www.pyromusic.net
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\ \| _ \ / _ \| | | | || \ / _ \ / _ |/ ___) || | | _ \ / _ |
_____) ) | | | |_| | | | | |_) ) |_| ( ( | | | ( (_| | | | | ( ( | |
(______/|_| |_|\___/ \____|____/ \___/ \_||_|_| \____|_|_| |_|\_|| |
(_____|
F A Q
______________________________________________________________________________
By Pyro Vesten
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Version 0.5 - Last Update 8:11am 2nd November, 2003
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(1)
INTRODUCTION
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1080 Snowboarding is an excellent game, that really deserved more attention
than it was given. And with the sequel, which at the moment I don't really
have many details on, other than the fact that it exists, coming out on the
GameCube sometime soon-ish, I've decided to put together the ultimate 1080
Snowboarding FAQ. I hope it'll help you a bit, or a lot :P
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(2)
CONTACT
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I'd love to hear from you. Comments, suggestions, corrections, whatever:
vesten[at]iinet[dot]net[dot].au
www.pyromusic.net
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(3)
TABLE OF CONTENTS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(1) Introduction
(2) Contact
(3) Table of Contents
(4) Version History
(5) Freequently Asked Questions
(6) Controls
(7) Game Menus
(8) Tricks
(9) Characters (stats)
(10) Boards (stats)
(11) Courses
(12) Tips/tricks/secrtes
(13) Game Data
(14) GameShark/Pro Action Replay Codes
(15) Credits
(16) Legal
(17) The End
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(4)
VERSION HISTORY
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Version 0.5
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________
(Sunday November 2nd 2003):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• I just removed a little junk from the FAQ.
______________________________________________________________________________
Version 0.4
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________________
(Thursday August 15th, 2002):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Just updated my email address.
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Version 0.3
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________________
(Friday December 28th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• No new content, just allowing www.CheatCodes.com to also host this FAQ.
______________________________________________________________________________
Version 0.2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________________
(Saturday August 18th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Added more FAQs, tips/tricks/secrets, did the Course info and game menu
sections as well. I also added the tricks section, and the Penguin board to
the Board Stats section.
______________________________________________________________________________
Version 0.1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________
(Friday August 17th, 2001):
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Well, I decided to start this FAQ....... I hope to get the bulk of it done
over the weekend. Then finish the rest off in the next lot of updates.
• Well well, I've certainly put in a hell of a lot of work today, tonight and
this morning (all in one big go) :P All I need to do is more FAQs, the
Tricks section, more tips/tricks/secrets and a few other small things.
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(5)
FREEQUENTLY ASKED QUESTIONS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________
Question: How do I unlock Dragon Cave?
¯¯¯¯¯¯¯¯¯
_______
Answer: Beat Normal mode to be able to race Dragon Cave in Hard mode. Beat
¯¯¯¯¯¯¯ Hard mode to be able to race Dragon Cave whenever you want.
• • •
_________
Question: How do I unlock Deadly Falls?
¯¯¯¯¯¯¯¯¯
_______
Answer: Beat Normal mode and then Hard mode. Beat
¯¯¯¯¯¯¯ Expert mode mode to be able to race Deadly Falls whenever you want.
• • •
_________
Question: How many players can you have in 1080's multiplayer?
¯¯¯¯¯¯¯¯¯
_______
Answer: Two.
¯¯¯¯¯¯¯
• • •
_________
Question: How many normal Snowboarders are there?
¯¯¯¯¯¯¯¯¯
_______
Answer: 5 of them.
¯¯¯¯¯¯¯
• • •
_________
Question: How many normal Snowboarders are there?
¯¯¯¯¯¯¯¯¯
_______
Answer: 8.
¯¯¯¯¯¯¯
• • •
_________
Question: How many Match Race Courses are there in 1080 all up?
¯¯¯¯¯¯¯¯¯
_______
Answer: 6.
¯¯¯¯¯¯¯
• • •
_________
Question: It there going to be a sequel to 1080?
¯¯¯¯¯¯¯¯¯
_______
Answer: Yep...
¯¯¯¯¯¯¯
• • •
_________
Question: Didn't I hear something about 1080 2 on the N64?
¯¯¯¯¯¯¯¯¯
_______
Answer: Yep... :P
¯¯¯¯¯¯¯
• • •
_________
Question: What happened to it then?
¯¯¯¯¯¯¯¯¯
_______
Answer: It was cancelled...
¯¯¯¯¯¯¯
• • •
_________
Question: YOU SAID THERE WAS GOING TO BE A 1080 SEQUEL!
¯¯¯¯¯¯¯¯¯
_______
Answer: There is...
¯¯¯¯¯¯¯
• • •
_________
Question: Would you mind not leaving me in the dark here? Explain!
¯¯¯¯¯¯¯¯¯
_______
Answer: The sequel to 1080 Snowboarding will be on the Nintendo GameCube :P
¯¯¯¯¯¯¯
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(6)
CONTROLS
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_____________________
Right Shoulder Button - This, in conjunction with the control stick will
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ change your snowboarder's stance. Hold the control
stick left and hit R and you will spin 180° left, hold
right and hit R and you will rotate 180° right. The R
button is also used in a lot of the spin tricks.
____
C-Up - With C-Up you can change your view, from normal, far and first person.
¯¯¯¯
______
C-Down - Hold C-Down and you will get the view behind your snowboarder. Good
¯¯¯¯¯¯ for checking who's behind you, and where.
_______
C-Right - Used only once in the game that I can think of, and that is to
¯¯¯¯¯¯¯ access the trick list in Training mode.
________
B Button - Used in a lot of tricks, both grab and spin.
¯¯¯¯¯¯¯¯
________
A Button - The A button simply jumps. Tap it for a small jump, hold it for a
¯¯¯¯¯¯¯¯ bigger jump.
_________
Z Trigger - This is use to speed up when racing, as well as to soften landings
¯¯¯¯¯¯¯¯¯ for you.
_____
Start - Pauses the game, also used like the A button in menus (accept,
¯¯¯¯¯ enter etc).
_____________
Control Stick - This, (obviously) moves your snowboarder around, and also is
¯¯¯¯¯¯¯¯¯¯¯¯¯ used to navigate the game's menus, and also can be used to
perform tricks..
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(7)
GAME MENUS
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__________
Match Race - Match Race is the main part of 1080 Snowboarding. When you select
¯¯¯¯¯¯¯¯¯¯ it, you will be taken to a screen where you can select Normal,
which invloves racing four courses, once you beat Normal you can
select Hard, which has five courses, and once you beat hard you
will be able to select Expert, which has six courses to race.
After you have chosen either Normal, Hard or Expert you will then
be taken into "the 1080 Snowboarding Cabin" where you choose a
Snowboarder, and then a Snowboard. After that you begin your
first Race. There is one opponent per race in the Match races,
and you have to win each of the races, you can retry 3 times and
after that you are out of credits. As you progress from Normal,
to Hard and then Expert you will find that the races are actually
held at different times of the day, and under different weather
conditions too.
___________
Time Attack - When you select Time Attack you go directly to the cabin
¯¯¯¯¯¯¯¯¯¯¯ snowboarder select area. Once you have chosen a boarder and
board you'll be taken to a level select area of the cabin.
Choose a level and begin. I suggest using a fast rider, like
Dion Blaster myself, as long as you can handle the lack of stats
in other areas, sacrificed for the speed.
When you race it is just you and the clock, you are free to find
the fastest way to get to the finish line. If you get one of the
top three fastest times for that track you get to enter three
initials, and the game saves yout time, rider, board and the
course that you raced.
After the race you can view your replay and also save a ghost.
____________
Trick Attack - When you select Trick attack you are taken to the rider select
¯¯¯¯¯¯¯¯¯¯¯¯ screen as in Time Attack. I'd recommend choosing someone like
Ricky Winterborn for this. When you choose rider and board you
are again taken to the level select screen. But as well as the
regular courses for you to select, there are also two Trick
Attack exclusive courses, Half Pipe (as the name suggests, this
is just a half pipe, you have a limited amount of time to do as
many tricks as you can, the other exclusive track is Air Make.
In Air Make basically there is one HUGE jump, and you have to
pull off the biggest combo you can over the jump. Nice :)
If you choose one of the "race" tracks, you'll notice that
throughout the track are checkpoints that you have to ride
under/through for a small time extension, apart from these
which are vital if you wish to make it to the end of the track
you can just do your own thing, go your own way, get lots of
air and land loads of tricks. Any time you have left over at
the end of the race counts towards your score as well.
After you've done your Trick Attack race, you will be able to
record three initials, like in Time Attack if you got one of
the top three highest scores. You can also save a ghost, and
watch your replay.
_______
Contest - You've all seen those skiing things where the skier has to go around
¯¯¯¯¯¯¯ two different coloured markers, left, right, left, right. Well this
is basically the idea of Contest mode in 1080. For each marker you
make it around Red = Left, Blue = Right you get points, and a little
more time. At the end of the day points are what counts, so you also
need to pull off tricks left, right and centre. At the end of the
race like in Trick Attack any left over time counts towards your
score.
You'll race through both levels with markers, and Trick specific
levels e.g. Air Make. Good fun.
_____
2P VS - Got a friend over? Excellent. 1080 has a pretty cool two player mode.
¯¯¯¯¯ When you select 2P VS you're taken to the rider select screen. Once
you choose a rider you can select to have handicap on, or off.
You then both choose a board, and then a level to race. Nice and
simple but really cool fun. If you both choose the same rider they
will reveal their second costume. Oh and one last thing, watch out
because as soon as two players are racing for some reason it becomes
a bit more blizzardy, and the snowy fog comes in a fair bit closer :P
________
Training - As nearly always, you are taken to the rider select screen when you
¯¯¯¯¯¯¯¯ select Training. Choose rider and board. When you've done that
training begins. You start at the top of a slope, you can either go
left or right from here.
Go left and you are taken to the half pipe where you will be given,
one by one the names of a trick. When you complete the current
trick the next trick will be displayed. Up the top left corner of
the screen is the trick name, along with how to pull it off. Hit
C-Right once to remove the trick display, and again to take you to
a list of all of the tricks available. Select a trick here and it
will be displayed (name and how to pull off) on the top left corner
of the screen.
Head right and you'll be taken to the "free" area. The trick
display and all that still remains, but this time there is no half
pipe. There are a bunch of jumps for you to ride over, as well as
some bumpy terrain for you to navigate, and trick off.
_______
Options -
¯¯¯¯¯¯¯
_
(_) RECORDS - Here you can view your records for Time, Score and Contest on
each of the applicable courses.
_
(_) REPLAY - This just lets you watch your saved "ghost" replay, if you have
one.
_
(_) SOUND - Here you can change the Background Music volume, the Sound Effects
volume, the Voice volume and also change between stereo, headset
and mono sound modes.
_
(_) LANGUAGE - Here you can change your language between English, Chinese,
French and German.
_
(_) ERASE SAVED DATA - Be careful in here. Because you can erase Fast times
for each individual course, as well as contest records
you can also delete your saved ghost, high scores or
go all the way and select to erase all data...
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(8)
TRICKS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Grab Tricks
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Lien Air------------------------------------------------------------------B
• Shifty-------------------------------------------------------------Left + B
• Indy--------------------------------------------------------------Right + B
• Nose Grab------------------------------------------------------------Up + B
• Tail Grab----------------------------------------------------------Down + B
• Stiffy-------------------------------------------------Diagonal Up-left + B
• Mute Grab---------------------------------------------Diagonal Up-right + B
• Stalefish--------------------------------------------Diagonal Down-left + B
• Indy Nosebone---------------------------------------Diagonal Down-right + B
______________________________________________________________________________
Air Tricks
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Note: Rotate control stick anti-clockwise will be abbreviated to "rotate a/cw"
Rotate control stick clockwise will be abbreviated to "rotate cw"
• 180 Air Left-------------------------------------------------------R + Left
• 180 Air Right-----------------------------------------------------R + Right
• 360 Air Left------------------------R + Rotate control stick anti-clockwise
• 360 Air Right----------------------------R + Rotate control stick clockwise
• 540 Air Left------------------------------------------------R + Rotate a/cw
• 540 Air Right-------------------------------------------------R + Rotate cw
• 720 Air Left---------------------------R + Rotate a/cw, R + Rotate A/cw + B
• 720 Air Right------------------------------R + Rotate cw, R + Rotate cw + B
• 900 Air Left-------------R + Rotate a/cw, R + Rorate a/cw + B, R + left + B
• 900 Air Right----------------R + Rotate cw, R + Rorate cw + B, R + left + B
• 1080 Air Left-R + Rotate a/cw, R + Rorate a/cw + B, R + Rotate a/cw + B + Z
• 1080 Air Right------R + Rotate cw, R + Rorate cw + B, R + Rotate cw + B + Z
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(9)
CHARACTERS
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Kensuke Kimachi
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Born: Japan
• Age: 19 years
• Sex: Male
__________________
TOTAL STAT POINTS: 35/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Well known in Japan for his snowboarding skills. Kensuke joined the team
because he wanted to be the best in the world."
Technique:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Max Speed:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Balance:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Power:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Jump:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Dion Blaster
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Born: England
• Age: 28 years
• Sex: Male
__________________
TOTAL STAT POINTS: 31/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Dion is one of the best overall snowboarders on the team. However he doesn't
excel when it comes to tricks. THis makes him impatient and irrational at
times."
Technique:
___________________
|#|#|#|#| | | | | | | (4)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Max Speed:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Balance:
___________________
|#|#|#|#|#| | | | | | (5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Power:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Jump:
___________________
|#|#|#|#| | | | | | | (4)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Rob Haywood
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Born: USA
• Age: 20 years
• Sex: Male
__________________
TOTAL STAT POINTS: 36/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Rob joined the team through Ricky's father. He's a skilled snowboarder, but
still has a lot to learn."
Technique:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Max Speed:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Balance:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Power:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Jump:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Akari Hayami
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Born: Japan
• Age: 17 years
• Sex: Female
__________________
TOTAL STAT POINTS: 33/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Akari is new to the sport, but a hard worker. Her technique and jumping
ability could make her a valuable asset to the team."
Technique:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Max Speed:
___________________
|#|#|#|#|#| | | | | | (5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Balance:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Power:
___________________
|#|#|#| | | | | | | | (3)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Jump:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Ricky Winterborn
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Born: Canada
• Age: 14 years
• Sex: Male
__________________
TOTAL STAT POINTS: 35/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Ricky is a cocky little kid. That's probably because his dad founded this
team. Although he's not strong, he has excellent trick technique."
Technique:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Max Speed:
___________________
|#|#|#|#| | | | | | | (4)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Balance:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Power:
___________________
|#|#|#|#| | | | | | | (4)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Jump:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(10)
BOARDS
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Tahoe 151
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 45/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Merlot 147
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 28/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#| | | | | | (5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#| | | | | | (5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
B-Line 149
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 33/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Scout 156
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 38/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Tahoe 155
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 46/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#|#|#|#|#| (10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Scout Limited 162
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 40/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#|#|#|#|#| | (9)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Merlot 143
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 26/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#| | | | | | (5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#| | | | | | (5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#| | | | | | | (4)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
B-Line 154
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________
TOTAL STAT POINTS: 33/50
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
___________________
|#|#|#|#|#|#|#|#| | | (8)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
___________________
|#|#|#|#|#|#|#| | | | (7)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
___________________
|#|#|#|#|#|#| | | | | (6)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Penguin Board*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*This is a secret board, and doesn't have any written stats as such.... I can
however give you an idea of how good the board is with my estimated stats :P
For details on how to unlock it see the Tips/tricks/secrtes section of this
FAQ.
Just wait till you get this on ice!
__________________
TOTAL STAT POINTS: 60/50 (Yes, I do mean that)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Edge Control:
_______________________
|#|#|#|#|#|#|#|#|#|#|#|#| (12)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Acceleration:
_______________________
|#|#|#|#|#|#|#|#|#|#|#|#| (12)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Response:
_______________________
|#|#|#|#|#|#|#|#|#|#|#|#| (12)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stability:
_______________________
|#|#|#|#|#|#|#|#|#|#|#|#| (12)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flex:
_______________________
|#|#|#|#|#|#|#|#|#|#|#|#| (12)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(11)
COURSES
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________________________________________
Race/Time Attack Courses
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________
Crystal Lake
¯¯¯¯¯¯¯¯¯¯¯¯¯
Crystal Lake is the first level of the game an is fairly straight forward. The
perfect beginners level. A fairly open track, with one area where you navigate
between rock walls and the rest is pretty much smooth sailing........
I mean boarding....
_____________
Crystal Peak
¯¯¯¯¯¯¯¯¯¯¯¯¯
The second level get a tad tougher. It's very snowy, and reduces your viewing
distance a good bit, until it clears at least. You'll spend a quite a lot of
this level boarding between rock walls, also you get your first taste of
"ice boarsing", nice and slippery! The terrain also gets a tad bumpy towards
the end of the level especially.
______________
Golden Forest
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There are a lot of tight squeeses here. And a few logs to jump over, or duck
under. As long as you watch your stuff, and don't hit too many walls you will
be fine.
________________
Mountain Village
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another blizzardy level. There are a bunch of different places the track
branches off at, as well as some high parts, and some low. It's really up to
you where exactly you want to go. THere's a couple of nice jumps about as
well. Also, there's a good bit of cave action as well, with multiple paths to
take as well. And what's this? Snowboarding on a road? Yep folks.... good
thing you don't have to fork out the damage bill at the end of this. Ouch!
Want some more variety? Will grass do? How about some cars to jump off?
I usually seem to take a fair bit of damage in this level as well, so watch
yourself.
When you've beaten Mountain Village you have beaten Normal mode, and Hard mode
will be available for you to race, which has the same first four races in it
as Normal mode, but also has one more race, which is Dragon cave.
___________
Dragon Cave
¯¯¯¯¯¯¯¯¯¯¯
Dragon Cave is the last level you race in Hard mode. It's a pretty nice track,
and steps away from the usual.... there's a bridge or two for you to hoon
across as well as a MASSIVE CLIFF for you to jump over at, at the start of the
race, if you wish too :P
____________
Deadly Falls
¯¯¯¯¯¯¯¯¯¯¯¯
I can't spoil this for you, it just wouldn't be right..... when you earn it
you will be able to enjoy it, totally un-spoiled.
______________________________________________________________________________
Trick Courses
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________
Half Pipe - You have 50 seconds to make your way down to the end of the half
¯¯¯¯¯¯¯¯¯ pipe and score as many points as you can. When you reach the end,
whatever time you have left over will count towards your score.
This should keep you busy for a good while.
________
Air Make - You start up the top of a ramp, which eads you over a massive jump.
¯¯¯¯¯¯¯¯ You only get one chance to trick, so make the best of it with the
biggest combo you can pull off :)
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(12)
TIPS/TRICKS/SECRETS
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
LOADS MORE TIPS/TRICKS AND SECRETS NEXT UPDATE!!!
__________________________________________________
Loose in first race and retain all of your credits
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• This is a real no-brainer, but it is surprising how many people don't use
this. If you loose the first race in Match Race don't retry the level,
because you will have already lost one of your "credits" (shown as the
little snowboards (a mini version of the board you are riding on) in the
blue squares at the bottom right of the screen. Instead, hit Start and
select "restart". However, this trick only works when you loose your first
race because restarting past your first race will take you back to race
number one anyway.
_______________
Easier landings
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Most people know this one. As you may have noticed, landing in 1080 can be
a real pain in the arse. To help yourself out when trying to land without
falling over and/or hurting yourself make sure that the board is flat to
the ground below, so when it touches the ground it lands flat, so if the
ground is flat, or sloped, try to land to board as shown:
SNOWBOARDER --> '_'
-|-
Board --> ._ /\ _.
¯¯¯¯¯¯¯
Ground --> ________________
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
'_' <-- SNOWBOARDER
-|-
' /|
` ,
` . <-- Board
' .
` .
` .
` <-- Ground
To top off getting your board flat when you land, hit the Z button just
before the board touches the ground, this will soften your landing quite a
bit.
___________
Turbo Start
¯¯¯¯¯¯¯¯¯¯¯
• The "turbo start" is found in just about all racing games these days.
The idea of the turbo start it to get you off to a quick start, and put you
straight into the lead of the race, where you can hopefully stay.
To perform this handy trick is really easy. At the start of each race just
hold down the Z button, and tap the joystick up really fast. Works every
time. You'll know you did it right if you rider sort of jumps forward, and
shoots ahead of your opponent.
________________________
Quick Recover from Falls
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• This is a very valuable trick to know, believe me ;) When your rider falls
from his or her board they will get up reasonably quickly, but take a fair
while to get back up to top speed. To fix this, as you rider jumps back up
to ride after taking a fall rapidly tap up on the joystick and you will get
a nice little boost of speed.
___________________
Unlock Penuin Board
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Go into Training mode. You'll have to pull off ever single trick listed
(besided the tricks for bonus characters). It will take you some time, but
once you've cleared all of the tricks, and the trick listed in the top left
corner of the screen is back to Method, go back to Match Race and then
select any character, then at the board selection scren hold C-Right when
you are about to select the Tahoe 151, then hit A while holding C-Right.
When you begin your race you'll be on the pengiun board.
_________________________________________
Add "fisheye" zoom in/out in saved replay
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Use C-up to change the view in a replay to directly behind the rider (the
view you play in). Now use up and down on the D-pad to add a ''fisheye''
effect and zoom in (up) and out (down).
_______________________________________________
Play with the music in the Halfpipe replay mode
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• After completing a trick attack in the halfpipe, selcet ''View Replay'' and
once it starts move the control stick to ''scratch a record'' in the music.
___________________________________________
Retire and keep riding past the finish line
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Do any race in Match Race and race until you are just before the finish
line, then hit start to pause the game and select retire, your rider will
continue and hit the wall behind the finish line, then get back up and keep
riding into the wall.
This is best tried on the deadly falls level...
________________________________
Take control of the Intro Camera
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
• Once the game into begins(with the boarder flying down the hill), simply
hit C-up once, and then use the thumbstick to move the camera around. If
you'd like to go back to the pre programed ''action'' cam, simply tap C-up
again.
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(13)
GAME DATA
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________
Developer - Nintendo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________
Publisher - Nintendo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________________
Release Data - 2/28/1998 (Japan)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________________________________
Cartridge Size - 96 MegaBits (I think ;)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________
Players - 1-2
¯¯¯¯¯¯¯¯¯¯¯¯¯
____________________________
Accessories - Rumble Pak
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________
Genre - Racing
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(17)
GAMESHARK/PRO ACTION REPLAY CODES
______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The following codes are from the GameShark Code Creators Club
(www.cmgsccc.com):
(Sent to the GSCCC by Code Master, Robb, Viper187 &
[email protected])
I personally haven't been able to test these codes. I hope that they all
work.
+--------------------------------------------------------------+-------------+
| **Requires Diddy Kong Keycode** | |
+--------------------------------------------------------------+-------------|
| Description |Code |
|--------------------------------------------------------------+-------------+
| E Enable Code (Must Be On) |DE000400 0000|
| |EE000000 0000|
+--------------------------------------------------------------+-------------+
| A Activator 1 P1 |D005B688 00??|
+--------------------------------------------------------------+-------------+
| A Activator 2 P1 |D005B689 00??|
+--------------------------------------------------------------+-------------+
| A Dual Activator P1 |D105B688 ????|
+--------------------------------------------------------------+-------------+
| A Activator 1 P2 |D005B68F 00??|
+--------------------------------------------------------------+-------------+
| A Activator 2 P2 |D105B68E 00??|
+--------------------------------------------------------------+-------------+
| A Dual Activator P2 |8026B1CB ????|
+--------------------------------------------------------------+-------------+
| Open Level/Character Modifier **[Note 1]** |8125508A 00??|
+--------------------------------------------------------------+-------------+
| Have All Training Options Done Have Access To Penguin | |
| Board **[Note 2]** | |
| |8925508E FFFF|
| |88255090 00FF|
+--------------------------------------------------------------+-------------+
| Have Panda Training Options Done **[Note 3]** |88255091 00FF|
+--------------------------------------------------------------+-------------+
| Have All Trick Attack's Done |81255096 FCFF|
+--------------------------------------------------------------+-------------+
| Have All Contest First Place Done |80244098 0007|
+--------------------------------------------------------------+-------------+
| Have All Boarders & All Levels Open |81255088 00FF|
| |8125508A 0005|
| |81255096 FCFF|
| |80255098 0007|
+--------------------------------------------------------------+-------------+
| ***{Time Attack Codes}**** | |
+--------------------------------------------------------------+-------------+
| Infinite Damage (Crystal Lake) |812CCEDE 004B|
|--------------------------------------------------------------+-------------+
| Infinite Damage (Crystal Peak) |812CCEDE 004B|
+--------------------------------------------------------------+-------------+
| Infinite Damage (Golden Forest) |812CCEDE 004B|
+--------------------------------------------------------------+-------------+
| 0 Infinite Damage (Mountain Village) |812CCEDE 004B|
+--------------------------------------------------------------+-------------+
| 1 Infinite Damage (Dragon Cave) |812E8D7E 004B|
+--------------------------------------------------------------+-------------+
| 2 Infinite Damage (Deadly Fall) |812F6C1E 004B|
+--------------------------------------------------------------+-------------+
| | |
| | |
+--------------------------------------------------------------+-------------+
| ***{Match Race Codes}**** | |
+--------------------------------------------------------------+-------------+
| 3 Infinite Damage (Crystal Lake) |812E09BE 004B|
+--------------------------------------------------------------+-------------+
| | |
| | |
+--------------------------------------------------------------+-------------+
| ***{More Misc. Codes}**** | |
+--------------------------------------------------------------+-------------+
| | |
| 4 Shaking Background |801D7E51 1540|
+--------------------------------------------------------------+-------------+
| 5 Boarders Heads Flash |801D8091 1340|
+--------------------------------------------------------------+-------------+
| 6 Watch CPU Play At Menu |80057370 6661|
| | |
+----------------------------------------------------------------------------+
|***{Quantity Digits to Accompany Open Level/Character Modifier Code}*** |
| |
| |
|01 - Easy Level |
| |
|02 - Easy & Normal Level |
| |
|03 - Easy, Normal & Hard Levels |
| |
|04 - Easy, Normal, Hard Levels & Crystal Boarder |
| |
|05 - Easy, Normal, Hard Levels & Crystal & Metal Boarders |
+----------------------------------------------------------------------------+
Note 1: With these codes, you have to press the buttons listed below when you
are viewing a certain boarders stats. Highlight Akari Hayami's stats, and then
hold down the C-Left button and then press the A button to be the Crystal
Boarder. Highlight Kensuke Kimachi's stats, and then hold down the C-Up button
and then press the A button to be the Metal Boarder. Hightlight Rob Haywood's
stats, and then hold down the C-Right button and then press the A button to be
the Panda Boarder
Note 2: With this code, you have to press the GS Button at the Main Menu,
where you select what mode you are going to play, and then you will have to
hold down the C-Down button, and then press the A Button on the screen where
where you select your board to get the Penguin board. It will not show you
have the Penguin board until you are in the level, and all players can use the
Penguin board.
Note 3: With this code, you have to press the GS Button at the Main Menu, like
above and it will complete all the things only the Panda can do.
Note 4: With this code, it is a combination of Open All Tracks, Open
Level/Character Modifier, All Trick Attacks Done & All Contest First Place
Done. So do not use this code with any of those codes that are in this one.
Yes you need them all to have access to the Panda Boarder!
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(14)
CREDITS
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As always, thanks to Jeff "CjayC" Veasey for creating and maintaining the
wonderful www.GameFAQs.com
Thanks to the guys and gals of www.CheatCodes.com for also hosting this FAQ.
Thanks to Nintendo for making this sweet, sweet game.
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(15)
LEGAL
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Bla Bla, this FAQ is mine. The only places it can, and WILL appear are
www.GameFAQs.com and www.CheatCodes.com
_____
Do's:
¯¯¯¯¯
• Save this FAQ to your PC's hard drive, but be sure to check back here at
www.GameFAQs.com or www.CheatCodes.com for the latest versions.
• If you find this FAQ on another web site, in a magazine etc tell me and my
Lackey's will be sent out immediately.
• You can print this FAQ off, UN-EDITED for your personal use only.
_______
Dont's:
¯¯¯¯¯¯¯
• Don't put this on your web site!
• Don't put this in your magazine!
• Don't sell this guide for money!
• Don't use this guide as an incentive to cause people to buy your
magazine/product!
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(16)
THE END
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That wraps up this version of my 1080 Snowboarding FAQ. I hope it was of some
use to you.
If you'd like to see a list of my other FAQs, as well as Reviews and Codes
I've submitted to GameFAQs check my contributor Recognition page here:
http://www.gamefaqs.com/features/recognition/9248.html
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Copyright 2001 - 2003 Steven "Pyro Vesten" Ryan
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