[][][][][][] AA TTTTT AA RRR IIIII ||
[][][][][][] A A T A A R R I ||
[][][][][][] AAAA T AAAA RRR I / \
[][][][][][] A A T A A R R I //||\\
[][][][][][] A A T A A R R IIIII // || \\
|| _ _ __ ____ ____ ___
|| ( )/ ) /__\ ( _ \(_ _)/ __)
|| | ( /(__)\ ) / )( \__ \
|| (_)\_)(__)(__)(_)\_) (__) (___/
___________||_____________ ______________________ ______________________
()_________________________) ()_____________________) ()_____________________)
|| I. Atari Karts | || | || |
|| II. The Racers | || FAQ / Driving Guide | || Atari Jaguar |
|| III. The Tracks | || Version 1.00 | || Midway Games |
|| IV. Game Credits | || by Seth0708 | || Released 1995 |
|| V. Copyrights | || | || |
||_________________________| ||_____________________| ||_____________________|
|| || || || || || ||
|| || || || || || ||
_||__________||____________||_||____________________||_||____________________||
()_____________
|| |
|| Atari Karts |
||_____________|
||
|| Atari Karts was a racing game released in the dying days of the Atari
|| Jaguar. Clearly intended to be Atari's answer to Nintendo's Mario Kart,
|| Atari Karts has a "battle" theme to it instead of a purely "racing" theme.
||
|| The Atari Jaguar was the first system to sport 64-bit processors and
|| graphics, however it is now largely unknown. It was released during the
|| heated video game wars between Sega and Nintendo and never really picked
|| up steam. In the end Atari was dissolved and the name sold. If you're
|| interested in reading about the system, check out the Hardware guides here
|| on GameFAQs.
||
|| Update: After a few years I have gone back and updated this guide. Sadly,
|| the reason I never finished this guide in the first place is that I had a
|| lot of trouble running it on my emulator, and that is still very problematic
|| even now. However, I can at least move through the third cup, and as such
|| have updated this guide, but the fourth cup will not load correctly. If you
|| reading this can help me with descriptions of the fourth cup, find anything
|| amiss, or think some noteworthy strategies should be added, please do not
|| hesitate to drop me a line. I will update the guide and, as always, credit
|| you with anything I put in.
||
|| Second Update: Trying to complete my unfinished guides on GameFAQs, I
|| decided to tough it out and play the last races even though the backgrounds
|| are blacked out the track flickers in and out on my emulator. This may lead
|| to some problems with how the maps are drawn, but in the interest of
|| completeness' sake I think it is better to offer some information than none.
|| If anyone actually reads this guide and has any corrections to make, do not
|| hesitate to drop me a line.
()_____________
|| |
|| The Drivers |
||_____________|
||
|| Like Mario Kart, Atari Karts has an interesting assortment of racers to
|| chose from. You begin with seven racers, but you can unlock four more by
|| winning the different Challenges. Below is an analysis of each racer in
|| Atari Karts and instructions for unlocking the secret racers.
||
|| Bentley Bear
|| He's a bear. Aside from that he's about average in all categories.
||
|| Fire Bug
|| One of the fastest racers in the game. Fire Bug is unlocked after you
|| complete the Miracle Challenge.
||
|| Haratari
|| The manual says he's an alien. Looks more like a demon to me, but I'll
|| take their word for it. He's your first secret racer, unlocked after
|| you beat the Beginner Challenge.
||
|| Miracle Man
|| The last secret racer and, understandably, the best racer in the game.
|| Unlocked after you complete the Jaguar Ace Challenge.
||
|| Miz Tress
|| This human woman has excellent acceleration. The problem is her top
|| speed is very low. Thankfully her steering is still fairly solid.
||
|| Ptarmigan
|| This snowman just looks vicious. It's got just above average speed,
|| average acceleration, and low steering. All in all, not a good choice.
||
|| Pulpito
|| The octopus has fairlu good speed and steering, but his acceleration
|| leaves something to be desired. You gotta get him going, but once you
|| do he's a stable racer.
||
|| Pum King
|| I'm not even joking, that is this racer's name. You unlock him after
|| finishing the Warrior Challenge. Resembles a pumpkin.
||
|| Regius
|| This cool-looking chicken is alright. His speed is about average, while
|| his acceleration is low. He really excells at steering, presumably
|| because of his solid weight.
||
|| Skully
|| The skeleton racer is bad to the bone in every way, and I don't mean
|| "bad" as in cool. He is deficient in speed, acceleration, and steering.
|| Being dead must be taking its toll on him.
||
|| Vulky
|| Another alien. This one has high speed, but low acceleration and
|| steering. If you're confident in your driving skills, use him. If not,
|| be warned...
||
()____________
|| |
|| The Tracks |
||____________|
||
|| The racers are all fine and good, but the tracks are the most important
|| part of this guide. They're divided up by Challenge and then Cup. In Atari
|| Karts each Challenge functions like a Cup in Mario Kart, while each Cup
|| functions like an individual race. Thus a "Cup" is actually just one race
|| map. The names are all pretty boring, so I've provided a slightly more
|| descriptive name for each track in paranthesis by their map below.
||
|| A complete listing is provided here:
||____________________________________________________________________________
| Beginner Challenge Warrior Challenge Miracle Challenge Jaguar Ace |
| Borregas Cup 1 Borregas Cup 2 Borregas Cup 3 Borregas Cup 4|
| Carleton Cup 1 Carleton Cup 2 Carleton Cup 3 Carleton Cup 4|
| Tempest Cup 1 Tempest Cup 2 Tempest Cup 3 Tempest Cup 4 |
| Miracle Race 1 Miracle Race 2 Miracle Race 3 Miracle Race 4|
|_____________________________________________________________________________|
Beginner Challenge
Borregas Cup 1 (Alien Planet):
****************************** The first race present a fairly basic track
****************************** set on an alien environment. Craters block the
************* ** sides of the track, while aliens watch from
************* ** the sidelines. A few random barrels are set
** ****** ** about to block your path, but they're largely
** ****** ** inconsequential. At this difficulty you can
** **************** ** hit them and still pass the other racers on
** **************** ** the same lap.
** ****************____**
** **************** **
** **************** **
** **************** **
** **************** **
** **
** **
******************************
******************************
Carleton Cup 1 (Icy Snow Field):
****************************** The second race provides you with a few more
****************************** turns to deal with, but little more in terms
********* ******** of hazards. Along the bottom left are a few
******** ******* ice spikes sticking out of the ground, but
*** ******** *** other than that there is little to hamper you.
** *********** ** You race on ice here, so you have a tendency
** *********** ** to slip a little. Also watch out for the
** *** ** snowmen on the sidelines because they can stop
*** ** ** you if you crash into them.
*************** ** **
*************** **_______**
*** ** **
** *** **
** ************** **
** ************** **
** **
*** ***
******************************
******************************
Tempest Cup 1 (Beachfront):
****************************** This is the first race where you'll see jumps.
****************************** The areas on the map where the water cuts over
*** ********** *** the track are where the jumps are. Simply hit
** ******** ** the yellow line before them to jump across the
** ** ** ** water. If you miss it is not so critical in
********* ********* this race since the water lines are relatively
** ****************** ** small, but in future races in can make or
** ****************** ** break you. Again this beachfront race is a bit
** ****************** ** harder than the last race, but nothing too
**____****************** ** tough.
** ****************** **
** ****************** **
** ***** * ***** **
** **** * **** **
** * **
** ****** **
*** ******** ***
******************************
******************************
Miracle Race 1 (Dirt Road):
****************************** The final race of the Beginner Challenge is
****************************** really fairly easy. There are some tight turns
*** ********** if you're going fast enough, but truly nothing
** ********* overly challenging. The race takes place on a
** ******** ******** dirt road in a field. Signs and barrels litter
** ********** *** the sides of the track. If you win this race,
** *********** ** you will unlock Haratari for play.
**_____**************** **
** ***************** **
** ***************** **
** ******* **** **
** ****** *** **
** ****** ** *** **
** **** ** * **
** ** **
*** **** ***
******************************
******************************
Warrior Challenge
Borregas Cup 2 (Beachfront)
****************************** This is the first of several repeat tracks you
****************************** will encounter. Here it is Tempest Cup 1.
*** ********** *** The areas on the map where the water cuts over
** ******** ** the track are where the jumps are. Simply hit
** ** ** ** the yellow line before them to jump across the
********* ********* water. If you miss it is not so critical in
** ****************** ** this race since the water lines are relatively
** ****************** ** small, but in future races in can make or
** ****************** ** break you. Again this beachfront race is a bit
**____****************** ** harder than the last race, but nothing too
** ****************** ** tough.
** ****************** **
** ***** * ***** **
** **** * **** **
** * **
** ****** **
*** ******** ***
******************************
******************************
Carleton Cup 2 (Castle Outskirts)
****************************** Although the background is different, this
****************************** track is identical to Miracle Race 1. The big
** ********* u-turn about two-thirds of the way through
** ********* the race is the trickiest part, but you have
** ********** ********* already completed this track once.
** ********** **
** ********** **
**_____***************** **
** ***************** **
** ***************** **
** ****** *** **
** ****** *** **
** ****** ** *** **
** ****** ** **
** ** **
** ** **
******************************
******************************
Tempest Cup 2 (Alien Planet)
****************************** This is actually a repeat of Carleton Cup 1,
****************************** but without the icy hazards from before. Now
********* ******** we are on an alien planet, and even though it
******** ******* is later in the game this race is easier than
*** ******** *** the one it is based off of. There are a few
** *********** ** golden alien things on the sidelines by the
** *********** ** first and last two turns, but they are far
** *** ** enough off the side that they truly pose no
*** ** ** real threat.
*************** ** **
*************** **_______**
*** ** **
** *** **
** ************** **
** ************** **
** **
*** ***
******************************
******************************
Miracle Race 2 (Desert Highway)
****************************** This is the only totally unique track of the
*********** ************ Warrior Challenge and one of my personal
********** ********** favorites. As you can see, there are a lot of
*** ***** ********* quick, precision turns here. Since you likely
** ********** **** breezed through the first three tracks of the
** **************** *** challenge you might be able to ride your score
*** *************** *** to victory, but if you want to take first you
****_____******** **** need someone with good handling. Finishing the
**** ******* *********** Warrior Challenge in first (not just this race)
**** ******* *********** will unlock Pum King for your use.
**** ******** **********
**** ********* *********
***** ********* ***
******** ************** **
********* ***** **
********** *** *** ***
****************** ****
******************************
Miracle Challenge
Borregas Cup 3 (Beachfront)
****************************** Although you might think this is yet anoter
**** **************** repeat track, that first jump will show you
*** *************** otherwise. The key here, as with any of the
** ** **** beachfront tracks, is hitting your jumps. You
** ************** *** will probably notice a small island with a
*********************** ** power-up just after the two jumps in a row.
** *************** ** Only go for this if you missed the jump;
**_____******** **** deliberately going for it will not make up any
** ******* ************* time if you could have made both jumps and the
** ******* ************* turn.
** ******* * * **
** ******** * * *
** ******************* *
** *************** ** *
** ***************** *
*** * *
**** * **
******************************
Carleton Cup 3 (Green Hills)
****************************** This is a mirrored version of Miracle Race 1,
****************************** which is actually slightly harder. The first
*** **** *** u-turn is the toughest part of the track, and
** ** ** this time about there are more things to crash
** **** ** * ** into on the sidelines of the track. I really
** ****** ** *** ** like the music here; while it does not sound
** ****** *** ** like racing music, the melody is very nice.
** ******* **** **
** ***************** **
** ***************** **
**_____**************** **
** *********** **
** ********** ***
** ******** ********
** *********
*** **********
******************************
******************************
Tempest Cup 3 (Asian Temple)
****************************** This is a slightly modified Tempest Cup 1, with
****************************** no jumps and a u-turn that seems to be a little
*** ********** *** longer than the first time. With the jumps no
** ******** ** longer an issue, the programmers saw fit to put
** ** ** ** a lot of small pillars throughout the track,
** *** *** ** making this third round on the track much more
** ****************** ** troublesome. Thankfully there is a very nice
** ****************** ** melody like the last race to move us through a
** ******************____** new background.
** **** **** **
** *** *** **
** *** **** *** **
** *** ****** *** **
** ** ****** ** **
** ****** **
** ****** **
*** ******** ***
******************************
******************************
Miracle Race 3 (Stormfront)
****************************** You are not seeing things, this is the same
****************************** track twice in a row, only this time instead
*** ********** *** of pillars were have Western-style gravestones
** ******** ** and crosses. Again, the obstacles are the
** ** ** ** worst part and just take a steady driving arm
** *** *** ** (or just avoid the power-ups) to get by. If
** ****************** ** you place first in the Miracle Challenge with
** ****************** ** your completion of this race, you will unlock
** ******************____** Fire bug who is possibly the fastest racer in
** **** **** ** the game.
** *** *** **
** *** **** *** **
** *** ****** *** **
** ** ****** ** **
** ****** **
** ****** **
*** ******** ***
******************************
******************************
Jaguar Ace
Borregas Cup 4 (Icy Snow Field)
****************************** This race seems to be identical to the second
****************************** race of the Beginner Challenge. The major
********* ******** obstacle here is to take into account that the
******** ******* ice will make you slip. This is only the second
*** ******** *** icy race, so enjoy.
** *********** **
** *********** **
** *** **
*** ** **
*************** ** **
*************** **_______**
*** ** **
** *** **
** ************** **
** ************** **
** **
*** ***
******************************
******************************
Carleton Cup 4
****************************** Best I can tell, this seems to be anoter repeat
****************************** of this basic design. The quick U-shaped turn is
** ********* the toughest part of the course, but by now
** ********* you've seen this course multiple times and know
** ********** ********* what to expect from it.
** ********** **
** ********** **
**_____***************** **
** ***************** **
** ***************** **
** ****** *** **
** ****** *** **
** ****** ** *** **
** ****** ** **
** ** **
** ** **
******************************
******************************
Tempest Cup 4
****************************** The entirity of Jaguar Ace is repeats, so for
****************************** your third race you get the most repeated track
*** ********** *** design in the game. There is very little here
** ******** ** to obstruct you, making this probably the
** ** ** ** easiest race of the challenge to get first in
** *** *** ** and bolster your score.
** ****************** **
** ****************** **
** ****************** **
**____****************** **
** ****************** **
** ****************** **
** ***** ***** **
** **** **** **
** **
** ****** **
*** ******** ***
******************************
******************************
Miracle Race 4
****************************** Another repeat, but this one is of Miracle Race
*********** ************ 2, which is a great one. As with before, there
********** ********** are a lot of precision turns involved here,
*** ***** ********* giving you a good race to go out on. If you
** ********** **** finish first in the Jaguar Ace challenge you
** **************** *** will unlock Miracle Man, the best racer in the
*** *************** *** game.
****_____******** ****
**** ******* ***********
**** ******* ***********
**** ******** **********
**** ********* *********
***** ********* ***
******** ************** **
********* ***** **
********** *** *** ***
****************** ****
******************************
()______________
|| |
|| Game Credits |
||______________|
||
|| Developer Programmers
|| Miracle Designs Filip Hautekeete
|| Excutive Producer Peter Vermeulen
|| Bill Rehbock Graphics/Sound/Music
|| Producer Miracle Designs Team
|| Loic Duval Loic Duval
|| Lead Tester Jen Smith
|| Jennifer Vernon Marketing Product Manager
|| Lead Tester Jeanne Winding
|| Lance Lewis Creative Services
|| Testers Greg LaBrec
|| Martin Krawetz Diana Bredfeldt
|| Jason Cordero Design Works
||
()____________
|| |
|| Copyrights |
||____________|
||
|| Atari Jaguar is (c) Atari Corp.
||
|| Atari Karts is (c) Midway Games and Miracle Designs
||
|| Mario Kart is (c) Nintendo
||