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Golden Axe II
FAQ By: Goh_Billy (
[email protected])
Version #: 3.0
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Sections
--------
1. Legend
2. System
2.1 Basics
2.2 Powerups
3. Characters
3.1 Ax Battler
3.2 Tyris Flare
3.3 Gilius Thunderhead
4. Misc. And Easter Eggs
5. Conclusion
5.1 What's Missing/Needed
5.2 Credits
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1. Legend
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ub u uf f - Forward A - Attack + - And
\ | / b - Back J - Jump / - Or
b-- --f u - Up M - Magic , - Then
/ | \ d - Down
db d df
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2. System
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**************
* 2.1 Basics *
**************
Run aka Dash tap a direction twice
(hold the direction to
continue running)
Basic Chains refer to movelist note that for the next part
of the chain to come out,
the previous part must
connect with the enemy
Special Attack J+A
Magic Attack hold M, release the amount of magic books
you have in your possession
corresponds to the amount
of magic bars displayed for
your character; hold M and
release it at the approiate
level to perform a Magic
Attack; you can charge M
while moving and attacking
Pick Up Object walk over item
Ride On Beast walk on top of beast
Dash tap a direction twice
(hold the direction to
continue running)
Charge Move A
Jump J
Jump J
Kick/Tail/Flame action depends on which
beast you ride
Magic Attack hold M, release you will perform your normal
Magic Attack, but will get
back on the beast
immediately afterwards
Pick Up Object walk over item
****************
* 2.2 Powerups *
****************
Magic Books: Get these by knocking down the Mages. These increase your magic
bars. The more magic bars you have, the higher you can charge
your Magic Attacks. If you have no magic bars, you cannot
perform a Magic Attack.
Food: Get these by knocking down the green Mages during the bonus
levels. These replenish health.
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3. Characters
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*******************************************************************************
* 3.1 Ax Battler *
*******************************************************************************
Basic Chains
------------
A far/close----> A far --------> A far ---------> A far
(Slash) | (Slash Upper) | (Slash) | (Slash Upper/Side Kick)
| A close | A close | A close
| (Handle Smack)| (Handle Smack) | (Big Boot)
| | |
| | |
--> A very close -> A very close --> A very close
[can hold b to [can hold b to [can hold b to
throw behind] throw behind] throw behind]
(Lift Toss) (Lift Toss) (Lift Toss)
Basic Moves
-----------
Down Sword b+J/f+J/J, A (can press A you can use b/f during the
rapidly for more slices) actual Down Sword to switch
directions as you descend
Shoulder Charge Dash, A
Kill Sword Dash, J, A you can use b/f during the
actual Kill Sword to switch
directions as you descend
Special Move
------------
Reverse Pounce J+A
Magic
-----
Tornado Scuffle press and hold M until
you fill 1-2 of your
magic bars, then
release M
Twister Toss press and hold M until
you fill 3 of your
magic bars, then
release M
Wind Explosion press and hold M until
you fill 4 of your
magic bars, then
release M
Double Cyclone press and hold M until
you fill 5 of your
magic bars, then
release M
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* 3.2 Tyris Flare *
*******************************************************************************
Basic Chains
------------
A far/close----> A far --------> A far ---------> A far
(Slash) | (Slash Upper) | (Slash/Heavy | (Fatal Stab)
| A close | Slash) | A close
| (Handle Smack)| #Note: If you | (Big Boot)
| | get the Heavy |
| | Slash your |
--> A very close | chain will --> A very close
[can hold b to | end# [can hold b to
throw behind] | A close throw behind]
(Lift Toss) | (Handle Smack) (Lift Toss)
|
|
-> A very close
[can hold b to
throw behind]
(Lift Toss)
Basic Moves
-----------
Down Sword b+J/f+J/J, A (can press A you can use b/f during the
rapidly for more slices) actual Down Sword to switch
directions as you descend
Flying Kick Dash, A
Kill Sword Dash, J, A you can use b/f during the
actual Kill Sword to switch
directions as you descend
Special Move
------------
Flip Kick J+A
Magic
-----
Phoenix Engulf press and hold M until
you fill 1-3 of your
magic bars, then
release M
Inferno Towers press and hold M until
you fill 4 of your
magic bars, then
release M
Bubbling Earth press and hold M until
you fill 5 of your
magic bars, then
release M
Fire Falls press and hold M until
you fill 6 of your
magic bars, then
release M
Giant Phoenix press and hold M until
you fill 7 of your
magic bars, then
release M
Awaken Dragon press and hold M until
you fill 8 of your
magic bars, then
release M
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* 3.3 Gilius Thunderhead *
*******************************************************************************
Basic Chains
------------
A far/close----> A far --------> A far
(Big Slash) | (Quick Swing) | (Big Slash/Axe Thrust)
| |
| |
| -> A very close
| [can hold b to
| throw behind]
| (Lift Toss)
|
|
--> A close --------> A close ---------> A close
| (Handle Smack)| (Handle Smack) | (Big Boot)
| | |
| | |
--> A very close -> A very close --> A very close
[can hold b to [can hold b to [can hold b to
throw behind] throw behind] throw behind]
(Lift Toss) (Lift Toss) (Lift Toss)
Basic Moves
-----------
Down Axe b+J/f+J/J, A (can press A you can use b/f during the
rapidly for more slices) actual Down Axe to switch
directions as you descend
Deadly Horns Dash, A
Kill Axe Dash, J, A you can use b/f during the
actual Kill Axe to switch
directions as you descend
Special Move
------------
Axe Stand Spin J+A
Magic
-----
Rocky Rain press and hold M until
you fill 1 of your
magic bars, then
release M
Crushing Rain press and hold M until
you fill 2-3 of your
magic bars, then
release M
Tumbling Destruction press and hold M until
you fill 4 of your
magic bars, then
release M
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4. Misc. And Easter Eggs
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Level Select
------------
At the beginning of the game press and hold A+B+C. Then press Start.
Release B and C (but continue to hold down A). Highlight Options and press
B+C. Move to Exit and press B+C again. Highlight the number of players you
want and press B+C. Then highlight Normal Game and press B+C. Finally, select
your character by pressing Up+B+C+Start. If you did this code correctly
(remember to keep A held down the whole time throughout the code), you will
see numbers that correspond to the levels. Release A and use A or B to
change the level. Press Start to play.
Full Magic
----------
Go to Options and make sure your Magic is set to Special. Then start the
game. Just when you reach the boss (works on bosses from level 1-4), hold A
when the music cues. Hold A the entire time and beat the boss. Release the
A button just as the screen turns black. At the bonus level, do nothing.
You should then have full magic on the next level.
Extra Continues
---------------
Highlight Options. Then press and hold A+B+C, and press Start. Release A,
but continue to hold B+C. Continue to hold B+C throughout the code. Move to
Exit and press Start. Then select your game by continuing to use Start to
make the rest of your selections.
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5. Conclusion
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5.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
5.2 Credits
-Sega
-Gamefaqs
-And me for writing this FAQ