After many months TyPiNg iN ThE DaRkNeSs...
Armed with his DeMoN StAfF...
Light is ShInInG agin...
RiPpErCiTo PrEsEnTs...
SEGA GENESIS/MEGADRIVE
SHINING IN THE DARKNESS/SHINING AND DARKNESS SECRETS FAQ
By Daniel Salcedo López (a.k.a. The little ripper "rippercito")
e-mail:
[email protected]
Version 3.0 Date 29/12/01
This Faq´s copyright rippercito 2001
CONTENTS:
Version Status (Read about this version and about the next one)
0-Prologue: Tribute to the shining light
1-Top Secrets
1.1-Get every item in the game!!!
1.2-The "DEMON STAFF" method step by step
2-Experience Chart and Magic matters
2.1-Experience Chart
2.2-Learning spells
2.3-Spell list and description
3-Crafting (Making Equipment)
3.1-Crafting costs and products
3.2-Materials location
4-Weapon & Armor List
5-Monster List
6-Item List
7-False walls locations (Grimwall locations)
8-Treasure Chests
8.1-Treasure Chests (Level 1)
8.2-Treasure Chests (Cave of Strength)
8.3-Treasure Chests (Cave of Courage)
8.4-Treasure Chests (Cave of Truth)
8.5-Treasure Chests (Cave of Wisdom)
8.6-Treasure Chests (Level 2)
9-Dark equipment Curses
10-Unsolved Mysteries
10.1: Blessed items properties theory
10.2: Unknown monsters items
10.3: The sleeping Sentinel/Guardian theory
10.4: Fountains theory
11-Funny stuff
11.1: Don´t believe what the vision told you!
11.2: Herb Water & Holy Water contents
12-Epilogue: Keep shining!
13-Game Genie Codes
14-Contributions and Legal Stuff
======================================================================
VERSION STATUS
======================================================================
Version 0.5 03/07/01
Version 1.0 03/13/01
Version 1.5 03/20/01
Version 2.0 03/25/01
Version 2.5 05/02/01
Version 3.0 29/12/01
Notes about this version:
THIS IS NOT THE LAST UPDATE.
I've fully revised the text correcting some mistakes.
There are also some new features and updates of some old ones.
Notes about the next version:
It will take some time due to the fact that I have to start
replaying the game from the begining (some problems with my saved
games,I was using an emulator and they were damaged and I had to
delete them,I will be using my original cart next time.I don't want
this happening again).
So...Don't think the next version will be ready until 2003 or 2004
Meanwhile...just enjoy this one.
=====================================================================
0-Prologue: TRIBUTE TO THE SHINING LIGHT
=====================================================================
Author´s note:
After 10 years playing Shining in the Darkness (SITD/SATD)
I´ve decided to write down all my notes about this master piece.
I am Know replaying the game to correct possible mistakes.
So be patient.I´ll try to add new information as soon as possible.
This faq is dedicated to the memory of my father
Manuel Salcedo (1948-2000)
I would also thank my girlfriend Laura for her support.
(Sorry for all the time I could not spend with you ´cause I was very
busy replaying the game and typing this faq).
Well... Let´s go!
=====================================================================
1-TOP SECRETS
=====================================================================
1.1:GET EVERY ITEM IN THE GAME!!!!!!
Yes...You Know this game has a high encounter rate,but monsters
rarely drop an item.
Each type of monster has his own item (see Monster list),and
Only carries one for each battle,so if you use this method well
you could get every item in the game and many of the same type
(What about getting unlimited Ice staves?).
There are many items that you can only get by forcing an enemy
to drop it.
There are two ways to do that:
MAGIC: MUDDLE LV2
USING AN ITEM: DEMON STAFF
USING MUDDLE LV2:
You will have to wait untill you are on exp level 42 for
Pyra to learn this Spell.Then,when you are in battle use it.
If it works,some or all monsters will go mad,then you just
have to put Milo and Pyra the Defend option and the main
caracter to use a "nothing happens item,like the armor he is
wearing",then if you wait some turns and the enemy don´t
flee from battle you will get a message saying:
" (insert monster name here) hands over his treasure "
An you get a new item for your collection.
If the effect of the spell wears off just cast a new one.
Unfortunately this method consumes MP and the spell fails
usually.So I´ll recomend the next method.
USING THE DEMON STAFF:
Although it´s called DEMON staff it´s not cursed if you
equip it.The curse comes when you use it.The Staff will
create a fog that will muddle your party and all monsters in
battle.
The effect could possibly be like a muddle Lv3 spell.(I CALL
IT TOTAL MADNESS).
First you should unequip all your weapons,this way you won´t
kill the monster whose item you want and just defend your
party or use a no effect item.The rate of the monster handing
over his treasure is really high.
Unfortunately sometimes you will kill the monster before
getting his item,but don´t worry.There are unlimited monsters,
just wait untill another one of the same type appear.
The effect of the curse wears off after the battle ends.
1.2 The "DEMON STAFF" method step by step
In a future version of this faq
=====================================================================
2-EXPERIENCE CHART AND MAGIC MATTERS
=====================================================================
2.1-Experience Chart
In a future version of this faq
2.2-Learnig spells
Here are the spells you can learn and the Experience level
required.Sometimes you will learn the spell a level up or
down this list.I suppose It is due to your current IQ
points on that exp level or it is just that the exp level
required changes every time you replay the game.
MILO:
Exp Lv Spell Name
Lv 1 Heal 1
Lv 3 Vision (Max.Lv)
Lv 5 Detox 1
Lv 6 Heal 2
Lv 9 Blast 1
Lv 12 Quick 1
Lv 14 Burst 1
Lv 16 Detox 2 (Max. Lv) / Screen 1
Lv 17 Blast 2
Lv 19 Quick 2 (Max. Lv)
Lv 20 Revive 1
Lv 21 Burst 2
Lv 22 Heal 3
Lv 23 Desoul 1
Lv 24 Blast 3
Lv 26 Screen 2 (Max. Lv)
Lv 27 Burst 3
Lv 29 Heal 4 (Max. Lv)
Lv 32 Blast 4 (Max. Lv)
Lv 33 Desoul 2 (Max. Lv)
Lv 34 Revive 2 (Max. Lv)
........To be continued
PYRA:
Exp Lv Spell Name
Lv 1 Slow 1 / View (Max. Lv)
Lv 2 Blaze 1
Lv 4 Sleep 1
Lv 6 Freeze 1
Lv 8 Heal 1
Lv 9 Blaze 2
Lv 12 Egress (Max. Lv.)
Lv 15 Freeze 2 / Bolt 1
Lv 16 Slow 2 (Max. Lv)
Lv 17 Muddle 1
Lv 19 Sleep 2 (Max. Lv) / Peace (Max. Lv)
Lv 20 Blaze 3
Lv 22 Boost 1
Lv 24 Heal 2 (Max. Lv)
Lv 25 Freeze 3
Lv 28 Bolt 2
Lv 33 Blaze 4 (Max. Lv)
Lv 35 Boost 2 (Max. Lv)
Lv 36 Freeze 4 (Max. Lv)
Lv 37 Bolt 3
.........To be continued
2.3-Spell list and description
In a future version of this faq
=====================================================================
3-CRAFTING
=====================================================================
After completing the 4 trials (Caves) a new shop will be opened
in town.The shop owner will be able to make new equipment pieces.
But he will ask for gold and some crafting materials to do so.
Materials: Mithril Ore (Produces Mithril equipment)
Dark Block (Produces "Cursed" Dark equipment)
3.1-Crafting costs and products
Weapon:
M. Ore + 42000 Gold (Main Caracter): Mithril Sword
M. Ore + 38000 Gold (Milo) : Mithril Axe
M. Ore + 45000 Gold (Pyra) : Mithril Rod
Armor:
M. Ore + 18000 Gold (Main Caracter): Mithril Armor
M. Ore + 24000 Gold (Milo,Pyra) : Light Robe
Shield:
M. Ore + 10000 Gold (All) : Mithril Shield
Helm:
M. Ore + 9800 Gold (Main Caracter): Mithril Helm
M. Ore + 11800 Gold (Milo,Pyra) : Mithril Hood
Weapons:
D. Block + 28000 Gold (Main Caracter): Dark Scimitar
D. Block + 15000 Gold (Milo) : Doom Staff
D. Block + 20000 Gold (Pyra) : Hex Whip
Armor:
D. Block + 18000 Gold (Main Caracter): Dark Armor
D. Block + 22000 Gold (Milo,Pyra) : Dark Robe
Shield:
D. Block + 27000 Gold (All) : Dark Shield
Helm:
D. Block + 26000 Gold (Main Caracter): Dark Helm
D. Block + 18000 Gold (Milo,Pyra) : Dark Hood
3.2-Materials location
Mithril Ore: They are in the order you´ll find them.
-Alkemist´s shop near the beginnig of the game.
He will offer it to you as a Special deal.If you can´t pay
the price (4000 Gold) buy it later under the "Deals" Option.
-Treasure chest (Cave of Wisdom) (Rune Key needed)
-Treasure chest (Level 2)
-Treasure chest (Cave of Strength) (Mystic Rope & Dwarf's Key
needed)
-Treasure chest (Level 3)
-Treasure chest (Level 5)
-Unlimitted Ones: Use the DEMON STAFF method with the monster
named Brikeye (Level 2)
The locations where this monster apperar are
not random,they are always the same.
So...battle as much as you wish.
.........To be continued
Dark Block:
-Treasure chest (Cave of Wisdom) (Rune Key needed)
-Unlimitted Ones: Use the DEMON STAFF method with the monster
named Krusher (Cave of Wisdom)
The locations where this monster apperar are
not random,they are always the same.
So...battle as much as you wish.
..........To be continued
=====================================================================
4-WEAPON & ARMOR LIST
=====================================================================
Up to this point this list contains the items you can get just
after roaming the 4th Level Dungeon for a while.
They are sorted by type and power (Attack or Defense).
Keys to the list:
Name: The name of the item
C/D/B:"D" means it can be bought at the Weapon or Armor Shop
under the "Deals" option.
"C" means that the item is cursed.
"B" means the item would broke if it is used too
much under the use command in battle (Hands Weapons only)
Cost: In Gold coins value
Atp+: Weapon factor value,attack.
Dfp+: Armor factor value,defense.
User: The caracter who can use the item
"Y" means it can be used by the Main Caracter (YOU)
"M" means it can be used by Milo
"P" that can be used by Pyra.
SP: The item special power
"No" means it has no special magic powers.
"#2" means the weapon hits twice the same foe or different
foes in the same group in one turn.
This applies to "Flail type" weapons
"#G" means the weapon hits in one turn,but only once,
all enemies in the same group.
This applies to "Whip type" weapons
"Blessed" means the defensive equipment is blessed
See the Unsolved Mysteries section for a
Blessed items theory
Loc: Means the most common location where you can find that
item:
"W" means weapon shop (WEAPONS)
"A" means armor shop (ARMORER)
"T" means trader shop (TRADER) (opens after completing the
four trials (Caves)
"C" means you will find it inside a treasure chest and its
location
"(NAME)" means the name ot the monster that will drop or hand
it, but only if the item is really rare (you can´t
buy it at shops).
"Craft" means the item can be crafted at the Trader´s shop
(See Crafting Cost and products)
4.1: SWORD,BLADE & KNIFE
Name C/D/B Cost Atp+ User SP Loc
Bronze knife -/-/- 100 5 Y/M/P No W
Short Sword -/-/- 200 10 Y/M/P No W
Bronze Saber -/-/- 300 15 Y/P No W
Sword -/-/- 750 20 Y/M No W
Steel Saber -/D/- 1250 25 Y/P No C(Wisdom)
Long Sword -/-/- 2530 30 Y No W
Broad Sword -/-/- 9000 50 Y No T
Fire Sword -/D/B 12500 60 Y Blaze 3 C(Wisdom)
Storm Sword -/D/B 25000 110 Y Bolt 2 C(Level 3)
4.2: MACE
Name C/D/B Cost Atp+ User SP Loc
Wooden Club -/-/- 120 6 Y/M No W
Flail -/-/- 800 12 M #2 T
Morning Star -/D/- 350 18 Y/M No W/C(Lv1)
Great Flail -/D/- 7500 28 M #2 C(Lv3)
Battle Hammer -/-/- 8800 38 M No T
4.3: AXE
Name C/D/B Cost Atp+ User SP Loc
Short Axe -/-/- 330 15 M No W
Battle Axe -/D/- 1380 23 M No C(Truth/Wisdom)
Double Axe -/-/- 3200 30 M No T
Great Axe -/D/- 11800 48 M No C (Level 2)
4.4:SPEAR,LANCE & HALBERD
Name C/D/B Cost Atp+ User SP Loc
Short Spear -/-/- 2800 25 Y/M/P No T
Long Spear -/D/- 9500 35 Y/M/P No W
Bronze Lance -/-/- 5000 35 Y No T
Iron Lance -/-/- 12000 75 Y No T
Steel Lance -/-/- 20000 100 Y No T
4.5: STAFF
Name C/D/B Cost Atp+ User SP Loc
Fire Staff -/D/B 2000 15 P Blaze 3 C (Level 2)
Enduro Staff C/D/- 1000 15 P No C (Level 4)
Ice Staff -/D/B 3500 15 P Freeze 3 C (Level 3)
Wood Staff -/-/- 760 20 M/P No W
4.6: WHIP
Name C/D/B Cost Atp+ User SP Loc
Bull Whip -/-/- 2000 15 P #G T
Thorn Whip -/D/- 5500 25 P #G W
Steel Whip -/D/- 13500 35 P #G C (Level 4)
Hex Whip C/D/- 20000 60 P #G Craft
4.7: DEFENSIVE WEAPON
Name C/D Cost Atp+/Dfp+ User SP Loc
Main Gauche -/- 900 8/10 Y/M No A
Madu -/- 2500 15/20 Y/M No A
4.8: ARMOR
Name C/D Cost Dfp+ User SP Loc
Leather Armor -/- 700 20 Y/M No A
Breast Plate -/D 1850 32 Y/M No A
Bronze Armor -/- 3200 40 Y/M No A
Iron Armor -/- 5600 48 Y No T
Sun Armor -/D 5000 52 Y Fire Prot. C (Level 2)
Steel Armor -/- 10000 58 Y No T
Mithril Armor -/D 18000 68 Y/M Blessed Craft
4.9: ROBE & MAIL
Name C/D Cost Dfp+ User SP Loc
Worn Robe C/D 40 2 Y/M/P No C(Level 2)
Cotton Robe -/- 80 4 Y/M/P No A
Woven Robe -/- 200 8 Y/M No A
Straw Robe -/- 250 8 M/P No A
Hemp Robe -/- 700 14 M/P No A
Fur Robe -/- 450 16 Y/M No A
Leather Robe -/- 1800 20 M/P No T
Chain Mail -/- 1200 26 Y/M No A
Light Robe -/D 24000 44 M/P Blessed Craft
Magic Mail -/- 30000 50 Y/M/P No T
4.10: HELM
Name C/D Cost Dfp+ User SP Loc
Leather Helm -/- 300 8 Y No A
Bronze Helm -/- 1200 14 Y No A
Iron Helm -/- 3400 20 Y No A
Steel Helm -/- 5980 25 Y No T
Light Helm -/D 19200 40 Y No C (Level 3)
4.11: HOOD & TIARA
Name C/D Cost Dfp+ User SP Loc
Cloth Hood -/- 120 4 M/P No A
Woven Hood -/- 450 8 M/P No A
Fur Hood -/- 1030 12 M/P No A
Royal Tiara -/D 1000 16 Y/M/P No (K.CRAB,battle1)
Magic Hood -/D 5800 18 M/P Blessed A/C(Level 2)
Elven Hood -/D 14000 20 M Blessed C (Level 4)
Mithril Hood -/D 11800 26 M/P No Craft
4.12: SHIELD & GAUNTLET
Name C/D Cost Dfp+ User SP Loc
Gauntlet -/- 120 6 Y No A
Leather Shield -/- 300 12 Y/M No A
Bronze Shield -/- 700 18 Y/M No A
Wood Shield -/D 3500 20 Y/M/P No A
Iron Shield -/- 2300 26 Y/M No T
Steel Shield -/- 6400 32 Y No T
Magic Shield -/- 16500 35 Y/M/P No T
Mithril Shield -/D 10000 40 Y/M/P Blessed Craft
=====================================================================
5-MONSTER LIST
=====================================================================
Keys to the list:
NAME: Name of the monster
Some monster only appear in certain locations,
I have given them a special nickname in brackets.
HP: Hit points (Aprox. intervall)
MP: Magic Points
#A: Number of attacks in one turn
SP: Special attacks
ITEM: ITEM DROPPED OR HANDED BY THE ENEMY
EXP: Experience points earned by defeating it
GOLD: Gold coins earned by defeating it
The monsters are sorted by the Dungeon where they appear first.
===================================================================
5.1: LEVEL 1
===================================================================
(*) NAME: Slimy Ooze
HP : 7-8
MP : ---
#A : 1
SP : No
ITEM: Herb
EXP : 1
GOLD: 2
(*) NAME: Cave Slug
HP : 8-9
MP : ---
#A : 1
SP : No
ITEM: Wisdom Seed
EXP : 1
GOLD: 2
(*) NAME: Pit Worm
HP : 9-10
MP : ----
#A : 1
SP : No
ITEM: Bronze Knife
EXP : 1
GOLD: 3
(*) NAME: Dark Jelly
HP : 8-10
MP : ----
#A : 1
SP : No
ITEM: Smelling Salts
EXP : 3
GOLD: 5
(*) NAME: Man-Ape
HP : 10-11
MP : -----
#A : 1
SP : No
ITEM: Angel Feather
EXP : 2
GOLD: 4
(*) NAME: Dark Bat
HP : 11-12
MP : -----
#A : 1
SP : No
ITEM: Herb
EXP : 3
GOLD: 6
(*) NAME: Killer Bee
HP : 12-15
MP : -----
#A : 1
SP : Poison Hit (Inflicts Poison)
ITEM: Depoison
EXP : 4
GOLD: 7
(*) NAME: Kaiser Crab (Miniboss)
HP : 49-51
MP : -----
#A : 1-2
SP : No
ITEM: Healer Fruit/ROYAL TIARA!! (the 1st time you battle it)
EXP : 40
GOLD: 50
(*) NAME: Scavenger
HP : 9-14
MP : 2
#A : 1
SP : Blaze LV1 (Spell)
ITEM: Wisdom Seed
EXP : 4
GOLD: 8
(*) NAME: Mad Gnome
HP : 15
MP : --
#A : 1
SP : No
ITEM: Bronze Knife
EXP : 5
GOLD: 7
(*) NAME: Vile Ooze/PunkinHead/DeathGuide/Skeletar
SEE CAVE OF STRENGTH
(*) NAME: Stinger
HP : 21-24
MP : 6
#A : 1
SP : Slow Lv1 (Spell)
ITEM: Angel Feather
EXP : 18
GOLD: 20
(*) NAME: Killer Gnome
HP : 20-25
MP : -----
#A : 1
SP : Call (Calls 1 Killer Gnome,may fail)
ITEM: Bronze Knife
EXP : 19
GOLD: 22
(*) NAME: GRIMWALL (Wall monster)
HP : 65
MP : --
#A : 1/2
SP : High Awesome Blow %
ITEM: Healer Fruit
EXP : 150
GOLD: 100
(*) NAME: Nightstalker/Grimfowl/Minotaur
SEE CAVE OF COURAGE
(*) NAME: Dark Wing
HP : 29-33
MP : -----
#A : 1
SP : Poison Hit (Inflicts Poison)
ITEM: Wooden Club
EXP : 33
GOLD: 24
(*) NAME: Toadstool
HP : 33-38
MP : -----
#A : 1
SP : Sleeping Powder (Sleep Status to your party)
Muscle Flex (Loses one turn,may raise defense)
ITEM: Leather Shield
EXP : 36
GOLD: 22
===================================================================
5.2: CAVE OF STRENGTH
===================================================================
(*) NAME: Scavenger/Mad Gnome/Kaiser Crab
SEE LEVEL 1
(*) NAME: Dark Hermit
HP : 14-18
MP : -----
#A : 1
SP : No
ITEM: Smelling Salts
EXP : 6
GOLD: 7
(*) NAME: Neanderthal
HP : 16-18
MP : -----
#A : 1
SP : No
ITEM: Angel Feather
EXP : 7
GOLD: 9
(*) NAME: Chest-Beak (Chest Monster)
HP : 105-107
MP : -------
#A : 1
SP : Sleep Mist (Sleep status to your party)
Sleep Hit (Inflicts Sleep)
ITEM: Fur Hood
EXP : 85
GOLD: 60
(*) NAME: Cave Goblin
HP : 14-16
MP : -----
#A : 1
SP : High Awesome Blow %
ITEM: Bronze Knife
EXP : 8
GOLD: 13
(*) NAME: Widow Fang
HP : 16-17
MP : -----
#A : 1
SP : No
ITEM: Depoison
EXP : 8
GOLD: 11
(*) NAME: Killwave (Water pond monster)
HP : 57
MP : 5
#A : 1/2
SP : Freeze LV2 (Spell)
ITEM: Madu
EXP : 50
GOLD: 30
(*) NAME: Triklops
HP : 17-18
MP : -----
#A : 1
SP : MP damage attack
ITEM: Herb
EXP : 9
GOLD: 17
(*) NAME: Vampyre
HP : 16-17
MP : -----
#A : 1
SP : Paralyze Hit (Inflicts Paralyze)
ITEM: Smelling Salts
EXP : 12
GOLD: 13
(*) NAME: Punkinhead
HP : 18
MP : 6
#A : 1
SP : Heal LV1 (Spell)
ITEM: Herb
EXP : 14
GOLD: 18
(*) NAME: Skeletar
HP : 20-21
MP : -----
#A : 1
SP : Poison Hit (Inflicts Poison)
ITEM: Depoison
EXP : 13
GOLD: 16
(*) NAME: Deathguide
HP : 22
MP : --
#A : 1
SP : Sleeping Powder (Sleep status to your party)
ITEM: Wisdom Seed
EXP : 19
GOLD: 19
(*) NAME: Vile Ooze
HP : 20-25
MP : 3
#A : 1
SP : Freeze Lv1 (Spell)
ITEM: Angel Feather
EXP : 16
GOLD: 21
===================================================================
5.3: CAVE OF COURAGE
===================================================================
(*) NAME: Stinger/Killer Gnome SEE LEVEL 1
Vile Ooze SEE CAVE OF STRENGTH
(*) NAME: Wild Orc
HP : 24-25
MP : -----
#A : 1
SP : Duck (May raise defense)
Wait (Loses a turn)
High Awesome Blow %
ITEM: Herb
EXP : 20
GOLD: 23
(*) NAME: Clodhopper
HP : 21-25
MP : -----
#A : 1
SP : High Awesome Blow %
ITEM: Wisdom Seed
EXP : 22
GOLD: 26
(*) NAME: Tortolyde (Miniboss/ONLY APPEARS ONCE)
HP : 86
MP : More or equal to 3
#A : 1
SP : Quick Lv1 (Spell)
ITEM: ORB OF TRUTH !!!
EXP : 100
GOLD: 80
(*) NAME: Cyblock (Block monster)
HP : 71
MP : --
#A : 1
SP : No
ITEM: FIRE STAFF !!!
EXP : 80
GOLD: 50
(*) NAME: Hydrax
HP : 21-24
MP : -----
#A : 1
SP : Paralyzing Powder (Paralyze status to your party)
ITEM: Angel Fearther
EXP : 21
GOLD: 19
(*) NAME: Nightstalker
HP : 25
MP : --
#A : 1
SP : Scorching Fire (Fire attack to your party)
ITEM: Healer Fruit
EXP : 24
GOLD: 27
(*) NAME: Grimfowl
HP : 24-30
MP : -----
#A : 1
SP : Paralyze Hit (Inflicts Paralyze)
ITEM: Smelling Salts
EXP : 26
GOLD: 24
(*) NAME: Minotaur
HP : 26-29
MP : 6
#A : 1
SP : Quick Lv1 (Spell)
ITEM: Short Sword
EXP : 28
GOLD: 25
===================================================================
5.4: CAVE OF TRUTH
===================================================================
(*) NAME: Toadstool/Dark Wing SEE LEVEL 1
Minotaur/Grimfowl/Cyblock SEE CAVE OF COURAGE
(*) NAME: Sea Stallion (Water pond monster)
HP : 97-110
MP : ------
#A : 1/2
SP : Icy Breath (Ice attack to your party)
ITEM: Madu
EXP : 250
GOLD: 120
(*) NAME: Bullsnout
HP : 36-39
MP : 10
#A : 1
SP : Heal Lv2 (Spell)
ITEM: Wooden Club
EXP : 37
GOLD: 24
(*) NAME: Deathgrin
HP : 34-38
MP : -----
#A : 1
SP : High Awesome Blow %
ITEM: Woven Robe
EXP : 39
GOLD: 32
(*) NAME: Death Rattle
HP : 40-43
MP : -----
#A : 1
SP : No
ITEM: Healer Fruit
EXP : 50
GOLD: 30
(*) NAME: Ghost (Chest monster)
HP : 133/153
MP : 8
#A : 1
SP : Desoul Lv1 (Spell)
ITEM: MAGIC HOOD!!!
EXP : 160
GOLD: 90
(*) NAME: Tombwalker
HP : 39-43
MP : -----
#A : 1
SP : Paralyzing Powder (Paralyze status to your party)
Muscle Flex (Loses a turn,may raise defense)
ITEM: Smelling Salts
EXP : 42
GOLD: 28
(*) NAME: Ostrik
HP : 40-44
MP : -----
#A : 1
SP : Massive Force attack (10 damage points per Ostrick to 1
caracter.
ITEM: Healer Fruit
EXP : 58
GOLD: 35
(*) NAME: Dark Wizard
HP : 40-43
MP : -----
#A : 1
SP : Screen Lv1 (Spell)
Blast Lv1 (Spell)
ITEM: Straw Robe
EXP : 66
GOLD: 37
(*) NAME: War Lizard
HP : 40-43
MP : 3
#A : 1
SP : Quick Lv1 (Spell)
ITEM: Leather Armor
EXP : 85
GOLD: 52
(*) NAME: Doppler (Miniboss/ONLY APPEARS ONCE)
HP : 148
MP : ---
#A : 1
SP : No
ITEM: DARK BLOCK!!! (Thanks to Thomas Anton for this matter)
EXP : 300
GOLD: 150
(*) NAME: Jackobutch
HP : 40-42
MP : 6
#A : 1
SP : Heal Lv1 (Spell)
ITEM: Wisdom Seed
EXP : 73
GOLD: 51
===================================================================
5.5: CAVE OF WISDOM
===================================================================
(*) NAME: Sea Stallion/Dark Wizard/Jackobutch/War Lizard/Ostrik
SEE CAVE OF TRUTH
(*) NAME: Mazeruner
HP : 42
MP : --
#A : 1
SP : High Awesome Blow %
ITEM: Sword
EXP : 108
GOLD: 62
(*) NAME: SMOKE
HP : 42
MP : More or equal to 2
#A : 1
SP : Icy Breath (Ice attack to your party)
ITEM: Short Axe
EXP : 89
GOLD: 55
(*) NAME: Nightwraith
HP : 42
MP : 4
#A : 1
SP : Blaze Lv2 (Spell)
ITEM: Woven Hood
EXP : 120
GOLD: 65
(*) NAME: Tarantia
HP : 41-45
MP : -----
#A : 1
SP : Sticky Web (Ensnares your party in Spider Web)
ITEM: Fur Robe
EXP : 97
GOLD: 59
(*) NAME: Krusher (Ball monster)
HP : 205-210
MP : -------
#A : 1-2
SP : -------
ITEM: DARK BLOCK!!!
EXP : 350
GOLD: 200
(*) NAME: Sorceror
HP : 43-47
MP : 5
#A : 1
SP : Draws over his robe (Loses 1 turn,may raise defense)
Bolt Lv1 (Spell)
ITEM: Hemp Robe
EXP : 132
GOLD: 72
(*) NAME: Cokatoris
HP : 44-49
MP : -----
#A : 1
SP : Paralyze Hit (Inflicts Paralyze)
ITEM: Smelling Salts
EXP : 127
GOLD: 70
(*) NAME: Fungoid
HP : 42-48
MP : -----
#A : 1
SP : Divide (Divides into 2)
Poison Powder (Poison status to your party)
ITEM: BREAST PLATE!!!
EXP : 138
GOLD: 74
(*) NAME: Driffid
HP : 45-53
MP : -----
#A : 1
SP : Watch (Loses a turn)
Sleeping Mist (Sleep status to your party)
ITEM: Smelling Salts
EXP : 138
GOLD: 74
===================================================================
5.6: LEVEL 2
===================================================================
(*) NAME: Sorceror/Driffud/Fungoid/Cokatoris SEE CAVE OF WISDOM
(*) NAME: Reaper
HP : 53-58
MP : 8
#A : 1
SP : Desoul Lv1 (Spell)
ITEM: BATTLE AXE!!!
EXP : 155
GOLD: 79
(*) NAME: Dead Head
HP : 56-60
MP : -----
#A : 1
SP : Duck (Defense Up)
ITEM: Long Sword
EXP : 146
GOLD: 76
(*) NAME: Brikeye (3-Block monster)
HP : 105-107
MP : More or equal to 5
#A : 1 for each Block
SP : Paralyze Hit (Inflicts Paralyze)
Heal Lv2 (Spell)
ITEM: MITHRIL ORE!!!
EXP : 600
GOLD: 750
(*) NAME: Mantoro
HP : 59-63
MP : -----
#A : 1
SP : -----
ITEM: Double Axe
EXP : 170
GOLD: 85
(*) NAME: Berserker
HP : 60-65
MP : -----
#A : 1
SP : High Awesome Blow %
ITEM: Bronze Lance
EXP : 180
GOLD: 91
(*) NAME: Maligator
HP : 56-61
MP : -----
#A : 1
SP : Scorching Hot Air (Fire attack to your party)
ITEM: STEEL SABER!!!
EXP : 163
GOLD: 84
(*) NAME: Demi-Wight
HP : 59-63
MP : More or equal to 8
#A : 1
SP : Blaze Lv2 (Spell)
Burst Lv2 (Spell)
ITEM: WORN ROBE!!!
EXP : 175
GOLD: 88
(*) NAME: Sentinel (Statue monster)
HP : 180-194
MP : -------
#A : 1-2
SP : High Awesome Blow %
ITEM: Steel Helm
EXP : 430
GOLD: 250
(*) NAME: Billow
HP : 57-60
MP : -----
#A : 1
SP : -----
ITEM: HOLY WATER!!!
EXP : 165
GOLD: 73
(*) NAME: Mandrake
HP : 65-70
MP : More or equal to 6
#A : 1
SP : Heal Lv1 (Spell)
Concentration (Drains MP)
ITEM: Healer Fruit
EXP : 200
GOLD: 101
(*) NAME: Salamander
HP : 67-71
MP : -----
#A : 1
SP : Crimsom Flames (Fire attack to your party)
ITEM: BREAST PLATE!!!
EXP : 220
GOLD: 120
(*) NAME: Death Serpent
HP : 75
MP : More or equal to 8
#A : 1
SP : Blaze Lv3 (Spell)
ITEM: Iron Armor
EXP : 270
GOLD: 115
(*) NAME: Kromeball (Ball monster)
HP : 292-308
MP : -------
#A : 1-2
SP : Explode (Sacrifices with Burst damage to your party)
ITEM: Sword
EXP : 500
GOLD: 300
(*) NAME: Headhunter (Pit Trap monster)
HP : 295-338
MP : -------
#A : 1-2
SP : High Awesome Blow %
Poison Hit (Inflicts Poison)
ITEM: DARK SCIMITAR!!!
EXP : 600
GOLD: 300
(*) NAME: Kamil
HP : 71
MP : --
#A : 1
SP : Eerie Dance(Drains 15 HP to your party per Kamil dancing)
Help (Calls 1 Kamil,may fail)
ITEM: STEEL WHIP!!!
EXP : 240
GOLD: 97
(*) NAME: Wing Blade
HP : 68
MP : --
#A : 1
SP : Wait to Strike (Loses a turn)
ITEM: Fur Hood
EXP : 300
GOLD: 115
===================================================================
5.7: LEVEL 3
===================================================================
(*) NAME: Kamil/Mandrake/Salamander/Wingblade SEE LEVEL 2
Sea Stallion SEE CAVE OF TRUTH
(*) NAME: Tommyhawk
HP : 72-78
MP : -----
#A : 1
SP : Muscle Flex (Loses a turn,may raise defense)
ITEM: Leather Robe
EXP : 330
GOLD: 108
(*) NAME: Hellknight
HP : 69-73
MP : -----
#A : 1
SP : High Awesome Blow %
ITEM: HOLY WATER!!!
EXP : 430
GOLD: 128
(*) NAME: Grim Specter
HP : 69-75
MP : More or equal to 8
#A : 1
SP : Desoul LV1 (Spell)
ITEM: MAGIC HOOD!!!
EXP : 380
GOLD: 124
(*) NAME: Mad Tut
HP : 73-74
MP : 5
#A : 1
SP : Slow Lv2 (Spell)
ITEM: ENDURO STAFF!!!
EXP : 500
GOLD: 138
(*) NAME: Shellbeast (Miniboss/ONLY APPEARS ONCE)
HP : 500
MP : ---
#A : 1-2
SP : Crimsom Flames (Fire attack to your party)
ITEM: MITHRIL SHIELD OR MITHRIL ROD (TO BE CONFIRMED)!!!
EXP : 1500
GOLD: 500
(*) NAME: Battle Oxe
HP : 73-74
MP : -----
#A : 1
SP : Icy Breath (Ice attack to your party)
ITEM: GREAT AXE!!!
EXP : 470
GOLD: 130
(*) NAME: Living Dead
HP : 60-63
MP : -----
#A : 1
SP : Poison Powder (Poison status to your party)
ITEM: ELVEN HOOD!!!
EXP : 600
GOLD: 185
(*) NAME: Demonika
HP : 80
MP : --
#A : 1-2
SP : ---
ITEM: ICE SABER!!!
EXP : 770
GOLD: 265
(*) NAME: Scizzar (Miniboss)
HP : 377-400
MP : -------
#A : 1-2
SP : Freezing Cold (Ice attack to your party)
ITEM: MITHRIL HOOD!!!
EXP : 1000
GOLD: 600
(*) NAME: Bloodrooster
HP : 78-81
MP : -----
#A : 1
SP : Bloodshot Eyes (Paralyze attack to your party)
ITEM: Steel Helm
EXP : 560
GOLD: 153
(*) NAME: Troll
HP : 78-85
MP : -----
#A : 1
SP : -
ITEM: GREAT FLAIL!!!
EXP : 670
GOLD: 165
(*) NAME: Soulthief (Pit Trap monster)
HP : 386-398
MP : -------
#A : Sleep Hit (Inflicts Sleep)
SP : 1-2
ITEM: DARK SCIMITAR!!!
EXP : 700
GOLD: 400
(*) NAME: Gryphon
HP : 78
MP : --
#A : 1
SP : Flap Wings (Blast Lv3 effect)
ITEM: STEEL WHIP!!!
EXP : 710
GOLD: 230
(*) NAME: Dreampuff
HP : 76
MP : --
#A : 1
SP : Massive Force attack (10 points of damage to one member
of your party per Dreampuff attacking)
Call (Calls 1 Dreampuff,may fail)
ITEM: Leather Robe
EXP : 640
GOLD: 210
(*) NAME: Necromancer
HP : 75
MP : 5
#A : 2
SP : Heal Lv2 (Spell)
Call (Calls 1 Meat Zombie,see Level 4;may fail)
Draws over his robe (Loses 1 turn,may raise defense)
ITEM: MERCY STAFF!!!
EXP : 820
GOLD: 250
(*) NAME: Blackbone (Miniboss)
HP : 404
MP : ---
#A : 1-2
SP : ---
ITEM: MITHRIL AXE!!!
EXP : 3000
GOLD: 2500
====================================================================
5.8: LEVEL 4
====================================================================
........To be continued
=====================================================================
6-ITEM LIST
=====================================================================
Here are the list of items you will find at the ALKEMIST shop
display:
Keys to the list:
NAME: The name of the item
D: "D" means it can be bought at the Alkemist Shop
under the "Deals" option.
Cost (C): In Gold coins value
EF: The item effect
"#1" means the item can only be used once
"#1-?" means that could be used more than once,but a
limitted number of uses.
"B" means the item would broke if it is used too
much.
" " Can be used unlimitted times
WARNING:If the item BROKENS and you use it again you
Will lose it.So before using it again go to
The trader´s place and repair it for a small
price.
Target (TARG): "1F" Only 1 foe
"G" A group of foes
"AF" All foes
"User" The user of the item
"Party" All your party
"Mem" Only one party member
Conditions (CN): "BAT" Only can be used in battle
"FIE" Can only be used outside battle
"B&F" Can be used everytime
LOC: Means the most common location where you can find that
item:
"A" means ALKEMIST shop
"C" means you will find it inside a treasure chest and its
location
"(NAME)" means the name ot the monster that will drop it,
but only if the item is really rare (you can´t
buy it at shops).
NAME D/C EF TARG CN LOC
Wisdom Seed -/ 8 View Spell effect;#1 ----- FIE A
Herb -/ 12 Restores Hp (35);#1 Mem B&F A
Depoison -/ 15 Cures Poison;#1 Mem B&F A
Angel Feather -/ 24 Egress (Spell);#1 ----- FIE A
Smelling Salts -/ 30 Cures Paralyze;#1 Mem B&F A
Healer Fruit -/100 Restores Hp (75);#1 Mem B&F A
Dwarf´s Key D/300 Opens Iron Doors ----- F Castle
Mystic Rope D/400 Climb pits with it ----- F C (Level 3)
False Idol D/500 Opens 1 Cell Door ----- F C (Truth)
(Cave of Truth)
Rune Key D/500 Opens Rune Doors ----- F C (Truth)
Map 1 D/500 Marks traps ----- F C (Wisdom)
(Cave of Wisdom)
Map 2 D/500 Marks Traps ----- F C (Wisdom)
Orb of truth D/1500 Reveals the Truth ----- F C (Courage)
Medallion D/1800 Go to Gold Fountains ----- F Castle
Herb Water D/2200 Magic Def. Up;#1-? Party B C (Level 3/4)
Magic Mirror D/3500 Reflects Magic;(B) User B A
Holy Water D/8600 Removes Curses;#1-? Mem F C (Level 4)
Mithril Ore D/4000 Crafting Material;#1 ----- F A/C(Wisdom)(LV2)
/(BRIKEYE)
Dark Block D/4500 Crafting Material;#1 ----- F C(Wisdom)/
(KRUSHER)
Miracle Herb D/8000 Revive Lv1;#1 Mem B&F A
..........To be continued
=====================================================================
7-FALSE WALLS LOCATIONS (GRIMWALL LOCATIONS)
=====================================================================
These walls keep a monster inside (GRIMWALL,see Monster List LEVEL1).
Use the ORB OF TRUTH to make the monster apperar.
When defeated you are granted access to treasure chest or new areas
to explore.
(1) On Level 1.
Grants you access to a new area that will take you to the CAVE
OF TRUTH.
(2) ON Level 3.
Grants you access to a chest which contains a STORM SWORD
(3) On Level 3.
Grants you access to a chest which contains an ICE STAFF
(4) ON Level 4.
Grants you access to a chest which contains the LIGHT BLADE
=====================================================================
8-TREASURE CHESTS
=====================================================================
Here is the list of treasure chests found in the game,sorted by their
Location,what you need to get them is listed in brackets:
=================================================================
8.1-TREASURE CHESTS (LEVEL 1) TOTAL: 12
=================================================================
Herb (x3)
50 Gold
Bronze Knife
100 Gold
Herb (Dwarf's Key)
Depoison (Dwarf's Key)
Wisdom Seed (Dwarf's Key)
Smelling Salts (Dwarf's Key & Trial of Strength)
Morning Star (Dwarf's Key & Trial of Strength)
100 Gold (Orb of Truth & Trial of Courage)
=================================================================
8.2-TREASURE CHESTS (CAVE OF STRENGTH) TOTAL : 15
=================================================================
You need the Dwarf's key to be able to enter the Cave.
ChestBeak (x3) (MONSTER,SEE MONSTER LIST)
Wisdom Seed (x3)
Depoison
Smelling Salts
100 Gold
Herb
Woven Robe
Short Sword
Healer Fruit
Mithril Ore (Mystic Rope)
???????????? (Cell Key)
=================================================================
8.3-TREASURE CHESTS (CAVE OF COURAGE) TOTAL : 15
=================================================================
You need the Dwarf's key to be able to navigate trough the Cave.
Healer Fruit
Wisdom Seed (x2)
Woven Hood
Smelling Salts (x2)
Depoison
50 Gold
Angel Feather
Woven Robe
100 Gold
ChestBeak (MONSTER,SEE MONSTER LIST)
Morning Star
Bronze Shield
????????????? (Cell Key)
=================================================================
8.4-TREASURE CHESTS (CAVE OF TRUTH) TOTAL : 15
=================================================================
You need the Orb of Truth to be able to enter the Cave
and navigate through it later.
Wisdom Seed
50 Gold
Woodstaff
Healer Fruit
Depoison
Ghost (x3) (MONSTER,SEE MONSTER LIST)
Angel Feather
False Idol
Smelling Salts
Chainmail
Rune Key (Orb of Truth & False Idol)
Battle Axe (Orb of Truth & False Idol)
??????????? (Cell Key)
=================================================================
8.5-TREASURE CHESTS (CAVE OF WISDOM) TOTAL : 13
=================================================================
You need the Rune Key to be able to enter the Cave.
Map 1
Battle Axe
FireSword
Map 2
Smelling Salts
Flail
Ghost (MONSTER,SEE MONSTER LIST)
Steel Saber
??????????? (Cell Key)
Dark Block
Herb Water
200 Gold
Mithril Ore
=================================================================
8.5-TREASURE CHESTS (LEVEL 2) TOTAL :
=================================================================
............TBC
=====================================================================
9-DARK EQUIPMENT CURSES
=====================================================================
Is it worth to equip cursed items???
Well: Here is the 1st version list of CURSED ITEMS AND THEIR CURSE
WEAPONS:
NAME : ENDURO STAFF
USER : Pyra
CURSE: An energy Backslash hits Pyra everytime she attacks
for 25% damage of the total damage caused to the enemy
If you hit for 12 points damage you will receive 3 points
Of damage.
If you hit for 10 of damage you will receive 3
(because you cannot recieved 2.5 points of damage,the same
goes if the percentage leads you to 2.3 or 2.7 damage)
NAME : HEX WHIP
USER : PYRA
CURSE: Pyra may be tangled in the whip an unable to move for
some turns.You may regain movement before the battle ends.
I am trying to calculate the % of being tangled and regain
movement.
.........To be continued
ARMOR:
NAME : WORN ROBE
USER : ALL
CURSE: 2 Armor factor defense points (I think this is the worst)
I think there is no battle effect at all
.........To be continued
======================================================================
10-UNSOLVED MYSTERIES
=====================================================================
10.1: BLESSED ITEMS PROPERTIES THEORY
The vision spell reveals that some rare items marked with
the deal type have some special properties.I don´t know what
is that supposed special use or property.If you know of their
use e-mail me and I will put your discoveries in the next version
of the faq.
Here is the list of those items:
MAGIC HOOD
SUN ARMOR (The blessing: PROTECTION AGAINST FIRE )
ELVEN HOOD
LIGHT ROBE
MITHRIL ARMOR
MITHRIL SHIELD
The vision spell reveals:
It´s blessed with power.It might have other uses
THEORY: Protection against Magic and Status effect spells or attacks;
This is what I supposed it could be;
It has been confirmed by Thomas Anton
(Thanks Thomas)
CONFIRMED:
SUN ARMOR: Protection against Fire (Either Spells or Breath attacks)
Must be equiped,can only be used by the main caracter.
.........To be continued
10.2: UNKNOWN MONSTERS ITEMS
There are some monsters I still doesn´t know what item they
drop or hand.Usually because they appear before getting the
Demon Staff or the Muddle Lv2 Spell.
And some of them ´case this two methods don´t even work.
If you ever discovered what they kept (Maybe you were lucky
enough and they dropped the item or by cheating with an Action
Replay or Game Genie) e-mail me.
It will be a top contribition if they are really rare items.
The monsters are 3: Handeater,Dark Knight and Dark Sol.
....To be continued
10.3: THE SLEEPING SENTINEL/GUARDIAN THEORY
I am sure you notice the statue near the entrance to the cave
of Wisdom (LEVEL 1).You checked it...Used some items in front
of it(ORB OF TRUTH...) but nothing happens.
Later on,when you reach LEVEL 2 there are more statues
(SENTINEL,see monster list) and later on the game a new one
appear (GUARDIAN),they attack you when you approach them.
But...What is that lonely statue doing in the Level 1 dungeon?
It seems it has no intention of attacking.
Is it just an ornamental one to trick you when you reach the
living ones? Well...What do you think?
THEORY:
It seems almost everybody thinks they are just ornamental as
I thought.
10.4: FOUNTAINS THEORY
You can drop the medallion in GOLD ones (3: Lv2,Lv3,Lv4)
You can heal your party at the Spirit Fountain (Level 5)
But what about the other ones???
THEORY:
I think they are just ornamental and a help to mark your position
in the Dungeons,just like those candles on the walls.
And I believe that many of you agree with me.
=====================================================================
11-FUNNY STUFF
=====================================================================
11.1: DON´T BELIEVE WHAT THE VISION TOLD YOU!
The vision spell that Milo cast sometimes gives you a wrong
description about which caracter can equip a certain weapon or
armor.
Here are some of those mistakes:
LONG SPEAR: Can be used by You,Milo and Pyra but the spell
reveals:
"It´s for magic users.Milo can´t use it".
SHORT SPEAR
BRONZE KNIFE Leave the same message
SHORT SWORD
Seems like a very funny programming mistake
11.2: HERB WATER & HOLY WATER CONTENTS
This is really funny: Cast the vision spell on Herb Water and
Holy Water items,it reveals.
Herb Water: "It contains HOLY WATER"
Holy Water: "It´s a bottle of potions and HERBS"
Seems like a very funny programming mistake
=====================================================================
12-EPILOGUE:KEEP SHINING!
=====================================================================
I would like to thank Climax and Sega for making this master piece
and all the SITD fans at the SITD message board at gamefaqs.com for
their support.
Specially:
Bryan Heilman for his help confirming about the item dropped
by the monster Sea Stallion (I missed this item in my notes,I
think because the item is not rare) and for noticing some
spelling mistakes.(Soo much time typing Bryan)
I hope you will keep contributing.
Thomas Anton for confirming this too, my thoughts about the
Magic Hood and other blessed items and SOLVING the Doppler´s
item mystery.(See monster list)
I hope you will keep contributing too.
ArchAngel for telling me the effect of the only item which use
I didn´t know (Herb Water).Thanks for your help.
????????? from the SITD board here at gamefaqs for telling me the
game ganie code.Hey dude!!! I can'r remember your name,e-mail
me and I will post it in the next version of the faq.
=====================================================================
13-GAME GENIE CODES
=====================================================================
The code have been tested with emulators,due to the fact that is
nearly impossible end expensive to find a Game Genie Cart for a
Genesis-Megadrive console nowdays.
I used Kgen98.04 and Wgens1.00 and it worked properly:
CODE EFFECT
1T0T-AEBT Start a new Game With 9,999,999 (Max Gold)
ONLY WORKS WITH A NEW GAME
DON'T WORKS WITH A SAVED ONE
=====================================================================
14-CONTRIBUTIONS AND LEGAL STUFF
=====================================================================
This faq's Copyright "rippercito" 2001
WARNING ABOUT CONTRIBUTIONS!!!!
I do not accept more contributions unless you know about this matters:
GENIE CODES
INFO ABOUT THE ITEMS DROPPED BY: Handeater,Dark Knight or Dark Sol
Please do not send more contributions about the monster list and about
items,equipment or anything else.
My lists are completed (exception of the items dropped by the 3
monster listed before) but I have no time to type them so they
will be fully posted in a next version of this faq.
If you wanna contribute ABOUT THE 2 matters mentioned before ,e-mail me
and tell me about your ideas.
If we agree,I will add them in the next version of this Secrets faq.
My e-mail is:
[email protected]
Well... Until the next version.