---------------------------------------------------------------
------SONIC 1/2/3/SONIC AND KUNCKLES BOSS GUIDE----------------
------Written by NickWhiz1 ([email protected]
------Version FINAL--------------------------------------------
---------------------------------------------------------------
Last Updated: April 15, 2002
Happy Tax Day Everyone!

NOTE:
This guide covers:
*Sonic the Hedgehog (Genesis)
*Sonic the Hedgehog 2 (Genesis)
*Sonic the Hedgehog 3 (Genesis/PC [Sonic and Knuckles Collection])
*Sonic and Knuckles (Genesis/PC [Sonic and Knuckles Collection])

Table of Contents:

1. Introduction/History
2. Credits
3. Sonic the Hedgehog (Genesis)
4. Sonic the Hedgehog 2 (Genesis)
5. Sonic the Hedgehog 3
6. Sonic and Knuckles
7. Copyright

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1. INTRODUCTION/HISTORY----------------------------------------------------
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4/15/02: Fixed up section dividers.

Version FINAL (3/4/02): I'm not planning on adding any more games, so this
guide is done.

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2. CREDITS-----------------------------------------------------------------
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*GameFAQs (www.gamefaqs.com)
Hosting this and my other FAQs

*NickWhiz1 ([email protected])
Who do you think wrote this? :P

*You ([email protected])
Who do you think is reading this? :P

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3. SONIC THE HEDGEHOG (GENESIS)--------------------------------------------
---------------------------------------------------------------------------

===========================================================================
GREEN HILLS
===========================================================================

Boss: Dr. Robotnik's Ball-n-Chain Machine
Hits: 8

Ah, the classic.  Anyways, jump on one of the ledges.  When he first appears,
hit him 2-3 times before he brings out his weapon, a ball and chain.  The
easiest way to defeat him is to hit him when the ball is swinging to the
opposite direction, then run under the ledge all the way to the edge of the
screen, then when the ball is gone, jump up, hit him again, and repeat.  He's a
goner after 8 solid hits.

===========================================================================
MARBLE
===========================================================================

Boss: Dr. Robotnik's Fireball Machine
Hits: 8

Somewhat difficult.  First off, go as far right as you can.  When he first
appears, hit him from below a couple times.  He'll swoop to the other ledge,
then shoot a fireball down on it, covering the ledge with fire temporarily.
Now, hit him as he swoops towards the ledge, then hit him again, then
immediately jump to the other ledge, over the fire-spitting lava pit, as he'll
torch the ledge on the right.  Repeat and he'll be gone.

===========================================================================
SPRING YARD
===========================================================================

Boss: Dr. Robotnik's Spike Machine
Hits: 8

Bah, he's easy.  Go all the way to the right, then hit him as he comes on
screen.  Then, run to the right, as he'll drop down, using a spike under his
ship to destroy one of the blocks.  There are ten blocks in total, but you'll
have plenty of time to hit him.  Take the opportunity to hit him while he
swoops down to grab a block, making sure not to fall in any holes.  As the more
blocks go, it gets tougher to maneuver and get in a good shot or two, but you
should defeat him quickly with little or no effort.

===========================================================================
LABYRINTH
===========================================================================

Boss: Dr. Robotnik's Water Raiser Ship
Hits: 0

I used to hate this guy, because I had no idea what I was doing.  Now, he's
easy.  OK, you don't need to hit him to defeat him.  All you have to do is jump
up a shaft with some fireball shooters and some tridents.  Big deal.  The
problem is, the water level is STILL rising behind you.  This means you'll have
to make it snappy getting up the shaft.  After reaching the top, he'll run
away, ending the fight.

===========================================================================
STAR LIGHT
===========================================================================

Boss: Dr. Robotnik's Spiked Ball Shooter Machine
Hits: 8

This guy is really easy.  He'll  swoop across the screen, stopping to drop
spiked balls on the seesaws.  You can hit him one of two ways.  You can either
jump on the seesaw to propel the spiked ball in the air, then run to the other
side as it lands there, propelling you up to hit Robotnik, or you can use the
spiked balls themselves to hit him.  It makes no difference, as 8 hits using
either or both methods will defeat him.  Scrap Metal has no boss, so I'll jump
straight to the final battle.

===========================================================================
FINAL
===========================================================================

Boss: Dr. Robotnik's Smasher Machine
Hits: 8

This battle will take a while, so bear with me.  First off, run all the way to
the right edge of the area.  Two of the four smashing devices will come
up/down, and Robotnik will be in one of them.  If you can, hit the side of the
one he's in to hit him.  Then, four energy balls will materialize overhead, and
drop down.  Just do your best to dodge them.  Then, the pattern continues.
Which smashers come down and which one Robotnik is in is completely random, you
just need to be patient until you can get in a shot.  8 hits and the game is
over, yay.

---------------------------------------------------------------------------
4. SONIC THE HEDGEHOG 2 (GENESIS)------------------------------------------
---------------------------------------------------------------------------

NOTE: The bosses are the same no matter what mode you play (Sonic, Sonic/Tails,
Tails), so keep that in mind.

===========================================================================
EMERALD HILL
===========================================================================

Boss: Dr. Robotnik's Tank
Hits: 8

This guy is PATHETIC.  I'll see if I can come up with a strategy :P.  Anyways,
he'll fly into his tank, at which point when he's in you deck away.  He'll go
offscreen, then come back going the other way, doing nothing.  Keep hitting
him.  After 7 hits, he'll shoot the drill on the front off towards you, which
you can just jump.  After 8 hits, he's done.

===========================================================================
CHEMICAL PLANT
===========================================================================

Boss: Dr. Robotnik's Chemical Machine
Hits: 8

Give me a break :P.  Anwyays, when he first appears, jump on him and hit him
like there's no tomorrow.  You can kill him before he finishes filling up his
cup of chemical.  Otherwise, he'll drop it on you.  But honestly, you should
have NO problem getting rid of him quickly.  Watch out for the receding ledges
on the sides, though.

===========================================================================
AQUATIC RUIN
===========================================================================

Boss: Dr. Robotnik's Hammer Machine
Hits: 8

These bosses will never get challenging, will they?  Anyways, this guy is
really easy if you know what you're doing.  When the two totem poles rise up at
the beginning, jump on one of them so it takes you to the top, then when
Robotnik comes down, hit him like crazy, making sure to bounce off of him back
to the pole you were on.  When his hammer hits either of the poles, that pole
will shoot an arrow from one of its openings.  You can use these to get back to
the top if you fall or missed the chance at the beginning.  When his hammer is
about to strike the pole you're standing on, jump when he pounds the pole, then
go off and go crazy hitting him.  8 hits and he's finished.

===========================================================================
CASINO NIGHT
===========================================================================

Boss: Dr. Robotnik's Electric Cruiser
Hits: 8

Finally, a challenge :P.  OK, the only way to hit him is to get above him by
using the springs, flippers, and the two ramps to the sides.  You have to hit
him on the head, otherwise you're in for a world of hurt.  He'll shoot off
small spiked balls down to the ground, which will spilt into small red
particles that you must avoid.  As long as you don't get caught up in the
springs and flippers and all that and you hit him where you're supposed to,
he's a cinch.  So much for the challenge :P.

===========================================================================
HILL TOP
===========================================================================

Boss: Dr. Robotnik's Lava Tank
Hits: 8

This is sort of hard.  When he first appears out of the lava, hit him for all
you're worth.  I can normally knock him out before he recedes back into the
lava, but you'll pay for it with your shield or rings.  If you don't want to
meet that fate (or don't have any way of surviving), stay out.  When he comes
out, he'll shoot a small fireball, then when he recedes, he'll bring up two
fireballs that'll burn up whatever half of the area he was at, but it will only
last for about 2 seconds.  Then, he'll pick a side, and repeat the pattern.  8
hits and he's gone.

===========================================================================
MYSTIC CAVE
===========================================================================

Boss: Dr. Robotnik's Drilling Machine
Hits: 8

Another pathetic battle.  Anwyays, when you first reach the hall of doom,
you'll see rocks and spines coming from the ceiling.  Those spines will hit
you, so watch out.  While this is going on, Robotnik will come down slowly from
the ceiling with his drills.  Hit him away from the drills and his flame while
he goes to the other end of the screen and goes back up and drills again, and
it repeats.  You should be able to beat him by the end of the second sequence,
hopefully.

===========================================================================
OIL OCEAN
===========================================================================

Boss: Dr. Robotnik's Oil Tank
Hits: 8

My goodness.  OK, when he pops up, hit him like there's no tomorrow.  At least
3-4 hits is pretty good for now.  Then, when he dives in, the best thing to do
is to hide directly under one of the ledges, that is, jump in the oil.  A claw
with a chain will be shot toward and over the ledge of your side, then a laser
gun will pop up.  It will shoot three lasers, either on the ledge (which will
create a blue fire ripple) or over it.  Of course, if you're below the ledge,
you don't have to worry about it :P.  Then, when Robotnik pops up again, hit
him as many times as you can, and if you don't best him, the pattern continues.
Darn it, I need a challenge!  Wait, I shouldn't have said that.....

===========================================================================
METROPOLIS
===========================================================================

Boss: Dr. Robotnik's Capsule Clone Machine
Hits: 8

Please read this all before you start battling.

This guy is probably the most annoying boss in all of Sonic.  With a little
strategy, though, he can be EASILY beaten, and quickly with a little luck.
He'll first drop down with 7 invincible spheres circling him.  Let him come
down, then jump over him when he comes your way, then jump over him again when
he comes back.  He'll then go into the middle, swing the spheres around, then
put them in such a way you can get under him and hit him.  When you do, he'll
release a small clone of himself.  Hit the clone for Robotnik to repeat his
pattern.  That's the safe and easy, yet time consuming way.

For us experts, there's a tougher, faster way that requires luck.  When he
first comes down, you'll notice that the way he spins it, he always leaves one
of the sides of the bottom of his ship vulnerable.  The sides alternate
quickly, but one of them is always vulnerable.  The trick is, when he's coming
down, time you jump so you hit the side that's vulnerable, WHEN it's
vulnerable.  Destroy the clone, then continue.

After all the clones are gone either way, he'll go to one side, then come down,
shooting lasers.  Just go under him and hit him once for the end.

===========================================================================
WING FORTRESS
===========================================================================

Boss: Dr. Robotnik's Laser
Hits: 8

Hmmmm.....  Very interesting.  OK, when the laser machine first appears, three
small spike-bottomed spinning ledges will come down and begin to bounce.  You
have to use these to get up to the laser machine to hit it.  Thing is, you
can't hit the darn thing unless it's open.  When it's open, you only have a few
seconds to hit it before it glows and shoots a vertical beam, heading right for
you.  You should try to get done with this quickly before the platforms and the
laser deal too much damage.

===========================================================================
DEATH EGG
===========================================================================

Boss: Silver Sonic
Hits: 8

You can beat this guy in 15 seconds if you tried.  When he first comes down,
hit him 1-3 times on the head, AWAY from the spines.  Then, he'll spin dash
across the room, which you must jump over.  Then, he'll stop, allowing you more
hitting opportunities.  This time, he'll jet across the room, giving you more
times to hit him.  By now, you should have him finished.  If not, you'll deal
with more floor dashing, jetting, jump dashing, even a nasty jump dash with an
8-spike shot.  The pattern is ALWAYS the same, so you'll figure it out.  You
can beat this guy in less than 20 seconds, but the next guy is real fun....

Boss: Dr. Robotnik's Giant Egg Robot
Hits: 12

He may look invulnerable because of those spiked fists, which will KILL you in
one shot because of lack of rings, but about 90% of the time he's vulnerable to
attack.  During the first walking sequence, I can hit him EIGHT times!  OK, no
more bragging ;p.

OK, when he first comes up, hit him 1-2 times above the spiked fists.  When he
starts walking, you can hit him IF you get him while both fists are out of
harm's way.  He'll take four steps, then back up a step, and launch (hit 1-2
times).  Then, crosshairs will appear.  Stay near the right side, then when
they lock on, run left, and when he comes down, try to get a hit in.  Then, run
to the left side as he'll shoot those darned fists at you.  Quickly run and hit
him again before he takes off.  The crosshairs will appear again, then he'll
drop down (hit him 1-2 times).  Then, the pattern repeats.  If, for some
reason, you end up behind him, he'll shoot small Robotnik mines at you.

I can actually kill him when he lands before he starts his second complete
pattern.  This guy can be really easy :).  Yay, no more bosses here!

---------------------------------------------------------------------------
5. SONIC THE HEDGEHOG 3----------------------------------------------------
---------------------------------------------------------------------------

NOTE: You can only play as Knuckles on this if you're playing Sonic 3 and Sonic
and Knuckles together.

===========================================================================
ANGEL ISLAND: ACT 1
===========================================================================

Boss: The Flying Tank
Characters: All
Hits: 6

You meet up with this guy near the halfway point in the act, where it will burn
everything up.  This time, you have to battle it.  If you have the Fire Shield,
just go below him and deck him.  If not, wait until it comes down, then hit him
a few times.  Watch out when he shoots a flame when he comes down, and his 3
missiles he shoots off.  Really easy.

===========================================================================
ANGEL ISLAND: ACT 2
===========================================================================

Boss: Dr. Robotnik's Fireball Ship
Characters: All
Hits: 8

This one is a little tougher than Act 1.  After the ship scene, cross the
bridge, and Robotnik will appear.  Run back across the bridge and get in 1-2
hits before he burns down the bridge.  Then, he'll disappear behind the
waterfall and reappear (look for the darker blue outlining).  He'll be shooting
fireballs while he's vulnerable, so if you don't have the Fire Shield, be a
little more cautious.  After 8 solid hits, Robotnik will surrender.  Hit the
cage to free the animals and finish the zone.

===========================================================================
HYDROCITY: ACT 1
===========================================================================

Boss: The Spinning Machine
Characters: All
Hits: 6

This is an annoying little sucker that will bug you from here to Sonic 4.
Anyways, you can't hit him until he attaches himself to the thing in the
middle, so you'll have to avoid him.  When he goes up, stay in the middle.
When he comes down, spin the opposite direction and jump off the wall, over
him.  After 2 swoops, he'll connect himself to the thing in the middle.  Hit
him as many times as you can (2-4), then he'll make the water spin and you with
it.  After he stops, try to get in more hits before he flys off again.  Repeat
this until he is gone.

===========================================================================
HYDROCITY: ACT 2
===========================================================================

Boss: Dr. Robotnik's Twister Machine
Characters: All
Hits: 8

OK, there is a little bit of difference between Sonic/Tails's battle and
Knuckles's battle, so:

Sonic/Tails: When he first appears, he'll drop down to the water, then rise
back up, with his spinning thing creating a tornado, sucking you in while you
stand in the water.  Hit him while he's coming down, then when the tornado is
going down, jump on top of it and hit him.

Knuckles: The Robotnik clone will not come down in the water, so you'll have to
wait until he stops the tornado, then jump on it and hit him.

After this, it's the same.  Robotnik will drop bombs into the water.  The trick
is, jump into the water/steam the bomb causes when it blows up and it will
propel you up to Robotnik for a couple easy hits.  He will then repeat the
pattern.  After 8 hits, he'll surrender.

===========================================================================
MARBLE GARDEN: ACT 1
===========================================================================

Boss: The Drill Machine
Characters: All
Hits: 6

One of the easier bosses.  Again, there are some differences:

Sonic/Tails: Go to the right and deck him a few times, then get ready to dodge
a couple small falling spikes as the machine drills (if you have the
Fire/Lightning shields, they'll bounce off).  Then, he'll come back down (move
if it tries to come down on you), then he'll be vulnerable to attack.  Deck him
a few times, dodging the drills, and if you don't finish him off, he'll go
drill some more.  6 hits kills him.

Knuckles: Same thing, except when he comes down after drilling, he'll be too
high to hit, so jump on the spinning spike column so you can get the required
altitude to hit him.

===========================================================================
MARBLE GARDEN: ACT 2
===========================================================================

Boss: Dr. Robotnik's Drill Machine
Characters: Sonic/Tails
Hits: 8

Oooohhh....  This is a tough one.  OK, when he first drops down, hit him like
there's no tomorrow.  Using the added bouncing power of the Lightning Shield, I
can get in about 3-6 hits, but you should try to get in at least 2.  Then,
he'll drill through the ground (hit him NOW!), and you'll drop with the ground.
Then, it's time for a high-flying adventure as either Sonic being carried by
Tails or Tails flying solo (depending on who you are).  If you're playing as
Sonic, you'll need to jump off of Tails to hit Robotnik, AWAY from the drill
and flames.  If you're playing as Tails, you'll need to use your spinning tails
to hit him from below, dodging the drill and flames.  Either way, when he goes
off screen, he'll be in the background, switching angles, which he'll either go
up, down, or across the screen.  I highly suggest holding off on hitting him
until he's flying horizontal across the screen.  This is one of the toughest
bosses in Sonic 3, but he's beatable.

Boss: Dr. Robotnik's Spiked Chain Machine
Characters: Knuckles
Hits: 8

OK, this one is easier than Sonic/Tails's adventure.  He'll start by shooting
his drill down, then at an angle, leaving behind a spiked chain, Then, he'll
come down, following the chain, which will give you a chance to hit him a
couple times.  For each subsequent attack, he'll randomly stick the drill and
chain through the screen, so stay alert.  BTW, don't touch the spiked chain,
but you probably figured that out anyways =).  Anyways, 8 hits will kill him.

===========================================================================
CARNIVAL NIGHT: ACT 1
===========================================================================

Boss: The Electric/Spinning Disk Machine
Characters: All
Hits: 4

This is an unusual boss.  When the electric machine shoots off the spiked disk,
while it's not electrically charged, hit it so its bottom part sticks out.  If
you're lucky, the disk will hit the machine, causing a hit.  While you're doing
this, the disk is breaking up the blocks below you, so you have to get rid of
this machine quick before you run out of spots to stand on.  If worse comes the
worse, jump on the disk itself for a free ride =).  4 hits and he's history.

===========================================================================
CARNIVAL NIGHT: ACT 2
===========================================================================

Boss: Dr. Robotnik's Electric Ball Machine
Characters: Sonic/Tails
Hits: 8

I hate this guy, I hate this guy, wait, you're probably running close to 9:59,
because this stage is so frigging long, so I'll get to the point.  When he
appears, don't hit him, quite yet.  When he drops the ball, hit him from below
between the small green conductors, without hitting the ball.  When he makes it
over to the ball, his conductors will start spinning.  Run for the hills, as he
will create an electric twister, pulling you in (can't he come up with
something original?).  When he drops down to pick up the ball, hit him a couple
times, then the pattern will repeat.  The ball will never drop straight down,
it'll go to the left/right and bounce a little, giving you more time to hit
Robotnik/run away.  After 8 hits, he's toast.  To be honest, one time I
finished this stage with a time of 9:57 or 9:58.  Isn't that cutting it a
little close? =)

Boss: Dr. Robotnik's Animal Cage
Characters: Knuckles
Hits: 1

When you reach the cage, hit the plunger at the top to free the animals and
beat the zone.  Boy, how pathetic :P.  Anyways, it isn't really a boss at all
:).

===========================================================================
ICE CAP: ACT 1
===========================================================================

Boss: The Ice Machine
Characters: All
Hits: 6

This guy reminds me of  Robotnik from Metropolis Zone in Sonic 2 (I love Sonic
2).  Anyways, when you first enter battle, he'll appear, then bring blocks of
ice to spin around him.  He will then dive once ot twice, stop on one of the
sides, then the blocks will fly up.  At this point, get in 1-2 hits, then get
ready to dodge five of the blocks that will fall.  This is basically his
pattern, so follow the same sequence to beat him.

===========================================================================
ICE CAP: ACT 2
===========================================================================

Boss: Dr. Robotnik's Freezer Ship
Characters: All
Hits: 8

This guy is pretty hard :(.  When he comes down, he'll let the gray thing on
the bottom of his ship come down, then sprays of ice will start coming out.
You know what happens when you get frozen :(.  Anyways, you have to jump onto
the gray thing to hit him, WHILE avoiding the downward spray that will come if
your timing is off.  After 6 hits, the gray thing will break off and he'll just
sputter back and forth with 2 sprays coming out from the bottom and behind him.
Hit him twice more to defeat him.

===========================================================================
LAUNCH BASE: ACT 1
===========================================================================

Boss: The Spinning Spike-Thing(s)
Characters: All
Hits: 6 (12 for Knuckles)

This is an easy battle.  When it comes down, after swinging its spiked arms,
hit it on its side, between the spiked balls.  After three hits, one of its
arms will break off, making it easier to avoid it and hit it.  After six hits,
he's gone.  If you're playing as Knuckles, you have to defeat two of them at
the same time, but it's pretty easy.

===========================================================================
LAUNCH BASE: ACT 2
===========================================================================

Boss: Dr. Robotnik's Black Ball Machine
Characters: Sonic/Tails
Hits: 8

Oh boy, this is fun.  When it starts out, a small ledge will appear out of the
wall, and a black ball will shoot from above it.  Jump on the ledge, and hit
Robotnik 1-2 times before it comes back down.  Then, stand against the wall and
let the ledge carry you up, because a ball will shoot from below the ledge.
Again, hit him.  The pattern it pretty much up, down, up, down, except
occasionally he'll shoot two consecutive from the top.  You may have to avoid
the balls if they roll back towards the wall by jumping.  8 hits and he's gone.

Boss: Dr. Robotnik's Laser Machine
Characters: All
Hits: 9

This is a lot easier than the previous foe.  When he comes up, jump immediately
as he'll shoot a laser right along the ground.  When he comes back down, hit
him on the top of the ship, ONLY if the little spiked ball isn't in the way.
When he comes up, with luck, you can get in quite a few hits (I think I've
gotten in 5-6 before).  All the while, his machine is shooting lasers, which
almost never come close to hitting you.  After four hits, one of the laser
layers will fall off.  After eight hits, the other laser layer will come off.
Just hit him one more time to defeat him.  That's the last boss, isn't it?
Nope.....

Final Boss: Dr. Robotnik's Grabber Machine
Characters: Sonic/Knuckles
Hits: 8

For some reason, this seems like an easy boss.  OK, after he drops off the
screen, he'll start swooping at you.  To hit him, you must hit between the arms
on the bottom and the spikes at the top, so your jump must be accurate.  If you
get stuck in the hands, he'll pound you into the ground, then continue.  After
two swoops (4 for Knuckles), he'll appear at the top of the screen.  He'll go
back and forth, then drop, then go back and forth.  You'll need to jump over
him, because the spikes WILL hit you.  Then, he'll fly off the screen, and the
pattern will continue.  Get in 8 hits and it's over.

---------------------------------------------------------------------------
6. SONIC AND KNUCKLES------------------------------------------------------
---------------------------------------------------------------------------

NOTE: You can only play as Tails on this if you're playing Sonic 3 and Sonic
and Knuckles together.

===========================================================================
MUSHROOM HILL: ACT 1
===========================================================================

Boss: The Lumberjack Machine
Characters: All
Hits: 6

Easy, easy, easy :).  Anyways, the Fire Shield will come in handy here.  When
he first appears, run up and deck him (watching out for the flames if you're
lacking a Fire Shield, of course).  (Knuckles players will have to wait).
Then, head for the next screen, get under him, and deck away (again, if not
fireproof, watch out for his flames).  The logs that shoot outwards won't hurt
you if you're under him.  6 hits and he's gone.

===========================================================================
MUSHROOM HILL: ACT 2
===========================================================================

Boss: Dr. Robotnik's Racing Machine
Characters: All
Hits: 8

I'm sorry I couldn't come up with a better name :P.  Anyways, first off, hit
the satellite (this doesn't count as a hit), then Robotnik pops up.  Hit him as
much as you can (one time I got in 5 hits :) ).  Then, it's off to the races as
you must run toward him and hit him, dodging the flames he has out occasionally
if you don't have the Fire Shield, AND you must dodge the spiked "hurdles" that
you pass by.  If you can get him 8 times total, you're in the clear.

===========================================================================
FLYING BATTERY: ACT 1
===========================================================================

Boss: A Machine in Disguise :P
Characters: All
Hits: 6

Hmmm....  We're at the end of the stage.  There's an animal cage there.  No
boss to be seen.  I guess I'll open the cage and end the level.  What's this?
Two eyes open and it draws out two ball-and-chains?  What am I going to
do?.....  You get the point.  To actually damage him, you have to get one of
his spiked balls to hit the plunger on top.  To do this, wait until one of them
is flashing, then run RIGHT towards it, getting under it and on the ground
while he takes a hit.  The pattern continues, so you need to do it 6 times to
win.

===========================================================================
FLYING BATTERY: ACT 2
===========================================================================

Boss: Dr. Robotnik's Laser v2.0
Characters: All
Hits: 7

If you guys remember the laser machine he used in Sonic 2 (Wing Fortress), this
is a reincarnation of it.  The problem is, no matter how many times you hit it,
if you can, it won't die.  What's there to do?  You can't reach him because
there's no platforms, and if you can, it doesn't do any good.  To win, let the
laser strike the floor below (IOW, dodge it).  When it hits the floor, it hits
some small boxes below the floor, damaging it and bringing the gates in a
little.  Don't worry, after 7 missed attempts by the laser, it'll be gone.  The
problem is, it's not over.....

Boss: Dr. Robotnik's Swinging Machine
Characters: All
Hits: 8

With a little luck, and not playing as Knuckles, you can beat this guy quickly.
Anyways, when the ledge reaches its pinnacle, Robotnik will come down from the
sky in the middle.  Then, he'll scoot towards you.  When you jump over him,
he'll shoot a flame.  Eventually, he'll start swinging.  Each time he comes
over the ledge, he'll be vulnerable to up to 2 hits.  Considering he swings 4
times before stopping, 4x2=8.  Simple math :).  Knuckles players need to be a
little more cautious, as Robotnik will continuously shoot flames up, so you
must be careful when jumping over him AND hitting him.  Just 8 hits and he's
gone.

===========================================================================
SANDOPOLIS: ACT 1
===========================================================================

Boss: The Walking Statue
Characters: All
Hits: 0 (?!)

You must be thinking "Is NickWhiz1 crazy?!" right now.  Well, I'm not.  The
object is to lure the statue into the sandpit on the left.  If you do decide to
hit it, it'll stop it for a few seconds, but you don't need it.  Just stand on
the far left edge of the sand and he'll jump right into it.  Piece of cake.

===========================================================================
SANDOPOLIS: ACT 2
===========================================================================

Boss: Dr. Robotnik's Ancient Statue
Characters: All
Hits: 8

This is a bit tougher than the boss of Act 1, but not too bad.  When Robotnik
comes out of his cubby hole, jump on the arm closest to you when it is out,
then hit the head.  Robotnik will reveal himself, but the head will come back,
so get in 1-2 hits.  If the green eye is glowing, get him quickly or dodge the
small laser he shoots.  You have to do this quick, because there is a wall a
few screens to the left, so hurry up.  8 hits do him in.

===========================================================================
LAVA REEF: ACT 1
===========================================================================

Boss: Giant Hand/2 Spinning Wheels
Characters: All
Hits: 8/6 each

This is an interesting boss.  First, the wheels will come up, so hit them when
they're coming up or going down.  Then, the hand will come, and go over you,
then try to smash you.  When it stops, quickly jump.  It'll pound the ground
and you should get in 1-2 hits.  Repeat this until this series of enemies are
gone.  Oh yeah, dodge the small orange projectiles from the wheels.

===========================================================================
LAVA REEF: ACT 2
===========================================================================

Boss: Dr. Robotnik's Lava Tank
Characters: Sonic/Tails
Hits: 14

When you finally make it down to the bottom, on the one solitary ledge,
Robotnik will pop up, and the lava will flow on a slope towards him.  You must
jump up the ledges to avoid going in the lava (unless you have the Fire Shield)
AND you must avoid the spiked balls he shoots.  When you go up to him and hit
him, it'll do no good, except you'll lose your shield/rings/life.  The object
is for the spiked balls to roll down and hit him.  When he drops down in the
lava, jump on the small ledge closest to the middle, because he'll appear from
the other side and start his routine.  14 spiked balls will be enough to kill
him.

Boss: The Invisible Boss
Characters: Knuckles
Hits: 0

There is no boss for Knuckles :P.

===========================================================================
HIDDEN PALACE
===========================================================================

Boss: Knuckles
Characters: Sonic/Tails
Hits: 8

This is an easy fight.  When he's standing, deck him.  Then he'll either roll
on the ground, or glide.  Dodge him when he's rolling, and hit him from below
when he's gliding.  8 hits and he's done.

Boss: The Evil Teleporter
Characters: Knuckles
Hits: 1

Just jump on it once and it'll teleport you to your doom....  ahem, Sky
Sanctuary :P.

===========================================================================
SKY SANCTUARY
===========================================================================

Since there are a lot of bosses here, I'll do Sonic/Tails's bosses first, then
Knuckles.

Boss: Mecha Sonic Deja Vu: The First Ever Robotnik Boss
Characters: Sonic/Tails
Hits: 8

If you read the name of this boss I came up with, you'll know it's the first
boss from the original Sonic game.  It's the one with the swinging ball and
chain.  This is really easy.  Stand on one of the ledges, hit it when it heads
for the other platform, then jump and hit it WHEN the ball is about to go over
the ledge you're on, and with luck, you won't get it.  He's easier than ever.

Boss: Mecha Sonic Deja Vu: The Most Annoying Robotnik Boss IMO
Characters: Sonic/Tails
Hits: 8

If you didn't think this boss was from Metropolis Zone of Sonic 2, prepare to
die :P.   Anwyays, this is MUCH easier than before.  Let him come down, then
jump over him when he comes your way, then jump over him again when he comes
back.  He'll then go into the middle, swing the spheres around, then put them
in such a way you can get under him and hit him.  When you do, he'll release a
small clone of himself.  The trick is, do not hit the clone immediately.
Instead, unlike the original, you can jump up and hit him again while he's
waiting, so if you can keep at least one clone intact at all times, you can hit
him until all seven clones are gone.  When they are all gone and popped, he'll
come down and try to shoot lasers at you.  Run under him and hit him once to
finish him.

Boss: Mecha Sonic
Characters: Sonic/Tails
Hits: 8

This guy is similar to the Silver Sonic from Sonic 2, but this one's somewhat
faster.  He has four different attacks.  He'll jump and air dash to the other
side, jump, then "bounce" off the ground and jump again, jump once, then spin
dash on the ground, and jet from one side to the other.  There is a pattern,
but I'll put that later.  Anyways, hit him whenever he's not in his spiked
rolling form.  8 hits and he's toast.

Boss: Dr. Robotnik's Grabber Ship
Characters: Knuckles
Hits: 0

He'll just grab you and take you to the next screen :P.

Boss: Mecha Sonic
Characters: Knuckles
Hits: 8

He's exactly the same as Sonic and Tails's version.  No explanation.

Boss: Super Mecha Sonic
Characters: Knuckles
Hits: 8

This guy, for some reason, is actually easier than he seems.  After you destroy
him the first time, he'll rush on and power up with the Master Emerald, turning
him invincible.  While flying from one side to the other, he has two possible
attacks.  One attack is to swoop down, most likely hitting you, so always keep
at least one of the three rings from the beginning.  The other is to shoot 3
energy balls at you.  When he does, he'll run short on power.  Before he drops
to the ground and spins, hit him.  Follow him to the emerald and get in 1-2
more hits before he transforms again.  After 6 hits, he'll really power up with
the emerald and start another sequence.  This time, he'll hover in the air, and
occasionally, he'll stop and shoot 8 rings in different directions.  Keep with
him, as sometimes he'll turn back to normal very briefly, at which point you
hit him ONCE, no more, and hopefully no less.  8 total hits and the game is
over for Knuckles.

===========================================================================
DEATH EGG: ACT 1
===========================================================================

Boss: The Core of the Ship
Characters: Sonic/Tails
Hits: 16

This is a hard one.  First, run to one of the sides, and let the spheres
circling the eye come down, then hit it for a hit, which will blow up one of
the spheres.  Bounce off of the eye to get back to your side to dodge the
sphere's expanding circle, then hit it again.  After 8 hits, and all of the
spheres are gone, the eye will break away and stand on its own, with 2 spinning
platforms.  Jump on one of the platforms, and hit the eye.  When you do, he'll
go crazy and shoot a laser, while heading right for you.  When he is done,
he'll "jump up", then come back down.  Repeat this process for 8 more hits,
making a total of 16, defeating it.

===========================================================================
DEATH EGG: ACT 2
===========================================================================

Boss: Dr. Robotnik's Shielded Sphere Machine
Characters: Sonic/Tails
Hits: 8

Plenty of fun here.  OK, first off, you can't hit it yourself, because of the
rotating shield.  The trick is, let the sphere shoot off some spiked tanks,
then when a spiked tank and the sphere are just about in alignment, run into
the machine to reverse the gravity, pulling the spiked tank up and hopefully
creating a hit.  When the tank hits, or stops and blows, it'll shoot off little
spikes to dodge.  Remember, you can only hit it with the spiked side of the
tanks, so keep that in mind.  8 hits and it's over, or is it?......

Boss: Dr. Robotnik's Giant Robot: The Hands
Characters: Sonic/Tails
Hits: 18 (3 per finger)

The first line of duty against this titan is to destroy its fingers.  The best
way is to get in the gap where the hands are apart, then when they drop, spin
and bounce off of them, hitting/destroying them.

Boss: Dr. Robotnik's Giant Robot: The Big Thing Itself
Characters: Sonic/Tails
Hits: 8

This can be very easy if you do it right, and nearly impossible if you have no
idea what you're doing.  OK, when you start running for your life, it'll appear
behind you.  Hit the nose to reveal the emerald.  Hit the emerald once, then go
back right.  When it glows, it's about to shoot a beam.  Jump the beam, then
hurry and hit it again before it closes again.  Dodge the fire the nose spits,
then hit it and repeat the process.  8 hits and it's over.

Boss: Dr. Robotnik's Escape Ship :P
Characters: Sonic/Tails
Hits: 8

After destroying his giant robot, he'll run for it with the Master Emerald.
The trick is to run up and hit him, while making sure to keep ahead of the
collapsing ledge behind you.  If you get in 8 hits, he'll give up the emerald,
and the game is over.  But, if you're Sonic and have all the emeralds.....

===========================================================================
THE DOOMSDAY
===========================================================================

Boss: Dr. Robotnik's Giant Robot Ship
Characters: Super/Hyper Sonic
Hits: 8

You need to hurry up in beating this guy.  First off, charge towards the front
of the ship, dodging the small projectiles he's shooting.  When you make it to
the front, he'll shoot off 3 missles that'll home in on you.  The trick is to
trick the missiles into hitting the head of the robot in the front of the ship.
Keep in mind if you're hit by the projectiles or missiles, you'll be pushed
back towards the rear of the ship.  If you can get 8 missiles to hit the head,
it's over, right?  Nope....

Boss: Dr. Robotnik's Giant Robot
Characters: Super/Hyper Sonic
Hits: 8

This time, you can collect rings while battling him, so it makes it easier.
He'll pull far ahead of you at the start.  Charge forward and run right into
him.  You'll be pushed back a little, but you can make it up.  Watch out for
the missiles he'll shoot at you while you're charging towards him.  If you can
get him 8 times before your rings run out, you've finally beaten the game 100%!

---------------------------------------------------------------------------
7. COPYRIGHT---------------------------------------------------------------
---------------------------------------------------------------------------

This document is protected under U.S. and international copyright laws.

This document is ©1998-2002 NickWhiz1.  This document is for personal use only.
Any commercial publishing, reproducing, or selling for profit is prohibited.
You may not use it on your site without expressed written permission from the
author.

As of now, the following sites can legally post this FAQ:
*GameFAQs (www.gamefaqs.com)
*NickWhiz1's Small Page (nickwhiz1.cjb.net)
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