part of this
level.
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--- Ice Docks Part 3 ---
ITEMS: Food, Key, Speed Shoes, 3-Way Shot, 1,500 Gold,
Electric Shield, Invisibility
ENEMIES: Ice Grunts, Archer Grunts, Suicide Grunts, Bomber
Grunts, Black Wolves, Brown Wolves, Ice Golem
You are now in Ice Docks Part 3, the third of three parts to
this long stage. Now in this part, there are actually two
different Goal Gates, which I guess both end this stage the
same way, so why there is two, who knows. Nonetheless, I will
take you to the Goal Gate that is the closest. So with that,
from the start, you will notice that you're on the otherside of
the fence from the previous part. So with that, from the
starting point, head up the screen following the path taking
out Ice Grunts, followed by a Suicide Grunt. Head around the
corner to find more Ice Grunts, so start taking them out and
their generator. After that, get the KEY (in the barrel) and
continue up the pathway all the until you see a locked gate. Go
through the locked gate, but watch out for the rising steam and
collect the INVISIBILTY (in the chest) and take out the Brown
and Black Wolves as well as the Ice Grunts, that will appear.
After that, head right to find GOLD (in the chest), and then a
giant ice glacier. You can destroy that if you want, which will
reveal a red switch, and stepping on that will cause a mining
track to rise up, leading to a KEY and that's it. More
importantly though, from where you are, head down the screen
following the mining tracks in the opposite direction.
Keep going, taking out the Archer Grunt along the way and you
will come to where the mining track splits in two. Here will
also be some Ice Grunts so dispose of them as well, and
continue following the straightline track. Another Archer Grunt
will be in your way and then further up will be Ice Grunts and
a KEY. A red switch is also here, which you need to step on.
Now head back to the split off, and this time go down the curve
line track. Follow this track (hope you're not afraid of
heights!)through a newly opened door guarded by an Archer
Grunt. After that, keep going forward, taking out the Bomber
Grunt. Now down the hill to a very large area. You will be
greeted by Archer Grunts, Ice Grunts and Brown Wolves, so take
them all out. Now it's probably easier to stay on the mining
track so with that, follow it forward until you reach a split
off. KEEP THIS SPOT IN MIND! With that, follow the curve line
track and you will find a red switch (step on that), as well as
an Archer Grunt and Bomber Grunt, so take these out (use a
Magic Potion). Now head back up to where the split off was and
head left up the straightline track, taking out Ice Grunts. If
you keep following the mining track forward, you will come
across a GOAL GATE. Now, if you want, step on that, and you
will have completed the third part of this level. If you do do
this, skip ahead to the next stage.
However, there is still more here, which will result in going
through another GOAL GATE. So read on if you're curious about
that, it will be brief though. First off, right before this
Goal Gate, on the right side, there is FOOD and a shack which
you can strike on step on the red switch in the shack. Now
backtrack to the split off with the mining tracks, head down
the curveline one until you reach the rows of crates. The one
in the back corner can be striked at it, revealing a ramp.
Climb up that, and head to the otherside and follow the dock to
the end. Here, Ice Grunts and Bomber Grunts will play. Also in
the corner is a red switch under a crate, which when you step
on it, will lower the middle crate with the ELECTRIC SHIELD on
it. Near that, is a pathway so take that and take out any
enemies in your way. In this next large area, there are Ice
Grunts all over, and a red switch at the far rightside (under
a crate) which will lower a crate with SPEED SHOES on it. Next
there is a ship nearby there, so step on that red switch to
lower and elevator. Climb up on it and if you go left, there
will be Ice Grunts. After that, up the stairs is Archer Grunts
and 2 GOLDS. After that, head down the right side of the ship,
taking out Ice Grunts, a Bomber Grunt and a Suicide Grunt and
get the KEY in the barrel. Continue on the path ahead and find
GOLD at the end where there's a small graveyard (who is
Kevin?!). Continue on this path, taking out enemies, and you
will find GOLD and a 3-WAY SHOT. After that, follow the path
down the hill to find 2 GREEN GOLDS (which you'll get 500 Gold
each), FOOD and a KEY as well as the other GOAL GATE. Step on
that, and you'll have completed the third part of this level.
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On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Ice Region and step
on the next Stage Gate as we move onto the next level.
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--------------------------
2. |Level 2: Ice Camp (Ice#02)|
--------------------------
--- Ice Camp Part 1 ---
ITEMS: Electric Amulet, Acid Amulet, Phoenix Familiar, 4 Foods,
Magic Potion, 11 Keys, 500 Gold, Rapid Fire, Death, Note
ENEMIES: Large Ice Worms, Small Ice Worms, Suicide Grunts,
Black Wolves, Brown Wolves, Archer Grunt
You are now in Ice Camp Part 1, the first of two parts to
this long stage. Incidentally, getting to the Goal Gate of this
stage won't take very long to do. So here we go, at the
starting point, you will be instantly greeted by Large Ice
Worms, so take them out and the nearby Burrow Generator. Behind
you in a crate is GOLD, and forward a bit is a KEY (under an
ice boulder). With that, follow the path all the way to the
end, and a ice glacier will come down blocking your pathway
(which sucks). Near there is a crate, which you need to strike
at, to reveal a red switch. Step on that then backtrack a bit
to the corner, showing that a red switch has been revealed.
Head over to that one and step on it, then backtrack to the
starting point, to find another red switch. Step on that one,
and then head forward to find an ice patch that rose up. Step
on it and it will carry you down to a small lower area. Down
here, head right, taking out the Archer Grunt, then continue
onwards. There will be a KEY on one vent thingys. After getting
that, continue onwards taking out another Archer Grunt to find
another ice patch, which will take you up to the main level.
Once there, head off the rightside, and take out the Large Ice
Worms and Brown Wolves that'll come out as well as their
generators. In the nearby corner is a KEY so grab that, and
then head right and continue following the path (finding
another KEY in the barrel). Also you will hear a Suicide Grunt,
so take that out as well. Now where the last Key was is a
fence. Get around that fence and go through the locked gate and
an Ice Golem will rise up and attack you. Take that out, and
get the ACID AMULET (in the chest) and strike at the back fence
for FOOD. Also there is a red switch here (guarded by rising
steams), which you must step on. Now for some fun, go back
through the opened gate, and down and right, and just keep
zigzagging down the path back and forth until you get through
this, taking out all enemies in your way. Along the way through
here will be a PHOENIX FAMILIAR and KEY (in the barrel). Also
go through the locked gate, which has FOOD and a red switch in
it. Finally there will be a NOTE in the barrel (saying two
switches must be pressed to continue on). After that, you
should be through the zigzagging.
Now just follow the path down the screen, and find a KEY in the
barrel. Get that, and continue onwards, taking out Small Ice
Worms and Brown Wolves. Also here is a red switch which you
must step on, so do so and tred a little more forward to find
GOLD, a KEY and DEATH in the barrels. Here's the interesting
twist to this level. There are two paths to take, the left one
behind the barrels and the one further to the right. Take the
right path and you will have found the GOAL GATE. Take the left
one, and you will embark down a long twisty-turning pathway
that will basically lead back to just before where you are now.
Items found throughout this path is 3 GOLDS, 5 KEYS, 2 FOODS,
MAGIC POTION, RAPID FIRE and an ELETRIC AMULET, as well as many
many enemies. Nothing else is of value down this path, so take
it if you want, it is rather straightforward. Other than that,
simply head down the path to the Goal Gate, step on it and you
will have completed the first part of this level.
---------------------------------------------------------------
--- Ice Camp Part 2 ---
ITEMS: 3 Magic Potions, 1,700 Gold, 9 Keys, Food, 3 Notes,
Runestone #11, 2 Rapid Fires, Fire Amulet, 3-Way Shot,
Electric Shield, Invisibility, Secret Stage #04
ENEMIES: Large Ice Worms, Small Ice Worms, Suicide Grunt,
Black Wolves, Brown Wolves, Archer Grunt, Bomber Grunt
You are now in Ice Camp Part 2, the first of two parts to
this long stage. This one however is much longer than the first
part so be ready. Upon starting this level, you will be greeted
by Archer Grunts and Ice Worms, so take them out right away.
Now head right to find a FIRE AMULET, then keep going up the
screen from there following the path. You will notice a small
bridge guarded by rising steams, keep this in mind as you will
be coming back here much later. Continue up the path some more
taking out Small Ice Worms. Once you come to another wooden
bridge, cross over it taking out Black Wolves. At the
otherside, head up the screen and continue following it and you
will reach three rising steams. Past that GOLD (in each chest)
so get them and step on the red switch that you see. Now
backtrack to the wooden bridge, and once there, head right from
it to the otherside and then up through a newly opened gate.
You'll hear a Suicide Grunt so take that out and the Archer
Grunt and Small Ice Worms as well. Continue up this path and
you will find a KEY and a crate. Taking the crate out will
reveal a red switch which will make the 3-WAY SHOT (you saw a
10 seconds ago) available. So get that if you want and continue
up the pathway. Black Wolves will also come out, so take them
out and their Den Generator. From there, climb up the hill then
cointinue going down the otherside, taking out more Small Ice
Worms. Go past the mining tracks and at the end of the path is
GOLD (in the chest) and a red switch which you must step on.
There are also Large Ice Worms here, so be careful.
Now head back onto the mining track, and take the curve line
track (because the other one will be a dead end). Follow the
curve line track across the long bridge and through the newly
opened gate where you will need to take out Bomber Grunts and
Large Ice Worms. After that, continue down another long mining
track bridge and at the otherside is GOLD (in the barrels) and
Small Ice Worms, so deal with that and a Bomber Grunt, so stand
from a distance and shoot upwards to take that out. Continue up
the mining track across the bridge, and at the otherside of
this one, you will find Small Ice Worms as well as FOOD and a
KEY (both in barrels). Now head over to the red switch, step on
it to make an ice patch rise up, which you will step on, taking
you to the lower area. Small Ice Worms and Brown Wolves will
come out. Down here, to the right in the barrels is a KEY and
NOTE (telling you where the Secret Stage is) as well as an
Archer Grunt. North of that you'll find a Bomber Grunt and KEY
(in the barrel). Back at the lift, head left of that to find a
MAGIC POTION and a few steps from that is a closed gate. After
that, head under the bridge and continue going up the screen,
taking out Large Ice Worms and finding an empty chest. Continue
going up the screen from there and Brown Wolves will come out.
Take them out and their generator and keep going to the end of
the pathway and you will find 2 GOLDS and a red switch, which
you need to step on. Now make your way back to the closed gate
you passed up earlier and go through it (why there is two here,
who knows). Follow this path, taking out Black Wolves and their
Den Generator.
After that, continue up the path, taking out Small Ice Worms
(and the Burrow Generator) and getting the KEY (in the barrel).
Continue the path to find another KEY in the corner, then on
the otherside of the river is GOLD in the chest. From there
head down the screen, taking out Small Ice Worms and Black
Wolves and keep going down to the ledge. Follow the ledge up
the screen to find a red switch (which by stepping on it,
lowers a nearby gate) and RAPID FIRE (in the chest). From
there, continue following the small wall to a small ramp, which
you need to get on. Small Ice Worms will come through the newly
opened gate so dispose of them and in this next large area,
head forward past the ramp to get GOLD (in the chest) and a
Bomber Grunt. Further on is a closed gate, but you will be
coming back here so keep this in mind. Now, up the next ramp to
find an Archer Grunt shooting down at you. Try to avoid this,
and at this point you are at a 3-way intersection. From here,
head left and follow the pathway, collecting the GOLD in the
ice pillar. Continue going down this path to find a NOTE
(telling you to find four switches to make the Runestone
appear). Small Ice Worms are here too, so take them out and
step on the red switch ahead of you as well as getting the
FOOD. Now head back to the 3-way intersection, and this time
head right taking out Large Ice Worms and an Archer Grunt. Up
the small ramp and onto the mining track, which makes this
another 3-way intersection. For this one, start heading left,
collecting the KEY along the way.
Onto the bridge and across it to find Large Ice Worms and a red
switch. Step on that, then head back to the 3-way intersection
(the camera shot might get a bit jerky so don't worry). Once
there, down the ramp and step on the now available red switch.
From there, head left to the other previous 3-way intersection
and go down that ramp. Once down it, head left and you will now
be able to go through the closed door from before. Go through
it, taking out Small Ice Worms and step on the red switch you
see. From there, head down the screen a bit to find the rising
steams blocking the wooden bridge from much earlier. Go across
that and find a now available red switch to step on, then low
and behold, RUNESTONE #11 can be grabbed! Now head back to the
recently opened doorway, go through it and continue up to the
to the ramp. Climb up it, go right, climb up the short ramp and
at the 3-way intersection, head right across the short bridge.
At otherside is a KEY (in the barrel), so get that and continue
on the pathway. At the end you will find Small and Large Ice
Worms. In the back right corner in a chest is a NOTE (telling
you to use the Scroll on the Yeti). From there, head up or left
or whatever the opposite direction is (lol) and follow the
mining tracks up the hill, taking out Black Wolves and Small
Ice Worms, until you reach the end. You will see a ramp which
you need to go down, and then up the screen from that is a
MAGIC POTION (in the barrel) and a red switch which you need to
step on.
Now head down the screen, taking out Brown Wolves and Small Ice
Worms and in the barrel on the leftside is a KEY. Continue
following the mining track to a deck, with a RAPID FIRE (in the
barrel). Now back up a bit and go right around the enclosed
fence and head forward. you should see a red switch guarded by
rising steams, but ignore that for now and continue going
forward, taking out Brown Wolves, then past another enclosed
fence to find Large Ice Worms so take them out. Also here,
there is a lone crate with a red switch under it. Step on that
to and an ELECTRIC SHIELD will be available in the corner. Get
that then head back to the rising steams. This might be tricky
because you need to step on it, which will lower the fences,
and two Ice Golems will start attacking you. To handle this,
have them both chase you into the open area, then use your
Special Attack and then continue attacking them. With them
gone, go ahead and check out what they were guarding, which is
an INVISIBILITY (in an ice glacier) and a red switch. Step on
that, then head to the bottom left enclosed fence and step on
that red switch. Now head up the ramp nearby and for this next
part, you will be in a maze like area.
Now while I have a map for this already posted, here is smaller
map incase you don't feel like going back and forth between the
walkthrough and map ^_^.
XX _______ _ _________ Ahead of you is a NOTE
X |_____ | |____ |DOOR XXXX| (telling you where the
|GOAL | ____| | XXXX|__ exit is). Now head left,
X |_____ _| |_______ __| and Small Ice Worms will
XX | | ______| | be here as well as a
_____ | |XXXXXX |______ | MAGIC POTION. Get that
| $ | | |_ K | | and continue going left.
|___ |XX| $ |______ | | Soon you will find GOLD
$___| | |________ | |O| (in a crate) near a ramp
| _ | $ | | | | which you will come back
| | | |_____ | | to. From there, continue
|__ | __________| | going up the screen to
$ | | _| ____ | find more GOLD tucked
| |____| |N | | away between crates (in
|_____________| | $| a chest). After that, up
P |XXX__| the screen, taking out
START Large Ice Worms then
head all the way to the
back wall. Once there, head right and follow the path to find a
crate along the wall. Nothing is in that, but directly across
from there is an opening. Go into it and head down the screen,
getting the KEY tucked away (in the barrel). Continue down the
screen to find a ramp which you need to go up (past there is
GOLD in a crate). Up the ramp and follow the path, collecting
GOLD and taking out the Archer Grunt, then follow the path
taking out the Bomber Grunt. Now you should see the GOAL GATE,
but ignore that for now. Instead head down the small ramp and
keep going. Strike at the crate to reveal a red switch. Step on
that, then follow the pathway back off of the crates. Once you
do that, head up the screen to the back wall, then left and the
down the screen to find the first ramp. Climb up it, then head
over to the 3-way intersection. Go up to get GOLD, then go down
and follow the path all the way around, taking out the Bomber
Grunt. Near that is a crate you can strike at, which has GOLD.
After that, continue on the pathway, taking out the Archer
Guard and soon you will find SECRET STAGE #04. Now that you
know where that is, make your way back to the Goal Gate and
step on it and you will have completed the second part of this
level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Ice Region and step
on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------
3. |Level 3: Ice Mine (Ice#03)|
--------------------------
--- Ice Mine Part 1 ---
ITEMS: 5 Keys, Death, 2 Notes, Speed Shoes, Magic Potion,
2 Foods, 200 Gold, Fire Amulet, 3-Way Shot
ENEMIES: Black Wolves, Brown Wolves, Ice Grunts, Bomber Grunts,
Suicide Grunts, Archer Grunts
You are now in Ice Mine Part 1, the first of three parts to
this long stage. Actually, overall these three levels put
together isn't that bad. So with that, at the starting point,
you will be greeted by Black and Brown Wolves as well as Ice
Grunts, so take them out. Also in this area is a MAGIC POTION
and KEY (both in barrels). After that, head up the screen
following the mining track, taking out Ice Grunts and Cave
Generators. If you can notice it, along the rightside is a
chest with a NOTE inside (saying it's worth crossing a nearby
bridge). So with that, continue up the screen taking out more
Ice Grunts and Black Wolves. As you do, you will notice a dark
hill on the leftside, but ignore that. Instead continue along
the mining track and at the end is a red switch. Ignore that
for the moment, and go through the nearby locked gate and cross
over the bridge where a Suicide Grunt will come at you. Take
that out and continue across the bridge to find a red switch,
which you need to step on. After that, head back to the mining
track and step on the nearby red switch there which will cause
a mine cart to lower. Get on that and it will take you to the
upper area, where you will be greeted by Ice Grunts and Brown
Wolves. Head forward to the line of Ice Grunts, and you will
find a KEY.
Don't worry about the red switch encased in ice, you'll come
back to it soon. Instead follow the line of Brown Wolves across
the small bridge (watch out for the rising steam), and grab the
FOOD in the corner, and then go down the nearby wooden ramp
ahead of you. In the corner is a FIRE AMULET and KEY, as well
as Bomber Grunts and Brown Wolves. DEATH is also roaming around
so be ready. Now follow the path down the screen and you will
see a steep ramp. Go down it, step on the red switch and get
the GOLD (in the chest), then backtrack to the red switch
encased in ice. Step on that one, then back to the steep ramp
and continue onwards. Take out the Ice Grunts and behind the
pillar is a NOTE (telling you to step on five red switches to
continue on). You are now at a 3-way intersection, so from here
head up the hill you see. Once up here, there will be a closed
gate on the left, so keep this in mind. Brown Wolves and Black
Wolves will come out, but you need to follow the right path
along the line of Black Wolves. As you do, take out their Den
Generator and continue along the wooden bridge path. An Archer
Grunt will be here, so take it out and keep going past that.
Ice Grunts will come out as well, so take them out and then get
the 3-WAY SHOT (in the chest).
After that, continue onwards, going past the rising steam and
taking out the Black Wolves and their generator. Step on the
red switch you see and up ahead is a KEY (in the barrel). Now
backtrack to the 3-Way Shot to find another red switch
appearing. Step on that and continue going back all the way to
find the closed gate from before has now opened. Go through
there, and take out the Archer Grunt, and continue crossing
over the bridge and take out the Bomber Grunt. More Ice Grunts
will come out, so take them out and strike at the giant ice
glacier in front of you, which will reveal GOLD (in the chest).
You will also see SPEED SHOES in the back corner, so get those,
and then step on the red switch. This will lower the crates
ahead of you, so step on those and it will take you to an upper
level. There is Ice Grunts up here, so dispose of them and
their generator. Step on the other red switch which will open
the mouth formation in the corner, revealing a chest with FOOD
in it. Also here is a wooden bridge, which you need to follow.
Take out the Archer Grunts here, and you will be at the GOAL
GATE. Step on it and you will have completed the first part of
this level.
---------------------------------------------------------------
--- Ice Mine Part 2 ---
ITEMS: 7 Keys, 400 Gold, Gold Invincibility, Note, Rapid Fire,
Electric Shield, 2 Foods
ENEMIES: Black Wolves, Brown Wolves, Ice Grunts, Bomber Grunts,
Suicide Grunts, Archer Grunts, Ice Golem
You are now in Ice Mine Part 2, the second of three parts to
this long stage. This one is gonna require a little more work.
At the starting point, follow the path, taking out the Archer
Grunts, and you will then be in an open area which has a
whirlpool in it. Think of this as a landmark. So with that,
head around it to find a KEY (in the barrel) and a red switch.
Ignore the red switch and instead head left, taking out more
Ice Grunts. Follow the pathway all the way to the end to find
GOLD (in the chest). Now go back to the whirlpool and this
time, head right and follow the path all the way to the end.
Here you will find Brown Wolves and a Bomber Grunt in a corner,
guarding a KEY. Take care of that, and head up the small ramp
and step on the red switch here (watch out for the rising
steam). Now back to the whirlpool and step on the red switch
here, causing crates to lower. Get on that, and it will take
you to an upper area. Ice Grunts are up here, so take them out
and step on the nearby red switch, causing another set of
crates to lower. Get on that and you will be taken to a higher
area, and up here, more Ice Grunts and an Ice Golem, so take
them out. Up here will be a KEY, so grab that and head down a
nearby ramp, where there is a red switch, which you need to
step on.
After that, head back to the previous lift, go down it and walk
across to find a newly opened gate. Go through it and across
the wooden bridge to find an Archer Grunt and a NOTE in the
chest (telling you not to leave this area yet). More Ice Grunts
will come out, so take them out and their generator, and head
up the screen some to find a wide 3-way intersection, which has
a RAPID FIRE at it. From here, head up the right path, taking
out Brown Wolves. At the end is a Den Generator, a KEY and a
red switch (step on that). Now head back to the 3-way
intersection, then go up the left pathway, taking out more
Brown Wolves and Ice Grunts. Also up here, FOOD (in the chest)
and another red switch, which when you step on will lower the
nearby enclosed fence, revealing the ELECTRIC SHIELD. I know
this was pointless, but what can you do ^_^. Now back to the
3-way intersection, and head down the screen and follow the
path, taking out more Ice Grunts and Archer Grunts, followed by
Black Wolves (and their generator) and a Suicide Grunt. Cross
over the bridge and at the otherside is a KEY and a red
teleporter (something we haven't seen in forever). Ignore that
for now, as well as the Ice Grunts (and their generator), and
keep going a bit more and in the corner. I know I sound crazy
but watch!
Strike at the wall to reveal a GOLD INVINCIBILITY, which is
handy as it will protect you for 30 seconds, plus you gain 3
Health for every enemy hitting you, so just stand there and
take it from the Ice Grunts. After it wears off, take out the
Ice Grunts and step on the red teleporter, then step on the
next one. After that, just follow the path all the way, taking
out Ice Grunts, until you get to a red switch. Ignore that for
now, and instead get the FOOD (in the barrel), GOLD (in the
chest behind the crates) and follow the path behind that across
the bridge. Take out the Archer Grunt, and get the GOLD at the
end of the path and step on the red switch. Brown Wolves and
Ice Grunts are here too. After that, back to the previous red
switch, step on it, then onto the several crates, which will
take you to an upper area. Up here is a 3-way intersection,
which has GOLD (in the barrel). From here, head up through the
opened gate, taking out the Ice Grunts and following the path
to the end. Step on the red switch here, and head back to the
3-way intersection. Now go through the right opened gate,
taking out the Suicide Grunt and follow the short path and get
the KEY (in the barrel). Take out Brown Wolves here as well.
Also step on the GOAL GATE and you will have completed the
second part of this level.
---------------------------------------------------------------
--- Ice Mine Part 3 ---
ITEMS: 3 Keys, Electric Breath, 100 Gold, Magic Potion,
Runestone #12, Note, 2 Foods
ENEMIES: Black Wolves, Brown Wolves, Ice Grunts, Ice Golem,
Suicide Grunts, Archer Grunts
You are now in Ice Mine Part 3, the third of three parts to
this long stage, which isn't that large of an area. At the
starting point, Ice Grunts will come at you, so take them out.
Make your way around this (watch out for rising steam) and down
a ramp. Here is a oddly designed 4-way intersection, which has
a KEY. From here, go through the locked gate on the rightside
and follow the long path all the way to the end, where you will
find Ice Grunts and a red switch. Step on that, then head back
to the 4-way intersection. Once back there, head through the
leftside across the bridge, through the opened gate and down
the path, taking out Black Wolves and their generator. In the
barrel is a NOTE (telling you that ice guards the Runestone).
With that, continue going forward a bit more, and step on the
red switch you see. With that, continue some more to find a ice
glacier in the middle of the area. Strike at that to reveal
another red switch. Step on that, then backtrack to the 4-way
intersection, then up the ramp to the starting point. Once
here, you will see that an ice patch has risen up to where you
can step on the red switch.
Do so, then back down to the 4-way intersection, then back down
the left pathway all the way past the two red switches and find
GOLD (in a chest), then down the nearby ramp to find another
red switch available. Step on that, and the nearby ice wall
will lower, reveal RUNESTONE #12 (all of this craziness for a
damn Runestone!). Anyways, make your way back to the 4-way
interesection, and this time go through the south pathway and
across the bridge. At the otherside is Ice Grunts, so take them
out and then head right, to find another red switch, which you
will step on. Now follow the pathway up the screen, getting
the KEY (in the barrel) along the wall. Continue onwards,
across the small bridge and take out more Ice Grunts. Step on
the red switch and continue along the pathway, taking out more
Ice Grunts and then Black Wolves. You will also see some
crates, which you need to step on. This will take you to a
lower area, where, you just need to follow the path to the end,
stepping on a red switch (and if you want, take a ice cold
shower). Back on the crates and to the main area, head across
for a MAGIC POTION, then down a bit alongside that wall to find
a ramp.
Climb up the hill, taking out Black Wolves and their generator,
then up the next hill. Continue along this pathway, collecting
the FOOD (in the barrel) along the wall, and step on a red
switch as well. Doing so will make a nearby red switch
available, so step on that. Doing so will make a nearby red
switch available, so step on that. Yes I know, I just repeated
myself, so what ^_^! Take out the Brown Wolves here, and go
down the nearby pathway. In this next area, there is a KEY (in
the barrel) along the wall. Brown Wolves and Ice Grunts are
also here, so take them out and their generators. Now at the
otherside, is a locked gate, so go through that and cross the
bridge. At the otherside, continue onwards to find Black
Wolves, Ice Grunts and an Ice Golem. Take all them out, and get
the ELECTRIC BREATH in the corner. Now head up the screen and
dispose of the Archer Grunt, and cross the bridge behind it.
Here you will see FOOD (in the chest) and Black Wolves and a
GOAL GATE. Do what you want, and step on the Goal Gate and you
will have completed the third part of this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to the Ice Region and step
on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
-----------------------------
4. |Level 4: Ice Fissure (Ice#04)|
-----------------------------
--- Ice Fissure Part 1 ---
ITEMS: 700 Gold, Death, Halo, 11 Keys, 3 Magic Potions,
3 Foods, 3-Way Shot, 2 Notes, Fire Amulet, Time Stop,
Speed Shoes
ENEMIES: Ice Grunts, Archer Grunts, Brown Wolves, Black Wolves,
Bomber Grunts, Suicide Grunts, Ice Golem
You are now in Ice Fissure Part 1, the first of two parts to
this long stage. So here we go, at the starting point, turn
around and head for the back wall. Strike at it to reveal a
FIRE AMULET. Now head down the dirt path, down the hill taking
out Ice Grunts and their Cave Generator. Cross over the small
bridge, take out the Archer Grunt and Brown and Black Wolves
(and their generator). Grab the KEY next to the generator and
continue down this path, going through the locked gate and up
the small hill. Take out the Black Wolves and the generator,
then get the KEY and take out Ice Grunts. After that continue
down the small hill, disposing of Brown Wolves and just past
that in a barrel is a NOTE (saying that Death is near, so get
the Halo). Now watch out for the rising steam and cross over
the pipework. At the otherside is an Archer Grunt and more Ice
Grunts, so dispose of them and continue along the path and you
will see a locked gate. Go through that, and at the end of this
short path is a HALO (in a chest) as well as Brown Wolves. Now
head back up and you will see DEATH in the corner, so take that
out. Now walk along the wooden platform and down the ramp and
you will be at a lower area. Grab the KEY underneath and take
out the Black Wolves and get the MAGIC POTION (in the barrel).
After that, continue onwards taking out a Bomber Grunts, Ice
Grunts and a Suicide Grunt then a bit more to find another KEY
and FOOD (in a barrel). Cross over the pipework ahead of you
and defeat Brown Wolves and Ice Grunts then climb up the hill
in front of you. At the top, go through the locked gate and
over the pipework to the otherside to find an Archer Grunt and
Ice Grunts. Dispose of them and continue along this dirt path,
then taking out Brown Wolves and their generator. Up the hill
after that and forward taking out more Ice Grunts (this is
getting repetitive) and then a Bomber Grunt. After a bit, you
will come across a 3-way intersection (which includes the
pipework). From the 3-way intersection, grab the MAGIC POTION,
then cross over the pipework and in this area is Ice Grunts so
take them out. Items here are FOOD (corner barrel), a KEY
(under snowpile) and a NOTE (saying to check under every
barrel). With that, cross over the nearby wooden bridge and at
the otherside is Brown Wolves, GOLD (in the barrel) and a red
switch, which you must step on. With that, backtrack your way
to the 3-way intersection and then head up the screen once you
get there. As you make your way up the screen, Black Wolves and
a Suicide Grunt will come out so deal with them. Continue on
this path through the newly opened gate.
In this next area, Ice Grunts will be here, and an Ice Golem
will come out as well. Across from the opened gate is a ramp
leading down to a small area, which has GOLD (in the chest).
Now after that, head up the screen to find an Archer Grunt and
a KEY. With that, make your way in the only direction remaining
and you'll be at a wooden platform. Make your way down the
ramps to be at a lower area. At the bottom, Ice Grunts and
Brown Wolves will start piling up, so use your Magic Potion to
take out alot of them. Now as there is nothing else here, head
up the screen to the ice ramp. Get the NOTE in the barrel
(saying the high road leads to the low road), then head up the
ice ramp. Brown Wolves will come out, and if you folow them,
down that path is a 3-WAY SHOT (in the barrel) as well as a Ice
Grunts and Bomber Grunt, and a red switch and lift taking you
to the starting point. Instead of that though, from the ice
ramp, head right and down the shorter ice ramp and down another
one. A KEY (in the barrel) is nearby, so grab that. Head down
the screen a bit more, and you will be at a 4-way intersection.
From here, head down the lower left path taking out Black
Wolves and getting the KEY (in the barrel) and FOOD. After
that, continue onwards down the path then turn the corner and
take out Brown Wolves and Ice Grunts. Now as you turned the
corner, head up that screen to the corner where you will find a
snowpile.
Strike at it to reveal a KEY and a red switch. Step on that,
and a nearby wall will lower down. Go through there and at the
end is a chest with TIME STOP in it. Now from the red switch,
continue along the path taking out Brown Wolves and through the
locked gate. Cross over the pipework and you will find a red
switch and a KEY (in the barrel). Step on that, and head left
of that, striking at the pipework. Go through that and strike
at the next one, and soon you will see GREEN GOLD and SPEED
SHOES. Get those and make your way back to the 4-way
intersection, go on, I'll wait for you *twiddle thumbs*.
Finally made it back there? Good, now head up the upper left
pathway through the newly opened gate. Ice Grunts will come
out, so take them out, and keep going. Soon you will hear a
Suicide Grunt, so take that out and get the KEY in the corner.
Now keep going down this path, across the small ice bridge
taking out more Ice Grunts and then Black Wolves and at the end
of the path is a MAGIC POTION (in the chest) and a red switch.
Step on that, then make your way back to the 4-way intersection
and this time go down the right pathway. Brown Wolves will come
out, and there is FOOD (in the barrel). After that, step on the
GOAL GATE and you will have completed the first part of this
level.
---------------------------------------------------------------
--- Ice Fissure Part 2 ---
ITEMS: Thunder Hammer, 3-Way Shot, Magic Potion, 2 Foods, Halo,
2 Notes, Rapid Fire, Invisibility, 10 Keys, Death,
Fire Breath, Time Stop, Special Item #04: Javelin,
300 Gold
ENEMIES: Ice Grunts, Archer Grunts, Brown Wolves, Black Wolves,
Bomber Grunts, Suicide Grunts
You are now in Ice Fissure Part 2, the second of two parts to
this long stage. And at the starting point, you will be
instantly greeted by Ice Grunts, so take them out, and after
that, head up the pathway to find more Ice Grunts. There's a
NOTE in a nearby barrel (saying that behind rushing water is a
Javelin). You will also hear a Suicide Grunt so take it out and
if you follow the narrow path it came from, you'll find RAPID
FIRE. After that, continue on and step on the red teleporter.
Once through that, take out the Brown and Black Wolves, Ice
Grunts and Archer Grunt and get the KEY (in the barrel). After
that, head across the wooden bridge and at the otherside of
that is some more Ice Grunts. Take them out (and their
generator) and continue onwards, down the snowy hill, and
through the locked gate. Once through here, Ice Grunts and
Brown and Black Wolves are roaming. Also nearby is GOLD and a
NOTE (saying the path is cleared when two red switches are
stepped on). After that, head down the screen and you will be
at a 3-way intersection. First off, head down the lower
pathway, taking out Ice Grunts and Brown Wolves and continue
following the pathway and you will reach another 3-way
intersection.
From here, head left, getting the KEY and go through the locked
gate. Continue following this pathway all the way to the end.
Yeah I know, looks like there's nothing here, but strike at the
wall to reveal a 3-WAY SHOT and a red switch. Step on that,
then backtrack to the previous 3-way intersection. From here,
go up the previous pathway from before to the next 3-way
intersection, then once there, go up the upper pathway and
follow that path. You will come to a closed gate and opened
gate. Go through the opened gate and follow that short path,
getting the KEY (in the barrel) and keep following the path to
a red switch. Step on that, then back track to the closed gate,
which will now be opened. Go through that, and down the path
you will find SPECIAL ITEM #04: JAVELIN, so get that for sure!
Now back track to the previous (mentioned) 3-way interesection,
then go down the lower pathway to the next 3-way intersection.
From there, head down the lower right pathway and follow that
path, taking out Brown Wolves and their generator. Keep going
past that and take out Ice Grunts. Keep going past that and
then across the pipework (watch out for the rising steam) and
take out the Archer Grunt. After that, take out Ice Grunts,
Brown Wolves and Suicide Grunt. Also keep going head along the
wall, and strike at the darker part to reveal GOLD (in the
chest).
After that, simply keep going across the next pipework and at
the otherside, take out the Black Wolves and Ice Grunts that
come to you. Now keep going down the pathway taking out Brown
Wolves and their generator, and then across the wooden bridge.
Follow this to the otherside and take out the Ice Grunts. You
will see a red teleporter, but ignore that for a moment.
Instead strike at the right pipework to reveal a red switch.
Step on that, and a nearby area will lower down, which has
POISON, GOLD and a KEY, so get those and another KEY in the
other barrel and step on the red teleporter. At the otherside,
simply follow the path, taking out Brown Wolves and Ice Grunts
and their generators, and continue following the pathway until
you reach a 3-way intersection. Now this is where things get
interesting. You see, to get to the end, you can take one of
two paths. The short way would involve you taking the path
going down the screen, while the long way you would have to go
up the screen. For this walkthrough, we shall be going the
short way, so with that head down the screen and follow the
path to the next red teleporter.
Step on it and once through it, get the nearby KEY and take out
any enemy you see. Now head down the pathway and you will be at
a 3-way intersection. Going across the ice bridge does nothing
for you, but items are TIME STOP and MAGIC POTION as well as
DEATH and other enemies here. So instead head through the
locked gate. Head down this pathway to the next 3-way
intersection, which from here, head down the screen and you
will find a mighty THUNDER HAMMER in the chest (first time
seeing this in a level, save it!). Back to the 3-way
intersection, this time head right and keep following the path
until you reach another 3-way intersection. Now if you went the
long way, you would have the usual enemies to deal with, but
for items you would have 2 KEYS, INVISIBILITY, FIRE BREATH and
a HALO. Now back at the 3-way intersection, from here, head up
the screen across the wooden bridge. Over here, you will see
the GOAL GATE. Also scattered around is a KEY and FOOD as well
as a Suicide Grunt, Bomber Grunt and Archer Grunt. Do what you
must, and when you step on the Goal Gate, you will have
completed the second part of this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower. Now head back to Ice Camp (Stage 2) and
make your way to the Secret Stage entrance. Stand on it, and
get ready for a fun secret stage!
---------------------------------------------------------------
---------------------------------------------------------------
-------------------------
5. |Ice Secret Stage (Ice#05)|
-------------------------
ITEMS: 76 Yellow Coins
ENEMIES: None
This secret stage is rather easy to get through, if you know
what you're doing. Your goal here is to get all 76 Yellow Coins
in 75 seconds. Now if you have Speed Shoes, this might help,
but even if you don't, it should still be easy. From the
starting point, follow the path of coins to a 4-way
intersection. Now from here, head right and follow the path to
the 3-way intersection, and keep going collecting the trail of
Yellow Coins. You will eventually work your way around back to
the 3-way intersection, thus collecting 28 Yellow Coins. Once
there, head down the screen back to the 4-way intersection,
then follow the trail of Yellow Coins, collecting 18 Yellow
coins, bringing your total up to (around) 46 Yellow Coins.
If you're here with 35 seconds left, you're in great shape. Now
you should be at a 3-way intersection, which if you are, head
up the narrow up and start collecting more Yellow Coins, and
then you will come to an open area. Up to this point you should
have 17 Yellow Coins more. Now follow the trail some more,
collecting 9 more Yellow Coins and you will be in a small area.
Collect the last remaining 4 Yellow Coins and you will have
completed this level.
---------------------------------------------------------------
On the Tower Map, well, no new characters really unlocked, oh
well. Anyways let's head over to the Items Shop. You should
have about 5,700 Gold. I'd say buy some Thunder Hammers and
Rapid Fire and 3-Way Shots and maybe the Phoenix Familiar and
anything that is long-ranged attacks. Now with that, head back
to the Ice Region and step on the final Stage Gate as we move
onto a boss fight!
---------------------------------------------------------------
---------------------------------------------------------------
------------------------------
4. |Ice Region Boss Stage (Ice#06)|
------------------------------
ITEMS: None
SPECIAL ITEM NEEDED: Scroll (Found in Town Venomous Spire)
Get ready for the giant abominale snowman! This fight is just
like the Dragon fight, only you're a bit stronger to take the
attacks so he's a bit easier to deal with than the Dragon.
There are no items here, so don't worry about finding any. The
Yeti's attacks are shooting out streams of ice breah as well as
powerful shockwaves which can't be avoided. He will also try to
swipe down on you which will cause some massive damage to you.
What should you do, well, run back and forth, dodging the ice
breath, but make sure you get as far away from the Yeti as
possible (preferably run along the lower part of your screen).
When you get an opening, use up all your Thunder Hammers, then
use your 3-Way Shot/Rapid Fire combo, which will do some
massive damage to him. With the right strategy, you will have
defeated this boss.
---------------------------------------------------------------
On the Tower Map, watch as the magical glass mirror piece takes
its place in the window frame. First off, head over to the
Items Shop and start buying some Rapid Fire, 3-Way Shots and
Thunder Hammers, plus anything else that is a long range
attack. Now head over to the completed mirror and you will be
teleported to the next level, the Desecrated Temple!
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------
F: |AREA 5 - Desecrated Temple|
--------------------------
"Now, quickly, you have a chance to get Skorne's hiding place in
my sacred cathedral. Fenter the light and be teleported into the
now desecrated hall. His allies are plentiful there and will do
their worst to stop you from reaching him! At the end of the
cathedral you will find Skorne in the temple. Good luck!"
------------------------------------
1. |Level 1: Desecrated Temple (Temp#01)|
------------------------------------
ITEMS: 1,200 Gold, Speed Shoes, Fire Breath, Fire Amulet,
3-Way Shot, Death
ENEMIES: Red Gremlins, Armed Zombies
You are now in the Desecrated Temple, get ready for a pain in
the butt level! Your only enemies throughout this stage is Red
Gremlins and Armed Zombies, which are easy to deal with. What
makes this level a problem is that they will start piling up
alot, making things very annoying. Also note that there are 12
chests here and no Keys, so you won't be able to unlock all of
them. I will tell you now, all the chests contain GOLD in them.
Finally, use my map to help you get around. So with that, at
the starting point, you will be instantly greeted by Red
Gremlins coming from a Tile Generator. With that head to the
chest and follow the pathway behind it to find a red switch.
Step on that, then go in the opposite direction across the room
to find another red switch, so step on that as well. Now head
left from there until you reach the light shining on the floor.
From there, head in front of that and follow alongside the
seats until you get halfway across the room. Now go up through
the openeing and continue going forward to the left wall and
you will be in a small opening. Over here, you will see a 3-WAY
SHOT and red switch. Step on that and across from there an
opening will reveal a FIRE AMULET and a red switch. Step on
that and the middle door will open revealing another red
switch, so step on that.
With that, head all the way across the room (it should be a
straight shot across) and you will see a small ramp leading to
a statue. Strike at the statue to reveal another red switch.
Armed Zombies will also join the fun. Step on that, then go to
where DEATH is. If it don't attack you at all, leave it be so
you can use it as a landmark. Now go behind it, you will see
FIRE BREATH and another red switch. Step on that then the
otherside will open up revealing SPEED SHOES and a red switch,
so step on that. Now head down the screen and make your way
back to the starting point. From there, head left to find
another small ramp leading to a statue (behind the chest).
Strike at it, to reveal a red switch, so step on that then head
back to where Death is. Once there, a doorway will open up,
revealing another red switch, which you must step on. Now head
down the screen until you reach the shining light on the floor.
From there, head up the screen and you will see a giant pillar
on the floor. head around that (from the right) and squeeze
through the narrow gap and continue going up the screen, and
you will soon see a covered table. From there, continue going
north until you see a pedistal with a book on it. Strike at
that to reveal a red switch, which you must step on. Now head
back to the table to step on another red switch and finally
head back up the screen and you will see the GOAL GATE in front
of you. Step on that and you will be taken to a boss fight with
Skorne!
----------------------------------
2. |Altar Of Skorne - Skorne (Temp#02)|
----------------------------------
ITEMS: None
SPECIAL ITEM NEEDED: Soul Savior (from Battle Towers)
Here we go, the fight with Skorne, and it's rather tough.
Skorne will rise up and instantly begin his assault on you. His
attacks include pounding the ground causing it to shake, and
breathing either a single fireball or a stream of fireballs at
you. Getting too close to him will result in him strike at you,
causing some serious damage to you. Now you have a huge
disadvantage here which is you don't have much room to fight
in. If you have alot of health, like over 7,000 you should be
able to handle this fight. If so, simply stand where you are,
and start using the 3-Way Shot/Rapid Fire combo. This combo
will take his health down very quickly (in about 30 seconds
actually). That should do it, but if not, he should have a very
tiny bit of health left that you should be able to take him
down easily. Witht he right strategy, Skorne will be defeated!
And with Skorne defeated for the time being, you have completed
this level.
---------------------------------------------------------------
On the Tower Map, shuffle through your Inventory to discover
you have new attack items: Super Flame Breath, Super Electric
Breath, Acid Hammers, and Fire Hammers. Save these as you
should use them in the final battle, because you won't be able
to find anymore along the way and you can't buy them either.
Now after talking to the wizard, head over to the newly opened
Battlefield Region and step on the first Stage Gate as we move
onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------
G: |AREA 6 - Battlefield Region|
---------------------------
"By banishing Skorne to the underworld he's managed to free his
slaughtered soliders souls and raise an undead army against my
tower! Their trenches surround the foot of my fortress and these
lead to the siege towers from which the battle is waged. At the
end is the fortress where Skorne has no doubt hidden the 13th
Runestone. You must overcome this army and save my tower!"
------------------------------------
1. |Level 1: Battle Trenches (Battle#01)|
------------------------------------
--- Battle Trenches Part 1 ---
ITEMS: Fire Amulet, Invisibility, Death, Time Stop, 3-Way Shot,
700 Gold, Thunder Hammer, 2 Notes, Rapid Fire, 16 Keys,
5 Foods, 2 Magic Potions
ENEMIES: Armed Skeletons, Bone Dogs, Suicide Skeleton,
Archer Skeleton, Bomber Skeleton, Wooden Golem
You are now in Battlefield Trenches Part 1, the first of two
parts to this somewhat short stage. Also, keep in mind that
there will be alot of red switches. Most of them does nothing,
so keep that in mind. So with that, at the starting point head
over and get the KEY (in the barrel). Also Armed Skeleton will
come out, so take them out and their Tent Generator. Now head
down the screen along the short wall and at the end, head up
the otherside, getting the NOTE (telling you that the next
level has the Soul Savior) and GOLD (in the chest). Continue
heading down the screen to get a KEY and GOLD (in the barrel
and chest). After that, head up the screen alongside the ledge
towards the starting point. Once there, head down the hill and
follow the pathway downwards, and you will be faced with more
Armed Skeletons and a Suicide Skeleton. Also get the KEY while
you're at it and continue along the pathway. Soon you will come
to a locked gate, so go through it, and get the GOLD (in the
barrel), take out the Armed Skeletons and through the next
locked gate. Continue onwards down the path, taking out the
Bomber Skeleton followed by more Armed Skeletons as well as an
Archer Skeleton on a dock, which guards a MAGIC POTION. Now
continue down the hilly pathway and you will eventually reach
some FOOD (in the chest) as well as another Archer Skeleton so
take that out.
At the bottom of the hill, Bone Dogs and Armed Skeletons will
come out. Now this is a rather wide area, and your main goal is
to get across to the otherside where the ramp is going down.
Scattered in this area, there are 2 GOLDS, 3 KEYS, a 3-WAY SHOT
and DEATH. Armed Skeletons and Bone Dogs are also scattered
around, so take them out as well as Tent Generators and
Doghouse Generators. Once at the ramp head down it and here's
where things get interesting. The rest of this level is kinda
maze like, so be ready. At the bottom of the ramp, take out the
Armed Skeletons, and go left through the locked gate to get
FOOD. Now head the opposite direction and follow the pathway to
a 3-way intersection, taking out Armed Skeletons, Bone Dogs and
Suicide Skeleton. From there, head right and follow the pathway
to the end, and go through the locked gate to get the RAPID
FIRE. Now head back to the 3-way intersection then go up the
screen and follow the path around the corner then up the rock
pile rampe and you will be on an upper area. Here there will be
Armed Skeletons and a KEY (in a barrel) and a red switch, which
you need to step on which will lower a boulder in your way. Now
head back down the ramp and continue up the screen and just
past the rising spikes is a 4-way intersection as well as Bone
Dogs and a TIME STOP (in the boulder).
Once here, if you go through the upperleft path, you will be
taken to a 3-WAY SHOT as well as Armed Skeletons. The lower
right path takes you to 2 KEYS, FOOD, and a FIRE AMULET (in a
shack), as well as Suicide Skeletons and Armed Skeletons. Your
main objective is to go up the upper right pathway and as you
make your way through here, you will get FOOD. Continue along
the path and around the corner until you reach the 3-way
intersection, taking out Bone Dogs, Archer Skeletons and Armed
Skeletons. You will also see a NOTE here (which will tell you
to climb the tower to see a way through). Now head left through
the locked gate, strike at the boulder in the way and climb up
the small ramp. Up here, you will be greeted by a Wooden Golem,
as well as Armed Skeletons. Also here is a KEY (directly across
from the ramp) and a red switch, which you can step on. Also up
here is a THUNDER HAMMER and GOLD (both in chests) and a Bomber
Skeleton. Near the Bomber Skeleton is a wooden bridge (guarded
by rising spikes), which you need to cross and at the
otherside. Over here there will be Armed Skeletons and Bone
Dogs, so take them out and head left towards a ramp going up.
On the otherside of the ramp is GOLD (in the chest). Up the
ramp you go, and step on the red switch and board the wooden
platform. You will then be taken up on the observation decks
(which will make weird bubbling sounds O_o).
At the top, head across the wooden bridge to the otherside,
taking out Armed Skeletons and stepping on the red switch. Back
on the lift, go down to the main area, and if you want just to
the right of the deck, follow the path to find a MAGIC POTION
and Armed Skeletons. Now down the ramp and across the small
wooden bridge. Once across it, head right and to the ramp going
down. Now head down the pathway, past the 3-way intersection
until you reach another 3-way intersection. From here, head up
the screen taking out more Armed Skeletons until you reach
another 3-way intersection. From here, going left will net you
a 2 KEYS and INVISIBILITY as well as Armed Skeltons, but
instead you want to go right. Do so and pick up another KEY at
the next 3-way intersection. From here, head up the screen,
taking out more Armed Skeletons and continue onwards and you'll
hear a Suicide Skeleton. After that, head up the ramp in this
area, Bone Dogs and Armed Skeletons as well as a KEY, FOOD and
GOLD and a red switch (which does nothing). After getting all
of that, head up the screen and up the hill, where another
Suicide Skeleton will come out. Take that out and you will see
the GOAL GATE, which by stepping on it, you will have completed
the first part of this level.
---------------------------------------------------------------
--- Battle Trenches Part 2 ---
ITEMS: 200 Gold, Levitation, 3 Notes, 3 Keys, Magic Potion,
2 Foods, Halo, Death, Secret Stage #05
ENEMIES: Armed Skeletons, Bone Dogs, Suicide Skeleton,
Archer Skeleton, Bomber Skeleton, Wooden Golem
You are now in Battlefield Trenches Part 2, the second of two
parts to this somewhat short stage. Actually this part is
shorter than the first. So from the starting point, head up the
pathway and take out the Suicide Skeleton that comes down the
hill. You will also see a wooden bridge on the right, so think
of this spot as a 3-way intersection. Now here's where it's
interesting, there are two different ways you can take to get
to the goal. The easier way to go would be forward, so with
that, head forward taking out Armed Skeletons and Bone Dogs
until you get to a ramp. From there, don't go down it, but if
you go left of there, you will find LEVITATION (in the barrel).
Now you can go down the ramp and just a few feet from there is
a 4-way intersection. You'll get a NOTE (saying that a
makeshift hut helps you to the goal) past the locked gate, but
ignore that and just take the right path. Follow it all the way
to the 3-way intersection, taking out Armed Skeletons along the
way. From there, going forward you will find a NOTE (saying
that a red rock keeps a secret), but instead you want to go
right and when you do, continue onwards to the next 3-way
intersection taking out Armed Skeletons and their generator.
This is where you would have ended up at if you went the other
way, which the items there are MAGIC POTION, HALO and a NOTE
(saying that in a lower trench is a switch).
So with that out of the way, from the next 3-way intersection,
head up the screen until you get to a rock ramp, and go up it.
Up here in this first area is Bone Dogs and Armed Skeletons as
well as a red switch under a crate. After that, go forward some
more across the wooden bridge. Over here, you will see a red
switch right away. To the left is 2 GOLDS, a KEY and DEATH plus
Bone Dogs. From the red switch, head up the screen to find 2
KEYS and Armed Skeletons in the back, as well as another wooden
bridge which will lead to FOOD. Head to the Keys and you will
notice a boulder which you need to strike at, revealing a red
switch. Step on that and you will see the fence ahead of you
lower down, but you must get to it. With that, backtrack all
the way to the rock ramp and go down it. Now from there, head
up the screen (or go right, whichever) and follow the path all
the way, taking out Armed Skeletons and their generators.
Ignore both 3-way intersections (although down the second one
is a locked gate and some FOOD) and keep going until you hear
the Suicide Skeleton. Take that out as well as any Bone Dogs
and Armed Skeletons that comes out. Also to the left is SECRET
STAGE #05, so keep that in mind for later. Now simply go
forward up the screen taking out more Armed Skeletons and their
generators. At the top of the hill is more enemies and a wooden
bridge which will lead to the GOAL GATE. Step on that and you
will have completed the second part of this level.
---------------------------------------------------------------
On the Tower Map, head back to the Battlefield Region and step
on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
----------------------------------
2. |Level 2: Battle Towers (Battle#02)|
----------------------------------
--- Battle Towers Part 1 ---
ITEMS: Food, 3 Notes, 3 Magic Potions, Death, 100 Gold, 4 Keys,
Levitation, Rapid Fire, Special Item #05: Soul Saviour
ENEMIES: Armed Skeletons, Bone Dogs, Suicide Skeleton,
Archer Skeleton, Wooden Golem
You are now in Battlefield Towers Part 1, the first of two
parts to this somewhat short stage. So here we go, at the
starting point, head down the wooden pathway, taking out Armed
Skeletons and you will see a red switch instantly. Step on that
and head forward taking out more Armed Skeletons, then up the
far ramp. At the top is an Archer Skeleton and more Armed
Skeletons, so take those out and continue on the wooden pathway
down another ramp. Bone Dogs and Armed Skeletons are here, so
dispose of them. At the bottom is a 3-way intersection, and
once there, head left (or right, depending the camera angle)
and follow that pathway and you will see a red switch, which
you must step on. After that, head back to the 3-way
intersection and this time head down the other pathway where
Bone Dogs will be come out at. Follow that pathway all the way,
then down a wooden ramp, taking out Armed Skeletons, then down
another ramp until you are on the ground level. Once down here,
first off strike at the closet wooden crate to reveal a MAGIC
POTION. Now at the ramp, head right (or behind the ramp) and a
platform will rise up holding a Wooden Golem. Take that out and
continue heading behind the ramp. In this area are Armed
Skeletons, as well as a KEY, MAGIC POTION and LEVITATION.
There's also a red switch which you need to step on.
With that, head back to the ramp, then up it and you will find
a red switch has been revealed. Step on that, then go back down
the ramp to find a red switch on a crate has been lowered. Step
on that, and behind there will be a RAPID FIRE (in the barrel)
and DEATH (in the chest), so deal with that. Now another red
switch will be revealed nearby, so step on that then on the
next red switch (to get to it, enter through the left side).
Now go back up the ramp and follow the wooden pathway all the
way until you get to that 3-way intersection from way before.
Once there, head back up that ramp and at the top, another red
switch will be available, so step on that. After doing that,
continue following the pathway back towards the starting point.
Instead of going there though, head up the ramp across from the
switch and at the end of that path, stand on the lift and you
will be taken to the lower area. Suicide Skeletons, Armed
Skeletons, Bone Dogs will greet you. Also by stepping off the
lift, you will find in the barrels, a KEY and NOTE (saying to
access a tower, you must break a wall for a switch). Now from
there, head up the screen and into the pit, taking out more
enemies. In the pit, there is a pillar, which you need to
strike at, revealing a red switch.
Step on that, then head northeastardly out of the pit and
follow the pathway, taking out more Armed Skeletons. You will
see a red switch under the observation deck, so step on it, but
it will not raise the small platform you may have noticed
tucked into the ground (I dunno what that goes to, so don't
ask). After that, follow the path further to find another red
switch and a KEY (in the barrel) nearby. Step on that, then
step on a nearby red switch which will become available. After
that, continue going down the pathway some more, taking out
more Armed Skeletons. As you make your way to the end of the
pathway, you will find a KEY (in the barrel) and further down
is a red switch which you will step on, a NOTE (saying to open
all doors to get out). Now with all that out of the way, make
your way back to the lift, and yes I will wait for you *goes to
the bathroom*. Finally at the pit, good, then let it take you
up to the wooden pathways. Once on the wooden pathway, head
down the ramp, then head right and follow the pathway to the
3-way intersection. From there, go forward to the rising spikes
again, and across from there, you will see that SPECIAL ITEM
#05: SOUL SAVIOR will be available for grabbing.
With that, head back to the 3-way intersection, then go up the
screen (not up the ramp) and follow that pathway all the way,
taking out Armed Skeletons and Bone Dogs. You will notice an
observation deck which has a KEY in it, but I'd be damn to know
how to get it (no big, since it's not needed really). Anyways,
continue onwards with the pathway through a newly opened gate
and soon you will be at a 3-way intersection. Keep this in mind
as you will be coming back to it. Continue forward to the open
area, and to the right is a Wooden Golem as well as GOLD (in
the barrel). To the left is a Wooden Golem and a red switches
which you need to step on. This will lower the gate in front of
you, causing the Wooden Golem to attack. Take it out and step
on the red switch it was guarding. Also get the NOTE behind it
(saying to have the Soul Savior with you as it will protect you
from Skorne). Now step on the red switch in the corner and
strike at the wall across from the bridge and you will find
FOOD. Now back to the 3-way intersection and head up the
screen. An Archer Skeleton is here, so take it out. Also along
the right wall, strike at it to reveal a MAGIC POTION. Get that
and step on the nearby GOAL GATE (take out the Archer Skeleton)
and you will have completed the first part of this level.
---------------------------------------------------------------
--- Battle Towers Part 2 ---
ITEMS: Key, Invincibility, 200 Gold, Fire Amulet, 5 Foods
ENEMIES: Armed Skeletons, Bone Dogs, Suicide Skeleton,
Archer Skeleton, Bomber Skeleton, Wooden Golem
You are now in Battlefield Towers Part 2, the second of two
parts to this somewhat short stage. From the starting point,
head up the screen taking out the Bomber Skeleton and Armed
Skeleton. You will see a red switch, which stepping on it will
cause a lift to come down with an Archer Skeleton on it, but go
to the right of that into the small cave and you will step on a
red switch. This will cause another one to rise up as well as a
KEY, so deal with that and get on the lift. You will be taken
to a wooden pathway area, which you need to go down to the
3-way intersection. Once here, head over and step on the red
switch (watch out for the rising spikes) then climb up the
other ramp. Armed Skeletons and Bone Dogs will be here, so take
them out. Continue on this path to find FOOD (in the chest) and
a red switch tucked away. Get that, and then you will see the
nearby gate open up. After that, head over to a nearby chest,
which has INVINCIBILITY and a red switch, then step on that and
go through the newly opened gate and up the ramp, and down the
ramp. Now at this small 3-way intersection, go up the other
ramp, take out the Bomber Skeleton and step on the red switch.
Now go down the ramp all the way to the bottom, taking out
Armed Skeletons and you will see a red switch in the corner.
Step on that, and an entire platform will lower down, with a
Bomber Skeleton on it. Take that out, step on the red switch it
was guarding and follow the newly made pathway. Along this
pathway, you will be faced with Armed Skeletons, Bomber
Skeletons and Bone Dogs, so take them out and their generators.
A FIRE AMULET and FOOD will also be along this path. As you
make your way around the corner, you'll hear a Suicide
Skeleton. After that, simply make your way up the winding
pathway and you will find a red switch. Step on that, then
strike at the wall behind it to reveal FOOD. Now get that and
continue along the pathway taking out Archer Skeletons and
Armed Skeletons. Soon you will come to another red switch,
which you need to step on. Around that area, if you strike at
the rock pillar along the wall, you will find more FOOD. After
dealing with that, continue across the wooden pathway, taking
out more Armed Skeletons until you get to an open area filled
with Bone Dogs and Armed Skeletons.
Heading down the screen from here will get you GOLD, but you
need to head up the screen and you will soon see a wooden ramp.
This is a 3-way intersection, which you need to keep in mind.
With that, continue going upwards and find a NOTE (saying to
either release the Wooden Golems or quietly walk past them
*shrugs*). More Armed Skeletons are here, so begin taking them
out, and continue following this pathway and you will
eventually trigger an action where you will have to fight out
three Wooden Golems. My advice, group them together, use up all
your Magic Potions and use your Super Attack, then divide and
conquer. After that, continue onwards with the pathway, taking
out Bone Dogs. Once you make it to the end of the pathway, you
will find GOLD (in the chest), a Doghouse Generator and a red
switch. Step on that, then make your way back to the 3-way
intersection. Once there, head up the wooden ramp, taking out
Armed Skeletons (watch out for the rising spikes). Continue
along this pathway taking out some more Armed Skeletons and you
will see the GOAL GATE. Step on that and you will have
completed the second part of this level.
---------------------------------------------------------------
On the Tower Map, head back to the Battlefield Region and step
on the next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------------------
3. |Level 3: Battle Infernal Fortress (Battle#03)|
---------------------------------------------
ITEMS: 13 Keys, 3 Foods, 500 Gold, 4 Notes, Light Amulet,
Time Stop, 3-Way Shot, Runestone #13, 2 Magic Potions,
Thunder Hammer, Levitation, Fire Amulet
ENEMIES: Armed Skeletons, Bone Dogs, Suicide Skeleton,
Archer Skeleton, Bomber Skeleton, Wooden Golem
You are now in Battlefield Infernal Fortress, which is not
broken down into parts, but it is a lengthy level with lots of
backtracking! So at the starting point, start by heading up the
screen, taking out the Suicide Skeleton. As you make your way
up, Armed Skeletons will also be here, as well as a KEY (in the
barrel) and continue onwards till you see Bone Dogs. From
there, go to the right of them behind the fence and strike at
the small enclosed wall to get a KEY, then head up the ramp
next to the Doghouse Generator. Follow that pathway, taking out
Archer Skeletons and Armed Skeletons and step on the red switch
you see. Now head back down the ramp then up the screen, taking
out more Armed Skeletons. You will see a KEY on the rightside,
as well as a light brown crate which you can strike at (though
it's not important). You will also see a small opening on the
leftside, which you need to go through. Here there will be more
Armed Skeletons and Bone Dogs for you to take out. Once over
here, head either up or down the screen and around the middle
spiked fencing. You will encounter an Archer Skeleton either
way and a wide wooden ramp near it. Walk onto the ramp and onto
another ramp going upwards, and through the locked gate at the
top. Up here, a KEY and FOOD (in the barrels), as well as Bone
Dogs, plus a red switch, which you need to step on. Now head
back down the ramps and up the screen and you will notice a
large gate opened up for you, so go through that. Take out the
Armed Skeletons here, and follow the pathway across the wooden
bridge (nothing in the barrel).
Once across it, go down the screen a bit to get a KEY (in the
barrel), then head down the small wooden ramp on the leftside
where the Armed Skeletons are, take them out, then up the
screen a few steps to be at a 3-way intersection. From here,
first head down the left pathway taking out more Armed
Skeletons and a Bomber Skeleton. Also here is a KEY (in the
barrel) and a red switch which you must step on. Now back to
the 3-way intersection, and this time head down the right
pathway and follow it past the large closed gate (but you will
be coming back to it) and through the locked gate (watch out
for rising spikes). Continue on past this and down the curved
hill and down here will be some Bone Dogs, so take them out as
well as their Doghouse Generator. Follow the short path to a
small wooden bridge and cross it, taking out Armed Skeletons
and their Tent Generator. Also here is a red switch, which you
should step on, and a NOTE in the barrel (telling you that this
switch lets you in the fort, but you can't proceed). With that,
head back across the bridge, up the hill and to the large
closed gate. Go through there (taking out Armed Skeletons) and
the camera will instantly switch on you, so your directions
will be reversed if you will. Now once through here, if you
want, head right and follow the path, taking out Armed
Skeletons to find a MAGIC POTION (in a chest) hidden behind a
fake wall. However your main goal is to go left from the large
opened gate along the wall and you will barely see a chest. In
it is a NOTE (telling you to seek the hidden chests). From
there, head around the crates and you will noticed another
large opened gate.
Before going through that, items remaining in this area is a
3-WAY SHOT (hidden in the back wall) and FOOD, a KEY and GOLD
(up on the crates). Get those if you want, then go through the
nearby large opened gate. More Armed Skeletons are here, so
begin taking them out. For starters, once you are just through
the gate, if you want, head down the screen and strike at the
crate, you can get on the other crates and get 2 GOLDS. But
more importantly, from the gate, head straight ahead along the
wall and follow the path forward taking out Armed Skeletons and
their generators. Soon you will come to a spiked fencing, so go
along that and get to the otherside. Zigzag up and down between
the spiked fences, taking out Armed Skeletons. Once through all
of this, you will be in a small open area, which has 2 KEYS and
a TIME STOP, as well as more Armed Skeletons and a Wooden
Golem. After disposing with all of this, head to the left side
where you see a red switch. Step on it and a lift will drop
down. Board it and you will be taken to an upper area. Up here,
first head to the tiny area on the right where there are Armed
Skeletons as well as a KEY and a red switch (step on this). Now
where you got off the lift, head up the screen along this
pathway, taking out more Armed Skeletons and soon their Tent
Generator. You will see a red switch as well, so step on that
and another lift will rise up. Down there are just Armed
Skeletons and Bone Dogs plus LEVITATION, a KEY and a NOTE
(telling you about the 13th Runestone). Nothing else is here,
so if you collected these, back up the lift and continue down
the pathway.
Soon you will come to a red teleporter, so step on that and
once through it, come down the screen following this pathway.
As you do, take out the Bomber Skeleton and go through the
locked gate (watch out for the rising spikes). Once through
here, continue going down the pathway and step on the red
switch, which will trigger a lift. Board that and you will be
taken down to the lower pathway, so follow that all the way
around. Armed Skeletons, Archer Skeletons and Suicide Skeletons
will be in your way, so deal with them. At the end of the path
is a red teleporter and a red switch. Step on the switch and
once through the teleporter, continue down this pathway and at
the bottom of this hillish path is alot of Armed Skeletons. Now
from here, head down the screen and you will see a large wooden
ramp. Ignore that for now and go right beside it to find a NOTE
(telling you some riddle about switches). Now right here, you
might not notice it clearly, but there's a red teleporter just
to the left of the Note (behind the rising spikes). Step on
that, and once through it, you will be attacked by Bone Dogs,
so take them out and follow this short path all the way to
the end. A red switch is here, so step on that, and head back
to where the large wooden ramp is. Once there, cross up and
over it to the otherside and at the otherside, head up the
screen alongside the right wall, taking out Armed Skeletons and
Bone Dogs, as well as their generators. You will be at a dead
end, but don't you worry, strike at it to reveal a KEY and
RUNESTONE #13 (how lucky for you, this is the final one!!).
Now head back to the wooden ramp and, here's an interesting
little glitch that'll help you bypass alot of stuff.
From the ramp, go directly left and follow the pathway to the
end. You will notice it's a dead end, but if you hug the right
wall and go into the corner, you will actually there get
through. This also works if you're coming from the otherside.
Now back to the rest of the level. At the ramp, head over to
the red switch, and get on the lift. You will now be taken to
an upper area, where there is Armed Skeletons, Suicide
Skeletons and Bone Dogs. Continue up the pathway, to find a KEY
then keep going to the otherside where you will find FOOD. Keep
going a bit more and for this next area, you will be present
with several closed gates. This will be kinda confusing so
here's a little map for you ^_^.
See the red switch, well, step ---- ---- ---- ---- ----
on it, which will open up DOOR |05| |04| |03| |02| |01|
#01. In there is another red ------------------------
switch which will open DOOR | |
#04. There is a LIGHT AMULET ------ --------------------
and a switch which will open |06| |
DOOR #02. Also Bone Dogs are -- ----
over here. Go to DOOR #02 and |07| |
step on that red switch to -- |
open DOOR #03. In there is GOLD | |
and another red switch which -- |
will open DOOR #05. In there |08| |
is yet another red switch, --------
which you need to step on.
After doing that, head up the screen a bit to see a red switch
on an observation deck, along with an Archer Skeleton. Step on
that and DOOR #06 will open. Inside there is a red switch,
which stepping on it will open DOOR #08. In there is a MAGIC
POTION and a red switch. Stepping on that will open DOOR #07.
And for all these switches, you will get the THUNDER HAMMER in
DOOR #07! Okay so maybe that was a waste of time, well what are
you gonna do.
Anyways, from DOOR #07, simply head left down the path and
continue following the pathway around, and step on the red
switch. This will cause another lift to come up, so get on that
and you will be taken to a lower area. Down here, head around
the crates and Bone Dogs will come out. Take them out and you
will see a ramp leading onto the crates, which as GOLD on it.
Keep going down the screen along the crates and at the end of
that, head up the otherside (nothing is further down so no
worries). As you make it up the otherside, head around the
corner, and you will be at the area where the glitch was. Now,
go through the locked gate and climb up the wooden ramp taking
out more Bone Dogs then Armed Skeletons. You will see a large
closed gate, which you will be coming back to, but in the
meantime, continue onwards down the path, taking out more Armed
Skeletons as well as a Bomber Skeleton. At the end of the path
is a red switch, which you must step on. Now backtrack to the
large gate, and it will be opened. Go through there and you
will find the GOAL GATE and a FIRE AMULET (in the chest). Get
that, and step on the Goal Gate and you will have completed
this level.
---------------------------------------------------------------
On the Tower Map, watch as the Runestone take its place in the
center of the tower, which will open up the Stage Gate leading
to the Gates Of The Underworld! Now head back to the Battle
Trenches (Stage 1) and make your way to the Secret Stage
entrance. Stand on it, and get ready for a fun secret stage!
---------------------------------------------------------------
---------------------------------------------------------------
-------------------------------
4. |Battle Secret Stage (Battle#04)|
-------------------------------
ITEMS: 85 Green Coins
ENEMIES: None
This secret stage is quite possibly the easiest one to get
through. Your goal here is to collect 85 Green Coins in 85
seconds. If you have Speed Shoes, this will help alot more, but
even if you don't, you'll still be able to get through here
with ease. So, from the starting point, head north to find the
first Green Coins, and simply follow the trail of Green Coins
all the way around. Do not go off the trail, because you will
lose some seconds if you get sidetracked. Keep following the
trail of Green Coins and you will eventually come to a 3-way
intersection of Green Coins. It won't matter which way you
take, but my advice would be to follow the trail going right.
Be careful as getting the last half because you will have to
make some diagonal turns, but as long as you keep following the
trail, you should do fine. Finally after all of that, continue
following the trail and you'll be back at the split off,
getting your final Green Coins. After the last Green Coin is
collected, you will have unlocked a brand new character known
as the Tigress!
---------------------------------------------------------------
On the Tower Map, you can now head to the center of the tower
and go into the Gates Of The Underworld. But before you do
that, head over to the Items Shop and start buying some Rapid
Fire, 3-Way Shots and Thunder Hammers, plus anything else that
is a long range attack. Now head over to the newly made Stage
Gate in the middle and you will be teleported to the next
level, the Gates Of The Underworld!
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------------
H: |AREA 7 - Gates Of The Underworld|
--------------------------------
"No time to lose! While the gateway to the underworld is open you
must descend into the fiery pits below and vanquish Skorne once
and for all! Go forth and may the graces of light go with you!"
------------------------------------------
1. |Level 1: Gates Of The Underworld (Gate#01)|
------------------------------------------
ITEMS: Fire Breath, Magic Potion, 2 Time Stops, Fire Amulet,
Rapid Fire, 3-Way Shot
ENEMIES: Demon Knights, Red Gremlins, Zombie Villagers,
Lava Golem
You are now in Gates Of The Underworld, making your way to the
final confrontation! This is a pretty lengthy level with only a
few enemies and items. However like the Desecrated Temple, the
enemies here will start piling up fast! So, at the starting
point, start by heading down the screen to get a MAGIC POTION.
Now head up the screen and follow the path to the open area,
where Demon Knights and Zombie Villagers will come out so
dispose of them and the Tile Generators. This is a 3-way
intersection, so keep it in mind, and from here, head left and
follow the path to the end. You will see a red switch which you
must step on. Now back to the 3-way intersection, head right
this time and follow the pathway to its end, taking out Demon
Knights and you will find another red switch. Step on that and
a nearby platform will rise up, which you need to cross over.
Red Gremlins will be over here as well, so take them out and
continue up this pathway to find another red switch. Step on
that, then make your way back to the 3-way intersection, and
head left. Red Gremlins and Demon Knights will come over a new
platform, so take that path. As you make it over here, you will
find TIME STOP in the back corner as well as a red switch,
which you must step on. This will cause a nearby platform to
rise up, which you need to cross over. Next up, Demon Knights
and Zombie Villagers and in the back corner a FIRE AMULET. Also
strike at the boulder in the middle to reveal a red switch,
which you must step on this.
Another platform will be available so cross that, and once you
do, take out the enemies here and step on the red switch. Like
before, another platform will come up, but this time, it will
act as a 3-way intersection. And with that, head right, and
follow the path taking out the Demon Knights and the Tile
Generators. Strike at the farthest boulder to reveal a red
switch which of course you must step on (this is getting rather
repetitive). Back to the 3-way intersection, and this time head
up the left pathway and find a RAPID FIRE in a corner, then
continue up the screen taking out more enemies. You will soon
find yourself on a narrow pathway, which you must follow all
the way around, taking out any Demon Knights in your way until
you reach an open area. In here, there is a TIME STOP and a red
switch, which you must step on, causing a nearby platform to
rise up. I really hope you're following me up to this point.
Cross over this, and you will notice a platform still in the
lava. Keep this in mind as you will be coming back here. From
here, continue heading up the screen, taking out more Demon
Knights and Red Gremlins, and at the end of this path is a
boulder in the corner. Strike at that to reveal a red switch,
which you must step on. Now backtrack to the area before, and
you will notice the platform has no risen up. Cross over that,
and head up the screen a bit and you will be at a 3-way
intersection. Now at this point, there will be multiple ways to
take to get to the goal, but of course I will only take you the
best way to get through, outside of that you're on your own.
So with that, from here head right and follow the pathway,
taking out Demon Knights and Zombie Villagers until you get to
another 3-way intersection. Ignore the red switch you might see
(which will lead to a 3-WAY SHOT by backtracking if you step on
it), and continue forward and you will see a boulder in the
middle. Strike at it to reveal a red switch, which you must
step on. Now from this 3-way intersection, head up the screen
and continue onwards, taking out Demon Knights, and you will
then see another red switch. Step on that, and another platform
will rise up. Cross over that, and you will see a closed gate
on the left. Keep this mind as you will come back to it. Keep
going forward to find FIRE BREATH on the right side, then after
that, you will see Red Gremlins and Demon Knights, so take them
out as well as their generators. Keep heading up the screen and
you will find a boulder in the middle of the area. Strike at
the to reveal a red switch, which you must step on. After that,
head back to the closed gate which you will see is now opened,
so go through it to find a Lava Golem. Take that out, and
strike at the small square boulder behind it which will reveal
a red switch. Step on that and head up the screen a bit more
and take out the Demon Knights, and go to the left corner. A
red switch will be available so step on that then head to the
right corner to find another one. Step on that red switch and
the middle gate will open revealing the GOAL GATE. Step on that
and you will be taken to the final boss battle with Skorne!
----------------------------------
2. |World Of Skorne - Skorne (Gate#02)|
----------------------------------
ITEMS: None
SPECIAL ITEM NEEDED: Soul Savior (from Battle Towers)
Here we go, the final battle! This fight is setup the same as
the last battle with Skorne, only he's alot faster this time.
His attacks are shooting fireballs at you, which can be
avoided, as well as causing the earth to shake (with his hands)
which is unavoidable. Here's what you should do, first off, use
any Thunder Hammers you have which will knock some life down.
Next run back and forth and use the special items you received
after the first battle with Skorne (though use the long-ranged
items). This will do some good damage to him. Finally, use the
3-Way Shot/Rapid Fire combo, which will finish him off
completely. If all that of that don't help, then he should have
1/8 of life left, so simply keep attacking. With all of that,
you will be able to defeat Skorne for the last time!
And with Skorne defeated for the time being, you have completed
this level.
---------------------------------------------------------------
And with Skorne finally defeated, the realms are safe once
again. So sit back and watch the credits roll by! Now, you
would think that this would end the game, but guess what,
you're still not done yet! When you start up the game again
under your saved file, you will have unlocked a new region I
call the Extra Region. This is comprised of 4 more challenging
levels. Complete them and you will have fully completed the
game! So with that, head over to the Extra Region and step on
the first Stage Gate to begin the next level.
---------------------------------------------------------------
---------------------------------------------------------------
---------------------
I: |AREA 8 - Extra Region|
---------------------
"As a token of your deed, I grant you these rewards as a symbol
that you entered the bowels of the underworld and emerged
victorious."
-----------------------------------
1. |Level 1: Mountain Summit (Extra#01)|
-----------------------------------
ITEMS: Rapid Fire, 3-Way Shot, Magic Potion, Thunder Hammer,
Speed Shoes, 700 Gold, Fire Shield, Fire Amulet, 3 Keys,
ENEMIES: Green Trolls, Suicide Trolls, Bomebr Trolls,
Archer Trolls, Red Scorpions, Purple Scorpions,
Tree Golem
You are now in the Mountain Summit, which is gonna be a lengthy
mountain hike. At the starting point, you will be instantly
greeted by Green Trolls, Purple Scorpions and a Suicide Troll.
Also here is a RAPID FIRE (in the chest), so deal with all of
this and head up the screen following the pathway. Continue
following the pathway taking out more Green Trolls, as well as
Red Scorpions, Bomber Trolls and a Suicide Troll. Take all of
that out, and head down the other hill to find a Tree Golem.
This might take a bit to handle, so be careful. After taking
that out, take out the Red Scoprions, Green Trolls and their
generators and an Archer Troll, then continue along the pathway
down the hill. More Green Trolls and Red Scorpions will be down
here, so start taking them out as well. Now at the bottom of
the hill, there is SPEED SHOES in near a locked gate. Now at
this point, there is two different paths you can take, both
leading to the same spot. I will take you down the path that
has the most items on it. So with that, from the Speed Shoes,
head to the left side of the screen and follow that pathway
down the hill. In this next open area, there are Green Trolls
and a Tree Golem, so take them all out. Also here is GOLD and
GREEN GOLD, as well as a red switch, which you must step on.
If you strike at the far left wall (between the generators),
you'll find a KEY. After that, head down the screen through the
newly opened gate and down the hill and begin disposing of the
Red Scoprions and Green Trolls and their generators. Continue
down the hill, taking out Archer Trolls and Tree Golem. Once
you make it to the bottom of the hill, Bomber Troll and Green
Trolls are here, as well as a 3-WAY SHOT (in the chest) and a
red switch, which you must step on. After that, continue along
the pathway, taking out more Green Trolls and Red Scorpions and
go through the newly opened gate and down the hill. At the
bottom, you will encounter Red Scorpions, Green Trolls and an
Archer Troll in this area. Items here are founded on the
leftside, which is GOLD, MAGIC POTION and 2 KEYS (in the left
wall near the chests) and a red switch, which you must step on.
After that, head down the screen and through the opened gate
and you will hear a Suicide Troll so take that out and the
other enemies and follow the pathway down the hill and you will
be in an open area, which has more of the same enemies as
before as well as an Archer Troll. Now if you took the other
pathway (which has a 3-WAY SHOT, FIRE SHIELD and FIRE AMULET
along it), this is where you would have ended up.
So with that, head down the screen taking out a Tree Golem and
follow the pathway ahead of you. More Red Scorpions and Green
Trolls are here, so take them out. Follow the pathway until you
reach the stone bridge. Now you can cross the bridge or go
forward (which will take you around the river), it don't
matter. Bomber Trolls, Suicide Trolls, Tree Golems and Green
Trolls will be here so dispose of them all. At the otherside of
the bridge, head down the screen and follow that pathway taking
out more Green Trolls, Red Scorpions and Suicide Trolls. Now
after that, simply head up the hill take out the same enemies
then head to the otherside. Go up this hill, all four kinds of
Trolls here as well as a Tree Golem. Come down the screen then
go up the next hill which has Red Scorpions and Green Trolls.
Head across this path then up the next hill (this is getting
stale) which has Suicide Trolls, Green Trolls and Tree Golem.
After that, head across this pathway then up another hill,
which has Green Trolls, Bomber Trolls and Red Scorpions. Cross
this path, up another hill which has Archer Trolls, Green
Trolls and a Tree Golem. Now follow this pathway and you will
find a THUNDER HAMMER and the GOAL GATE. Get the item and step
on the gate and you will have completed this level.
---------------------------------------------------------------
On the Tower Map, head back to the Extra Region and step on the
next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
-----------------------------------
2. |Level 2: Castle Barracks (Extra#02)|
-----------------------------------
ITEMS: Food, Fire Breath, 3 Magic Potions, 5 Keys, 400 Gold,
Death, Fire Amulet, Secret Stage #06
ENEMIES: Purple Rats, Armored Guards, Brown Rats, Golem Guards,
Archer Guard
You are now in the Castle Barracks, which is a rather short
level. At the starting point, you will be greeted by Armored
Guards and Purple Rats, so take them out and the Doorway
Generators. Also here is FOOD (in the chest) and a KEY, plus if
you strike at the wall behind a generator, you will find SECRET
STAGE #06. After that, head down the pathway, taking out DEATH
and Brown Rats and follow it to the staircase (and take out the
Haystack Generator). From there, head down the left staircase
and get the MAGIC POTION and step on the red switch you see.
Now head back and go down the right staircase. Down here you
will see barrels, which has a KEY and MAGIC POTION. Get those
and the other KEY you see, and head up the screen through the
newly opened gate. Once through there, get the KEY in the
corner and then head down the screen following the line of
Armored Guards. Once you make it to the Doorway Generator,
follow the narrow pathway where Purple Rats are coming from
(watch out for the rising spikes). Soon you will come to a FIRE
BREATH so get that and just past that is a red switch, which
you must step on. After that, head up the screen a bit to find
a newly opened gate.
Now just left of this is a FIRE AMULET and GOLD, but inside the
opened gate is a red switch, which you must step on. Now leave
here, and then head right along the wall to where the bunkbeds
are. From there, head down the screen, following the narrow
pathway and you will go through another opened gate. Once past
that, get the KEY and head up the staircase, taking out Armored
Guards and Brown Rats as you do. Follow the pathway until you
reach the next staircase and go down it. More Armored Guards
and Brown Rats will be here, so be ready From here, if you go
left, you will find a MAGIC POTION, but your main objective is
to go right, where you will find GOLD. After that, go through
the narrow opening and you will see Armored Guards coming out.
Follow the line of them and you will also see DEATH. Take that
out and step on the red switch it is guarding. Use your Special
Attack to take out the Archer Guard and Armored Guards if you
want, then head back down the screen to the opened area. Once
here, head right and through the newly opened gate, taking out
Purple Rats, Brown Rats, Armored Guards and a Tree Golem.
After that, head up the screen through here, where you will
find more Armroed Guards and a Doorway Generator. Now at this
point you will notice there is a pathway on either side. It
don't matter which way you take as they both are short and
leads to the same spot. No items are down these small paths and
the only enemies here are Armored Guards, so take either one
you want. As you do, you will notice a small hill, which leads
to an Archer Guard and GOLD. After that, continue up the
screen, following the pathway to an open area, taking out more
Archer Guards. In the open area, there is a Tree Golem, Purple
Rats and Armrored Guards. Now in the upper right corner (beside
the catapult) is GOLD, and it would look like there is more
stuff on the otherside of the river, but there is no way to
cross over. So with that, head left along the river and up the
hill and you will have found the GOAL GATE. Step on that and
you will have completed this level.
---------------------------------------------------------------
On the Tower Map, head back to the Extra Region and step on the
next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
--------------------------------
3. |Level 3: Desert Tombs (Extra#03)|
--------------------------------
ITEMS: Phoenix Familar, Halo, 2 Poisons, 1,000 Gold, 12 Keys,
Death, 3 Rapid Fires, Acid Breath, 5 Foods, 3-Way Shot,
4 Magic Potions, 2 Fire Amulets, Fire Shield,
Thunder Hammer, Electric Shield
ENEMIES: Purple Rats, Mummy Corpses, Brown Rats, Golem Guards,
Archer Mummies, Suicide Mummies, Bomber Mummies,
Cobra Snakes
You are now in Desert Tombs, and unlike the last level, this
one is rather lengthy which includes lots of backtracking.
Right at the starting point, you will hear a Suicide Mummy come
to you, so take it out. Now walk up the screen a bit, to find
Mummy Corpses. Take them out and head left and follow the
pathway to find a red switch, which you must step on. Now head
around this area to the otherside and follow the pathway
through a newly opened wall. Follow this pathway to the end, to
find Cobra Snakes, Mummy Corpses and a KEY. Do what you must
and then go through the nearby locked gate, where you will hear
a Suicide Mummy. This is good size area that is enclosed, so
just wander around in here to collect 7 GOLDS and a RAPID FIRE.
Also, note the chests in here are designed differently, so be
aware of that. Enemies here are Mummy Corpses as well as Tomb
Generators, and there is also a red switch in a corner which
you must step on. Now head back through the locked gate, go
back towards the starting point, and once there, head up the
screen through another newly opened wall. Now this next area is
rather large and can be confusing to explain, so I'll do my
best for you. Head up the screen and you will find Archer
Mummies and Bomber Mummies, so take them out. From there, if
you go right you will find a locked gate which has a FIRE
AMULET in it.
Instead though, you want to go left and continue going directly
and you will find another Archer Mummy and Mummy Corpses. Take
them out and right next to the Tomb Generator is a red switch,
which you must step on. Now from there, head up the screen and
ignore the locked gate as you can easily go around it. Infact,
go around the nearby pillar, to find more Mummy Corpses and a
Bomber Mummy as well as a Suicide Mummy. Near there is a KEY
and GOLD, so get those, and continue following the path around
the pillar, taking out more Mummy Corpse, Cobra Snakes and a
Bomber Mummy, and continue heading up the screen. You will then
see a locked gate, which has a FIRE AMULET inside of it. Get
that, then head right, continuing on the pathway, taking out
more Cobra Snakes and their Vase Generator. Also there is a
FOOD nearby and just behind that is a ramp, which you must go
up. Follow the short pathway to the end to find a red switch,
which you must step on. After that, head back down the ramp and
at this 4-way intersection, head right and take out the Mummy
Corpses and get the KEY and FIRE SHIELD as well as step on the
red switch. Now back to the 4-way intersection and head up the
screen to the next 4-way intersection. Here you will find a
RAPID FIRE and an Archer Mummy. You will now notice the camera
angle changing, so your directions will change.
With that, head down the screen from here, down the ramp and
right next to the ramp is an opened gate and a small room. I'll
get to that in a moment, but first, in this large enclosed
area, you will have Mummy Corpses and Cobra Snakes for enemies
an FOOD, and ACID BREATH for items, so take care of that. Now
for the small room, by going in it, you will find INVISIBILITY
and a red switch which you must step on. Now here's something
rather unusual. As you walk around this room, you will notice
the dotted energy streams start circuling upwards as if you are
standing on a Goal Gate. Believe it or not, this is a Goal
Gate, but it will take you to the very first level (Mountain
Valley). Why this is, I have absolutely no clue, however you do
not have to complete Mountain Valley to complete this level
(unless you want to). So with that, head back up the ramp to
the 4-way intersection. Once back here, head left and follow
that through another opened wall and down the ramp. In this
area, by heading down the screen you will find FOOD in a corner
as well as Mummy Corpses. Going up the screen however, you will
find more Mummy Corpses, but you will also find FOOD, a KEY,
MAGIC POTION and POISON. Also you will notice a small pillar in
the middle of the room. Strike at that to reveal a red switch,
which you will step on.
Now after that, head back up the ramp and to the 4-way
intersection, and this time head up through the newly opened
gate. As you make your way down this ramp, Cobra Snakes and
Mummy Corpse will greet you, so take them out. Also you will
see a KEY and there is another KEY just to the right of the
ramp (tucked away). After that, head up the screen and you will
see a PHOENIX FAMILAR and a red switch, but to get to it, you
must walk into the pit while coming up the screen (you'll
figure it out). Step on the red switch and get the item, then
continue up the screen to the back wall. From there, head left
and you will see a ramp which you must go up. At the top is
Cobra Snakes so take them out and their generator. Also here is
an ELECTRIC SHIELD (in the chest), a KEY and GOLD as well as a
red switch which you must step on. Now head back down the ramp
and cross over this area to the otherside and go through the
narrow opening. Once through here, there is a KEY in the
corner, so get that and continue onwards down this pathway
taking out Cobra Snakes and Mummy Corpses. You will see a
locked gate, but ignore that for the moment and just go left,
where you will find a KEY (tucked away behind a wall), GOLD and
a red switch which you must step on. Now after that, head back
to the locked gate and go through it.
Now follow the pathway, avoiding the rising flames, and collect
the KEY and MAGIC POTION. From there, head up the tiny ramp
(between the poles) and DEATH will come out. Now you are at a
3-way intersection, and it won't matter which pathway you take
as you will end up at the same place. So with that, let's just
take the right pathway, and by doing so, take out the Mummy
Corpses you see and follow the pathway. As you do, you will
find a KEY and MAGIC POTION (in the chest). Across from that is
a locked gate which has a 3-WAY SHOT in it. After that,
continue onwards with the pathway, and you will be at another
3-way intersection, which is where you would have ended up at
had you taken the other pathway (which has a HALO along it).
Now from here, head right and follow the pathway, getting the
KEY and taking out more Mummy Corpses and Cobra Snakes as well
as their generators. Soon you will come to a locked gate, which
you must go through. Once through it, continue onwards, taking
out more Mummy Corpses. You will then find a GOAL GATE between
two walls, and tucked away on the right side is a THUNDER
HAMMER (in the chest). Get that, then step on the gate and you
will have completed this level.
---------------------------------------------------------------
On the Tower Map, head back to the Extra Region and step on the
next Stage Gate as we move onto the next level.
---------------------------------------------------------------
---------------------------------------------------------------
----------------------------------
4. |Level 4: Forest Village (Extra#04)|
----------------------------------
ITEMS: Phoenix Familar, 1,000 Gold, 7 Keys, 7 Foods,
Acid Breath, 3 Magic Potions, Death, Invisibility,
3-Way Shot
ENEMIES: Demon Trees, Suicide Demons, Bomber Demons,
Archer Demons, Large Spiders
You are now in Forest Village, which is a decent size levels
with multiple pathways. So at the starting point, Demon Trees
will come out, so take them out and their Treestump Generator.
Get the GOLD and head down the screen, following the pathway
taking out Large Spiders (and their Burronw Generator) to the
3-way intersection. Once there, a Bomber Demon will be waiting,
so take it out. Going down the left pathway will get you FOOD
and a PHOENIX FAMILIAR (step on the red switch), but your main
goal is to go up the right pathway. Follow it and you will be
in a small area, which has GOLD down a small ramp. Large
Spiders and Tree Demons will also be here, so begin taking them
out then follow the pathway around the pit. Once you do that,
you will be at a 3-way intersection. Now this is where things
are interesting, there are many ways to get to where you are
going, but I will take you through the quick route. From the
3-way intersection, head down the right pathway and follow it,
collecting GOLD, and continue onwards to the next 3-way
intersection. Here will be a KEY, as well as Demon Trees and a
Suicide Demon.
Take them out and continue down the right pathway, past the
next 3-way intersection, but stopping at the one just past that
as this where you would have ended up at, had you taken the
other pathways. Now had you done that, items you would have
found would be 2 MAGIC POTIONS, 3 FOODS, GOLD, DEATH, ACID
BREATH and 2 KEYS, as well as all sorts of enemies. So with
that, from the 3-way intersection, head up the screen to the
next 3-way intersection. DEATH is here, so take it out, and get
the KEY and if you want, through the locked gate is FOOD. Now
continue along the pathway taking out more Demon Trees and
Large Spiders as well as their generators. Soon you will come
to a small 3-way intersection, which in this case it won't
matter which way you take. One path has a MAGIC POTION while
the other has a KEY, so get those. Once at the otherside,
simply follow the pathway taking out Demon Trees and you will
come to a somewhat large area. Here will be Demon Trees and
Large Spiders, so take them all out. Items here would be a
3-WAY SHOT (in the chest). Head further up the screen in this
area and tucked away in the back, which are 2 GOLDS,
INVISIBILITY and a KEY as well as an Archer Demon.
Now see the big leaf across from this somewhat large area, well
you can walk onto it and there is something well underneath it,
but no way to it *shrugs*. Anyways, continue following the
pathway up the screen, taking out more Demon Trees. In this
next area where the rising flame is, you will notice a wall,
well go around it to find GOLD and you can continue onwards
from there. FOOD (in the chest) will also be along the wall, so
get that as well. Just after that, you will come to a 3-way
intersection, which has an Archer Demon. Now if you continue up
the screen, you will find the GOAL GATE. But if you want, you
can also follow the path behind the Archer Demon. Doing so will
lead to a KEY, and a lift which will take you to a lower area.
Down here will be FOOD and 2 GOLD, so make your way around down
there getting those, and taking out Demon Trees and Large
Spiders and a Bomber Demon. It looks like there could be more
down here, but I don't know. After that, head up to the Goal
Gate, get the GOLD, take out Demon Trees and step on it, which
you will have completed this level.
---------------------------------------------------------------
On the Tower Map, head back to the Extra Castle Barracks
(Stage 2) and make your way to the Secret Stage entrance.
Stand on it, and get ready for a fun secret stage!
---------------------------------------------------------------
---------------------------------------------------------------
-----------------------------
5: |Extra Secret Stage (Extra#05)|
-----------------------------
ITEMS: 11 Notes
ENEMIES: None
Now for a secret stage, this one is extremely simple, short and
kinda fun. For starters, you are in the main Midway's Office,
you know, the creators of the game. As you make your way around
here, you will see their pictures hanging up, and skeletons in
their chairs (they won't hurt) The only items in this stage are
11 NOTES scattered throughout this stage. Each one will tell
you the names of a different creator, and what part of the game
they had a hand in. Now there are many ways to get through
here, but when getting all the Notes, from the starting point,
head down the left path and in each office has a Note. As you
follow the path, you will eventually come to a 3-way
intersection, which you need to take the right pathway (as the
camera angle switched) and continue onward getting the
remaining Notes. You will notice a shiny disco ball, but it
don't do anything. After getting the last Note, you will see
the GOAL GATE, which stepping on it will complete this level.
---------------------------------------------------------------
On the Tower Map, you should have completed all the levels, if
not you have two more remaining. Other than that, there's
really nothing left for you to do except run around different
levels maxing out your stats to Level 99. When you do that, you
will receive 1,000 Thunder Hammers (what a treat!), and you
will offically become a legend! But I guess with everything
done, you have now beaten the game. What a long and exciting
ride it was, huh? Well, nothing else left to say except
congradulations on completeing Gauntlet Legends for the
PlayStation!
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SECTION 3: |CHECKLIST WALKTHROUGH|
---------------------
-----------------------------
A: |Runestone Location (Check#01)|
-----------------------------
This is small summary of where all the Runestones are:
RUNESTONE #01: Mountain Region: Peak/Near the end of the
stage, hidden in a wall.
RUNESTONE #02: Mountain Region: Cave/Along the lava pool close
to the end, you must work your way to get it.
RUNESTONE #03: Mountain Region: Cavern/Where the Electric
Shield is, find two red switches for a new path.
RUNESTONE #04: Castle Region: Courtyard/Found in a fake boulder
on a blackened catapult across from a staircase.
RUNESTONE #05: Castle Region: Dungeon/Found in a secret room in
the wall, but the switch is near the end.
RUNESTONE #06: Castle Region: Armory/Found at the start, but
find the switch is in a wall near a generator.
RUNESTONE #07: Town Region: Haunted Cementery/In the first left
tomb, but find a nearby red switch first.
RUNESTONE #08: Town Region: Venomous Spire/Close to the end,
find three different switches to step on.
RUNESTONE #09: Town Region: Toxic Air Ship/Climb the cargo net
from a 3-way and follow the path to the end.
RUNESTONE #10: Ice Region: Docks Part 2/Find two switches on
opposite sides on the stage, then go on a deck.
RUNESTONE #11: Ice Region: Camp Part 2/Find a switch at a dead
end, then backtrack to an area near the start.
RUNESTONE #12: Ice Region: Mines Part 3/Hidden behind an ice
wall, past some switches then one at the start.
RUNESTONE #13: Battle Region: Imperial Fortress/Hidden in a
wall, but you must find a red switch first.
---------------------------
B: |Obelisk Location (Check#02)|
---------------------------
This is small summary of where all the Obelisks are:
OBELISK #01: Mountain Region: Valley/At the start, cross the
bridge and hit the switch.
OBELISK #02: Mountain Region: Peak/Halfway up the mountain in
the area where the Levitation Wings are.
OBELISK #03: Mountain Region: Cliff/Near the start, found in
one of two small rooms next to each other.
OBELISK #04: Castle Region: Courtyard/Near the end guarded by a
Golem Guard, you can't miss it to save your life.
OBELISK #05: Castle Region: Dungeon/Near the end, tucked away
in a corner near a red switch.
OBELISK #06: Town Region: Poisoned Fields/Follow the branch
path to an open area and search around there.
OBELISK #07: Town Region: Haunted Cementery/Closer to the end
behind a mausoleum which hides a Key.
--------------------------------
C: |Special Item Location (Check#03)|
--------------------------------
This is small summary of where all the Special Items are:
SPECIAL ITEM #01: Mountain Region: Cavern/In a secret area
underneath the level is the Scimitar.
SPECIAL ITEM #02: Castle Region: Treasury/Find a switch close
to the end, then backtrack to switch maze.
SPECIAL ITEM #03: Town Region: Venomous Spire/Near the end,
find a switch then back down the ramp.
SPECIAL ITEM #04: Ice Region: Fissure Part 2/Find a red switch,
then backtrack to a 3-way and go up at it.
SPECIAL ITEM #05: Battle Region: Towers Part 2/After a series
of switches, go to a deck near rising spikes.
--------------------------------
D: |Secret Stage Location (Check#04)|
--------------------------------
This is small summary of where all the Secret Stages are:
SECRET STAGE #01: Mountain Region: Cliff/Near the Goal Gate, on
the leftside of a small hill.
SECRET STAGE #02: Castle Region: Treasury/Near the Goal Gate,
just right of the last 3-way intersection.
SECRET STAGE #03: Town Region: Poisoned Fields/At the end of a
long path, find a switch on a ramp first.
SECRET STAGE #04: Ice Region: Camp Part 2/At the end, easily
found within the giant crate maze.
SECRET STAGE #05: Battle Region: Trenches Part 2/Close to the
end, find a switch then go around the fence.
SECRET STAGE #06: Extra Region: Castle Barracks/At the start,
strike at the wall behind the generator.
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---------------
SECTION 4: |IMPORTANT STUFF|
---------------
------------------------
A: |Items & Usage (Stuff#01)|
------------------------
This is a list of all the non-buyable items in the game:
1. GOLD: Usually found either in the open or in chests or
barrels. Collect these to earn 100 Gold for each pickup.
Gold with green in them (or Green Gold) will earn you 500
Gold for each pickup.
2. POISON: Avoid these as they will drain 50 Health from your
life. Use a Magic Potion to turn this into Food.
3. FOOD: There are various types of food. Apples, Bananas,
Pineapples, Chicken will revive 50 Health, while Steak and
Ham will revive 100 Health.
4. DEATH: These will track you down and drain your life
quickly. Use a Magic Potion to get rid of it.
5. INVINCIBILITY: These are white diamond shape items that
will grant you 30 seconds of invunerability.
6. HALO: These are circular white halos that will protect you
from Death which will last 60 seconds.
7. GOLD INVINCIBILITY: These gold diamond shape items are like
regular ones, plus you get 3 Health for hits done to you.
8. SUPER FIRE BREATH: This is just like Fire Breath only it's
much stronger and lasts longer.
9. SUPER ELECTRIC BREATH: This is just like Electric Breath
only it's much stronger and lasts longer.
10. ACID HAMMER: This is a powerful acid enhanced hammer that
can shoot out really fast.
11. FIRE HAMMER: This is a powerful fire enhanced hammer than
can shoot out really fast.
This is a list of all the buyable items in the game:
1. TIME STOP: This will stop the movement of all enemies,
however it will not work on bosses.
2. INVISIBILITY: This will make you invisible so that enemies
can not hurt you.
3. PHOENIX FAMILIAR: This will allow you to use the Phoenix
Familiar, which will fire blasts at enemies.
4. FIRE SHIELD: This will turn your sheild into fire, buring
enemies who touch it.
5. KEY: These will allow you to unlock chests and gates. You
can only carry up to 9 at one time.
6. HEALTH/FOOD: Just like the Food in the fields, this will
refill your life. However this one will refill 100 Health.
7. LEVITATE: This will allow you to float over certain enemies
and hazards for a short period of time.
8. 3-WAY SHOT: This will allow you to shoot your weapon out in
a 3-way direction.
9. ELECTRIC SHIELD: This will turn your sheild electric
shocking enemies who touch it.
10. MAGIC POTION: These elemental potions will damage enemies
that are near you, as well as defeat Death.
11. RAPID FIRE: This allows you to shoot your weapon out much
quicker for a short period of time.
12. ACID BREATH: This will allow you to breathe out acid
damaging enemies.
13. ELECTRIC BREATH: This will allow you to breathe out
lightning damaging enemies.
14. FIRE BREATH: This will allow you to breathe out fire
damaging enemies.
15. THUNDER HAMMER: This is a powerful item which sends
shockwaves doing massive damage.
16. LIGHT AMULET: This will let your weapon be charged with the
light element.
17. FIRE AMULET: This will let your weapon be charged with the
fire element.
18. ACID AMULET: This will let your weapon be charged with the
acid element.
19. ELECTRIC AMULET: This will let your weapon be charged with
the electric element.
20. SPEED SHOES: These will let you run faster for a short
period of time. Rather useless honestly.
Now below here is the list of how much all the items cost (in
the Items Shop), the number of the item you get, max number you
can get for the item and their usage:
ITEM NAME PRICE # ITEM MAX # USAGE
----------------- ---------- ------- ------ -------
| Time Stop | 400 GOLD | 15 | 30 | TIME |
| Invisibility | 150 GOLD | 20 | 60 | TIME |
| Phoenix Familar | 400 GOLD | 30 | 120 | TIME |
| Fire Shield | 400 GOLD | 200 | 400 | VARY |
| Key | 50 GOLD | 1 | 9 | USES |
| Health/Food | 50 GOLD | 0 | 0 | VARY |
| Levitation | 50 GOLD | 30 | 90 | TIME |
| 3-Way Shot | 200 GOLD | 30 | 90 | USES |
| Electric Shield | 400 GOLD | 200 | 1000 | VARY |
| Magic Potion | 80 GOLD | 1 | 9 | USES |
| Rapid Fire | 150 GOLD | 30 | 120 | TIME |
| Acid Breath | 300 GOLD | 3 | 30 | USES |
| Electric Breath | 300 GOLD | 3 | 30 | USES |
| Fire Breath | 300 GOLD | 3 | 30 | USES |
| Thunder Hammer | 600 GOLD | 3 | 9 | USES |
| Light Amulet | 75 GOLD | 30 | 120 | USES |
| Fire Amulet | 75 GOLD | 30 | 120 | USES |
| Acid Amulet | 75 GOLD | 30 | 120 | USES |
| Electric Amulet | 75 GOLD | 30 | 120 | USES |
| Speed Shoes | 75 GOLD | 20 | 60 | TIME |
----------------- ---------- ------- ------ -------
Please note that there are three types of usage: Time, Vary, Uses.
1. Time means that once you use the item, how long you use it
will count down like a timer. Example: When using Time Stop,
it will last for 15 to 30 seconds depending on how much you
have.
2. Vary means that when you use the item, it varies on how much
of that item is used. Food however, there are two kinds,
which will refill different amounts of health depending the
food you get.
3. Uses means that you can use the item for however many of the
item you have. Example: 3-Way Shot can be used 30 to 90
times. Keys however can only be used on chests and doors.
------------------
B: |Enemies (Stuff#02)|
------------------
This is a list of all of the enemies in the game:
1. FIGHTERS: These are enemies that will carry either an axe,
sword or spear or some kind of weapon to use on you. The
enemies you will face from this group are: Green Trolls,
Blue Gremlins, Red Gremlins, Armored Guards, Black Ghost
Knights, White Ghost Knights, Armed Zombies, Zombie
Villagers, Ice Grunts, Large Ice Worms, Small Ice Worms,
Armed Skeletons, Demon Knights, Mummy Corpses, Tree Demons
2. SUICIDERS: These are loud enemies which will carry either a
red explosive barrel or a green poisonous barrel on their
backs and run towards you only to blow up on contact. The
enemies you will face from this group are: Suicide Trolls,
Suicide Guards, Suicide Zombies, Suicide Grunts, Suicide
Skeletons, Suicide Mummies, Suicide Demons
3. ARCHERS: These are annoying enemies that shoots arrows at
you from a distance. The enemies you will face from this
group are: Archer Trolls, Archer Guards, Archer Zombies,
Archer Grunts, Archer Skeletons, Archer Mummies,
Archer Demons
4. BOMBERS: These are annoying enemies that will throw bombs
at you from a distance. The enemies you will face from this
group are: Bomber Trolls, Bomber Guards, Bomber Zombies,
Bomber Grunts, Bomber Skeletons, Bomber Mummies,
Bomber Demons
5. CRAWLERS: These are creatures that will crawl along on the
ground gnawing at you, which you can step on to take out.
The enemies you will face from this group are: Purple
Scorpions, Red Scorpions, Purple Rats, Brown Rats, Leeches,
Brown Wolves, Black Wolves, Bone Dogs, Cobra Snakes,
Large Spiders
6. GOLEMS: These are giant mini-boss creatures that will rise
up and track you down when you are close by. The enemies you
will face from this group are: Rock Golems, Golem Guards,
Zombie Golems, Ice Golems, Wooden Golems, Lava Golems,
Tree Golems
7. GENERATORS: These are devices that will reproduce enemies,
which can be destroyed (except for Unbreakable Generators).
They will regenerate after a few minutes. The generators
are: Doorway, Pile Of Bones, Haystack, Small Volcanos,
Suits Of Armor, Tombstones, Rotting Corpses, Caves, Dens,
Burrows, Tiles, Tents, Doghouses, Tombs, Vases, Treestumps
-----------------
C: |Bosses (Stuff#03)|
-----------------
This is a list of all the bosses in the game. It's best to have
the respective Special Item when facing each boss:
BOSS #01: DRAGON
LOCATION: Mountain Region
ITEMS: 3-Way Shot, Food
SPECIAL ITEM NEEDED: Ice Axe (Found in Castle Treasury)
Time to slay the dragon! This fight will actually be rather
tough, mostly because the Dragon has an attack which when he
stomps, he will send out a shockwave that is unavoidable and
will do some major damage to you. His other attacks involves
breathing out a few streams of fire back and forth, which
you can avoid. Another attack which you must completely
avoid is if you get too close, he will swipe at you with his
claw which will be next to instant death for you. There will
also be some rising fires here to provide as an extra
obsticle. Items here are FOOD (under the bosses right paw)
and a 3-WAY SHOT. What you need to do, is get halfway up the
screen, but don't get any closer than that, and start
unleashing your Thunder Hammer on him, which will take his
life down alot. If you run out of that, stand back and use
your 3-Way Shot and Rapid Fire Combo on him which will
finish him off. This will take some persistance, but you
will win!
BOSS #02: CHIMERA
LOCATION: Castle Region
ITEMS: Food, Speed Shoes
SPECIAL ITEM NEEDED: Scimitar (Found in Mountain Cavern)
This boss fight won't be as bad as the Dragon fight. Chimera
has three heads, a lion, bird and serpent (I think?). They
will all breath fire at the same time, which could be a
problem, but avoid this by running from one side to another.
If you get close, he will shake the ground, but it won't be
that bad of an affect. Items include FOOD and SPEED SHOES
hidden behind the giant rocks close to the boss. Your
strategy, start in one corner and start attacking him. When
he uses his triple fire blast, quickly run to the other
corner and keep attacking as you're running. Be careful not
to run along the back wall as you can get slowed down back
there by continously running in the wall, which will leave
you opened for an attack. Again, Rapid Fire/3-Way Shot combo
will come in handy, as well as the Speed Shoes. After enough
planning though, you will be able to defeat this boss.
BOSS #03: PLAGUE FIELD
LOCATION: Town Region
ITEMS: None
SPECIAL ITEM NEEDED: Javelin (Found in Ice Fissure)
This one is rather simple to defeat. What you see is a giant
slime monster with horns. He will just wobble around in his
slime pit. His attacks include shooting poisonous gas blasts
at you, as well as a slow moving stream of poisonous gas.
Also he will breed out small little slime leeches which is
used as a distraction. These buggers won't really hurt you,
so no worries there. Infact the bosses gas will take them
out too. Your strategy, start in one corner, start attacking
him, and when he uses his attack, head over to the otherside
and continue attacking. Now if you're feeling brave, you can
get up close and start using a variety of items on him
(Acid, Fire and Electric Breath is good as well as Thunder
Hammer), just avoid the attacks. Whichever strategy you
used, just know, this will be an extremely easy fight, so
soon you should be able to defeat him.
BOSS #04: YETI
LOCATION: Ice Region
ITEMS: None
SPECIAL ITEM NEEDED: Scroll (Found in Town Venomous Spire)
Get ready for the giant abominale snowman! This fight is
just like the Dragon fight, only you're a bit stronger to
take the attacks so he's a bit easier to deal with than the
Dragon. There are no items here, so don't worry about
finding any. The Yeti's attacks are shooting out streams of
ice breah as well as powerful shockwaves which can't be
avoided. He will also try to swipe down on you which will
cause some massive damage to you. What should you do, well,
run back and forth, dodging the ice breath, but make sure
you get as far away from the Yeti as possible (preferably
run along the lower part of your screen). When you get an
opening, use up all your Thunder Hammers, then use your
3-Way Shot/Rapid Fire combo, which will do some massive
damage to him. With the right strategy, you will have
defeated this boss.
BOSS #05: SKORNE
LOCATION: Desecrated Temple
ITEMS: None
SPECIAL ITEM NEEDED: Soul Savior (Found in Battle Towers)
Here we go, the fight with Skorne, and he's rather tough.
Skorne will rise up and instantly begin his assault on you.
His attacks include pounding the ground causing it to shake,
and breathing either a single fireball or a stream of
fireballs at you. Getting too close to him will result in
him strike at you, causing some serious damage to you. Now
you have a huge disadvantage here which is you don't have
much room to fight in. If you have alot of health, like over
7,000 you should be able to handle this fight. If so, simply
stand where you are, and start using the 3-Way Shot/Rapid
Fire combo. This combo will take his health down very
quickly (in about 30 seconds actually). That should do it,
but if not, he should have a very tiny bit of health left
that you should be able to take him down easily. Witht he
right strategy, Skorne will be defeated!
BOSS #06: REMATCH WITH SKORNE
LOCATION: Gates Of The Underworld
ITEMS: None
SPECIAL ITEM NEEDED: Soul Savior (Found in Battle Towers)
Here we go, the final battle! This fight is setup the same
as the last battle with Skorne, only he's alot faster this
time. His attacks are shooting fireballs at you, which can
be avoided, as well as causing the earth to shake (with his
hands) which is unavoidable. Here's what you should do,
first off, use any Thunder Hammers you have which will knock
some life down. Next run back and forth and use the special
items you received after the first battle with Skorne
(though use the long-ranged items). This will do some good
damage to him. Finally, use the 3-Way Shot/Rapid Fire combo,
which will finish him off completely. If all that of that
don't help, then he should have 1/8 of life left, so simply
keep attacking. With all of that, you will be able to defeat
Skorne for the last time!
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-------------
SECTION 5: |IN CONCLUSION|
-------------
--------------
A: |What's To Come|
--------------
With a game as big as this, who knows what else is to come. But I
will keep this open if anything new develops.
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B: |PayPal Donations|
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Like anyone would read this but something new I've been toying
around with is the idea of taking donations. After making as many
maps and FAQs as I have, it tends to be a big strain on my
computer (I have a cheap-ass computer). So if you like any or all
of my FAQs and maps, and wish to give a little something back, you
can donate as much as you want to my PayPal account ^_^. Email me
your donations at
[email protected]
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C: |Special Thanks|
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Personal Thanks To:
Exo-Squad: For his confidence and belief that I will be very
successful at this stuff ^_^.
Sir Moth: For allowing me to borrow this game so I can make this
walkthrough as well as the maps for this game ^_^.
On-line Thanks To:
To GameFAQS: For hosting my walkthroughs, as well as many more
^_^.
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D: |Final Words|
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When playing various games, I came across Gauntlet Legends,
which I've played before many years ago and beaten it and Dark
Legacy. Gotta say, the game is fun, with plenty of secrets hidden
amongst it which is a definite plus for me. Originally I was gonna
make four individual walkthroughs while making maps. But I
thought, why not go all the way and make a complete walkthrough
for it. Surprisingly it only took 1 1/2 months to make it and
maps, which is pretty good seeing as I was afraid I was gonna give
up on this a week after starting, so this one meant alot to me. I
hope this walkthrough helps you out in any way possible.
Ok, I'll make this quick and simple. This walkthrough is my work.
This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
and Neoseeker.com. Anyone else, well guess it will have to depend
on my mood. You can use whatever info you want, so long as you
give me credit and don't alter anything. I perfer you to email me
at
[email protected] if you're gonna do anything with
this walkthrough. Failure to comply with this, and I will be mad,
among other things. ;-). If you have questions, comments, or see
something I may of missed, email me at
[email protected]
and tell me what it is. I will give you full credit for doing so.
Not much left to say, except, thanks for using my walkthrough! ^_^
Email me at
[email protected]
Copyright (C) Semptember 16th, 2008
Mike Leatherwood AKA StarFighters76
Gauntlet Legends copyright (C) 2000 Atari Midway