===================================DISCLAIMER==================================
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This document Copyright 2004,2017,2021,2022 Daniel Engel
===============================================================================

Donkey Kong FAQ
January 16, 2022
Daniel (DEngel) Engel
dan.engel.2017 [AT] gmail [DOT] com
twitch.tv/dengelchill



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                            (A) TABLE OF CONTENTS
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Table of Contents

(A) This Table of Contents
(B) Controls
(C) Items
(D) Enemies
(E) Walkthrough
(F) Experimental


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                                (B) CONTROLS
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The controls for this game are as follows:

1,2,3,4 - Choose the skill level (1-4) for a one-player game.
5,6,7,8 - Choose the skill level (1-4) for a two-player game.

Fire - Jump

Left/Right - Move Mario left or right.
Up/Down - Climb ladders.


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                                  (C) ITEMS
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There aren't many items in this game, only one of them is really useful.


Hammer - When you grab one of these Mario will start swinging the hammer like a
        maniac until the music stops.  He can't jump while using the hammer so
        you should just use it to get rid of some annoying enemies and plan
        your next route.

Umbrella/Purse/Hat - These items are each worth 300 points.


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                                 (D) ENEMIES
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This section also includes hazards, but basically it's anything that can kill
you.


=======
Barrels
=======

Donkey Kong throws these repeatedly in the first stage and they pack a punch.
Basically they roll along until they drop off a ledge, then they start rolling
on the next ledge.

However sometimes the barrels roll down a ladder before they reach the end of
the ledge, this is pretty random and also deadly if you're on the ladder at the
time.

The best way to avoid barrels is not to wait on any ladder in case they roll
down them, otherwise simply jump over them as they roll towards you.


=========
Fireballs
=========

These enemies move horizontally along platforms, while you can jump over them I
wouldn't recommend trying unless it's your very last resort.  This is because
these enemies don't move at a constant speed, sometimes they slow down or even
start moving in the other direction.  They can also climb ladders (even broken
ones) so keep an eye on them at all times.

===========
Donkey Kong
===========

I don't know what would make you think that tiny Mario could take on Donkey
Kong directly, but needless to say if you touch Donkey Kong you will die.


=========
Elevators
=========

These moving platforms can crush you from above or below if you wait on them
too long.  You can also die if you are careless and try to jump to an elevator
that is too far below you.


=======
Gravity
=======

Mario is pathetic in this game and basically if you fall from a height of more
than a few pixels he will die.


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                               (E) WALKTHROUGH
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                          Bricklayer J. Gastronomy

There are only three stages to the game, but you can replay them to your
heart's content.


========
Stage 01
========

This stage has Donkey Kong constantly throwing barrels at you, other than the
big ape himself the barrels are the only hazard of this stage.  Sometimes a
barrel will roll down a ladder instead of past it, so be very careful when
climbing ladders if a barrel is coming.


Head right at the start and ignore the broken ladder as you climb the next one
to your right, now you can either grab the hammer and cause some havoc or climb
up either of the ladders on your left to reach the next floor.

Jump more barrels on this floor, then climb either of the two rightmost ladders
to reach the next floor.

Use the hammer here if you need it, otherwise head left as you avoid/jump
barrels.  Climb the last ladder and jump the final few barrels, then climb the
ladder in front of you to reach the top platform and end the stage.


========
Stage 02
========

In this stage Donkey Kong doesn't throw anything at you, so you get a small
break in that respect.  However he can still kill you if you go up to him and
touch him, so don't do that.  Other than Donkey Kong you just need to watch out
for fireball enemies in this stage.

You should also notice that there are six yellow blocks in this stage, two on
each of the upper floors.  You need to walk over each of those blocks to remove
them, then once you have removed all eight blocks the stage ends.


Use the hammers if you need them at any point in time, but otherwise watch the
enemies and walk over the blocks whenever you have a chance.  This creates gaps
that you need to jump over, but it also means that the enemies have to find
another route around the gaps.

Once you have all eight blocks removed the stage ends.


========
Stage 03
========

This stage has no barrels, but there are still fireball enemies to deal with as
well as elevators.


Climb the ladder in front of you at the start followed by another ladder above
it, then grab the umbrella and wait there for a moment.

Make sure that the fireball enemy to your right is on the lower platform, then
quickly jump across the elevator [when it's level with your ledge, or very
slightly below it] to the platform on the other side.  The fireball enemy below
will likely be climbing the ladders below, so quickly jump across the elevator
to your right when it lines up and ride it down.

Jump across the small platforms on your right and climb the short ladder, then
wait for the fireball enemy to climb up high.  Quickly jump across the pair of
platforms on your left and climb the ladder.

Jump right across the platforms to reach the purse, just make sure the fireball
enemy isn't there when you land.  Now jump left to the ladder and climb up to
the top level.  Finally jump over the fireball enemy if needed as you climb up
the nearby ladder and end the stage.

The game now loops through all three stages randomly, so you can continue
playing until you lose all of your lives or get bored.


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                               (F) EXPERIMENTAL
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For a little while now I've had a paypal link in all my FAQs at the very bottom
here.  Mainly as a small experiment since a few other FAQ authors have also had
the same idea.

I had a few people email me before I put this link in because they wanted to
send money, so it's here for those people.

I've been getting cases of energy drinks and making some excellent progress on
a few FAQs & maps.

If you don't want to send money or can't then send me an email, it's nice to
hear what people thought about my work and there's always room for improvement.

My email address and paypal address for those that want to contribute are both
dan.engel.2017 (AT) gmail (DOT) com

Many thanks, and I hope you continue to use my work!

~Dan